Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.21 @ 23:27:41 Player: wind0 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (754) 754 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (219) 219 TOTAL SCORE: 2888 Bonus ------- Pacifist 200 High Alert Combat Kills 19 Cogmind --------- Core Integrity 428/550 Matter 300/300 Energy 39/100 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Aluminum Leg > --- UTILITY (4) ------ Weight Redist. System Structural Scanner Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Compact Matter Pod Weight Redist. System Recoil Stabilizer > --- WEAPON ----------- Medium Laser Light EM Pulse Cannon Grenade Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Assault Rifle Grenade Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Compact Matter Pod Device Improved Heat Sink Storage Compact Matter Pod Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 45 | 5 1 3 15 21 Power 8 | 1 . . 4 3 Engine 8 | 1 . . 4 3 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 . . 6 6 Treads 1 | . . . . 1 Leg 13 | 2 . . 6 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | . 1 1 2 7 Device 6 | . 1 . 1 4 Storage 1 | . . 1 . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 12 | 2 . 2 3 5 Energy Gun 2 | . . . 1 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 5 | 2 . . 1 2 Ballistic Cannon . | . . . . . Launcher 4 | . . 2 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 5 | . . . . 5 Parts Lost 20 | . . . 1 19 Power 3 | . . . . 3 Propulsion 5 | . . . . 5 Utility 6 | . . . . 6 Weapon 6 | . . . 1 5 Highest Loss Streak 12 | . . . 1 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 72 100 92 78 Engine 10 | . 14 14 11 7 Leg 26 | . 28 28 29 23 Device 12 | . 1 14 11 16 Storage 8 | . . 14 11 6 Protection 6 | . . . 7 7 Energy Gun 3 | . . . 4 4 Energy Cannon 2 | . . . 3 3 Ballistic Gun 11 | . 28 19 11 4 Launcher 3 | . . 9 2 2 Naked Turns . | . . . . . Heaviest Build 22 | 6 8 12 20 22 Greatest Support 37 | 20 20 20 30 37 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 2 4 5 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 3 5 5 5 . Class Distribution -------------------- 61% | Mutant 31% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 854 | 180 . 80 291 303 Remotely . | . . . . . Salvage Created 723 | . . . 438 285 Parts 39 | . . . 30 9 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 20 | . . . 14 6 Guns 10 | . . . 7 3 Cannons 2 | . . . 1 1 AOE 8 | . . . 6 2 Classes Destroyed 6 | . . . 4 2 Builder 1 | . . . . 1 Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Swarmer 4 | . . . 4 . Grunt 14 | . . . 10 4 Sentry 2 | . . . . 2 Best Kill Streak 8 | . . . 8 2 Combat Bots Only 6 | . . . 6 2 Max Kills in Single Turn 4 | . . . 4 1 Gunslinging . | . . . . . Exploded 3 | . . . 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 199 | . . . 64 135 Missed 55 | . . . 19 36 Damage Taken 2120 | . . . 642 1478 Core 278 | . . . 156 122 Absorbed by Shields . | . . . . . Redirected to Shielding 100 | . . . . 100 Ignored by Resistances 74 | . . . . 74 Core Remaining (%) 87 | 100 . 100 61 . Volleys Fired 71 | . . . 35 36 Largest 3 | . . . 2 3 Hottest 126 | . . . 106 126 Shots Fired 120 | . . . 68 52 Gun 96 | . . . 55 41 Cannon 9 | . . . 3 6 Launcher 15 | . . . 10 5 Special . | . . . . . Kinetic 63 | . . . 50 13 Thermal 33 | . . . 5 28 Explosive 15 | . . . 10 5 Electromagnetic 9 | . . . 3 6 Robot Hit Streak 12 | . . . 6 12 Robot Miss Streak 4 | . . . 3 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 73 | . . . 40 33 Core Hits 52 | . . . 32 20 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 1 | . . . . 1 Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1691 | . . . 1050 641 Guns 747 | . . . 367 380 Cannons 162 | . . . 44 118 Explosions 782 | . . . 639 143 Melee . | . . . . . Ramming . | . . . . . Kinetic 375 | . . . 305 70 Thermal 429 | . . . 119 310 Explosive 725 | . . . 582 143 Electromagnetic 162 | . . . 44 118 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 125 | . . . 120 5 Shots 5 | . . . 4 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 252 | . . . 39 252 Average Temperature 100 | . . . 18 119 Received Heat Transfer 1158 | . . . 267 891 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1160 | . . . 235 925 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 422 | . . . 422 259 Initial 122 | . . . . 122 Average 171 | . . . 275 181 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 49 | 100 100 100 20 45 Level 1 42 | . . . 59 54 Level 2 7 | . . . 19 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 3 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . . . 3 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . . . 19 12 Peak Tracking Total 5 | . . . 4 5 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . . 2 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 2 | . . . 1 1 Terminals 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . . 2 3 Successful 3 | . . . 1 2 Failed 2 | . . . 1 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . . . 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 1 2 Record 2 | . . . . 2 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1221 | 78 95 143 488 417 Spaces Moved 741 | 68 77 113 252 231 Core 22 | 22 . . . . Treads . | . . . . . Legs 719 | 46 77 113 252 231 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 118 | 97 120 120 120 120 Slowest Speed 125 | 120 120 120 120 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 5 13 29 24 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 105 | . . . 63 42 Melee . | . . . . . Projectile . | . . . . . AOE 105 | . . . 63 42 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 973 | 80 79 120 376 318 Wait 79 | . . 4 56 19 Move 737 | 67 76 112 251 231 Hop . | . . . . . Pick Up 28 | 8 2 . 7 11 Fast Attach 5 | . 1 1 2 1 Attach 24 | 5 . . 3 16 Detach . | . . . . . Swap 16 | . . 2 10 4 Drop 13 | . . 1 12 . Fire 71 | . . . 35 36 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 79 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 15) 174 | -10/Materials | Entered Mines 187 | -10/Mines | Learned location of 1 exit from Materials 236 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 300 | -10/Mines | Build established: Mutant 315 | -10/Mines | Discovered new exit (range 3) 317 | -10/Mines | Entered Materials 317 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Identified exit to Storage 641 | -9/Materials | Discovered new exit (range 10) 805 | -9/Materials | Entered another Materials area 805 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 836 | -8/Materials | Build established: Scavenger-Mutant 1016 | -8/Materials | Lost 5 parts (1p1n3w) 1222 | -8/Materials | Self-destructed Last Messages --------------- 01143_ Acquired Terrain Scan Processor. 01145_ Acquired 5 matter. 01163_ Acquired Corrupted Particle Gun. 01165_ Integrated Corrupted Particle Gun (+5). 01170_ G-50 Soldier suffers critical hit (Burn). 01172_ Imp. Propulsion Shielding destroyed. 01173_ Aluminum Leg destroyed. 01178_ Reflective Plating destroyed. 01179_ G-50 Soldier destroyed. 01192_ Aluminum Leg destroyed. 01197_ Overheating: Energy bleed (-12). 01201_ Critical hit (Burn: +37). 01202_ Acquired Lgt. Treads. Different forms of propulsion may not be used simultaneously, Aluminum Leg automatically deactivated. 01204_ System corrupted: Particle Gun rejected. 01204_ Acquired 30 matter. 01205_ Lgt. Ion Engine destroyed. 01216_ Titanium Leg destroyed. 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