Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 01:33:04 Player: Carpathian Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1398) 1398 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4388 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Transport Network Coupler Transmission Jammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Trap Scanner Advanced Visual Processing Unit Advanced Targeting Computer ECM Suite Improved Propulsion Shielding > --- WEAPON ----------- Field Laser Improved Light Cannon > --- INVENTORY -------- Transport Network Coupler Transmission Jammer Lightning Gun Particle Cannon Plasma Cutter [Rating: 31] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Flight Unit Flight Unit Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 5 | . . 2 . 2 1 . Weapon . | . . . . . . . Parts Attached 39 | 6 2 15 2 11 1 2 Power 5 | 1 1 1 . 2 . . Engine 4 | 1 1 1 . 1 . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 9 | 2 . 3 2 2 . . Treads 5 | 2 . 3 . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 3 | . . . 1 2 . . Flight 1 | . . . 1 . . . Utility 10 | 1 1 5 . 2 1 . Device 2 | . . . . 1 1 . Storage 2 | 1 1 . . . . . Processor 2 | . . 2 . . . . Hackware 1 | . . 1 . . . . Protection 3 | . . 2 . 1 . . Artifact . | . . . . . . . Weapon 15 | 2 . 6 . 5 . 2 Energy Gun 3 | . . . . 2 . 1 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 6 | 2 . 2 . 2 . . Ballistic Cannon 1 | . . . . 1 . . Launcher 2 | . . 2 . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 16 | . . . 2 3 1 10 Power 1 | . . . . . . 1 Propulsion 5 | . . . 2 1 . 2 Utility 3 | . . . . . 1 2 Weapon 7 | . . . . 2 . 5 Highest Loss Streak 7 | . . . 1 3 1 7 To Critical Strikes 1 | . . . 1 . . . Average Backups 5 | . 1 5 5 6 5 3 Power . | . 1 1 1 1 . . Propulsion . | . . . . . . . Utility . | . . . . . 1 2 Weapon 2 | . . 2 4 3 2 . Tool/Special . | . . . . . . . Unused Backups 5 | . . 1 . 2 . 2 Power 1 | . . 1 . . . . Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon 2 | . . . . 2 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 85 | . 85 93 87 81 77 48 Engine 9 | . 14 10 11 5 7 2 Treads 10 | . 28 22 6 . . . Hover 5 | . . . 1 15 15 7 Device 2 | . . . . 3 8 3 Storage 10 | . 14 11 11 9 7 7 Processor 15 | . . 13 22 18 15 15 Hackware 1 | . . 4 . . . . Protection 7 | . . 8 11 9 6 . Energy Gun 1 | . . . . 4 7 2 Ballistic Gun 15 | . 28 20 21 6 . . Ballistic Cannon 1 | . . . . 2 7 2 Peak Build Rating 31 | 6 6 20 23 29 31 30 Average Rating 19 | 4 6 16 18 26 28 16 On Entrance 15 | . 6 6 19 22 28 28 Naked Turns . | . . . . . . . Heaviest Build 42 | 12 29 39 38 40 42 39 Greatest Support 40 | 40 40 40 40 20 20 12 Greatest Overweight (x) 12 | 1 . . 12 3 2 3 Average Overweight (x) 1 | . . . 3 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 Most Carried 9 | 2 3 8 6 9 8 5 Average Carried 5 | . 1 5 5 6 5 2 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 6 | 1 2 5 5 6 5 2 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 1508 | 223 79 540 172 461 25 8 Remotely . | . . . . . . . Salvage Created 1481 | . 79 659 219 483 41 . Parts 93 | . 6 49 6 31 1 . Haulers Intercepted 2 | . . . . 2 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 54 | . 2 22 14 15 1 . Guns 33 | . 2 13 11 7 . . Cannons 4 | . . . . 3 1 . AOE 17 | . . 9 3 5 . . Classes Destroyed 11 | . 1 8 1 1 . . Worker 6 | . . 3 . 3 . . Builder 1 | . . 1 . . . . Tunneler 1 | . . 1 . . . . Hauler 2 | . . . . 2 . . Operator 1 | . . 1 . . . . Watcher 1 | . . 1 . . . . Swarmer 18 | . . 9 3 6 . . Grunt 20 | . 2 9 3 6 . . Duelist 2 | . . 1 . 1 . . Sentry 6 | . . 3 . 2 1 . Assembled 8 | . . . 8 . . . Best Kill Streak 17 | . 2 17 11 8 1 . Combat Bots Only 13 | . 2 13 11 5 1 . Max Kills in Single Turn 4 | . 2 3 1 4 1 . Gunslinging 1 | . 1 1 . . . . Exploded 3 | . . 3 1 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 405 | . 11 96 37 63 45 153 Missed 118 | . 2 31 4 15 10 56 Hits 287 | . 9 65 33 48 35 97 Melee 13 | . . 3 3 4 . 3 Projectile 274 | . 9 62 30 44 35 94 Critical Strikes 10 | . . 3 2 2 . 3 Damage Taken 3766 | . 99 805 564 763 273 1262 Core 1213 | . 11 153 125 222 47 655 Absorbed by Shields . | . . . . . . . Redirected to Shielding 101 | . . . . 67 34 . Core Remaining (%) 71 | 100 95 . 30 59 . . Volleys Fired 139 | . 5 63 23 31 5 12 Largest 2 | . 