Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.06.24 @ 17:37:32 Player: Nomiddlename303 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (126) 630 Value Destroyed (4409) 4409 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (764) 764 TOTAL SCORE: 10343 Bonus ------- Follower Combat Kills 464 Met Data Miner 300 Cogmind --------- Core Integrity 825/850 Matter 75/300 Energy 290/290 System Corruption 8% Temperature Cool (175) Movement Rolling (120) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Wheel Armored Wheel > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON (4) ------- Neutron Cannon Gauss Rifle Flak Gun Antimatter Cannon > --- INVENTORY (16) --- Fission Core Enhanced Flexi-carbon Leg Armored Wheel Armored Wheel Improved Cooling System Improved Cooling System Improved Energy Well (600) High-capacity Matter Pod (200) Advanced Signal Interpreter Medium Reactive Plating Experimental Thermal Shield Improved EM Pulse Cannon Plasma Cannon Antimatter Cannon Improved Grenade Launcher Power Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Neutron Cannon Gauss Rifle Flak Gun Antimatter Cannon > --- INVENTORY -------- Fission Core Enhanced Flexi-carbon Leg Armored Wheel Armored Wheel Improved Cooling System Improved Cooling System Improved Energy Well High-capacity Matter Pod Advanced Signal Interpreter Medium Reactive Plating Experimental Thermal Shield Improved EM Pulse Cannon Plasma Cannon Antimatter Cannon Improved Grenade Launcher Power Sword [Rating: 57] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Improved Aluminum Leg Treads Armored Treads Leg Improved Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Reactive Plating Weapon Gauss Rifle Energy Gun High-powered Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 . 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . 1 Utility 4 | . . . . 2 1 . . . . 1 Weapon 2 | . . 1 . . 1 . . . . . Parts Attached 112 | 6 4 14 12 27 36 3 1 . 4 5 Power 5 | 1 . 1 . 1 2 . . . . . Engine 5 | 1 . 1 . 1 2 . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 30 | 2 . 5 7 6 6 3 . . . 1 Treads 1 | . . . . . . 1 . . . . Leg 25 | 2 . 5 7 5 6 . . . . . Wheel 3 | . . . . . . 2 . . . 1 Hover . | . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . Utility 23 | 1 3 1 . 9 5 . . . 3 1 Device 3 | . . . . 2 . . . . 1 . Storage 8 | 1 3 1 . 2 . . . . 1 . Processor 3 | . . . . 1 2 . . . . . Hackware . | . . . . . . . . . . . Protection 9 | . . . . 4 3 . . . 1 1 Artifact . | . . . . . . . . . . . Weapon 54 | 2 1 7 5 11 23 . 1 . 1 3 Energy Gun 5 | 1 1 1 1 . . . . . 1 . Energy Cannon 3 | . . 1 . . 1 . . . . 1 Ballistic Gun 29 | 1 . 5 4 5 13 . 1 . . . Ballistic Cannon 2 | . . . . . 1 . . . . 1 Launcher 3 | . . . . 2 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 12 | . . . . 4 7 . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 1 2 . . . . 2 1 Parts Lost 5 | . . . . 1 3 . 1 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 1 | . . . . 1 . . . . . . Weapon 3 | . . . . . 2 . 1 . . . Highest Loss Streak 1 | . . . . 1 1 . 1 . . . Average Slot Usage (%) 99 | . 98 100 100 99 99 100 100 100 100 93 Engine 8 | . 14 11 11 9 7 7 7 7 7 6 Treads 2 | . . . . . . 3 7 7 7 6 Leg 19 | . 28 33 33 27 22 11 . . . . Wheel 4 | . . . . . . 7 15 15 15 20 Storage 17 | . 26 22 22 18 15 15 15 15 15 13 Processor 9 | . . . . 5 15 15 15 15 15 13 Protection 4 | . . . . 7 7 7 7 7 6 6 Energy Gun 3 | . 14 . 6 2 . . . . 5 . Energy Cannon 1 | . . 7 4 . . . . . . . Ballistic Gun 23 | . 14 24 22 22 25 30 30 30 25 14 Slashing Weapon 1 | . . . . 1 3 . . . . 