Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.15 @ 18:47:50 Player: Mogwok Wargfriend Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (292) 1460 Value Destroyed (7693) 7693 Prototype IDs (72) 1440 Alien Tech Used (0) 0 Bonus (11070) 11070 TOTAL SCORE: 32563 Bonus ------- High Alert Combat Kills 244 Follower Combat Kills 2194 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 484 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Win 3000 Friendly Fire -252 Cogmind --------- Core Integrity 1509/1600 Matter 234/300 Energy 265/300 System Corruption 5% Temperature Cool (7) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Q-thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Medium Storage Unit Small Battery Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Experimental Core Analyzer Improved Transmission Jammer Experimental ECM Suite Centrium Medium Armor Plating Graphene Brace Improved Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON (2) ------- Enhanced Force Lance Vortex Lance > --- INVENTORY (10) --- Light Antimatter Reactor Micro Antimatter Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Improved Propulsion Shielding Hypervelocity Railgun Vortex Lance (39) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Q-thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Small Battery Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Experimental Core Analyzer Improved Transmission Jammer Experimental ECM Suite Centrium Medium Armor Plating Graphene Brace Improved Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Enhanced Force Lance Vortex Lance > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Improved Propulsion Shielding Hypervelocity Railgun Vortex Lance [Rating: 181] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Improved Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Improved Hacking Suite Device Graphene Brace Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Makeshift Light Armor Plating Weapon Chainsword Energy Gun Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Autocannon Launcher Mini Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 Utility 11 | . . . 1 . . . 2 1 . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 270 | 7 13 1 20 . . . 30 13 . 9 3 4 . 2 24 1 4 3 7 17 8 12 1 10 11 4 1 31 1 15 9 9 Power 36 | 1 . . 3 . . . 5 2 . 2 . . . 2 5 . 1 . . 1 1 2 . 1 1 . . 2 . 2 4 1 Engine 11 | 1 . . 2 . . . 4 1 . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . Core 17 | . . . 1 . . . 1 1 . 2 . . . 1 5 . . . . 1 1 . . 1 1 . . 1 . . 1 . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 3 1 Propulsion 70 | 2 4 1 4 . . . 7 2 . 3 . 1 . . 6 . 1 2 5 2 3 1 . 1 2 2 . 8 . 6 1 6 Treads 6 | . 3 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Wheel 7 | 2 1 1 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . 1 . . 2 . 2 . 1 Flight 46 | . . . . . . . 6 1 . 3 . 1 . . 5 . . 2 5 1 1 1 . 1 1 2 . 6 . 4 1 5 Utility 118 | 2 5 . 5 . . . 13 5 . 4 . 1 . . 11 1 2 1 . 13 2 8 1 6 7 2 1 15 1 6 4 2 Device 47 | 1 3 . 2 . . . 4 2 . 2 . . . . 2 . . . . 6 1 3 . 2 7 1 . 5 1 3 1 1 Storage 13 | 1 2 . 2 . . . 1 . . . . . . . 1 . . . . 1 . 2 . 1 . . . . . 1 1 . Processor 25 | . . . 1 . . . 3 . . . . . . . 5 . . . . 4 . 1 . 3 . 1 1 3 . 1 1 1 Hackware 18 | . . . . . . . 1 1 . 2 . 1 . . 3 . 2 . . 1 . 1 1 . . . . 4 . 1 . . Protection 15 | . . . . . . . 4 2 . . . . . . . 1 . 1 . 1 1 1 . . . . . 3 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 4 . 8 . . . 5 4 . . 3 2 . . 2 . . . 2 1 2 1 . 2 1 . . 6 . 1 . . Energy Gun 12 | 1 2 . 6 . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Launcher 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . 1 . . . 1 1 . . 3 . . . . . . . . 1 . . . 1 . . . . . . . . Slashing Weapon 7 | . . . . . . . 1 . . . . . . . 2 . . . 1 . 1 . . . 1 . . 1 . . . . Piercing Weapon 6 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 . 1 . . Special Melee Weapon 6 | . 1 . 1 . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . Unidentified Prototypes 28 | . . . 1 . . . 1 2 . 1 . . . . 1 . . . . 2 . 4 . 2 1 . . 12 . 1 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Lost 53 | . 3 . 1 . . . . . . . 1 . . 2 9 . . . 7 1 3 1 1 4 1 1 . 13 . . 4 1 Power 7 | . . . . . . . . . . . . . . 2 1 . . . . . 1 . . . . . . 2 . . 1 . Propulsion 19 | . 1 . 1 . . . . . . . . . . . 3 . . . 3 . 2 1 . . 1 1 . 5 . . . 1 Utility 21 | . . . . . . . . . . . 1 . . . 5 . . . 3 . . . 1 4 . . . 5 . . 2 . Weapon 6 | . 2 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . 1 . Highest Loss Streak 13 | . 2 . 1 . . . . . . . 1 . . 2 5 . . . 4 1 2 1 1 1 1 1 . 13 . . 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 4 11 15 14 15 15 15 10 7 8 8 7 8 8 7 9 10 10 10 9 9 9 9 9 9 9 9 9 9 10 9 9 10 Power 1 | . 1 1 1 2 2 2 1 . 1 1 1 1 1 . . 1 1 1 1 1 . . . . 1 2 2 1 2 2 2 2 Propulsion 2 | 2 2 3 2 2 2 2 2 4 4 4 4 3 3 3 3 4 4 4 3 3 2 2 2 2 2 2 1 . 2 2 3 3 Utility 3 | . 2 5 5 6 6 6 3 2 2 2 1 1 2 2 1 3 3 3 3 3 4 4 5 4 3 3 3 3 4 3 2 2 Weapon 2 | 1 3 5 3 4 4 4 2 . 1 1 1 1 1 1 2 2 2 2 2 1 2 2 2 1 . 1 2 2 2 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 56 | . 5 . 11 . 1 . 11 1 . 1 . 1 . . 2 1 . . . 4 4 1 . 2 2 . . 1 . 3 1 4 Power 10 | . 1 . 2 . . . 2 . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . 2 Propulsion 8 | . 3 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Utility 24 | . . . 3 . 1 . 5 1 . . . . . . 2 1 . . . 3 2 1 . 1 2 . . 1 . 1 . . Weapon 14 | . 1 . 5 . . . 3 . . . . 1 . . . . . . . . 2 . . . . . . . . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 99 100 100 100 98 98 100 99 95 100 100 98 98 93 97 100 87 98 99 99 95 95 86 91 94 88 89 89 87 85 Engine 1 | . 14 14 1 . . . 5 . . . . . . 3 . . . . . . . . . . . . . . . . . . Core 4 | . . . 9 11 11 11 3 6 7 7 7 7 7 2 5 6 6 6 6 5 5 3 5 5 5 5 5 4 5 3 1 . Treads 5 | . 24 24 21 22 22 22 8 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 3 3 11 11 11 11 4 . . . . . . . 2 . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . . 14 29 30 29 30 30 30 30 22 20 20 25 25 27 27 29 29 26 14 20 26 22 21 19 19 17 Device 12 | . 14 14 11 11 11 11 10 7 7 7 7 7 7 7 12 8 6 6 3 16 18 16 11 14 20 16 15 12 8 12 13 12 Storage 7 | . 14 14 11 11 11 11 8 7 7 7 7 7 7 7 5 6 6 6 6 5 5 5 5 5 4 5 5 4 5 4 5 8 Processor 7 | . . . 10 11 11 11 10 7 7 1 . . . . 10 13 8 . . 4 5 5 5 8 10 10 10 9 10 9 12 15 Hackware 12 | . . . . . . . 4 14 15 20 15 16 23 23 19 20 23 33 27 16 11 16 17 18 15 15 15 16 21 19 14 12 Protection 4 | . . . . . . . 8 6 7 6 9 13 7 7 1 3 5 6 6 5 9 5 5 1 . 3 5 5 6 4 4 4 Energy Gun 4 | . 21 28 21 22 22 22 8 2 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 3 7 7 7 5 . . . . . . . . 5 4 5 5 4 5 5 4 5 2 . . Slashing Weapon 2 | . . . . . . . 2 3 . . . . . . 3 6 6 6 4 6 4 5 5 4 5 1 . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . 2 15 15 6 . . . . . . . . . . . . . 5 5 8 8 Special Melee Weapon 1 | . . . . . . . 1 3 7 6 7 5 . . 3 6 6 6 4 3 . . . . . 3 5 1 . . . . Peak Build Rating 181 | 7 10 10 21 20 21 21 37 44 42 49 47 49 49 49 67 61 67 66 66 81 82 95 83 95 108 113 113 137 126 151 158 181 Average Rating 67 | 5 9 9 18 20 20 21 29 41 42 44 44 47 49 48 59 59 62 64 56 72 79 85 78 84 102 110 112 115 123 142 153 168 On Entrance 62 | . 