Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.24 @ 19:12:28 Player: TotallyRasta Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (59) 295 Value Destroyed (1997) 1997 Prototype IDs (237) 4740 Alien Tech Used (0) 0 Bonus (3600) 3600 TOTAL SCORE: 14532 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/700 Matter 188/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (5100) Ox101 Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Huge Storage Unit Humpback > --- WEAPON (3) ------- Chainsword > --- INVENTORY (35) --- Light Nuclear Core Improved Heat Sink Heart of Steel Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Potential Leg Potential Leg Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Terrain Scanner Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Chainsword Chainsword Chainsword > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Large Storage Unit Humpback Hardened Medium Armor Plating Heart of Steel Shock Rifle Shock Rifle High-powered Shotgun Rocket Launcher [Rating: 65] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Compact Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . Utility 3 | . . . 1 . . . 1 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 111 | 6 2 3 18 17 2 2 20 11 2 9 1 18 Power 19 | 1 . 1 5 2 . . 5 1 1 1 . 2 Engine 15 | 1 . 1 5 2 . . 2 1 1 . . 2 Core 4 | . . . . . . . 3 . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 23 | 2 . . 5 4 2 . 3 4 . 1 . 2 Treads 4 | 1 . . 2 1 . . . . . . . . Leg 12 | . . . 2 2 2 . 2 2 . . . 2 Wheel 7 | 1 . . 1 1 . . 1 2 . 1 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 35 | 1 2 1 4 5 . 1 7 5 . 4 1 4 Device 10 | . . 1 1 2 . 1 2 . . 2 1 . Storage 7 | 1 1 . 1 . . . 1 . . . . 3 Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 18 | . 1 . 2 3 . . 4 5 . 2 . 1 Artifact . | . . . . . . . . . . . . . Weapon 34 | 2 . 1 4 6 . 1 5 1 1 3 . 10 Energy Gun 11 | 1 . . 2 1 . 1 2 . . 2 . 2 Energy Cannon 1 | . . . . . . . . . 1 . . . Ballistic Gun 11 | 1 . 1 2 3 . . 2 1 . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . . 2 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 1 . . 1 . 6 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . . . . . . Parts Lost 45 | . . . 9 7 . 1 4 . 5 1 . 18 Power 8 | . . . 2 2 . . . . 1 . . 3 Propulsion 10 | . . . 3 1 . . 1 . . . . 5 Utility 12 | . . . 1 3 . . 1 . 2 1 . 4 Weapon 15 | . . . 3 1 . 1 2 . 2 . . 6 Highest Loss Streak 12 | . . . 7 3 . 1 2 . 2 1 . 12 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 95 100 84 98 99 99 99 99 77 72 92 83 Engine 7 | . 14 14 10 10 11 11 2 7 6 4 . . Core 2 | . . . . . . . 6 . . 2 7 6 Treads 3 | . 14 14 8 11 . . . . . . . . Leg 15 | . . . 7 16 21 22 20 14 15 15 15 13 Wheel 8 | . 14 14 5 5 11 11 6 14 13 7 7 6 Device 14 | . . 6 10 14 22 22 18 15 13 7 18 20 Storage 9 | . 14 14 13 11 11 11 9 7 7 7 7 8 Protection 7 | . 8 7 6 7 . . 8 14 2 7 11 5 Energy Gun 7 | . 14 14 13 2 . 6 10 7 1 2 15 10 Ballistic Gun 12 | . 14 14 7 18 22 15 10 14 10 7 7 4 Slashing Weapon 2 | . . . . . . . 4 . . 6 . 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 125 | 11 31 27 35 40 35 35 109 116 116 112 112 125 Greatest Support 75 | 20 16 16 40 40 60 60 75 60 60 60 28 60 Greatest Overweight (x) 11 | . 1 1 11 2 2 . 10 7 8 3 3 4 Average Overweight (x) 1 | . . 1 1 1 . . . 4 3 2 3 3 Largest Inventory Capacity 35 | 8 15 15 15 15 15 15 25 25 25 25 25 35 Average Capacity 18 | 7 12 15 15 15 15 15 17 25 25 25 25 25 Most Carried 20 | 3 6 9 8 14 13 14 15 15 15 14 17 20 Average Carried 11 | 1 4 7 6 12 12 12 13 14 13 11 12 15 Final Capacity 35 | 8 15 15 15 15 15 15 25 25 25 25 25 35 Final Carried 17 | 3 6 8 8 11 13 12 13 15 13 10 17 5 Class Distribution -------------------- 25% | Scavenger-Mutant 14% | Scavenger-Skirmisher 14% | Skirmisher 13% | Mutant 12% | Assassin 11% | Scavenger-Assassin 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Assassin | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Waste Assassin | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Matter Collected 2098 | 218 74 44 205 486 . 