Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.24 @ 16:38:11 Player: PE-P51_RE Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (236) 1180 Value Destroyed (7354) 7354 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1403) 1403 TOTAL SCORE: 15397 Bonus ------- High Alert Combat Kills 398 Follower Combat Kills 180 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -175 Cogmind --------- Core Integrity 83/1000 Matter 156/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Medium Storage Unit Improved Signal Interpreter Improved Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Advanced Phase Shifter Graphene Brace Authchip [Propulsion] Compact Ion Cannon KE Penetrator Smartbomb Launcher Improved Plasma Cutter CPS Tube (2) Falx Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Weapon Cycler Hacking Suite Hacking Suite Improved Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Coil Gun Falx > --- INVENTORY -------- Micro Fission Core Advanced Phase Shifter Graphene Brace Authchip [Propulsion] Compact Ion Cannon KE Penetrator Smartbomb Launcher Improved Plasma Cutter CPS Tube [Rating: 87] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Falx Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Rec Scr Fac Was Fac Slots Evolved 10 | . . 2 2 . 2 . . . . . 4 . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . . . 1 . . Utility 7 | . . 1 1 . 2 . . . . . 3 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 195 | . 11 40 35 8 11 3 3 26 4 3 31 1 19 Power 25 | . 2 9 3 1 . 1 . 3 . 1 4 . 1 Engine 15 | . 2 9 2 . . . . 1 . 1 . . . Core 10 | . . . 1 1 . 1 . 2 . . 4 . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 64 | . 2 17 11 1 3 1 . 11 . . 12 . 6 Treads 28 | . 2 14 11 1 . . . . . . . . . Leg 1 | . . . . . . . . 1 . . . . . Wheel 2 | . . 2 . . . . . . . . . . . Hover 14 | . . . . . . . . 8 . . 6 . . Flight 19 | . . 1 . . 3 1 . 2 . . 6 . 6 Utility 60 | . 3 1 13 5 7 . 1 2 3 2 13 1 9 Device 25 | . . . 4 2 4 . . 2 . 1 6 1 5 Storage 4 | . 2 . . . . . . . 1 1 . . . Processor 6 | . 1 1 . . 1 . . . . . 1 . 2 Hackware 8 | . . . . . 2 . . . . . 5 . 1 Protection 17 | . . . 9 3 . . 1 . 2 . 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 46 | . 4 13 8 1 1 1 2 10 1 . 2 . 3 Energy Gun 6 | . . 1 2 1 1 . . 1 . . . . . Energy Cannon 7 | . . 1 2 . . . . 4 . . . . . Ballistic Gun 21 | . 4 8 4 . . 1 . 1 . . . . 3 Ballistic Cannon 1 | . . . . . . . . 1 . . . . . Launcher 2 | . . 1 . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . 1 . . . . . Slashing Weapon 6 | . . 2 . . . . 2 1 1 . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 3 . . . . . 9 . . 1 . 1 Corrupted Parts 2 | . . . . . . . . . . . . . 2 System Corruption 3 | . . . . . . . . . . . . . 3 Parts Lost 62 | . 5 4 8 5 . . . 15 3 . 13 . 9 Power 6 | . 1 1 . . . . . 2 . . 2 . . Propulsion 28 | . 2 3 4 2 . . . 8 . . 4 . 5 Utility 21 | . . . 3 2 . . . 3 3 . 7 . 3 Weapon 7 | . 2 . 1 1 . . . 2 . . . . 1 Highest Loss Streak 7 | . 5 2 5 3 . . . 6 2 . 4 . 7 To Critical Strikes 1 | . . . . . . . . 1 . . . . . Average Backups 14 | 6 13 19 19 19 7 5 5 4 5 7 8 7 9 Power 1 | 1 1 1 1 2 1 1 1 . . . . 1 . Propulsion 3 | 4 4 5 6 6 . . 1 . . . 1 . . Utility 3 | . 3 4 4 6 1 1 1 1 1 2 2 1 2 Weapon 4 | 1 2 6 5 4 2 2 2 3 4 4 3 3 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 31 | . 2 8 10 . 1 1 . . . 2 2 . 5 Power 3 | . . 1 1 . . . . . . . 1 . . Propulsion 7 | . . 3 3 . . . . . . . 1 . . Utility 8 | . . 3 2 . 1 . . . . 1 . . 1 Weapon 7 | . 2 1 3 . . . . . . . . . 1 Tool/Special 6 | . . . 1 . . 1 . . . 1 . . 3 Average Slot Usage (%) 92 | . 91 99 98 97 93 100 99 86 88 88 84 57 70 Engine 5 | . 8 10 7 3 . . . . . 1 1 . . Core 3 | . . . 1 5 7 7 7 6 7 5 3 5 4 Treads 18 | . 16 29 35 34 1 . . . . . . . . Leg 1 | . 11 . . . . . . 1 . . . . . Hover 5 | . . . . . . . . 5 30 30 15 . . Flight 4 | . . . . . 26 30 29 16 . . 6 11 11 Device 8 | . . . 11 9 17 15 15 16 8 1 11 1 7 Storage 7 | . 14 11 9 9 1 . . . . 7 5 5 5 Processor 8 | . 11 21 5 . 1 7 7 7 7 7 4 . 3 Hackware 5 | . . . . . 13 15 15 12 7 7 18 23 24 Protection 5 | . . . 9 17 6 7 7 3 9 15 2 . . Energy Gun 4 | . 5 . 7 15 7 2 . . . 2 2 . . Energy Cannon 2 | . . . 