7 10 9 20 20 21 21 34 42 42 47 47 49 49 45 61 59 64 66 51 81 78 82 83 91 108 113 113 125 125 149 156 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 14 28 28 34 34 34 34 45 19 16 19 22 22 19 21 21 25 25 25 24 29 33 49 26 37 51 35 34 65 34 46 52 52 Greatest Support 66 | 20 46 46 12 12 12 12 24 28 23 28 22 22 22 22 29 27 27 27 27 33 34 35 29 42 39 47 47 47 43 44 53 66 Greatest Overweight (x) 3 | 1 1 2 3 2 2 2 3 . . 1 . . . . 1 . . . 1 1 1 1 . . 1 1 . 1 . 1 3 1 Average Overweight (x) . | . . . 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 7 12 15 15 15 15 15 11 8 8 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 9 10 10 9 10 10 10 10 Most Carried 15 | 7 15 15 15 15 15 15 15 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 10 | 4 11 15 14 15 15 15 10 7 8 7 7 7 8 7 9 9 10 10 9 9 9 9 9 9 9 9 9 9 10 9 9 9 Final Capacity 15 | 8 15 15 15 15 15 15 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 7 15 15 15 15 15 15 8 8 8 8 8 8 8 7 10 10 10 10 9 10 10 9 10 10 10 10 10 10 10 10 10 10 Class Distribution -------------------- 27% | Hacker-Sprinter 26% | Mutant 17% | Hacker-Ninja 9% | Hacker-Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Ninja | -5/Factory Commander-Assassin | -5/Extension Hacker-Scout | -5/Cetus Hacker-Sprinter | -5/Archives Hacker-Sprinter | -5/Hub_04(d) Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Matter Collected 5562 | 278 400 10 280 . . 14 525 226 27 242 71 40 . 42 344 33 105 60 30 295 427 272 10 200 207 106 64 687 30 220 140 177 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12420 | 110 936 89 2067 . . 52 1232 274 . 419 67 . . 74 1611 . . . . 537 1197 115 407 509 563 24 . 255 . 869 655 358 Parts 520 | 8 37 13 110 . . 2 65 12 . 9 5 . . 5 76 . . . . 31 29 1 10 16 13 . . 4 . 23 32 19 Haulers Intercepted 24 | . 2 . 6 . . . 5 1 . 3 . . . . 3 . . . . 1 . . . 2 . . . . . 1 . . Recyclers Shooed 16 | . 4 . 3 . . . 3 1 . . . . . . 1 . . . . . . . . 1 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . 4 . . 5 . 4 . . 7 . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 116 | . 10 . 32 . . 1 13 2 . 1 3 . . 1 9 . . . . 2 16 1 1 4 2 . . 4 . 4 7 3 Melee 45 | . . . . . . . . 2 . 1 3 . . 1 9 . . . . 2 11 . 1 1 2 . . . . 2 7 3 Guns 57 | . 10 . 32 . . 1 13 . . . . . . . . . . . . . . . . . . . . 1 . . . . Cannons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . AOE 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . . . . . Classes Destroyed 19 | 2 4 1 5 . . 1 . 1 . . . . . . 1 . . . . 1 1 . . . . 1 . . . 1 . . Worker 23 | . 2 2 6 . . . 7 1 . . . . . . 1 . . . . . . . . 2 1 . . . . 1 . . Builder 25 | . . 2 6 . . . 3 1 . 1 . . . . 2 . . . . 4 3 . . 2 1 . . . . . . . Tunneler 8 | 2 . 1 1 . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . Hauler 24 | . 2 . 6 . . . 5 1 . 3 . . . . 3 . . . . 1 . . . 2 . . . . . 1 . . Recycler 28 | 1 4 . 3 . . . 4 . . . . . . . 6 . . . . 1 2 . . . 2 . . . . 3 2 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 5 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . Operator 16 | . . . 1 . . . 1 2 . . . . . . . . . . . 1 . . 9 . 1 . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 44 | . 1 . 5 . . . 5 2 . 6 . . . . 6 . . . . 4 1 2 . 1 2 . . . . 2 3 4 Swarmer 37 | . . . 12 . . . 7 1 . . 3 . . . 2 . . . . . 3 . . 3 . . . 1 . 1 4 . Cutter 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Grunt 33 | . 10 . 9 . . . 2 . . . . . . 1 . . . . . . 10 . . . . . . 1 . . . . Brawler 5 | . . . 2 . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 16 | . . . 9 . . . 3 . . . . . . . . . . . . . 2 . 1 1 . . . . . . . . Hunter 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Programmer 16 | . . . . . . . . 1 . 1 . . . . 4 . . . . 1 . . . . 2 . . . . 1 3 3 Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | 2 3 3 6 . . 1 6 2 . 3 6 . . 1 5 . . . . 2 3 2 9 3 3 1 . 2 . 4 4 2 Combat Bots Only 4 | . 2 . 3 . . 1 4 1 . 1 3 . . 1 3 . . . . 1 3 1 1 1 1 . . 2 . 2 4 2 Max Kills in Single Turn 3 | 1 1 1 2 . . 1 2 1 . 2 1 . . 1 1 . . . . 1 1 1 2 3 1 1 . 1 . 1 1 1 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Melee 1 | . . . . . . . . 1 . 1 1 . . 1 1 . . . . 1 1 . 1 1 1 . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1072 | . 76 . 111 . . 12 96 26 . 17 24 . . 73 103 . . . 45 20 27 6 5 33 38 14 1 244 17 15 42 27 Missed 458 | . 24 . 36 . . 3 34 13 . 7 8 . . 45 53 . . . 18 6 13 1 3 14 24 10 . 105 11 6 16 8 Hits 614 | . 52 . 75 . . 9 62 13 . 10 16 . . 28 50 . . . 27 14 14 5 2 19 14 4 1 139 6 9 26 19 Melee 12 | . . . 1 . . . . . . . . . . . 7 . . . 2 . . . . . . . . 2 . . . . Projectile 602 | . 52 . 74 . . 9 62 13 . 10 16 . . 28 43 . . . 25 14 14 5 2 19 14 4 1 137 6 9 26 19 AOE 7 | . . . . . . . . . . . . . . . 2 . . . . . 4 . . . . . . 1 . . . . Critical Strikes 30 | . 2 . 2 . . 1 2 2 . 1 . . . . . . . . 5 . 1 1 . 3 1 1 . 7 . . 1 . Actively Blocked 17 | . . . . . . . . 1 . 1 . . . . . . . . . . 1 1 . 3 1 1 . 7 . . 1 . Damage Taken 11488 | . 672 . 832 . . 105 699 177 . 159 253 . . 378 771 . . . 505 249 470 218 103 634 258 78 20 3159 132 302 602 712 Core 2543 | . 155 . 118 . . . 42 26 . 29 79 . . 77 162 . . . 123 83 116 11 50 215 64 . 20 945 . 23 114 91 Absorbed by Shields 263 | . . . . . . . 112 . . . . . . . . . . . . . 12 24 . . . . . 115 . . . . Redirected to Shielding 361 | . . . . . . . . 57 . 54 29 . . 60 19 . . . . . 67 . 17 17 . . . 8 33 . . . Regen/Repaired (Parts) 1329 | . . . 51 . . . 366 . . 142 . . . . 23 . . . . 187 . . . . 504 . . 56 . . . . Core Remaining (%) 71 | 100 . 38 . . . 70 92 . . . . . . 69 . . . . 66 . . . . 52 . . . . 10 98 92 94 Volleys Fired 397 | 8 124 9 145 . . 6 57 5 . . . . . . . . . . . . 9 6 . 4 . . . 24 . . . . Largest 2 | 2 2 2 2 . . 2 2 1 . . . . . . . . . . . . 1 1 . 1 . . . 1 . . . . Hottest 121 | 70 80 80 121 . . 112 112 55 . . . . . . . . . . . . 36 90 . 90 . . . 76 . . . . Shots Fired 724 | 16 236 16 282 . . 12 114 5 . . . . . . . . . . . . 9 6 . 4 . . . 24 . . . . Gun 692 | 16 236 16 282 . . 12 114 5 . . . . . . . . . . . . . . . . . . . 11 . . . . Cannon 23 | . . . . . . . . . . . . . . . . . . . . . . 6 . 4 . . . 13 . . . . Launcher 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 144 | 8 123 . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . Thermal 555 | 8 113 16 282 . . 12 114 . . . . . . . . . . . . . . 6 . 4 . . . . . . . . Explosive 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Electromagnetic 16 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 11 . . . . Robot Hit Streak 17 | 12 10 7 17 . . 2 12 . . . . . . . . . . . . . . . . . . . . 9 . . . . Robot Miss Streak 4 | 1 4 2 3 . . 3 3 1 . . . . . . . . . . . . . . . . . . . 4 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 . 3 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 783 | 13 150 11 192 . . 6 97 16 . 24 3 . . 3 57 . . . 2 28 34 3 18 20 14 2 . 26 . 22 26 16 Core Hits 303 | 6 44 5 78 . . 2 42 6 . 5 2 . . 2 25 . . . . 11 30 . 5 7 3 . . 5 . 7 10 8 Critical Kills 7 | . 1 . . . . . . 1 . . . . . . . . . . . . 3 . . 1 1 . . . . . . . Critical Parts Destroyed 37 | . 1 . . . . . 2 2 . 2 1 . . . . . . . . . 8 1 3 6 5 . . . . 6 . . Critical Strikes 85 | . 2 . 17 . . . 6 3 . 2 1 . . . 7 . . . . 2 11 1 3 7 6 . . . . 9 5 3 Burn 21 | . . . 17 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 42 | . . . . . . . 2 3 . 2 1 . . . . . . . . . 11 1 3 7 6 . . . . 6 . . Sever 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Impale 16 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 3 5 3 Melee Attacks 932 | . . . 1 . . . 82 59 . 77 17 . . 