112 553 144 . 104 158 . Remotely . | . . . . . . . . . . . . . Salvage Created 2292 | . 112 113 320 161 . 86 1060 207 . 143 90 . Parts 152 | . 6 11 22 . . 10 77 11 . 11 4 . Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 5 . Prevented 4 | . . . . . . . . . . . 4 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Combat Hostiles Destroyed 71 | . 3 6 8 16 . 6 23 4 . 3 2 . Melee 1 | . . . . . . . . . . 1 . . Guns 65 | . 3 6 8 12 . 6 22 4 . 2 2 . AOE 5 | . . . . 4 . . 1 . . . . . Classes Destroyed 11 | . 1 1 2 2 . . 3 1 . 1 . . Builder 2 | . . . . . . . 2 . . . . . Hauler 1 | . . . 1 . . . . . . . . . Swarmer 17 | . . 5 3 . . 6 3 . . . . . Grunt 20 | . 3 1 4 . . . 6 3 . 1 2 . Duelist 1 | . . . . . . . . 1 . . . . Sentry 11 | . . . 1 . . . 9 . . 1 . . Demolisher 1 | . . . . 1 . . . . . . . . Specialist 4 | . . . . . . . 4 . . . . . Hunter 1 | . . . . . . . 1 . . . . . Programmer 1 | . . . . . . . . . . 1 . . Assembled 15 | . . . . 15 . . . . . . . . Best Kill Streak 9 | . 2 3 6 5 . 3 9 4 . 1 2 . Combat Bots Only 9 | . 2 3 6 5 . 3 9 4 . 1 2 . Max Kills in Single Turn 3 | . 1 1 2 2 . 1 3 2 . 1 1 . Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 2 | . . . . 2 . . 1 . . . . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Damage Taken 7472 | . 144 198 893 1131 . 111 1458 225 225 324 93 2670 Core 1210 | . 35 35 124 147 . 33 117 . . 52 . 667 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 32 | . 12 20 . . . . . . . . . . Core Remaining (%) 68 | 100 . 72 . . . 24 78 . . . . . Volleys Fired 232 | . 12 14 49 53 . 11 65 8 6 8 4 2 Largest 3 | . 2 2 2 2 . 2 3 3 3 3 3 3 Hottest 133 | . 70 70 80 63 . 63 108 119 125 125 125 133 Shots Fired 466 | . 24 28 83 97 . 23 139 24 18 14 12 4 Gun 458 | . 24 28 83 91 . 23 139 24 17 14 12 3 Cannon 1 | . . . . . . . . . 1 . . . Launcher 7 | . . . . 6 . . . . . . . 1 Special . | . . . . . . . . . . . . . Kinetic 323 | . 12 14 51 85 . 16 104 16 12 8 4 1 Thermal 81 | . 12 14 26 . . . 15 8 6 . . . Explosive 7 | . . . . 6 . . . . . . . 1 Electromagnetic 55 | . . . 6 6 . 7 20 . . 6 8 2 Robot Hit Streak 17 | . 5 7 17 14 . 4 15 6 5 7 7 2 Robot Miss Streak 5 | . 1 3 2 3 . 5 3 3 3 2 1 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . . . 1 2 . . 3 . . . 1 . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . 1 . Shots Hit Robots 326 | . 15 15 66 65 . 9 97 17 14 11 9 8 Core Hits 157 | . 6 10 20 33 . 7 48 10 2 7 7 7 Critical Kills 2 | . . . 1 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 9 | . 1 1 2 1 . . 1 2 . . . 1 Burn 6 | . 1 1 1 . . . 1 2 . . . . Destroy 2 | . . . 1 1 . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 10 | . . . . . . . . . . 2 . 8 Impact . | . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . 2 . 8 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 Damage Inflicted 5579 | . 168 152 691 1042 . 171 1844 313 351 256 164 427 Guns 4817 | . 168 152 654 857 . 171 1753 313 326 222 164 37 Cannons 25 | . . . . . . . . . 25 . . . Explosions 440 | . . . 34 183 . . 91 . . . . 132 Melee 292 | . . . . . . . . . . 34 . 258 Ramming 5 | . . . 3 2 . . . . . . . . Kinetic 3515 | . 57 52 343 814 . 144 1378 198 266 178 58 27 Thermal 1019 | . 111 100 308 . . . 300 115 85 . . . Explosive 315 | . . . . 183 . . . . . . . 132 Electromagnetic 433 | . . . 37 43 . 27 166 . . 44 106 10 Impact . | . . . . . . . . . . . . . Slashing 292 | . . . . . . . . . . 34 . 258 Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . 1 1 2 5 5 5 2 . . 1 1 1 Average Corruption 2 | . 1 1 1 4 5 5 2 . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 69 | . 2 . 2 28 10 16 5 . . 3 2 1 Message Errors 14 | . . . . 5 3 3 3 . . . . . Matter Fused 13 | . . . 2 5 2 1 . . . 1 1 1 Heat Flow Errors 11 | . . . . 7 . 4 . . . . . . Energy Discharges 9 | . . . . 1 2 3 1 . . 2 . . Data Loss (minor) 11 | . 1 . . 4 2 2 1 . . . 1 . Data Loss (major) 4 | . . . . 2 1 1 . . . . . . Misfires 5 | . . . . 3 . 2 . . . . . . Alerts 1 | . 