7 . . . . 4 10 . . . . Ballistic Gun 7 | . 21 21 2 . . 4 7 3 . . 1 5 5 Slashing Weapon 2 | . . . . 2 7 7 7 4 3 7 4 2 2 Peak Build Rating 87 | 6 9 20 41 40 47 50 52 53 51 55 85 71 87 Average Rating 37 | 6 7 15 34 37 42 46 49 43 48 46 75 63 67 On Entrance 37 | 6 6 9 19 40 32 42 50 51 51 44 55 62 58 Avg Prop Armor Cover (%) 9 | . . 18 2 . . 6 . 7 . . 3 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 75 | 12 47 54 75 75 17 18 18 23 28 35 37 27 30 Greatest Support 91 | 20 40 69 91 82 24 24 22 38 35 35 55 26 33 Greatest Overweight (x) 8 | . 2 5 . 1 . . . 3 . . 1 1 8 Average Overweight (x) . | . 1 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 5 5 8 10 10 10 10 Average Capacity 14 | 8 19 20 20 20 6 5 5 5 5 8 10 10 10 Most Carried 20 | 6 18 20 20 20 20 5 5 5 7 10 10 10 10 Average Carried 14 | 6 13 19 19 19 5 4 4 4 5 7 9 9 9 Final Capacity 20 | 8 20 20 20 20 5 5 5 5 8 10 10 10 10 Final Carried 20 | 6 18 20 20 20 5 5 5 5 7 10 8 10 10 Scrap Suit Usage (%) 8 | . . . . . . . . . . . 71 . . Parts Cannibalized 2 | . . . . . . . . . . . 2 . . Class Distribution -------------------- 56% | Mutant 17% | Scavenger-Mutant 15% | Hacker-Mutant 9% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Wizard-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Rec Scr Fac Was Fac Matter Collected 5003 | 200 247 1118 816 347 96 119 39 831 50 48 768 . 324 Remotely . | . . . . . . . . . . . . . . Salvage Created 9502 | . 510 1851 2344 905 96 19 51 1043 1121 . 1265 . 297 Parts 516 | . 26 128 133 55 . 3 3 53 32 . 66 . 17 Haulers Intercepted 11 | . 1 4 4 . . . . 1 . . 1 . . Recyclers Shooed 5 | . 1 1 2 . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 161 | . 11 38 40 28 . . 3 13 3 . 18 . 7 Melee 9 | . . 1 . 1 . . . 4 1 . 2 . . Guns 97 | . 11 31 9 27 . . . 8 . . 5 . 6 Cannons 25 | . . . 21 . . . . 1 2 . 1 . . AOE 29 | . . 6 9 . . . 3 . . . 10 . 1 Classes Destroyed 16 | . 6 6 3 . . . . 1 . . . . . Worker 10 | . 1 1 6 . . . . 1 . . 1 . . Builder 10 | . . 4 2 . . . . 1 . . 3 . . Tunneler 1 | . . 1 . . . . . . . . . . . Hauler 11 | . 1 4 4 . . . . 1 . . 1 . . Recycler 24 | . . 2 6 . 1 . . 2 10 . 3 . . Operator 6 | . 1 2 . . . . . . . . 3 . . Watcher 12 | . 3 4 3 . . . . 1 . . 1 . . Swarmer 57 | . 5 10 9 16 . . 3 1 . . 9 . 4 Grunt 56 | . 6 16 17 7 . . . 7 . . 3 . . Brawler 4 | . . 1 . 2 . . . 1 . . . . . Duelist 2 | . . 1 . . . . . 1 . . . . . Sentry 28 | . . 10 9 2 . . . 2 3 . 1 . 1 Specialist 3 | . . . 2 1 . . . . . . . . . Hunter 3 | . . . 1 . . . . . . . 2 . . Programmer 6 | . . . . . . . . 1 . . 3 . 2 Heavy 2 | . . . 2 . . . . . . . . . . Wasp 1 | . . . . . . 1 . . . . . . . Best Kill Streak 11 | . 4 9 7 11 1 . 3 3 8 . 6 . 4 Combat Bots Only 11 | . 3 7 6 11 . . 3 3 2 . 5 . 4 Max Kills in Single Turn 5 | . 1 2 5 2 1 1 3 1 1 . 3 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 4 | . . 2 4 . . . 3 . . . 3 . 1 Melee 1 | . . 1 . 1 . . . 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Rec Scr Fac Was Fac Hostile Shots Fired 1171 | . 113 174 171 155 . . 2 169 90 . 191 . 106 Missed 388 | . 20 47 60 35 . . 1 69 31 . 83 . 42 Hits 783 | . 93 127 111 120 . . 1 100 59 . 108 . 64 Melee 2 | . . . . 2 . . . . . . . . . Projectile 781 | . 93 127 111 118 . . 1 100 59 . 108 . 64 Critical Strikes 29 | . 2 2 9 2 . . . 4 . . 8 . 2 Damage Taken 11619 | . 882 1663 2120 1504 . 21 17 1412 468 . 2155 . 1377 Core 2066 | . 161 256 150 103 . 7 . 378 94 . 384 . 533 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 483 | . . . . . . 112 62 107 . . 129 . 73 Core Remaining (%) 51 | 100 35 36 . 54 . . . . . 31 . . . Volleys Fired 618 | . 73 110 146 60 2 9 1 104 7 . 71 . 35 Largest 2 | . 2 2 2 2 1 1 1 2 2 . 1 . 2 Hottest 160 | . 70 46 160 160 80 33 33 60 60 . 80 . 63 Shots Fired 931 | . 115 211 242 104 2 9 1 118 14 . 71 . 44 Gun 715 | . 115 202 102 104 2 9 . 90 . . 47 . 44 Cannon 193 | . . . 134 . . . . 28 14 . 17 . . Launcher 22 | . . 9 6 . . . 1 . . . 6 . . Special 1 | . . . . . . . . . . . 1 . . Kinetic 546 | . 86 202 60 19 . 9 . 90 . . 36 . 44 Thermal 362 | . 29 . 176 85 2 . . 28 14 . 28 . . Explosive 22 | . . 9 6 . . . 1 . . . 6 . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 31 | . 