Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.07 @ 15:55:35 Player: Savant Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (680) 3400 Value Destroyed (40471) 40471 Prototype IDs (119) 2380 Alien Tech Used (10) 2000 Bonus (45363) 45363 TOTAL SCORE: 106314 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7862 Follower Combat Kills 2670 Entered Garrisons 1000 Network Hubs Disabled 600 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 874 A7 Reached Mainframe 300 Hacked Protovariant 1000 Met Warlord at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -843 Cogmind --------- Core Integrity 1813/1850 Matter 150/300 Energy 1474/1474 System Corruption 0% Temperature Cool (0) Movement Walking (73) Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Zero-point Reactor Multi-VC Reactor > --- PROPULSION (5) --- Biometal Exoskeleton > --- UTILITY (13) ----- Armored Scrap Engine Coolant Network Huge Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Experimental Utility Shielding Centrium Medium Armor Plating Experimental Force Field > --- WEAPON (4) ------- Vortex Rifle Compact Linear Accelerator Hyp. Kinetic Helical Construct/C > --- INVENTORY (25) --- Experimental Matter Compressor (291) Advanced Weapon Cycler Advanced Transmission Jammer Improved Reaction Control System Thermal Barrier Experimental EM Disruption Field Antimissile System Advanced System Restoration Module Advanced Trap Extractor (0/8) Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Subatomic Replicator Heavy Quantum Rifle Enhanced Nova Cannon Cooled Nova Cannon Cooled Nova Cannon Null Cannon Hypervelocity Multirail Hellfire Missile Launcher Improved Remote Datajack Experimental Remote Datajack Core Stripper Peak State ------------ > --- POWER ------------ Zero-point Reactor Multi-VC Reactor > --- PROPULSION ------- Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Coolant Network Huge Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Core Analyzer Centrium Medium Armor Plating Thermal Barrier Experimental EM Disruption Field Experimental Force Field System Mapper > --- WEAPON ----------- Cooled Nova Cannon Cooled Nova Cannon Hyp. Kinetic Helical Construct/C > --- INVENTORY -------- Experimental Matter Compressor Experimental Targeting Computer Advanced Weapon Cycler Advanced Weapon Cycler Advanced Transmission Jammer Improved Reaction Control System Experimental Utility Shielding Antimissile System Advanced System Restoration Module Advanced Trap Extractor Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Subatomic Replicator Vortex Rifle Heavy Quantum Rifle Enhanced Nova Cannon Null Cannon Hypervelocity Multirail Compact Linear Accelerator Hellfire Missile Launcher Improved Remote Datajack Experimental Remote Datajack Core Stripper [Rating: 248] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Constructs Propulsion Constructs Treads Armored Medium Treads Leg Constructs Wheel Armored Wheel Hover Unit Combat Antigrav System Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Artifact Core Physics Calibrator Weapon Constructs Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Constructs Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Gar Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . 4 . . . . . . 2 . . . . 2 . . . . . . . . 2 . . . . 2 . . . . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . -1 . Utility 11 | . . . 2 . . 2 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . 2 . Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 815 | 6 36 8 25 30 8 40 38 19 2 7 1 29 21 13 3 4 23 30 11 21 29 5 10 8 5 5 33 9 13 9 15 13 25 18 28 27 18 37 76 20 37 Power 20 | 1 1 1 5 . . 2 1 1 . . . . . . . . 1 2 1 . . . . . 1 . . . . . . . . . . . . . 1 . 2 Engine 10 | 1 1 1 5 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . 1 . . . . . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . 1 . . Reactor 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Propulsion 81 | 2 17 2 5 9 . 11 1 . . . . 6 3 3 . . . 4 . . . . . . . 1 1 . 1 . . 2 1 1 1 3 2 2 3 . . Treads 31 | 1 8 1 4 6 . 3 . . . . . 3 . . . . . 2 . . . . . . . 1 1 . 1 . . . . . . . . . . . . Leg 14 | . . . . . . . . . . . . 1 2 3 . . . 2 . . . . . . . . . . . . . . 1 . . 1 2 . 2 . . Wheel 26 | 1 9 1 1 3 . 7 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 2 . 2 1 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 430 | 1 5 1 3 10 5 10 18 6 1 . . 13 13 5 1 4 13 9 4 13 7 3 6 1 4 . 25 7 12 6 12 11 17 9 19 18 10 30 57 17 24 Device 301 | . 1 1 1 4 3 5 9 1 1 . . 7 6 2 . 3 8 6 3 9 5 2 5 1 1 . 21 7 12 3 11 10 14 7 13 12 9 19 50 15 14 Storage 16 | 1 2 . . 1 2 2 1 . . . . . 2 . . 1 . . . . . . . . 1 . 1 . . . . . . 1 1 . . . . . . Processor 11 | . . . . . . . 1 . . . . . 1 1 . . . . . 1 . 1 . . . . . . . 2 . . . . 1 . . . 2 . 1 Hackware 17 | . . . 1 . . . 1 1 . . . . 2 2 . . . 2 . . 1 . . . . . 1 . . . . . . . 1 . . 2 1 . 2 Protection 83 | . 2 . 1 5 . 3 6 4 . . . 6 2 . 1 . 5 1 1 3 1 . 1 . 2 . 2 . . 1 1 1 3 1 3 6 1 8 3 2 7 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Weapon 284 | 2 13 4 12 11 3 17 18 12 1 7 1 10 5 5 2 . 9 15 6 8 22 2 4 7 . 4 7 2 . 3 3 . 7 8 8 6 6 5 15 3 11 Energy Gun 46 | 1 6 . . 6 1 2 3 2 . 2 . . . . . . . . . 1 4 . . . . . . . . 3 1 . . 2 4 1 4 1 1 . 1 Energy Cannon 77 | . 3 2 10 1 1 6 1 . . 1 . . 2 . . . 2 8 4 1 5 1 2 2 . 1 2 . . . 1 . 4 4 . . 1 1 7 1 3 Ballistic Gun 58 | 1 3 1 1 1 . 6 5 5 1 2 1 6 2 1 1 . 4 3 1 2 4 . . . . . . . . . 1 . . 1 . 2 . . 1 . 2 Ballistic Cannon 34 | . . . . . . . . . . . . . . 3 . . . . . 2 1 1 1 3 . 2 4 1 . . . . . . 4 3 1 1 4 1 2 Launcher 36 | . . . . 1 . . 4 1 . 2 . 3 1 1 . . . 2 . 1 7 . 1 2 . 1 1 1 . . . . 3 1 . . . . 1 1 1 Special Weapon 5 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Weapon 26 | . . . . 1 . 3 5 4 . . . 1 . . 1 . 3 2 1 1 1 . . . . . . . . . . . . . . . . 2 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . . . 2 3 . . 2 1 . . . 2 2 . 2 . . . . 1 . . . . 4 . 1 . . 6 . . . 2 4 . . 3 7 . 3 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 38 | . 3 4 1 4 . 3 3 . . . . 1 . . . . 4 5 1 1 1 . . 1 . 1 . . . . . . . 1 1 . . 2 1 . . Power 8 | . 1 . 1 . . . 1 . . . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 8 | . . 2 . 2 . 1 . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Utility 10 | . . . . 1 . 1 . . . . . . . . . . 1 1 . . 1 . . 1 . . . . . . . . . 1 1 . . 2 . . . Weapon 12 | . 2 2 . 1 . 1 2 . . . . . . . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 2 2 1 2 . 2 2 . . . . 1 . . . . 2 1 1 1 1 . . 1 . 1 . . . . . . . 1 1 . . 2 1 . . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 98 99 97 99 98 86 81 84 84 84 81 83 83 84 69 66 65 79 75 73 75 74 76 71 70 73 67 68 66 66 62 62 65 65 65 65 67 68 68 64 67 Engine 1 | . 14 14 11 11 11 6 3 . . . . . . . . . . 2 . . . . . . . . . . . 3 . . . . . . . . . . . Core 1 | . . . . . . . . 1 7 7 7 6 3 . . . 3 2 4 5 5 5 5 5 3 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . 3 5 . . . . 2 6 6 6 2 . . . . . . . 1 5 5 5 4 5 5 4 4 4 4 4 3 4 4 4 7 Treads 3 | . 14 14 11 11 11 4 . . . . . 2 6 4 1 . . 5 2 . 3 5 5 5 5 8 5 5 4 3 . 1 . . . . . . . . . Leg 3 | . . . . . . . 3 7 7 7 7 8 10 14 7 6 6 3 . 5 1 . . . . . 4 5 4 1 5 . 1 . 3 5 7 4 4 4 4 Wheel 2 | . 13 13 10 10 11 13 10 7 7 7 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Device 13 | . . 14 13 10 11 15 10 7 15 15 15 15 12 11 13 13 13 11 11 12 18 17 17 17 17 17 14 15 15 12 10 13 14 13 15 16 17 15 13 15 15 Storage 6 | . 14 14 11 11 11 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 Processor 9 | . . . . . . . 3 7 7 7 7 7 13 13 13 13 13 11 11 11 11 11 11 11 11 11 10 10 10 12 15 14 14 14 14 14 13 13 16 15 12 Hackware 4 | . . . 9 11 11 7 7 4 . . . . . . . . . 10 11 10 3 5 5 5 2 . 4 5 5 5 5 4 4 4 6 4 4 4 7 8 9 Protection 5 | . 12 . 8 11 9 6 6 9 7 7 7 6 6 6 5 6 5 5 5 4 5 5 5 5 7 11 5 5 5 4 4 4 3 4 1 1 4 4 . . 2 Energy Gun 2 | . 13 1 . 8 10 3 10 7 7 8 7 4 . . . . . . . . . 3 5 1 . . . . . 1 2 . . . . . 3 3 . . . Energy Cannon 5 | . 4 11 15 13 11 13 2 . . 3 7 7 6 6 8 3 6 5 13 6 5 4 4 1 . . 5 5 5 5 7 9 8 8 5 4 2 . 3 . 4 Ballistic Gun 3 | . 8 13 5 . . 3 6 10 15 8 4 8 12 10 1 6 4 6 1 6 3 . . . . . . . . . . . . . . . . . 1 3 2 Ballistic Cannon 2 | . . . . . . . . . . . . . . . 2 2 . 2 . 1 4 5 5 9 11 10 4 4 5 3 . . . . 2 3 5 7 7 7 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 180 | 10 32 32 43 44 103 109 113 82 75 74 74 77 80 81 76 112 117 127 136 135 148 144 146 143 150 133 150 151 151 140 151 162 174 161 163 170 168 163 156 156 180 Greatest Support 235 | 20 40 20 20 40 23 38 50 50 50 50 50 75 75 94 100 126 126 131 131 120 159 159 159 159 159 159 166 164 164 113 118 118 196 196 210 194 235 174 184 184 184 Greatest Overweight (x) 10 | . 3 3 4 4 10 6 3 1 1 1 1 3 1 1 1 . . 1 1 1 1 . . . . 1 1 . 1 1 1 1 1 . . . 1 . . . . Average Overweight (x) . | . 1 2 2 2 7 2 1 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 20 20 20 20 20 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 14 15 15 15 22 20 22 20 20 20 20 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 15 15 15 15 25 24 25 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 12 14 14 14 20 19 20 19 19 20 20 18 19 19 19 21 24 24 24 24 24 24 24 24 24 25 24 25 25 24 24 23 24 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 15 15 15 15 25 25 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 14 14 15 15 25 21 20 20 20 20 20 20 20 20 20 25 25 24 24 24 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 23 24 Scrap Engine Consumption 300 | . . . . . 6 24 15 4 2 3 1 9 12 8 11 5 6 16 16 9 22 7 . 4 3 . 7 . 10 14 4 12 15 6 14 1 6 15 10 2 1 Constructs Created 15 | . . . . . . 4 2 . . . 1 1 . . . . 1 1 2 . 1 1 . . . . 1 . . . . . . . . . . . . . . Constructs Modified 94 | . . . . . . 1 2 . . . 1 2 3 3 4 3 3 3 5 1 3 3 . 1 . . 4 . 