Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.15 @ 18:24:00 Player: Naughtyusername Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (337) 1685 Value Destroyed (13578) 13578 Prototype IDs (52) 1040 Alien Tech Used (2) 400 Bonus (4597) 4597 TOTAL SCORE: 30400 Bonus ------- Triggered High Security 500 High Alert Combat Kills 914 Follower Combat Kills 1931 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1096 Friendly Fire -1744 Cogmind --------- Core Integrity 0/1300 Matter 138/300 Energy 325/325 System Corruption 12% Temperature Critical (514) Movement Core (2050) Ox40 Location -3/Research Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor > --- PROPULSION (10) -- Heavy Treads Advanced Medium Treads > --- UTILITY (6) ------ Huge Storage Unit Advanced Targeting Computer Core Analyzer Improved Armor Integrity Analyzer Graphene Brace (fused) Advanced System Shield > --- WEAPON (3) ------- Variable Charge Gun Heavy Neutron Cannon > --- INVENTORY (25) --- Antimatter Reactor Particle Reactor High-capacity Storage Unit Matter Compressor (250) Experimental Matter Compressor (500) Advanced Signal Interpreter Long-range Terrain Scanner Improved Target Analyzer Matter Filter Advanced Weapon Cycler Advanced Weapon Cycler Layered Heavy Armor Plating Advanced Force Field Advanced Component Analysis Suite Improved System Restoration Module Advanced Recalibrator Phasing AFG Dimensional Node Initializer Faulty Heavy Gatling Laser Advanced EMP Blaster Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Biometal Leg Enhanced Biometal Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Core Analyzer Graphene Brace Ghost Barrier Advanced Recalibrator > --- WEAPON ----------- Heavy Gatling Laser Heavy Gatling Laser Heavy Phase Cannon > --- INVENTORY -------- Armored Medium Treads Advanced Cooling System High-capacity Storage Unit Matter Compressor Experimental Matter Compressor Advanced Signal Interpreter Long-range Terrain Scanner Improved Target Analyzer Improved Armor Integrity Analyzer Matter Filter Advanced Weapon Cycler Advanced Weapon Cycler Layered Heavy Armor Plating Light Regenerative Plating Advanced Remote Force Field Improved Component Analysis Suite Improved System Restoration Module Phasing AFG Dimensional Node Initializer Transdimensional Reconstructor Variable Charge Gun Coil Gun Advanced EMP Blaster Advanced Remote Datajack [Rating: 152] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Medium Armor Plating Weapon Assault Cannon Energy Gun EM Shotgun Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 8 | . . . . . 2 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 Utility 4 | . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 204 | 4 19 4 20 . 17 17 . 5 . 1 8 6 6 2 . 2 1 16 2 1 4 3 17 7 4 10 9 19 Power 20 | . 2 . 3 . 3 2 . . . . . 1 . . . . . 2 . . . 1 1 1 . 1 2 1 Engine 6 | . 2 . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . 2 . 1 1 . . . . . . . . . . . 2 . . . 1 1 . . . . . Reactor 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 2 1 Propulsion 60 | 3 7 2 3 . 6 4 . 2 . . 4 3 . . . . . 3 . . 1 2 4 1 . 4 5 6 Treads 31 | 1 2 . 2 . 4 4 . 2 . . 3 3 . . . . . 3 . . . . 2 1 . 2 . 2 Leg 16 | . . . . . . . . . . . 1 . . . . . . . . . . 2 2 . . 2 5 4 Wheel 11 | 2 5 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 66 | 1 4 2 4 . 3 7 . 2 . . 1 . 3 . . 2 1 5 1 1 2 . 10 1 3 4 1 8 Device 26 | 1 2 1 2 . 1 1 . 1 . . . . . . . 2 . 2 1 . 1 . 4 1 2 1 1 2 Storage 5 | . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Processor 13 | . . . . . . 2 . . . . . . 2 . . . . 3 . . . . 2 . . 1 . 3 Hackware 9 | . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 . 1 . 1 . . 3 Protection 13 | . . . 2 . 2 3 . 1 . . . . . . . . 1 . . 1 . . 2 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | . 6 . 10 . 5 4 . 1 . 1 3 2 3 2 . . . 6 1 . 1 . 2 4 1 1 1 4 Energy Gun 14 | . 5 . 5 . . . . . . . . . . . . . . 1 . . . . . 1 . . . 2 Energy Cannon 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 2 Ballistic Gun 10 | . 1 . 1 . 2 . . . . . . . . . . . . 1 . . . . 1 2 1 . 1 . Ballistic Cannon 21 | . . . 3 . 1 3 . 1 . 1 3 1 2 . . . . 3 1 . . . 1 . . 1 . . Launcher 7 | . . . 1 . 2 1 . . . . . . 1 1 . . . 1 . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . 2 2 . . . . . . 1 1 . 2 . 2 . . 3 . . . . 3 . 3 Corrupted Parts 16 | . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . 2 10 . System Corruption 111 | . . . . . . . . . . 10 . . . . . . . . . . . 29 . . . 4 68 . Parts Lost 69 | . 4 . 6 . 4 2 . 1 . . 6 . . . . . . 6 . 1 . 1 7 4 . 1 6 20 Power 9 | . 1 . 1 . . 1 . . . . . . . . . . . 1 . . . . . 1 . 1 1 2 Propulsion 30 | . 1 . . . . . . 1 . . 4 . . . . . . 2 . . . 1 4 1 . . 3 13 Utility 9 | . 1 . . . 2 . . . . . 2 . . . . . . 1 . . . . . . . . 1 2 Weapon 21 | . 1 . 5 . 2 1 . . . . . . . . . . . 2 . 1 . . 3 2 . . 1 3 Highest Loss Streak 10 | . 3 . 2 . 2 1 . 1 . . 2 . . . . . . 4 . 1 . 1 2 4 . 1 4 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Backups 23 | 5 15 20 23 25 24 23 24 23 24 24 23 22 22 23 22 22 23 23 24 24 24 23 23 23 23 23 23 23 Power 1 | 1 . 1 . . 1 . 1 1 1 1 . 1 1 1 1 1 1 . 3 3 3 3 1 1 1 . . . Propulsion 3 | 4 4 4 9 10 8 5 5 4 4 4 2 1 1 2 2 2 2 1 . . . . . . . . 1 . Utility 11 | . 4 5 5 6 9 12 13 13 14 14 13 10 11 11 10 11 12 13 15 15 14 12 13 16 15 16 16 16 Weapon 5 | . 5 10 8 8 5 4 4 4 4 4 6 8 7 8 8 7 7 6 5 4 5 5 5 3 3 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 69 | 4 8 2 10 2 4 6 . 1 . 1 2 1 2 . . 2 1 . 1 1 1 . 3 1 . 2 1 13 Power 13 | . 2 1 1 . 1 1 . . . . . . . . . . . . 1 1 . . 2 . . . . 3 Propulsion 8 | 4 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 27 | . 2 . 1 1 . 3 . 1 . 1 1 . 2 . . 1 . . . . 1 . . 1 . 2 1 9 Weapon 19 | . 2 1 8 . 3 1 . . . . 1 . . . . 1 1 . . . . . 1 . . . . . Tool/Special 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 97 100 99 100 99 98 100 96 71 91 91 90 72 72 73 72 73 69 76 75 60 80 77 69 72 76 80 91 Engine 2 | . 14 14 7 . 3 5 . . . . 3 4 . . . . . . . . . . . . . . . . Core 4 | . . . 3 11 5 1 7 7 7 7 2 . . . . . . 5 11 11 11 11 10 5 5 2 3 . Reactor 1 | . . . . . . . . . . . . 1 5 6 6 6 6 1 . . . . . 