Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.17 @ 18:58:25 Player: GiggleBox Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (1409) 1409 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3979 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 147/160 System Corruption 1% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg (fused) Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Advanced Heat Sink Large Storage Unit Signal Interpreter Seismic Detector > --- WEAPON (3) ------- Heavy EM Shotgun Heavy Assault Rifle Heavy Mace > --- INVENTORY (15) --- Light Nuclear Core Improved Deuterium Engine Light Treads Improved Heat Sink Cooling System Targeting Computer System Shield Improved Medium Laser Light Assault Rifle Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Cooling System Large Storage Unit Signal Interpreter Seismic Detector > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Maul > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Wheel Compact Wheel Compact Wheel Sensor Array Light Armor Plating Beam Rifle Beam Rifle Heavy Assault Rifle Datajack [Rating: 27] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 1 . . Weapon 1 | . . . 1 . . Parts Attached 84 | 8 10 19 11 23 13 Power 7 | 1 1 1 2 1 1 Engine 6 | 1 1 1 2 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 20 | 3 2 6 3 4 2 Treads . | . . . . . . Leg 6 | . . . . 4 2 Wheel 14 | 3 2 6 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 1 5 3 6 1 Device 10 | 1 . 2 1 5 1 Storage 3 | 1 1 1 . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 4 | . . 2 1 1 . Artifact . | . . . . . . Weapon 39 | 2 6 7 3 12 9 Energy Gun 11 | . . 4 1 2 4 Energy Cannon 2 | . . . 2 . . Ballistic Gun 13 | 2 3 1 . 5 2 Ballistic Cannon . | . . . . . . Launcher 2 | . 2 . . . . Special Weapon 1 | . 1 . . . . Impact Weapon 7 | . . 2 . 3 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . . . 2 1 Unidentified Prototypes 2 | . . . . . 2 Parts Lost 30 | . 3 4 5 14 4 Power 5 | . 1 1 1 1 1 Propulsion 11 | . 1 1 3 4 2 Utility 6 | . . 1 1 4 . Weapon 8 | . 1 1 . 5 1 Highest Loss Streak 6 | . 2 1 5 6 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 98 97 98 85 93 Engine 8 | . 13 10 9 8 4 Leg 11 | . . . . 14 23 Wheel 13 | . 27 32 25 6 . Device 16 | . 14 19 12 12 18 Storage 10 | . 14 11 9 9 9 Processor 5 | . . . 9 9 9 Energy Gun 6 | . . 11 1 5 8 Energy Cannon 1 | . . . 15 3 . Ballistic Gun 10 | . 27 4 1 8 9 Impact Weapon 6 | . . 4 9 6 8 Peak Build Rating 27 | 7 8 17 27 26 27 Average Rating 18 | 5 7 14 24 21 24 On Entrance 13 | . 7 8 17 24 23 Naked Turns . | . . . . . . Heaviest Build 91 | 13 86 91 54 55 41 Greatest Support 42 | 26 32 42 42 42 30 Greatest Overweight (x) 12 | . 3 2 1 12 1 Average Overweight (x) 1 | . 1 . 1 1 1 Largest Inventory Capacity 25 | 8 25 25 15 15 15 Average Capacity 15 | 7 15 19 15 15 15 Most Carried 18 | 6 10 18 15 11 15 Average Carried 10 | 4 7 13 11 6 12 Final Capacity 25 | 8 25 15 15 15 15 Final Carried 15 | 6 9 15 9 5 11 Class Distribution -------------------- 57% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1387 | 229 133 329 58 446 192 Remotely . | . . . . . . Salvage Created 2003 | 115 213 673 106 427 469 Parts 95 | 6 25 29 3 19 13 Haulers Intercepted 2 | . . 1 . . 1 Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 46 | . 10 10 4 14 8 Melee 10 | . . 4 1 3 2 Guns 22 | . 6 4 . 9 3 Cannons 3 | . . . 2 1 . AOE 4 | . 4 . . . . Classes Destroyed 13 | 2 4 5 1 1 . Worker 2 | . . 1 . . 1 Builder 1 | . . 1 . . . Tunneler 3 | 2 . 1 . . . Hauler 2 | . . 1 . . 1 Recycler 6 | 1 1 2 . . 2 Mechanic 1 | . . 1 . . . Operator 2 | . 1 . 1 . . Watcher 3 | . 1 2 . . . Swarmer 24 | . 8 3 2 8 3 Grunt 14 | . 2 2 . 5 5 Brawler 1 | . . . . 1 . Sentry 5 | . . 5 . . . Hunter 2 | . . . 2 . . Best Kill Streak 6 | 1 5 6 3 5 3 Combat Bots Only 5 | . 5 3 3 5 4 Max Kills in Single Turn 2 | 1 2 1 1 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 433 | . 