9 29 31 16 1 2 . 9 8 . 5 . 6 Robot Miss Streak 6 | . 5 2 6 5 3 2 1 6 1 . 5 . 3 Penetration Max 1 | . . . . . . . . 1 . . 1 . 1 Secondary Targets 11 | . 1 2 . 8 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . Shots Hit Robots 712 | . 80 160 173 73 7 4 3 90 30 . 66 . 26 Core Hits 367 | . 32 87 95 47 1 1 3 33 12 . 42 . 14 Critical Kills 6 | . 1 . 1 . . . . 4 . . . . . Critical Parts Destroyed 10 | . 1 . . . . 1 . 4 . . 2 . 2 Critical Strikes 29 | . 4 . 1 . 1 3 2 11 1 . 4 . 2 Burn 2 | . 2 . . . . . . . . . . . . Destroy 19 | . 2 . 1 . . 3 . 9 . . 2 . 2 Sever 8 | . . . . . 1 . 2 2 1 . 2 . . Melee Attacks 204 | . . 5 . 38 16 . 14 39 21 . 50 . 21 Impact . | . . . . . . . . . . . . . . Slashing 197 | . . 5 . 38 16 . 14 32 21 . 50 . 21 Piercing 7 | . . . . . . . . 7 . . . . . Sneak Attacks 28 | . . . . . 2 . . 6 10 . 10 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19373 | . 883 2987 4687 1940 268 45 246 2178 1936 . 3412 . 791 Guns 8317 | . 878 2273 1709 1415 22 45 . 578 . . 731 . 666 Cannons 3414 | . . . 2336 . . . . 512 268 . 298 . . Explosions 2377 | . . 648 476 . . . 133 . . . 997 . 123 Melee 4944 | . . . . 505 246 . 113 1088 1616 . 1376 . . Ramming 321 | . 5 66 166 20 . . . . 52 . 10 . 2 Kinetic 5541 | . 590 2273 889 . . 45 . 578 . . 500 . 666 Thermal 6462 | . 288 . 3156 1415 22 . . 512 268 . 801 . . Explosive 1944 | . . 610 476 . . . 133 . . . 725 . . Electromagnetic 161 | . . 38 . . . . . . . . . . 123 Impact . | . . . . . . . . . . . . . . Slashing 4820 | . . . . 505 246 . 113 964 1616 . 1376 . . Piercing 124 | . . . . . . . . 124 . . . . . Highest Corruption 20 | . . 4 2 7 . . . 1 2 . 8 17 20 Average Corruption 3 | . . 3 2 4 . . . 1 1 . 2 14 14 Corruption Purged 5 | . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . Effects 140 | . . 43 28 28 . . . 1 4 . 9 4 23 Message Errors 39 | . . 7 10 10 . . . . . . 6 . 6 Matter Fused 27 | . . 8 4 4 . . . 1 2 . 1 . 7 Heat Flow Errors 18 | . . 6 5 5 . . . . . . . . 2 Energy Discharges 13 | . . 3 3 4 . . . . 1 . . 1 1 Parts Rejected 2 | . . 1 . . . . . . . . . . 1 Parts Fused 2 | . . 1 1 . . . . . . . . . . Data Loss (minor) 10 | . . 4 2 1 . . . . 1 . . . 2 Data Loss (major) 12 | . . 8 . 2 . . . . . . 2 . . Misfires 7 | . . 2 3 2 . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . 3 2 Weapon Failures 4 | . . 2 . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1512 | . . 87 28 85 63 . . 191 561 . 497 . . Projectiles 48 | . . . 27 . . . . 21 . . . . . Explosions 199 | . . 87 . . . . . . . . 112 . . Melee 1265 | . . . 1 85 63 . . 170 561 . 385 . . Knockbacks 3 | . . 1 1 . . . . . 1 . . . . Impact 3 | . . 1 1 . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 243 | . . 115 27 . . . . . 25 . 57 . 19 Shots 6 | . . 2 1 . . . . . . . 2 . 1 Rammed 27 | . 3 5 11 2 . . . . 4 . 1 . 1 Targets Rammed 37 | . 3 8 17 3 . . . . 4 . 1 . 1 Kicked . | . . . . . . . . . . . . . . Crushed 10 | . . 3 6 1 . . . . . . . . . Highest Temperature 483 | . 135 279 483 256 84 8 1 28 . . 128 . 263 Average Temperature 56 | . 36 98 76 79 37 2 1 5 . . 34 . 47 Received Heat Transfer 3264 | . 267 558 648 558 . . . 477 126 . 432 . 198 Effects 4 | . . 2 2 . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . Energy Bleed 2 | . . 1 1 . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . Impact Corruptions 2 | . . . 1 . . . . . 1 . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Melted 31 | . 2 . 15 7 . . . 4 1 . 2 . . Heat Transferred 11486 | . 999 . 5069 3200 50 . . 666 370 . 1132 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Rec Scr Fac Was Fac Maximum Alert Level 3 | . . 2 2 3 2 . . 1 . . 2 . . Low Security (%) 66 | 100 100 58 62 7 . 100 100 99 100 . 40 100 100 Level 1 20 | . . 21 24 29 . . . . . . 57 . . Level 2 10 | . . 19 12 29 100 . . . . . 1 . . Level 3 2 | . . . . 33 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 956 | . 75 654 550 956 501 195 197 209 185 . 480 173 143 Initial 501 | . . . 174 144 501 165 129 60 23 . . 173 107 Average 199 | . 16 219 212 551 479 173 154 62 133 . 231 164 84 Influence Increases 6954 | . 346 1312 1307 862 43 60 134 668 362 . 1524 . 336 Destroy 0b10 Robot/C 3220 | . 