Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.12 @ 03:12:43

Player: cptwinky

Result: Destroyed by H-88 Terminator with KE Penetrator

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (35)       7000
Robots Destroyed (490)     2450
Value Destroyed (22178)    22178
Prototype IDs (64)         1280
Alien Tech Used (1)        200
Bonus (10417)              10417
              TOTAL SCORE: 48025

 Bonus
-------
High Alert Combat Kills    3424
Follower Combat Kills      4339
Entered Garrisons          1600
Used RIF Installer         4500
Met Data Miner             300
Friendly Fire              -3746

 Cogmind 
---------
Core Integrity             0/1600
Matter                     300/300
Energy                     99/100
System Corruption          10%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -1/Access

 Parts 
-------
>          --- POWER (3) --------
               (None)
>          --- PROPULSION (8) ---
               (None)
>          --- UTILITY (12) -----
           Machine Analyzer
  Improved Signal Interpreter
>          --- WEAPON (3) -------
               (None)
>          --- INVENTORY (5) ----
  Advanced Force Field
  Advanced Component Analysis Suite
  Enhanced Nova Cannon
  Advanced Remote Datajack
           Force Lance

 Peak State 
------------
>               --- POWER ------------
     Reinforced Fission Core
          Micro Antimatter Reactor
          Light Quantum Reactor
>               --- PROPULSION -------
                Biometal Heavy Treads
                Biometal Heavy Treads
       Advanced Heavy Siege Treads
>               --- UTILITY ----------
   Experimental Heat Sink
       Advanced Cooling System
                Huge Storage Unit
       Improved Signal Interpreter
       Advanced Targeting Computer
          Heavy Armor Plating
       Advanced Focal Shield
       Advanced Force Field
                Relay Coupler [Swarmer]
                Relay Coupler [Grunt]
                Relay Coupler [Hunter]
>               --- WEAPON -----------
       Enhanced Nova Cannon
                Railgun
       Enhanced Gauss Cannon
>               --- INVENTORY --------
         Medium Treads
         Medium Treads
  High-capacity Matter Pod
   Experimental Sensor Array
       Advanced Weapon Cycler
                Centrium Heavy Armor Plating
       Advanced Force Field
                Relay Coupler [NC]
                Relay Coupler [NC]
                Relay Coupler [NC]
                Relay Coupler [NC]
                Relay Coupler [C]
                Relay Coupler [C]
                Relay Coupler [C]
                Relay Coupler [Grunt]
                Relay Coupler [Heavy]
       Improved Component Analysis Suite
                Gamma Bomb Array
           Mini Smartbomb Launcher
       Improved Datajack
       Advanced Remote Datajack
       Advanced Remote Datajack
[Rating: 163]

 Favorites 
-----------
Power                      Reinforced Deuterium Engine
  Engine                   Reinforced Deuterium Engine
  Power Core               Neutrino Core
  Reactor                  Light Particle Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Carbon-fiber Leg
  Wheel                    Wheel
  Hover Unit               Backup Propulsion VII
Utility                    Huge Storage Unit
  Device                   Experimental Cooling System
  Storage                  Huge Storage Unit
  Processor                Advanced Targeting Computer
  Hackware                 Hacking Suite
  Protection               Hardened Heavy Armor Plating
Weapon                     Enhanced Autogun
  Energy Gun               Advanced Plasma Rifle
  Energy Cannon            Cooled Particle Cannon
  Ballistic Gun            Enhanced Autogun
  Ballistic Cannon         Improved Light Cannon
  Launcher                 Heavy Missile Launcher
  Special Weapon           Advanced Remote Datajack
  Impact Weapon            Heavy Flail
  Piercing Weapon          Makeshift Spear
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc 
Slots Evolved              18   | .   .   .   2   .   .   .   2   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   2   .   .   .   2   2   2   
  Power                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Propulsion               5    | .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Utility                  10   | .   .   .   1   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   1   2   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Parts Attached             639  | 2   4   3   28  5   2   4   14  19  48  13  15  25  34  17  16  2   13  55  39  40  8   18  5   5   8   25  3   15  15  27  11  30  16  39  16  
  Power                    53   | .   1   .   1   1   .   1   3   .   1   2   1   2   2   .   1   .   1   6   5   1   .   .   .   .   .   4   .   2   1   4   2   5   1   4   1   
    Engine                 22   | .   1   .   1   1   .   1   3   .   1   .   1   1   2   .   1   .   .   1   3   1   .   .   .   .   .   2   .   .   1   .   .   .   .   .   1   
    Core                   14   | .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   4   .   .   .   .   .   .   .   2   .   .   .   1   1   3   .   .   .   
    Reactor                17   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   2   .   .   .   .   .   .   .   .   2   .   3   1   2   1   4   .   
  Propulsion               94   | 2   .   .   10  .   .   1   3   2   10  2   2   5   3   4   5   .   1   11  8   2   1   .   1   .   .   3   1   2   2   3   1   .   .   6   3   
    Treads                 75   | 2   .   .   9   .   .   1   3   2   10  2   2   5   3   4   4   .   1   3   5   2   1   .   1   .   .   3   1   2   1   3   1   .   .   4   .   
    Leg                    7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  7    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   4   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Hover                  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   3   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  201  | .   1   .   11  .   .   1   3   4   23  1   6   2   7   3   .   .   6   15  7   13  5   10  2   2   4   4   2   5   7   10  3   13  4   17  10  
    Device                 81   | .   .   .   3   .   .   .   1   .   4   .   .   .   2   .   .   .   4   8   2   3   4   9   1   1   2   2   2   4   3   6   1   5   .   6   8   
    Storage                10   | .   1   .   2   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   1   
    Processor              14   | .   .   .   1   .   .   .   .   .   3   .   2   .   .   .   .   .   .   1   .   2   1   .   .   .   2   .   .   .   .   .   1   .   .   .   1   
    Hackware               43   | .   .   .   1   .   .   .   1   .   4   .   1   2   3   .   .   .   1   4   3   4   .   .   .   .   .   1   .   .   2   3   .   3   1   9   .   
    Protection             53   | .   .   .   4   .   .   1   1   4   10  1   3   .   1   3   .   .   1   2   2   3   .   .   1   1   .   1   .   1   2   1   1   4   3   2   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   291  | .   2   3   6   4   2   1   5   13  14  8   6   16  22  10  10  2   5   23  19  24  2   8   2   3   4   14  .   6   5   10  5   12  11  12  2   
    Energy Gun             7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   2   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   
    Energy Cannon          47   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   7   6   7   1   4   2   2   3   7   .   1   1   1   .   2   .   1   .   
    Ballistic Gun          71   | .   2   2   4   .   .   .   .   3   9   5   3   9   12  4   4   .   .   3   1   4   .   .   .   .   .   .   .   .   .   .   .   .   5   1   .   
    Ballistic Cannon       40   | .   .   .   2   1   1   1   3   3   .   .   .   .   .   .   2   1   2   3   1   .   .   1   .   .   .   2   .   2   2   3   3   4   3   .   .   
    Launcher               39   | .   .   .   .   1   1   .   2   2   .   2   .   1   .   2   2   .   .   3   5   2   .   3   .   .   .   3   .   1   1   2   1   1   .   4   .   
    Special Weapon         47   | .   .   1   .   .   .   .   .   .   3   .   1   2   3   3   2   .   2   4   2   7   .   .   .   1   .   1   .   1   1   3   1   3   3   2   1   
    Impact Weapon          22   | .   .   .   .   .   .   .   .   3   2   1   2   4   4   .   .   .   .   .   1   3   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Special Melee Weapon   16   | .   .   .   .   1   .   .   .   2   .   .   .   .   2   .   .   1   .   2   1   .   .   .   .   .   .   .   .   1   .   1   .   2   .   2   1   
  Unidentified Prototypes  22   | .   .   .   1   .   .   .   1   1   .   .   .   .   1   .   .   .   2   8   .   2   1   .   1   .   .   .   .   .   .   .   .   1   1   2   .   
  Corrupted Parts          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 110  | .   .   2   3   .   .   3   .   4   1   5   .   2   .   1   2   .   1   16  10  .   .   .   .   .   .   4   .   .   .   4   .   2   .   31  19  
  Power                    16   | .   .   .   .   .   .   1   .   .   .   2   .   1   .   .   .   .   .   1   1   .   .   .   .   .   .   2   .   .   .   1   .   .   .   3   4   
  Propulsion               30   | .   .   .   1   .   .   .   .   1   .   1   .   1   .   .   1   .   .   9   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   5   
  Utility                  42   | .   .   1   1   .   .   1   .   2   1   1   .   .   .   1   .   .   1   4   3   .   .   .   .   .   .   1   .   .   .   2   .   1   .   13  9   
  Weapon                   22   | .   .   1   1   .   .   1   .   1   .   1   .   .   .   .   1   .   .   2   2   .   .   .   .   .   .   1   .   .   .   1   .   1   .   8   1   
  Highest Loss Streak      17   | .   .   1   2   .   .   3   .   2   1   4   .   1   .   1   2   .   1   7   5   .   .   .   .   .   .   3   .   .   .   1   .   1   .   11  17  
  To Critical Strikes      4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   
Average Slot Usage (%)     88   | .   94  95  98  100 100 100 99  95  97  89  91  91  91  91  88  83  90  86  90  84  79  80  73  81  82  81  76  76  80  77  79  77  81  78  70  
  Engine                   6    | .   14  14  11  11  11  11  9   9   9   5   6   4   7   7   6   7   2   1   8   .   6   6   6   6   5   7   11  8   4   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   .   .   .   .   .   3   .   2   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   3   5   12  5   5   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   4   2   12  6   6   6   6   5   1   .   2   10  12  10  10  .   4   2   
  Treads                   24   | .   28  28  32  33  33  33  27  27  27  27  29  29  30  30  27  30  30  14  19  20  20  25  25  25  22  22  21  20  15  14  15  15  13  6   .   
  Device                   4    | .   .   .   9   .   .   .   8   .   .   .   .   .   2   .   .   .   11  12  13  6   5   5   6   5   11  7   5   5   10  10  6   9   4   7   9   
  Storage                  7    | .   14  14  11  11  11  11  9   9   9   9   7   7   7   7   7   7   7   6   6   6   6   6   6   6   5   5   5   5   5   5   5   5   4   2   2   
  Processor                7    | .   .   .   1   11  11  11  9   9   9   9   15  8   7   7   7   7   7   7   .   3   6   6   6   6   11  16  16  16  15  10  10  10  9   6   5   
  Hackware                 9    | .   .   .   1   .   .   .   9   9   9   9   7   13  11  15  15  15  9   7   8   10  6   6   6   6   3   .   .   .   4   10  15  11  17  24  21  
  Protection               8    | .   9   10  9   11  11  11  9   14  14  9   6   7   6   6   7   7   6   2   5   9   6   6   5   6   5   7   11  11  8   7   8   6   4   2   .   
  Energy Cannon            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   7   5   12  11  5   11  11  10  .   .   2   .   .   .   4   2   .   
  Ballistic Gun            7    | .   27  27  11  .   .   .   .   6   16  17  14  11  13  12  9   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   3   2   .   
  Ballistic Cannon         2    | .   .   .   10  21  .   22  17  9   .   .   .   .   .   .   2   6   5   1   .   .   .   .   .   .   .   .   5   4   2   4   4   4   3   1   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             199  | 11  32  32  105 105 102 102 110 110 113 113 111 116 127 126 127 122 136 140 131 146 141 146 141 148 142 162 162 166 167 178 163 178 174 199 51  
  Greatest Support         235  | 40  40  40  60  60  60  60  60  60  60  63  85  92  100 101 101 88  88  108 200 180 170 150 150 150 150 170 168 225 225 235 230 230 230 230 95  
  Greatest Overweight (x)  26   | .   .   .   3   1   1   1   1   1   1   1   1   1   1   1   7   1   1   26  1   .   .   .   .   .   .   1   .   .   1   .   .   .   .   1   .   
  Average Overweight (x)   .    | .   .   .   .   1   1   1   1   1   1   1   1   1   1   1   2   1   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   15  15  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  15  
  Average Capacity         23   | 8   12  15  17  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  16  13  
  Most Carried             25   | 6   15  15  20  22  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  24  12  
  Average Carried          23   | 6   10  14  15  21  24  22  21  24  24  23  24  24  24  24  24  24  23  24  24  24  24  25  24  25  24  24  24  24  24  24  24  24  24  13  8   
  Final Capacity           25   | 8   15  15  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  5   5   
  Final Carried            25   | 6   15  14  19  22  25  22  25  25  25  25  25  25  25  25  25  25  22  25  25  25  25  25  25  25  25  25  25  25  25  25  25  23  25  5   5   