2 5 4 2 8 Treads 23 | . 9 . 3 11 19 45 46 45 46 46 45 38 26 26 26 26 26 22 23 23 23 17 16 14 15 15 19 4 Leg 3 | . . . . . . . . . . . . 1 . . . . . . . . . 8 10 10 10 14 14 36 Wheel 4 | . 18 28 18 11 16 . . . . . . . . . . . . . . . . . . . . . . . Device 7 | . 14 14 11 11 7 1 7 4 . . 6 13 9 3 5 5 6 1 5 4 2 4 8 10 9 9 11 8 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 Processor 4 | . . . . . . 7 7 4 . . . . 2 6 6 6 6 12 11 11 11 11 5 . . 1 5 9 Protection 4 | . . . 11 11 10 1 . 2 7 7 8 6 5 3 2 6 6 1 . . . . 2 5 5 4 2 . Energy Gun 4 | . 24 28 22 . . . . . . . . . . . . . . 2 . . . . . 4 5 1 . 5 Ballistic Gun 2 | . 1 . . . 5 7 . . . . . . . . . . . . . . . . 1 7 8 9 5 . Ballistic Cannon 12 | . . . 10 33 19 13 22 23 2 22 15 13 12 12 13 12 13 12 15 10 1 11 11 . . . 4 . Peak Build Rating 152 | 8 13 15 28 27 36 53 51 53 52 52 59 86 88 92 86 97 86 107 104 103 107 106 126 111 114 144 131 152 Average Rating 68 | 6 10 13 21 26 31 48 51 51 41 51 56 69 85 84 84 84 86 99 101 99 91 102 111 102 109 123 114 137 On Entrance 70 | 6 8 13 13 26 27 29 53 51 52 52 51 57 86 86 86 85 89 86 105 102 101 104 103 103 111 109 123 131 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 14 52 92 107 107 115 122 105 120 120 120 140 136 136 131 132 151 132 132 121 119 122 128 162 162 157 156 156 151 Greatest Support 285 | 10 26 20 40 16 82 144 144 148 140 140 160 232 232 232 232 232 232 285 285 285 285 285 242 172 172 226 226 238 Greatest Overweight (x) 6 | 1 5 4 6 6 6 . . . . . . . . . . . . . . . . . 1 1 . . 4 1 Average Overweight (x) 1 | 1 1 2 5 6 4 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 16 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 Average Carried 23 | 5 15 20 23 24 24 24 24 24 25 24 23 24 24 25 24 24 24 24 24 24 24 23 23 24 24 24 24 24 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 20 22 25 25 24 25 25 25 25 25 20 25 25 25 25 25 25 24 25 25 24 23 25 25 25 24 25 22 Class Distribution -------------------- 47% | Tank 23% | Scavenger-Tank 12% | Gunner 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Zhirov Tank | -4/Proximity Caves Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Tank | -4/Upper Caves Commander-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 15539 | 261 302 90 341 325 1878 964 308 926 . 235 1150 147 1209 357 145 79 30 1401 397 321 . 741 1214 463 336 899 664 356 Remotely 2338 | . . . . . . 302 . . . . 812 147 736 30 . . . 311 . . . . . . . . . . Salvage Created 14063 | 119 507 186 1142 270 2592 698 81 536 . 51 835 588 335 409 . . . 564 408 311 . 621 811 373 336 554 1122 614 Parts 648 | 9 31 13 89 16 150 34 1 13 . 2 39 4 7 14 . . . 42 7 4 . 29 35 19 13 13 28 36 Haulers Intercepted 14 | . 2 . 4 . 6 . . . . . . . 1 . . . . 1 . . . . . . . . . . Recyclers Shooed 9 | 1 . . 2 . . 2 . . . . 2 . 1 . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . 5 . 2 . . . 3 . . . . 1 4 . 6 . 2 7 . 9 . Prevented 50 | . . . . . . . . . . . . . . . 1 . . . 3 . . 16 . 7 6 . 17 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 258 | . 14 9 25 5 45 19 2 12 . 2 16 . 2 7 . . . 14 3 5 . 12 23 7 4 9 12 11 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Guns 72 | . 14 7 17 . 10 5 . . . . . . . . . . . . . . . . 1 1 2 3 2 10 Cannons 97 | . . . 1 5 16 12 . 11 . 2 15 . 2 2 . . . 10 1 1 . 1 13 . . 2 2 1 AOE 73 | . . 2 7 . 16 2 2 . . . 1 . . 5 . . . 4 1 4 . 9 8 4 . 4 4 . Classes Destroyed 23 | 2 4 1 3 1 5 1 1 2 . . . . 1 . . . . . . . . . 1 . . 1 . . Worker 12 | . . . 2 . 4 . . . . . 3 . . . . . . 2 . . . . . . . . . 1 Builder 19 | . . . 1 2 6 . . . . . 7 . . . . . . 1 . . . . 1 . . . . 1 Tunneler 4 | 1 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 14 | . 2 . 4 . 6 . . . . . . . 1 . . . . 1 . . . . . . . . . . Recycler 10 | 1 . . . 1 4 1 . . . . 2 . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 12 | . 3 . 4 . 1 . . . . . 1 . . . . . . 2 . . . . 1 . . . . . Swarmer 63 | . 3 5 10 . 8 . . 3 . . 2 . . 4 . . . 4 1 . . 8 5 4 . 3 2 1 Grunt 103 | . 11 2 7 3 24 12 2 . . . 9 . 1 . . . . . 1 5 . 4 9 . . 5 5 3 Brawler 5 | . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . 1 . Duelist 8 | . . . . 2 3 1 . . . . . . . . . . . . . . . . 1 . . . 1 . Sentry 21 | . . . 8 . 6 2 . . . 1 . . . . . . . . 1 . . . . . 1 . 1 1 Hunter 11 | . . . . . 1 . . . . . 2 . 1 . . . . . . . . . . 2 2 1 . 2 Programmer 30 | . . . . . . 4 . . . 1 2 . . . . . . 10 . . . . 6 . 1 . 2 4 Heavy 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 3 . . . Packrat 3 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . Samaritan 9 | . . . . . . . 2 1 . . . . . 1 . . . . 1 3 . . . . . . 1 . Thief 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Wasp 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thug 8 | . . . . . 1 . . 5 . . . . 1 1 . . . . . . . . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 10 | 1 3 3 6 3 8 4 2 3 . 1 10 . 1 4 . . . 6 2 5 . 4 6 4 2 4 9 4 Combat Bots Only 9 | . 3 3 3 3 7 4 2 3 . 1 5 . 1 4 . . . 4 2 5 . 4 4 4 2 4 9 3 Max Kills in Single Turn 4 | 1 2 2 4 1 3 2 2 2 . 1 3 . 1 3 . . . 2 1 2 . 2 2 2 1 4 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 . 3 2 2 . . . 1 . . 3 . . . 1 1 2 . 2 2 2 . 2 1 . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 1543 | . 50 22 75 9 165 137 5 27 . 18 136 . 77 17 . . 2 107 12 19 4 54 151 85 50 93 73 155 Missed 449 | . 13 9 25 1 40 48 1 6 . 5 32 . 32 8 . . . 32 8 5 . 20 44 21 22 26 23 28 Hits 1094 | . 37 13 50 8 125 89 4 21 . 13 104 . 45 9 . . 2 75 4 14 4 34 107 64 28 67 50 127 Melee 26 | . . . . 2 6 2 . 3 . . . . . . . . . . . . . . 2 . . . 11 . Projectile 1068 | . 37 13 50 6 119 87 4 18 . 13 104 . 45 9 . . 2 75 4 14 4 34 105 64 28 67 39 127 AOE 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 72 | . 1 . 1 . 8 3 . 1 . . 5 . 3 1 . . . 5 . 1 . 3 6 2 . 7 8 17 Actively Blocked 37 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 7 8 17 Part Disruptions 7 | . . . . . . . . . . . . . 5 . . . . . . 1 . . . . . . . 1 Damage Taken 22007 | . 515 155 799 128 2214 1053 61 383 . 88 2007 . 896 146 . . 44 1498 131 333 377 584 2203 985 498 1768 1272 3869 Core 2452 | . 46 28 63 12 193 59 . 32 . . 82 . 57 15 . . . 60 1 . 54 68 140 114 . 