11 2 4 5 2 4 3 2 9 4 6 . . Class Distribution -------------------- 21% | Trapper-Construct 15% | Gunner 11% | Mutant 10% | Construct 7% | Commander-Construct 5% | Scavenger-Mutant 5% | Hacker-Construct 4% | Trapper-Gunner 3% | Hacker-Gunner 3% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Tank | -7/Factory Mutant | -7/Garrison Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Commander-Gunner | -6/Extension Construct | -6/Cetus Construct | -6/Archives Construct | -6/Hub_04(d) Scavenger-Gunner | -5/Factory Hacker-Construct | -5/Garrison Hacker-Gunner | -5/Factory Gunner | -5/Garrison Mutant | -5/Factory Gunner | -5/Upper Caves Trapper-Construct | -5/Upper Caves Trapper-Construct | -5/Zhirov Trapper-Gunner | -4/Proximity Caves Trapper-Construct | -4/Factory Trapper-Construct | -4/Upper Caves Construct | -4/Upper Caves Commander-Construct | -4/Warlord Commander-Construct | -3/Proximity Caves Commander-Construct | -3/Research Trapper-Construct | -3/Garrison Trapper-Construct | -3/Research Trapper-Construct | -3/Testing Trapper-Construct | -3/Garrison Trapper-Construct | -2/Research Trapper-Construct | -2/Quarantine Hacker-Construct | -2/Section 7 Hacker-Skirmisher | -1/Access Hacker-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Gar Res Qua Sec Acc Com Matter Collected 17760 | 260 494 88 451 312 99 458 851 246 38 215 . 503 468 273 109 232 547 750 302 437 993 102 649 213 250 338 585 178 259 90 150 120 340 580 715 938 157 752 1336 1008 874 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 34926 | . 744 286 870 1243 113 966 1791 265 39 484 . 394 1181 639 236 335 1381 1180 946 752 1172 166 1145 274 . 372 1752 300 665 549 369 760 2027 2087 1527 1906 108 1618 1931 812 1541 Parts 1511 | . 53 19 49 71 6 50 51 12 5 24 . 14 60 16 11 18 61 38 34 23 49 10 44 13 . 15 59 13 10 18 10 58 100 108 44 87 3 75 86 45 49 Haulers Intercepted 7 | . . . 1 2 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . 1 . . . . Recyclers Shooed 5 | . . 1 . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 134 | . . . . . . . . . 5 24 . 18 . . . . . . . . . . 42 18 . 11 . 4 . . 12 . . . . . . . . . . Prevented 32 | . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . 7 13 . 8 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Gar Res Qua Sec Acc Com Combat Hostiles Destroyed 569 | . 19 9 18 20 2 14 24 5 1 14 . 12 13 9 5 3 22 17 16 12 30 2 21 12 . 9 21 11 10 6 5 10 36 23 13 40 . 24 29 16 16 Melee 4 | . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . Guns 140 | . 17 4 2 4 . 6 8 3 1 8 . 3 5 3 1 3 4 8 1 5 5 . 4 1 . . . . . 1 . . . 1 . 14 . 7 4 6 11 Cannons 301 | . 2 4 11 13 2 7 4 . . 3 . . 7 1 4 . 17 6 14 7 9 2 10 4 . 4 16 6 4 3 4 10 26 20 10 26 . 15 19 6 5 AOE 83 | . . . 3 2 . 1 10 . . 3 . 7 . 3 . . . 3 . . 12 . 4 7 . 5 . 4 . . 1 . 9 1 . . . . 4 4 . Classes Destroyed 27 | . 5 1 4 1 . 3 . . . 1 . 2 . . . . 2 . . . . . . . . . . . . 2 . . 1 . 1 1 . 2 1 . . Worker 14 | . . . 1 2 . 2 . . . . . . . . . . 3 1 . . . . . . . . 1 . . . . . . 1 . . . 1 1 . 1 Builder 12 | . . . . . . 2 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . 1 . Tunneler 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . . . 1 2 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . 1 . . . . Recycler 18 | . . . . . . 3 . 1 . . . . 2 . . . 1 1 . 1 . . . . . . 2 . . . . . . 2 3 . . . . . 2 Minesweeper 4 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Mechanic 5 | . 1 . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 13 | . 2 . 1 . . 1 1 1 . . . . 1 . . 3 . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . Watcher 30 | . 3 . 4 2 . 1 . . . . . . 3 . . . 2 . . 1 . . . . . . 1 . . . . 1 . 3 1 . . . 4 1 3 Swarmer 126 | . 8 6 6 . . 5 3 . . 4 . 6 . . 3 . 4 . . 2 9 . 5 9 . 5 . 9 . . . . 14 2 . 13 . 4 4 5 . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Grunt 200 | . 11 3 6 13 . 2 13 5 . 7 . 4 7 4 . . 4 8 6 3 10 . 9 3 . 4 3 . 8 4 4 3 3 8 7 13 . 6 8 3 8 Brawler 12 | . . . 1 . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . 4 1 1 . . . 1 . . Duelist 15 | . . . . 2 . 1 1 . . 1 . 1 . 1 . . . . 1 . . . 2 . . . . . 1 . . . . 1 . . . 1 . 1 1 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Sentry 75 | . . . 5 5 2 4 7 . . 1 . . 2 3 . 3 7 3 4 1 4 2 2 . . . 5 . 1 . . . 4 1 2 2 . . 3 1 1 Specialist 6 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . 3 . . . . . . . . Hunter 28 | . . . . . . . . . . 1 . . . . . . . 3 1 2 1 . . . . . 4 2 . . . 2 1 2 . 4 . . 2 . 3 Programmer 74 | . . . . . . 2 . . 1 . . . 4 . . . 4 2 1 4 2 . . . . . 9 . . . . 5 4 8 3 4 . 5 7 6 3 Heavy 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Behemoth 10 | . . . . . . . . . . . . 1 . 1 . . . 1 3 . 1 . 1 . . . . . . . 1 . 1 . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thug 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 4 3 5 8 1 7 6 2 1 6 . 3 5 3 3 3 5 6 5 7 7 1 4 4 . 5 4 4 5 5 2 3 8 11 3 12 1 5 4 9 5 Combat Bots Only 12 | . 3 3 5 6 1 3 6 2 1 6 . 3 3 3 3 3 5 4 5 5 7 1 4 4 . 5 4 4 5 5 2 3 8 9 3 12 . 5 4 9 5 Max Kills in Single Turn 5 | . 1 2 1 2 1 4 4 1 1 3 . 2 3 2 1 1 2 3 1 1 5 1 3 4 . 3 1 4 1 1 1 2 3 2 1 1 1 2 2 2 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 1 1 . 1 4 . . 3 . 2 . 2 . . . 3 . . 5 . 2 4 . 3 . 4 . . 1 . 3 1 . . . . 2 2 . Melee 1 | . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Gar Res Qua Sec Acc Com Damage Taken 31625 | . 627 411 520 901 42 1509 1965 296 47 440 . 516 773 375 . 175 3194 2168 1542 1008 1877 99 534 655 . 760 1105 103 112 222 372 263 1229 1605 723 1173 . 1825 1404 330 725 Core 2811 | . 96 57 59 134 . 172 240 50 . 12 . 18 49 18 . 52 208 248 182 13 182 . 80 47 . 71 58 . 22 . 28 29 99 170 81 81 . 146 72 5 32 Absorbed by Shields 5424 | . . . . . . . . . . . . . . 9 . 13 . . . . . . . . . . . 109 95 215 6 83 505 . 379 1236 . 493 1167 347 767 Reduced by Siege Mode 52 | . . . . . . . . . . . . . 5 . . . . . . . 47 . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 408 | . 36 . . . . . . . . . . . . . . . . . . . . . . . . 29 . . . . . . . . 50 44 . 104 37 38 70 Regen/Repaired (Parts) 14492 | . . . . 89 . 145 333 74 . . 70 173 431 122 40 108 330 1225 981 919 694 461 . 125 . . 955 . 494 179 142 418 478 799 829 314 339 935 2240 12 38 Core Remaining (%) 61 | 100 . 38 . . 51 . . . . . . 29 . . . . 61 . . . . . . . . 17 . . . . 90 . . . . 64 . . 70 . 98 Volleys Fired 1796 | . 64 32 70 61 4 56 110 9 2 18 . 20 56 20 11 24 51 62 59 35 67 19 35 14 . 24 76 15 19 13 19 27 113 99 73 121 16 67 107 39 69 Largest 3 | . 2 2 2 2 2 3 3 3 3 3 . 3 3 3 3 2 2 3 3 3 3 3 3 3 . 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 Hottest 418 | . 90 90 112 112 113 184 160 188 136 193 . 188 255 222 193 234 234 223 308 236 216 229 288 229 . 216 177 177 177 157 232 232 232 232 322 322 368 392 418 238 308 Shots Fired 3443 | . 128 60 130 109 7 158 215 21 6 53 . 46 124 49 25 48 93 165 134 90 154 27 98 35 . 45 111 24 36 16 32 39 149 135 105 160 18 151 197 81 169 Gun 1079 | . 100 38 44 36 3 50 161 21 6 44 . 27 66 28 6 24 44 77 7 48 48 4 33 11 . . . . . 3 6 . . 3 2 26 4 41 14 21 33 Cannon 2298 | . 24 19 82 73 4 108 45 . . 7 . 13 57 19 19 24 49 87 127 42 97 23 64 22 . 42 110 23 36 13 26 39 143 131 103 134 14 110 180 57 132 Launcher 53 | . . . . . . . 9 . . 2 . 6 1 2 . . . 1 . . 9 . 1 2 . 3 1 1 . . . . 6 1 . . . . 3 3 2 Special 13 | . 4 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 1398 | . 49 28 44 . . 37 51 11 4 19 . 14 36 16 9 43 44 104 7 55 89 6 33 15 . 40 36 9 17 . . . . . 40 149 12 110 102 74 95 Thermal 1455 | . 37 22 56 . 4 108 155 10 2 32 . 26 59 16 16 5 49 60 127 35 40 21 64 18 . 2 . . . 2 26 31 104 112 8 1 6 41 92 4 64 Explosive 53 | . . . . . . . 9 . . 2 . 6 1 2 . . . 1 . . 9 . 1 2 . 3 1 1 . . . . 6 1 . . . . 3 3 2 Electromagnetic 470 | . 42 10 30 109 3 13 . . . . . . 28 15 . . . . . . 16 . . . . . 74 14 19 11 . . . 19 57 10 . . . . . Entropic 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 8 39 3 . . . . . . 6 Robot Hit Streak 35 | . 11 15 11 12 14 16 35 17 20 23 . 25 26 23 17 14 22 19 17 11 21 13 15 5 . 22 23 6 11 8 23 27 30 14 21 10 4 15 23 9 24 Robot Miss Streak 9 | . 5 3 2 4 . 5 6 2 2 4 . 5 4 3 4 4 4 9 4 4 5 1 2 3 . 1 2 2 2 2 1 3 2 2 3 4 . 4 3 5 4 Penetration Max 2 | . . . . . . . 1 . . 1 . . 1 1 1 . 1 1 . 1 . . . . . . . . . 1 1 2 1 . . 1 . . . 1 2 Secondary Targets 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2203 | . 80 41 77 77 16 104 157 26 5 43 . 33 73 38 20 35 82 118 72 66 103 9 58 16 . 36 73 10 27 11 28 22 87 59 56 101 3 81 96 41 123 Core Hits 1280 | . 40 17 28 38 4 43 110 14 2 42 . 39 67 32 17 22 54 55 42 32 65 6 30 13 . 14 25 10 9 6 11 14 53 33 28 62 1 43 53 40 66 Critical Kills 68 | . . . . . . . 1 1 . . . 1 1 1 . 1 1 1 1 3 3 . 8 3 . . . . . . . . 1 . . 14 . 4 6 7 10 Critical Parts Destroyed 84 | . . . 1 . . 1 1 . . . . . . 2 1 2 7 2 . 4 1 . 8 . . . . . . . 1 . . 1 . 9 . 2 10 9 22 Critical Strikes 179 | . . . 1 . . 1 5 1 . . . 1 1 3 1 3 9 3 2 7 10 1 16 3 . 1 2 1 . . 1 . 1 1 5 25 1 6 17 16 34 Burn 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 9 | . . . . . . . 1 . . . . 1 1 . . . . . 1 . . . 3 . . . . . . . . . 1 . . . . . 1 . . Destroy 139 | . . . 1 . . 1 . . . . . . . 3 1 3 6 2 1 7 4 1 13 3 . . . . . . . . . . . 23 . 6 15 16 33 Blast 18 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 2 1 . . . . . . 5 2 1 . 1 . 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Smash 7 | . . . . . . . 1 1 . . . . . . . . 3 1 . . 1 . . . . . . . . . . . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Melee Attacks 77 | . . . . 2 9 3 11 12 . . . 1 . . 6 . 14 3 1 2 3 . . . . . . . . . . . . . . . . 6 4 . . Kinetic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 . . Impact 58 | . . . . 2 . 3 11 12 . . . 1 . . 6 . 14 3 1 2 3 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . 9 . . . . . . . . . . . 2 2 . . 1 . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 10 | . . . . . 9 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 91017 | . 1025 545 1600 1758 140 2585 4641 664 53 1231 . 1769 2442 1550 562 1478 3511 4157 2655 2006 4140 296 2174 1051 . 1926 3830 994 1645 1000 1689 1542 6632 5166 3335 4119 153 4037 5204 2131 5581 Guns 17112 | . 