Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.09 @ 18:55:14 Player: Lyft Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (300) 300 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2550 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 255/300 Energy 74/100 System Corruption 0% Temperature Cool (18) Movement Core (100) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Cooling System Small Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Improved Signal Interpreter 0b10 Decoder Chip [Generic] Hardened Medium Armor Plating Flak Gun Proton Missile Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Cooling System Small Storage Unit Improved Shield Generator > --- WEAPON ----------- Light EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Shield Generator Flak Gun Proton Missile Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 28 | 7 5 7 8 1 . Power 4 | 1 1 1 1 . . Engine 3 | 1 . 1 1 . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 5 | 2 . 1 2 . . Treads 2 | 2 . . . . . Leg 3 | . . 1 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 1 1 3 1 . Device 4 | 1 . . 3 . . Storage 1 | 1 . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 11 | 2 3 4 2 . . Energy Gun 4 | 1 2 1 . . . Energy Cannon 4 | . . 3 1 . . Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 11 | . 1 5 . . 5 Power 2 | . . 1 . . 1 Propulsion 4 | . . 2 . . 2 Utility 3 | . 1 2 . . . Weapon 2 | . . . . . 2 Highest Loss Streak 5 | . 1 5 . . 5 Average Slot Usage (%) 84 | . 94 85 57 88 83 Engine 9 | . 5 2 9 11 9 Core 1 | . 8 7 . . . Treads 4 | . 28 18 . . . Leg 17 | . . 7 15 22 20 Device 12 | . 4 . 6 17 11 Storage 11 | . 14 11 11 11 11 Processor 3 | . . . . 4 11 Protection 2 | . 4 19 . . . Energy Gun 1 | . 13 1 . . . Energy Cannon 9 | . . 14 5 11 10 Ballistic Gun 9 | . 14 1 9 11 9 Naked Turns . | . . . . . . Heaviest Build 31 | 13 21 31 24 24 20 Greatest Support 40 | 40 40 40 23 23 23 Greatest Overweight (x) 5 | . . 5 1 1 1 Average Overweight (x) . | . . 2 . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 Most Carried 6 | 5 6 6 5 6 6 Average Carried 5 | 3 5 5 3 5 6 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 6 | 4 6 4 4 6 6 Class Distribution -------------------- 52% | Mutant 47% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Messiah-Mutant | -7/Zion Messiah-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 581 | 234 182 94 48 23 . Remotely . | . . . . . . Salvage Created 467 | 101 243 123 . . . Parts 37 | 6 18 13 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 11 | . 7 4 . . . Guns 6 | . 5 1 . . . Cannons 3 | . . 3 . . . AOE 2 | . 2 . . . . Classes Destroyed 7 | 2 4 1 . . . Worker 1 | . 1 . . . . Builder 3 | . 2 1 . . . Tunneler 2 | 2 . . . . . Recycler 1 | 1 . . . . . Swarmer 6 | . 3 3 . . . Grunt 4 | . 4 . . . . Sentry 1 | . . 1 . . . Best Kill Streak 5 | 2 5 3 . . . Combat Bots Only 3 | . 3 3 . . . Max Kills in Single Turn 2 | 1 2 1 . . . Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 1605 | . 306 553 33 . 713 Core 461 | . 58 90 . . 313 Absorbed by Shields 12 | . . . 12 . . Core Remaining (%) 88 | 100 76 . . . . Volleys Fired 53 | 15 18 17 . . 3 Largest 2 | 2 2 2 . . 2 Hottest 124 | 60 85 124 . . 79 Shots Fired 92 | 30 32 25 . . 5 Gun 63 | 30 29 2 . . 2 Cannon 26 | . . 23 . . 3 Launcher 3 | . 3 . . . . Special . | . . . . . . Kinetic 35 | 15 18 . . . 2 Thermal 43 | 15 11 17 . . . Explosive 3 | . 3 . . . . Electromagnetic 11 | . . 8 . . 3 Robot Hit Streak 14 | 14 7 9 . . 1 Robot Miss Streak 4 | 4 4 2 . . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 52 | 18 20 13 . . 1 Core Hits 25 | 4 15 6 . . . Critical Hits 1 | . . 1 . . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 914 | 228 445 225 . . 16 Guns 536 | 228 267 27 . . 14 Cannons 200 | . . 198 . . 2 Explosions 166 | . 166 . . . . Melee . | . . . . . . Ramming 12 | . 12 . . . . Kinetic 258 | 106 138 . . . 14 Thermal 381 | 122 129 130 . . . Explosive 166 | . 166 . . . . Electromagnetic 97 | . . 95 . . 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 4 4 4 . Average Corruption 3 | . . 1 4 4 . Corruption Purged . | . . . . . . Effects 12 | . . . 10 2 . Message Errors 2 | . . . 2 . . Matter Fused 6 | . . . 5 1 . Energy Discharges 2 | . . . 2 . . Data Loss (minor) 2 | . . . 1 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 5 | . 5 . . . . Shots 1 | . 1 . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 437 | . 280 437 . . . Average Temperature 151 | . 127 164 . . . Received Heat Transfer 474 | . 90 186 . . 198 Effects 5 | . . 5 . . . Shutdowns 1 | . . 1 . . . Interference 1 | . . 1 . . . Short Circuit 1 | . . 1 . . . Damage (major) 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 2 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 856 | 275 322 259 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 239 | 15 239 215 . . . Average Influence 75 | 6 135 129 . . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 92 | 100 90 81 100 . . Level 1 7 | . 9 18 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 3 . . . Investigation 3 | . 1 2 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 27 | . 9 14 . . 4 Peak Tracking Total 8 | . 4 8 . . 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 6 | . 1 5 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 7 | . 4 2 1 . . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 9 | . 5 3 1 . . Successful 6 | . 3 2 1 . . Failed 3 | . 2 1 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 16 | . . . . 16 . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . 1 . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 150 | . . . . 150 . Highest-Rated Ally 38 | . . . . 38 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 3940 | 208 372 421 411 2272 256 Spaces Moved 2587 | 98 190 181 285 1625 208 Core 41 | 10 . 25 . . 6 Treads 320 | 88 190 42 . . . Legs 2226 | . . 114 285 1625 202 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 150 120 120 100 Average Speed 140 | 148 160 189 138 135 119 Slowest Speed 300 | 160 160 300 150 150 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 7 46 26 43 93 37 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . . . . 5 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 1 1 . Spaces Dug . | . . . . . . Terrain Destroyed 13 | . 13 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 13 | . 13 . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 2808 | 130 228 237 302 1700 211 Wait 95 | . 3 22 . 70 . Move 2582 | 97 189 180 284 1624 208 Hop . | . . . . . . Pick Up 30 | 11 5 3 8 3 . Fast Attach 6 | . 2 3 . 1 . Attach 20 | 7 2 4 7 . . Detach 2 | . 2 . . . . Swap 2 | . 1 . 1 . . Drop 17 | . 5 8 2 2 . Fire 53 | 15 18 17 . . 3 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 209 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 6) 526 | -10/Materials | Discovered new exit (range 12) 581 | -10/Materials | Entered another Materials area 581 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 993 | -9/Materials | Discovered new exit (range 6) 1002 | -9/Materials | Entered Mines 1003 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1007 | -9/Mines | Lost 5 parts (1p2n2u) 1063 | -9/Mines | Discovered new exit (range 15) 1286 | -9/Mines | Discovered new exit (range 8) 1307 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1413 | -9/Mines | Entered Zion 1495 | -7/Zion | Received a hallucinogenic algorithm 1541 | -7/Zion | System corruption cleaned by Quarantine Array 1589 | -7/Zion | Learned location of Quarantine (-3) 1819 | -7/Zion | Learned location of Warlord (-4) 1842 | -7/Zion | Learned location of Armory (-3) 2050 | -7/Zion | Imprinted 2052 | -7/Zion | Declared Zion's savior 2337 | -7/Zion | Build established: Messiah-Mutant 3059 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3150 | -7/Zion | Opened final containment barrier to the Deep Caves 3349 | -7/Zion | Discovered new exit (range 14) 3437 | -7/Zion | Given A8's code to call for help 3627 | -7/Zion | Discovered new exit (range 3) 3627 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3685 | -7/Zion | Entered Deep Caves 3685 | -7/Deep Caves | Accompanied by 3 allies 3913 | -7/Deep Caves | Attacked by Z-Imprinter 3928 | -7/Deep Caves | Core integrity fell below 50% 3938 | -7/Deep Caves | Z-Facility disabled 3941 | -7/Deep Caves | Core integrity fell below 20% 3941 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- [Achievement: Tourist] [Achievement: Signs Are For Wimps] [Achievement: Adventurer] LOCATION=UNKNOWN GOAL=ESCAPE 03687_ LT-19N(M): "Okay, we didn't really expect you'd be crazy enough to head out this way. We'll go back and get... reinforcements... yeah." 03687_ LT-19N(M) slips into the shadows. 03688_ QT-B3X(M) slips into the shadows. 03689_ 44-EHN(M) slips into the shadows. 03901_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 03917_ Imp. Ion Engine destroyed. 03917_ Hvy. Assault Rifle destroyed. 03920_ Imp. Aluminum Leg destroyed. 03920_ Lgt. EM Pulse Cannon destroyed. 03934_ RK-NGD(o) destroyed. 03935_ Aluminum Leg destroyed. 03938_ Z-Facility disabled. 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I | | ???????????? | | ???????????? | | ????????????? | | ????????????? | | ?????????????? | | ?????????????? zzz #### | | ??????????????? ### ### ####??? | | ???????????????????# ??## ##?????? | | ???????????????????####???### #####??????? | | ????????????????????????????###########??????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Particle Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Robot Respite Signs Are For Wimps The One Tourist Challenges ------------ None Game ------ Seed AerolevCompactExoskeleton Manual? 0 Play Time 00:33:38 Cumulative 2.8 hours Start 2020.07.09 @ 18:21:50 End 2020.07.09 @ 18:55:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 237f0091-4726-4c0b-a680-83a58c31125c