2 2 2 2 2 2 Hottest 131 | . 40 91 56 118 96 131 Shots Fired 270 | . 10 124 46 58 10 22 Gun 216 | . 10 115 43 39 5 4 Cannon 40 | . . 2 . 15 5 18 Launcher 14 | . . 7 3 4 . . Special . | . . . . . . . Kinetic 221 | . 10 115 43 41 5 7 Thermal 28 | . . 2 . 7 5 14 Explosive 14 | . . 7 3 4 . . Electromagnetic 7 | . . . . 6 . 1 Robot Hit Streak 17 | . 3 12 14 13 9 17 Robot Miss Streak 7 | . 2 7 4 3 1 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 2 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 186 | . 6 80 33 42 9 16 Core Hits 112 | . 4 47 22 35 3 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . . 3 . . Critical Strikes 5 | . . 1 . 3 1 . Destroy 4 | . . 1 . 3 . . Blast 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4364 | . 95 1791 697 1262 173 346 Guns 2410 | . 95 1051 492 639 67 66 Cannons 626 | . . 41 . 214 106 265 Explosions 1313 | . . 699 205 409 . . Melee . | . . . . . . . Ramming 15 | . . . . . . 15 Kinetic 2515 | . 95 1051 492 686 106 85 Thermal 528 | . . 41 . 186 67 234 Explosive 1217 | . . 699 205 313 . . Electromagnetic 89 | . . . . 77 . 12 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 65 | . . 19 . 40 . 6 Projectiles 6 | . . . . . . 6 Explosions 59 | . . 19 . 40 . . Melee . | . . . . . . . Knockbacks 4 | . . . . 4 . . Impact . | . . . . . . . Kinetic 4 | . . . . 4 . . Secondary . | . . . . . . . Self-Inflicted Damage 72 | . . 11 31 26 . 4 Shots 5 | . . 1 2 2 . . Rammed 12 | . . . . . . 12 Targets Rammed 12 | . . . . . . 12 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 298 | . . 54 22 156 141 298 Average Temperature 77 | . . 13 17 43 81 164 Received Heat Transfer 1204 | . 54 234 30 306 78 502 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1014 | . . 74 . 385 148 407 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 75 | 100 100 66 88 51 100 . Level 1 24 | . . 33 11 48 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 381 | . 40 381 229 246 105 . Initial 136 | . . 3 136 . 105 . Average 99 | . 8 124 116 123 38 . Influence Increases 1344 | . 47 647 163 450 37 . Destroy 0b10 Robot/C 920 | . 40 440 120 300 20 . Destroy 0b10 Robot/NC 60 | . . 35 . 25 . . Destroy Leader 186 | . . 82 20 74 10 . Successful Hack 21 | . 7 7 . . 7 . Disable Machine 30 | . . 30 . . . . Destroy Structure 97 | . . 38 23 36 . . Partial Spotted 15 | . . 15 . . . . Lose Combat Pursuer 15 | . . . . 15 . . Influence Decreases 1344 | . 37 307 513 218 259 10 Entered New Map 352 | . . 7 214 . 127 4 Time Decay 936 | . 37 300 279 188 132 . Lost Part 56 | . . . 20 30 . 6 Squads Dispatched 5 | . . 2 . 3 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 5 | . . 2 . 3 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 5 | . . 2 1 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 2 29 14 22 6 6 Peak Tracking Total 9 | . 2 9 3 6 2 6 Tactical Retreats 2 | . . . . 2 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 2 | . . 2 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 8 | . 1 3 . 2 2 . Terminals 8 | . 1 3 . 2 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 1 8 . 4 4 . Successful 12 | . 1 6 . 3 2 . Failed 5 | . . 2 . 1 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 17 | . 1 8 . 4 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 1 6 . 3 2 . Record 6 | . . 4 . 2 . . Open DSF 1 | . . . . . 1 . Level Access Points 1 | . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . Alert Level 2 | . . 1 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 2 . 1 1 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Active Infowar (turns) 2468 | . . 756 639 614 367 92 Optics 2468 | . . 756 639 614 367 92 Traps 129 | . . . . . 95 34 ECM 607 | . . . . 236 367 4 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 2984 | 72 210 964 639 614 367 118 Spaces Moved 1208 | 41 118 324 162 295 240 28 Core 38 | 8 . . 30 . . . Treads 567 | 33 118 324 92 . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 589 | . . . 26 295 240 28 Flight 14 | . . . 14 . . . Fastest Speed 50 | 50 160 160 160 131 131 150 Average Speed 175 | 147 160 160 324 154 134 182 Slowest Speed 760 | 160 160 160 760 290 196 290 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 3 22 28 45 41 10 8 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 111 | . . 