786 301 371 638 57 613 2807 388 53 747 . 553 1329 671 120 331 970 1452 75 582 661 35 560 140 . . . . . 184 276 . . 155 30 283 40 802 169 287 646 Cannons 62286 | . 173 176 1109 1029 83 1488 548 . . 123 . 248 1091 441 442 1147 1932 2127 2580 1392 2467 261 1158 341 . 1570 3811 705 1645 816 1316 1542 5450 4677 3185 3836 113 2825 4402 1170 4867 Explosions 9739 | . 43 44 120 91 . 484 1232 . . 361 . 968 . 429 . . . 294 . . 885 . 456 570 . 356 . 289 . . 97 . 1182 334 120 . . 223 490 631 40 Melee 1588 | . . . . . . . 54 276 . . . . . . . . 563 238 . . 127 . . . . . . . . . . . . . . . . 187 143 . . Ramming 245 | . . . . . . . . . . . . . 22 9 . . 46 46 . 32 . . . . . . 19 . . . . . . . . . . . . 43 28 Kinetic 30192 | . 261 149 371 . . 480 526 188 28 264 . 284 542 360 194 1172 970 1988 75 708 1395 53 350 167 . 1489 1331 133 595 . . . . . 845 3723 113 3012 3285 1457 3684 Thermal 33670 | . 292 244 774 91 83 1488 2829 200 25 606 . 517 1131 363 368 306 1932 1591 2580 1266 1358 243 1552 314 . 81 . . . 156 1413 926 2340 4277 481 30 40 802 1429 . 1542 Explosive 8795 | . . . . . . 484 1232 . . 361 . 968 . 429 . . . 294 . . 885 . 272 570 . 356 . 289 . . . . 1182 89 . . . 223 490 631 40 Electromagnetic 12229 | . 472 152 455 1667 57 133 . . . . . . 747 389 . . . . . . 375 . . . . . 2480 572 1050 660 . . . 645 2009 366 . . . . . Impact 1258 | . . . . . . . 54 276 . . . . . . . . 563 238 . . 127 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 4628 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 184 276 616 3110 155 . . . . . . 287 Highest Corruption 21 | . . 1 2 2 2 1 1 . . . . . 1 1 1 1 21 1 1 2 5 3 . . . . 2 . . . . 1 1 3 3 4 . 2 1 1 1 Average Corruption 1 | . . 1 2 2 2 1 1 . . . . . 1 1 1 1 9 1 1 1 2 2 . . . . 1 . . . . 1 1 1 1 1 . 1 1 1 1 Corruption Purged 39 | . . . . . . . 2 . . . . . . . . 1 1 1 1 3 4 3 . . . . 3 . . . . 2 1 1 4 5 . 3 1 2 1 Corruption Blocked 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . 44 . . . . Effects 97 | . . . 16 18 20 . 1 . . . . . 1 11 2 . 4 . . 2 10 2 . . . . 5 . . . . . . . 2 . . . . 2 1 Message Errors 29 | . . . 4 7 6 . . . . . . . 1 2 1 . . . . 1 4 1 . . . . 1 . . . . . . . 1 . . . . . . Matter Fused 21 | . . . 3 4 3 . 1 . . . . . . 2 1 . 1 . . 1 3 1 . . . . 1 . . . . . . . . . . . . . . Heat Flow Errors 15 | . . . 1 2 6 . . . . . . . . 2 . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . Energy Discharges 13 | . . . 3 2 3 . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . 1 2 . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . Data Loss (major) 5 | . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Misfires 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Overflow Damage 3929 | . 6 11 24 5 . 17 112 27 . 13 . 5 56 . . 34 219 230 9 20 40 . 16 34 . 159 391 92 109 12 62 48 180 786 219 266 . 255 172 198 102 Projectiles 2950 | . 6 . 24 5 . 5 . . . 13 . . 56 . . 34 19 22 9 20 19 . . 34 . 131 391 71 109 12 62 48 180 687 219 266 . 162 161 86 99 Explosions 464 | . . 11 . . . 12 58 . . . . 5 . . . . . . . . 21 . 16 . . 28 . 21 . . . . . 99 . . . 93 11 89 . Melee 515 | . . . . . . . 54 27 . . . . . . . . 200 208 . . . . . . . . . . . . . . . . . . . . . 23 3 Knockbacks 138 | . . . . . . . . . . . . . 1 . . 7 3 6 . 1 2 . 4 1 . 17 18 2 4 . . . . . 7 16 . 16 12 7 14 Impact 4 | . . . . . . . . . . . . . 1 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 121 | . . . . . . . . . . . . . . . . 7 . 5 . . 2 . 4 1 . 12 16 2 4 . . . . . 7 15 . 15 10 7 14 Secondary 13 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 5 2 . . . . . . . . 1 . 1 2 . . Self-Inflicted Damage 1244 | . . 39 26 52 . 71 252 . . 23 . 8 . . . . . . . . 196 . 52 . . 54 . 46 . . . . 104 89 75 . . 157 . . . Shots 27 | . . 1 1 1 . 1 5 . . 1 . 1 . . . . . . . . 6 . 1 . . 1 . 1 . . . . 2 1 2 . . 2 . . . Rammed 5 | . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 24 | . . . . . . . . . . . . . 3 2 . . 8 4 . 3 . . . . . . 2 . . . . . . . . . . . . 1 1 Kicked 19 | . . . . . . . . . . . . . 2 2 . . 8 . . 3 . . . . . . 2 . . . . . . . . . . . . 1 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 416 | . 288 40 151 138 184 167 309 153 . 152 . 96 295 366 160 384 386 318 370 144 87 309 282 381 . 300 250 . 24 19 234 387 339 331 416 387 300 350 372 . . Average Temperature 95 | . 60 19 27 27 65 36 93 71 . 60 . 33 69 106 67 165 139 123 157 30 23 92 81 164 . 133 76 . 11 9 84 93 92 125 119 144 119 103 106 . . Received Heat Transfer 5446 | . 198 81 180 402 12 219 603 189 . 171 . 39 195 88 . 9 330 309 375 90 312 27 135 153 . 199 57 . 52 47 18 45 108 223 79 110 . 98 169 20 104 Effects 31 | . 2 . . . . . 3 . . . . . . . . . 4 2 5 . . . . . . . . . . . . . . . 3 1 2 1 8 . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Energy Bleed 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Interference 19 | . . . . . . . 3 . . . . . . . . . 4 1 2 . . . . . . . . . . . . . . . 2 . 2 . 5 . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 10 | . . . . . . . . . . . . 1 6 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Total Turns 95 | . . . . . . . . . . . . 11 48 6 . . . . . . 30 . . . . . . . . . . . . . . . . . . . . Longest Duration 19 | . . . . . . . . . . . . 11 19 6 . . . . . . 19 . . . . . . . . . . . . . . . . . . . . Robots Corrupted 28 | . . 1 2 2 . . . . . . . . . 1 . . . . . . 2 . . . . . 6 1 6 2 . . . 1 4 . . . . . . Combat Hostiles 25 | . . 1 2 1 . . . . . . . . . 1 . . . . . . 2 . . . . . 5 1 6 2 . . . 1 3 . . . . . . Parts Fried 95 | . 2 1 3 13 . . 1 1 . . . . 3 1 1 . 3 3 . . 1 . . . . . 29 3 7 6 . . . 5 10 2 . . . . . Impact Corruptions 20 | . . . . . . . 2 2 . . . . . . . . 8 3 . . . . . . . 1 1 . . . . . . . . . . . 1 1 1 Robots Melted 16 | . . . . . . . 3 . . . . 3 1 1 . . . . 1 . 1 . 3 . . . . . . . . . 1 . . . . . 1 . 1 Combat Hostiles 12 | . . . . . . . 1 . . . . 2 1 1 . . . . 1 . 1 . 3 . . . . . . . . . 1 . . . . . 1 . . Parts Melted 63 | . . . 1 . . 5 10 . . 1 . 4 3 3 3 . 10 1 6 3 2 . 6 . . 1 . . . . . . 1 . . . . . 2 . 1 Heat Transferred 37848 | . 619 494 1358 100 148 2590 5775 450 50 1248 . 1471 1681 550 1040 555 3504 1961 3165 1500 1535 185 803 148 . 74 . . . . 272 555 2035 544 237 37 37 943 1147 . 1037 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 1 1 3 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . Missiles Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Gar Res Qua Sec Acc Com Peak Influence 2218 | . 357 248 312 532 428 305 1407 865 . . . . 281 345 421 377 567 354 1156 695 1774 1102 . . . . 341 . . . . 173 1825 1822 1133 2218 1247 1165 900 917 716 Initial 1247 | . . 106 1 130 187 100 171 738 . . . . . 125 122 168 131 272 216 606 303 931 . . . . . . . . . . 82 1071 1100 455 1247 465 591 307 527 Average 489 | . 155 116 138 361 165 166 809 660 . . . . 102 215 284 342 395 199 576 571 941 840 . . . . 128 . . . . 81 1046 1390 605 1425 889 736 417 528 482 Maximum Alert Level 5 | . 1 1 1 2 2 1 4 3 . . . . 1 1 2 1 2 1 4 2 5 4 . . . . 1 . . . . . 5 5 4 5 4 4 3 3 3 Low Security (%) 27 | 100 63 91 63 14 50 57 6 . . . . . 78 47 9 5 6 41 . . . . . . . . 67 . . . . 100 8 . . . . . 17 . . Level 1 24 | . 36 8 36 38 33 42 11 . . . . . 21 52 55 94 38 58 41 7 7 . . . . . 32 . . . . . 2 . . . . . 24 44 36 Level 2 23 | . . . . 47 15 . 18 58 . . . . . . 34 . 54 . 27 92 19 31 . . . . . . . . . . 13 . 84 13 . 62 50 18 57 Level 3 13 | . . . . . . . 37 41 . . . . . . . . . . 22 . 38 64 . . . . . . . . . . 32 6 14 19 95 25 7 37 5 Level 4 6 | . . . . . . . 25 . . . . . . . . . . . 7 . 26 4 . . . . . . . . . . 18 66 1 18 4 12 . . . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . 24 16 . 48 . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 102 | . 5 . 2 4 . 6 . 2 . . . . 8 1 . . 9 6 . 8 . 3 . . . . 5 . . . . 4 . 5 8 . . 9 10 5 2 Investigation 17 | . 3 . 2 2 . . . 1 . . . . 1 . . . 1 1 . 2 . 1 . . . . 1 . . . . . . . 1 . . . 1 . . Extermination 34 | . . . . . . 2 . . . . . . 4 . . . 3 2 . 2 . . . . . . 4 . . . . 3 . 2 2 . . 2 4 3 1 Reinforcement 25 | . 2 . . . . 1 . 1 . . . . 3 1 . . 3 1 . 1 . . . . . . . . . . . . . 1 2 . . 4 3 1 1 Assault 15 | . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 3 . . 3 2 1 . Garrison 11 | . . . . . . 3 . . . . . . . . . . 2 2 . 3 . . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 16 | . . . . . . . . . . . . . 1 . . . 1 . . 2 . 3 . . . . . . . . . . . . 3 . . 4 2 . . Construction Impeded 5 | . . . . . . . . . . . . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Gar Res Qua Sec Acc Com Distress Signals 36 | . 2 . 1 1 . 1 . . . . . . 1 2 1 . 1 1 . 1 . . . . . . 1 . . . . 1 . 1 1 . 9 2 2 . 7 Communications Jammed 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . 22 6 . 4 Distress Signals 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 22 6 . 4 Times Spotted 868 | . 36 10 31 34 5 29 26 14 1 14 . 17 27 24 11 17 42 30 20 17 28 4 20 13 . 12 24 9 10 23 6 15 32 50 23 43 4 41 55 24 27 Peak Tracking Total 10 | . 5 3 5 6 2 5 6 3 1 4 . 4 5 4 5 1 8 6 3 4 7 2 4 5 . 5 3 4 3 8 2 3 6 9 3 6 2 5 10 7 5 Tactical Retreats 45 | . 3 1 1 2 . . . 3 . . . 2 4 1 . . 1 1 2 1 . . 3 . . 3 1 . 1 . . . . 5 1 2 . 1 3 1 2 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Gar Res Qua Sec Acc Com Traps Triggered 26 | . 2 . 1 . . 1 . 1 . . . . 2 . . . 1 . 4 . 2 . . . . . . . . . . 1 2 1 2 5 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 28 | . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Reprogrammed 22 | . 4 . . 4 . . . . . . . . . 6 . . . . . . . . . . . . 4 . . . . . . . . . . . 4 . . Reused 16 | . . . 1 . . . . . . . . 2 . . . . 3 . . . . . . . . . 2 . 1 . 2 . . . . . . . . . 5 Traps Extracted 10 | . . . . . . . . . . . . 5 . . . . 1 . . . . . 2 . . . . . 2 . . . . . . . . . . . . Installed 32 | . . . 2 . . . . . . . . 9 1 . . . 7 . . . . . . . . . . . 3 . 3 . . . . . . . . . 7 Triggered 36 | . 1 . 1 . . . . . . . . 3 . . . . 3 . . 3 . . . . . . 2 . 1 15 2 . . . . . . . . . 5 Most Traps Carried 7 | . . 