Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.24 @ 16:51:49 Player: glorp Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (718) 718 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1953 Bonus ------- None Cogmind --------- Core Integrity 123/400 Matter 136/300 Energy 265/265 System Corruption 0% Temperature Warning (382) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (2) ------ Huge Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (25) --- Light Ion Engine Light Treads Light Treads Improved Treads Aluminum Leg Wheel Wheel Small Storage Unit EM Pulse Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit > --- WEAPON ----------- Beam Rifle Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Improved Treads Aluminum Leg Wheel Wheel Small Storage Unit EM Pulse Gun Rocket Launcher [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 8 1 12 8 Power 5 | 2 1 2 . Engine 4 | 2 1 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 13 | 2 . 5 6 Treads 4 | . . . 4 Leg 9 | 2 . 5 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 . 2 2 Device 2 | . . 2 . Storage 2 | 1 . . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 3 . 3 . Energy Gun 2 | 1 . 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 12 | . . 7 5 Power 2 | . . 2 . Propulsion 6 | . . 2 4 Utility 1 | . . 1 . Weapon 3 | . . 2 1 Highest Loss Streak 5 | . . 5 3 To Critical Strikes . | . . . . Average Backups 6 | 2 6 7 8 Power . | . 1 . 1 Propulsion 4 | 1 4 5 4 Utility . | . . . . Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power . | . . . . Propulsion 4 | . . . 4 Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 87 | . 85 89 84 Engine 8 | . 14 5 11 Core 2 | . . 5 . Treads 1 | . . . 3 Leg 37 | . 28 43 32 Device 2 | . . 4 . Storage 11 | . 14 11 11 Processor 1 | . . . 4 Energy Gun 5 | . . 3 10 Energy Cannon 3 | . . . 11 Ballistic Gun 13 | . 28 16 . Peak Build Rating 18 | 6 6 13 18 Average Rating 10 | 4 6 10 12 On Entrance 6 | . 6 6 12 Naked Turns . | . . . . Heaviest Build 94 | 13 13 19 94 Greatest Support 46 | 20 20 40 46 Greatest Overweight (x) 9 | . . . 9 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 8 8 8 25 Average Capacity 11 | 6 8 8 20 Most Carried 10 | 6 8 8 10 Average Carried 6 | 2 6 7 8 Final Capacity 25 | 8 8 8 25 Final Carried 10 | 6 8 7 10 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 493 | 49 65 259 120 Remotely . | . . . . Salvage Created 877 | . 65 413 399 Parts 63 | . 7 34 22 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 19 | . 1 10 8 Guns 15 | . 1 10 4 Cannons 4 | . . . 4 Classes Destroyed 5 | . 2 3 . Builder 1 | . 1 . . Watcher 3 | . . 1 2 Swarmer 3 | . . 3 . Grunt 11 | . 1 4 6 Sentry 5 | . . 3 2 Best Kill Streak 5 | . 1 5 3 Combat Bots Only 4 | . 1 4 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 162 | . 15 75 72 Missed 27 | . 2 12 13 Hits 135 | . 13 63 59 Projectile 135 | . 13 63 59 Critical Strikes 9 | . . 6 3 Damage Taken 1682 | . 148 739 795 Core 300 | . 23 126 151 Absorbed by Shields 100 | . . 100 . Core Remaining (%) 95 | 100 90 . . Volleys Fired 90 | . 14 50 26 Largest 2 | . 2 2 2 Hottest 124 | . 40 79 124 Shots Fired 149 | . 28 71 50 Gun 123 | . 28 71 24 Cannon 26 | . . . 26 Launcher . | . . . . Special . | . . . . Kinetic 95 | . 28 67 . Thermal 54 | . . 4 50 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | . 7 15 13 Robot Miss Streak 5 | . 5 3 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 109 | . 17 56 36 Core Hits 42 | . 4 23 15 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 . 1 Burn 1 | . . . 1 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1344 | . 164 556 624 Guns 1026 | . 164 547 315 Cannons 305 | . . . 305 Explosions . | . . . . Melee . | . . . . Ramming 13 | . . 9 4 Kinetic 666 | . 164 502 . Thermal 665 | . . 45 620 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . . 1 1 Kicked 2 | . . 1 1 Crushed . | . . . . Highest Temperature 447 | . 12 30 447 Average Temperature 130 | . 7 8 176 Received Heat Transfer 827 | . 78 365 384 Effects 3 | . . . 3 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . . 5 Heat Transferred 1554 | . . 111 1443 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 100 | . 35 80 100 Initial 8 | . . 8 . Average 18 | . 7 24 19 Influence Increases 552 | . 66 272 214 Destroy 0b10 Robot/C 380 | . 20 200 160 Destroy 0b10 Robot/NC 20 | . 5 5 10 Destroy Leader 106 | . 