44 31 36 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 111 | . . 44 31 36 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 1782 | 53 129 642 230 397 275 56 Wait 313 | . . 213 39 37 24 . Move 1202 | 40 117 323 161 294 239 28 Hop . | . . . . . . . Pick Up 45 | 7 3 16 2 14 3 . Fast Attach . | . . . . . . . Attach 23 | 6 . 4 2 7 1 3 Detach . | . . . . . . . Swap 26 | . 2 15 2 6 . 1 Drop 22 | . 2 8 1 8 3 . Fire 139 | . 5 63 23 31 5 12 Melee . | . . . . . . . Ram 12 | . . . . . . 12 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Identified exit to Mines 252 | -10/Materials | Discovered new exit (range 15) 283 | -10/Materials | Entered another Materials area 283 | -9/Materials | Evolved 2 slots: Utility x2 309 | -9/Materials | Build established: Mutant 405 | -9/Materials | Identified exit to Materials 951 | -9/Materials | Destroyed 13 combat bots 1222 | -9/Materials | Discovered new exit (range 11) 1247 | -9/Materials | Entered Mines 1386 | -9/Mines | Learned Materials non-interactive machine intel 1402 | -9/Mines | Assembled infested the area 1407 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1439 | -9/Mines | Core integrity fell below 50% 1490 | -9/Mines | Destroyed 11 combat bots 1556 | -9/Mines | Learned location of Zion (-6) 1857 | -9/Mines | Discovered exit to Materials (range 11) 1886 | -9/Mines | Entered Materials 1886 | -8/Materials | Evolved 2 slots: Utility x2 1887 | -8/Materials | Loaded intel: 38 non-interactive machine locations 2348 | -8/Materials | Lost 3 parts (1n2w) 2484 | -8/Materials | Discovered new exit (range 12) 2500 | -8/Materials | Entered Factory 2500 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2540 | -7/Factory | Identified exit to Storage 2540 | -7/Factory | Identified exit to Lower Caves 2683 | -7/Factory | Allied Derelicts emerged from ambush trap array 2867 | -7/Factory | Entered Lower Caves 2867 | -7/Lower Caves | Spotted B-75 Beast 2955 | -7/Lower Caves | Lost 7 parts (1p1n2u3w) 2962 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2968 | -7/Lower Caves | Core integrity fell below 50% 2982 | -7/Lower Caves | Core integrity fell below 20% 2985 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02959_ Slammed into S-27 Virus. 02959_ Destabilizing: System interference. 02959_ Adv. Visual Processing Unit temporarily disabled. 02959_ Plasma Cutter temporarily disabled. 02959_ Adv. Targeting Computer temporarily disabled. 02961_ Slammed into S-27 Virus. 02962_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 02964_ Slammed into S-27 Virus. 02964_ Adv. Visual Processing Unit broken. 02964_ Destabilizing: Short circuit. 02964_ Plasma Cutter destroyed. 02966_ Slammed into S-27 Virus. 02966_ Broken Particle Cannon destroyed. 02967_ Acquired 1 matter. 02967_ Slammed into S-27 Virus. 02972_ Cmb. Airjet destroyed. 02972_ Slammed into Y-54 Guardian. 02979_ Destabilizing: System corrupted (+1). 02982_ Slammed into S-27 Virus. 02984_ Broken Adv. Visual Processing Unit severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#######??????? | | ???????????????????????????????????## ##?????? | | ??????????????????##???????????????# ##????# | | ??????????????????# ###???????###?# # ###### | | ??????????????##### ##????## #?# # | | ??????????????# ###### ### # | | ??????????????# Y%@s%%%s* ## # #### ## | | ??????????????# l####### # ## #??# ## | | ??????????????# ##?????# % ## #??# % | | ??????????? ??????# #### ## #??#"## | | ?????????? % ???? #??#### "# | | ??????????? %! ? % ?????# % | | ??????????? ####### ###### #????#####"" | | ?????????????????# ###??????? ##?????????#"" | | ?????????????????## ?????????# ##??????????# " | | ??????????????????##??????????####???????????#"" | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? % | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????### ## | | ???????????????????????????????????????????? ?? | | ???????????????????????????????????????????? ?? | | ??????????????????????????????????????????? ?? | | ??????????????????????????????????????????? ?? | | ?????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationWaveKit Manual? 0 Play Time 00:21:21 Cumulative 28.6 hours Start 2025.05.29 @ 01:12:59 End 2025.05.29 @ 01:33:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1786fe84-466f-4f17-8bb8-ea9844bfc951