16 151 16 32 1 22 102 44 16 22 44 39 9 1 22 4 41 57 57 Impact 328 | . . . 1 . . . 43 31 . 68 17 . . . . . . . . 2 37 12 6 38 32 8 1 6 3 23 . . Slashing 333 | . . . . . . . 38 26 . . . . . . 52 16 32 1 22 99 7 4 16 4 7 1 . 8 . . . . Piercing 223 | . . . . . . . . . . . . . . 16 94 . . . . . . . . . . . . 2 1 18 49 43 Entropic 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 8 14 Sneak Attacks 116 | . . . . . . . 13 7 . 9 1 . . . 21 . . . . 8 13 . 9 9 7 2 . 5 . 8 3 1 Combat Hostiles 14 | . . . . . . . . . . . 1 . . . 2 . . . . . 7 . 1 2 . . . . . 1 . . Follow-up Attacks 29 | . . . . . . . . . . . . . . 1 6 . . . . 3 3 . 2 1 1 . . . . 4 5 3 Damage Inflicted 27436 | 125 1443 123 2921 . . 87 2713 926 . 1150 182 . . 92 2406 . . . 73 1329 3311 156 1276 1598 1166 290 . 1364 . 1704 1871 1130 Guns 6090 | 125 1443 123 2921 . . 87 1179 . . . . . . . . . . . . . . . . . . . . 212 . . . . Cannons 1011 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1011 . . . . Explosions 1069 | . . . . . . . . . . . . . . . . . . . . . 816 . . 253 . . . . . . . . Melee 19266 | . . . . . . . 1534 926 . 1150 182 . . 92 2406 . . . 73 1329 2495 156 1276 1345 1166 290 . 141 . 1704 1871 1130 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1685 | 63 611 . . . . . . . . . . . . . . . . . . . . . . . . . . 1011 . . . . Thermal 5204 | 62 832 123 2921 . . 87 1179 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 816 | . . . . . . . . . . . . . . . . . . . . . 816 . . . . . . . . . . . Electromagnetic 465 | . . . . . . . . . . . . . . . . . . . . . . . . 253 . . . 212 . . . . Impact 9938 | . . . . . . . 1162 662 . 1150 182 . . . . . . . . . 2300 156 450 1307 1146 290 . 56 . 1077 . . Slashing 4497 | . . . . . . . 372 264 . . . . . . 1295 . . . 73 1329 195 . 826 38 20 . . 85 . . . . Piercing 4332 | . . . . . . . . . . . . . . 92 1111 . . . . . . . . . . . . . . 627 1537 965 Entropic 499 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 334 165 Highest Corruption 9 | . 3 3 2 2 2 2 . 5 5 9 9 9 9 9 8 8 8 8 2 1 1 1 . 3 3 . . 3 3 . 4 5 Average Corruption 3 | . 2 3 2 2 2 2 . 3 5 7 9 9 9 9 4 8 8 8 2 1 1 1 . 2 2 . . 1 3 . 3 2 Corruption Purged 7 | . . . . . . . . 3 . . . . . . . . . . . . . 1 . . 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 286 | . 26 6 3 1 3 5 . 27 . 51 10 2 . 8 38 5 8 2 3 3 23 2 . 4 16 . . 7 1 . 8 24 Message Errors 79 | . 8 2 1 1 . 1 . 6 . 14 3 1 . 1 11 1 5 . 1 1 6 . . 3 5 . . . . . 3 5 Matter Fused 67 | . 3 . . . 1 3 . 7 . 9 3 . . 3 11 . 2 . 1 1 6 1 . . 2 . . 2 . . 3 9 Heat Flow Errors 47 | . 3 1 . . 1 1 . 4 . 10 2 1 . 2 6 2 . . . 1 2 1 . 1 3 . . 2 . . . 4 Energy Discharges 31 | . 3 1 . . . . . 4 . 3 1 . . . 2 . 1 . 1 . 6 . . . 5 . . . 1 . 1 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 29 | . 4 . . . . . . 4 . 9 . . . 1 5 1 . 1 . . 2 . . . . . . . . . . 2 Data Loss (major) 20 | . 2 . . . 1 . . 2 . 4 1 . . . 2 1 . 1 . . 1 . . . 1 . . 3 . . . 1 Misfires 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 5 | . 1 . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . 1 Weapon Failures 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6584 | . . . . . . . 796 161 . 382 68 . . . 279 . . . . 206 765 112 567 743 683 150 . 96 . 1001 397 178 Projectiles 72 | . . . . . . . . . . 8 . . . . . . . . . . . . 11 . . . . 53 . . . . Explosions 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Melee 6506 | . . . . . . . 796 161 . 374 68 . . . 279 . . . . 206 765 112 556 737 683 150 . 43 . 1001 397 178 Knockbacks 42 | . . . . . . . 3 . . 5 . . . . . . . . . . 9 1 3 4 3 2 . 3 . 9 . . Impact 32 | . . . . . . . 3 . . 4 . . . . . . . . . . 7 1 2 3 3 2 . . . 7 . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Secondary 7 | . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 1 . . . . . 2 . . Self-Inflicted Damage 208 | . . . . . . . . . . . . . . . . . . . . . . . . 208 . . . . . . . . Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 342 | 80 226 97 126 . 228 72 192 232 . 289 280 267 . 271 261 165 . . 306 164 260 207 . 241 238 . . 342 . . 9 270 Average Temperature 68 | 30 41 53 31 . 119 31 51 82 . 112 138 144 . 113 109 72 . . 125 80 107 85 . 145 101 . . 111 . . 1 64 Received Heat Transfer 1942 | . 420 . 279 . . . 236 33 . 9 . . . 57 63 . . . 448 . 112 30 9 48 12 18 . 141 . 9 . 18 Effects 5 | . . . . . . . . . . 1 . . . . 2 . . . 1 . . . . . . . . 1 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 43 | . . . . . . . 6 3 . 7 . . . . . . . . . . 6 2 3 5 4 1 . 1 . 5 . . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . . 1 . 2 . . Parts Fried 70 | . . . . . . . 7 4 . 7 1 . . . . . . . . . 9 4 12 7 12 1 . 1 . 5 . . Impact Corruptions 151 | . . . . . . . 25 6 . 15 1 . . . . . . . . . 23 4 13 18 18 5 . 1 . 22 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 44 | 2 2 . 34 . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Heat Transferred 14209 | 185 2004 275 8304 . . 222 3219 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 3 | . . . 2 . . . 2 . . . . . . . 1 . . . . . 3 2 1 3 2 . . . . . . . Low Security (%) 74 | 100 100 100 35 100 . 100 63 100 100 100 . . . . 65 . . . . 100 70 . 10 54 53 . . . . 100 100 100 Level 1 15 | . . . 48 . . . 26 . . . . . . . 34 . . . . . 4 3 89 14 35 . . . . . . . Level 2 9 | . . . 15 . . . 10 . . . . . . . . . . . . . 22 96 . 17 10 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . 3 . . 13 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 973 | 10 103 10 492 187 . 30 506 183 6 119 . . . . 270 . . . . 146 704 589 317 973 495 . . . . 46 194 116 Initial 476 | . . 4 . 187 . . . 183 6 . . . . . 109 . . . . 49 71 392 157 95 476 . . . . 33 . 81 Average 131 | 1 14 1 238 178 . 2 175 38 1 25 . . . . 115 . . . . 39 187 491 275 302 221 . . . . 5 131 35 Influence Increases 12094 | 15 347 25 1112 . . 44 1190 326 . 600 70 . . 255 886 20 . . 314 580 1583 402 246 1398 486 140 . 932 60 199 475 389 Destroy 0b10 Robot/C 3460 | . 200 . 640 . . 20 260 60 . 40 60 . . 20 280 20 . . 80 20 660 180 80 260 60 . . 180 . 100 180 60 Destroy 0b10 Robot/NC 915 | 15 45 25 145 . . . 135 35 . 55 . . . . 100 . . . . 60 55 10 45 45 45 5 . . . 50 25 20 Destroy Leader 770 | . 46 . 202 . . 10 80 16 . 38 10 . . 10 80 . . . . 20 66 10 . 78 34 . . . . 16 36 18 Allied During Kill 982 | . . . . . . . . . . . . . . . 1 . . . 9 . 536 136 89 160 . . . 47 . 4 . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . Successful Hack 939 | . 11 . 29 . . 14 33 22 . 222 . . . . 73 . . . . 100 36 4 . 24 152 . . . . . 105 114 Disable Machine 540 | . . . 45 . . . 60 30 . 15 . . . . 15 . . . . 45 15 15 15 285 . . . . . . . . Destroy Structure 943 | . . . 6 . . . 52 28 . 35 . . . . 47 . . . . 110 80 32 2 396 30 . . . . 14 54 57 Partial Spotted 465 | . . . . . . . 75 75 . 30 . . . . 30 . . . . 90 45 15 15 30 15 . . . . . 30 15 Lose Combat Pursuer 3060 | . 45 . 45 . . . 495 60 . 165 . . . 225 240 . . . 225 135 90 . . 120 150 135 . 705 60 15 45 105 Influence Decreases 11993 | 15 335 37 630 315 167 44 786 711 19 484 144 42 . 80 805 165 111 . 235 513 1027 710 367 698 1177 313 109 768 174 249 339 424 Entered New Map 2629 | . . 8 . 295 167 . . 221 13 . 44 9 . . 66 95 22 . . 30 75 310 237 178 497 105 21 . 164 17 . 55 Time Decay 7421 | 15 305 29 610 20 . 44 476 450 6 444 90 33 . 60 539 70 89 . 136 474 567 350 100 440 640 198 88 278 10 192 299 369 Search Patrol Dispatched 300 | . . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . . Lost Part 439 | . 