220 760 800 560 . . 60 260 60 . 360 . 140 Destroy 0b10 Robot/NC 410 | . 30 85 105 15 5 . . 40 70 . 60 . . Destroy Leader 686 | . 48 226 224 20 . . 10 64 . . 64 . 30 Successful Hack 298 | . 18 51 26 14 12 . 13 77 47 . 40 . . Select Force Hacks 240 | . . 60 . . . . . . 180 . . . . Disable Machine 315 | . . 60 30 30 . . 15 15 . . 120 . 45 Anti-Garrison Action 200 | . . . . 200 . . . . . . . . . Destroy Structure 550 | . . 70 92 8 11 60 6 32 5 . 220 . 46 Partial Spotted 210 | . 15 . . . 15 . 15 60 . . 30 . 75 Lose Combat Pursuer 825 | . 15 . 30 15 . . 15 120 . . 630 . . Influence Decreases 6857 | . 346 897 1500 128 525 349 186 740 274 149 1029 342 392 Entered New Map 1767 | . . . 241 78 455 309 56 73 38 149 . 322 46 Time Decay 3374 | . 300 567 729 . 70 40 130 517 206 . 549 20 246 Search Patrol Dispatched 200 | . . . . . . . . . . . 200 . . Lost Part 606 | . 46 30 80 50 . . . 150 30 . 130 . 90 Lost Ally 10 | . . . . . . . . . . . . . 10 Purge Threat 900 | . . 300 450 . . . . . . . 150 . . Squads Dispatched 45 | . 1 7 5 . 1 . 2 7 . . 18 . 4 Investigation 18 | . . 5 2 . . . . 2 . . 7 . 2 Extermination 9 | . . . . . . . 1 3 . . 3 . 2 Reinforcement 16 | . 1 1 3 . 1 . 1 2 . . 7 . . Assault 1 | . . 1 . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 . . Construction Impeded 3 | . . . . . . . . . . . 3 . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Rec Scr Fac Was Fac Distress Signals 10 | . . 3 3 . . . . 1 . . 1 . 2 Communications Jammed 25 | . . . . . 13 . . 1 . . 11 . . Distress Signals 25 | . . . . . 13 . . 1 . . 11 . . Times Spotted 319 | . 18 51 60 30 3 6 7 39 3 . 76 6 20 Peak Tracking Total 15 | . 4 8 6 9 2 4 3 12 1 . 15 6 9 Tactical Retreats 25 | . 1 . 2 1 . . 1 4 . . 16 . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Rec Scr Fac Was Fac Traps Triggered 16 | . 1 3 3 1 1 . . 3 . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Rec Scr Fac Was Fac Machines Disabled 25 | . . 4 2 6 . . 1 1 . . 8 . 3 Max in Single Turn 5 | . . 2 1 1 . . 1 1 . . 5 . 2 Garrison Access 2 | . . . . . . . . 1 . . 1 . . Garrison Relay 4 | . . . . 4 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Rec Scr Fac Was Fac Machines Accessed 93 | . 5 13 14 1 2 . 7 15 12 2 17 . 5 Terminals 55 | . 4 9 12 1 2 . 3 10 5 . 7 . 2 Fabricators 4 | . . . . . . . 1 . . . 2 . 1 Repair Stations 5 | . . . . . . . 1 2 . . 1 . 1 Recycling Units 18 | . 1 2 . . . . . 2 7 . 5 . 1 Scanalyzers 5 | . . 2 1 . . . 1 . . . 1 . . Garrison Access 4 | . . . 1 . . . 1 1 . . 1 . . Total Hacks 281 | . 17 42 47 2 9 . 12 38 37 5 57 . 15 Successful 159 | . 7 23 28 1 6 . 3 22 21 5 36 . 7 Failed 121 | . 10 18 19 1 3 . 9 16 16 . 21 . 8 Catastrophic 19 | . 2 6 4 . . . 2 1 . . 3 . 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . Manual 152 | . 11 33 31 . 7 . 2 19 15 . 29 . 5 Terminals 176 | . 16 30 37 2 9 . 5 25 19 . 26 . 7 Fabricators 11 | . . . . . . . 1 . . . 6 . 4 Repair Stations 13 | . . . . . . . 2 7 . . 2 . 2 Recycling Units 47 | . 1 4 . . . . . 4 18 . 18 . 2 Scanalyzers 23 | . . 8 9 . . . 2 . . . 4 . . Garrison Access 6 | . . . 1 . . . 2 2 . . 1 . . Terminal Hacks 56 | . 2 6 11 1 4 . . 10 6 5 10 . 1 Record 5 | . . . . . . . . . . 5 . . . Part Schematic 6 | . . . . . . . . 1 4 . 1 . . Robot Schematic 1 | . . . . . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . Open Door 3 | . . . . . . . . 3 . . . . . Branch Access Points 3 | . . 1 1 . . . . . . . 1 . . Machine Index 2 | . . . . . . . . 1 . . . . 1 Scanalyzer Index 1 | . . . . . . . . . . . 1 . . Alert Level 10 | . . 2 5 . . . . 1 . . 2 . . Unreport Threat 6 | . . 2 3 . . . . . . . 1 . . Locate Traps 3 | . 1 . . . 1 . . . . . 1 . . Disarm Traps 1 | . . . . . 1 . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . Recall Reinforcements 3 | . . . . . . . . 2 . . 1 . . Hauler Manifests 2 | . . . 1 . . . . 1 . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . Zone Layout 4 | . . 1 1 . . . . 1 . . 1 . . Garrison Registry 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 5 . 1 Network Status 1 | . . . . . . . . . . . 1 . . Load Schematic 3 | . . . . . . . . . . . 2 . 1 Build 2 | . . . . . . . . . . . 2 . . Repair Station Hacks 6 | . . . . . . . 