 Class Distribution 
--------------------
 53% | Bothacker-Mutant
 19% | Botlord-Mutant
 16% | Mutant
  7% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -9/Materials
           Mutant | -9/Mines
           Mutant | -9/Exiles
           Mutant | -8/Mines
           Mutant | -8/Materials
           Mutant | -8/Garrison
 Bothacker-Mutant | -8/Materials
 Scavenger-Mutant | -8/Garrison
 Bothacker-Mutant | -7/Factory
 Bothacker-Mutant | -7/Garrison
 Bothacker-Mutant | -7/Factory
 Bothacker-Mutant | -7/Lower Caves
 Bothacker-Mutant | -7/Lower Caves
 Bothacker-Mutant | -7/Data Miner
 Bothacker-Mutant | -6/Proximity Caves
 Scavenger-Mutant | -6/Factory
 Bothacker-Mutant | -6/Garrison
 Bothacker-Mutant | -6/Factory
 Bothacker-Mutant | -6/Lower Caves
 Bothacker-Mutant | -6/Lower Caves
 Bothacker-Mutant | -6/Zion
 Bothacker-Mutant | -5/Proximity Caves
 Bothacker-Mutant | -5/Factory
   Botlord-Mutant | -5/Garrison
   Botlord-Mutant | -5/Factory
   Botlord-Mutant | -5/Garrison
   Botlord-Mutant | -4/Factory
   Botlord-Mutant | -4/Garrison
   Botlord-Mutant | -4/Factory
   Botlord-Mutant | -4/Garrison
   Botlord-Gunner | -3/Research
   Botlord-Mutant | -2/Research
   Botlord-Mutant | -1/Access

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -2   -1   
-----------                Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Low  Low  Zio  Pro  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Res  Res  Acc  
Matter Collected           17191 | 220  251  278  657  353  181  110  262  689  897  420  393  517  734  441  376  .    248  1145 862  1058 137  303  136  93   .    513  117  779  171  1496 167  1362 483  1112 230  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            20065 | .    247  224  999  177  .    135  323  722  1305 595  192  399  954  396  472  .    148  1049 998  3226 236  252  .    93   .    1256 130  1152 171  748  116  812  527  1884 127  
  Parts                    910   | .    17   15   76   11   .    9    21   36   59   36   14   22   52   13   16   .    1    68   37   126  5    10   .    4    .    51   2    45   9    18   4    32   12   73   16   
Haulers Intercepted        22    | .    1    .    3    .    .    .    .    .    4    .    .    .    4    .    .    .    .    1    .    5    .    .    .    .    .    .    .    .    .    .    .    .    1    3    .    
Recyclers Shooed           23    | .    .    .    1    .    .    .    1    .    3    .    .    .    .    .    .    .    .    3    .    13   .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      67    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    20   10   .    6    .    .    .    5    22   .    4    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc 
Combat Hostiles Destroyed  377  | .   7   13  24  9   .   6   11  22  18  19  3   10  11  8   11  .   4   27  18  21  1   9   .   1   .   27  .   26  .   18  2   23  5   23  .   
  Melee                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Guns                     117  | .   7   13  19  .   .   .   .   8   16  11  3   8   10  5   3   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   1   6   .   
  Cannons                  149  | .   .   .   5   5   .   4   5   8   .   .   .   .   .   .   .   .   4   16  8   8   1   2   .   1   .   15  .   18  .   14  2   21  2   10  .   
  AOE                      96   | .   .   .   .   4   .   2   6   6   .   8   .   2   1   3   8   .   .   10  8   4   .   7   .   .   .   9   .   7   .   4   .   2   .   5   .   
Classes Destroyed          25   | .   4   1   4   1   .   1   .   .   1   2   1   1   .   1   .   .   .   4   .   1   1   .   .   1   .   .   .   .   .   .   .   1   .   .   .   
  Worker                   19   | .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   9   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   3   2   
  Builder                  25   | .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   15  .   .   .   .   .   .   .   .   .   .   .   .   .   1   4   
  Hauler                   22   | .   1   .   3   .   .   .   .   .   4   .   .   .   4   .   .   .   .   1   .   5   .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   
  Recycler                 20   | .   .   .   .   2   .   .   .   .   1   .   .   .   4   .   .   .   .   .   .   11  .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   
  Watcher                  18   | .   1   .   2   .   .   .   .   1   3   .   .   .   1   .   .   .   .   2   .   4   .   .   .   .   .   .   .   .   .   1   1   .   1   1   .   
  Swarmer                  66   | .   3   5   4   7   .   2   3   .   .   3   1   .   .   1   5   .   .   7   2   3   .   4   .   .   .   4   .   6   .   4   1   1   .   .   .   
  Cutter                   9    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    152  | .   4   2   13  2   .   2   4   16  8   6   .   1   6   5   4   .   2   6   11  6   1   5   .   .   .   13  .   16  .   6   1   2   1   9   .   
  Brawler                  8    | .   .   .   1   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   1   .   1   .   
  Duelist                  12   | .   .   .   1   .   .   .   .   1   .   1   .   1   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   4   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Researcher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   48   | .   .   .   5   .   .   .   3   3   7   3   2   4   1   2   1   .   .   1   1   1   .   .   .   .   .   3   .   1   .   1   .   5   3   1   .   
  Specialist               5    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   37   | .   .   .   .   .   .   1   1   2   2   2   .   1   2   .   .   .   .   4   .   5   .   .   .   .   .   2   .   2   .   2   .   5   .   6   .   
  Programmer               26   | .   .   .   .   .   .   .   .   .   .   3   .   .   2   .   .   .   .   5   1   3   .   .   .   .   .   4   .   .   .   .   .   .   2   6   .   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Behemoth                 6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   2   .   2   .   .   .   .   .   
  Executioner              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Assembled                6    | .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Savage                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Infiltrator              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Best Kill Streak           12   | .   4   5   4   4   .   3   4   6   3   5   1   3   3   3   4   .   2   11  5   8   1   5   .   1   .   7   1   12  1   4   1   6   2   12  2   
  Combat Bots Only         12   | .   4   5   4   4   .   3   4   6   3   5   1   3   3   3   4   .   2   7   5   4   1   5   .   1   .   7   .   12  .   4   1   6   2   10  .   
Max Kills in Single Turn   6    | .   1   2   2   2   .   1   3   2   1   2   1   2   1   2   2   .   1   3   2   3   1   3   .   1   .   3   1   6   1   4   1   2   1   3   1   
  Gunslinging              1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 6    | .   .   .   .   2   .   1   3   2   .   2   .   2   1   2   2   .   .   2   2   2   .   3   .   .   .   3   .   6   .   4   .   2   .   3   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AZ-K3N (-6/Garrison)

