Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 01:28:20 Player: Iry-bot Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (1756) 1756 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4521 Bonus ------- None Cogmind --------- Core Integrity 618/700 Matter 253/300 Energy 182/265 System Corruption 1% Temperature Danger (453) Movement Hovering (108) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (5) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (5) ------ Large Storage Unit Improved Sensor Array Improved Signal Interpreter Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Heavy Particle Cannon Improved Light Cannon > --- INVENTORY (15) --- Improved Ion Engine Reinforced Deuterium Engine Improved Cesium-ion Thruster Seismic Detector Transmission Jammer ECM Suite Utility Shielding Shield Generator Hacking Suite Hacking Suite Gatling Laser Particle Cannon Heavy Particle Cannon Datajack Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Signal Interpreter Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Reinforced Deuterium Engine Seismic Detector Transmission Jammer ECM Suite Utility Shielding Shield Generator Hacking Suite Hacking Suite Advanced Beam Rifle Particle Cannon Heavy Particle Cannon Datajack Scythe [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . . 2 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 61 | 6 14 25 11 5 Power 7 | 1 1 5 . . Engine 7 | 1 1 5 . . Core . | . . . . . Reactor . | . . . . . Propulsion 21 | 2 3 7 6 3 Treads 12 | 2 3 7 . . Leg . | . . . . . Wheel . | . . . . . Hover 8 | . . . 6 2 Flight 1 | . . . . 1 Utility 17 | 1 7 5 2 2 Device 8 | . 4 2 1 1 Storage 5 | 1 3 1 . . Processor 2 | . . 1 1 . Hackware 1 | . . 1 . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 16 | 2 3 8 3 . Energy Gun 4 | . 1 2 1 . Energy Cannon 3 | . 1 1 1 . Ballistic Gun 8 | 2 1 5 . . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 2 1 Parts Lost 7 | . 1 5 . 1 Power 2 | . 1 1 . . Propulsion 4 | . . 3 . 1 Utility 1 | . . 1 . . Weapon . | . . . . . Highest Loss Streak 2 | . 1 2 . 1 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 98 | . 99 98 99 97 Engine 10 | . 14 10 9 7 Treads 15 | . 28 21 . . Hover 12 | . . . 35 35 Device 12 | . 13 15 9 7 Storage 10 | . 14 11 9 7 Processor 5 | . . 6 9 7 Hackware 7 | . . 11 9 7 Protection 1 | . . . . 7 Energy Gun 4 | . 4 7 2 . Energy Cannon 5 | . 3 3 9 7 Ballistic Gun 9 | . 20 10 . . Ballistic Cannon 2 | . . . 6 7 Peak Build Rating 33 | 6 11 17 28 33 Average Rating 18 | 4 9 15 25 30 On Entrance 11 | . 6 11 16 26 Naked Turns . | . . . . . Heaviest Build 45 | 11 25 35 38 45 Greatest Support 40 | 40 40 40 29 35 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 13 | 7 9 14 15 15 Most Carried 15 | 4 10 15 15 15 Average Carried 12 | 2 8 12 14 14 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 4 10 15 15 15 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1580 | 171 487 592 90 240 Remotely . | . . . . . Salvage Created 2690 | . 671 1489 77 453 Parts 176 | . 52 94 5 25 Haulers Intercepted 8 | . 1 5 1 1 Recyclers Shooed 3 | . . 2 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 45 | . 15 25 . 5 Guns 33 | . 14 19 . . Cannons 11 | . 1 5 . 5 Classes Destroyed 9 | . 6 3 . . Worker 5 | . . 3 1 1 Tunneler 2 | . 2 . . . Hauler 8 | . 1 5 1 1 Recycler 4 | . . 3 . 1 Operator 5 | . 3 1 1 . Watcher 8 | . 1 5 . 2 Swarmer 14 | . 3 10 . 1 Grunt 24 | . 12 9 . 3 Sentry 7 | . . 6 . 1 Best Kill Streak 7 | . 6 7 1 2 Combat Bots Only 4 | . 4 4 . 1 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 314 | . 69 198 . 47 Missed 83 | . 16 56 . 11 Damage Taken 2602 | . 616 1519 . 467 Core 530 | . 110 338 . 82 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 74 | . . 