70 71 88 152 52 Missed 110 | . 22 16 23 32 17 Damage Taken 3926 | . 444 768 844 1408 462 Core 940 | . 150 230 111 404 45 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 109 | . 24 85 . . . Core Remaining (%) 60 | 100 40 42 . . . Volleys Fired 148 | 18 43 22 9 44 12 Largest 3 | 2 2 2 2 3 2 Hottest 140 | 40 50 112 130 140 88 Shots Fired 266 | 36 62 41 18 85 24 Gun 240 | 36 56 41 . 83 24 Cannon 20 | . . . 18 2 . Launcher 5 | . 5 . . . . Special 1 | . 1 . . . . Kinetic 145 | 36 56 1 . 40 12 Thermal 113 | . 1 40 18 45 9 Explosive 5 | . 5 . . . . Electromagnetic 3 | . . . . . 3 Robot Hit Streak 12 | 5 5 12 11 8 7 Robot Miss Streak 7 | 3 5 1 1 5 7 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 214 | 22 28 52 23 57 32 Core Hits 74 | 6 20 16 5 19 8 Critical Kills 5 | . . 3 . . 2 Critical Parts Destroyed 11 | . . 5 2 1 3 Critical Strikes 17 | . . 8 2 2 5 Burn 1 | . . . . 1 . Smash 16 | . . 8 2 1 5 Melee Attacks 105 | . . 29 12 25 39 Impact 102 | . . 29 12 22 39 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 10 | . . 6 . . 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5240 | 179 605 1493 784 841 1338 Guns 1746 | 179 222 443 . 657 245 Cannons 459 | . . . 433 26 . Explosions 383 | . 383 . . . . Melee 2652 | . . 1050 351 158 1093 Ramming . | . . . . . . Kinetic 947 | 179 222 . . 364 182 Thermal 1247 | . . 443 433 319 52 Explosive 383 | . 383 . . . . Electromagnetic 11 | . . . . . 11 Impact 2652 | . . 1050 351 158 1093 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . . 10 Message Errors 2 | . . . . . 2 Matter Fused 3 | . . . . . 3 Energy Discharges 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 1047 | . 48 505 122 68 304 Projectiles 7 | . . . 7 . . Explosions 48 | . 48 . . . . Melee 992 | . . 505 115 68 304 Knockbacks 6 | . . 3 . . 3 Impact 6 | . . 3 . . 3 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 15 | . 15 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 654 | . 16 87 . 654 6 Average Temperature 165 | . 6 31 . 287 6 Received Heat Transfer 876 | . 42 276 . 342 216 Effects 15 | . . . . 15 . Shutdowns 3 | . . . . 3 . Energy Bleed 2 | . . . . 2 . Interference 2 | . . . . 2 . Matter Decay 6 | . . . . 6 . Damage (minor) 1 | . . . . 1 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 12 | . . 6 1 1 4 Combat Hostiles 7 | . . 2 1 1 3 Parts Fried 20 | . . 12 2 3 3 Impact Corruptions 33 | . . 16 6 3 8 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 2662 | . . 1147 592 812 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 384 | 15 325 282 151 384 192 Initial 187 | . 9 48 55 98 187 Average 145 | 7 155 146 91 259 73 Maximum Alert Level 1 | . 1 1 . 1 . Low Security (%) 70 | 100 71 64 100 29 100 Level 1 29 | . 28 35 . 70 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 1 3 . 1 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 5 | . 2 1 1 . 1 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 16 19 6 14 15 Peak Tracking Total 7 | . 6 4 4 7 3 Tactical Retreats 4 | . . 1 . 1 2 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 7 | . 1 . . 5 1 Indirectly . | . . . . . . Trap Hack Attempts 75 | . . . . 17 58 Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 8 | . . . . 2 6 Reused 2 | . . . . 2 . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . 2 . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 2 | . 1 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 16 | . 5 7 2 . 2 Terminals 13 | . 4 6 1 . 2 Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 40 | . 16 17 3 . 4 Successful 24 | . 11 9 1 . 3 Failed 16 | . 5 8 2 . 1 Catastrophic 3 | . . 1 2 . . Database Lockouts . | . . . . . . Manual 29 | . 12 12 2 . 3 Terminals 34 | . 14 14 2 . 4 Fabricators . | . . . . . . Repair Stations 5 | . 2 3 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 4 | . 2 1 . . 1 Record 1 | . . . . . 1 Terminal Index 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 2 . . . Scan Component 2 | . 