1 . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 28 | . . . . . . . . . . . . 28 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 28 | . . . . . . . . . . . . 28 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 59 | . . . 22 37 . . . . . . . . Shots 5 | . . . 1 4 . . . . . . . . Rammed 2 | . . . 1 1 . . . . . . . . Targets Rammed 2 | . . . 1 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 257 | . 204 167 214 249 . 257 36 6 . 250 151 54 Average Temperature 75 | . 88 64 73 102 . 120 12 4 . 136 77 32 Received Heat Transfer 1205 | . 78 57 423 80 . . 423 45 . 54 45 . Effects 2 | . . . 2 . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . 2 . 1 . . . . . . . . . Heat Transferred 2669 | . 407 370 843 . . . 531 370 148 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Peak Influence 362 | . 156 248 250 121 . 70 362 207 20 79 . . Initial 103 | . . 60 96 7 . . 27 103 2 . . . Average 84 | . 60 160 152 43 . 21 160 73 3 24 . . Maximum Alert Level 1 | . . 1 1 . . . 1 1 . . . . Low Security (%) 85 | 100 100 87 54 100 . 100 62 90 100 100 . . Level 1 14 | . . 12 45 . . . 37 9 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 3 . 1 . . . 9 1 . 1 . . Investigation 2 | . 1 . . . . . . 1 . . . . Extermination 1 | . . . . . . . . . . 1 . . Reinforcement 9 | . 2 . 1 . . . 6 . . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Distress Signals 11 | . . . 2 . . . 9 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 123 | . 8 8 15 22 . 6 40 5 4 8 3 4 Peak Tracking Total 9 | . 2 3 8 5 . 3 9 4 4 3 3 4 Tactical Retreats 7 | . . 1 . 4 . . 1 . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Traps Triggered 10 | . 2 . 2 . . . 2 3 . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Machines Accessed 27 | . 3 1 2 . 2 . 8 2 . 8 1 . Terminals 22 | . 3 1 2 . . . 7 2 . 7 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 66 | . 7 3 6 . 3 . 25 5 . 16 1 . Successful 39 | . 5 2 5 . 3 . 12 1 . 10 1 . Failed 27 | . 2 1 1 . . . 13 4 . 6 . . Catastrophic 6 | . 1 . . . . . 3 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 18 | . 6 2 1 . 1 . 8 . . . . . Terminals 53 | . 7 3 6 . . . 19 5 . 13 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 3 . . Scanalyzers 6 | . . . . . . . 6 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 28 | . 1 2 5 . 3 . 7 1 . 8 1 . Record 6 | . . . 1 . 2 . 1 1 . 1 . . Open Door 1 | . . . . . . . . . . . 1 . Open DSF 2 | . . . . . . . . . . 2 . . Branch Access Points 4 | . 1 1 1 . . . 1 . . . . . Alert Level 3 | . . 1 1 . . . . . . 1 . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . Maintenance Status 1 | . . . . . . . . . . 1 . . Investigation Status 1 | . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . 1 . . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . Report Inventory 1 | . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . 1 . . Scanalyzer 4 | . . . . . . . 4 . . . . . Insert Component 2 | . . . . . . . 2 . . . . . Analyze 2 | . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 5 | . 4 . . . . . 1 . . . . . Terminals 5 | . 4 . . . . . 1 . . . . . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 3 | . 2 . . . . . 1 . . . . . Operators 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 2 1 1 . . . 8 2 . 4 . . Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Total Allies 1 | . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . 9 . . . Total Damage 186 | . . . . . . . . . 186 . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Robot Analysis Total 128 | . . . . . . . . . . . . 128 Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Turns Passed 7317 | 68 327 393 492 1050 445 569 1478 753 178 973 361 230 Spaces Moved 4394 | 48 249 290 154 503 426 520 831 366 109 538 235 125 Core 13 | 3 . . 10 . . . . . . . . . Treads 151 | 6 . . 31 114 . . . . . . . . Legs 2027 | . . . 63 68 282 520 830 2 14 246 . 2 Wheels 2203 | 39 249 290 50 321 144 . 