Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.17 @ 05:29:26 Player: Thqwib-Linux Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (1648) 1648 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (344) 344 TOTAL SCORE: 5932 Bonus ------- Follower Combat Kills 84 Aligned with FarCom 300 Friendly Fire -40 Cogmind --------- Core Integrity 490/700 Matter 123/300 Energy 150/150 System Corruption 12% Temperature Cool (0) Movement Walking (110) Location -7/Waste Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY (4) ------ Large Storage Unit Machine Analyzer Machine Analyzer Hardlight Generator > --- WEAPON (4) ------- Flak Gun Rocket Launcher > --- INVENTORY (15) --- Cooled Deuterium Engine Micro Nuclear Core Light Fission Core Cryofiber Web Improved Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Improved Spread Laser Guided Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Machine Analyzer Machine Analyzer > --- WEAPON ----------- Pulse Rifle Advanced Beam Rifle Improved Spread Laser Flak Gun > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Light Fission Core Cryofiber Web Improved Terrain Scanner Advanced Terrain Scan Processor Hardlight Generator Hacking Suite Improved Spread Laser Guided Plasma Cannon Rocket Launcher [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Machine Analyzer Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Protection Backup Plating III Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 1 1 . Weapon 2 | . . . . . 1 1 . Parts Attached 52 | . 2 6 . 1 30 10 3 Power 7 | . . 2 . . 4 1 . Engine 3 | . . 2 . . 1 . . Core 4 | . . . . . 3 1 . Reactor . | . . . . . . . . Propulsion 16 | . . 1 . 1 12 2 . Treads . | . . . . . . . . Leg 16 | . . 1 . 1 12 2 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | . 2 1 . . 6 3 1 Device 4 | . . . . . 2 1 1 Storage 4 | . 1 . . . 2 1 . Processor 4 | . 1 . . . 2 1 . Hackware . | . . . . . . . . Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 16 | . . 2 . . 8 4 2 Energy Gun 9 | . . 1 . . 4 3 1 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 4 | . . 1 . . 2 1 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 2 . Parts Lost 16 | . . 2 . . 7 4 3 Power 1 | . . . . . 1 . . Propulsion 7 | . . 1 . . 4 2 . Utility 3 | . . . . . 2 . 1 Weapon 5 | . . 1 . . . 2 2 Highest Loss Streak 3 | . . 2 . . 2 2 3 To Critical Strikes . | . . . . . . . . Average Backups 8 | 6 6 7 5 6 9 10 10 Power 2 | 1 1 . . 1 2 2 3 Propulsion 1 | 4 1 1 1 1 2 . . Utility 2 | . 1 2 2 2 2 4 4 Weapon 2 | 1 1 1 1 2 2 2 2 Tool/Special . | . . . . . . . . Unused Backups 17 | . 1 5 . . 1 3 7 Power 8 | . . 2 . . 1 2 3 Propulsion . | . . . . . . . . Utility 5 | . 1 . . . . . 4 Weapon 4 | . . 3 . . . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 99 100 100 100 94 93 91 Engine 7 | . 14 14 14 14 . 3 . Core 3 | . . . . . 8 3 7 Leg 30 | . 28 28 28 28 34 29 27 Device 2 | . . . . . 3 7 6 Storage 11 | . 14 14 14 14 9 7 7 Processor 10 | . 9 12 . . 11 14 15 Protection 3 | . 4 1 14 14 1 . . Energy Gun 10 | . . 1 14 14 15 19 16 Ballistic Gun 14 | . 28 26 14 14 9 5 2 Peak Build Rating 44 | 6 9 9 10 12 29 44 44 Average Rating 18 | 6 8 8 9 10 23 37 38 On Entrance 15 | 6 6 8 9 10 11 29 44 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 43 | 12 17 19 19 19 37 40 43 Greatest Support 52 | 20 20 20 20 23 43 52 52 Greatest Overweight (x) 1 | . . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 Average Capacity 12 | 8 9 10 10 10 14 15 15 Most Carried 14 | 6 8 9 6 7 14 12 11 Average Carried 8 | 5 6 7 5 6 9 10 10 Final Capacity 15 | 8 10 10 10 10 15 15 15 Final Carried 13 | 2 8 4 6 6 13 11 9 Class Distribution -------------------- 53% | Mutant 38% | Scavenger-Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Matter Collected 1134 | 200 79 137 . 29 408 109 172 Remotely . | . . . . . . . . Salvage Created 3172 | 23 239 195 . 20 1657 344 694 Parts 102 | 1 8 10 . 3 76 4 . Haulers Intercepted 6 | . 2 . . . 4 . . Recyclers Shooed 7 | . . . . . 4 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 40 | . 3 7 . 1 21 4 4 Guns 30 | . 3 7 . 1 19 . . AOE 4 | . . . . . . . 4 Classes Destroyed 12 | 1 2 1 . . 7 . 1 Worker 1 | . . . . . 1 . . Tunneler 1 | 1 . . . . . . . Hauler 6 | . 2 . . . 4 . . Recycler 6 | . . . . . 