1 1 . . . Repair 2 | . 1 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 15 | . 7 6 . . 2 Terminals 15 | . 7 6 . . 2 Track 4 | . 1 3 . . . Assimilate 1 | . . 1 . . . Botnet 8 | . 4 2 . . 2 Skim 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 12 | . 5 5 1 . 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 1 . . . Time 58 | . 26 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 4085 | 154 537 860 155 1042 1337 Spaces Moved 2050 | 100 353 594 67 426 510 Core 15 | 1 . . . 14 . Treads . | . . . . . . Legs 725 | . . . . 215 510 Wheels 1310 | 99 353 594 67 197 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 105 108 190 Average Speed 138 | 85 107 103 106 170 190 Slowest Speed 650 | 90 135 123 115 650 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 6 52 39 6 36 40 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 22 | . . 3 . 5 14 Terrain Destroyed 49 | . 25 3 1 6 14 Melee 22 | . . 3 . 5 14 Projectile 1 | . . . 1 . . AOE 25 | . 25 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 2847 | 135 460 736 114 619 783 Wait 270 | 4 43 41 2 41 139 Move 2045 | 99 352 593 66 425 510 Hop . | . . . . . . Pick Up 61 | 6 8 21 7 9 10 Fast Attach 14 | 7 1 4 . 1 1 Attach 33 | . 4 5 7 14 3 Detach 4 | . 1 2 . 1 . Swap 37 | 1 5 10 4 8 9 Drop 21 | . 3 9 7 . 2 Fire 148 | 18 43 22 9 44 12 Melee 105 | . . 29 12 25 39 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 34 | . . . . 34 . Rewire . | . . . . . . Trap 75 | . . . . 17 58 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Garrison -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 14) 477 | -10/Materials | Discovered new exit (range 14) 575 | -10/Materials | Core integrity fell below 50% 666 | -10/Materials | Repaired Com. Wheel 692 | -10/Materials | Entered another Materials area 692 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 986 | -9/Materials | Discovered new exit (range 9) 1215 | -9/Materials | Core integrity fell below 50% 1441 | -9/Materials | Repaired Arm. Wheel 1552 | -9/Materials | Entered another Materials area 1552 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1641 | -8/Materials | Garrison activated, responded to threat 1687 | -8/Materials | Identified exit to Garrison 1707 | -8/Materials | Entered Garrison 1710 | -8/Garrison | Lost 5 parts (1p3n1u) 1733 | -8/Garrison | Triggered checkpoint 1901 | -8/Garrison | Triggered checkpoint 1970 | -8/Garrison | Lost 6 parts (2n2u2w) 2048 | -8/Garrison | Core integrity fell below 50% 2074 | -8/Garrison | Lost 3 parts (1p1n1u) 2078 | -8/Garrison | Core integrity fell below 20% 2403 | -8/Garrison | Triggered checkpoint 2580 | -8/Garrison | Discovered new exit (range 13) 2603 | -8/Garrison | Identified exit to Materials 2652 | -8/Garrison | Build established: Scavenger-Mutant 2749 | -8/Garrison | Entered Materials 3398 | -8/Materials | Discovered new exit (range 14) 3670 | -8/Materials | Identified exit to Factory 4086 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03938_ K-01 Serf collects debris. 03941_ Destroyed Lgt. Nuclear Core. 03941_ G-47 Trooper system corrupted by crushing effect. 03942_ G-47 Trooper system terminally corrupted. 03942_ Imp. Heat Sink fried. 03944_ Sneak attack on A-02 Transporter. 03954_ Destroyed Lgt. Ion Engine. 03954_ R-06 Scavenger system corrupted by crushing effect. 03955_ System corrupted: Matter fused (-7). 03955_ R-06 Scavenger system terminally corrupted. 03955_ Com. Wheel fried. 03957_ Acquired 7 matter. 03959_ R-06 Scavenger collects Corrupted Com. Wheel. 03980_ K-01 Serf collects debris. 04029_ Sneak attack on A-02 Transporter. 04034_ A-02 Transporter suffers critical hit (Smash). 04034_ A-02 Transporter destroyed. 04039_ Acquired 10 matter. 04045_ System corrupted: Matter fused (-9). 04076_ The unstable cave ceiling collapses. 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