1 364 95 292 235 123 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 115 105 115 90 90 90 150 135 145 145 145 Average Speed 128 | 104 108 115 189 153 103 90 114 151 143 156 145 146 Slowest Speed 600 | 160 115 115 600 260 170 90 230 330 200 170 145 183 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 56 76 12 77 90 88 70 12 66 21 30 76 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 30 | . . . . 1 . . . . . . . 29 Known Exits Taken 2 | . 1 . 1 . . . . . . . . . Unknown Exits Taken 8 | 1 . 1 . 1 1 1 1 . . 1 1 . Scrap Searched 6 | . . 1 . 1 . 1 . . . . 3 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 57 | . . . 2 50 . . 3 . . . . 2 Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 57 | . . . 2 50 . . 3 . . . . 2 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Total 5641 | 62 283 325 279 687 429 599 1244 548 118 657 246 164 Wait 794 | 6 18 10 48 93 . 66 291 159 2 93 3 5 Move 4377 | 47 248 289 153 502 425 519 830 366 108 537 228 125 Hop 3 | . . . . . . . . . . . 3 . Pick Up 44 | 3 2 4 3 10 . . 13 2 . 2 5 . Fast Attach 41 | 6 2 . 11 4 2 . 6 5 . 4 . 1 Attach 49 | . . 1 5 7 . 1 7 3 2 5 1 17 Detach 29 | . 1 1 3 4 2 . 6 1 . 3 1 7 Swap 21 | . . 2 2 6 . 1 7 3 . . . . Drop 41 | . . 4 4 7 . 1 19 1 . 3 1 1 Fire 232 | . 12 14 49 53 . 11 65 8 6 8 4 2 Melee 8 | . . . . . . . . . . 2 . 6 Ram 2 | . . . 1 1 . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 396 | -10/Materials | Entered Mines 767 | -10/Mines | Discovered new exit (range 8) 789 | -10/Mines | Entered Materials 789 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1011 | -9/Materials | Lost 7 parts (2p3n1u1w) 1181 | -9/Materials | Build established: Scavenger-Mutant 1185 | -9/Materials | Discovered new exit (range 12) 1189 | -9/Materials | Identified exit to Mines 1281 | -9/Materials | Entered Mines 1288 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1325 | -9/Mines | Met a Derelict bent on vengeance 1473 | -9/Mines | Assembled infested the area 1575 | -9/Mines | Core integrity fell below 50% 1631 | -9/Mines | Lost 3 parts (3u) 1933 | -9/Mines | Discovered new exit (range 8) 2147 | -9/Mines | Discovered new exit (range 8) 2267 | -9/Mines | Discovered new exit (range 7) 2326 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2331 | -9/Mines | Entered Exiles 2361 | -9/Exiles | Met 8R-AWN 2390 | -9/Exiles | Met EX-HEX 2425 | -9/Exiles | Met EX-BIN 2464 | -9/Exiles | Aligned with FarCom system 2465 | -9/Exiles | Given EX-Vault access code 2507 | -9/Exiles | Opened EX-Vault 2520 | -9/Exiles | Found Potential Leg 2523 | -9/Exiles | Found Potential Leg 2542 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2573 | -9/Exiles | Met EX-DEC 2606 | -9/Exiles | Visited The Gauntlet 2769 | -9/Exiles | Discovered new exit (range 10) 2776 | -9/Exiles | Left Exiles lab with Potential Leg 2776 | -9/Exiles | Entered Mines 3309 | -8/Mines | Build established: Skirmisher 3339 | -8/Mines | Discovered new exit (range 6) 3345 | -8/Mines | Entered Materials 3345 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3947 | -8/Materials | Garrison activated, responded to threat 4050 | -8/Materials | Destroyed 9 combat bots 4323 | -8/Materials | Build established: Scavenger-Assassin 4699 | -8/Materials | Discovered new exit (range 12) 4823 | -8/Materials | Entered Factory 4823 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5483 | -7/Factory | Build established: Scavenger-Skirmisher 5576 | -7/Factory | Sucked down chute 5576 | -7/Factory | Entered Waste 5577 | -7/Waste | Met a frightened Derelict 5605 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5606 | -7/Waste | Spotted C-40 Crusher 5614 | -7/Waste | Spotted C-40 Crusher 5650 | -7/Waste | Spotted C-40 Crusher 5657 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5678 | -7/Waste | Spotted C-40 Crusher 5711 | -7/Waste | Spotted C-40 Crusher 5719 | -7/Waste | Crushed by Compactor (1 part destroyed) 5722 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5738 | -7/Waste | Discovered new exit (range 10) 5754 | -7/Waste | Entered Factory 6042 | -7/Factory | Build established: Assassin 6664 | -7/Factory | Discovered new exit (range 14) 6727 | -7/Factory | Entered Lower Caves 6919 | -7/Lower Caves | Build established: Scavenger-Tank 6924 | -7/Lower Caves | Found Prototype Device 7025 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7088 | -7/Lower Caves | Entered Data Miner 7088 | -7/Data Miner | Discovered new exit (range 6) 7116 | -7/Data Miner | Met Data Miner 7209 | -7/Data Miner | Received God Mode back door access code from Data Miner 7239 | -7/Data Miner | Interfaced with the Data Conduit 7287 | -7/Data Miner | Lost 6 parts (1n2u3w) 7300 | -7/Data Miner | Core integrity fell below 50% 7312 | -7/Data Miner | Core integrity fell below 20% 7318 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 07255_ Imp. Terrain Scanner destroyed. 07255_ Imp. Medium Armor Plating destroyed. 07256_ Potential Leg destroyed. 07256_ Shock Rifle destroyed. 07290_ Chainsword follow-up attack on Enhanced Grunt. 07290_ Destroyed Adv. Heat Sink. 07290_ Chainsword follow-up attack on Enhanced Grunt. 07291_ Mic. Nuclear Core destroyed. 07294_ System corrupted: Matter fused (-7). 07297_ Hrd. Medium Armor Plating destroyed. 07298_ Weapon Cycler destroyed. 07301_ Chainsword destroyed. 07301_ Lgt. Angular Momentum Engine destroyed. 07304_ Arm. Huge Wheel destroyed. 07304_ Chainsword destroyed. 07311_ Potential Leg destroyed. 07315_ Hpw. Shotgun destroyed. 07316_ Enhanced Grunt Neutron Cannon severed. 07317_ Carbon-fiber Leg destroyed. 07318_ Imp. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ???#?#?#??????#????????????????????????????? | | ?????????#??????#???????#?????????????????#? | | ?????????????????????????????????#?????????? | | ????????????#???????#?????#????????????????? | | ?#??????#????????????????????????????####??? | | ???#??###############?#???#????????### #??? | | ?????"""""""""""""""###### #??????## #??? | | ????""""""""" """"""" # # ###### < ##??? | | ????"""""""" #### | | ????"""""" | | ???""""""" | | ???"""""" | | ???""""""" | | ????"""""" "" """""""""""#### | | #???""""""" " "" ##############??? | | ????""""""" """####?????????????#?? | | #????"""""""" "######?????????#???????? | | #?????######""" "##???#????????#????????? | | ???????????#"### #?#????????????????????? | | ????##?????#"### #?????#?#??????????????? | | ???????????#"## g"#????#?????????????#???? | | ????????????"## "#??????????????????????? | | ?????????????# ]@#???#????#???#?????????? | | ????"??"???#?###ggg"#?????????#????????????? | | ????"?????????## "##?????????????????????? | | ?????????"??"?## ""#????????????????#????? | | ????????"??#?## "#?????????????????????? | | ??????#??"##"#"X ""#?????#???????????????? | | ?????????"""""" "####??????????????????? | | ?????????#""""" X"""""????????#?????????? | | ????#????###"#" "##"#???#??????????????? | | ????#???#??#?## """"#??????????????????? | | ????????#?????#; "##"#??????????????????? | | ??????????????########????#????#???????????? | | ???????????????????????????????????????????? | | ????????#??????????????????????????????????? | | ??#????????#????"???????????#??#???????????? | | ???????????????????#???????#??#????????????? | | ?????????????????"?????????????????????????? | | ???????????????????????????????????????????? | | ????????#??????????????????????????????????? | | ????????????????????#??????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????#???????????????????? | | ???????????????????????????????????????????? | | ?????????????##????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 57 Recoil Reduction 2 Item Schematics ----------------- Chainsword | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed ShadeCoilImmobilizer Manual? 0 Play Time 01:41:31 Cumulative 105.6 hours Start 2022.03.24 @ 17:25:00 End 2022.03.24 @ 19:12:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 54 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db2831fe-0cca-431a-8b00-c5cc9ce3a8fa