5 1 . Mechanic 1 | . . . . . 1 . . Operator 1 | . . . . . 1 . . Swarmer 7 | . . 4 . 1 2 . . Grunt 18 | . 3 3 . . 12 . . Brawler 1 | . . . . . 1 . . Sentry 8 | . . . . . 4 4 . Hunter 2 | . . . . . 2 . . Compactor 4 | . . . . . . . 4 Best Kill Streak 8 | 1 1 3 . 1 8 3 4 Combat Bots Only 4 | . 1 3 . 1 3 2 4 Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Hostile Shots Fired 327 | . 9 55 . 7 102 153 1 Missed 111 | . 3 13 . 2 31 62 . Hits 216 | . 6 42 . 5 71 91 1 Melee 2 | . . . . . 1 . 1 Projectile 214 | . 6 42 . 5 70 91 . Critical Strikes 5 | . . 1 . . 4 . . Damage Taken 2711 | . 70 532 . 39 1067 679 324 Core 461 | . 11 74 . 7 159 101 109 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 75 | . . . . . . 75 . Core Remaining (%) 78 | 100 . . . 63 71 . . Volleys Fired 199 | 2 20 35 . 2 90 21 29 Largest 3 | 2 2 2 . 2 3 3 2 Hottest 185 | 40 40 60 . 60 142 185 61 Shots Fired 412 | 4 40 69 . 4 220 47 28 Gun 382 | 4 40 69 . 4 217 47 1 Cannon 3 | . . . . . 3 . . Launcher 27 | . . . . . . . 27 Special . | . . . . . . . . Kinetic 191 | 4 40 55 . 2 87 2 1 Thermal 194 | . . 14 . 2 133 45 . Explosive 27 | . . . . . . . 27 Electromagnetic . | . . . . . . . . Robot Hit Streak 28 | 2 4 10 . 1 17 23 28 Robot Miss Streak 4 | 1 3 3 . 2 4 2 3 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . 3 . . 3 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . Shots Hit Robots 285 | 3 23 47 . 1 148 42 21 Core Hits 122 | 2 13 18 . 1 65 9 14 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 13 | . . 1 . . 8 4 . Burn 12 | . . . . . 8 4 . Destroy 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6955 | 23 227 416 . 12 2218 813 3246 Guns 3559 | 23 210 407 . 12 2089 796 22 Cannons 103 | . . . . . 103 . . Explosions 3224 | . . . . . . . 3224 Melee . | . . . . . . . . Ramming 69 | . 17 9 . . 26 17 . Kinetic 1114 | 23 210 313 . . 524 22 22 Thermal 2548 | . . 94 . 12 1668 774 . Explosive 3224 | . . . . . . . 3224 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . 2 2 2 2 . . 12 Average Corruption 2 | . 2 2 2 2 . . 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 35 | . 10 11 4 4 . . 6 Message Errors 6 | . 2 2 . 1 . . 1 Matter Fused 11 | . 3 5 1 1 . . 1 Heat Flow Errors 5 | . 1 2 1 . . . 1 Energy Discharges 3 | . 1 1 . 1 . . . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 5 | . 3 . 1 1 . . . Data Loss (major) 1 | . . . 1 . . . . Weapon Failures 3 | . . 1 . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 36 | . . . . . . . 36 Projectiles . | . . . . . . . . Explosions 36 | . . . . . . . 36 Melee . | . . . . . . . . Knockbacks 1 | . . . . . 1 . . Impact 1 | . . . . . 1 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 276 | . . . . . . . 276 Shots 8 | . . . . . . . 8 Rammed . | . . . . . . . . Targets Rammed 14 | . 3 4 . . 6 1 . Kicked 14 | . 3 4 . . 6 1 . Crushed . | . . . . . . . . Highest Temperature 411 | . 169 240 217 44 411 171 166 Average Temperature 108 | . 35 89 113 23 130 49 100 Received Heat Transfer 1047 | . 36 264 . . 549 198 . Effects 3 | . . . . . 3 . . Shutdowns 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 6 | . . . . . 2 4 . Combat Hostiles 6 | . . . . . 2 4 . Parts Melted 15 | . . . . . 11 4 . Heat Transferred 6136 | . . 200 . 25 4135 1776 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 193 | 5 30 97 . 65 193 64 24 Initial 47 | . 3 . . . . 47 . Average 39 | 3 4 26 . 10 80 19 4 Influence Increases 1340 | 5 137 247 . 65 674 159 53 Destroy 0b10 Robot/C 800 | . 60 200 . 20 440 80 . Destroy 0b10 Robot/NC 85 | 5 10 . . . 65 5 . Destroy Leader 212 | . 34 40 . . 98 40 . Allied During Kill 13 | . . 7 . . 6 . . Successful Hack 81 | . 33 . . . 15 33 . Disable Machine 15 | . . . . . 15 . . Destroy Structure 59 | . . . . . 5 1 53 Lose Combat Pursuer 75 | . . . . 45 30 . . Influence Decreases 1336 | . 142 195 52 65 569 264 49 Entered New Map 112 | . 2 . 52 . . 58 . Time Decay 1053 | . 136 175 . 65 476 181 20 Lost Part 134 | . . 20 . . 60 25 29 Lost Ally 33 | . . . . . 33 . . Purge Threat 4 | . 4 . . . . . . Squads Dispatched 6 | . 3 . . . 3 . . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 2 . . . 3 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 58 | . 6 10 . 4 27 5 6 Peak Tracking Total 5 | . 2 5 . 4 4 2 4 Tactical Retreats 3 | . . . . 