30 . 10 . . . . . . . 10 . . 20 70 . . . 20 9 20 10 10 40 10 10 . 130 . . 40 . Lost Ally 1174 | . . . 10 . . . 10 40 . 40 . . . . 100 . . . 79 . 365 40 20 40 30 . . 360 . 40 . . Purge Threat 30 | . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . Squads Dispatched 66 | . 1 . 3 . . . 7 5 . 8 . . . . 9 . . . 1 4 3 1 . 6 6 . . . . 3 2 7 Investigation 13 | . . . 1 . . . 3 . . 4 . . . . 2 . . . . . 1 1 . . . . . . . 1 . . Extermination 32 | . . . . . . . . 4 . 4 . . . . 5 . . . . 4 . . . 2 5 . . . . . 2 6 Reinforcement 17 | . 1 . 2 . . . 3 1 . . . . . . 2 . . . . . . . . 4 1 . . . . 2 . 1 Assault 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Distress Signals 30 | . 1 . 3 . . . 2 . . . . . . . 3 . . . . 2 1 2 . 3 . . . 4 . 7 1 1 Communications Jammed 190 | . . . . . . . . . . . . . . . 12 . . . . 5 145 10 . 3 5 . . . . . 1 9 Distress Signals 185 | . . . . . . . . . . . . . . . 12 . . . . . 145 10 . 3 5 . . . . . 1 9 Times Spotted 562 | . 33 . 49 . . 1 60 13 . 23 2 . . 13 39 . . . 22 20 41 11 6 22 23 8 1 121 8 16 14 16 Peak Tracking Total 19 | . 4 . 5 . . 1 7 4 . 4 2 . . 8 8 . . . 6 6 12 5 1 9 11 4 1 19 6 4 5 7 Tactical Retreats 96 | . 3 . 3 . . . 15 3 . 6 . . . 6 9 . . . 7 5 3 . . 2 2 4 . 17 1 1 2 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Traps Triggered 26 | . 2 . 1 . . . 1 5 . 6 . . . . 2 . . . . . 6 . . 1 . . . . . . 1 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Trap Hack Attempts 134 | . 45 . 46 . . . . . . . . . . . 42 . . . . 1 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 13 | . 2 . 1 . . . . . . . . . . . 4 . . . . . . . . . 6 . . . . . . . Reprogrammed 8 | . . . 4 . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Triggered 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . Objects Rigged 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Machines Disabled 38 | . . . 3 . . . 4 2 . 1 . . . . 1 . . . . 3 1 2 1 19 . . . 1 . . . . Max in Single Turn 6 | . . . 1 . . . 1 1 . 1 . . . . 1 . . . . 1 . 1 . 6 . . . . . . . . Garrison Access 15 | . . . . . . . 1 2 . 3 . . . . 2 . . . . 3 . . . 1 1 . . . . 2 . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Machines Accessed 209 | . 9 . 15 . 1 1 14 14 . 33 1 2 4 . 26 . 1 . . 23 7 4 1 7 15 1 . 14 . 2 4 10 Terminals 102 | . 7 . 9 . . 1 9 7 . 17 . 1 . . 9 . . . . 10 6 4 . 6 6 . . . . . 3 7 Fabricators 22 | . . . . . . . . 3 . 6 . . . . 5 . . . . 3 . . . . 3 . . . . . . 2 Repair Stations 13 | . . . 2 . . . 2 . . 3 . . . . 3 . . . . 1 . . . . 2 . . . . . . . Recycling Units 19 | . 2 . 2 . . . 1 1 . 3 . . . . 4 . . . . 4 1 . . . 1 . . . . . . . Scanalyzers 12 | . . . 2 . . . 1 . . 1 . . . . 2 . . . . 2 . . . . 2 . . . . . 1 1 Garrison Access 17 | . . . . . . . 1 3 . 3 . . . . 3 . . . . 3 . . . 1 1 . . . . 2 . . Total Hacks 768 | . 28 . 49 . 1 4 59 28 . 98 1 2 30 . 78 . 1 . . 88 20 13 25 29 92 1 . 26 . 3 47 45 Successful 482 | . 20 . 30 . 1 3 41 12 . 52 1 2 30 . 51 . 1 . . 48 10 5 25 15 63 1 . 26 . 2 27 16 Failed 285 | . 8 . 19 . . 1 18 16 . 46 . . . . 27 . . . . 39 10 8 . 14 29 . . . . 1 20 29 Catastrophic 40 | . . . . . . . 4 5 . 9 . . . . 3 . . . . 4 . . . 3 3 . . . . . . 9 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Manual 413 | . 24 . 24 . 1 2 24 21 . 67 . . . . 36 . . . . 49 17 1 4 26 45 . . 1 . . 32 39 Terminals 385 | . 22 . 20 . . 4 27 14 . 50 . 1 . . 33 . . . . 39 17 13 . 28 42 . . . . . 42 33 Fabricators 71 | . . . . . . . . 7 . 16 . . . . 12 . . . . 12 . . . . 14 . . . . . . 10 Repair Stations 59 | . . . 4 . . . 11 . . 13 . . . . 9 . . . . 4 . . . . 18 . . . . . . . Recycling Units 69 | . 6 . 9 . . . 3 3 . 12 . . . . 15 . . . . 13 3 . . . 5 . . . . . . . Scanalyzers 73 | . . . 16 . . . 17 . . 4 . . . . 4 . . . . 14 . . . . 11 . . . . . 5 2 Garrison Access 25 | . . . . . . . 1 4 . 3 . . . . 5 . . . . 6 . . . 1 2 . . . . 3 . . Terminal Hacks 196 | . 6 . 2 . 1 2 7 . . 9 1 2 30 . 13 . 1 . . 10 3 5 25 9 18 1 . 26 . . 19 6 Record 74 | . . . . . . . . . . . . 1 11 . 2 . . . . 1 1 5 25 . 4 . . 24 . . . . Part Schematic 18 | . . . . . . . 2 . . 2 . . 10 . 2 . . . . 1 . . . . 1 . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 6 . 1 . . . . . . . . . . . . . . . . . Robot Analysis 23 | . 4 . 2 . . . 1 . . 2 . . . . 1 . . . . 2 . . . . 2 . . . . . 9 . Prototype ID Bank 8 | . . . . . . . 1 . . . . . 3 . 1 . . . . 2 . . . . 1 . . . . . . . Open Door 8 | . . . . . . . . . . . 1 1 . . . . 1 . . . 1 . . . . 1 . 2 . . . 1 Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Level Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 1 Branch Access Points 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 8 | . 1 . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . 1 1 . . . . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 15 | . 1 . . . . . 2 . . 3 . . . . 2 . . . . . 1 . . 2 2 . . . . . 1 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Dispatch Records 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Extermination Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . . . 2 . 4 . . . . 2 . . . . 4 . . . . 2 . . . . . . 2 Network Status 12 | . . . . . . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 Load Schematic 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Build 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 44 | . . . 3 . . . 10 . . 8 . . . . 5 . . . . 2 . . . . 16 . . . . . . . Scan Component 23 | . . . 2 . . . 5 . . 4 . . . . 3 . . . . 1 . . . . 8 . . . . . . . Repair 21 | . . . 1 . . . 5 . . 4 . . . . 2 . . . . 1 . . . . 8 . . . . . . . Recycling Unit Hacks 24 | . 3 . 3 . . . 2 1 . 2 . . . . 6 . . . . 3 1 . . . 3 . . . . . . . Report Inventory 16 | . 2 . 3 . . . 1 1 . 2 . . . . 3 . . . . 2 1 . . . 1 . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Retrieve Components 6 | . 1 . . . . . 1 . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . Scanalyzer 57 | . . . 14 . . . 17 . . 3 . . . . 4 . . . . 8 . . . . 7 . . . . . 4 . Insert Component 30 | . . . 7 . . . 9 . . 2 . . . . 2 . . . . 4 . . . . 4 . . . . . 2 . Analyze 27 | . . . 7 . . . 8 . . 1 . . . . 2 . . . . 4 . . . . 3 . . . . . 2 . Garrison Access Hacks 15 | . . . . . . . 1 2 . 3 . . . . 2 . . . . 3 . . . 1 1 . . . . 2 . . Seal Access 15 | . . . . . . . 1 2 . 3 . . . . 2 . . . . 3 . . . 1 1 . . . . 2 . . Unauthorized Hacks 129 | . 10 . 8 . . 1 4 7 . 23 . . . . 19 . . . . 18 6 . . 5 16 . . . . . 4 8 Terminals 65 | . 7 . 5 . . 1 3 3 . 8 . . . . 6 . . . . 9 4 . . 5 7 . . . . . 4 3 Assimilate 9 | . . . 1 . . . 1 1 . 2 . . . . 1 . . . . 2 . . . . 1 . . . . . . . Botnet 51 | . 7 . 3 . . 1 2 2 . 6 . . . . 4 . . . . 7 3 . . 5 5 . . . . . 3 3 Operators 5 | . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . 1 . Fabricators 33 | . . . . . . . . 2 . 11 . . . . 7 . . . . 3 . . . . 6 . . . . . . 4 Liberate 15 | . . . . . . . . 1 . 5 . . . . 3 . . . . 1 . . . . 3 . . . . . . 2 Fabnet 18 | . . . . . . . . 1 . 6 . . . . 4 . . . . 2 . . . . 3 . . . . . . 2 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 29 | . 3 . 3 . . . 1 2 . 4 . . . . 6 . . . . 6 2 . . . 2 . . . . . . . Reject 19 | . 2 . 2 . . . 1 1 . 3 . . . . 4 . . . . 4 1 . . . 1 . . . . . . . Mask 10 | . 1 . 1 . . . . 1 . 1 . . . . 2 . . . . 2 1 . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 154 | . 8 . 15 . . 1 13 12 . 29 . . . . 22 . . . . 19 5 2 . 6 11 . . . . . 4 7 Full Trace Events 12 | . . . 2 . . . 3 . . 3 . . . . 2 . . . . . 