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -2   -1   
--------                   Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Low  Low  Zio  Pro  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Res  Res  Acc  
Damage Taken               34390 | .    185  386  946  318  .    357  200  1306 1113 1704 272  960  621  827  737  .    290  2532 1423 1627 41   599  .    107  .    1359 191  1473 170  2721 302  2069 880  5517 3157 
  Core                     4262  | .    29   53   99   15   .    18   28   91   149  94   16   107  95   115  5    .    .    237  157  146  .    20   .    .    .    46   .    71   .    173  30   104  24   723  1617 
  Absorbed by Shields      5689  | .    .    .    .    .    .    .    .    .    21   143  .    75   .    .    .    .    41   562  86   .    .    .    .    .    .    657  .    213  54   1381 .    1342 .    1114 .    
  Reduced by Siege Mode    1037  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    34   .    .    .    .    .    81   .    .    .    155  .    188  24   555  .    
  Ignored by Resistances   651   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    37   .    .    21   360  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    233  .    
  Regen/Repaired (Parts)   2819  | .    .    .    59   .    .    .    .    .    162  .    364  .    416  .    .    .    .    .    .    242  .    .    .    .    .    .    .    .    .    .    .    1362 .    214  .    
Core Remaining (%)         66    | 100  .    67   .    .    .    67   .    .    .    34   .    .    .    .    .    .    51   .    .    .    .    .    .    34   .    .    .    88   .    .    .    73   98   50   .    
Volleys Fired              1352  | .    21   26   68   21   .    12   12   63   69   56   19   40   50   32   29   .    16   116  83   109  22   11   .    22   .    54   7    59   10   85   9    102  27   100  2    
  Largest                  3     | .    2    2    2    2    .    2    2    2    2    2    2    2    2    2    2    .    1    2    2    2    2    2    .    2    .    2    1    1    1    1    1    1    3    3    1    
  Hottest                  212   | .    40   100  78   78   .    78   78   78   50   50   50   50   56   56   56   .    60   210  210  126  60   60   .    60   .    180  75   90   120  120  75   120  212  212  10   
Shots Fired                2124  | .    42   50   138  44   .    25   20   109  129  96   30   63   98   50   41   .    16   149  110  195  30   18   .    43   .    94   8    59   10   89   9    102  62   193  2    
  Gun                      867   | .    42   48   102  .    .    .    .    30   120  86   28   54   96   42   33   .    .    5    28   58   .    .    .    .    .    .    .    .    .    .    .    .    15   80   .    
  Cannon                   1070  | .    .    .    36   42   .    23   16   70   .    .    .    .    .    .    .    .    11   128  69   117  30   13   .    42   .    84   8    55   5    79   8    97   40   97   .    
  Launcher                 85    | .    .    .    .    2    .    2    4    9    .    10   .    1    .    2    6    .    .    9    9    3    .    5    .    .    .    7    .    2    .    2    .    1    .    11   .    
  Special                  102   | .    .    2    .    .    .    .    .    .    9    .    2    8    2    6    2    .    5    7    4    17   .    .    .    1    .    3    .    2    5    8    1    4    7    5    2    
  Kinetic                  1368  | .    42   48   138  42   .    23   16   100  120  86   28   54   96   42   33   .    11   55   29   28   .    .    .    .    .    .    8    54   2    70   8    88   35   112  .    
  Thermal                  571   | .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    78   68   147  30   13   .    42   .    84   .    1    3    9    .    9    20   65   .    
  Explosive                77    | .    .    .    .    2    .    2    4    9    .    10   .    1    .    2    6    .    .    9    9    3    .    5    .    .    .    7    .    .    .    2    .    1    .    5    .    
  Electromagnetic          8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    6    .    
  Robot Hit Streak         50    | .    5    5    15   6    .    8    7    10   31   20   9    24   13   10   16   .    16   12   18   18   10   11   .    10   .    50   3    10   11   16   9    18   16   34   1    
  Robot Miss Streak        9     | .    2    5    4    2    .    2    3    3    3    2    1    1    3    1    1    .    1    9    3    4    1    1    .    1    .    5    1    2    .    2    1    5    2    3    2    
  Penetration Max          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    .    .    1    .    .    .    1    .    2    .    
  Secondary Targets        11    | .    .    1    3    .    .    .    .    .    1    2    .    .    2    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    .    1    1    .    .    .    .    .    1    1    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           1568  | .    27   32   105  27   4    17   11   86   104  70   18   46   69   42   34   1    14   90   82   157  13   13   .    15   .    67   3    50   8    69   8    87   38   151  10   
  Core Hits                791   | .    14   23   55   13   .    12   17   47   44   36   8    17   30   20   21   .    4    54   51   66   6    15   .    2    .    45   1    42   2    26   2    33   12   67   6    
  Critical Kills           17    | .    .    .    1    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    2    4    .    .    .    .    .    3    .    .    .    .    .    .    2    2    .    
  Critical Parts Destroyed 7     | .    .    .    .    .    .    .    .    .    3    2    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         67    | .    .    .    3    .    .    .    .    2    5    2    .    .    .    .    .    .    .    4    2    5    1    .    .    .    .    3    .    2    .    6    3    12   6    10   1    
    Meltdown               9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    3    .    .    .    .    .    .    2    1    .    
    Destroy                10    | .    .    .    1    .    .    .    .    1    3    2    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
    Blast                  42    | .    .    .    2    .    .    .    .    1    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    2    .    6    3    12   4    8    .    
    Smash                  5     | .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Impale                 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Melee Attacks              180   | .    .    .    .    .    4    .    .    23   13   3    4    5    11   .    .    1    .    3    9    46   9    .    .    .    .    3    .    8    .    1    .    10   .    11   16   
  Impact                   106   | .    .    .    .    .    .    .    .    6    13   3    4    5    9    .    .    .    .    .    8    46   9    .    .    .    .    3    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 13    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   
  Sneak Attacks            67    | .    .    .    .    .    4    .    .    18   .    .    .    .    .    .    .    1    .    .    1    10   .    .    .    .    .    .    .    8    .    .    .    10   .    6    9    
    Combat Hostiles        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           59089 | .    331  456  1950 840  .    522  774  2271 1694 2267 283  806  1375 988  1504 .    576  4912 4122 6696 422  1491 .    408  .    3151 251  3211 123  4510 593  4966 1199 5842 555  
  Guns                     12592 | .    321  451  1310 .    .    .    .    289  1524 1080 283  687  1333 699  628  .    .    93   832  1256 .    .    .    .    .    .    .    .    .    .    .    .    154  1652 .    
  Cannons                  29756 | .    .    .    599  555  .    303  144  1033 .    .    .    .    .    .    .    .    576  3343 1730 2444 319  271  .    408  .    1893 189  2697 123  3896 490  4805 1033 2905 .    
  Explosions               13714 | .    .    .    .    284  .    208  630  869  .    1187 .    115  .    289  876  .    .    1424 1560 1367 .    1220 .    .    .    1240 .    480  .    614  .    145  .    1206 .    
  Melee                    2312  | .    .    .    .    .    .    .    .    80   162  .    .    .    .    .    .    .    .    .    .    1447 77   .    .    .    .    .    .    .    .    .    .    .    .    .    546  
  Ramming                  715   | .    10   5    41   1    .    11   .    .    8    .    .    4    42   .    .    .    .    52   .    182  26   .    .    .    .    18   62   34   .    .    103  16   12   79   9    
  Kinetic                  30083 | .    321  451  1909 555  .    303  144  1322 1524 1080 283  687  1333 699  628  .    576  1948 832  632  .    .    .    .    .    .    189  2659 .    3509 490  4466 614  2929 .    
  Thermal                  12710 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1488 1730 3342 319  271  .    408  .    1893 .    70   123  387  .    339  573  1767 .    
  Explosive                12250 | .    .    .    .    284  .    208  630  869  .    1187 .    115  .    289  876  .    .    1424 1560 1093 .    1220 .    .    .    1240 .    .    .    614  .    145  .    496  .    
  Electromagnetic          1019  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    448  .    .    .    .    .    571  .    
  Impact                   1766  | .    .    .    .    .    .    .    .    80   162  .    .    .    .    .    .    .    .    .    .    1447 77   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 546   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    546  
Highest Corruption         20    | .    .    4    6    6    6    6    .    .    .    5    .    .    .    .    .    .    3    8    5    5    5    5    5    .    .    2    2    2    2    2    2    2    6    20   10   
  Average Corruption       4     | .    .    4    5    6    6    6    .    .    .    2    .    .    .    .    .    .    3    4    3    4    5    5    5    .    .    1    2    2    1    2    2    2    4    18   2    
  Corruption Purged        6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    2    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  401   | .    .    1    33   39   13   16   .    .    .    13   .    .    .    .    .    .    .    27   42   40   29   13   3    .    .    17   3    11   2    22   5    8    16   43   5    
    Message Errors         84    | .    .    .    1    9    2    3    .    .    .    3    .    .    .    .    .    .    .    4    10   9    11   3    .    .    .    3    .    3    .    7    1    4    2    6    3    
    Matter Fused           109   | .    .    .    11   9    3    3    .    .    .    6    .    .    .    .    .    .    .    7    13   11   9    5    .    .    .    6    1    2    .    2    2    2    4    12   1    
    Heat Flow Errors       48    | .    .    1    8    4    2    1    .    .    .    2    .    .    .    .    .    .    .    4    1    7    .    1    1    .    .    2    1    1    .    4    1    1    1    4    1    
    Energy Discharges      40    | .    .    .    4    6    3    2    .    .    .    1    .    .    .    .    .    .    .    1    5    1    3    2    .    .    .    2    .    3    2    1    1    .    1    2    .    
    Parts Rejected         7     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    1    .    .    .    .    .    .    .    2    .    
    Parts Fused            3     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
    Data Loss (minor)      39    | .    .    .    1    4    1    2    .    .    .    .    .    .    .    .    .    .    .    2    5    5    2    .    2    .    .    .    .    2    .    2    .    .    4    7    .    
    Data Loss (major)      25    | .    .    .    2    3    1    2    .    .    .    .    .    .    .    .    .    .    .    4    .    3    2    1    .    .    .    .    .    .    .    2    .    1    2    2    .    
    Misfires               24    | .    .    .    2    4    .    3    .    .    .    1    .    .    .    .    .    .    .    2    1    1    1    1    .    .    .    1    1    .    .    4    .    .    1    1    .    
    Alerts                 8     | .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    1    .    .    .    .    .    .    1    .    .    
    Misdirections          3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    
    Weapon Failures        11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    4    1    .    .    .    .    .    1    .    .    .    .    .    .    .    3    .    
Overload Shots             5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    
Overflow Damage            2931  | .    .    .    .    6    .    29   11   30   87   .    .    .    .    2    59   .    53   424  122  1181 83   44   .    .    .    75   40   117  10   86   66   219  32   155  .    
  Projectiles              1220  | .    .    .    .    6    .    7    .    23   .    .    .    .    .    .    .    .    53   320  37   72   6    13   .    .    .    42   40   117  10   46   66   216  32   114  .    
  Explosions               569   | .    .    .    .    .    .    22   11   7    .    .    .    .    .    2    59   .    .    104  85   169  .    31   .    .    .    33   .    .    .    40   .    3    .    3    .    
  Melee                    1142  | .    .    .    .    .    .    .    .    .    87   .    .    .    .    .    .    .    .    .    .    940  77   .    .    .    .    .    .    .    .    .    .    .    .    38   .    
Knockbacks                 110   | .    .    .    5    3    .    4    .    7    2    .    .    .    .    .    .    .    3    18   .    2    .    .    .    .    .    .    1    9    .    8    3    22   3    20   .    
  Impact                   4     | .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  100   | .    .    .    5    2    .    4    .    7    .    .    .    .    .    .    .    .    3    18   .    .    .    .    .    .    .    .    1    9    .    8    3    18   3    19   .    
  Secondary                6     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    1    .    
Self-Inflicted Damage      828   | .    .    .    .    30   .    83   37   83   .    59   .    .    .    .    63   .    .    135  85   .    .    .    .    .    .    157  .    .    .    .    .    .    .    92   4    
  Shots                    31    | .    .    .    .    1    .    2    2    4    .    2    .    .    .    .    1    .    .    6    3    .    .    .    .    .    .    2    .    .    .    .    .    .    .    8    .    
  Rammed                   52    | .    3    1    9    1    .    2    .    .    3    .    .    1    .    .    .    .    .    3    .    12   2    .    .    .    .    1    1    2    .    .    6    1    1    2    1    
Targets Rammed             62    | .    3    1    10   1    .    2    .    .    4    .    .    1    3    .    .    .    .    6    .    12   2    .    .    .    .    1    1    3    .    .    7    1    1    2    1    
  Kicked                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  9     | .    .    .    1    .    .    .    .    .    1    .    .    .    3    .    .    .    .    2    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    
Highest Temperature        411   | .    16   275  313  270  172  105  180  186  111  282  102  86   172  90   198  .    149  403  391  250  45   224  222  236  .    193  112  104  44   411  241  325  281  250  95   
  Average Temperature      64    | .    4    75   83   79   79   36   29   49   23   80   32   27   42   31   63   .    56   61   96   100  17   110  111  91   .    100  33   11   25   113  110  53   111  74   23   
  Received Heat Transfer   5721  | .    66   49   348  81   .    63   54   576  315  221  72   183  231  306  171  .    108  254  384  240  12   225  .    12   .    351  9    458  .    253  12   146  90   395  36   