77 83 1268 Absorbed by Shields 70 | . . . . . 44 . . . . . . . . . . . . . . . . . . . . 26 . . Reduced by Siege Mode 218 | . . . . . . . . . . . . . 26 . . . . 59 . . . 6 121 . 6 . . . Ignored by Resistances 258 | . . . . . . 24 . . . . 234 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2132 | . . . . . 343 . . . . . . 204 706 . . . . 80 . . . . . . . 763 30 6 Core Remaining (%) 78 | 100 . 70 . 81 64 . . . . 87 . . . . . . 81 . . . . 81 . . . . 64 . Volleys Fired 874 | 7 50 13 41 15 131 66 21 34 . 7 72 21 34 14 5 . . 73 15 10 7 20 61 18 12 29 43 55 Largest 3 | 2 2 2 3 3 3 3 2 3 . 3 3 3 2 2 2 . . 3 3 2 3 2 3 3 3 3 3 3 Hottest 300 | 60 130 90 135 111 111 117 80 117 . 117 120 120 109 109 109 . . 225 134 87 126 87 138 180 140 113 113 300 Shots Fired 1763 | 14 88 26 114 45 323 165 25 78 . 16 149 27 64 24 10 . . 127 22 20 17 29 130 29 26 57 54 84 Gun 530 | 14 88 26 95 . 82 44 . . . . . . . . . . . 17 4 . . . 16 16 21 35 17 55 Cannon 1103 | . . . 18 45 209 119 21 78 . 16 149 27 64 20 10 . . 105 11 17 11 18 98 . . 14 24 29 Launcher 122 | . . . 1 . 32 2 4 . . . . . . 4 . . . 5 7 3 5 11 16 13 5 4 10 . Special 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 3 . Kinetic 1279 | 7 4 . 18 45 291 163 21 78 . 16 149 9 64 20 10 . . 105 11 17 11 18 114 8 14 43 41 2 Thermal 231 | 7 82 . . . . . . . . . . 18 . . . . . 17 4 . . . . 8 7 6 . 82 Explosive 32 | . . . 1 . 3 2 4 . . . . . . 4 . . . . . 3 5 . 10 . . . . . Electromagnetic 213 | . 2 26 95 . 29 . . . . . . . . . . . . 5 7 . . 11 6 13 5 4 10 . Robot Hit Streak 24 | 2 9 7 6 6 13 24 6 9 . 3 9 12 6 5 . . . 9 8 11 2 5 10 7 13 16 8 15 Robot Miss Streak 8 | 2 8 4 5 3 5 2 1 5 . 2 3 1 3 4 . . . 6 7 3 3 2 3 2 3 3 2 3 Penetration Max 1 | . . . . . . . . 1 . . 1 . 1 . . . . . . . . . 1 . . 1 1 . Secondary Targets 5 | . . 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 989 | 7 79 19 71 21 178 95 6 53 . 9 84 20 37 11 . . . 59 8 4 3 14 69 13 17 26 33 53 Core Hits 702 | 3 87 16 58 12 111 44 7 36 . 7 40 5 13 14 . . . 28 7 12 9 18 56 12 7 33 27 40 Critical Kills 7 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . 2 2 . Critical Parts Destroyed 12 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 8 . Critical Strikes 66 | . . . . 3 8 5 . 3 . 1 10 2 5 1 . . . 1 . . 1 . 10 1 . 4 11 . Meltdown 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Destroy 19 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 1 . 4 11 . Blast 46 | . . . . 3 6 5 . 3 . 1 10 1 5 1 . . . 1 . . 1 . 9 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40001 | 81 1016 319 1932 514 6412 2407 483 1596 . 259 3982 696 2114 1188 . . . 2532 421 693 569 1145 4047 653 611 2381 2090 1860 Guns 6698 | 81 1016 242 764 . 841 596 . . . . . . . . . . . 95 98 . . . 257 144 354 431 357 1422 Cannons 18792 | . . . 200 514 2557 1357 90 1499 . 242 3194 696 1994 532 . . . 2271 123 31 221 235 2129 . . 139 357 411 Explosions 14056 | . . 77 968 . 3014 454 382 . . . 735 . 19 643 . . . 166 184 633 348 882 1661 509 216 1796 1369 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 455 | . . . . . . . 11 97 . 17 53 . 101 13 . . . . 16 29 . 28 . . 41 15 7 27 Kinetic 20768 | 48 10 . 200 514 3398 1953 90 1499 . 242 3194 210 1994 532 . . . 2271 123 31 221 235 2386 77 228 570 714 28 Thermal 6523 | 33 996 77 330 . 794 114 . . . . 174 486 . . . . . 95 98 . . 115 184 124 126 816 156 1805 Explosive 4933 | . . . 638 . 134 340 382 . . . 561 . . 643 . . . . . 633 348 . 1254 . . . . . Electromagnetic 7322 | . 10 242 764 . 2086 . . . . . . . 19 . . . . 166 184 . . 767 223 452 216 980 1213 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 75 | . . . . . 2 3 3 3 3 13 2 2 5 5 5 5 . 13 13 13 14 44 8 10 10 10 75 12 Average Corruption 6 | . . . . . 1 1 3 3 3 3 1 2 3 5 5 5 . 6 13 13 13 30 3 9 10 6 16 6 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 480 | . . . . . 21 22 21 22 3 19 3 6 28 16 17 5 . 40 15 44 16 43 25 41 28 4 31 10 Message Errors 123 | . . . . . 6 5 4 10 . 6 2 2 3 7 2 2 . 9 5 15 1 14 6 5 8 . 5 6 Matter Fused 109 | . . . . . 5 3 7 2 2 3 1 1 11 3 6 1 . 13 2 7 2 8 6 9 9 2 6 . Heat Flow Errors 55 | . . . . . 3 1 3 3 . 2 . 1 1 2 2 1 . . . 6 2 7 6 7 3 . 4 1 Energy Discharges 62 | . . . . . 3 4 1 . 1 3 . 2 5 . 1 1 . 6 3 2 6 3 1 8 6 . 5 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fused 5 | . . . . . . . . 1 . . . . . . . . . . 1 1 . . 2 . . . . . Data Loss (minor) 47 | . . . . . 1 1 4 4 . 3 . . 3 . 4 . . 3 2 5 1 6 1 5 . . 3 1 Data Loss (major) 25 | . . . . . 1 3 . 2 . 1 . . 2 2 1 . . 2 1 3 1 . 1 3 . 1 1 . Misfires 28 | . . . . . 1 2 2 . . 1 . . 1 2 . . . 2 . 5 1 2 1 3 1 1 3 . Alerts 13 | . . . . . . 2 . . . . . . 1 . 1 . . 3 . . 1 2 . 1 . . 2 . Weapon Failures 12 | . . . . . 1 1 . . . . . . 1 . . . . 1 1 . 1 1 1 . 1 . 2 1 Overload Shots 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Overflow Damage 1811 | . 41 . 112 . 108 53 41 113 . . 260 27 141 327 . . . 157 24 29 14 34 181 . 3 80 42 24 Projectiles 1027 | . . . . . 74 5 24 96 . . 144 27 125 296 . . . 157 . . 14 . 53 . . . . 12 Explosions 685 | . 41 . 112 . 34 48 16 . . . 116 . . 22 . . . . 11 9 . 29 128 . . 80 39 . Melee 99 | . . . . . . . 1 17 . . . . 16 9 . . . . 13 20 . 5 . . 3 . 3 12 Knockbacks 127 | . . . . 8 25 11 . 9 . 2 29 2 7 . . . . 15 . . . . 12 . 1 1 5 . Impact 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Kinetic 120 | . . . . 7 24 11 . 9 . 2 27 2 5 . . . . 15 . . . . 12 . . 1 5 . Secondary 5 | . . . . 1 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 921 | . 109 26 202 . 108 . . . . . 55 . . . . . . . 53 . . 10 98 27 . 219 14 . Shots 33 | . 1 1 5 . 6 . . . . . 1 . . . . . . . 6 . . 1 3 4 . 4 1 . Rammed 32 | . . . . . . 1 2 8 . 1 4 . 3 1 . . . . 1 3 . 2 . . 4 1 1 . Targets Rammed 38 | . . . . . . 1 2 12 . 1 4 . 3 1 . . . . 1 3 . 2 . . 5 1 1 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed 5 | . . . . . . . . 4 . . . . . . . . . . . . . . . . 1 . . . Highest Temperature 641 | 20 398 172 352 19 287 233 223 253 . 149 387 63 237 317 267 254 . 455 171 279 304 282 387 269 351 310 264 641 Average Temperature 108 | 20 126 63 93 10 46 64 76 112 . 62 150 38 45 149 70 129 . 82 88 100 157 88 109 89 103 131 114 251 Received Heat Transfer 3503 | . 