74 . . Core Remaining (%) 67 | 100 56 15 100 . Volleys Fired 258 | . 71 147 10 30 Largest 2 | . 2 2 2 2 Hottest 133 | . 125 133 133 114 Shots Fired 516 | . 142 294 20 60 Gun 379 | . 139 237 3 . Cannon 137 | . 3 57 17 60 Launcher . | . . . . . Special . | . . . . . Kinetic 321 | . 127 157 7 30 Thermal 195 | . 15 137 13 30 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 14 18 3 8 Robot Miss Streak 9 | . 4 9 3 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 312 | . 95 171 9 37 Core Hits 111 | . 36 57 5 13 Critical Kills 3 | . 2 . . 1 Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 9 | . 3 2 . 4 Burn 2 | . . 2 . . Meltdown 1 | . . . . 1 Destroy 3 | . 3 . . . Blast 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4782 | . 1154 2533 183 912 Guns 3191 | . 1116 2044 31 . Cannons 1591 | . 38 489 152 912 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2561 | . 964 1182 77 338 Thermal 2221 | . 190 1351 106 574 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 . 1 Average Corruption 3 | . . 3 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . . 28 . . Message Errors 4 | . . 4 . . Matter Fused 7 | . . 7 . . Heat Flow Errors 3 | . . 3 . . Energy Discharges 3 | . . 3 . . Parts Rejected 1 | . . 1 . . Parts Fused 2 | . . 2 . . Data Loss (minor) 3 | . . 3 . . Data Loss (major) 1 | . . 1 . . Misfires 2 | . . 2 . . Weapon Failures 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 43 | . . 11 9 23 Projectiles 43 | . . 11 9 23 Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . . 1 4 Impact . | . . . . . Kinetic 4 | . . . 1 3 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 453 | . 69 413 153 453 Average Temperature 86 | . 15 73 52 143 Received Heat Transfer 882 | . 309 447 . 126 Effects 5 | . . 3 . 2 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 2 | . . 2 . . Matter Decay 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 1 . 1 Combat Hostiles 1 | . . 1 . . Parts Melted 7 | . 2 2 . 3 Heat Transferred 4404 | . 444 2997 185 778 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 346 | . 214 346 151 249 Initial 82 | . . 70 82 . Average 116 | . 103 170 75 57 Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 78 | 100 85 59 100 90 Level 1 21 | . 14 40 . 9 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 4 3 2 2 Investigation 5 | . 1 1 2 1 Extermination 1 | . . . . 1 Reinforcement 5 | . 3 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 4 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . 28 51 5 21 Peak Tracking Total 13 | . 4 5 1 13 Tactical Retreats 11 | . 2 7 . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . 4 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . . 4 2 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 22 | . 6 9 5 2 Terminals 17 | . 5 6 4 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 3 | . 1 1 1 . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 76 | . 19 33 17 7 Successful 43 | . 8 22 11 2 Failed 32 | . 11 10 6 5 Catastrophic 5 | . 1 2 2 . Database Lockouts 1 | . . 1 . . Manual 61 | . 16 21 19 5 Terminals 62 | . 16 24 15 7 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 9 | . 3 4 2 . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 26 | . 4 13 7 2 Record 1 | . . . . 1 Part Schematic 1 | . 1 . . . Robot Analysis 4 | . 1 3 . . Level Access Points 2 | . . 1 1 . Branch Access Points 4 | . 1 1 1 1 Terminal Index 2 | . . 1 1 . Recycling Unit Index 2 | . . 1 1 . Alert Level 5 | . 1 3 1 . Unreport Threat 2 | . . 2 . . Recall Investigation 1 | . . 1 . . Registered Components 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 4 5 3 . Terminals 10 | . 3 5 2 . Botnet 9 | . 