  Effects                  6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    
    Shutdowns              2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
    Energy Bleed           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Interference           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Siege Activations          19    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    7    .    .    .    3    .    2    1    3    .    
  Total Turns              469   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    47   .    .    .    .    .    97   .    .    .    45   .    97   10   173  .    
  Longest Duration         74    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    26   .    .    .    .    .    27   .    .    .    21   .    72   10   74   .    
Robots Corrupted           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    
  Combat Hostiles          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
  Parts Fried              26    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    16   .    .    .    .    .    .    .    2    .    .    .    .    .    7    .    
  Impact Corruptions       33    | .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    25   3    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Robots Melted              10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    .    .    .    .    .    3    .    .    .    .    .    .    2    1    .    
  Combat Hostiles          8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    3    .    .    .    .    .    .    2    .    .    
  Parts Melted             31    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    9    1    1    .    2    .    9    .    .    .    .    .    .    4    2    .    
  Heat Transferred         14282 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1369 1447 4630 518  370  .    518  .    2394 .    50   111  333  .    296  481  1765 .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    1    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -2   -1   
-------                    Run  | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Low  Low  Zio  Pro  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Res  Res  Acc  
Peak Influence             1783 | .    132  220  460  157  .    189  410  1157 689  1072 582  715  397  .    .    .    .    333  1114 1129 .    .    .    .    .    962  978  1783 935  1078 654  837  575  458  66   
  Initial                  935  | .    .    50   .    7    .    .    .    161  563  213  562  223  375  .    .    .    .    .    182  584  .    .    .    .    .    .    504  617  935  261  565  325  470  168  .    
  Average                  436  | .    87   67   243  41   .    88   200  660  295  674  435  538  223  .    .    .    .    162  665  723  .    .    .    .    .    594  802  1273 603  710  574  587  458  268  20   
Maximum Alert Level        5    | .    .    1    2    .    .    .    2    4    2    3    2    3    1    .    .    .    .    1    4    4    .    .    .    .    .    3    3    5    3    3    2    3    2    2    .    
  Low Security (%)         27   | 100  100  80   36   100  .    100  33   2    26   .    .    .    40   .    .    .    .    68   3    .    .    .    .    .    100  20   .    .    .    .    .    .    .    31   100  
  Level 1                  26   | .    .    19   40   .    .    .    58   26   55   28   49   19   59   .    .    .    .    31   12   4    .    .    .    .    .    2    .    .    12   21   .    13   17   52   .    
  Level 2                  23   | .    .    .    22   .    .    .    7    16   17   20   50   53   .    .    .    .    .    .    41   39   .    .    .    .    .    24   16   13   71   16   100  64   82   15   .    
  Level 3                  19   | .    .    .    .    .    .    .    .    53   .    50   .    26   .    .    .    .    .    .    36   55   .    .    .    .    .    53   83   29   16   61   .    21   .    .    .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    15   .    .    .    .    .    .    .    
  Level 5                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    42   .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          72   | .    3    .    2    .    .    .    6    .    5    .    4    .    7    .    .    .    1    8    .    10   .    .    .    .    1    .    7    .    3    .    2    .    .    9    4    
  Investigation            24   | .    2    .    .    .    .    .    3    .    4    .    1    .    1    .    .    .    .    3    .    1    .    .    .    .    1    .    1    .    2    .    2    .    .    1    2    
  Extermination            14   | .    .    .    .    .    .    .    .    .    .    .    2    .    2    .    .    .    .    3    .    3    .    .    .    .    .    .    .    .    1    .    .    .    .    2    1    
  Reinforcement            21   | .    1    .    2    .    .    .    .    .    1    .    .    .    4    .    .    .    .    2    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    6    1    
  Assault                  6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    
  Garrison                 7    | .    .    .    .    .    .    .    3    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Miner Redirects       10   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    3    .    .    .    .    .    .    2    .    1    .    .    .    .    .    2    
Construction Impeded       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Haulers Reinforced         4    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -2  -1  
---------                  Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc 
Distress Signals           21   | .   1   .   4   .   .   .   .   .   4   .   .   .   1   .   .   .   .   4   .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   3   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              745  | .   11  13  43  9   .   7   16  27  47  25  7   22  35  18  8   .   12  49  29  53  3   15  .   2   .   34  7   40  7   42  10  35  20  67  32  
  Peak Tracking Total      26   | .   4   3   6   4   .   3   4   7   5   6   3   10  4   7   4   .   8   12  4   12  3   7   .   1   .   6   4   11  6   6   4   9   5   10  26  
  Tactical Retreats        30   | .   .   .   1   .   .   1   1   2   .   1   1   .   .   .   2   .   .   2   3   1   .   .   .   .   .   .   .   3   .   1   1   1   .   8   1   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc 
Traps Triggered            41   | .   1   .   1   .   .   .   .   12  .   4   .   7   .   .   .   .   .   3   4   2   .   .   .   .   .   .   1   .   .   3   .   1   1   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Reprogrammed             12   | .   .   .   .   .   .   .   6   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                4    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
Most Traps Carried         3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -2  -1  
----------                 Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc 
Machines Disabled          71   | .   .   .   .   1   .   .   .   3   2   2   .   2   1   2   .   .   1   7   7   17  .   4   .   .   .   6   7   1   .   5   1   1   .   1   .   
  Max in Single Turn       5    | .   .   .   .   1   .   .   .   1   1   1   .   1   1   1   .   .   .   1   1   5   .   1   .   .   .   1   1   1   .   1   .   1   .   1   .   
  Garrison Access          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   
  Garrison Relay           13   | .   .   .   .   .   .   .   .   2   .   2   .   2   .   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   2   .   1   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -2  -1  
---------                  Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc 
Machines Accessed          121  | .   4   .   7   .   1   .   5   2   13  3   7   3   15  1   .   3   .   7   2   10  1   .   .   .   2   3   4   2   3   .   3   2   6   6   6   
  Terminals                71   | .   2   .   5   .   .   .   3   2   9   3   4   3   5   .   .   .   .   4   2   5   .   .   .   .   1   3   2   2   1   .   1   2   3   3   6   
  Fabricators              10   | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   1   .   1   .   2   .   .   
  Repair Stations          9    | .   1   .   1   .   .   .   .   .   2   .   1   .   3   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          9    | .   1   .   1   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Scanalyzers              3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   
  Garrison Access          13   | .   .   .   .   .   .   .   1   .   1   .   1   .   3   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   1   .   1   .   1   .   .   
Total Hacks                320  | .   10  .   24  .   1   .   18  3   40  8   18  6   30  1   .   29  .   18  6   21  4   .   .   .   4   5   12  4   7   .   7   4   13  13  14  
  Successful               164  | .   5   .   9   .   1   .   9   3   23  4   8   2   17  1   .   29  .   7   2   13  4   .   .   .   1   1   4   3   2   .   4   1   7   4   .   
  Failed                   155  | .   5   .   14  .   .   .   9   .   17  4   10  4   13  .   .   .   .   11  4   8   .   .   .   .   3   4   8   1   5   .   3   3   6   9   14  
    Catastrophic           34   | .   3   .   1   .   .   .   3   .   1   2   3   .   3   .   .   .   .   2   .   2   .   .   .   .   2   .   2   .   2   .   1   .   1   1   5   
  Database Lockouts        1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   122  | .   8   .   9   .   .   .   11  1   14  3   5   .   11  .   .   .   .   7   5   7   .   .   .   .   3   .   9   1   5   .   5   .   5   1   12  
  Terminals                191  | .   7   .   20  .   .   .   14  3   28  8   11  6   13  .   .   .   .   12  6   12  .   .   .   .   1   5   7   4   2   .   1   4   7   6   14  
  Fabricators              17   | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   3   .   2   .   .   .   .   .   .   .   .   2   .   2   .   4   .   .   
  Repair Stations          22   | .   1   .   2   .   .   .   .   .   7   .   4   .   6   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          15   | .   2   .   2   .   .   .   2   .   .   .   1   .   2   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Scanalyzers              8    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   4   .   
  Garrison Access          32   | .   .   .   .   .   .   .   2   .   2   .   2   .   5   .   .   .   .   3   .   2   .   .   .   .   3   .   4   .   3   .   4   .   2   .   .   
Terminal Hacks             81   | .   2   .   7   .   1   .   3   2   10  2   1   2   3   1   .   29  .   2   1   4   4   .   .   .   .   1   1   2   .   .   .   1   1   1   .   
  Record                   11   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematic           12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           5    | .   2   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        7    | .   .   .   1   .   .   .   .   .   1   .   .   .   1   .   .   3   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     4    | .   .   .   1   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Emergency Access Points  3    | .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Unreport Threat          9    | .   .   .   2   .   .   .   .   .   3   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
  Locate Traps             6    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Reprogram Traps          2    | .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Transport Status         1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              3    | .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Registry        4    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   
  Patrol Navigation        1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Security Stations        2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           9    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   1   .   2   .   2   .   .   
  Network Status           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   
  Load Schematic           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
  Build                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Repair Station Hacks       16   | .   1   .   2   .   .   .   .   .   5   .   4   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           8    | .   .   .   1   .   .   .   .   .   3   .   2   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   7    | .   .   .   1   .   .   .   .   .   2   .   2   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Refit                    1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       5    | .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Retrieve Components      5    | .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Scanalyzer                 5    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Insert Component         2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Analyze                  3    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Garrison Access Hacks      17   | .   .   .   .   .   .   .   1   .   1   .   1   .   5   .   .   .   .   1   .   2   .   .   .   .   1   .   1   .   1   .   1   .   2   .   .   
  Unlock Access            8    | .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   1   .   1   .   .   .   .   
  Seal Access              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Coupler Status           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Unauthorized Hacks         31   | .   1   .   .   .   .   .   4   1   4   2   2   .   5   .   .   .   .   3   1   2   .   .   .   .   .   .   2   1   .   .   1   .   2   .   .   
  Terminals                18   | .   .   .   .   .   .   .   2   1   3   2   1   .   1   .   .   .   .   2   1   2   .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   
    Track                  2    | .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 14   | .   .   .   .   .   .   .   2   .   1   1   1   .   1   .   .   .   .   2   1   2   .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   
    Disrupt                2    | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Liberate               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Haulers                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Overload               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          3    | .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reject                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 2    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          5    | .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
    Reprogram              5    | .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         97   | .   2   .   6   .   .   .   3   1   13  3   6   3   12  .   .   .   .   6   2   8   .   .   .   .   2   2   3   1   3   .   3   2   5   5   6   
  Full Trace Events        16   | .   1   .   .   .   .   .   1   .   2   1   .   .   1   .   .   .   .   2   .   1   .   .   .   .   1   .   .   .   2   .   1   .   .   1   2   
  Feedback Events          3    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   
    Corruption             3    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Authchips              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   134  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   76  .   .   .   .   .   .   .   .   .   .   58  .   .   .   .   