207 42 165 36 851 339 36 117 . 24 471 . 87 18 . . 9 . 18 142 . 122 222 9 45 168 66 309 Effects 64 | . 2 . . . . . . . . . 1 . . . . . . 2 . . . 2 2 . 2 4 . 49 Shutdowns 15 | . 1 . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 11 Energy Bleed 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 3 Interference 14 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . . 2 2 . 7 Matter Decay 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (major) 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Damage (core) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Siege Activations 10 | . . . . . . . . . . . . . 1 . . . . 2 . 1 . 1 3 . 1 . 1 . Total Turns 135 | . . . . . . . . . . . . . 5 . . . . 47 . 4 . 5 55 . 12 . 7 . Longest Duration 27 | . . . . . . . . . . . . . 5 . . . . 27 . 4 . 5 22 . 12 . 7 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 30 | . . . . . 4 . 1 2 . . 1 . 1 2 . . . . 2 3 . 3 1 2 3 . 5 . Combat Hostiles 15 | . . . . . 3 . . . . . . . . . . . . . 1 . . 2 1 2 2 . 4 . Parts Fried 62 | . . 1 2 . 14 . 2 3 . . 2 . . 3 . . . . 1 3 . 10 1 6 4 . 10 . Impact Corruptions 22 | . . . . . . . 2 3 . . 1 . 1 4 . . . . 1 6 . 1 . . 1 . 1 1 Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 11 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . 8 Heat Transferred 7776 | 75 1280 100 450 . 850 100 . . . . 150 750 . . . . . 148 148 . . 150 100 161 185 575 150 2404 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 29 | . . 1 7 . 11 . . . . . . . . . . . . . . . . 2 . 3 . 4 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Maximum Alert Level 5 | . . . 1 . 3 2 . . . . 2 . 5 . . . . 1 . . . . 2 . . . . . Low Security (%) 61 | 100 100 100 58 100 21 . . . . . 93 100 38 . . . . 97 . . . . 49 . . . . 100 Level 1 12 | . . . 41 . 43 5 . . . . . . . . . . . 2 . . . . . . . . . . Level 2 19 | . . . . . 23 94 . . . . 6 . 1 . . . . . . . . . 50 . . . . . Level 3 2 | . . . . . 11 . . . . . . . 6 . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . 34 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1992 | 5 190 102 295 168 1088 652 . . . . 553 191 1992 . . . . 209 . . . . 649 . . . . 135 Initial 480 | . . 52 . 91 . 480 . . . . . 191 . . . . . . . . . . 23 . . . . 99 Average 259 | 1 49 25 151 48 393 490 . . . . 90 73 872 . . . . 65 . . . . 325 . . . . 54 Influence Increases 12297 | 10 511 175 872 255 2009 803 40 104 . 53 899 4 2536 90 . . . 603 80 110 . 285 1143 140 100 665 336 474 Destroy 0b10 Robot/C 5900 | . 280 140 500 140 940 380 40 80 . 40 320 . 740 80 . . . 280 60 100 . 240 460 120 80 400 260 220 Destroy 0b10 Robot/NC 430 | 10 30 . 55 15 125 5 . . . . 65 . 60 . . . . 30 5 . . . 15 . . . 5 10 Destroy Leader 1200 | . 70 30 146 30 234 100 . 10 . 10 82 . 170 10 . . . 66 . 10 . 30 72 20 20 . 20 70 Allied During Kill 1150 | . . . . 12 22 . . 14 . 3 . . 918 . . . . . . . . . . . . 175 6 . Successful Hack 266 | . 9 . 14 5 30 46 . . . . 8 . 72 . . . . 42 . . . . 24 . . . . 16 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1140 | . 45 . 45 45 225 30 . . . . 90 . 330 . . . . 75 . . . . 240 . . . . 15 Anti-Garrison Action 650 | . . . . . 150 200 . . . . 150 . . . . . . . . . . . 150 . . . . . Destroy Structure 976 | . 32 5 82 8 178 42 . . . . 94 4 231 . . . . 80 . . . . 182 . . . . 38 Partial Spotted 45 | . 15 . . . . . . . . . . . . . . . . 30 . . . . . . . . . . Lose Combat Pursuer 510 | . . . 30 . 105 . . . . . 90 . 15 . . . . . 15 . . 15 . . . 90 45 105 Influence Decreases 12189 | 10 376 310 636 491 951 1228 663 114 . 53 352 551 569 1051 526 480 . 468 215 110 . 247 566 726 129 180 673 514 Entered New Map 3634 | . . 83 . 145 . 578 235 2 . . . 356 . 729 192 480 . . 51 . . . 15 228 6 . 485 49 Time Decay 7232 | 10 336 227 576 306 591 630 428 112 . 53 292 195 389 302 334 . . 398 164 110 . 237 488 458 123 70 138 265 Lost Part 653 | . 40 . 60 . 40 20 . . . . 60 . . . . . . 60 . . . 10 63 40 . 10 50 200 Lost Ally 370 | . . . . 40 20 . . . . . . . 180 20 . . . 10 . . . . . . . 100 . . Purge Threat 300 | . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 3 . 2 . 12 8 . . . . 10 . 20 . . . . 5 . . . . 10 . . . 1 4 Investigation 13 | . 3 . . . 1 1 . . . . 2 . 3 . . . . 1 . . . . 1 . . . . 1 Extermination 16 | . . . . . . 4 . . . . 2 . 2 . . . . 4 . . . . 3 . . . . 1 Reinforcement 22 | . . . 2 . 6 2 . . . . 3 . 6 . . . . . . . . . 1 . . . . 2 Assault 22 | . . . . . 4 1 . . . . 2 . 9 . . . . . . . . . 5 . . . 1 . Garrison 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . 2 . 2 . . . . 1 . . . . . . . . . . Construction Impeded 6 | . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 21 | . 2 . 4 . 7 . . . . . 2 . 4 . . . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 407 | . 21 8 39 6 74 24 2 15 . 2 24 1 30 9 . . 1 20 4 5 3 14 26 8 4 30 15 22 Peak Tracking Total 18 | . 3 3 6 3 8 5 2 5 . 1 4 1 5 4 . . 1 3 3 5 3 5 4 4 2 18 7 6 Tactical Retreats 23 | . . . 2 . 3 . . 1 . . 6 . 1 . . . . . 1 . . 1 . . . 2 2 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 12 | . 4 . 1 . 1 . . . . . 1 . 1 . . . . 1 . 1 . . 2 . . . . . Indirectly 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 85 | . 3 . 3 3 16 2 . 2 . . 7 . 22 1 . . . 5 . 1 1 . 17 1 . . . 1 Max in Single Turn 15 | . 2 . 1 1 2 2 . 1 . . 3 . 4 1 . . . 1 . 1 1 . 15 1 . . . 1 Garrison Access 6 | . . . . . 1 2 . . . . 1 . . . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 93 | . 10 . 10 1 12 11 . 1 4 . 3 . 9 1 . . 1 5 . 1 4 . 6 1 . 7 . 6 Terminals 50 | . 8 . 8 1 8 6 . . . . 2 . 7 . . . 1 2 . . . . 2 1 . . . 4 Fabricators 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Repair Stations 6 | . . . . . 2 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . Recycling Units 8 | . 2 . 1 . 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 Scanalyzers 4 | . . . 1 . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . Total Hacks 289 | . 35 . 35 4 47 31 . 1 27 . 10 . 23 2 . . 1 13 . 1 17 . 13 1 . 10 . 18 Successful 175 | . 15 . 22 2 33 18 . 1 27 . 4 . 8 2 . . 1 5 . 1 17 . 6 1 . 10 . 2 Failed 113 | . 20 . 13 2 13 13 . . . . 6 . 15 . . . . 8 . . . . 7 . . . . 16 Catastrophic 27 | . 2 . 2 . 2 5 . . . . 1 . 5 . . . . 3 . . . . 