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 87 | 11 39 49 49 58 78 78 78 78 79 87 Greatest Support 48 | 20 20 33 39 38 48 48 24 24 24 36 Greatest Overweight (x) 3 | . 1 1 1 2 2 3 3 3 3 2 Average Overweight (x) 1 | . . 1 1 1 1 2 3 3 2 2 Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 5 14 16 16 16 16 16 16 16 16 16 Most Carried 16 | 6 13 16 16 16 16 16 16 15 16 16 Average Carried 15 | 3 9 15 15 15 15 15 15 15 15 15 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 Final Carried 16 | 6 13 16 16 16 16 16 15 15 16 16 Class Distribution -------------------- 61% | Gunner 23% | Mutant 7% | Tank 5% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Matter Collected 3994 | 260 107 598 270 726 1408 54 321 . 220 30 Remotely . | . . . . . . . . . . . Salvage Created 5481 | 63 107 785 754 1063 1622 . 546 . 322 219 Parts 314 | 2 15 58 46 56 84 . 30 . 15 8 Haulers Intercepted 12 | . 1 1 6 2 2 . . . . . Recyclers Shooed 7 | . . 1 1 1 3 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . 30 . 22 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 96 | . 1 15 6 24 29 . 12 . 6 3 Melee 1 | . . . . . 1 . . . . . Guns 80 | . 1 10 6 19 24 . 12 . 6 2 Cannons 7 | . . 5 . . 1 . . . . 1 AOE 8 | . . . . 5 3 . . . . . Classes Destroyed 12 | 1 4 4 . . 2 . 1 . . . Builder 3 | . 1 1 . . 1 . . . . . Hauler 12 | . 1 1 6 2 2 . . . . . Recycler 5 | 1 . . 1 1 1 . . . . 1 Operator 3 | . . 1 . . 2 . . . . . Watcher 7 | . 1 3 1 1 1 . . . . . Swarmer 20 | . . 3 . 8 4 . 4 . 1 . Grunt 33 | . 1 5 . 6 13 . 6 . 1 1 Brawler 3 | . . 1 . 1 . . . . 1 . Duelist 4 | . . . . . 1 . 1 . 2 . Sentry 27 | . . 6 6 9 5 . . . 1 . Programmer 8 | . . . . . 6 . . . . 2 Behemoth 1 | . . . . . . . 1 . . . Best Kill Streak 5 | 1 2 5 2 5 5 . 5 . 4 2 Combat Bots Only 5 | . 1 5 1 4 4 . 5 . 4 1 Max Kills in Single Turn 2 | 1 1 2 1 2 2 . 2 . 1 1 Gunslinging 1 | . . 1 . . . . 1 . . . Exploded 2 | . . . . 2 2 . . . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Damage Taken 4235 | . 8 499 218 821 1602 . 487 . 110 490 Core 418 | . . 78 25 79 156 . 47 . 8 25 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 85 | 100 100 . 74 85 . . . . 69 . Volleys Fired 261 | 3 8 39 27 65 75 . 18 . 10 16 Largest 4 | 1 2 3 3 3 4 . 4 . 4 3 Hottest 132 | 40 70 114 114 102 132 . 112 . 112 96 Shots Fired 797 | 3 16 109 77 171 269 . 72 . 40 40 Gun 708 | 3 16 86 61 165 241 . 72 . 40 24 Cannon 81 | . . 23 16 . 26 . . . . 16 Launcher 8 | . . . . 6 2 . . . . . Special . | . . . . . . . . . . . Kinetic 708 | . 8 86 50 149 266 . 72 . 40 37 Thermal 78 | . 8 23 27 16 1 . . . . 3 Explosive 8 | . . . . 6 2 . . . . . Electromagnetic 3 | 3 . . . . . . . . . . Robot Hit Streak 58 | 3 7 18 23 31 58 . 45 . 15 16 Robot Miss Streak 4 | . 1 3 3 3 3 . 4 . 4 3 Penetration Max 1 | . . . . . . . 1 . 1 1 Secondary Targets 5 | . . 1 . . . . 3 . 1 . Max Gunslinging Chain 1 | . . 1 . . . . 1 . 1 . Shots Hit Robots 622 | 3 12 71 46 130 234 . 57 . 33 36 Core Hits 292 | 2 6 26 21 49 102 . 40 . 27 19 Critical Hits 12 | . 1 3 3 . 4 . 1 . . . Critical Kills 3 | . 1 . 1 . 1 . . . . . Critical Parts Destroyed 9 | . . 3 2 . 3 . 1 . . . Melee Attacks 52 | . . . . 9 36 . . . . 7 Impact . | . . . . . . . . . . . Slashing 52 | . . . . 9 36 . . . . 7 Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . 3 6 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12860 | 37 137 1077 831 2726 4783 . 1497 . 622 1150 Guns 9303 | 37 137 685 587 1772 3342 . 1497 . 622 624 Cannons 1290 | . . 392 244 . 213 . . . . 441 Explosions 1019 | . . . . 646 323 . . . . 50 Melee 1248 | . . . . 308 905 . . . . 35 Ramming . | . . . . . . . . . . . Kinetic 9301 | . 49 685 418 1522 3555 . 1497 . 622 953 Thermal 1305 | . 88 392 413 250 . . . . . 162 Explosive 969 | . . . . 