  Total Robot Build Rating 13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
Part Schematics Acquired   12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             7    | .   .   .   1   .   .   .   .   .   2   .   2   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     215  | .   .   .   26  .   .   .   .   .   66  .   70  .   22  .   .   .   .   .   .   31  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     25   | .   10  .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Parts Scanalyzed           2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -2  -1  
------------               Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc 
Used RIF Installer         9    | .   .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   2   .   1   .   1   .   .   .   
  Coupler Efficiency       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Threat Obfuscator        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Zone Cloak               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   
  Watcher Feeds            1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Structural Interface     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Program Shield           1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Autoassimilate           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Robots Hacked              96   | .   .   .   .   .   4   .   .   .   7   .   1   6   4   4   2   1   3   6   5   9   .   .   .   1   .   .   .   .   1   8   2   5   5   18  4   
  Non-combat               19   | .   .   .   .   .   3   .   .   .   .   .   .   .   1   .   1   .   .   1   .   3   .   .   .   .   .   .   .   .   1   .   .   .   .   6   3   
  Combat                   77   | .   .   .   .   .   1   .   .   .   7   .   1   6   3   4   1   1   3   5   5   6   .   .   .   1   .   .   .   .   .   8   2   5   5   12  1   
  Autoassimilated          9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   2   4   .   
Robot Hacks Applied        95   | .   .   .   .   .   4   .   .   .   7   .   1   6   4   4   2   1   3   6   5   12  .   .   .   1   .   .   .   .   5   7   1   4   3   15  4   
  parse_system             9    | .   .   .   .   .   4   .   .   .   .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  no_distress              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   2   
  purge_threat             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  disarm_traps             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  block_reporting          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  map_route                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  scatter_targeting        1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  disrupt_area             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  spike_heat               3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  overload_power           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  amplify_resonance        10   | .   .   .   .   .   .   .   .   .   1   .   .   .   1   3   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   1   
  reboot_system            5    | .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   
  overwrite_iff            23   | .   .   .   .   .   .   .   .   .   3   .   .   2   .   .   .   .   .   3   3   3   .   .   .   .   .   .   .   .   .   2   .   2   .   5   .   
  formatsys_low            4    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  formatsys_high           20   | .   .   .   .   .   .   .   .   .   1   .   1   2   1   .   .   .   1   3   .   3   .   .   .   .   .   .   .   .   .   3   .   1   2   1   1   
Relay Couplers Released    69   | .   .   .   .   .   .   .   .   10  .   8   .   9   1   .   .   .   .   .   14  1   .   .   .   .   .   8   3   .   .   7   .   5   3   .   .   
  Machine Destruction      60   | .   .   .   .   .   .   .   .   7   .   8   .   9   1   .   .   .   .   .   11  1   .   .   .   .   .   5   3   .   .   7   .   5   3   .   .   
  Programmers              9    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  Attached                 34   | .   .   .   .   .   .   .   .   .   2   .   1   2   3   .   .   .   1   3   2   3   .   .   .   .   .   1   .   .   1   3   .   3   1   8   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             25   | .   .   .   .   .   .   .   .   7   .   3   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   2   .   6   .   .   .   4   .   .   .   
Allies Hacked              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -2   -1   
--------                   Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Low  Low  Zio  Pro  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Res  Res  Acc  
Total Allies               110   | .    .    .    .    3    .    .    2    7    7    3    2    5    5    .    1    .    4    7    6    9    .    .    .    .    .    4    2    6    .    8    5    8    4    11   1    
  Largest Group            6     | .    .    .    .    3    2    .    2    4    4    3    3    3    3    1    1    1    4    4    3    2    2    2    2    2    .    3    3    6    .    4    4    5    3    3    1    
  Highest-Rated Group      416   | .    .    .    .    75   44   .    32   50   101  120  120  80   106  37   15   15   111  131  201  111  82   77   77   77   .    312  312  416  .    240  164  219  178  146  45   
  Highest-Rated Ally       179   | .    .    .    .    31   31   .    16   24   29   40   40   32   37   37   15   15   96   113  179  85   41   41   41   41   .    116  116  116  .    80   49   49   64   69   45   
Total Orders               90    | .    .    .    .    .    .    .    .    .    5    .    4    .    13   .    3    .    6    4    .    9    4    .    .    2    .    5    12   13   .    2    .    6    .    2    .    
  STAY                     45    | .    .    .    .    .    .    .    .    .    3    .    2    .    10   .    2    .    4    2    .    4    2    .    .    1    .    2    5    5    .    1    .    1    .    1    .    
  ROAM                     8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    6    .    .    .    .    .    .    .    
  FOLLOW                   30    | .    .    .    .    .    .    .    .    .    2    .    2    .    3    .    1    .    2    2    .    2    2    .    .    1    .    2    6    2    .    1    .    2    .    .    .    
  AID                      7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    3    .    1    .    
Ally Attacks               651   | .    .    .    .    5    .    .    .    32   43   45   14   45   24   16   .    .    20   19   22   35   7    22   .    7    .    14   13   86   .    43   6    71   36   26   .    
  Total Damage             18105 | .    .    .    .    40   .    .    .    419  735  486  263  1124 854  370  .    .    751  395  974  1194 320  861  .    285  .    722  962  1905 .    1736 162  1828 1113 606  .    
  Kills                    130   | .    .    .    .    1    .    .    .    4    7    8    4    5    12   5    .    .    2    3    6    11   2    8    .    .    .    3    7    14   .    8    1    10   6    3    .    
Allies Corrupted           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Allies Melted              2     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc 
Robot Analysis Total       5    | .   2   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    12   | .   .   2   .   2   .   .   .   .   .   .   .   .   .   2   2   .   1   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -2   -1   
-------------              Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Low  Low  Zio  Pro  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Res  Res  Acc  
Turns Passed               43909 | 10   591  1108 1296 1524 492  501  543  2107 3067 1362 1436 1634 3142 3340 2511 225  1371 1887 1591 1959 948  602  608  841  204  1200 601  1041 458  1489 467  1072 962  1223 496  
Spaces Moved               18966 | 5    311  565  454  602  201  188  183  720  1086 486  497  616  1165 1369 1033 92   506  706  565  793  495  315  301  448  110  522  276  504  242  791  240  465  558  822  734  
  Core                     84    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    82   
  Treads                   16814 | 5    311  565  452  602  201  188  183  720  1086 486  497  616  1165 1369 745  92   506  213  565  793  495  315  301  448  110  522  276  504  242  791  240  465  558  187  .    
  Legs                     6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   775   | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    288  .    .    485  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    1287  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    635  652  
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            44    | 160  160  160  125  240  240  240  240  240  240  240  236  232  232  236  205  242  242  110  160  166  170  170  170  170  170  160  160  160  160  150  150  150  150  58   44   
  Average Speed            191   | 160  160  160  192  240  240  240  240  240  240  240  236  235  234  236  227  242  242  167  210  169  170  170  170  170  170  169  160  160  160  150  150  150  150  87   51   
  Slowest Speed            1350  | 160  160  160  240  240  240  240  240  240  240  240  236  236  236  236  242  242  245  1350 240  170  170  170  170  170  170  255  160  160  245  160  152  150  150  250  60   
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       49    | 2    42   85   50   96   58   54   14   75   79   51   16   84   47   97   94   74   74   24   75   25   60   48   14   67   4    83   8    66   9    87   8    45   16   33   25   
  Regions Visited          35
    Branch Regions         12
  Pre-discovered Areas     6     | .    1    1    .    1    1    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        19    | .    .    .    1    .    1    .    1    .    1    .    1    .    1    .    .    .    1    1    .    1    1    1    1    1    1    .    1    .    1    .    1    .    1    1    .    
  Unknown Exits Taken      8     | 1    1    1    .    1    .    1    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             19    | .    .    1    .    3    .    .    .    .    .    .    .    .    .    3    3    .    2    .    .    .    1    5    1    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 182   | .    .    2    .    6    .    10   .    10   .    11   4    5    3    .    .    .    .    14   29   10   11   .    .    11   .    21   2    3    3    7    .    7    .    7    6    
Terrain Destroyed          941   | .    .    2    1    16   .    24   44   21   .    28   4    11   3    7    50   .    1    97   112  130  11   106  .    12   .    68   3    30   3    35   3    44   17   52   6    
  Melee                    48    | .    .    .    .    .    .    .    .    3    .    2    4    5    3    .    .    .    .    .    6    10   7    .    .    .    .    2    .    .    .    .    .    .    .    .    6    
  Projectile               239   | .    .    2    1    3    .    1    2    .    .    1    .    .    .    .    .    .    1    51   14   19   4    1    .    12   .    3    3    26   3    22   3    28   17   22   .    
  AOE                      654   | .    .    .    .    13   .    23   42   18   .    25   .    6    .    7    50   .    .    46   92   101  .    105  .    .    .    63   .    4    .    13   .    16   .    30   .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -2   -1   
---------                  Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Low  Low  Zio  Pro  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Res  Res  Acc  
Total                      24390 | 6    371  714  742  639  209  214  268  973  1411 618  737  751  1476 1429 1154 96   637  1218 838  1144 554  359  399  484  126  741  423  655  306  995  332  749  642  1154 826  
  Wait                     2484  | .    8    118  143  4    .    8    39   111  145  24   189  29   193  1    62   .    73   279  95   124  14   10   86   9    .    73   132  45   21   58   54   111  26   159  41   
  Move                     18935 | 4    310  564  453  601  200  187  182  719  1085 485  496  615  1164 1368 1032 91   505  706  564  792  494  314  300  447  110  521  276  503  242  790  239  464  557  821  734  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  202   | .    15   1    16   5    3    .    9    10   10   12   6    11   5    3    2    .    1    9    16   8    2    .    2    .    3    6    2    4    8    11   1    5    4    5    7    
  Fast Attach              227   | .    1    .    10   .    .    .    2    .    17   1    5    2    9    4    6    1    3    28   16   12   3    6    3    1    3    12   1    10   6    12   10   11   9    14   9    
  Attach                   123   | .    .    1    5    .    .    3    2    6    3    5    4    2    1    3    3    1    8    15   4    2    .    .    2    .    2    2    .    4    6    5    1    8    .    19   6    
  Detach                   81    | .    1    .    5    .    .    .    1    .    4    .    3    .    1    1    6    1    8    18   4    1    .    .    1    .    2    2    .    1    .    3    2    7    1    4    4    
  Swap                     290   | 2    3    2    13   5    2    1    10   13   28   7    6    21   24   10   7    .    2    12   19   26   6    12   .    4    3    11   2    1    3    10   .    11   7    6    1    
  Drop                     308   | .    9    1    19   2    .    1    11   6    33   7    5    13   13   7    7    1    3    11   20   12   2    6    5    1    3    15   2    15   10   19   9    15   10   11   4    
  Fire                     1352  | .    21   26   68   21   .    12   12   63   69   56   19   40   50   32   29   .    16   116  83   109  22   11   .    22   .    54   7    59   10   85   9    102  27   100  2    
  Melee                    180   | .    .    .    .    .    4    .    .    23   13   3    4    5    11   .    .    1    .    3    9    46   9    .    .    .    .    3    .    8    .    1    .    10   .    11   16   
  Ram                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Kick                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    60    | .    3    1    10   1    .    2    .    .    4    .    .    1    3    .    .    .    .    5    .    12   2    .    .    .    .    1    1    3    .    .    7    1    1    2    .    
  Escape Stasis            59    | .    .    .    .    .    .    .    .    22   .    4    .    12   .    .    .    .    .    11   8    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    
  Rewire                   81    | .    .    .    .    .    .    .    .    .    .    14   .    .    2    .    .    .    18   2    .    .    .    .    .    .    .    41   .    .    .    1    .    .    .    2    1    
  Trap                     6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines
-8/Materials
-8/Garrison (discovered 3 exits: *Fac x2 / *Mat)
-8/Materials (discovered 3 exits: *Fac x2 / Gar)
-8/Garrison (discovered 3 exits: *Fac x3)
-7/Factory (discovered 2 exits: Sto / Gar)
-7/Garrison (discovered 3 exits: *Fac x3)
-7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 4 exits: *Fac x2 / Low / Gar)
-6/Garrison (discovered 3 exits: *Fac x3)
-6/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-6/Lower Caves
-6/Lower Caves
-6/Zion
-5/Proximity Caves
-5/Factory (discovered 2 exits: Upp / Gar)
-5/Garrison (discovered 3 exits: *Fac x3)
-5/Factory
-5/Garrison (discovered 3 exits: *Fac x3)
-4/Factory
-4/Garrison (discovered 3 exits: *Fac x3)
-4/Factory
-4/Garrison (discovered 3 exits: *Res x3)
-3/Research
-2/Research
-1/Access