2 . . . . 5 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 105 | . 22 . 17 1 24 12 . . . . 5 . 7 1 . . . 4 . . . . 4 . . 1 . 7 Terminals 152 | . 26 . 25 4 30 17 . . . . 8 . 16 . . . 1 5 . . . . 5 1 . . . 14 Fabricators 8 | . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . 2 Repair Stations 19 | . . . . . 9 2 . . . . . . 3 . . . . 4 . . . . 1 . . . . . Recycling Units 23 | . 9 . 3 . 1 5 . . . . . . . . . . . 1 . . . . 2 . . . . 2 Scanalyzers 20 | . . . 7 . 7 2 . . . . . . 4 . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 5 . . . . 2 . . . . . . . . . . . 2 . . . . . Terminal Hacks 90 | . 3 . 5 2 9 6 . 1 27 . . . 2 2 . . 1 . . 1 17 . 2 1 . 10 . 1 Record 32 | . . . . 1 . . . . 11 . . . . 2 . . 1 . . 1 5 . . 1 . 10 . . Part Schematic 15 | . . . . . 1 . . . 10 . . . . . . . . . . . 4 . . . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 14 | . 1 . 2 . 4 . . . 3 . . . . . . . . . . . 4 . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 Load Schematic 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Build 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Repair Station Hacks 12 | . . . . . 8 . . . . . . . 2 . . . . 2 . . . . . . . . . . Scan Component 6 | . . . . . 4 . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair 6 | . . . . . 4 . . . . . . . 1 . . . . 1 . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . 2 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . 6 . 7 2 . . . . . . 3 . . . . . . . . . . . . . . . Insert Component 10 | . . . 4 . 3 1 . . . . . . 2 . . . . . . . . . . . . . . . Analyze 8 | . . . 2 . 4 1 . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 42 | . 10 . 10 . 8 7 . . . . 4 . 1 . . . . 1 . . . . 1 . . . . . Terminals 38 | . 9 . 10 . 8 4 . . . . 4 . 1 . . . . 1 . . . . 1 . . . . . Botnet 16 | . 3 . 4 . 2 2 . . . . 2 . 1 . . . . 1 . . . . 1 . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 21 | . 5 . 6 . 6 2 . . . . 2 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 10 . 9 1 11 9 . . . . 3 . 9 . . . . 5 . . . . 6 1 . . . 6 Full Trace Events 10 | . 2 . . . 1 . . . . . 2 . 2 . . . . 1 . . . . 1 . . . . 1 Feedback Events 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . 2 . 4 1 . . 10 . . . 1 . . 15 . . . . 4 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 210 | . . . . . . . . . . . . . . . . . . 152 . . . . 58 . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . . . 5 . . . . 7 . . . . . Parts Repaired 6 | . . . . . 4 . . . . . . . 1 . . . . 1 . . . . . . . . . . Time 205 | . . . . . 115 . . . . . . . 43 . . . . 47 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 45 | . 20 . 10 . 10 5 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 2 . 3 1 . . . . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . 3 1 . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 4 | . . . . . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . Machine Destruction 4 | . . . . . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 6 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 36 | . . . . 5 . . . 2 . . . 20 . . . . . . . . 1 . . . . 6 2 . Largest Group 20 | . . . . 3 3 . . 2 2 2 1 20 20 1 . . . . . . 1 . . . . 5 2 2 Highest-Rated Group 792 | . . . . 57 57 . . 50 50 50 25 792 792 46 . . . . . . 93 . . . . 253 89 89 Highest-Rated Ally 99 | . . . . 31 31 . . 25 25 25 25 50 50 46 . . . . . . 93 . . . . 99 47 47 Total Orders 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Ally Attacks 338 | . . . . 12 10 . . 6 . . 3 9 215 4 . . . . . . . . . . . 76 1 2 Total Damage 10281 | . . . . 125 120 . . 85 . . 77 235 7614 59 . . . . . . . . . . . 1945 21 . Kills 63 | . . . . 2 2 . . 1 . . . 1 44 1 . . . . . . . . . . . 11 1 . Allies Corrupted 6 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Active Infowar (turns) 16818 | 15 446 872 776 . . 405 1056 685 . . 169 . 1106 669 755 1536 587 1951 475 1152 327 825 518 473 614 630 613 163 Optics 8766 | . . . . . . . . . . . . . 705 669 755 1536 587 1951 475 1152 327 608 1 . . . . . Terrain 697 | . . 16 . . . . . . . . . . . . . . . . . . . . 518 . . . . 163 Seismic 13144 | 15 446 856 776 . . 405 1056 685 . . 169 . 401 318 748 1527 587 142 411 1131 128 805 208 473 614 630 613 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . 3 1 . 1 . . . 1 . 1 . . . 1 . 1 . 2 2 . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 30923 | 67 1564 872 2160 965 2476 2185 1056 1492 160 993 965 522 1399 669 755 1536 587 1951 475 1152 327 825 1331 1142 753 804 1002 738 Spaces Moved 16858 | 36 995 656 1172 480 1174 1126 585 832 98 609 422 292 784 391 439 961 343 874 249 660 170 455 608 637 413 394 541 462 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 11985 | . 169 . 9 . 89 1126 585 832 98 609 422 292 784 391 439 961 343 874 249 660 170 455 608 637 413 394 376 . Legs 627 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 165 462 Wheels 4246 | 36 826 656 1163 480 1085 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 95 | 95 95 110 140 190 150 162 165 156 158 158 154 154 155 156 156 156 156 160 165 165 165 165 166 163 163 163 111 108 Average Speed 157 | 95 134 122 162 190 160 164 165 159 158 158 159 155 155 156 156 156 156 161 165 165 165 165 176 169 163 163 159 112 Slowest Speed 490 | 95 240 140 330 190 330 165 165 166 158 158 160 159 156 156 156 156 156 165 165 166 166 166 245 245 163 166 490 173 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 62 | 4 100 99 92 100 86 35 71 93 71 92 10 89 31 58 62 86 58 23 48 82 64 69 14 75 66 57 65 13 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 14 | . 1 . 2 . 2 . 1 . 1 1 . . . . . 1 . . . 1 3 . . . 1 . . . Known Exits Taken 10 | . . . 1 1 . 1 1 1 . 1 . . 1 . . . . 1 . . . . 1 . 1 . . . Unknown Exits Taken 16 | 1 1 1 . . 1 . . . 1 . . . . 1 1 1 1 . 1 1 1 1 . 1 . 1 1 . Scrap Searched 42 | . . 1 . 2 . . 2 5 . 3 . . . 4 7 5 2 . . 2 . . . 3 4 . 2 . Spaces Dug 113 | . . . . . 8 12 7 3 . 1 2 . 5 . 8 . . 12 . 4 . 3 38 . . . . 10 Terrain Destroyed 949 | . 49 5 87 9 186 47 25 10 . 4 103 7 15 74 9 . . 40 8 39 26 12 100 30 5 28 16 15 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 326 | . . . 6 9 45 22 14 10 . 4 34 7 15 9 9 . . 