Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 19:52:10 Player: syanka Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (694) 694 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1229 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 263/300 Energy 144/160 System Corruption 8% Temperature Warm (174) Movement Rolling (140) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- Medium Laser Rocket Launcher > --- INVENTORY (25) --- Light Nuclear Core Light Treads Light Treads Wheel Wheel Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Structural Scanner Sensor Array Improved Terrain Scanner Terrain Scan Processor Seismic Detector Targeting Computer Targeting Computer Light Armor Plating Trap Extractor (0/4) EM Pulse Gun Beam Cannon Assault Rifle EMP Blaster Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Wheel Wheel Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Structural Scanner Sensor Array Improved Terrain Scanner Terrain Scan Processor Seismic Detector Targeting Computer Targeting Computer Light Armor Plating Light Armor Plating Trap Extractor EM Pulse Gun Beam Cannon EMP Blaster Rocket Launcher Datajack Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 48 | 10 14 24 Power 7 | 2 1 4 Engine 6 | 2 1 3 Core 1 | . . 1 Reactor . | . . . Propulsion 16 | 3 4 9 Treads . | . . . Leg . | . . . Wheel 16 | 3 4 9 Hover . | . . . Flight . | . . . Utility 12 | 2 6 4 Device 7 | 1 3 3 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 13 | 3 3 7 Energy Gun 6 | 2 2 2 Energy Cannon 2 | . 1 1 Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 3 | . . 3 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 2 | 2 . . System Corruption 8 | 8 . . Parts Lost 6 | . 1 5 Power 3 | . 1 2 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 13 13 Wheel 28 | . 28 28 Device 13 | . 14 13 Storage 14 | . 14 14 Energy Gun 14 | . 14 14 Energy Cannon 13 | . 13 12 Naked Turns . | . . . Heaviest Build 92 | 15 92 92 Greatest Support 26 | 26 26 26 Greatest Overweight (x) 4 | . 4 4 Average Overweight (x) 3 | . 3 3 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 22 | 7 22 25 Most Carried 25 | 7 25 25 Average Carried 21 | 4 20 24 Final Capacity 25 | 8 25 25 Final Carried 25 | 6 25 23 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 799 | 300 221 278 Remotely . | . . . Salvage Created 1285 | 132 835 318 Parts 69 | 8 52 9 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 16 | . 10 6 Guns 7 | . 4 3 Cannons 9 | . 6 3 Classes Destroyed 8 | 2 5 1 Worker 2 | . 2 . Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 4 | 1 3 . Operator 1 | . 1 . Watcher 1 | . 1 . Grunt 15 | . 10 5 Assembled 1 | . . 1 Best Kill Streak 3 | 3 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 93 | . 40 53 Missed 26 | . 13 13 Damage Taken 962 | . 379 583 Core 252 | . 140 112 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 98 | 10 55 33 Largest 2 | 2 2 2 Hottest 125 | 90 125 125 Shots Fired 192 | 20 110 62 Gun 119 | 20 56 43 Cannon 72 | . 54 18 Launcher 1 | . . 1 Special . | . . . Kinetic 14 | . . 14 Thermal 165 | 10 108 47 Explosive . | . . . Electromagnetic 13 | 10 2 1 Robot Hit Streak 10 | 4 10 9 Robot Miss Streak 3 | 2 3 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 122 | 12 66 44 Core Hits 48 | 4 28 16 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | 1 4 1 Burn 5 | . 4 1 Corrupt 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1888 | 152 1059 677 Guns 1104 | 152 536 416 Cannons 702 | . 492 210 Explosions 82 | . 31 51 Melee . | . . . Ramming . | . . . Kinetic 122 | . . 122 Thermal 1608 | 75 1013 520 Explosive . | . . . Electromagnetic 158 | 77 46 35 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | 8 8 8 Average Corruption 7 | 7 8 8 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 84 | 3 50 31 Message Errors 20 | 2 13 5 Matter Fused 17 | . 11 6 Heat Flow Errors 5 | . 2 3 Energy Discharges 13 | 1 6 6 Data Loss (minor) 11 | . 8 3 Data Loss (major) 8 | . 5 3 Misfires 3 | . 2 1 Alerts 5 | . 2 3 Weapon Failures 2 | . 1 1 Overload Shots . | . . . Overflow Damage 27 | . 12 15 Projectiles 23 | . 12 11 Explosions 4 | . . 4 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 48 | . . 48 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 336 | 150 336 180 Average Temperature 75 | 59 88 48 Received Heat Transfer 549 | . 