 History 
---------
  Turn | Location           | Event
     4 | -11/Junkyard       | Discovered new exit (range 3)
    11 | -11/Junkyard       | Entered Materials
   156 | -10/Materials      | Discovered new exit (range 7)
   301 | -10/Materials      | Build established: Mutant
   348 | -10/Materials      | Discovered new exit (range 15)
   602 | -10/Materials      | Entered Mines
   648 | -10/Mines          | Discovered new exit (range 11)
   698 | -10/Mines          | Learned location of Zion (-6)
   796 | -10/Mines          | Discovered new exit (range 8)
  1000 | -10/Mines          | Assembled infested the area
  1710 | -10/Mines          | Entered Materials
  1710 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  1711 | -9/Materials       | Identified exit to Mines
  2209 | -9/Materials       | Build established: Scavenger-Mutant
  2499 | -9/Materials       | Repaired Lgt. Armor Plating
  2750 | -9/Materials       | Build established: Mutant
  2793 | -9/Materials       | Central database locked down
  3006 | -9/Materials       | Entered Mines
  3120 | -9/Mines           | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  3604 | -9/Mines           | Received a Mining Laser from a helpful Derelict
  3774 | -9/Mines           | Received a Rocket Launcher from a helpful Derelict
  3823 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  3823 | -9/Mines           | Discovered new exit (range 5)
  3845 | -9/Mines           | Discovered new exit (range 7)
  4237 | -9/Mines           | Discovered new exit (range 11)
  4530 | -9/Mines           | Entered Exiles
  4530 | -9/Exiles          | Accompanied by 2 allies
  4531 | -9/Exiles          | Identified exit to Mines
  4560 | -9/Exiles          | Led the pair of lost Derelicts to a safe place
  4593 | -9/Exiles          | Met 8R-AWN
  4636 | -9/Exiles          | Met EX-HEX
  4714 | -9/Exiles          | Met EX-BIN
  4792 | -9/Exiles          | Met EX-DEC
  5022 | -9/Exiles          | Entered Mines
  5059 | -8/Mines           | Lost 3 parts (1p1u1w)
  5497 | -8/Mines           | Discovered new exit (range 11)
  5523 | -8/Mines           | Entered Materials
  5523 | -8/Materials       | Evolved 2 slots: Utility x2
  5629 | -8/Materials       | Garrison activated, responded to threat
  5985 | -8/Materials       | Identified exit to Garrison
  6066 | -8/Materials       | Entered Garrison
  6066 | -8/Garrison        | Accompanied by 2 allies
  6096 | -8/Garrison        | Triggered checkpoint
  6129 | -8/Garrison        | Garrison Relay disabled
  6218 | -8/Garrison        | Triggered checkpoint
  6262 | -8/Garrison        | Discovered new exit (range 6)
  6528 | -8/Garrison        | Triggered checkpoint
  6544 | -8/Garrison        | Triggered checkpoint
  6754 | -8/Garrison        | Triggered checkpoint
  6867 | -8/Garrison        | Triggered checkpoint
  6888 | -8/Garrison        | Triggered checkpoint
  7031 | -8/Garrison        | Garrison Relay disabled
  7111 | -8/Garrison        | Discovered new exit (range 7)
  7350 | -8/Garrison        | Triggered checkpoint
  7364 | -8/Garrison        | Discovered new exit (range 13)
  7388 | -8/Garrison        | Installed Relay Interface Framework
  7682 | -8/Garrison        | Triggered checkpoint
  7685 | -8/Garrison        | Build established: Bothacker-Mutant
  8173 | -8/Garrison        | Entered Materials
  8173 | -8/Materials       | Accompanied by 3 allies
  8295 | -8/Materials       | Repaired Hrd. Medium Armor Plating
 10525 | -8/Materials       | Discovered new exit (range 13)
 10710 | -8/Materials       | Build established: Scavenger-Mutant
 10896 | -8/Materials       | Discovered new exit (range 15)
 11102 | -8/Materials       | Repaired Adv. Shield Generator
 11134 | -8/Materials       | Identified exit to Garrison
 11240 | -8/Materials       | Entered Garrison
 11240 | -8/Garrison        | Accompanied by 3 allies
 11269 | -8/Garrison        | Learned Factory security intel
 11370 | -8/Garrison        | Triggered checkpoint
 11388 | -8/Garrison        | Expanded RIF knowledge: Program Shield
 11600 | -8/Garrison        | Triggered checkpoint
 11624 | -8/Garrison        | Triggered checkpoint
 11739 | -8/Garrison        | Triggered checkpoint
 11740 | -8/Garrison        | Core integrity fell below 50%
 11830 | -8/Garrison        | Triggered checkpoint
 11909 | -8/Garrison        | Garrison Relay disabled
 11952 | -8/Garrison        | Discovered new exit (range 10)
 12006 | -8/Garrison        | Triggered checkpoint
 12092 | -8/Garrison        | Lost 4 parts (1p1n1u1w)
 12114 | -8/Garrison        | Triggered checkpoint
 12276 | -8/Garrison        | Garrison Relay disabled
 12502 | -8/Garrison        | Discovered new exit (range 17)
 12502 | -8/Garrison        | Discovered new exit (range 70)
 12502 | -8/Garrison        | Discovered new exit (range 39)
 12577 | -8/Garrison        | Build established: Bothacker-Mutant
 12602 | -8/Garrison        | Entered Factory
 12602 | -7/Factory         | Accompanied by 3 allies
 12602 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 12603 | -7/Factory         | Identified exit to Storage
 12769 | -7/Factory         | Repaired Hrd. Heavy Armor Plating
 12796 | -7/Factory         | Repaired Lgt. Treads
 13933 | -7/Factory         | Identified exit to Garrison
 14038 | -7/Factory         | Entered Garrison
 14038 | -7/Garrison        | Accompanied by 2 allies
 14104 | -7/Garrison        | Triggered checkpoint
 14144 | -7/Garrison        | Garrison Relay disabled
 14266 | -7/Garrison        | Triggered checkpoint
 14270 | -7/Garrison        | Triggered checkpoint
 14336 | -7/Garrison        | Triggered checkpoint
 14536 | -7/Garrison        | Triggered checkpoint
 14623 | -7/Garrison        | Discovered new exit (range 10)
 14743 | -7/Garrison        | Rescued a captive Derelict
 15018 | -7/Garrison        | Discovered new exit (range 9)
 15072 | -7/Garrison        | Triggered checkpoint
 15145 | -7/Garrison        | Garrison Relay disabled
 15169 | -7/Garrison        | Expanded RIF knowledge: Watcher Feeds
 15524 | -7/Garrison        | Discovered new exit (range 13)
 15672 | -7/Garrison        | Entered Factory
 15878 | -7/Factory         | Repaired Hrd. Heavy Armor Plating
 16726 | -7/Factory         | Discovered new exit (range 11)
 17645 | -7/Factory         | Discovered new exit (range 13)
 18204 | -7/Factory         | Identified exit to Lower Caves
 18288 | -7/Factory         | Identified exit to Factory
 18788 | -7/Factory         | P-60 Hacker assimilated hostile Y-54 Guardian
 18814 | -7/Factory         | Entered Lower Caves
 18814 | -7/Lower Caves     | Accompanied by 1 ally
 18950 | -7/Lower Caves     | Encountered a Warlord checkpoint
 19898 | -7/Lower Caves     | Learned Factory stockpile data
 20022 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 20064 | -7/Lower Caves     | Learned 4 Factory zone layouts
 20264 | -7/Lower Caves     | Attacked by a delusional Derelict stockpiling parts
 20339 | -7/Lower Caves     | Discovered new exit (range 6)
 20509 | -7/Lower Caves     | Attracted the attention of an 0b10 base
 22154 | -7/Lower Caves     | Entered another Lower Caves area
 22214 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 22301 | -7/Lower Caves     | Discovered exit to Factory (range 10)
 23020 | -7/Lower Caves     | Spotted B-75 Beast
 23087 | -7/Lower Caves     | Discovered new exit (range 15)
 23281 | -7/Lower Caves     | Encountered a Warlord checkpoint
 23441 | -7/Lower Caves     | Learned Factory terminal intel
 23542 | -7/Lower Caves     | Learned 8 Factory zone layouts
 24665 | -7/Lower Caves     | Entered Data Miner
 24665 | -7/Data Miner      | Accompanied by 1 ally
 24665 | -7/Data Miner      | Discovered new exit (range 6)
 24711 | -7/Data Miner      | Met Data Miner
 24789 | -7/Data Miner      | Learned location of Section 7 (-3)
 24789 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 24825 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 24890 | -7/Data Miner      | Entered Proximity Caves
 24890 | -6/Proximity Caves | Accompanied by 1 ally
 25023 | -6/Proximity Caves | Escorted by Enhanced Grunt
 25023 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 25058 | -6/Proximity Caves | Learned Factory stockpile data
 25161 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost
 25403 | -6/Proximity Caves | Found Prototype Device
 25403 | -6/Proximity Caves | Identified Exp. Thermal Shield
 25897 | -6/Proximity Caves | Discovered exit to Factory (range 14)
 26261 | -6/Proximity Caves | Entered Factory
 26261 | -6/Factory         | Accompanied by 3 allies
 26261 | -6/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 26262 | -6/Factory         | Identified exit to Lower Caves
 26262 | -6/Factory         | Identified exit to Factory
 26264 | -6/Factory         | Loaded intel: 26 terminal locations
 26629 | -6/Factory         | P-60 Hacker assimilated allied Sweeper 4a
 26852 | -6/Factory         | Cargo convoy interrupted
 26883 | -6/Factory         | P-60 Hacker assimilated allied Angel 5a
 26918 | -6/Factory         | Destroyed 7 combat bots
 26923 | -6/Factory         | Lost 7 parts (5n1u1w)
 27028 | -6/Factory         | Found Prototype Device
 27028 | -6/Factory         | Identified Exp. Sensor Array
 27308 | -6/Factory         | Build established: Scavenger-Mutant
 27408 | -6/Factory         | Incoming investigation squad redirected
 27442 | -6/Factory         | Discovered exit to Factory (range 21)
 27813 | -6/Factory         | Incoming investigation squad redirected
 28148 | -6/Factory         | Identified exit to Garrison
 28148 | -6/Factory         | Entered Garrison
 28198 | -6/Garrison        | Triggered checkpoint
 28257 | -6/Garrison        | Garrison Relay disabled
 28358 | -6/Garrison        | Discovered new exit (range 58)
 28358 | -6/Garrison        | Discovered new exit (range 55)
 28358 | -6/Garrison        | Discovered new exit (range 45)
 28450 | -6/Garrison        | Triggered checkpoint
 28473 | -6/Garrison        | Triggered checkpoint
 28516 | -6/Garrison        | Lost 5 parts (1p2n1u1w)
 28545 | -6/Garrison        | Build established: Bothacker-Mutant
 28651 | -6/Garrison        | Expanded RIF knowledge: Coupler Efficiency
 28674 | -6/Garrison        | Triggered checkpoint
 28740 | -6/Garrison        | Garrison Relay disabled
 29024 | -6/Garrison        | Triggered checkpoint
 29055 | -6/Garrison        | Rescued AZ-K3N
 29135 | -6/Garrison        | Garrison Relay disabled
 29181 | -6/Garrison        | Spotted B-75 Beast
 29196 | -6/Garrison        | Allies destroyed B-75 Beast
 29280 | -6/Garrison        | Found Gamma Bomb Array
 29296 | -6/Garrison        | Found Fusion Bomb Launcher
 29343 | -6/Garrison        | Triggered checkpoint
 29348 | -6/Garrison        | Triggered checkpoint
 29351 | -6/Garrison        | AZ-K3N assimilated hostile S-27 Virus
 29353 | -6/Garrison        | AZ-K3N assimilated hostile S-27 Virus
 29650 | -6/Garrison        | Triggered checkpoint
 29724 | -6/Garrison        | Destroyed AZ-K3N
 29739 | -6/Garrison        | Entered Factory
 29933 | -6/Factory         | Repaired Imp. Heavy Treads
 30018 | -6/Factory         | Build established: Botlord-Mutant
 30023 | -6/Factory         | Core integrity fell below 50%
 30099 | -6/Factory         | Discovered exit to Factory (range 15)
 30207 | -6/Factory         | Discovered exit to Factory (range 15)
 30439 | -6/Factory         | First assault squad dispatched
 30454 | -6/Factory         | Incoming assault squad redirected
 30754 | -6/Factory         | Spotted B-75 Beast
 30779 | -6/Factory         | Assimilated Beast 5a with formatsys_high
 30802 | -6/Factory         | Build established: Bothacker-Mutant
 31064 | -6/Factory         | Cargo convoy interrupted
 31082 | -6/Factory         | Incoming assault squad redirected
 31341 | -6/Factory         | Found Prototype Protection
 31341 | -6/Factory         | Identified Centrium Heavy Armor Plating
 31512 | -6/Factory         | Incoming assault squad redirected
 31566 | -6/Factory         | Fabricated H-66 Slayer?
 31698 | -6/Factory         | Entered Lower Caves
 31698 | -6/Lower Caves     | Accompanied by 2 allies
 31722 | -6/Lower Caves     | Learned location of 1 exit from Factory
 31987 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 32076 | -6/Lower Caves     | Learned Factory trap positions
 32216 | -6/Lower Caves     | Learned Research stockpile data
 32390 | -6/Lower Caves     | Found Alien Artifact
 32390 | -6/Lower Caves     | Identified Core Expander
 32390 | -6/Lower Caves     | Installed Core Expander, added new Propulsion slot
 32459 | -6/Lower Caves     | Encountered a Warlord checkpoint
 32617 | -6/Lower Caves     | Discovered new exit (range 8)
 32644 | -6/Lower Caves     | Identified exit to Lower Caves
 32646 | -6/Lower Caves     | Entered another Lower Caves area
 32646 | -6/Lower Caves     | Accompanied by 2 allies
 32896 | -6/Lower Caves     | Attracted the attention of an 0b10 base
 33182 | -6/Lower Caves     | Discovered new exit (range 8)
 33247 | -6/Lower Caves     | Identified exit to Zion
 33248 | -6/Lower Caves     | Entered Zion
 33248 | -6/Zion            | Accompanied by 2 allies
 33379 | -6/Zion            | System corruption cleaned by Quarantine Array
 33462 | -6/Zion            | Discovered new exit (range 15)
 33646 | -6/Zion            | Found Prototype Device
 33648 | -6/Zion            | Identified Bomb Factory No. 2
 33854 | -6/Zion            | Identified exit to Proximity Caves
 33856 | -6/Zion            | Entered Proximity Caves
 33856 | -5/Proximity Caves | Accompanied by 2 allies
 34081 | -5/Proximity Caves | Spotted B-75 Beast
 34116 | -5/Proximity Caves | Destroyed B-75 Beast
 34526 | -5/Proximity Caves | Learned Factory terminal intel
 34663 | -5/Proximity Caves | Discovered exit to Factory (range 4)
 34697 | -5/Proximity Caves | Entered Factory
 34697 | -5/Factory         | Evolved 2 slots: Utility x2
 34698 | -5/Factory         | Identified exit to Upper Caves
 34699 | -5/Factory         | Loaded intel: 98 trap records
 34700 | -5/Factory         | Loaded intel: 28 terminal locations
 34899 | -5/Factory         | Identified exit to Garrison
 34901 | -5/Factory         | Entered Garrison
 34958 | -5/Garrison        | Expanded RIF knowledge: Structural Interface
 34974 | -5/Garrison        | Garrison Relay disabled
 34990 | -5/Garrison        | Triggered checkpoint
 35115 | -5/Garrison        | Spotted B-75 Beast
 35126 | -5/Garrison        | Destroyed B-75 Beast
 35130 | -5/Garrison        | Triggered checkpoint
 35170 | -5/Garrison        | Triggered checkpoint
 35216 | -5/Garrison        | Destroyed 7 combat bots
 35264 | -5/Garrison        | Triggered checkpoint
 35276 | -5/Garrison        | Build established: Botlord-Mutant
 35330 | -5/Garrison        | Discovered new exit (range 14)
 35353 | -5/Garrison        | Learned Factory security intel
 35430 | -5/Garrison        | Triggered checkpoint
 35467 | -5/Garrison        | Lost 3 parts (1p1u1w)
 35651 | -5/Garrison        | Found embedded Infiltrators
 35659 | -5/Garrison        | Triggered checkpoint
 35675 | -5/Garrison        | Discovered new exit (range 12)
 35712 | -5/Garrison        | Identified exit to Factory
 35745 | -5/Garrison        | Spotted B-75 Beast
 35752 | -5/Garrison        | Rewired B-86 Titan
 35756 | -5/Garrison        | Allies destroyed B-75 Beast
 35859 | -5/Garrison        | Rewired B-86 Titan
 35984 | -5/Garrison        | Triggered checkpoint
 36046 | -5/Garrison        | Discovered exit to Factory (range 11)
 36101 | -5/Garrison        | Entered Factory
 36101 | -5/Factory         | Accompanied by 3 allies
 36190 | -5/Factory         | Garrison activated, responded to threat
 36213 | -5/Factory         | Incoming assault squad redirected
 36401 | -5/Factory         | First assault squad dispatched
 36431 | -5/Factory         | Incoming assault squad redirected
 36602 | -5/Factory         | Garrison activated, responded to threat
 36611 | -5/Factory         | Identified exit to Garrison
 36702 | -5/Factory         | Entered Garrison
 36702 | -5/Garrison        | Accompanied by 4 allies
 36826 | -5/Garrison        | Triggered checkpoint
 36834 | -5/Garrison        | Triggered checkpoint
 36886 | -5/Garrison        | Triggered checkpoint
 37135 | -5/Garrison        | Spotted B-75 Beast
 37145 | -5/Garrison        | Destroyed B-75 Beast
 37145 | -5/Garrison        | Destroyed Titan 6b
 37200 | -5/Garrison        | Triggered checkpoint
 37289 | -5/Garrison        | Destroyed 12 combat bots
 37361 | -5/Garrison        | Expanded RIF knowledge: Zone Cloak
 37376 | -5/Garrison        | Triggered checkpoint
 37438 | -5/Garrison        | Discovered new exit (range 21)
 37438 | -5/Garrison        | Discovered new exit (range 59)
 37438 | -5/Garrison        | Discovered new exit (range 46)
 37526 | -5/Garrison        | Spotted B-75 Beast
 37652 | -5/Garrison        | Expanded RIF knowledge: Autoassimilate
 37702 | -5/Garrison        | Triggered checkpoint
 37741 | -5/Garrison        | Identified exit to Factory
 37743 | -5/Garrison        | Entered Factory
 37743 | -4/Factory         | Evolved 2 slots: Power x1, Utility x1
 37855 | -4/Factory         | Incoming investigation squad redirected
 38201 | -4/Factory         | Identified exit to Garrison
 38201 | -4/Factory         | Entered Garrison
 38253 | -4/Garrison        | Spotted B-86 Titan
 38289 | -4/Garrison        | Destroyed B-86 Titan
 38519 | -4/Garrison        | Triggered checkpoint
 38558 | -4/Garrison        | Garrison Relay disabled
 38605 | -4/Garrison        | Spotted B-86 Titan
 38622 | -4/Garrison        | Triggered checkpoint
 38632 | -4/Garrison        | Triggered checkpoint
 38728 | -4/Garrison        | Triggered checkpoint
 38777 | -4/Garrison        | Allies destroyed B-86 Titan
 38867 | -4/Garrison        | Found embedded Infiltrators
 38887 | -4/Garrison        | Discovered new exit (range 7)
 38926 | -4/Garrison        | Triggered checkpoint
 38989 | -4/Garrison        | Garrison Relay disabled
 39189 | -4/Garrison        | Spotted B-86 Titan
 39204 | -4/Garrison        | Spotted B-90 Cyclops
 39253 | -4/Garrison        | Destroyed B-86 Titan
 39327 | -4/Garrison        | Expanded RIF knowledge: Threat Obfuscation
 39386 | -4/Garrison        | Discovered new exit (range 13)
 39404 | -4/Garrison        | Identified exit to Factory
 39549 | -4/Garrison        | Discovered exit to Factory (range 7)
 39568 | -4/Garrison        | Triggered checkpoint
 39690 | -4/Garrison        | Entered Factory
 39690 | -4/Factory         | Accompanied by 2 allies
 39873 | -4/Factory         | Found Mni. Smartbomb Launcher
 40068 | -4/Factory         | Identified exit to Garrison
 40151 | -4/Factory         | Fabricated M-28 Smith?
 40157 | -4/Factory         | Entered Garrison
 40157 | -4/Garrison        | Accompanied by 4 allies
 40164 | -4/Garrison        | Spotted Executioner
 40164 | -4/Garrison        | Spotted Executioner
 40174 | -4/Garrison        | Allies destroyed Executioner
 40181 | -4/Garrison        | Destroyed Executioner
 40508 | -4/Garrison        | Triggered checkpoint
 40538 | -4/Garrison        | Garrison Relay disabled
 40570 | -4/Garrison        | Discovered new exit (range 53)
 40570 | -4/Garrison        | Discovered new exit (range 37)
 40570 | -4/Garrison        | Discovered new exit (range 73)
 41190 | -4/Garrison        | Expanded RIF knowledge: Zone Cloak
 41228 | -4/Garrison        | Identified exit to Research
 41229 | -4/Garrison        | Entered Research
 41229 | -3/Research        | Evolved 2 slots: Utility x1, Weapon x1
 41815 | -3/Research        | Build established: Botlord-Gunner
 42029 | -3/Research        | Discovered new exit (range 14)
 42188 | -3/Research        | Identified exit to Research
 42191 | -3/Research        | Entered another Research area
 42191 | -2/Research        | Accompanied by 1 ally
 42191 | -2/Research        | Evolved 2 slots: Utility x2
 42494 | -2/Research        | Build established: Botlord-Tank
 42697 | -2/Research        | Lost 4 parts (1n1u2w)
 42724 | -2/Research        | System corruption reached 10%
 42794 | -2/Research        | Lost 11 parts (2p2n5u2w)
 42796 | -2/Research        | Destroyed 10 combat bots
 42897 | -2/Research        | Lost 7 parts (1p1n3u2w)
 42933 | -2/Research        | Build established: Botlord-Mutant
 42960 | -2/Research        | Found Prototype Hackware
 42960 | -2/Research        | Identified Exp. System Shield
 43159 | -2/Research        | Found Fusion Bomb Launcher
 43377 | -2/Research        | Spotted B-90 Cyclops
 43400 | -2/Research        | Spotted B-90 Cyclops
 43404 | -2/Research        | Discovered new exit (range 16)
 43413 | -2/Research        | Identified exit to Access
 43414 | -2/Research        | Entered Access
 43414 | -1/Access          | Evolved 2 slots: Propulsion x2
 43444 | -1/Access          | Lost 5 parts (1n2u2w)
 43508 | -1/Access          | Incoming investigation squad redirected
 43880 | -1/Access          | Core integrity fell below 50%
 43895 | -1/Access          | Lost 17 parts (3p5n8u1w)
 43895 | -1/Access          | Core integrity fell below 20%
 43905 | -1/Access          | Incoming investigation squad redirected
 43905 | -1/Access          | System corruption reached 10%
 43910 | -1/Access          | Destroyed by H-88 Terminator with KE Penetrator