10 52 44 Disable Machine 15 | . . 15 . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 472 | . 46 289 137 Entered New Map 15 | . . 12 3 Time Decay 360 | . 46 220 94 Lost Part 97 | . . 57 40 Squads Dispatched 3 | . 1 1 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 5 12 12 Peak Tracking Total 5 | . 3 4 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 4 | . . 3 1 Terminals 4 | . . 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . . 4 2 Successful . | . . . . Failed 6 | . . 4 2 Catastrophic 3 | . . 3 . Database Lockouts . | . . . . Manual 6 | . . 4 2 Terminals 6 | . . 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 3 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 128 | . . . 128 Optics 128 | . . . 128 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1219 | 91 196 613 319 Spaces Moved 682 | 64 124 393 101 Core 7 | 7 . . . Treads 3 | . . . 3 Legs 672 | 57 124 393 98 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 132 | 112 120 120 209 Slowest Speed 750 | 120 120 120 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 35 28 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 844 | 80 145 467 152 Wait 26 | 2 5 7 12 Move 679 | 63 123 392 101 Hop . | . . . . Pick Up 8 | 4 2 1 1 Fast Attach 14 | 7 . 3 4 Attach 8 | 1 . 6 1 Detach 3 | 2 . . 1 Swap 14 | 1 1 7 5 Drop . | . . . . Fire 90 | . 14 50 26 Melee . | . . . . Ram . | . . . . Kick 2 | . . 1 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 14) 247 | -10/Materials | Discovered new exit (range 13) 288 | -10/Materials | Entered another Materials area 288 | -9/Materials | Evolved 2 slots: Propulsion x2 310 | -9/Materials | Build established: Mutant 659 | -9/Materials | Build established: Scavenger-Mutant 718 | -9/Materials | Lost 5 parts (1p2n1u1w) 854 | -9/Materials | Discovered new exit (range 15) 901 | -9/Materials | Entered Storage 1081 | -9/Storage | Lost 3 parts (3n) 1193 | -9/Storage | Core integrity fell below 50% 1220 | -9/Storage | Self-destructed Last Messages --------------- 01174_ Y-45 Defender destroyed. 01175_ K-01 Serf collects debris. 01179_ Acquired Imp. Treads. 01188_ M-13 Machinist destroyed. 01188_ K-01 Serf collects debris. 01195_ Imp. Ion Engine melted. 01195_ Y-45 Defender destroyed. 01195_ K-01 Serf collects debris. 01200_ Critical hit (Burn: +37). 01200_ U-05 Engineer builds a Door. 01200_ R-06 Scavenger collects Ion Engine. 01206_ Acquired Imp. Treads. 01207_ K-01 Serf collects debris. 01207_ G-34 Mercenary destroyed. 01213_ K-01 Serf collects debris. 01214_ Beam Rifle destroyed. 01214_ K-01 Serf collects debris. 01220_ Critical hit (Burn: +37). 01220_ Aluminum Leg destroyed. 01220_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????# #?????????????????????? | | ???#?????????????????# ##????????????????????? | | ? #?????????????????# ?????????????????????? | | #?????????????????# #?????????????????????? | | ??????????????????# """ #?????????????????????? | | ??????????????????# """*#?????????????????????? | | ??????????????????# """%#?????????????????????? | | ??????????????????# ==#?????????????????????? | | ???????#+###+##???# #?????????????????????? | | ########??# #####Y =#?????????????????????? | | %#### +% !@[#?????????????????????? | | % !+ ##### *!kg#?????????????????????? | | #### #???####/##?????????????????????? | | #??# #??????[!= ?????????????????????? | | #??# #????? = ???????????????????? | | ########??# #????# ^^ ??" ??????????????????? | | #?????# #????# ??? #????????????????? | | #?????# #????# "??? #????????????????? | | """ #?????#+## #????# ?????????????????????? | | "?" #????????# #????# ?????????????????????? | | ??" #????????# #????#+####?????????????????????? | | ??" #????????# #???????????????????????????????? | | """ #????????# #???????????????????????????????? | | #????????+ #???????????????????????????????? | | #????????# #???????????????????????????????? | | #####????????? #???????????????????????????????? | | ?????????????? #???????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 176 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeTargetingInjector Manual? 0 Play Time 00:09:00 Cumulative 8.2 hours Start 2025.09.24 @ 16:44:40 End 2025.09.24 @ 16:51:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 10 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 11173c4b-de94-4238-9cc5-32bbec9aad45