1 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Traps Triggered 3 | . 2 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Accessed 21 | . 7 . 1 . 6 7 . Terminals 18 | . 6 . . . 6 6 . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 57 | . 19 . 1 . 18 19 . Successful 32 | . 11 . 1 . 11 9 . Failed 25 | . 8 . . . 7 10 . Catastrophic 2 | . . . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 52 | . 18 . 1 . 18 15 . Terminals 53 | . 18 . . . 18 17 . Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 7 . 1 . 5 3 . Robot Analysis 5 | . 3 . . . 2 . . Prototype ID Bank 5 | . 1 . . . 2 2 . Open DSF 1 | . . . . . . 1 . Unreport Threat 2 | . 2 . . . . . . Recall Reinforcements 1 | . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . 1 . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Refit 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 13 | . 3 . . . 6 4 . Terminals 13 | . 3 . . . 6 4 . Assimilate 1 | . . . . . . 1 . Botnet 12 | . 3 . . . 6 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 19 | . 7 . . . 6 6 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 38 | . . . . . . 38 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Total Allies 4 | . . 1 . 3 . . . Largest Group 3 | . . 1 . 3 3 . . Highest-Rated Group 40 | . . 31 . 40 40 . . Highest-Rated Ally 31 | . . 31 . 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 46 | . . 14 . . 32 . . Total Damage 492 | . . 146 . . 346 . . Kills 5 | . . 3 . . 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Active Infowar (turns) 3167 | . 530 654 . . 1166 663 154 T.N.C. 1184 | . 530 654 . . . . . Machine Analysis 1983 | . . . . . 1166 663 154 Robot Analysis Total 5 | . 3 . . . 2 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Turns Passed 4622 | 8 805 748 258 383 1603 663 154 Spaces Moved 2856 | 1 612 532 214 309 654 458 76 Core . | . . . . . . . . Treads . | . . . . . . . . Legs 2856 | 1 612 532 214 309 654 458 76 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 110 | 120 120 120 120 120 112 110 110 Average Speed 118 | 120 120 120 120 120 118 111 115 Slowest Speed 186 | 120 120 120 120 120 120 112 186 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 2 94 96 61 68 52 10 46 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 4 | . . 1 . 3 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 165 | . . . . . . . 165 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 165 | . . . . . . . 165 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Total 3748 | 6 650 582 215 317 1302 565 111 Wait 559 | . 7 1 . 5 486 60 . Move 2850 | . 611 531 213 308 653 458 76 Hop . | . . . . . . . . Pick Up 29 | . 5 1 2 . 16 5 . Fast Attach 20 | . 1 . . . 11 7 1 Attach 19 | . . 2 . . 10 4 3 Detach 3 | . 1 . . . 1 . 1 Swap 18 | . 1 4 . 1 10 1 1 Drop 37 | 4 1 4 . 1 19 8 . Fire 199 | 2 20 35 . 2 90 21 29 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 14 | . 3 4 . . 6 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 0) 9 | -11/Scrapyard | Entered Materials 10 | -10/Materials | Met a group of wandering Federalists 123 | -10/Materials | Discovered new exit (range 15) 291 | -10/Materials | Discovered new exit (range 10) 321 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 16) 498 | -10/Materials | Discovered new exit (range 10) 575 | -10/Materials | Discovered new exit (range 15) 814 | -10/Materials | Entered Mines 828 | -10/Mines | Discovered new exit (range 4) 874 | -10/Mines | Learned location of 1 exit from Materials 910 | -10/Mines | Received a Mining Laser from a helpful Derelict 1228 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1296 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1322 | -10/Mines | Discovered new exit (range 5) 1556 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1557 | -10/Mines | Discovered new exit (range 5) 1562 | -10/Mines | Entered Exiles 1597 | -10/Exiles | Met 8R-AWN 1614 | -10/Exiles | Met EX-HEX 1646 | -10/Exiles | Met EX-BIN 1663 | -10/Exiles | Aligned with FarCom system 1664 | -10/Exiles | Given EX-Vault access code 1692 | -10/Exiles | Opened EX-Vault 1704 | -10/Exiles | Found Gui. Plasma Cannon 1731 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1765 | -10/Exiles | Met EX-DEC 1807 | -10/Exiles | Discovered new exit (range 12) 1820 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1820 | -10/Exiles | Entered Mines 1847 | -9/Mines | Learned location of Recycling (-7) 2163 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2173 | -9/Mines | Discovered new exit (range 13) 2203 | -9/Mines | Entered Materials 2203 | -8/Materials | Accompanied by 3 allies 2203 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2204 | -8/Materials | Identified exit to Factory 2937 | -8/Materials | Build established: Scavenger-Skirmisher 3775 | -8/Materials | Discovered exit to Factory (range 12) 3806 | -8/Materials | Entered Factory 3806 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4136 | -7/Factory | Repaired VSS Leg 4332 | -7/Factory | Discovered new exit (range 3) 4469 | -7/Factory | Sucked down chute 4469 | -7/Factory | Entered Waste 4478 | -7/Waste | Spotted C-40 Crusher 4484 | -7/Waste | EMP discharged 4517 | -7/Waste | Spotted C-40 Crusher 4535 | -7/Waste | Spotted C-40 Crusher 4543 | -7/Waste | Spotted C-40 Crusher 4562 | -7/Waste | Destroyed C-40 Crusher 4568 | -7/Waste | Destroyed C-40 Crusher 4573 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4574 | -7/Waste | Destroyed C-40 Crusher 4584 | -7/Waste | EMP discharged 4584 | -7/Waste | System corruption reached 10% 4588 | -7/Waste | Destroyed C-40 Crusher 4603 | -7/Waste | Spotted C-40 Crusher 4615 | -7/Waste | Lost 3 parts (1u2w) 4616 | -7/Waste | Spotted C-40 Crusher 4623 | -7/Waste | Self-destructed Last Messages --------------- 04574_ Destroyed Imp. Heat Sink. 04575_ The unstable cave ceiling collapses. 04579_ 181 Matter crushed. 04582_ The unstable cave ceiling collapses. 04582_ System corrupted: Rocket Launcher failed to launch. 04583_ System corrupted: Heat flow error (+193). 04584_ System corrupted (+5). 04584_ Pulse Rifle destroyed. 04584_ Destroyed Pulse Rifle. 04587_ 19 Matter crushed. 04588_ The unstable cave ceiling collapses. 04588_ C-40 Crusher destroyed. 04589_ The unstable cave ceiling collapses. 04591_ Acquired 172 matter. 04598_ The unstable cave ceiling collapses. 04610_ System corrupted: Carbon-fiber Leg rejected. 04613_ Acquired Carbon-fiber Leg. 04615_ The unstable cave ceiling collapses. 04615_ System corrupted: Rocket Launcher failed to launch. 04617_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????######??????######????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #???????????#????????? | | ???????????# #??????# #????????? #????????? | | ?????????### ######## ######## ###??????? | | ?????????# ?????? | | ?????????# ! ?????? | | ?????????# ?????? | | ?????????# = ?????? | | ?????????### ####### CC ##### #????????? | | ???????????# #???## CC ##?????????????????? | | ???????????# #???# ##????????????????? | | ???????????# #???# # #????????????????? | | ?????????### #???# #????????????????? | | ?????????# #???? #????????????????? | | ?????????# #????# ?????????????????? | | ?????????# #????# ##????????????????? | | ?????????# #????? # #????????????????? | | ?????????### #???#### #????????????????? | | #########??# #???# CC #?????????????????? | | #??# #???# CC #??????????????????? | | #??# #???# #??????????????????? | | #### #???# @ ##?????????????????? | | #???# # ##????????????????? | | #???# # #????????????????? | | #???# ####????????????????? | | #???# # #????????????????? | | #### #???# ##????????????????? | | #??# #???# ##?????????????????? | | #??# #???# #??????????????????? | | #########??#/ #???# #??????????????????? | | ???????????# #???# ## #??????????????????? | | ??????????? ???### # #??????????????????? | | ??????????? ???# # ##??????????????????? | | ??????????? " #??## ##???????????????????? | | ??????????? #???#######????????????????????? | | ??????????? #??????????????????????????????? | | ??????????? #??????????????????????????????? | | ???????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- VSS Leg | 16% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed ShadeHelicalFacilitator Manual? 0 Play Time 00:37:35 Cumulative 25.4 hours Start 2026.03.17 @ 04:42:29 End 2026.03.17 @ 05:29:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 30 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 852a3f65-4eeb-4ae8-a928-5c1d1110f319