646 323 . . . . . Electromagnetic 37 | 37 . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1248 | . . . . 308 905 . . . . 35 Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . 1 2 . 2 2 2 2 2 8 Average Corruption 1 | . . 1 1 . 1 2 2 2 2 5 Corruption Purged . | . . . . . . . . . . . Effects 84 | . . 5 10 . 25 3 3 1 22 15 Message Errors 27 | . . 1 3 . 9 1 2 . 10 1 Matter Fused 3 | . . . . . . . . . . 3 Heat Flow Errors 13 | . . . 1 . 3 1 . 1 5 2 Energy Discharges 7 | . . 1 1 . 2 1 . . 2 . Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 13 | . . 1 4 . 2 . . . 4 2 Targeting Errors 14 | . . 1 1 . 6 . 1 . 1 4 Weapon Failures 6 | . . 1 . . 3 . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 551 | . . . . 129 324 . . . . 98 Projectiles 102 | . . . . . 4 . . . . 98 Explosions 70 | . . . . 70 . . . . . . Melee 379 | . . . . 59 320 . . . . . Knockbacks 10 | . . . . . 6 . . . . 4 Impact . | . . . . . . . . . . . Kinetic 8 | . . . . . 4 . . . . 4 Secondary 2 | . . . . . 2 . . . . . Self-Inflicted Damage 44 | . . . . . 44 . . . . . Shots 1 | . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 291 | . 33 219 205 27 277 267 241 84 238 291 Average Temperature 68 | . 13 69 42 13 59 135 102 51 93 99 Received Heat Transfer 1491 | . 6 180 81 387 495 . 147 . 51 144 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . 2 . . . . . . 1 Heat Transferred 2456 | . 259 703 814 555 . . . . . 125 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Peak Influence 374 | 5 50 281 374 240 323 . . . . 189 Initial 78 | . 2 . 10 . 78 . . . . . Average 109 | 1 18 128 147 91 114 . . . . 71 Maximum Alert Level 1 | . . 1 1 1 1 . . . . . Low Security (%) 85 | 100 100 79 62 97 91 . . . . 100 Level 1 14 | . . 20 37 2 8 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . . 2 3 3 9 . . . . 4 Investigation 3 | . . . . 1 1 . . . . 1 Extermination 5 | . . . . . 4 . . . . 1 Reinforcement 12 | . . 2 2 2 4 . . . . 2 Assault . | . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 5 | . . . . 2 2 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Distress Signals 8 | . . . 2 4 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 172 | . 3 24 23 33 45 . 19 . 9 16 Peak Tracking Total 8 | . 2 8 4 5 5 . 4 . 4 6 Tactical Retreats 10 | . . . . . 6 . 2 . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Traps Triggered 9 | . . 2 4 1 1 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Machines Disabled 14 | . . 1 1 2 6 . . . . 4 Max in Single Turn 4 | . . 1 1 1 4 . . . . 4 Garrison Access 1 | . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Machines Accessed 52 | . 3 5 12 8 13 1 1 4 . 5 Terminals 31 | . 3 3 8 6 7 . . . . 4 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 4 | . . . 2 . 2 . . . . . Recycling Units 5 | . . 1 1 1 2 . . . . . Scanalyzers 3 | . . 1 . 1 1 . . . . . Garrison Access 2 | . . . 1 . . . . . . 1 Total Hacks 166 | . 8 20 33 30 33 1 1 27 . 13 Successful 113 | . 5 11 20 24 18 1 1 27 . 6 Failed 53 | . 3 9 13 6 15 . . . . 7 Catastrophic 8 | . . . 1 1 4 . . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 67 | . 6 14 21 14 5 . . . . 7 Terminals 97 | . 8 15 26 19 17 . . . . 12 Fabricators 4 | . . . . . 4 . . . . . Repair Stations 7 | . . . 4 . 3 . . . . . Recycling Units 6 | . . 1 2 1 2 . . . . . Scanalyzers 21 | . . 4 . 10 7 . . . . . Garrison Access 2 | . . . 1 . . . . . . 1 Terminal Hacks 62 | . 2 4 9 9 5 1 1 27 . 4 Record 11 | . . . . . . . . 11 . . Part Schematic 7 | . . . . . 1 . . 6 . . Robot Schematic 7 | . . . . . . . . 7 . . Prototype ID Bank 7 | . . . 1 1 1 . . 3 . 1 Open Door 3 | . . . 1 . . 1 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . . Alert Level 2 | . . . 