2 2 . . 2 . . Scan Component 3 | . . . . . . . 1 1 . . 1 . . Repair 3 | . . . . . . . 1 1 . . 1 . . Recycling Unit Hacks 14 | . . . . . . . . 3 6 . 4 . 1 Retrieve Components 14 | . . . . . . . . 3 6 . 4 . 1 Scanalyzer 16 | . . 4 9 . . . . . . . 3 . . Insert Component 5 | . . . 4 . . . . . . . 1 . . Analyze 5 | . . . 4 . . . . . . . 1 . . Retrieve Study 6 | . . 4 1 . . . . . . . 1 . . Garrison Access Hacks 3 | . . . 1 . . . . 1 . . 1 . . Unlock Access 1 | . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . . . . 1 . . 1 . . Unauthorized Hacks 58 | . 5 13 7 . 2 . 1 6 9 . 11 . 4 Terminals 35 | . 4 8 7 . 2 . 1 4 3 . 4 . 2 Assimilate 3 | . . 1 . . . . . . . . . . 2 Botnet 28 | . 3 4 7 . 2 . 1 4 3 . 4 . . Operators 2 | . 1 1 . . . . . . . . . . . Skim 2 | . . 2 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . 1 Recompile 2 | . . . . . . . . . . . 1 . 1 Repair Stations 2 | . . . . . . . . 1 . . . . 1 Patch 2 | . . . . . . . . 1 . . . . 1 Recycling Units 17 | . 1 3 . . . . . 1 6 . 6 . . Reject 3 | . 1 2 . . . . . . . . . . . Recyclers 2 | . . 1 . . . . . . . . 1 . . Mask 2 | . . . . . . . . 1 . . 1 . . Tunnel 6 | . . . . . . . . . 6 . . . . Fedlink 4 | . . . . . . . . . . . 4 . . Scanalyzers 2 | . . 2 . . . . . . . . . . . Extract 2 | . . 2 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 67 | . 4 8 13 . 2 . 7 10 6 . 13 . 4 Full Trace Events 9 | . 1 2 1 . . . . . 3 . 2 . . Feedback Events 1 | . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . 4 4 . . . . 1 3 . 2 . . Parts Built 2 | . . . . . . . . . . . 2 . . Authchips 1 | . . . . . . . . . . . 1 . . Time 70 | . . . . . . . . . . . 70 . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . Part Studies Acquired 6 | . . 4 1 . . . . . . . 1 . . Parts Repaired 3 | . . . . . . . 1 1 . . 1 . . Time 87 | . . . . . . . 31 12 . . 44 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 44 | . . . . . . . . 20 6 . 18 . . Parts Scanalyzed 5 | . . . 4 . . . . . . . 1 . . Part Schematics Acquired 5 | . . . 4 . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . . . 1 . . Relay Couplers Released 14 | . . . . 14 . . . . . . . . . Machine Destruction 14 | . . . . 14 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Rec Scr Fac Was Fac Total Allies 20 | . . 1 . . . 18 . . . . . . 1 Largest Group 18 | . . 1 . . . 18 . . . . . . 1 Highest-Rated Group 444 | . . 10 . . . 444 . . . . . . 26 Highest-Rated Ally 35 | . . 10 . . . 35 . . . . . . 26 Initial Warlord ECA Mod 7 | . . . . . 7 7 7 7 7 7 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 118 | . . . . . . 118 . . . . . . . Total Damage 3875 | . . . . . . 3875 . . . . . . . Kills 11 | . . . . . . 11 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Rec Scr Fac Was Fac Active Infowar (turns) 3721 | . . . . . 146 92 274 1595 73 . 1401 . 140 Sensors 3697 | . . . . . 146 92 274 1595 73 . 1377 . 140 Traps 1 | . . . . . . . . . . . 1 . . Jamming 578 | . . . . . 31 31 57 125 . . 334 . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Rec Scr Fac Was Fac Turns Passed 14001 | 3 1349 2450 3566 1075 157 92 274 1595 424 780 1656 52 528 Spaces Moved 12376 | 3 434 1158 1813 457 256 221 780 1431 851 1989 2131 103 749 Core 9 | . . . . . . . . 2 . . . . 7 Treads 3260 | . 221 769 1813 457 . . . . . . . . . Legs 358 | 3 213 . . . . . . 142 . . . . . Wheels 389 | . . 389 . . . . . . . . . . . Hover 4141 | . . . . . . . . 368 851 1989 933 . . Flight 4219 | . . . . . 256 221 780 919 . . 1198 103 742 Fastest Speed 23 | 120 120 110 156 158 26 23 23 23 38 38 32 37 26 Average Speed 81 | 120 220 157 161 163 26 24 23 71 38 38 41 47 39 Slowest Speed 450 | 120 260 320 167 237 26 29 23 195 38 38 117 117 450 Overloaded Moves 5 | . . . . . . . . . . . 5 . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 57 | . . . . . 5 8 3 5 . . 22 . 14 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 60 | 2 55 91 99 48 7 90 25 95 99 89 41 75 25 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 7 | . . . . . . . . . 6 . 1 . . Known Exits Taken 5 | . . . 1 . . . 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . 3 . . . Spaces Dug 126 | . . 15 22 3 11 . 6 25 1 . 23 . 20 Terrain Destroyed 368 | . . 