189 360 Effects 2 | . 2 . Energy Bleed 1 | . 1 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 10 | . 7 3 Heat Transferred 4342 | 222 2701 1419 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 237 | 15 237 80 Initial 28 | . 9 28 Average 55 | 6 76 29 Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 99 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 21 9 Peak Tracking Total 4 | . 4 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 2 | . 2 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2534 | 118 1442 974 Spaces Moved 1190 | 77 757 356 Core 6 | 6 . . Treads . | . . . Legs . | . . . Wheels 1184 | 71 757 356 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 135 Average Speed 126 | 81 125 139 Slowest Speed 140 | 90 140 140 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 6 97 51 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . 1 . Melee . | . . . Projectile . | . . . AOE 1 | . 1 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 2021 | 108 1140 773 Wait 631 | 3 283 345 Move 1188 | 76 756 356 Hop . | . . . Pick Up 34 | 8 23 3 Fast Attach 6 | 5 . 1 Attach 8 | 2 1 5 Detach . | . . . Swap 34 | 3 13 18 Drop 22 | 1 9 12 Fire 98 | 10 55 33 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 119 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 819 | -10/Materials | Discovered new exit (range 16) 1036 | -10/Materials | Discovered new exit (range 16) 1106 | -10/Materials | Discovered new exit (range 7) 1194 | -10/Materials | Core integrity fell below 50% 1226 | -10/Materials | Discovered new exit (range 15) 1561 | -10/Materials | Entered Mines 1562 | -10/Mines | Assembled infested the area 1567 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2327 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2480 | -10/Mines | Build established: Scavenger-Mutant 2514 | -10/Mines | Core integrity fell below 20% 2535 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02440_ Acquired 10 matter. 02458_ K-01 Serf collects debris. 02459_ Dropped Com. Wheel. 02480_ System corrupted: IFF burst signal emitted. 02495_ Z>2:VBMATSXB KDJYQC3FFDV&/H0NPY/Y 02506_ Critical hit (Burn: +37). 02512_ Lgt. Ion Engine destroyed. 02514_ System corrupted: Med. Laser failed to cycle. 02518_ Imp. Heat Sink destroyed. 02521_ G-47 Trooper heat spikes uncontrollably. 02522_ Imp. Heat Sink melted. 02522_ G-47 Trooper destroyed. 02522_ Switching to secondary target: G-34 Mercenary. 02531_ System corrupted: Substantial component data lost. 02531_ G-34 Mercenary suffers critical hit (Burn). 02531_ Aluminum Leg melted. 02531_ G-34 Mercenary destroyed. 02531_ Switching to secondary target: G-47 Trooper. 02532_ Acquired 35 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????######???????????????????????????? | | ????????????????? ??????????????????????????? | | ??????????????????? #####?????????????????????? | | ????????????????????? ##????????????????????? | | ??????????????????????? != ##???????????????????? | | ????????????????????????#[% #???????????????????? | | ????????????????????????#@ #???????????????????? | | ???????????????????????## ######??????????????? | | ??????????????????????## =g #??????????????? | | ??????????####???????## #### #??????????????? | | ?????????## ##?????## t #???????????????????? | | ###?????## ##????# ##???????????????????? | | ##???## ###??# ##????????????????????? | | ##### #### ##?????????????????????? | | =% != *## ##??????????????????????? | | !== =%!%! ##???????????????????????? | | ! =%= %## = ##????????????????????????? | | %! * #### ##?????????????????????????? | | ##??## ##??????????????????????????? | | ###????#####???????????????????????????? | | ##??????????????????????????????????????? | | #???????????????????????????????????????? | | ##???????????????????????????????????????? | | % ###????????????????????????????????????????? | | %######??????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicMomentumBoregun Manual? 0 Play Time 00:19:30 Cumulative 60.1 hours Start 2024.07.30 @ 19:35:15 End 2024.07.30 @ 19:52:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 31 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1eb80f13-fb0c-41dc-a81f-c8471f1fb12f