3 3 . . . . . . . . 7 7 6 6 6 6 . . . . . 7 7 7 7 7 7 7 6 7 7 7 7 7 7 7 7 7 7 7 Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Gar Res Qua Sec Acc Com Machines Disabled 130 | . 1 . 1 3 . 4 10 1 . . . . . 2 2 7 5 6 11 1 7 . 1 1 . . 2 . . . . . 15 1 9 12 3 8 12 4 1 Max in Single Turn 2 | . 1 . 1 1 . 2 2 1 . . . . . . . 1 1 1 1 1 1 . 1 1 . . 1 . . . . . 2 1 1 2 1 1 1 1 1 Garrison Access 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Garrison Relay 23 | . . . . . . . 4 . . . . . . . . . . . 3 . 5 . . . . . . . . . . . 5 . . 6 . . . . . Phase Generator 4 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . Network Hub 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Gar Res Qua Sec Acc Com Machines Accessed 234 | . 9 . 11 10 10 12 3 8 . . 4 . 12 5 1 . 10 10 1 7 2 6 1 1 4 . 15 2 . 3 . 5 3 7 16 1 3 14 19 8 11 Terminals 150 | . 7 . 8 7 6 7 3 7 . . . . 6 5 1 . 10 5 1 2 2 4 . 1 . . 8 . . . . 4 3 4 9 1 2 8 16 3 10 Fabricators 13 | . . . . . . 2 . . . . . . 3 . . . . 1 . 1 . 1 . . . . . . . . . . . 1 2 . 1 . . 1 . Repair Stations 17 | . . . . 1 . 1 . . . . . . 1 . . . . 1 . 2 . . . . . . 2 . . . . . . 1 2 . . 2 2 1 1 Recycling Units 17 | . 2 . 2 2 4 . . . . . . . 2 . . . . 1 . . . 1 . . . . 2 . . . . . . . . . . . . 1 . Scanalyzers 14 | . . . 1 . . 1 . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . . . 1 2 . . 3 1 1 . Garrison Access 9 | . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . 1 . . 1 . 1 . Total Hacks 1042 | . 32 . 30 23 30 34 9 19 . . 30 . 45 16 1 . 27 66 5 49 15 36 1 1 17 . 127 3 . 9 . 34 12 29 80 9 17 64 102 27 43 Successful 606 | . 11 . 18 18 20 20 2 12 . . 30 . 23 9 . . 11 40 2 32 5 22 1 1 17 . 78 3 . 9 . 17 5 11 41 3 6 37 61 20 21 Failed 436 | . 21 . 12 5 10 14 7 7 . . . . 22 7 1 . 16 26 3 17 10 14 . . . . 49 . . . . 17 7 18 39 6 11 27 41 7 22 Catastrophic 51 | . 2 . . . . . 1 . . . . . 3 . 1 . 3 2 . . 1 6 . . . . 5 . . . . 2 1 2 4 1 3 4 7 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 407 | . 20 . 22 11 10 14 1 8 . . . . 18 8 1 . 17 30 4 13 5 17 . . . . 35 . . 1 . 12 9 15 29 7 9 26 23 10 32 Terminals 705 | . 28 . 26 15 23 23 9 18 . . . . 20 16 1 . 27 38 5 16 15 27 . 1 . . 65 . . . . 29 12 19 55 9 16 50 89 12 41 Fabricators 49 | . . . . . . 5 . . . . . . 13 . . . . 5 . 9 . 6 . . . . . . . . . . . 2 5 . 1 . . 3 . Repair Stations 92 | . . . . 4 . 2 . . . . . . 5 . . . . 5 . 16 . . . . . . 23 . . . . . . 2 10 . . 8 12 3 2 Recycling Units 53 | . 4 . 2 4 7 . . . . . . . 7 . . . . 8 . . . 3 . . . . 14 . . . . . . . . . . . . 4 . Scanalyzers 67 | . . . 2 . . 2 . . . . . . . . . . . 9 . 7 . . . . . . 23 . . . . . . 6 8 . . 5 1 4 . Garrison Access 16 | . . . . . . 2 . 1 . . . . . . . . . 1 . 1 . . . . . . 2 . . . . 5 . . 2 . . 1 . 1 . Terminal Hacks 296 | . 6 . 7 6 13 7 2 8 . . 30 . 3 5 . . 5 14 1 5 3 11 1 1 17 . 26 3 . 9 . 11 3 2 21 2 6 19 34 6 9 Record 29 | . . . . . . . . . . . 11 . . . . . . . . . . . . 1 5 . 2 2 . 8 . . . . . . . . . . . Part Schematic 28 | . 1 . 1 1 3 1 . . . . 11 . 1 . . . . 2 . . . . . . 4 . 2 . . . . . . . . . . . 1 . . Robot Schematic 7 | . . . . . 1 . . . . . 5 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . . . 2 1 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 2 . . . Prototype ID Bank 23 | . 1 . . . 3 1 . . . . 3 . . 1 . . . . . . . 1 . . 4 . 1 . . . . 1 . . 2 . . 2 2 1 . Open Door 12 | . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . 5 . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 1 . 1 Branch Access Points 9 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . . 1 . Emergency Access Points 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 . . . Machine Index 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . 1 Terminal Index 6 | . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Alert Level 16 | . . . . . 1 . . . . . . . . . . . . 2 . 1 . 1 . . . . 2 . . . . 1 . 1 3 . . . 3 . 1 Unreport Threat 36 | . . . . . 2 1 . 1 . . . . . . . . . 2 . 2 . 3 . . . . 3 . . . . 2 . . 6 . 2 2 7 . 3 Locate Traps 24 | . 2 . . . . 1 . 1 . . . . 1 1 . . 3 1 . 1 . 1 . . . . 5 . . . . 2 . . . . 1 2 1 1 . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reprogram Traps 5 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Recall Extermination 6 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . 1 1 . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hauler Manifests 7 | . 1 . 1 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . 1 . . Registered Components 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 29 | . . . 2 . . 1 . 1 . . . . 1 1 . . 2 2 . . . 3 . . . . 4 . . . . 3 . . 2 . . 3 2 1 1 Garrison Registry 5 | . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . 1 . . . . . Patrol Navigation 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Security Stations 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 13 | . . . . . . 1 . . . . . . 4 . . . . 2 . 3 . 2 . . . . . . . . . . . . . . . . . 1 . Network Status 4 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 5 | . . . . . . . . . . . . . 2 . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Build 4 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 65 | . . . . 4 . 2 . . . . . . 4 . . . . 4 . 12 . . . . . . 14 . . . . . . 2 4 . . 4 11 2 2 Scan Component 35 | . . . . 2 . 1 . . . . . . 2 . . . . 2 . 6 . . . . . . 8 . . . . . . 1 3 . . 2 6 1 1 Repair 30 | . . . . 2 . 1 . . . . . . 2 . . . . 2 . 6 . . . . . . 6 . . . . . . 1 1 . . 2 5 1 1 Recycling Unit Hacks 11 | . . . . 1 3 . . . . . . . 2 . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . 1 . Report Inventory 4 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 7 | . . . . 1 1 . . . . . . . 1 . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . 1 . Scanalyzer 49 | . . . 2 . . 2 . . . . . . . . . . . 7 . 6 . . . . . . 21 . . . . . . 5 2 . . 2 1 1 . Insert Component 25 | . . . 1 . . 1 . . . . . . . . . . . 3 . 3 . . . . . . 9 . . . . . . 3 1 . . 2 1 1 . Analyze 24 | . . . 1 . . 1 . . . . . . . . . . . 4 . 3 . . . . . . 12 . . . . . . 2 1 . . . . . . Garrison Access Hacks 9 | . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . 1 . . 1 . 1 . Unlock Access 5 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . 1 . . . . . . Seal Access 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Unauthorized Hacks 163 | . 5 . 9 7 4 7 . 3 . . . . 10 4 . . 6 11 1 5 2 9 . . . . 13 . . . . 5 2 2 13 1 . 11 15 8 10 Terminals 116 | . 3 . 7 5 1 5 . 3 . . . . 5 4 . . 6 5 1 1 2 4 . . . . 6 . . . . 4 2 2 11 1 . 10 15 3 10 Track 33 | . . . . . . 1 . . . . . . . . . . 3 . . 1 1 . . . . . 2 . . . . 1 1 1 5 . . 5 6 1 5 Assimilate 25 | . . . 4 1 . 1 . . . . . . 1 1 . . 1 2 . . . 1 . . . . 1 . . . . . . . 2 . . 2 5 1 2 Botnet 41 | . 2 . 2 2 1 2 . 2 . . . . 3 2 . . 1 2 1 . 1 2 . . . . 2 . . . . 2 1 1 3 1 . 2 3 1 2 Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 16 | . 1 . 1 1 . 1 . 1 . . . . 1 1 . . 1 1 . . . 1 . . . . 1 . . . . 1 . . 1 . . 1 1 . 1 Fabricators 18 | . . . . . . 2 . . . . . . 3 . . . . 2 . 4 . 4 . . . . . . . . . . . . 1 . . . . 2 . Report 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Liberate 8 | . . . . . . 1 . . . . . . 2 . . . . 1 . 1 . 1 . . . . . . . . . . . . 1 . . . . 1 . Haulers 6 | . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 26 | . 2 . 2 2 3 . . . . . . . 2 . . . . 4 . . . 1 . . . . 7 . . . . . . . . . . . . 3 . Monitor 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . 1 . Reject 8 | . . . . . 2 . . . . . . . 1 . . . . 1 . . . 1 . . . . 2 . . . . . . . . . . . . 1 . Recyclers 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Mask 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . 1 . Tunnel 7 | . 2 . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 179 | . 9 . 9 5 6 12 3 6 . . . . 12 5 2 . 10 7 1 4 1 6 . . . . 13 . . . . 5 3 5 15 1 3 9 13 5 9 Full Trace Events 9 | . . . . . 1 . 1 . . . . . 1 . . . . 1 . 1 . 1 . . . . 1 . . . . . . . 1 . . . 1 . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . 1 . . . . . 5 . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 51 | . 1 . 2 1 3 2 . . . . 11 . 1 . . . . 4 . 3 . . . . 4 . 9 . . . . . . 2 7 . . . 1 . . Parts Built 4 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 336 | . . . . . . . . . . . . . 152 . . . . 93 . 38 . 53 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 23 | . . . . . . . . . . . . . 5 . . . . 7 . 5 . 6 . . . . . . . . . . . . . . . . . . . Parts Repaired 30 | . . . . 2 . 1 . . . . . . 2 . . . . 2 . 6 . . . . . . 6 . . . . . . 1 1 . . 2 5 1 1 Time 1448 | . . . . 89 . 32 . . . . . . 58 . . . . 108 . 394 . . . . . . 339 . . . . . . 54 18 . . 71 241 18 26 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . . . . 10 5 . . . . . . . 2 . . . . . . . . . . . . . 8 . . . . . . . . . . . . 3 . Parts Scanalyzed 19 | . . . 1 . . 1 . . . . . . . . . . . 3 . 3 . . . . . . 7 . . . . . . 3 1 . . . . . . Part Schematics Acquired 17 | . . . 1 . . 1 . . . . . . . . . . . 2 . 3 . . . . . . 7 . . . . . . 2 1 . . . . . . Parts Damaged 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Gar Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 90 | . . . . . . . 14 . . . . . . . . . . . 13 . 18 . . . . . . . . . . . 24 . . 21 . . . . . Machine Destruction 87 | . . . . . . . 14 . . . . . . . . . . . 13 . 18 . . . . . . . . . . . 21 . . 21 . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . 7 . 3 . . . . . . 6 . . . . 1 . 2 . 2 . . . . . . 5 . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Gar Res Qua Sec Acc Com Total Allies 78 | . . . 2 12 7 1 3 . . . . 1 2 20 . . . 4 3 . 2 1 2 . . . 1 . . 5 . . 2 . 2 2 . 2 2 1 1 Largest Group 16 | . . . 1 13 15 15 3 3 . . . 1 2 16 5 4 2 4 3 . 2 1 1 1 . . 1 . . 5 5 5 2 . 1 2 . 1 2 1 1 Highest-Rated Group 450 | . . . 10 160 186 186 82 82 . . . 96 74 450 270 229 49 113 186 . 97 10 30 30 . . 45 . . 300 300 300 97 . 45 58 . 45 71 45 45 Highest-Rated Ally 159 | . . . 10 31 34 34 31 31 . . . 96 37 159 159 159 39 29 85 . 51 10 30 30 . . 