63 96 3 11 . 6 30 5 . 129 . 25 Melee 75 | . . 5 . 3 11 . 6 6 1 . 23 . 20 Projectile 60 | . . . 37 . . . . 8 4 . 6 . 5 AOE 233 | . . 58 59 . . . . 16 . . 100 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Rec Scr Fac Was Fac Total 14930 | 2 715 1579 2205 599 321 240 848 1808 893 2013 2715 105 887 Wait 1207 | . 178 193 132 14 20 12 39 182 3 . 382 . 52 Move 12261 | 2 433 1157 1813 456 246 208 773 1420 850 1988 2091 102 722 Hop 48 | . . . . . 5 4 3 5 . . 18 . 13 Pick Up 86 | . 12 21 16 . 1 2 3 4 2 7 14 . 4 Fast Attach 79 | . 6 3 13 3 2 . 1 19 3 2 7 1 19 Attach 49 | . 4 5 5 1 10 . 1 3 . 1 17 . 2 Detach 19 | . 3 . . . 3 . 1 . 1 1 7 2 1 Swap 172 | . 2 42 33 21 2 3 8 17 1 2 34 . 7 Drop 139 | . 1 35 30 3 14 2 4 11 1 5 23 . 10 Fire 618 | . 73 110 146 60 2 9 1 104 7 . 71 . 35 Melee 204 | . . 5 . 38 16 . 14 39 21 . 50 . 21 Ram 7 | . . 1 . . . . . . 4 . 1 . 1 Kick . | . . . . . . . . . . . . . . Crush 30 | . 3 7 17 3 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . 4 . 7 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Sto / *Low) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / Upp x2) -5/Waste -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 15) 556 | -10/Materials | Core integrity fell below 50% 581 | -10/Materials | Lost 5 parts (1p2n2w) 942 | -10/Materials | Discovered new exit (range 7) 1353 | -10/Materials | Entered another Materials area 1353 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1964 | -9/Materials | Discovered new exit (range 3) 2207 | -9/Materials | Identified exit to Mines 2611 | -9/Materials | Discovered new exit (range 3) 3047 | -9/Materials | Core integrity fell below 50% 3083 | -9/Materials | Destroyed 7 combat bots 3243 | -9/Materials | Central database locked down 3753 | -9/Materials | First assault squad dispatched 3803 | -9/Materials | Entered another Materials area 3803 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4494 | -8/Materials | Discovered new exit (range 8) 4803 | -8/Materials | Discovered new exit (range 11) 5343 | -8/Materials | Lost 5 parts (3n1u1w) 5663 | -8/Materials | Build established: Scavenger-Mutant 5825 | -8/Materials | Discovered new exit (range 15) 6617 | -8/Materials | Build established: Mutant 7359 | -8/Materials | Identified exit to Garrison 7369 | -8/Materials | Entered Garrison 7429 | -8/Garrison | Triggered checkpoint 7476 | -8/Garrison | Garrison Relay disabled 7759 | -8/Garrison | Triggered checkpoint 7759 | -8/Garrison | Triggered checkpoint 7770 | -8/Garrison | Triggered checkpoint 7827 | -8/Garrison | Destroyed 11 combat bots 7851 | -8/Garrison | Triggered checkpoint 7925 | -8/Garrison | Garrison Relay disabled 7940 | -8/Garrison | Discovered new exit (range 59) 7940 | -8/Garrison | Discovered new exit (range 23) 7940 | -8/Garrison | Discovered new exit (range 64) 8021 | -8/Garrison | Triggered checkpoint 8085 | -8/Garrison | Garrison Relay disabled 8203 | -8/Garrison | Build established: Scavenger-Mutant 8228 | -8/Garrison | Garrison Relay disabled 8320 | -8/Garrison | Lost 3 parts (2n1u) 8444 | -8/Garrison | Entered Factory 8444 | -7/Factory | Evolved 2 slots: Utility x2 8558 | -7/Factory | Discovered new exit (range 3) 8601 | -7/Factory | Manually triggered Chute Trap 8601 | -7/Factory | Sucked down chute 8601 | -7/Factory | Entered Waste 8604 | -7/Waste | Spotted C-40 Crusher 8613 | -7/Waste | Spotted C-40 Crusher 8615 | -7/Waste | Spotted C-40 Crusher 8616 | -7/Waste | Spotted C-40 Crusher 8616 | -7/Waste | Spotted C-40 Crusher 8626 | -7/Waste | Warlord forces began an assault 8628 | -7/Waste | Allies destroyed C-40 Crusher 8641 | -7/Waste | Allies destroyed C-40 Crusher 8642 | -7/Waste | Allies destroyed C-40 Crusher 8646 | -7/Waste | Allies destroyed C-40 Crusher 8658 | -7/Waste | Spotted C-40 Crusher 8659 | -7/Waste | Discovered new exit (range 12) 8678 | -7/Waste | Allies destroyed C-40 Crusher 8692 | -7/Waste | Identified exit to Factory 8693 | -7/Waste | Entered Factory 8705 | -7/Factory | Lost 6 allies 8762 | -7/Factory | Discovered new exit (range 5) 8763 | -7/Factory | Identified exit to Lower Caves 8777 | -7/Factory | Build established: Hacker-Sprinter 8798 | -7/Factory | Repaired Adv. Surge Thruster 8936 | -7/Factory | Discovered new exit (range 4) 8937 | -7/Factory | Identified exit to Storage 8967 | -7/Factory | Entered Storage 9102 | -7/Storage | Met 01-MTF 9336 | -7/Storage | Repaired Cesium-ion Thruster+ 9422 | -7/Storage | Lost 4 parts (3n1w) 9672 | -7/Storage | Build established: Hacker-Mutant 9861 | -7/Storage | Used back door to open Recycling access 9861 | -7/Storage | Discovered new exit (range 5) 10015 | -7/Storage | Discovered new exit (range 16) 10056 | -7/Storage | Identified exit to Factory 10059 | -7/Storage | Core integrity fell below 50% 10106 | -7/Storage | Lost 6 parts (1p3n2u) 10361 | -7/Storage | Build established: Mutant 10561 | -7/Storage | Identified exit to Recycling 10562 | -7/Storage | Entered Recycling 10735 | -7/Recycling | Discovered new exit (range 4) 10736 | -7/Recycling | Identified exit to Factory 10976 | -7/Recycling | Scanned before Scraplab entrance 10981 | -7/Recycling | Entered Scraplab 10984 | -7/Recycling | Discovered new exit (range 3) 10985 | -7/Recycling | Identified exit to Scraptown 10986 | -7/Recycling | Entered Scraptown 10986 | -7/Scraptown | System corruption cleaned by C-Scrubber 11006 | -7/Scraptown | Visited Red Mages 11015 | -7/Scraptown | Visited Shadow of the Wyrm 11027 | -7/Scraptown | Visited SPCMW 11031 | -7/Scraptown | Visited TADAMA 11037 | -7/Scraptown | Visited Science Testing Area 11049 | -7/Scraptown | Visited Fellowship of the Rings 11055 | -7/Scraptown | Visited Symbiants 11099 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11213 | -7/Scraptown | Discovered exit to Factory (range 13) 11283 | -7/Scraptown | Visited UFD Registry 11283 | -7/Scraptown | Registered with UFD as "Flakranger" 11295 | -7/Scraptown | Visited LU-1G1's Boring Crew 11302 | -7/Scraptown | Visited Curators Association 11363 | -7/Scraptown | Visited Research Penetration Think Tank 11371 | -7/Scraptown | Visited Scrapoid Pod Storage 11377 | -7/Scraptown | Visited Scrapoid Research Area 11403 | -7/Scraptown | Visited Chapter 10 11423 | -7/Scraptown | Visited Junk Repository 11436 | -7/Scraptown | Visited Abandonware Association 11441 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 11524 | -7/Scraptown | Found Scrapoid Pod 11728 | -7/Scraptown | Met Optimus 11728 | -7/Scraptown | Accepted into 0bPrime 11758 | -7/Scraptown | Found Scrap Suit 11764 | -7/Scraptown | Discovered exit to Factory (range 3) 11766 | -7/Scraptown | Entered Factory 11766 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 11833 | -5/Factory | Garrison activated, responded to threat 12053 | -5/Factory | Build established: Hacker-Mutant 12382 | -5/Factory | Repaired Cld. Gravmag System 12574 | -5/Factory | Fabricated Nuclear Pulse Array (x1) 12610 | -5/Factory | Fabricated Nuclear Pulse Array? 12828 | -5/Factory | Identified exit to Upper Caves 12913 | -5/Factory | Spotted B-75 Beast 12914 | -5/Factory | Discovered new exit (range 6) 12916 | -5/Factory | Identified exit to Factory 12966 | -5/Factory | Search patrols dispatched 13070 | -5/Factory | Loaded intel: 8 recycling unit locations 13150 | -5/Factory | Learned location of Protoforge (-2) 13193 | -5/Factory | Found Prototype Processor 13193 | -5/Factory | Identified Exp. Targeting Computer 13266 | -5/Factory | Search patrols dispatched 13411 | -5/Factory | Lost 4 parts (1p3u) 13422 | -5/Factory | Manually triggered Chute Trap 13422 | -5/Factory | Sucked down chute 13422 | -5/Factory | Entered Waste 13435 | -5/Waste | Spotted C-40 Crusher 13437 | -5/Waste | EMP discharged 13437 | -5/Waste | System corruption reached 10% 13439 | -5/Waste | Spotted C-40 Crusher 13444 | -5/Waste | Spotted C-40 Crusher 13454 | -5/Waste | Spotted C-40 Crusher 13455 | -5/Waste | Spotted C-40 Crusher 13457 | -5/Waste | Spotted C-40 Crusher 13470 | -5/Waste | Discovered new exit (range 11) 13474 | -5/Waste | Entered Factory 13692 | -5/Factory | Discovered exit to Factory (range 10) 13805 | -5/Factory | Core integrity fell below 50% 13896 | -5/Factory | Core integrity fell below 20% 13922 | -5/Factory | Lost 7 parts (3n3u1w) 14002 | -5/Factory | Self-destructed Last Messages --------------- 13981_ Acquired VTOL Module+. 