40 8 14 2 6 38 3 5 6 5 15 AOE 623 | . 49 5 81 . 141 25 11 . . . 69 . . 65 . . . . . 25 24 6 62 27 . 22 11 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 19570 | 56 1138 700 1342 504 1509 1319 650 928 103 629 562 339 878 418 497 1002 396 1291 290 705 202 492 750 674 467 511 623 595 Wait 902 | . 23 16 59 2 137 63 34 9 . 4 25 . 29 . 48 9 49 287 14 23 . 7 26 . 16 . 2 20 Move 16831 | 35 994 655 1171 479 1173 1125 584 831 97 608 422 291 783 390 438 960 342 873 248 659 169 454 607 636 412 393 540 462 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 191 | 5 21 3 24 4 14 18 1 3 . 4 10 4 5 . 2 9 1 19 3 3 2 1 12 3 3 3 6 8 Fast Attach 128 | 1 15 . 5 . 5 6 . 4 3 . 3 5 5 2 . 7 . 6 . . 9 2 8 5 2 7 13 15 Attach 82 | 2 4 . 8 . 10 6 . 1 . 1 11 . 1 . 1 . . 9 . 1 1 1 9 1 1 3 3 8 Detach 33 | 2 2 . . . . 2 . 1 . . 3 1 1 . 1 . . 4 . . 1 1 6 . 1 2 1 4 Swap 187 | 1 11 8 13 . 23 15 3 4 . . 6 2 9 9 1 1 2 9 7 3 2 3 11 6 10 6 11 11 Drop 212 | 3 18 5 21 4 16 17 1 7 3 4 6 10 8 2 1 16 2 11 2 2 10 1 10 5 5 8 3 11 Fire 874 | 7 50 13 41 15 131 66 21 34 . 7 72 21 34 14 5 . . 73 15 10 7 20 61 18 12 29 43 55 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 37 | . . . . . . 1 2 12 . 1 4 . 3 1 . . . . 1 3 . 2 . . 5 1 1 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 92 | . . . . . . . 4 22 . . . 5 . . . . . . . 1 1 . . . . 59 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / Qua x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 68 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 7) 907 | -10/Materials | Discovered new exit (range 11) 1110 | -10/Materials | Discovered new exit (range 10) 1260 | -10/Materials | Discovered new exit (range 16) 1364 | -10/Materials | Lost 3 parts (1p1n1u) 1582 | -10/Materials | Discovered new exit (range 7) 1632 | -10/Materials | Entered Mines 1691 | -10/Mines | Discovered new exit (range 10) 1725 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1726 | -10/Mines | Discovered new exit (range 5) 1747 | -10/Mines | Discovered new exit (range 8) 1798 | -10/Mines | Assembled infested the area 1854 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2038 | -10/Mines | Discovered new exit (range 5) 2120 | -10/Mines | Found DCF Scrap (11 items) 2134 | -10/Mines | Learned 2 Materials zone layouts 2504 | -10/Mines | Entered Materials 2504 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2505 | -9/Materials | Identified exit to Materials 2704 | -9/Materials | Discovered new exit (range 6) 2806 | -9/Materials | Build established: Tank 2857 | -9/Materials | Discovered exit to Materials (range 3) 3222 | -9/Materials | Discovered new exit (range 7) 3833 | -9/Materials | Discovered exit to Materials (range 14) 3985 | -9/Materials | Learned location of 1 exit from Storage 4012 | -9/Materials | Learned location of Zion (-6) 4028 | -9/Materials | Learned Storage stockpile data 4164 | -9/Materials | Identified exit to Mines 4664 | -9/Materials | Entered Mines 4773 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5257 | -9/Mines | Discovered exit to Materials (range 7) 5470 | -9/Mines | Discovered exit to Materials (range 10) 5629 | -9/Mines | Entered Materials 5629 | -8/Materials | Accompanied by 3 allies 5629 | -8/Materials | Evolved 2 slots: Propulsion x2 5634 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 6135 | -8/Materials | Discovered new exit (range 8) 6177 | -8/Materials | Destroyed 7 combat bots 6359 | -8/Materials | Repaired Seismic Detector? 6434 | -8/Materials | Repaired Hrd. Light Armor Plating 6472 | -8/Materials | Repaired Arm. Treads 6738 | -8/Materials | Repaired Assault Cannon 7168 | -8/Materials | Discovered new exit (range 16) 7552 | -8/Materials | Discovered new exit (range 7) 7725 | -8/Materials | Learned location of 1 exit from Lower Caves 7759 | -8/Materials | Garrison activated, responded to threat 7763 | -8/Materials | Learned location of 1 exit from Lower Caves 7789 | -8/Materials | Learned 2 Storage zone layouts 7828 | -8/Materials | Learned Factory fabricator intel 7858 | -8/Materials | Central database locked down 7884 | -8/Materials | Learned location of Lower Caves (-7) 8029 | -8/Materials | First assault squad dispatched 8105 | -8/Materials | Entered Factory 8105 | -7/Factory | Evolved 2 slots: Propulsion x2 8106 | -7/Factory | Identified exit to Storage 8106 | -7/Factory | Identified exit to Lower Caves 8107 | -7/Factory | Loaded intel: 6 fabricator locations 8600 | -7/Factory | Build established: Gunner 8817 | -7/Factory | Discovered new exit (range 15) 9162 | -7/Factory | Discovered new exit (range 15) 10105 | -7/Factory | First assault squad dispatched 10290 | -7/Factory | Entered Lower Caves 10291 | -7/Lower Caves | Identified exit to Lower Caves 10395 | -7/Lower Caves | Learned 4 Factory zone layouts 11075 | -7/Lower Caves | Learned Factory stockpile data 11346 | -7/Lower Caves | Entered another Lower Caves area 11347 | -7/Lower Caves | Identified exit to Data Miner 11347 | -7/Lower Caves | Identified exit to Factory 11593 | -7/Lower Caves | Learned Factory trap positions 11695 | -7/Lower Caves | Attacked by a faux Warlord 11826 | -7/Lower Caves | Entered a destroyed Warlord outpost 12054 | -7/Lower Caves | Encountered a Warlord checkpoint 12545 | -7/Lower Caves | Build established: Tank 12838 | -7/Lower Caves | Entered Data Miner 12838 | -7/Data Miner | Accompanied by 2 allies 12840 | -7/Data Miner | Discovered new exit (range 6) 12870 | -7/Data Miner | Met Data Miner 12911 | -7/Data Miner | Learned location of Section 7 (-3) 12911 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12932 | -7/Data Miner | Received God Mode back door access code from Data Miner 12998 | -7/Data Miner | Entered Proximity Caves 12998 | -6/Proximity Caves | Accompanied by 2 allies 13246 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13578 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13921 | -6/Proximity Caves | Discovered exit to Factory (range 12) 13986 | -6/Proximity Caves | System corruption reached 10% 13991 | -6/Proximity Caves | Entered Factory 13991 | -6/Factory | Accompanied by 1 ally 13991 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13993 | -6/Factory | Loaded intel: 66 trap records 14775 | -6/Factory | Incoming investigation squad redirected 14836 | -6/Factory | Garrison activated, responded to threat 14909 | -6/Factory | Incoming assault squad redirected 14956 | -6/Factory | Sucked down chute 14956 | -6/Factory | Entered Waste 14957 | -6/Waste | Joined by Warlord forces that had cleared the area 15392 | -6/Waste | Discovered new exit (range 12) 15456 | -6/Waste | A Compactor rumbled back to life 15456 | -6/Waste | Spotted C-40 Crusher 15458 | -6/Waste | Allies destroyed C-40 Crusher 15478 | -6/Waste | Entered Factory 15478 | -6/Factory | Accompanied by 20 allies 15524 | -6/Factory | Incoming investigation squad redirected 15761 | -6/Factory | Build established: Scavenger-Tank 15768 | -6/Factory | Found Prototype Launcher 15768 | -6/Factory | Identified Rocket Array 16002 | -6/Factory | P-60 Hacker assimilated allied U6-AG4(s) 16054 | -6/Factory | Lost 4 allies 16178 | -6/Factory | First assault squad dispatched 16202 | -6/Factory | Incoming assault squad redirected 16517 | -6/Factory | Discovered new exit (range 13) 16657 | -6/Factory | Repaired Broken Imp. Heavy Treads? 16675 | -6/Factory | High security lockdown imminent 16755 | -6/Factory | High security lockdown engaged 16767 | -6/Factory | Discovered new exit (range 4) 16805 | -6/Factory | Identified exit to Lower Caves 16856 | -6/Factory | Lost 3 allies 16877 | -6/Factory | Entered Lower Caves 16877 | -6/Lower Caves | Accompanied by 1 ally 17010 | -6/Lower Caves | Ambushed by wild Derelicts 17133 | -6/Lower Caves | Entered a destroyed Warlord outpost 17225 | -6/Lower Caves | Learned Factory emergency access door positions 17326 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 17341 | -6/Lower Caves | Found Prototype Special Weapon 17341 | -6/Lower Caves | Identified Molecular Deconstructor 17460 | -6/Lower Caves | Discovered new exit (range 10) 17546 | -6/Lower Caves | Entered another Lower Caves area 18234 | -6/Lower Caves | Discovered new exit (range 18) 18301 | -6/Lower Caves | Entered Zion 18328 | -6/Zion | Given the Hacking Drone Bay 18337 | -6/Zion | Found Prototype Device 18337 | -6/Zion | Identified Hacking Drone Bay 18496 | -6/Zion | System corruption cleaned by Quarantine Array 18527 | -6/Zion | Discovered new exit (range 21) 18854 | -6/Zion | Given A8's code to call for help 19153 | -6/Zion | Learned location of Warlord (-4) 19167 | -6/Zion | Identified exit to Deep Caves 19247 | -6/Zion | Found Prototype Device 19247 | -6/Zion | Identified Phasing AFG 19303 | -6/Zion | Learned Factory garrison access intel 19485 | -6/Zion | Met Imprinter 19837 | -6/Zion | Entered Proximity Caves 20181 | -5/Proximity Caves | Spotted B-75 Beast 20349 | -5/Proximity Caves | Discovered new exit (range 22) 20404 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20424 | -5/Proximity Caves | Entered Factory 20424 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 20426 | -5/Factory | Loaded intel: 4 garrison access locations 21077 | -5/Factory | Discovered new exit (range 10) 21145 | -5/Factory | Build established: Tank 21163 | -5/Factory | Discovered new exit (range 84) 21372 | -5/Factory | Identified exit to Upper Caves 21446 | -5/Factory | Incoming investigation squad redirected 21568 | -5/Factory | Fabricated Lgt. Regenerative Plating? 21759 | -5/Factory | Repaired Broken Adv. Remote Datajack? 21824 | -5/Factory | System corruption reached 10% 21894 | -5/Factory | Lost 4 parts (2n1u1w) 22375 | -5/Factory | Entered Upper Caves 22481 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22714 | -5/Upper Caves | Discovered new exit (range 18) 22850 | -5/Upper Caves | Entered another Upper Caves area 22881 | -5/Upper Caves | Discovered new exit (range 15) 23533 | -5/Upper Caves | Learned location of Armory (-3) 23800 | -5/Upper Caves | Found Alien Artifact 23913 | -5/Upper Caves | Discovered new exit (range 5) 24002 | -5/Upper Caves | Entered Zhirov 24004 | -5/Zhirov | Discovered new exit (range 3) 24034 | -5/Zhirov | Met Zhirov 24064 | -5/Zhirov | Learned location of Quarantine (-3) 24064 | -5/Zhirov | Learned location of Testing (-2) 24064 | -5/Zhirov | Learned location of Command (-1) 24080 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24106 | -5/Zhirov | Found Alien Artifact 24106 | -5/Zhirov | Identified Integrated Reactor 24106 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24221 | -5/Zhirov | Found Alien Artifact 24289 | -5/Zhirov | Cloak Generator disabled 24289 | -5/Zhirov | Attacked by Zhirov 24299 | -5/Zhirov | Enhanced Grunts warped into view 24314 | -5/Zhirov | Zhirov warped through subspace 24324 | -5/Zhirov | Zhirov detonated his lab 24329 | -5/Zhirov | Entered Proximity Caves 24355 | -4/Proximity Caves | Lost 3 allies 24431 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24488 | -4/Proximity Caves | System corruption reached 30% 24520 | -4/Proximity Caves | Learned 4 Research zone layouts 24739 | -4/Proximity Caves | Spotted B-86 Titan 25137 | -4/Proximity Caves | Discovered new exit (range 8) 25154 | -4/Proximity Caves | Entered Factory 25154 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25175 | -4/Factory | Discovered new exit (range 10) 25395 | -4/Factory | Fabricated Imp. Heavy Treads (x1) 25752 | -4/Factory | Identified exit to Upper Caves 25788 | -4/Factory | Spotted B-86 Titan 25807 | -4/Factory | Destroyed B-86 Titan 26111 | -4/Factory | Found Heavy Servo Lattice 26154 | -4/Factory | First assault squad dispatched 26485 | -4/Factory | Entered Upper Caves 26526 | -4/Upper Caves | Lost 4 parts (1p1n2w) 26589 | -4/Upper Caves | Learned Research stockpile data 26989 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 26994 | -4/Upper Caves | System corruption reached 10% 27288 | -4/Upper Caves | Build established: Scavenger-Tank 27563 | -4/Upper Caves | Discovered new exit (range 8) 27605 | -4/Upper Caves | Spotted B-86 Titan 27627 | -4/Upper Caves | Entered another Upper Caves area 27649 | -4/Upper Caves | Discovered new exit (range 11) 27784 | -4/Upper Caves | Identified exit to Warlord 27790 | -4/Upper Caves | Entered a