 Last Messages 
---------------
43887_ >> Machine Analyzer network decryption results:
43887_   Terminal x2
43887_ Slug penetrates H-88 Terminator.
43887_ Penetrated by Slug.
43888_ Slug penetrates Door.
43888_ K-01 Serf destroyed.
43889_ Connecting with Terminal...
43889_ ALERT: Suspicious activity at Terminal A017. Dispatching
  Investigation squad.
43894_ Slug penetrates Wall.
43897_ ETG<3 TYR0/ S4UIKLE 2
43898_ RIF reveals location of hidden door.
43903_ Penetrated by Slug.
43903_ Slug penetrates Wall.
43903_ Penetrated by Slug.
43905_ ALERT: Higher priority target reported, redirecting investigation.
43906_ Penetrated by Slug. <x4>
43909_ Slug penetrates H-88 Terminator.
43909_ H-88 Terminator suffers critical hit (Destroy).
43910_ Penetrated by Slug.

 Map 
-----
+----------------------------------------------------+
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| ??????????????????????#     ?????????  #?###+###?? |
| ??????????????????????#    #?????????# #?#=    ### |
| ?????????????????????##    ########### ###         |
| ??????????????????????     #      ! ##       ! %*  |
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| ??????????????????????# u  #   "    ## #?#  |  ### |
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| ??????????????????????# h  #   """  ## #???# #???# |
| ??????????????????????#    #    "   ## #???#+#???# |
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| ??????????????????????# h  /        ## #?????????# |
| ??????????????????????#   p#        ## #?????????# |
| ??????????????????????#    ##"######## +?????????# |
| ??????????????????????#    #    ?????# #?????????# |
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| ??????????????????????#  w #    "   ?+ #?????????# |
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| ??????????????????????#   g##########?+??????????? |
| ??????????????????????#  Ag#?????????????????????? |
| ??????????????????????#    #?????????????????????? |
| ??????????????????????#    +?????????????????????? |
| ??????????????????????#    #?????????????????????? |
| ??????????????????????#    #?????????????????????? |
| ??????????????????????#    #?????????????????????? |
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| ??????????????????????#    ??????????????????????? |
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| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           106
Energy Generation          65
Energy Capacity            780
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           20
Terrain Scan Density       10
Jamming Range              12
Additional Mass Support    20
Corruption Containment     8
Armor Coverage             1200
Resistance: KI             30
Weapon Cycling             25
Phase Shifting             15
Evasion (%)                63
Targeting Accuracy         8
Core Analysis              6
Recoil Reduction           6
Particle Charging          20
Offensive Hacking          11
Defensive Hacking          16
Relay Coupler Types        9
Relay Coupler Value        220
Authchip Count             2