13982_ R-10 Processor collects Med. Matter Pod. 13982_ VTOL Module+ destroyed. 13982_ U-05 Engineer lays Concrete. 13984_ Triggered Segregator Trap. 13984_ Arcs of energy rise from the floor. 13984_ VTOL Module+ blown off. 13984_ Imp. Weapon Cycler blown off. 13984_ Hacking Suite blown off. 13984_ U-05 Engineer lays Concrete. 13985_ R-10 Processor collects Lgt. Ion Engine. 13985_ Acquired VTOL Module+. 13987_ K-01 Serf collects debris. 13989_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 13990_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4L. 13992_ K-01 Serf collects debris. 13993_ R-10 Processor collects VTOL Module+. 13993_ U-05 Engineer builds a Door. 13994_ VTOL Module+ destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? ????????????? | | ???????????????????????????????? #???????????? | | ???????????????????????????????? #???????????? | | ???????????????????????????????# #???????????? | | ???????????????????????????????# #???????????? | | ???????????????????????????????# #???????????? | | ???????????????????????????????+ #???????????? | | ???????????????????????????????# #???????????? | | ???????????????????????????????# #???????????? | | ?????????????????????########### #???????????? | | ?????????????????????# g # #???????????? | | ?????????????????????# @ p # #???????????? | | ?????????????????????# """ """ # #???????????? | | ?????????????????????# """ """ + +???????????? | | ?????????????????????# """ """p# #???????????? | | ?????????????????????# # #???????????? | | ?????????????????????# #*! ^#???????????? | | ?????????????????????# #= #???????????? | | ?????????????????????########### ####+###????? | | ??????????????????????# ! ! # #????? | | ??????????????????????# + #????? | | ??????????????????????# """""" # ##???? | | ?????????????????????????""""" # T#???? | | ??????????????????????????"??"?# % #???? | | ????????????????????????????""?######## ##???? | | ??????????????????????????? ??# ??# ###### | | ???????????????????????????????# # | | ???????????????????????????????# / | | ???????????????????????????????# ] # | | ???????????????????????????????# # | | ???????????????????????????????# !?# | | ???????????????????????????????# ??############ | | ???????????????????????????????# ??????????????? | | ???????????????????????????????# ??????????????? | | ???????????????????????????????# ???????????????? | | ???????????????????????????????# ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Utility Shielding 33 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 67 Targeting Accuracy 10 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 28 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Lgt. Assault Rifle | -9/Materials | Extracted Sensor Array | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Lrg. Matter Pod | -9/Materials | Extracted Hacking Suite | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Graphene Brace | -8/Materials | Scanalyzed Gatling Laser | -8/Materials | Scanalyzed Enh. Optical Array | -7/Storage | Hacked Imp. System Shield | -7/Recycling | Hacked Gravmag Array | -7/Recycling | Hacked Nuclear Pulse Array | -7/Recycling | Hacked Cld. Gravmag System | -5/Factory | Scanalyzed HERF Cannon | -5/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Recycling | Hacked Fabricated ------------ Nuclear Pulse Array | x1 | -5/Factory | Authchip Nuclear Pulse Array | x1 | -5/Factory Repaired ---------- Adv. Surge Thruster | 31% | -7/Factory Cesium-ion Thruster | 8% | -7/Storage Cld. Gravmag System | 3% | -5/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked VTOL Module | -9/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Gatling Laser | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningBiocellBay Manual? 0 Play Time 02:28:02 Cumulative 329.3 hours Start 2026.01.23 @ 15:40:58 End 2026.01.24 @ 16:38:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 395 Rogue 393 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 80 Gallery% 70 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25db3ac6-1ee3-4633-9ac6-2476668075df