1 1 . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . 6 . 1 . . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 59 | . . . 7 . . . 10 . . 3 . . 10 . 4 . . 14 . 5 . . . . 4 . . . . . 2 . Parts Built 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 153 | . . . . . . . . . . 95 . . . . . . . . . 58 . . . . . . . . . . . . Total Part Build Rating 19 | . . . . . . . . . . 5 . . . . . . . . . 14 . . . . . . . . . . . . Parts Repaired 21 | . . . 1 . . . 5 . . 4 . . . . 2 . . . . 1 . . . . 8 . . . . . . . Time 838 | . . . 32 . . . 184 . . 72 . . . . 26 . . . . 22 . . . . 502 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 37 | . 10 . . . . . 9 . . . . . . . 12 . . . . 3 . . . . 3 . . . . . . . Parts Scanalyzed 28 | . . . 7 . . . 8 . . 1 . . . . 2 . . . . 4 . . . . 4 . . . . . 2 . Part Schematics Acquired 27 | . . . 7 . . . 8 . . 1 . . . . 2 . . . . 4 . . . . 3 . . . . . 2 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 57 | . . . . . . . . 1 . 3 . . . . 8 1 . . 5 2 5 . 1 2 2 . 1 15 . 9 2 . Non-combat 11 | . . . . . . . . 1 . 3 . . . . 4 . . . . 1 . . . 2 . . . . . . . . Combat 46 | . . . . . . . . . . . . . . . 4 1 . . 5 1 5 . 1 . 2 . 1 15 . 9 2 . Robot Hacks Applied 12 | . . . . . . . . 1 . 4 . . . . 4 . . . . 1 . . . 2 . . . . . . . . no_distress 12 | . . . . . . . . 1 . 4 . . . . 4 . . . . 1 . . . 2 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 15 | . . . . . . . . . . . . . . 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 11 11 3 . Autooverrided 46 | . . . . . . . . . . . . . . . 4 1 . . 5 1 5 . 1 . 2 . 1 15 . 9 2 . Robots Rewired 25 | . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . 5 . . . . Allies Hacked 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Total Allies 106 | . . . 1 . . . 1 3 . 4 . . . . 9 1 . 6 5 2 33 5 1 . 3 . 1 20 . 9 2 . Largest Group 15 | . . . 1 . . . 1 2 . 2 . . . . 3 1 . 6 7 1 15 7 4 3 2 . 1 6 . 2 2 . Highest-Rated Group 728 | . . . 10 . . . 10 42 . 64 . . . . 87 41 . 146 176 54 556 728 352 288 92 . 49 327 . 164 60 . Highest-Rated Ally 159 | . . . 10 . . . 10 21 . 32 . . . . 41 41 . 31 31 54 159 159 96 96 54 . 49 64 . 82 30 . Total Orders 28 | . . . . . . . 4 . . 2 . . . . . . . . . 5 . . . 5 4 . . 8 . . . . STAY 13 | . . . . . . . 2 . . 1 . . . . . . . . . 2 . . . 2 2 . . 4 . . . . FOLLOW 15 | . . . . . . . 2 . . 1 . . . . . . . . . 3 . . . 3 2 . . 4 . . . . Ally Attacks 533 | . . . . . . . . 9 . 3 . . . . 26 4 . . 45 . 247 64 16 36 8 . . 47 . 19 9 . Total Damage 14117 | . . . . . . . . 150 . 160 . . . . 545 155 . . 989 . 5166 2715 579 1417 111 . . 1526 . 443 161 . Kills 71 | . . . . . . . . 1 . 1 . . . . 7 1 . . 4 . 25 8 3 11 1 . . 6 . 1 2 . Allies Corrupted 4 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 13994 | 12 719 . . . . . . . . 852 61 . . . 1451 155 285 . . 2616 1829 313 . 282 607 387 234 464 121 1168 699 1739 Optics 1842 | . . . . . . . . . . . . . . . 1402 155 285 . . . . . . . . . . . . . . . Terrain 7766 | . . . . . . . . . . . . . . . . . . . . 1989 1136 273 . . 363 359 234 464 121 1108 699 1020 Structural 506 | . 506 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 225 | 12 213 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 59 | . . . . . . . . . . . . . . . . . . . . 59 . . . . . . . . . . . . Cloaking 28 | . . . . . . . . . . . . . . . . . . . . . 28 . . . . . . . . . . . Jamming 5354 | . . . . . . . . . . 852 61 . . . 430 60 . . . 616 828 40 . 282 244 28 . . . 478 646 789 ECM 447 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 447 Robot Analysis Total 21 | . 4 . 2 . . . 1 . . 1 . . . . . . . . . 2 . . . . 2 . . . . . 9 . Derelict Logs Recovered 8 | . . . . . . . . . . . . 1 . 1 . . 2 1 1 . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Turns Passed 33817 | 97 2014 243 2795 50 335 441 4028 1838 93 1791 198 123 24 231 2047 155 299 501 531 2956 2973 781 219 1089 2292 418 234 1155 162 1262 699 1743 Spaces Moved 43973 | 71 1029 152 1789 42 266 327 4200 2897 289 3894 442 405 80 576 3461 325 596 1034 1075 3693 1944 818 395 1635 2750 775 457 2621 464 2143 1141 2187 Core 51 | 4 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 45 . . . . Treads 915 | . 822 93 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3961 | 67 207 59 1789 42 266 327 1005 . . . . . . . 199 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight 39045 | . . . . . . . 3193 2897 289 3894 442 405 80 576 3262 325 596 1034 1075 3693 1944 818 395 1635 2750 775 457 2576 464 2143 1140 2187 Fastest Speed 14 | 50 80 110 110 120 120 120 32 28 32 28 28 28 28 28 28 34 34 34 28 31 25 25 29 25 28 25 25 14 31 27 25 25 Average Speed 44 | 80 146 140 121 120 120 120 57 31 32 28 28 28 28 29 37 34 34 34 37 32 58 48 29 29 37 32 26 27 31 36 30 33 Slowest Speed 240 | 100 240 160 125 120 120 120 135 32 32 106 28 28 28 37 105 34 34 34 117 109 116 101 29 32 103 109 27 102 31 110 190 113 Overloaded Moves 143 | . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . 82 . . 32 1 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 119 | . . . . . . . 7 10 5 24 . . . 1 8 . . . 3 9 16 . . 8 9 . . 1 2 2 12 2 Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 4 98 39 98 7 70 57 89 47 96 69 52 72 69 64 57 47 64 86 92 62 93 95 99 63 30 78 64 95 58 44 25 27 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 6 | . . . . . . . . . . . . . 1 1 . . 1 1 1 . . . . . . . . 1 . . . . Known Exits Taken 12 | . . . . . . . 1 . . 1 . . . 1 1 . . . . 1 . 1 . 1 1 1 . . 1 1 1 . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 . . . . 1 1 1 . . 1 1 1 1 . 1 . 1 . . . 1 1 . . . . Scrap Searched 28 | . . 1 . . . 1 . . . . 2 4 . 3 . 1 6 3 1 . . . . . . 2 3 . 1 . . . Spaces Dug 399 | . . . 1 . . . 52 28 . 35 6 . . 4 44 16 32 . 18 55 21 . . 8 15 6 1 9 3 7 18 20 Terrain Destroyed 753 | . . . 1 . . . 52 28 . 35 6 . . 4 44 16 32 . 18 55 56 . . 327 15 6 1 9 3 7 18 20 Melee 380 | . . . 1 . . . 52 28 . 35 6 . . 4 44 16 32 . 18 55 2 . . 8 15 6 1 9 3 7 18 20 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 373 | . . . . . . . . . . . . . . . . . . . . . 54 . . 319 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Total 56105 | 92 1326 162 2144 41 282 363 5575 3710 283 4419 486 414 80 623 4049 345 644 1184 1167 5304 3667 1171 464 2160 3939 925 568 3002 472 2544 1390 3110 Wait 9692 | . 69 1 90 . 15 31 1115 705 . 400 18 . 1 33 353 1 . 140 66 1470 1456 278 48 444 1120 117 107 243 2 320 192 857 Move 43715 | 70 1028 151 1788 41 265 326 4186 2878 278 3847 441 404 79 573 3444 324 595 1033 1068 3675 1913 817 394 1621 2731 774 456 2618 459 2138 1118 2182 Hop 107 | . . . . . . . 6 9 5 22 . . . 1 8 . . . 3 8 14 . . 5 9 . . 1 2 2 10 2 Pick Up 161 | 7 23 . 14 . 1 . 21 2 . 1 2 1 . . 12 1 1 1 . 11 7 8 1 10 9 4 2 10 . 6 4 2 Fast Attach 219 | 7 3 . 7 . . . 18 18 . 13 1 3 . . 22 1 7 3 3 13 2 5 1 9 18 3 . 35 2 12 8 5 Attach 69 | . 6 . 2 . . . 9 2 . . 1 1 . 1 5 . . . 2 6 3 7 . 3 1 4 . 9 . 3 3 1 Detach 61 | . 3 . 1 . . . 9 3 . 1 . 1 . . 6 . 2 . 1 7 1 5 . 2 2 1 . 11 . 3 2 . Swap 159 | . 7 1 19 . . . 22 . . 4 3 . . 1 8 . 1 1 2 8 22 15 . 8 5 5 1 4 2 6 3 11 Drop 286 | . 18 . 31 . 1 . 46 17 . 9 3 4 . 1 16 2 6 5 . 14 7 13 . 14 12 6 1 27 2 19 5 7 Fire 397 | 8 124 9 145 . . 6 57 5 . . . . . . . . . . . . 9 6 . 4 . . . 24 . . . . Melee 840 | . . . 1 . . . 82 59 . 77 17 . . 13 133 16 32 1 22 91 37 12 20 40 32 8 1 20 3 35 45 43 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 165 | . . . . . . . . 