destroyed Warlord outpost 27997 | -4/Upper Caves | Build established: Tank 28082 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 28380 | -4/Upper Caves | Entered Warlord 28436 | -4/Warlord | System corruption cleaned by Quarantine Array 28494 | -4/Warlord | Warlord's base attacked by MAIN.C 28657 | -4/Warlord | Met Warlord 28756 | -4/Warlord | Opened Warlord's prototype stash 28761 | -4/Warlord | Found Prototype Reactor 28761 | -4/Warlord | Identified Vortex Chain Reactor 28780 | -4/Warlord | Found Prototype Hackware 28844 | -4/Warlord | Warlord forces counterattacked 28906 | -4/Warlord | Build established: Commander-Tank 29054 | -4/Warlord | Spotted Striker 29069 | -4/Warlord | Destroyed Striker 29144 | -4/Warlord | Spotted Striker 29148 | -4/Warlord | Spotted Executioner 29152 | -4/Warlord | Rewired Striker 29153 | -4/Warlord | Spotted Executioner 29168 | -4/Warlord | Discovered new exit (range 12) 29169 | -4/Warlord | Warlord base infiltrated, sounded retreat 29184 | -4/Warlord | Entered Proximity Caves 29202 | -3/Proximity Caves | Lost 5 allies 29235 | -3/Proximity Caves | Identified Ghost Barrier 29494 | -3/Proximity Caves | Build established: Scavenger-Tank 29831 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 29884 | -3/Proximity Caves | Lost 4 parts (1p1n1u1w) 29889 | -3/Proximity Caves | Destroyed 9 combat bots 30000 | -3/Proximity Caves | System corruption reached 30% 30059 | -3/Proximity Caves | Discovered new exit (range 13) 30186 | -3/Proximity Caves | Entered Research 30186 | -3/Research | Accompanied by 2 allies 30186 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 30690 | -3/Research | Identified exit to Armory 30690 | -3/Research | Identified exit to Quarantine 30765 | -3/Research | System corruption reached 10% 30767 | -3/Research | Identified Transdimensional Reconstructor 30767 | -3/Research | Warped through subspace 30798 | -3/Research | Lost 10 parts (1p5n2u2w) 30877 | -3/Research | Core integrity fell below 50% 30921 | -3/Research | Core integrity fell below 20% 30925 | -3/Research | Core destroyed Last Messages --------------- disabled. 30919_ Adv. Targeting Computer temporarily disabled. 30919_ Imp. Armor Integrity Analyzer temporarily disabled. 30920_ G-67 Veteran overheating. 30921_ Overheating: Core damaged (-221). 30921_ G-67 Veteran heat damages Flexi-carbon Leg. 30921_ Unknown Energy Gun melted. 30921_ Broken Adv. Heat Sink melted. 30921_ Lgt. Antimatter Reactor melted. 30921_ G-67 Veteran destroyed. 30922_ Overheating: Matter decay (-35). 30923_ System corrupted: Variable Charge Gun failed to cycle. 30924_ Broken Imp. Thunder Leg destroyed. 30924_ R-10 Processor collects Unknown Energy Gun. 30925_ Overheating: Core damaged (-234). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#########+######### | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????+ | | ???????????????????????????????# | | ???????????????????????????????# #????######## | | ?????????????????????########### ############# | | ?????????????????????# # #! # | | ?????????????????????# # # # | | ?????????????????????# """" # # ! # | | ?????????????????????# """" + / # | | ?????????????????????# """" # # # | | ?????????????????????# """" # # # | | ?????????????????????# # # # | | ????????????????????## # #"########### | | ?????????????????############### ## #????? | | ?????????????????# # ## #????? | | ?????????????????# # ## #????? | | ?????????????????# """"" # ## ###### | | ?????????????????# "" "" # ## # | | ?????????#???????# = % # ## # | | ???????????? ????# %=R@ # ## # """ | | ?????????????????#######g####### ## # """ | | ??????????????????????#=% #????# ## # """ | | ???????????????????#??# #????# ## # | | ????????????? ????????# #???## ## # | | ??????#???????????????# #????# ## # % | | ?????????????????#???## #????# #####+######+ | | ????????#????????????# ##### [ | | ?????????????????????# | | ??????????????????#??# | | ?????????????????????# | | ????????????????????## ###?# | | ??????????????#####################+####+########+ | | ??????????????# = ! # #? ?? | | ??????????????# # #?? | | ??????????????# = ! + ! # | | ??????????????# === # ! #= | | ??????????????# != |!!== # # """ | | ? ????????????# =%*!!% %[ # """T""" # """ | | ??????????????##+#####!#################### """ | | ??????????????#?????# ? ##???????????????# | | ??????#???????????? ?? ?????????????????# ??? | | ?????????#???????? ?? ?????????????????##????## | | ????????????????? !!??? ????????????????????????? | | ????? ?????????? !!??? ?#??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 1200 Resistance: KI 30 Evasion (%) 70 Targeting Accuracy 14 Launcher Accuracy 30 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 8 Energy Filtering 50 Offensive Hacking 14 Defensive Hacking 24 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Signal Interpreter | -8/Materials | Hacked Hvy. Assault Cannon | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Hvy. Plasma Cannon | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Imp. Heavy Treads | -6/Factory | Scanalyzed Antigrav System | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Wave Gun | -6/Zion | Archive Drone Bay | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive EM Shield | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free M-22 Extractor | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Imp. Heavy Treads | x1 | -4/Factory Repaired ---------- Seismic Detector | 25% | -8/Materials Hrd. Light Armor Plating | 53% | -8/Materials Arm. Treads | 62% | -8/Materials Assault Cannon | 12% | -8/Materials Imp. Heavy Treads | 56% | -6/Factory | Broken Adv. Remote Datajack | 11% | -5/Factory | Broken Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Exposed Challenges ------------ None Game ------ Seed HardlightDamperMultitool Manual? 0 Play Time 04:10:48 Cumulative 81.3 hours Start 2025.08.11 @ 03:12:18 End 2025.08.15 @ 18:24:00 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 58 Gallery% 53 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Dina Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 658dacbe-46dc-4f8d-b5c9-9535d6c9d978