45 . . 68 68 68 62 . 45 29 . 45 45 45 45 Total Orders 103 | . . . 1 6 . 9 7 . . . . . . 6 2 2 3 3 7 5 1 . . . . . . 4 5 2 4 5 2 . 5 11 . 2 6 4 1 STAY 47 | . . . 1 3 . . 4 . . . . . . 3 1 1 3 1 4 . 1 . . . . . . . . 1 2 3 1 . 3 7 . 2 3 2 1 FOLLOW 32 | . . . . 3 . . 3 . . . . . . 3 1 1 . 1 3 . . . . . . . . . . 1 2 2 1 . 2 4 . . 3 2 . EXPLORE 17 | . . . . . . 6 . . . . . . . . . . . 1 . 4 . . . . . . . 2 4 . . . . . . . . . . . . RETURN 7 | . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . 2 1 . . . . . . . . . . . . Ally Attacks 512 | . . . . 25 32 53 13 4 . . . 22 14 165 31 7 18 19 21 . 7 . 4 4 . . . . . 20 15 22 9 . . 7 . . . . . Total Damage 11568 | . . . . 399 536 725 229 82 . . . 682 311 3212 619 168 256 289 775 . 185 . 37 152 . . . . . 860 535 1039 300 . . 177 . . . . . Kills 86 | . . . . 4 11 7 1 . . . . 6 3 19 6 1 4 1 3 . . . 1 1 . . . . . 7 3 7 . . . 1 . . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . . . . Allies Melted 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Gar Res Qua Sec Acc Com Robot Analysis Total 10 | . . . 2 1 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 2 . . . Derelict Logs Recovered 16 | . . 1 . . . . . . 1 3 . 2 . . . . . . . . . . 3 2 . . . 2 2 . . . . . . . . . . . . Drone Launches 23 | . . . . . . 7 . . . . . . . . . . 1 1 . 6 . . . . . . . 3 5 . . . . . . . . . . . . Drone Recoveries 16 | . . . . . . 6 . . . . . . . . . . . . . 3 . . . . . . . 3 4 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Gar Res Qua Sec Acc Com Turns Passed 58427 | 56 1601 890 1414 1513 1296 1732 1556 931 1522 1655 184 2623 1710 1636 379 387 1854 1753 1476 1195 1952 709 1761 1303 192 1477 2099 2061 3092 1229 2734 1016 1586 968 1498 1311 756 1206 2139 1030 945 Spaces Moved 35466 | 43 985 662 826 760 597 1006 691 522 959 994 78 1608 799 825 159 138 865 764 575 530 904 474 1221 998 142 986 924 1145 1429 496 1299 483 959 976 1603 962 902 1224 2084 1070 799 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7120 | 1 37 2 24 147 36 . . . . . . 612 538 . 21 . . 479 143 . 633 474 1221 998 142 986 57 . 61 341 . 167 . . . . . . . . . Legs 20072 | . . . . . . . 435 522 959 994 78 421 261 825 138 138 865 285 12 530 271 . . . . . 867 1145 1368 155 1299 38 216 109 1152 962 850 1224 2084 1070 799 Wheels 5494 | 40 948 660 802 613 561 1006 256 . . . . 575 . . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . Hover 1783 | . . . . . . . . . . . . . . . . . . . 420 . . . . . . . . . . . . 26 . 867 451 . 19 . . . . Flight 995 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 252 743 . . . . . . . . Fastest Speed 50 | 50 95 110 110 125 140 105 145 157 157 157 157 130 160 120 138 138 175 147 167 109 124 124 124 124 124 124 142 175 175 227 201 132 94 60 60 73 66 66 66 73 73 Average Speed 134 | 99 113 110 128 151 201 135 154 157 157 157 157 151 174 173 151 163 175 174 184 174 176 124 124 124 124 142 175 175 188 227 201 184 123 61 70 73 70 66 67 73 73 Slowest Speed 251 | 160 160 240 240 240 240 190 183 157 157 157 157 231 240 189 219 175 175 242 242 176 207 124 124 124 124 191 242 175 247 227 227 251 132 94 73 73 98 66 73 73 73 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Exploration Rate (%) 65 | 3 98 95 58 75 98 32 88 9 89 96 68 99 28 84 69 83 86 20 71 17 79 16 99 99 61 97 34 96 99 65 98 12 86 33 89 72 34 97 81 22 27 Regions Visited 41 Branch Regions 23 Pre-discovered Areas 15 | . 2 . 2 3 1 . . . 1 . 1 . . . . . . . . . . . 1 . 3 . . 1 . . . . . . . . . . . . . Known Exits Taken 17 | . . . 1 . . 1 . 1 . 1 . 1 . . . . . 1 . 1 . 1 1 . . . 1 . . . 1 1 . 1 1 . 1 . 1 1 . Unknown Exits Taken 19 | 1 1 1 . 1 1 . . . 1 . 1 . 1 1 1 1 1 . . . . . . 1 1 1 . 1 1 1 . . . . . . . 1 . . . Scrap Searched 30 | . . 1 . . . . . . 2 2 . 5 . . . . . . . . . . 3 4 . 1 . 4 4 . 4 . . . . . . . . . . Spaces Dug 657 | . . . 5 . . 3 21 1 . 71 . 54 22 1 1 . 7 9 3 4 94 16 . 17 . . 32 29 4 . . 8 85 49 18 8 2 22 48 12 11 Terrain Destroyed 1954 | . 3 8 13 9 . 25 162 1 . 75 . 83 34 41 2 8 25 41 97 23 134 18 47 36 . 47 44 36 9 4 30 24 288 85 35 105 2 126 100 73 61 Melee 17 | . . . . . . 3 3 1 . . . 1 . . 1 . 4 1 1 2 . . . . . . . . . . . . . . . . . . . . . Projectile 730 | . . . 6 . . . 3 . . 4 . 5 23 5 1 8 21 24 11 19 13 18 22 12 . 13 32 10 9 4 13 24 93 65 26 28 2 52 76 43 45 AOE 1199 | . 3 8 7 9 . 22 156 . . 71 . 77 11 36 . . . 15 85 . 121 . 25 24 . 34 12 26 . . 17 . 195 20 9 73 . 74 24 30 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Gar Res Qua Sec Acc Com Total 42935 | 53 1335 762 1048 1015 683 1248 954 591 971 1040 140 1755 1008 990 269 249 1074 1029 871 701 1099 572 1394 1043 160 1028 1309 1175 1790 588 1378 562 1206 1206 1868 1399 1002 1487 2620 1245 1018 Wait 3796 | 1 223 45 88 95 36 90 44 18 6 20 60 67 104 90 81 75 97 133 149 94 59 65 115 17 . 14 251 5 325 22 40 36 87 96 129 276 46 107 297 99 94 Move 35425 | 42 984 661 825 759 596 1006 689 521 958 993 77 1607 798 824 158 137 864 764 574 529 903 473 1220 997 141 985 923 1144 1428 495 1298 482 958 974 1603 960 901 1223 2083 1069 799 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 327 | 4 18 10 17 15 16 21 15 6 1 . . 7 13 6 3 6 6 17 10 7 13 3 1 3 4 . 9 1 . 2 . 3 2 8 13 1 9 20 21 9 7 Fast Attach 119 | 6 4 . 2 7 2 5 3 2 . 1 1 3 3 2 1 1 . 1 . 8 1 1 . . 5 1 7 . 1 9 2 . . 2 8 3 . 11 12 . 4 Attach 116 | . 4 4 3 6 1 15 5 3 . . . 7 5 6 . . 3 9 3 1 5 1 . 1 1 . 1 . . . . 3 1 3 2 . 5 7 9 2 . Detach 53 | . 2 . . 2 . 4 3 2 . . . 4 2 5 . . . 2 1 2 2 2 . . 2 . 1 . . 5 . 1 . 1 1 . 3 2 2 1 1 Swap 588 | . 28 4 20 17 5 20 30 14 2 6 . 19 13 5 2 3 20 20 8 12 23 3 10 7 . 4 25 9 12 . 13 10 24 13 18 24 13 20 61 18 33 Drop 365 | . 8 6 21 23 10 28 22 6 2 2 2 10 10 6 7 3 4 14 12 7 10 5 2 4 7 . 14 1 2 13 3 . 3 9 19 4 9 24 24 6 3 Fire 1796 | . 64 32 70 61 4 56 110 9 2 18 . 20 56 20 11 24 51 62 59 35 67 19 35 14 . 24 76 15 19 13 19 27 113 99 73 121 16 67 107 39 69 Melee 75 | . . . . 2 9 3 11 10 . . . 1 . . 6 . 14 3 1 2 3 . . . . . . . . . . . . . . . . 6 4 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 19 | . . . . . . . . . . . . . 2 2 . . 8 . . 3 . . . . . . 2 . . . . . . . . . . . . 1 1 Crush 5 | . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 88 | . . . . . . . . . . . . . . . . . . . 52 . 4 . . . . . . . . . . . 18 1 2 10 . . . 1 . Rewire 102 | . . . . . 4 . 22 . . . . 1 . 24 . . . . 2 . 9 . 11 . . . . . . 29 . . . . . . . . . . . Trap 60 | . . . 2 28 . . . . . . . 9 1 . . . 7 . . . . . . . . . . . 3 . 3 . . . . . . . . . 7 Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 5 exits: *Fac x2 / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: Res x2 / Arm / Tes x2 / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: Sur x2) Free Derelict Territories History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 57 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 12) 564 | -10/Materials | Discovered new exit (range 11) 749 | -10/Materials | Discovered new exit (range 14) 1115 | -10/Materials | Discovered new exit (range 5) 1658 | -10/Materials | Entered Mines 1659 | -10/Mines | Met a Derelict bent on vengeance 1671 | -10/Mines | Discovered new exit (range 12) 1757 | -10/Mines | Learned Materials machine intel 2150 | -10/Mines | Found a hidden stash of uninstalled traps 2245 | -10/Mines | Discovered new exit (range 14) 2282 | -10/Mines | Core integrity fell below 50% 2548 | -10/Mines | Entered Materials 2548 | -9/Materials | Evolved 2 slots: Utility x2 2549 | -9/Materials | Loaded intel: 55 machine locations 2557 | -9/Materials | Discovered new exit (range 12) 2980 | -9/Materials | Discovered new exit (range 8) 3006 | -9/Materials | Identified exit to Mines 3006 | -9/Materials | Identified exit to Storage 3071 | -9/Materials | Build established: Scavenger-Mutant 3962 | -9/Materials | Entered Storage 3962 | -9/Storage | Accompanied by 1 ally 4209 | -9/Storage | Learned location of Armory (-3) 4753 | -9/Storage | Discovered new exit (range 14) 4766 | -9/Storage | Found Prototype Launcher 4766 | -9/Storage | Identified Scatter Rocket Array 4869 | -9/Storage | Met a pair of Derelict thieves 5027 | -9/Storage | Repaired Imp. EM Shotgun 5067 | -9/Storage | Repaired Imp. Heat Sink 5189 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5462 | -9/Storage | Used back door to open Recycling access 5462 | -9/Storage | Discovered new exit (range 5) 5475 | -9/Storage | Entered Recycling 5475 | -9/Recycling | Accompanied by 13 allies 5478 | -9/Recycling | Found Scrap Engine 5498 | -9/Recycling | Build established: Commander-Mutant 5854 | -9/Recycling | Discovered new exit (range 12) 6771 | -9/Recycling | Entered Factory 6771 | -7/Factory | Accompanied by 15 allies 6771 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6980 | -7/Factory | Discovered new exit (range 11) 7391 | -7/Factory | Build established: Tank 7548 | -7/Factory | Identified exit to Lower Caves 7744 | -7/Factory | Garrison activated, responded to threat 7962 | -7/Factory | Repaired Cooling System 8301 | -7/Factory | Discovered new exit (range 8) 8503 | -7/Factory | Identified exit to Garrison 8503 | -7/Factory | Entered Garrison 8503 | -7/Garrison | Accompanied by 1 ally 8576 | -7/Garrison | Triggered checkpoint 8604 | -7/Garrison | Discovered new exit (range 36) 8604 | -7/Garrison | Discovered new exit (range 70) 8604 | -7/Garrison | Discovered new exit (range 78) 8643 | -7/Garrison | Garrison Relay disabled 8819 | -7/Garrison | Triggered checkpoint 9155 | -7/Garrison | Build established: Mutant 9293 | -7/Garrison | Triggered checkpoint 9472 | -7/Garrison | Build established: Construct 9533 | -7/Garrison | Triggered checkpoint 9558 | -7/Garrison | Core integrity fell below 50% 9599 | -7/Garrison | Garrison Relay disabled 9658 | -7/Garrison | Phase Generator disabled 9863 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9954 | -7/Garrison | Triggered checkpoint 9983 | -7/Garrison | Garrison Relay disabled 10049 | -7/Garrison | Learned Factory security intel 10059 | -7/Garrison | Entered Factory 10059 | -7/Factory | Accompanied by 3 allies 10069 | -7/Factory | Identified exit to DSF 10091 | -7/Factory | Identified exit to Factory 10647 | -7/Factory | Build established: Scavenger-Gunner 10990 | -7/Factory | Entered Lower Caves 10996 | -7/Lower Caves | Met a Warlord Commander 10997 | -7/Lower Caves | Learned location of Warlord (-4) 11004 | -7/Lower Caves | Found Encrypted Comm Array 11025 | -7/Lower Caves | Encountered a Warlord checkpoint 11150 | -7/Lower Caves | Learned Factory stockpile data 11299 | -7/Lower Caves | Build established: Gunner 11437 | -7/Lower Caves | Spotted B-75 Beast 12165 | -7/Lower Caves | Discovered new exit (range 9) 12512 | -7/Lower Caves | Entered another Lower Caves area 12516 | -7/Lower Caves | Spotted B-75 Beast 12729 | -7/Lower Caves | Discovered exit to Factory (range 10) 13675 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13721 | -7/Lower Caves | Identified exit to Data Miner 13845 | -7/Lower Caves | Learned Factory non-interactive machine intel 14167 | -7/Lower Caves | Entered Data Miner 14167 | -7/Data Miner | Discovered new exit (range 7) 14197 | -7/Data Miner | Met Data Miner 14224 | -7/Data Miner | Learned location of Section 7 (-2) 14224 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14249 | -7/Data Miner | Received God Mode back door access code from Data Miner 14351 | -7/Data Miner | Entered Proximity Caves 14410 | -6/Proximity Caves | Escorted by Enhanced Grunt 14639 | -6/Proximity Caves | Learned Factory stockpile data 15043 | -6/Proximity Caves | Learned Factory terminal intel 15334 | -6/Proximity Caves | Spotted B-75 Beast 15907 | -6/Proximity Caves | Destroyed B-75 Beast 15950 | -6/Proximity Caves | Found Prototype Device 15957 | -6/Proximity Caves | Identified Exp. Thermal Shield 16778 | -6/Proximity Caves | Discovered exit to Factory (range 8) 16867 | -6/Proximity Caves | Build established: Trapper-Gunner 16974 | -6/Proximity Caves | Entered Factory 16974 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16976 | -6/Factory | Loaded intel: 228 non-interactive machine locations 16977 | -6/Factory | Loaded intel: 28 terminal locations 17191 | -6/Factory | Repaired Hcp. Storage Unit 17226 | -6/Factory | Repaired Cooling System 17361 | -6/Factory | Build established: Gunner 17511 | -6/Factory | Discovered new exit (range 14) 17540 | -6/Factory | Incoming investigation squad redirected 17586 | -6/Factory | Spotted B-75 Beast 17675 | -6/Factory | Fabricated Exp. Targeting Computer? 17844 | -6/Factory | Build established: Mutant 17999 | -6/Factory | Discovered new exit (range 5) 18684 | -6/Factory | Entered Extension 18768 | -6/Extension | Rescued a captive Derelict 18768 | -6/Extension | Rescued a captive Derelict 18788 | -6/Extension | Rescued a captive Derelict 18790 | -6/Extension | Rescued a captive Derelict 18850 | -6/Extension | Rescued a captive Derelict 18850 | -6/Extension | Rescued a captive Derelict 18895 | -6/Extension | Build established: Gunner 18913 | -6/Extension | Rescued a captive Derelict 18913 | -6/Extension | Rescued a captive Derelict 18945 | -6/Extension | Rescued a captive Derelict 18945 | -6/Extension | Rescued a captive Derelict 19452 | -6/Extension | Build established: Commander-Gunner 19593 | -6/Extension | Spotted B-75 Beast 19621 | -6/Extension | Spotted B-75 Beast 19639 | -6/Extension | Destroyed B-75 Beast 19739 | -6/Extension | Rescued A7 19924 | -6/Extension | Rescued a captive Derelict 20257 | -6/Extension | Rescued a captive Derelict 20288 | -6/Extension | Discovered new exit (range 10) 20291 | -6/Extension | Discovered new exit (range 6) 20320 | -6/Extension | Entered Cetus 20320 | -6/Cetus | Accompanied by 5 allies (A7) 20325 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 20333 | -6/Cetus | Spotted Cetus Guard 20336 | -6/Cetus | Spotted Cetus Guard 20339 | -6/Cetus | Spotted Cetus Guard 20344 | -6/Cetus | Spotted Cetus Guard 20346 | -6/Cetus | Destroyed Cetus Guard 20355 | -6/Cetus | Allies destroyed Cetus Guard 20355 | -6/Cetus | Allies destroyed Cetus Guard 20356 | -6/Cetus | Destroyed Cetus Guard 20531 | -6/Cetus | Cetus Manufacturing Module disabled 20624 | -6/Cetus | Escorted A7 to Cetus Mainframe 20638 | -6/Cetus | Failed to start Cetus Manufacturing Module 20668 | -6/Cetus | Discovered new exit (range 22) 20699 | -6/Cetus | Entered Archives 20699 | -6/Archives | Accompanied by 4 allies (A7) 20704 | -6/Archives | Received a hacking code to weaken MAIN.C 20708 | -6/Archives | Build established: Construct 20754 | -6/Archives | Discovered new exit (range 22) 20811 | -6/Archives | Discovered new exit (range 22) 20967 | -6/Archives | Discovered new exit (range 18) 21086 | -6/Archives | Entered Hub_04(d) 21086 | -6/Hub_04(d) | Accompanied by 2 allies 21086 | -6/Hub_04(d) | Discovered new exit (range 10) 21486 | -6/Hub_04(d) | Discovered new exit (range 7) 21670 | -6/Hub_04(d) | Discovered new exit (range 3) 21912 | -6/Hub_04(d) | Discovered new exit (range 6) 22730 | -6/Hub_04(d) | Incoming investigation squad redirected 22768 | -6/Hub_04(d) | Garrison activated, responded to threat 22819 | -6/Hub_04(d) | Network Hub disabled 22863 | -6/Hub_04(d) | Network Hub disabled 22863 | -6/Hub_04(d) | Spotted Lightning 22863 | -6/Hub_04(d) | Spotted Lightning 22863 | -6/Hub_04(d) | Spotted Lightning 22863 | -6/Hub_04(d) | Spotted Lightning 22863 | -6/Hub_04(d) | Network Hub disabled 22881 | -6/Hub_04(d) | System corruption reached 10% 22930 | -6/Hub_04(d) | Spotted Lightning 22931 | -6/Hub_04(d) | Spotted Lightning 22940 | -6/Hub_04(d) | Entered Factory 22940 | -5/Factory | Evolved 2 slots: Utility x2 23206 | -5/Factory | Spotted B-75 Beast 23253 | -5/Factory | Destroyed B-75 Beast 23340 | -5/Factory | Repaired Centrium Medium Armor Plating 23396 | -5/Factory | Repaired Centrium Medium Armor Plating 23643 | -5/Factory | Discovered new exit (range 5) 24002 | -5/Factory | Build established: Scavenger-Gunner 24165 | -5/Factory | Fabricated Adv. EM Disruption Field (x1) 24584 | -5/Factory | Garrison activated, responded to threat 24693 | -5/Factory | Identified exit to Garrison 24693 | -5/Factory | Entered Garrison 24693 | -5/Garrison | Accompanied by 1 ally 24724 | -5/Garrison | Triggered checkpoint 24774 | -5/Garrison | Garrison Relay disabled 24835 | -5/Garrison | Found embedded Infiltrators 24895 | -5/Garrison | Spotted B-90 Cyclops 24897 | -5/Garrison | Spotted B-75 Beast 24916 | -5/Garrison | Destroyed B-90 Cyclops 24927 | -5/Garrison | Destroyed B-75 Beast 24983 | -5/Garrison | Rewired B-75 Beast 25266 | -5/Garrison | Triggered checkpoint 25281 | -5/Garrison | Spotted B-75 Beast 25303 | -5/Garrison | Destroyed B-75 Beast 25344 | -5/Garrison | Triggered checkpoint 25502 | -5/Garrison | Discovered new exit (range 14) 25549 | -5/Garrison | Build established: Hacker-Construct 25563 | -5/Garrison | Triggered checkpoint 25607 | -5/Garrison | Garrison Relay disabled 25632 | -5/Garrison | Discovered new exit (range 82) 25632 | -5/Garrison | Discovered new exit (range 63) 25632 | -5/Garrison | Discovered new exit (range 7) 26031 | -5/Garrison | Phase Generator disabled 26056 | -5/Garrison | Garrison Relay disabled 26169 | -5/Garrison | Entered Factory 26211 | -5/Factory | Discovered new exit (range 7) 26223 | -5/Factory | Fabricated Exp. Targeting Computer (x1) 26496 | -5/Factory | Repaired Centrium Medium Armor Plating? 26619 | -5/Factory | Repaired Adv. Cooling System? 26654 | -5/Factory | Repaired Imp. System Restoration Module? 26722 | -5/Factory | Repaired Ion Burst Cannon? 26728 | -5/Factory | Repaired Imp. Cooling System 26784 | -5/Factory | Repaired Hyp. Coil Gun 26967 | -5/Factory | Garrison activated, responded to threat 27171 | -5/Factory | Cargo convoy interrupted 27228 | -5/Factory | Incoming assault squad redirected 27276 | -5/Factory | Incoming investigation squad redirected 27342 | -5/Factory | Identified exit to Garrison 27364 | -5/Factory | Entered Garrison 27520 | -5/Garrison | Triggered checkpoint 27553 | -5/Garrison | Build established: Gunner 27725 | -5/Garrison | Core integrity fell below 50% 27726 | -5/Garrison | Triggered checkpoint 27726 | -5/Garrison | Spotted B-75 Beast 27726 | -5/Garrison | Triggered checkpoint 27750 | -5/Garrison | Destroyed 7 combat bots 27900 | -5/Garrison | Destroyed B-75 Beast 28024 | -5/Garrison | Triggered checkpoint 28100 | -5/Garrison | Garrison Relay disabled 28271 | -5/Garrison | Discovered new exit (range 8) 28501 | -5/Garrison | Discovered new exit (range 13) 28517 | -5/Garrison | Triggered checkpoint 28632 | -5/Garrison | Garrison Relay disabled 28645 | -5/Garrison | Garrison Relay disabled 28751 | -5/Garrison | Spotted B-75 Beast 28879 | -5/Garrison | Found Antimissile System 29006 | -5/Garrison | Triggered checkpoint 29173 | -5/Garrison | Discovered new exit (range 57) 29173 | -5/Garrison | Discovered new exit (range 72) 29173 | -5/Garrison | Discovered new exit (range 9) 29202 | -5/Garrison | Garrison Relay disabled 29316 | -5/Garrison | Entered Factory 29516 | -5/Factory | Discovered new exit (range 17) 29616 | -5/Factory | First assault squad dispatched 29638 | -5/Factory | Incoming assault squad redirected 29643 | -5/Factory | Incoming assault squad redirected 29733 | -5/Factory | Incoming investigation squad redirected 29768 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 29830 | -5/Factory | Identified exit to Upper Caves 29910 | -5/Factory | Build established: Mutant 30025 | -5/Factory | Entered Upper Caves 30025 | -5/Upper Caves | Accompanied by 1 ally 30328 | -5/Upper Caves | Build established: Gunner 30479 | -5/Upper Caves | Spotted B-75 Beast 30482 | -5/Upper Caves | Destroyed B-75 Beast 30577 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 30621 | -5/Upper Caves | Identified exit to Upper Caves 31190 | -5/Upper Caves | Learned Factory garrison access intel 31517 | -5/Upper Caves | Build established: Trapper-Gunner 31627 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 31786 | -5/Upper Caves | Entered another Upper Caves area 31786 | -5/Upper Caves | Accompanied by 1 ally 31788 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 31834 | -5/Upper Caves | Discovered new exit (range 7) 32143 | -5/Upper Caves | Found Alien Artifact 32178 | -5/Upper Caves | Learned Factory terminal intel 32255 | -5/Upper Caves | Learned Factory emergency access door positions 32467 | -5/Upper Caves | Build established: Trapper-Construct 32827 | -5/Upper Caves | Discovered new exit (range 19) 33089 | -5/Upper Caves | Entered Zhirov 33089 | -5/Zhirov | Discovered new exit (range 3) 33112 | -5/Zhirov | Met Zhirov 33134 | -5/Zhirov | Learned location of Quarantine (-2) 33134 | -5/Zhirov | Learned location of Testing (-3) 33147 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 33166 | -5/Zhirov | Found Alien Artifact 33166 | -5/Zhirov | Identified Integrated Reactor 33166 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 33186 | -5/Zhirov | Found Alien Artifact 33281 | -5/Zhirov | Entered Proximity Caves 33528 | -4/Proximity Caves | Core integrity fell below 20% 33702 | -4/Proximity Caves | Spotted B-86 Titan 34039 | -4/Proximity Caves | Build established: Trapper-Gunner 34624 | -4/Proximity Caves | Discovered new exit (range 10) 34758 | -4/Proximity Caves | Entered Factory 34758 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 34760 | -4/Factory | Loaded intel: 24 terminal locations 34761 | -4/Factory | Loaded intel: 3 garrison access locations 35009 | -4/Factory | Identified Transdimensional Reconstructor 35009 | -4/Factory | Identified Dimensional Node Initializer 35179 | -4/Factory | Build established: Trapper-Construct 35408 | -4/Factory | Identified exit to Upper Caves 35695 | -4/Factory | Found Prototype Processor 35922 | -4/Factory | Identified exit to Research 36035 | -4/Factory | Repaired Centrium Medium Armor Plating 36065 | -4/Factory | Repaired Adv. Cooling System 36097 | -4/Factory | Repaired Imp. Force Field 36225 | -4/Factory | Found Prototype Processor 36472 | -4/Factory | Repaired Broken Adv. System Restoration Module? 36569 | -4/Factory | Repaired Hardcell Cannon? 36578 | -4/Factory | Identified Exp. Melee Analysis Suite 36578 | -4/Factory | Identified Exp. Signal Interpreter 36710 | -4/Factory | Repaired Broken Imp. Force Field 36857 | -4/Factory | Entered Upper Caves 37454 | -4/Upper Caves | Learned Research machine intel 38516 | -4/Upper Caves | Discovered new exit (range 15) 38528 | -4/Upper Caves | Encountered a Warlord checkpoint 38918 | -4/Upper Caves | Entered another Upper Caves area 38976 | -4/Upper Caves | Discovered exit to Research (range 10) 39506 | -4/Upper Caves | Build established: Construct 39942 | -4/Upper Caves | Learned 8 Research zone layouts 40009 | -4/Upper Caves | Encountered a Warlord checkpoint 40198 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 40771 | -4/Upper Caves | Discovered new exit (range 10) 40868 | -4/Upper Caves | Learned location of 1 exit from Research 42010 | -4/Upper Caves | Entered Warlord 42616 | -4/Warlord | Build established: Commander-Construct 42622 | -4/Warlord | Met Warlord 42645 | -4/Warlord | Opened Warlord's prototype stash 42647 | -4/Warlord | Warlord's base attacked by MAIN.C 42663 | -4/Warlord | Found Exp. Targeting Computer 42684 | -4/Warlord | Found Prototype Processor 42684 | -4/Warlord | Identified Exp. Core Analyzer 42688 | -4/Warlord | Found Prototype Device 42688 | -4/Warlord | Identified Thermal Barrier 42879 | -4/Warlord | Found Prototype Energy Gun 42879 | -4/Warlord | Identified Vortex Rifle 42895 | -4/Warlord | Found Prototype Energy Gun 42895 | -4/Warlord | Identified Vortex Rail 42901 | -4/Warlord | Found Vortex Rail 42910 | -4/Warlord | Found Vortex Rifle 42980 | -4/Warlord | P-70 Sage assimilated allied AM-6HH(g) 42997 | -4/Warlord | Warlord forces counterattacked 43027 | -4/Warlord | Spotted Striker 43032 | -4/Warlord | Destroyed Striker 43172 | -4/Warlord | Spotted Executioner 43187 | -4/Warlord | Allies destroyed Executioner 43199 | -4/Warlord | Discovered new exit (range 18) 43239 | -4/Warlord | Entered Proximity Caves 43239 | -3/Proximity Caves | Accompanied by 5 allies 44804 | -3/Proximity Caves | Spotted B-86 Titan 44855 | -3/Proximity Caves | Destroyed B-86 Titan 45901 | -3/Proximity Caves | Discovered exit to Research (range 16) 45973 | -3/Proximity Caves | Entered Research 45973 | -3/Research | Accompanied by 5 allies 45973 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 45974 | -3/Research | Identified exit to Research 45976 | -3/Research | Loaded intel: 102 machine locations 46039 | -3/Research | Garrison activated, responded to threat 46538 | -3/Research | P-80 Master assimilated allied Disruptor 7a 46624 | -3/Research | Identified exit to Armory 46624 | -3/Research | Identified exit to Testing 46648 | -3/Research | Spotted B-86 Titan 46834 | -3/Research | Build established: Trapper-Construct 46909 | -3/Research | Identified exit to Garrison 46989 | -3/Research | Entered Garrison 46989 | -3/Garrison | Accompanied by 1 ally 47058 | -3/Garrison | Triggered checkpoint 47084 | -3/Garrison | Garrison Relay disabled 47126 | -3/Garrison | Garrison Relay disabled 47160 | -3/Garrison | Phase Generator disabled 47198 | -3/Garrison | Spotted B-86 Titan 47363 | -3/Garrison | Triggered checkpoint 47377 | -3/Garrison | Triggered checkpoint 47421 | -3/Garrison | Destroyed 8 combat bots 47804 | -3/Garrison | Discovered new exit (range 44) 47804 | -3/Garrison | Discovered new exit (range 74) 47804 | -3/Garrison | Discovered new exit (range 72) 47910 | -3/Garrison | Triggered checkpoint 47937 | -3/Garrison | Garrison Relay disabled 48012 | -3/Garrison | Triggered checkpoint 48072 | -3/Garrison | Triggered checkpoint 48147 | -3/Garrison | Rescued a captive Derelict 48148 | -3/Garrison | Rescued a captive Derelict 48203 | -3/Garrison | Spotted B-86 Titan 48234 | -3/Garrison | Destroyed B-86 Titan 48436 | -3/Garrison | Learned Research security intel 48514 | -3/Garrison | Garrison Relay disabled 48575 | -3/Garrison | Entered Research 48679 | -3/Research | Repaired Centrium Medium Armor Plating 48705 | -3/Research | Found Antimissile System 49075 | -3/Research | First assault squad dispatched 49344 | -3/Research | Destroyed 9 combat bots 49450 | -3/Research | High security lockdown imminent 49482 | -3/Research | Discovered exit to Research (range 21) 49530 | -3/Research | High security lockdown engaged 49540 | -3/Research | Crushed by falling debris 49543 | -3/Research | Entered Testing 49592 | -3/Testing | Found Prototype Hackware 49594 | -3/Testing | Identified System Mapper 49632 | -3/Testing | Repaired Adv. System Restoration Module? 49675 | -3/Testing | Found Prototype Ballistic Gun 49678 | -3/Testing | Identified Hyp. Multirail 49718 | -3/Testing | Scanned by Researcher 49835 | -3/Testing | Build established: Hacker-Construct 49837 | -3/Testing | Protovariant out of control (PH-4GPBXGNSME) 49837 | -3/Testing | Unleashed a protovariant (PH-4GPBXGNSME) 49923 | -3/Testing | Found Prototype Energy Cannon 49935 | -3/Testing | Identified Null Cannon 49982 | -3/Testing | Found Prototype Processor 49999 | -3/Testing | Identified Spectral Analyzer 50012 | -3/Testing | Found Spectral Analyzer 50270 | -3/Testing | Protovariant out of control (PD-0APTPLG8AP) 50270 | -3/Testing | Unleashed a protovariant (PD-0APTPLG8AP) 50290 | -3/Testing | Incoming assault squad redirected 50342 | -3/Testing | Found Prototype Energy Gun 50342 | -3/Testing | Identified Warp Gun 50366 | -3/Testing | Spotted PD-0APTPLG8AP 50483 | -3/Testing | Build established: Trapper-Construct 50543 | -3/Testing | First assault squad dispatched 50560 | -3/Testing | Incoming assault squad redirected 50776 | -3/Testing | Incoming investigation squad redirected 50919 | -3/Testing | Found Prototype Energy Gun 50919 | -3/Testing | Identified Tachyon Dispersion Ray 51041 | -3/Testing | Identified exit to Garrison 51041 | -3/Testing | Entered Garrison 51041 | -3/Garrison | Accompanied by 1 ally 51167 | -3/Garrison | Triggered checkpoint 51175 | -3/Garrison | Discovered exit to Research (range 53) 51175 | -3/Garrison | Discovered exit to Research (range 41) 51175 | -3/Garrison | Discovered exit to Research (range 73) 51187 | -3/Garrison | Garrison Relay disabled 51194 | -3/Garrison | Garrison Relay disabled 51295 | -3/Garrison | Triggered checkpoint 51386 | -3/Garrison | Triggered checkpoint 51447 | -3/Garrison | Triggered checkpoint 51479 | -3/Garrison | Triggered checkpoint 51517 | -3/Garrison | Destroyed 12 combat bots 51556 | -3/Garrison | Garrison Relay disabled 51633 | -3/Garrison | Garrison Relay disabled 51700 | -3/Garrison | Rescued a captive Derelict 51727 | -3/Garrison | Rescued a captive Derelict 51728 | -3/Garrison | Garrison Relay disabled 51734 | -3/Garrison | Triggered checkpoint 51984 | -3/Garrison | Triggered checkpoint 52020 | -3/Garrison | Garrison Relay disabled 52117 | -3/Garrison | Phase Generator disabled 52247 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 52352 | -3/Garrison | Entered Research 52352 | -2/Research | Warlord forces began assault on 0b10 52352 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 52377 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 52377 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 52389 | -2/Research | Identified exit to Quarantine 52462 | -2/Research | Research machine network offline 52581 | -2/Research | Found Adv. EM Disruption Field 52606 | -2/Research | Met up with Warlord 53108 | -2/Research | Entered Quarantine 53162 | -2/Quarantine | Found Prototype Launcher 53172 | -2/Quarantine | Identified Mni. Smartbomb Launcher 53305 | -2/Quarantine | Identified exit to Access 53341 | -2/Quarantine | Found Alien Artifact 53341 | -2/Quarantine | Identified Phase Armor 53416 | -2/Quarantine | Repaired Broken Exp. Coolant Injector? 