 Item Schematics 
-----------------
                Combat Drone Bay | -7/Data Miner | Free
       Lgt. Regenerative Plating | -7/Data Miner | Free
               Cld. Aerolev Unit | -7/Data Miner | Free
             Gravity Neutralizer | -7/Data Miner | Free
            Scatter Rocket Array | -7/Data Miner | Free
              Arm. Medium Treads | -7/Data Miner | Free
 Adv. Salvage Targeting Computer | -7/Data Miner | Free
               Enh. Gauss Cannon | -7/Data Miner | Free
            Adv. Terrain Scanner | -7/Data Miner | Free
              Imp. Arc Projector | -7/Data Miner | Free
               Adv. Focal Shield | -7/Data Miner | Free
              Imp. Remote Shield | -7/Data Miner | Free

 Robot Schematics 
------------------
     I-36 Angel | -7/Data Miner | Free
     M-28 Smith | -7/Data Miner | Free
    H-66 Slayer | -7/Data Miner | Free
 B-48 Gladiator | -7/Data Miner | Free
  A-15 Conveyor | -7/Data Miner | Free
       E-15 Imp | -7/Data Miner | Free
 R-10 Processor | -7/Data Miner | Free
   B-60 Warrior | -7/Data Miner | Free

 Fabricated
------------
 H-66 Slayer | x2 | -6/Factory | Authchip
  M-28 Smith | x1 | -4/Factory 

 Alien Tech Used 
-----------------
Core Expander

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              HardlightImprinterStabilizer
  Manual?         0
Play Time         03:56:40
  Cumulative      1400.3 hours
  Start           2023.08.10 @ 03:46:43
  End             2023.08.12 @ 03:12:43
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          989
  Rogue           985
  Adventurer      4
  Explorer        0
Win Type          -
  Total           164
  Types           122/11/10/7/2/1/1/6/4
Lore%             96
Gallery%          98
Achievement%      98
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        0
Font              20/X11
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 44b345de-e171-4eaa-9ec5-c689aba99e39