1 . 1 . . . . . Unreport Threat 5 | . . 1 1 2 1 . . . . . Locate Traps 11 | . . 2 3 4 . . . . . 2 Recall Reinforcements 2 | . . . . 1 . . . . . 1 Zone Layout 4 | . 2 1 1 . . . . . . . Fabricator Hacks 3 | . . . . . 3 . . . . . Network Status 1 | . . . . . 1 . . . . . Load Schematic 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 6 | . . . 4 . 2 . . . . . Scan Component 3 | . . . 2 . 1 . . . . . Repair 3 | . . . 2 . 1 . . . . . Recycling Unit Hacks 5 | . . 1 1 1 2 . . . . . Retrieve Components 5 | . . 1 1 1 2 . . . . . Scanalyzer 18 | . . 2 . 10 6 . . . . . Insert Component 9 | . . 1 . 5 3 . . . . . Analyze 9 | . . 1 . 5 3 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Seal Access 1 | . . . 1 . . . . . . . Unauthorized Hacks 18 | . 3 4 5 4 . . . . . 2 Terminals 18 | . 3 4 5 4 . . . . . 2 Track 10 | . 2 2 3 3 . . . . . . Assimilate 2 | . . 1 . . . . . . . 1 Botnet 5 | . 1 1 2 1 . . . . . . Operators 1 | . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 37 | . 3 4 9 7 9 . . . . 5 Full Trace Events 2 | . . . . . 1 . . . . 1 Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 16 | . . 1 . 5 4 . . 6 . . Parts Built 2 | . . . . . 2 . . . . . Matter 124 | . . . . . 124 . . . . . Time 62 | . . . . . 62 . . . . . Total Part Build Rating 4 | . . . . . 4 . . . . . Parts Repaired 3 | . . . 2 . 1 . . . . . Time 121 | . . . 83 . 38 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 21 | . . 3 9 9 . . . . . . Parts Scanalyzed 9 | . . 1 . 5 3 . . . . . Part Schematics Acquired 9 | . . 1 . 5 3 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 3 . . . . 3 Programmers 6 | . . . . . 3 . . . . 3 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Total Allies 13 | . . 1 10 . . . . . 1 1 Largest Group 10 | . . 1 10 . . . . . 1 1 Highest-Rated Group 94 | . . 10 88 . . . . . 94 10 Highest-Rated Ally 94 | . . 10 16 . . . . . 94 10 Total Orders 7 | . . . 3 . . . . . . 4 STAY 3 | . . . 1 . . . . . . 2 FOLLOW 4 | . . . 2 . . . . . . 2 Ally Attacks 107 | . . . 96 . . . . . 11 . Total Damage 1149 | . . . 909 . . . . . 240 . Kills 20 | . . . 17 . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 2 . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Turns Passed 11786 | 88 518 1286 1786 1461 2840 410 532 89 2246 530 Spaces Moved 7189 | 59 338 590 1046 752 1562 298 367 75 1720 382 Core 5 | 5 . . . . . . . . . . Treads 4 | . . . . . . . 4 . . . Legs 4482 | 54 338 590 1046 752 1562 140 . . . . Wheels 2698 | . . . . . . 158 363 75 1720 382 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 150 150 120 120 120 110 110 Average Speed 138 | 114 142 150 150 150 152 135 121 120 119 110 Slowest Speed 230 | 120 150 150 150 180 180 153 230 120 120 110 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 55 | 4 43 49 98 69 43 61 61 74 96 13 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 9 | . . . . . . 4 1 . 4 . Spaces Dug 33 | . . . . 5 24 . . . . 4 Terrain Destroyed 189 | . . . . 41 93 . 2 . . 53 Melee 33 | . . . . 5 24 . . . . 4 Projectile 11 | . . . . . 3 . 2 . . 6 AOE 145 | . . . . 36 66 . . . . 43 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Total 8410 | 73 357 915 1214 941 1795 303 410 74 1880 448 Wait 631 | . . 238 94 56 58 . 21 . 132 32 Move 7179 | 58 337 589 1045 751 1561 297 366 74 1719 382 Hop . | . . . . . . . . . . . Pick Up 70 | 6 7 15 12 12 6 1 2 . 6 3 Fast Attach 25 | 6 1 2 2 6 3 1 . . 3 1 Attach 18 | . . 2 2 3 7 . 1 . 1 2 Detach 3 | . . . . . 1 . . . 1 1 Swap 69 | . 3 10 8 18 26 2 . . . 2 Drop 92 | . 1 20 19 21 17 2 2 . 8 2 Fire 261 | 3 8 39 27 65 75 . 18 . 10 16 Melee 52 | . . . . 9 36 . . . . 7 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . 5 . 5 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 15) 292 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 14) 607 | -10/Materials | Entered another Materials area 607 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1200 | -9/Materials | Build established: Gunner 1831 | -9/Materials | Discovered new exit (range 11) 1837 | -9/Materials | Discovered new exit (range 16) 1893 | -9/Materials | Entered Storage 1893 | -9/Storage | Accompanied by 1 ally 1947 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2226 | -9/Storage | Build established: Commander-Gunner 2304 | -9/Storage | Used back door to open Recycling access 2304 | -9/Storage | Discovered new exit (range 5) 2421 | -9/Storage | Garrison activated, responded to threat 2836 | -9/Storage | Repaired Imp. Assault Rifle? 2852 | -9/Storage | Build established: Gunner 3264 | -9/Storage | Repaired Imp. Aluminum Leg? 3663 | -9/Storage | Discovered new exit (range 7) 3679 | -9/Storage | Entered Materials 3679 | -8/Materials | Evolved 2 slots: Utility x2 3979 | -8/Materials | Build established: Tank 3979 | -8/Materials | Discovered new exit (range 4) 4356 | -8/Materials | Discovered new exit (range 3) 4976 | -8/Materials | Discovered new exit (range 17) 5140 | -8/Materials | Entered Factory 5140 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5386 | -7/Factory | Build established: Mutant 5898 | -7/Factory | Fabricated Arm. Wheel? 6070 | -7/Factory | Discovered new exit (range 19) 6226 | -7/Factory | Build established: Gunner 6911 | -7/Factory | Discovered new exit (range 13) 7105 | -7/Factory | Identified exit to Lower Caves 7159 | -7/Factory | Repaired Carbon-fiber Leg? 7563 | -7/Factory | Build established: Mutant 7980 | -7/Factory | Entered Lower Caves 8080 | -7/Lower Caves | Build established: Gunner 8332 | -7/Lower Caves | Discovered new exit (range 8) 8335 | -7/Lower Caves | Encountered a Warlord checkpoint 8355 | -7/Lower Caves | Learned Factory interactive machine intel 8390 | -7/Lower Caves | Entered another Lower Caves area 8405 | -7/Lower Caves | Learned Factory emergency access door positions 8417 | -7/Lower Caves | Learned Factory terminal intel 8544 | -7/Lower Caves | Encountered a Warlord checkpoint 8762 | -7/Lower Caves | Spotted B-75 Beast 8860 | -7/Lower Caves | Destroyed B-75 Beast 8893 | -7/Lower Caves | Discovered new exit (range 11) 8922 | -7/Lower Caves | Entered Data Miner 8922 | -7/Data Miner | Discovered new exit (range 6) 8938 | -7/Data Miner | Met Data Miner 8966 | -7/Data Miner | Learned location of Section 7 (-2) 8966 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8984 | -7/Data Miner | Received God Mode back door access code from Data Miner 9011 | -7/Data Miner | Entered Proximity Caves 9048 | -6/Proximity Caves | Escorted by Enhanced Grunt 9440 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9501 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9519 | -6/Proximity Caves | Found Prototype Device 9519 | -6/Proximity Caves | Identified Exp. Thermal Shield 9587 | -6/Proximity Caves | Learned Factory non-interactive machine intel 9682 | -6/Proximity Caves | Learned Factory terminal intel 10280 | -6/Proximity Caves | Spotted B-75 Beast 11250 | -6/Proximity Caves | Discovered new exit (range 8) 11257 | -6/Proximity Caves | Entered Factory 11257 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11259 | -6/Factory | Loaded intel: 214 non-interactive machine locations 11260 | -6/Factory | Loaded intel: 47 interactive machine locations 11261 | -6/Factory | Loaded intel: 21 terminal locations 11596 | -6/Factory | Build established: Mutant 11787 | -6/Factory | Self-destructed Last Messages --------------- 11717_ Com. Wheel melted. 