53462 | -2/Quarantine | Build established: Hacker-Construct 53487 | -2/Quarantine | Repaired Exp. Utility Shielding? 53495 | -2/Quarantine | Found Alien Impact Weapon 53586 | -2/Quarantine | Found Alien Artifact 53633 | -2/Quarantine | Met incapacitated Sigix Warrior 53633 | -2/Quarantine | Lockdown squad dispatched 53652 | -2/Quarantine | First assault squad dispatched 53682 | -2/Quarantine | Incoming assault squad redirected 53695 | -2/Quarantine | Spotted Lightning 53697 | -2/Quarantine | Warped through subspace 53698 | -2/Quarantine | Spotted Lightning 53699 | -2/Quarantine | Spotted Lightning 53709 | -2/Quarantine | Destroyed Lightning 53716 | -2/Quarantine | Destroyed Lightning 53726 | -2/Quarantine | Destroyed Lightning 53732 | -2/Quarantine | Found Prototype Device 53733 | -2/Quarantine | Identified Exp. EM Disruption Field 53737 | -2/Quarantine | Found Prototype Energy Cannon 53898 | -2/Quarantine | Identified Core Stripper 53943 | -2/Quarantine | Incoming assault squad redirected 53982 | -2/Quarantine | Build established: Trapper-Construct 54038 | -2/Quarantine | Identified Core Reset Matrix 54112 | -2/Quarantine | Found Alien Artifact 54126 | -2/Quarantine | Identified Subatomic Replicator 54128 | -2/Quarantine | Incoming assault squad redirected 54129 | -2/Quarantine | Incoming assault squad redirected 54231 | -2/Quarantine | Spotted Fortress 54247 | -2/Quarantine | Destroyed Fortress 54261 | -2/Quarantine | Found Exp. Force Field 54312 | -2/Quarantine | Discovered new exit (range 5) 54314 | -2/Quarantine | Entered Section 7 54341 | -2/Section 7 | Spotted B-90 Cyclops 54564 | -2/Section 7 | First assault squad dispatched 54592 | -2/Section 7 | Incoming assault squad redirected 54626 | -2/Section 7 | Incoming assault squad redirected 54953 | -2/Section 7 | Build established: Hacker-Construct 55017 | -2/Section 7 | Initialized slip node 55141 | -2/Section 7 | Spotted S7 Guard 55171 | -2/Section 7 | Repaired Centrium Medium Armor Plating? 55181 | -2/Section 7 | Destroyed S7 Guard 55198 | -2/Section 7 | Found Prototype Protection 55222 | -2/Section 7 | Found Alien Artifact 55247 | -2/Section 7 | Identified Core Physics Calibrator 55278 | -2/Section 7 | Repaired Exp. Utility Shielding 55333 | -2/Section 7 | Repaired Coolant Network? 55837 | -2/Section 7 | Repaired Adv. Transmission Jammer 55900 | -2/Section 7 | Repaired Broken Exp. Cooling System 55931 | -2/Section 7 | Spotted Executioner 55936 | -2/Section 7 | Spotted Executioner 55974 | -2/Section 7 | Destroyed Executioner 55978 | -2/Section 7 | Destroyed Executioner 55986 | -2/Section 7 | Found Exp. Core Analyzer 56113 | -2/Section 7 | Found Transdimensional Reconstructor 56133 | -2/Section 7 | Found Transdimensional Reconstructor 56302 | -2/Section 7 | Found Alien Artifact 56302 | -2/Section 7 | Identified Integrity Redistributor 56302 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-81) 56332 | -2/Section 7 | Found Alien Artifact 56332 | -2/Section 7 | Identified LRC Boosters 56332 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 56337 | -2/Section 7 | Found Alien Artifact 56337 | -2/Section 7 | Identified LRC Energy Well 56337 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 56340 | -2/Section 7 | Found Alien Artifact 56340 | -2/Section 7 | Identified LRC Armor 56340 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 56396 | -2/Section 7 | Found Integrity Redistributor 56398 | -2/Section 7 | Warped through subspace to slip node 56400 | -2/Section 7 | Found Integrity Redistributor 56453 | -2/Section 7 | Entered Access 56453 | -1/Access | Accompanied by 1 ally 56453 | -1/Access | Evolved 2 slots (calibrated): Power x1, -Propulsion x1, Utility x2 56591 | -1/Access | Identified exit to Command 56749 | -1/Access | Repaired Adv. System Restoration Module 56865 | -1/Access | Build established: Hacker-Skirmisher 57120 | -1/Access | Destroyed 9 combat bots 57453 | -1/Access | First assault squad dispatched 57477 | -1/Access | Spotted B-99 Colossus 57478 | -1/Access | Spotted B-99 Colossus 57483 | -1/Access | Entered Command 57622 | -1/Command | Identified exit to Surface 57718 | -1/Command | Repaired Exp. Utility Shielding 58051 | -1/Command | Spotted M Guard 58052 | -1/Command | Spotted M Guard 58164 | -1/Command | Disengaged cave seal 58164 | -1/Command | Derelicts emerged from the dark tunnel 58164 | -1/Command | Welcomed Warlord to Command 58217 | -1/Command | Spotted Combat Programmer 58217 | -1/Command | Spotted Combat Programmer 58275 | -1/Command | Found Prototype Reactor 58275 | -1/Command | Identified Zero-point Reactor 58278 | -1/Command | Found Prototype Energy Cannon 58278 | -1/Command | Identified Cld. Nova Cannon 58282 | -1/Command | Found Cld. Nova Cannon 58284 | -1/Command | Found Hellfire Missile Launcher 58287 | -1/Command | Warlord commented on Warlord statues 58299 | -1/Command | Found Prototype Special Weapon 58304 | -1/Command | Identified Exp. Remote Datajack 58351 | -1/Command | Met MAIN.C 58352 | -1/Command | Hacked MAIN.C using A7's code 58380 | -1/Command | 0b10 Conduit disabled 58409 | -1/Command | MAIN.C activated Command garrisons 58428 | *** | Establishing Free Derelict Territories! Last Messages --------------- 58420_ MAIN.C knocked back. 58420_ Blast Slug penetrates MAIN.C. 58420_ Blast Slug penetrates 0b10 Conduit. 58420_ Blast Slug penetrates MAIN.C. 58421_ Destroyed Exp. Shock Absorption System. 58421_ Slug penetrates 0b10 Conduit. 58421_ MAIN.C reaction time slowed by virus. 58422_ MAIN.C suffers critical hit (Burn). 58423_ Blast Slug penetrates MAIN.C. 58425_ MAIN.C reaction time slowed by virus. 58426_ Destroyed Adv. Quantum Shading Machine. 58426_ MAIN.C reaction time slowed by virus. 58426_ Blast Slug penetrates MAIN.C. 58426_ Blast Slug penetrates 0b10 Conduit. 58426_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 58426_ MAIN.C destroyed. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????####################??????????????? | | ???????????????""""" "" @ #??????????????? | | ????????????#"" " #??????????????? | | ????????????#""""" "" ################ | | ?????????????"""""""""" Wg% | | ?????????????" " "" g; | | ????????????#"" """"" % ; | | ??????????????" """"" ################ | | ????????????? " """ % #??????????????? | | ????????????????? #??????????????? | | ????????????????? ""#??????????????? | | ?????????????????"" """"""#??????????????? | | ???????????????? $ " """""""#??????????????? | | ????????????????? """"""""""#??????????????? | | ??????????????? " " " " #??????????????? | | ??????????????? " " " " #??????????????? | | ??????????????? " " " """" " #??????????????? | | ??????????????? """ " " """" ???????????????? | | ??????????????? " " " ??? ? ???????????????? | | ??????????????? """""""""" ?????????????????????? | | ?????????????? " ??? " ?""?????????????????????? | | ??????????????????????????"??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 120 Energy Generation 101 Energy Capacity 1621 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Armor Coverage 450 Resistance: TH 50 Resistance: EM 75 Propulsion Shielding 33 Utility Shielding 90 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 61 Targeting Accuracy 24 Core Analysis 8 Recoil Reduction 5 Matter Filtering 50 Offensive Hacking 32 Defensive Hacking 12 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed System Shield | -9/Storage | Hacked Mni. Grenade Launcher | -9/Recycling | Hacked Imp. Treads | -9/Recycling | Hacked Titanium Leg | -9/Recycling | Hacked Mni. Assault Cannon | -7/Factory | Hacked Cmb. Airjet | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Adv. Signal Interpreter | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Antimatter Cannon | -5/Factory | Scanalyzed Ion Burst Cannon | -5/Factory | Scanalyzed Adv. EM Disruption Field | -5/Factory | Hacked Centrium Medium Armor Plating | -5/Factory | Scanalyzed Imp. Transmission Jammer | -5/Factory | Scanalyzed Imp. Utility Shielding | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Utility Shielding | -4/Factory | Scanalyzed Enh. Nova Cannon | -4/Factory | Hacked Quantum Capacitor | -4/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Scanalyzed Exp. Signal Interpreter | -4/Factory | Scanalyzed Lrn. Sensor Array | -4/Factory | Scanalyzed Adv. Weapon Cycler | -4/Factory | Scanalyzed Imp. Force Field | -4/Factory | Scanalyzed Imp. Armor Integrity Analyzer | -4/Factory | Scanalyzed Cld. Impulse Thruster | -3/Research | Scanalyzed Adv. System Restoration Module | -3/Research | Scanalyzed Adv. Myomer Leg | -3/Testing | Archive Hvy. Wave Gun | -3/Testing | Archive Imp. KE Penetrator | -3/Testing | Archive Com. Mass Driver | -3/Testing | Archive Cld. Antigrav System | -3/Testing | Archive Plasma Sword | -3/Testing | Archive Antimissile System | -3/Testing | Scanalyzed Beam Splitter | -2/Section 7 | Hacked Robot Schematics ------------------ G-34 Mercenary | -9/Recycling | Hacked W-25 Informer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -5/Factory | Hacked B-74 Champion | -3/Testing | Archive R-06 Scavenger | -3/Testing | Archive Fabricated ------------ Exp. Targeting Computer | x1 | -6/Factory Adv. EM Disruption Field | x1 | -5/Factory Exp. Targeting Computer | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Phase Armor Transdimensional Reconstructor Core Stripper Dimensional Node Initializer Integrity Redistributor LRC Boosters LRC Energy Well LRC Armor Core Physics Calibrator Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedRemoteWarhead Manual? 0 Play Time 12:05:58 Cumulative 687.1 hours Start 2023.05.05 @ 17:23:32 End 2023.05.07 @ 15:55:35 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type 7 Total 40 Types 22/4/6/1/2/1/2/2/0 Lore% 94 Gallery% 95 Achievement% 89 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5576cb2-eda0-485f-be99-b18f17b483df