3 4 2 . Operators 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Tunnel 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 3 | . 1 1 1 . Used . | . . . . . Hacking Detections 20 | . 6 8 4 2 Full Trace Events 4 | . . 2 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 1 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . 3 . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 4 | . 1 3 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4706 | 71 1142 1901 801 791 Spaces Moved 2253 | 39 539 810 276 589 Core 3 | 3 . . . . Treads 1385 | 36 539 810 . . Legs . | . . . . . Wheels . | . . . . . Hover 865 | . . . 276 589 Flight . | . . . . . Fastest Speed 50 | 50 160 160 105 104 Average Speed 139 | 151 160 160 107 105 Slowest Speed 240 | 160 160 240 108 108 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 5 69 75 26 14 Regions Visited 4 Branch Regions . Pre-discovered Areas 2 | . 1 . 1 . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 4 | . . . 4 . Melee . | . . . . . Projectile 4 | . . . 4 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3341 | 48 691 1143 759 700 Wait 675 | . 38 119 451 67 Move 2249 | 38 538 809 275 589 Hop . | . . . . . Pick Up 46 | 4 15 19 5 3 Fast Attach 27 | 6 6 10 3 2 Attach 16 | . 3 8 4 1 Detach 9 | . 2 5 1 1 Swap 18 | . 5 7 4 2 Drop 43 | . 13 19 6 5 Fire 258 | . 71 147 10 30 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / Low x2) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 15) 977 | -10/Materials | Discovered new exit (range 16) 1140 | -10/Materials | Identified exit to Mines 1214 | -10/Materials | Entered another Materials area 1214 | -9/Materials | Evolved 2 slots: Utility x2 1595 | -9/Materials | Discovered new exit (range 12) 1942 | -9/Materials | Build established: Scavenger-Mutant 1971 | -9/Materials | Core integrity fell below 50% 2007 | -9/Materials | Discovered new exit (range 10) 2061 | -9/Materials | Identified exit to Materials 2404 | -9/Materials | Identified exit to Mines 2586 | -9/Materials | Core integrity fell below 20% 2720 | -9/Materials | Repaired Hvy. Assault Rifle 3076 | -9/Materials | Central database locked down 3115 | -9/Materials | Entered another Materials area 3115 | -8/Materials | Evolved 2 slots: Propulsion x2 3164 | -8/Materials | Identified exit to Factory 3469 | -8/Materials | Build established: Mutant 3916 | -8/Materials | Entered Factory 3916 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4510 | -7/Factory | Identified exit to Storage 4510 | -7/Factory | Identified exit to Lower Caves 4698 | -7/Factory | Cargo convoy interrupted 4707 | -7/Factory | Self-destructed Last Messages --------------- report to Factory Zone 1S. 04672_ G-47 Trooper knocked back. 04681_ G-47 Trooper destroyed. 04681_ Matter Pump disabled. 04692_ P-60 Hacker knocked back. 04695_ Destroyed Gravmag System. 04696_ Overheating: Energy bleed (-50). 04696_ Imp. Hover Unit destroyed. 04697_ C-30 ARC bursts open, deploying its payload. 04697_ X-67 Chaingunner unfolds itself. 04697_ H-55 Commando unfolds itself. 04697_ P-60 Hacker unfolds itself. 04698_ ALERT: Cargo convoy interrupted, initiating access lockdown. 04705_ Power failure, Imp. Ion Engine shutdown. 04705_ C-30 ARC bursts open, deploying its payload. 04705_ X-62 Marksman unfolds itself. 04705_ H-55 Commando unfolds itself. Map ----- +----------------------------------------------------+ | #?????????????# """" """" #????# """ ## | | """ #?????????????# """" """" #????# """ ## | | " """ #?????????????# """" """" #????# """ ## | | """ #?????????????# """" """" #????# ## | | " #?????????????# #????# "" ## | | " #?????????????# """" """"% #????# ! 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