12 . 45 . . . . . . . . . . 108 . . . . . . . . . . . Rewire 93 | . . . . . . . . . . . . . . . . . . . . . 88 5 . . . . . . . . . . Trap 141 | . 45 . 46 . . . 4 . . . . . . . 42 . . . . 1 . . . . . 3 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x3 / [*Upp x2] / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access (discovered 2 exits: *Sur / [*Com]) To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 9) 523 | -10/Materials | Core integrity fell below 50% 938 | -10/Materials | Discovered new exit (range 12) 1530 | -10/Materials | Discovered new exit (range 11) 1969 | -10/Materials | Discovered new exit (range 4) 2112 | -10/Materials | Entered Mines 2113 | -10/Mines | Assembled infested the area 2223 | -10/Mines | Discovered new exit (range 12) 2330 | -10/Mines | Discovered new exit (range 7) 2355 | -10/Mines | Entered Materials 2355 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2537 | -9/Materials | Discovered new exit (range 16) 3318 | -9/Materials | Discovered new exit (range 10) 3927 | -9/Materials | Discovered new exit (range 7) 4083 | -9/Materials | Repaired Beam Rifle 4230 | -9/Materials | Discovered new exit (range 10) 4870 | -9/Materials | Discovered new exit (range 16) 5150 | -9/Materials | Entered Mines 5192 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5194 | -9/Mines | Discovered new exit (range 5) 5200 | -9/Mines | Entered Exiles 5229 | -9/Exiles | Met 8R-AWN 5250 | -9/Exiles | Met EX-HEX 5296 | -9/Exiles | Met EX-DEC 5330 | -9/Exiles | Met EX-BIN 5347 | -9/Exiles | Aligned with FarCom system 5348 | -9/Exiles | Given EX-Vault access code 5379 | -9/Exiles | Opened EX-Vault 5395 | -9/Exiles | Found PSU Rigger 5420 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5430 | -9/Exiles | Exiles lab attacked by MAIN.C 5522 | -9/Exiles | Discovered new exit (range 14) 5535 | -9/Exiles | Left Exiles lab with PSU Rigger 5535 | -9/Exiles | Entered Mines 5966 | -8/Mines | Discovered new exit (range 8) 5976 | -8/Mines | Entered Materials 5976 | -8/Materials | Evolved 2 slots: Utility x2 7185 | -8/Materials | Discovered new exit (range 16) 7264 | -8/Materials | Repaired Arm. Treads 7379 | -8/Materials | Garrison activated, responded to threat 8506 | -8/Materials | Discovered new exit (range 15) 8964 | -8/Materials | Repaired Xenon Bombardment Thruster? 9055 | -8/Materials | Identified exit to Factory 9176 | -8/Materials | Search patrols dispatched 9228 | -8/Materials | Build established: Sprinter 9404 | -8/Materials | Repaired Cesium-ion Thruster 9457 | -8/Materials | Repaired Cld. Ion Engine 9526 | -8/Materials | Repaired Weight Redist. System 9576 | -8/Materials | Search patrols dispatched 10004 | -8/Materials | Entered Factory 10004 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10339 | -7/Factory | Build established: Scavenger-Sprinter 11842 | -7/Factory | Sucked down chute 11842 | -7/Factory | Entered Waste 11842 | -7/Waste | The area was eerily silent 11926 | -7/Waste | Discovered new exit (range 13) 11934 | -7/Waste | Identified exit to Factory 11935 | -7/Waste | Entered Factory 11974 | -7/Factory | Identified exit to DSF 12133 | -7/Factory | Discovered new exit (range 14) 12137 | -7/Factory | Identified exit to Factory 12220 | -7/Factory | Repaired Imp. Propulsion Shielding 12244 | -7/Factory | Repaired Xenon Bombardment Thruster 12259 | -7/Factory | Discovered new exit (range 3) 12259 | -7/Factory | Identified exit to Lower Caves 12546 | -7/Factory | Discovered exit to Factory (range 14) 12699 | -7/Factory | Build established: Hacker-Sprinter 12802 | -7/Factory | Repaired Imp. Datajack? 13121 | -7/Factory | Repaired Imp. Propulsion Shielding 13259 | -7/Factory | Discovered exit to Factory (range 5) 13343 | -7/Factory | Fabricated Imp. Hacking Suite? 13726 | -7/Factory | Entered Lower Caves 13907 | -7/Lower Caves | Discovered new exit (range 14) 13924 | -7/Lower Caves | Entered another Lower Caves area 13925 | -7/Lower Caves | Discovered exit to Factory (range 8) 13986 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 14030 | -7/Lower Caves | Encountered a Warlord checkpoint 14030 | -7/Lower Caves | Discovered new exit (range 12) 14047 | -7/Lower Caves | Entered Data Miner 14047 | -7/Data Miner | Discovered new exit (range 6) 14054 | -7/Data Miner | Met Data Miner 14059 | -7/Data Miner | Learned location of Section 7 (-2) 14059 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14064 | -7/Data Miner | Received God Mode back door access code from Data Miner 14071 | -7/Data Miner | Entered Proximity Caves 14183 | -6/Proximity Caves | Learned location of Zion (-6) 14235 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14302 | -6/Proximity Caves | Entered Factory 14302 | -6/Factory | Evolved 2 slots: Utility x2 14465 | -6/Factory | Discovered new exit (range 6) 14558 | -6/Factory | Build established: Hacker-Mutant 14809 | -6/Factory | Discovered new exit (range 16) 14913 | -6/Factory | Lost 5 parts (1p2n2u) 14941 | -6/Factory | Identified exit to Lower Caves 15022 | -6/Factory | Discovered new exit (range 8) 15331 | -6/Factory | Discovered new exit (range 19) 15574 | -6/Factory | Build established: Hacker-Sprinter 15740 | -6/Factory | Spotted B-75 Beast 16203 | -6/Factory | Repaired Adv. Weight Redist. System 16218 | -6/Factory | Repaired Transmission Jammer 16349 | -6/Factory | Entered Lower Caves 16485 | -6/Lower Caves | Discovered new exit (range 10) 16504 | -6/Lower Caves | Entered another Lower Caves area 16513 | -6/Lower Caves | Spotted B-75 Beast 16520 | -6/Lower Caves | Discovered new exit (range 15) 16605 | -6/Lower Caves | Build established: Hacker-Mutant 16750 | -6/Lower Caves | Learned Factory emergency access door positions 16781 | -6/Lower Caves | Discovered new exit (range 7) 16803 | -6/Lower Caves | Entered Zion 16842 | -6/Zion | Discovered new exit (range 15) 16872 | -6/Zion | System corruption cleaned by Quarantine Array 16882 | -6/Zion | Given A8's code to call for help 16992 | -6/Zion | Gained Derelict followers 17068 | -6/Zion | Rebuked by Imprinter 17090 | -6/Zion | Learned location of Warlord (-4) 17304 | -6/Zion | Entered Proximity Caves 17304 | -5/Proximity Caves | Accompanied by 6 allies 17429 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17453 | -5/Proximity Caves | Learned location of Armory (-3) 17469 | -5/Proximity Caves | Lost 3 parts (2n1w) 17470 | -5/Proximity Caves | Lost 4 allies 17574 | -5/Proximity Caves | Spotted B-75 Beast 17633 | -5/Proximity Caves | Lost 4 parts (1n3u) 17655 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 17833 | -5/Proximity Caves | Discovered new exit (range 6) 17835 | -5/Proximity Caves | Entered Factory 17835 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17836 | -5/Factory | Identified exit to Extension 17940 | -5/Factory | Discovered new exit (range 16) 17967 | -5/Factory | Identified exit to Factory 17985 | -5/Factory | Discovered new exit (range 12) 18191 | -5/Factory | Build established: Hacker-Sprinter 18213 | -5/Factory | Repaired Mak. Light Armor Plating? 