11717_ R-10 Processor destroyed. 11719_ U-05 Engineer lays Concrete. 11719_ Acquired 30 matter. 11721_ System corrupted: Heat flow error (+151). 11730_ Connecting with Terminal... 11730_ ALERT: Suspicious activity at Terminal F012. Dispatching Investigation squad. 11744_ Technician 5a reveals location of Chute Trap. 11745_ System corrupted: Component data lost. 11746_ K-01 Serf destroyed. 11747_ System corrupted: Gauss Rifle targeting data glitched. 11747_ Slug penetrates Wall. 11749_ K-01 Serf collects debris. 11750_ Slug penetrates G-50 Soldier. 11750_ G-50 Soldier knocked back. 11752_ K-01 Serf collects debris. 11765_ System corrupted: Power Sword targeting data glitched. 11781_ System corrupted: Arm. Wheel rejected. 11783_ System corrupted: Neutron Cannon targeting data glitched. Map ----- +----------------------------------------------------+ | ?????????????????????????????????##############??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# """" """" #??? | | ?????????????????????????????????# """" """" #### | | ?????????????????????????????????# """" """" + | | ?????????????????????????????????# """" """" #### | | ?????????????????????????????????# """" """" #??? | | ?????????????????????????????????# """" """" #??? | | ?????????????????????????????????# #??# | | ?????????????????????????????????# !#??# | | ?????????????????????????????????# #??# | | ????????????????########################/######### | | ????????????????# # # | | ????????????????# # # | | ????????????????# # # | | ????????????????# # # | | ????????????????# # # | | ????????????????# #^^^^^######### # | | ????????????????# # #???????# # | | ???????""""?????# k # #???????# # | | ???????""""?????# + #???????# # | | ???????""""?????# # ?????????# # | | ???????""""?????# gg # #???????# # | | ???????""""?????# @gg + #???????# # | | ???????""""?????###########;####+#+#####???# # | | ???????""""???????????????# #??## # | | ??????????????????????????# """"""""" #??## # | | ###?????????????????# #####! # | | ####?????????# """"""""" + # | | ######## ##### + | | = + #???# # | | *% # "" #???# # | | "### # ! "" #???# # | | ###+??????# + = T" #???# | | ????????????????# ##### "" #???#! ! | | ??????????"""???# #???# ! "" + ?! =% | | ????????"""""???# #???# ###?" = | | ????????"""""???# #???######+#######???" | | ????????????????# ^????????? ????????? | | ??????????"""???# ^????????? ???????? | | ????????"""""???# ^?????????? ??????? | | ????????"""""???# ^??????????####?????? | | ????????????????# ^ ??????????????????? | | ????????????????# ^ ??????????????????? | | ????????????????# ######??????????????????? | | ????????????????# ????????????????????????? | | ????????????????# ????????????????????????? | | ????????????????# ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 400 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hcp. Matter Pod | -9/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Drone Bay | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Imp. EM Pulse Cannon | -7/Factory | Scanalyzed Arm. Treads | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Arm. Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningHugeRecalibrator Manual? 0 Play Time 02:14:45 Cumulative 139.1 hours Start 2021.06.22 @ 12:40:07 End 2021.06.24 @ 17:37:32 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 99 Rogue 49 Adventurer 29 Explorer 21 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 77 Gallery% 70 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d212ee47-125d-40bc-8173-ae6f7155a17b