18242 | -5/Factory | Discovered new exit (range 7) 18903 | -5/Factory | Build established: Hacker-Ninja 19099 | -5/Factory | Discovered exit to Factory (range 20) 19110 | -5/Factory | Central database locked down 19260 | -5/Factory | Discovered exit to Factory (range 9) 20599 | -5/Factory | Fabricated Graphene Brace (x2) 20791 | -5/Factory | Entered Extension 20810 | -5/Extension | Rescued a captive Derelict 20811 | -5/Extension | Rescued a captive Derelict 21164 | -5/Extension | Lost 3 allies 21171 | -5/Extension | Build established: Commander-Mutant 21822 | -5/Extension | Build established: Commander-Assassin 22204 | -5/Extension | Spotted B-75 Beast 22223 | -5/Extension | Allies destroyed B-75 Beast 22224 | -5/Extension | Spotted B-75 Beast 22265 | -5/Extension | Lost 6 allies 22289 | -5/Extension | Discovered exit to Factory (range 3) 22581 | -5/Extension | Rescued a captive Derelict 22686 | -5/Extension | Rescued A7 22902 | -5/Extension | Rescued a captive Derelict 23002 | -5/Extension | Rescued a captive Derelict 23491 | -5/Extension | First assault squad dispatched 23571 | -5/Extension | Lost 13 allies 23596 | -5/Extension | Enhanced Grunt warped into view, answering call for help 23596 | -5/Extension | Enhanced Grunt warped into view, answering call for help 23736 | -5/Extension | Discovered exit to Factory (range 10) 23736 | -5/Extension | Discovered new exit (range 6) 23764 | -5/Extension | Entered Cetus 23764 | -5/Cetus | Accompanied by 3 allies (A7) 23769 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 23788 | -5/Cetus | Spotted Cetus Guard 23788 | -5/Cetus | Spotted Cetus Guard 23794 | -5/Cetus | Spotted Cetus Guard 23794 | -5/Cetus | Spotted Cetus Guard 23796 | -5/Cetus | Allies destroyed Cetus Guard 23801 | -5/Cetus | Discovered exit to Factory (range 16) 23815 | -5/Cetus | Allies destroyed Cetus Guard 23816 | -5/Cetus | Allies destroyed Cetus Guard 23896 | -5/Cetus | Started Cetus Manufacturing Module 23921 | -5/Cetus | Manufactured an Enhanced Grunt 23946 | -5/Cetus | Manufactured an Enhanced Grunt 23971 | -5/Cetus | Manufactured an Enhanced Grunt 23971 | -5/Cetus | Discovered new exit (range 15) 23996 | -5/Cetus | Manufactured an Enhanced Grunt 24011 | -5/Cetus | Spotted Cetus Guard 24012 | -5/Cetus | Spotted Cetus Guard 24012 | -5/Cetus | Spotted Cetus Guard 24013 | -5/Cetus | Spotted Cetus Guard 24017 | -5/Cetus | Allies destroyed Cetus Guard 24021 | -5/Cetus | Manufactured an Enhanced Grunt 24026 | -5/Cetus | Allies destroyed Cetus Guard 24029 | -5/Cetus | Discovered exit to Factory (range 16) 24044 | -5/Cetus | Destroyed Cetus Guard 24122 | -5/Cetus | Found Prototype Device 24122 | -5/Cetus | Identified Exp. Thermal Shield 24154 | -5/Cetus | Met Revision 17 24253 | -5/Cetus | Identified exit to Archives 24420 | -5/Cetus | Escorted A7 to Cetus Mainframe 24462 | -5/Cetus | Found a strange terminal 24514 | -5/Cetus | Security sweep announced 24545 | -5/Cetus | Entered Archives 24545 | -5/Archives | Accompanied by 4 allies (A7) 24563 | -5/Archives | Extracted ID and sensor layout for unrecognized location from A7's data core 24570 | -5/Archives | Unable to access archive contents 24573 | -5/Archives | Unable to access archive contents 24574 | -5/Archives | Discovered new exit (range 14) 24583 | -5/Archives | Unable to access archive contents 24584 | -5/Archives | Discovered new exit (range 14) 24589 | -5/Archives | Discovered exit to Factory (range 14) 24605 | -5/Archives | Unable to access archive contents 24662 | -5/Archives | Unable to access archive contents 24665 | -5/Archives | Unable to access archive contents 24668 | -5/Archives | Unable to access archive contents 24764 | -5/Archives | Entered Hub_04(d) 24764 | -5/Hub_04(d) | Accompanied by 3 allies 24868 | -5/Hub_04(d) | Build established: Hacker-Sprinter 25612 | -5/Hub_04(d) | Network Hub disabled 25843 | -5/Hub_04(d) | Network Hub disabled 25846 | -5/Hub_04(d) | Spotted Lightning 25853 | -5/Hub_04(d) | Entered Factory 25853 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25889 | -4/Factory | Identified exit to Upper Caves 25936 | -4/Factory | Repaired Nuclear Pulse Array 26025 | -4/Factory | Repaired Enh. Fission Core 26085 | -4/Factory | Repaired Nuclear Pulse Array 26131 | -4/Factory | Repaired Mak. Light Armor Plating 26221 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 26302 | -4/Factory | Repaired Shock Maul 26330 | -4/Factory | Repaired Med. Storage Unit 26411 | -4/Factory | Repaired Graphene Brace 26677 | -4/Factory | Identified exit to Research 27408 | -4/Factory | Found Unknown Device 27408 | -4/Factory | Identified Heavy Servo Lattice 28145 | -4/Factory | Entered Upper Caves 28486 | -4/Upper Caves | Identified exit to Upper Caves 28489 | -4/Upper Caves | Encountered a Warlord checkpoint 28563 | -4/Upper Caves | Entered another Upper Caves area 28577 | -4/Upper Caves | Discovered exit to Research (range 9) 28577 | -4/Upper Caves | Learned 4 Research zone layouts 28789 | -4/Upper Caves | Discovered new exit (range 16) 28797 | -4/Upper Caves | Entered Warlord 28807 | -4/Warlord | Discovered new exit (range 15) 28866 | -4/Warlord | Opened Warlord's prototype stash 28868 | -4/Warlord | Found Prototype Processor 28868 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 28871 | -4/Warlord | Found Prototype Device 28871 | -4/Warlord | Identified Exp. Focal Shield 28874 | -4/Warlord | Found Prototype Hackware 28874 | -4/Warlord | Identified Ghost Barrier 28889 | -4/Warlord | Found Prototype Processor 28889 | -4/Warlord | Identified Exp. Targeting Computer 28943 | -4/Warlord | Warlord's base attacked by MAIN.C 28972 | -4/Warlord | Learned 4 Research zone layouts 28972 | -4/Warlord | Learned 4 Access zone layouts 28972 | -4/Warlord | Learned 4 Command zone layouts 28972 | -4/Warlord | Learned Testing emergency access door positions 28972 | -4/Warlord | Learned Testing security intel 28972 | -4/Warlord | Learned Armory recycling unit intel 28972 | -4/Warlord | Learned Armory scanalyzer intel 29003 | -4/Warlord | Found Prototype Piercing Weapon 29004 | -4/Warlord | Found Prototype Piercing Weapon 29029 | -4/Warlord | Met Warlord 29293 | -4/Warlord | Warlord forces counterattacked 29328 | -4/Warlord | Spotted Striker 29332 | -4/Warlord | Allies destroyed Striker 29358 | -4/Warlord | Opened side exit 29371 | -4/Warlord | Lost 22 allies 29408 | -4/Warlord | Spotted Executioner 29409 | -4/Warlord | Found Prototype Ballistic Cannon 29409 | -4/Warlord | Identified Hvy. Autocannon 29411 | -4/Warlord | Spotted Striker 29506 | -4/Warlord | Spotted Executioner 29526 | -4/Warlord | Lost 19 allies 29602 | -4/Warlord | Spotted B-90 Cyclops 29618 | -4/Warlord | Warlord base infiltrated, sounded retreat 29646 | -4/Warlord | Spotted B-86 Titan 29667 | -4/Warlord | Identified Vortex Lance (x2) 29676 | -4/Warlord | Core integrity fell below 50% 29683 | -4/Warlord | Core integrity fell below 20% 29687 | -4/Warlord | Spotted Striker 29713 | -4/Warlord | Lost 13 parts (2p5n5u1w) 29725 | -4/Warlord | Spotted Striker 29746 | -4/Warlord | Found Prototype Device 29746 | -4/Warlord | Identified Exp. Shock Absorption System 29748 | -4/Warlord | Found Exp. Shock Absorption System 29769 | -4/Warlord | Spotted Executioner 29771 | -4/Warlord | Lost 7 allies 29789 | -4/Warlord | Spotted B-90 Cyclops 29791 | -4/Warlord | Spotted B-86 Titan 29794 | -4/Warlord | Found Prototype Processor 29794 | -4/Warlord | Identified Exp. Core Analyzer 29874 | -4/Warlord | Lost 4 allies 29879 | -4/Warlord | Spotted Striker 29937 | -4/Warlord | Spotted Executioner 29938 | -4/Warlord | Spotted Executioner 29952 | -4/Warlord | Entered Proximity Caves 29976 | -3/Proximity Caves | Lost 4 allies 30006 | -3/Proximity Caves | Spotted B-86 Titan 30099 | -3/Proximity Caves | Discovered exit to Research (range 22) 30114 | -3/Proximity Caves | Entered Research 30114 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 30115 | -3/Research | Identified exit to Testing 30301 | -3/Research | Discovered exit to Testing (range 8) 30314 | -3/Research | Revision forces began assault on 0b10 30347 | -3/Research | Met up with Revision 17++ 30382 | -3/Research | Local machine network offline 30566 | -3/Research | Build established: Hacker-Ninja 30814 | -3/Research | Research terminal network offline 30940 | -3/Research | Spotted Striker 30940 | -3/Research | Spotted Striker 30950 | -3/Research | Destroyed Striker 30958 | -3/Research | Destroyed Striker 31264 | -3/Research | Discovered new exit (range 11) 31290 | -3/Research | Identified exit to Research 31291 | -3/Research | Found Prototype Device 31291 | -3/Research | Identified Exp. ECM Suite 31376 | -3/Research | Entered another Research area 31376 | -2/Research | Evolved 2 slots: Power x1, Utility x1 31417 | -2/Research | Identified exit to Access 31417 | -2/Research | Identified exit to Quarantine 31526 | -2/Research | Local machine network offline 32075 | -2/Research | Entered Access 32075 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 32419 | -1/Access | Identified exit to Surface 33391 | -1/Access | Discovered new exit (range 8) 33818 | *** | Escaped! Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. >>Alert(Check) Current Alert Level: Low Security >>Recall(Extermination) Establishing remote squad link... Recalled extermination squad TJFYV206QW. >>Recall(Extermination) Establishing remote squad link... Recalled extermination squad NFQY7XJNUR. 33718_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 33719_ The Access Shell folds into the floor. 33744_ System corrupted: Matter fused (-6). 33776_ System corrupted: Heat flow error (+243). 33817_ Discarded Adv. Terrain Scan Processor. Map ----- +----------------------------------------------------+ | ?????????????#????##### ###?# ???????? ??#?????? | | ??????????#?#???####### ##### ???? ??? "???? | | ????????????? ? ? ??? ?? | | ??????????#+###### ?#####+#########????? ? ? | | ?????????? ? # # ########?###?###?# | | ?????????? ? + # ########?####?#### | | ????????""" """ ######## ###########?#????# | | ????????"""S""" ######## ? #############?##?? | | ???????? ######## ########## | | ?????? ########?################ ?? | | ?????##################################### ? ? | | ????######## ## ?? | | ???######### ## | | ???######### ####### ""####### ## ? | | ???######### ####### ""####### ## | | ??########## ####### ""####### ## ? | | ??########## ####### T####### ## ? | | ?#######?### ####### ""####### ## ? | | ?########### ####### ""####### ## | | ?########### ####### ""####### ## | | ??########?# ###### ##### ######/## | | ?########### ####### ##?### "" | | ?##########? ####### ###### T | | ######??#### ####### ###### ##### ## | | ?########### ####### #######+####### # | | ? # ####### @" ### ### # | | ?? # ####### "" ### ### + | | ??"""""" # ####### ### ### # | | ?"""Y""" # ####### ### ### # | | ? # ####### ### ### # | | ? ? + #######""""""""""### ### # | | ??? # #######""""""""""### ### # | | ?? # #######""""""""""### ### ## | | ??? # #######""""?"""""############### ## | | ??? # #######? ### ? # ## | | ???? # ####### BB BB ### + ## | | ???? # ####### BB BB ### # ## | | ?????####### ####### ### # ?? | | ?????? # ####### ### ? ? #? | | ??????? + ####### ### ?? #? | | ???????? # ####### ### ? # + | | ???????? # ########## ###### ? #? #? | | ????????? # ########?# ##############??#???#? | | ?????????? # ########## #############?##?? ?#? | | ???????????? ?????? ? ?? | | ?????????????? ?? ?? ?? | | ???????????????? ? ????? ?? ? ?#? | | ??????????????????? ??????? ? ? ??? ?? | | ????????????????????????? ?????????????#??#???? ## | | ??????????????????????????????????????????????? ?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 33 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 410 ECM Strength 3 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 375 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 5 Core Analysis 8 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 38 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Nuclear Core | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Med. Laser | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Med. Matter Pod | -8/Materials | Scanalyzed Hvy. Hammer | -8/Materials | Scanalyzed Propulsion Shielding | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Imp. Light Armor Plating | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -8/Materials | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Drone Bay | -7/Data Miner | Free Imp. System Shield | -6/Factory | Hacked Imp. VTOL Module | -6/Factory | Scanalyzed Graphene Brace | -6/Factory | Hacked Chainsword | -6/Factory | Scanalyzed Matter Compressor | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Point Defense System | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive IFF Parser | -6/Zion | Archive Force Field | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Mic. Fission Core | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Scanalyzed Mic. Nuclear Core | -5/Factory | Scanalyzed Cesium-ion Thruster | -5/Factory | Scanalyzed Imp. Utility Shielding | -5/Factory | Scanalyzed Imp. Cesium-ion Thruster | -4/Factory | Hacked Enh. Fission Core | -4/Factory | Scanalyzed Phasing Sabre | -4/Factory | Scanalyzed Adv. Transmission Jammer | -4/Factory | Scanalyzed Cld. Impulse Thruster | -2/Research | Scanalyzed Lgt. Antimatter Reactor | -2/Research | Scanalyzed Robot Schematics ------------------ X-57 Shotgunner | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-67 Chaingunner | -6/Factory | Hacked X-77 Beamer | -6/Zion | Archive K-01 Serf | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Graphene Brace | x2 | -5/Factory | Authchip Repaired ---------- Beam Rifle | 32% | -9/Materials Arm. Treads | 12% | -8/Materials Xenon Bombardment Thruster | 6% | -8/Materials Cesium-ion Thruster | 44% | -8/Materials Cld. Ion Engine | 60% | -8/Materials Weight Redist. System | 22% | -8/Materials Imp. Propulsion Shielding | 43% | -7/Factory Xenon Bombardment Thruster | 43% | -7/Factory Imp. Datajack | 30% | -7/Factory Imp. Propulsion Shielding | 46% | -7/Factory Adv. Weight Redist. System | 37% | -6/Factory Transmission Jammer | 60% | -6/Factory Mak. Light Armor Plating | 37% | -5/Factory Enh. Fission Core | 51% | -4/Factory Nuclear Pulse Array | 37% | -4/Factory Mak. Light Armor Plating | 50% | -4/Factory Cld. Nuclear Pulse Thruster | 40% | -4/Factory Shock Maul | 55% | -4/Factory Med. Storage Unit | 72% | -4/Factory Graphene Brace | 77% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Project G-00 Revising The Future Revolutionary Research Treasure Hunter Challenges ------------ None Game ------ Seed ChainDispersalMapper Manual? 0 Play Time 08:44:58 Cumulative 309.7 hours Start 2025.08.12 @ 12:37:00 End 2025.08.15 @ 18:47:50 Sessions 29 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 268 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 64 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8087b2fa-42e6-4612-b266-fe4da89b7d6d