Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.21 @ 11:00:41 Player: roc Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (641) 641 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1946 Bonus ------- None Cogmind --------- Core Integrity 295/400 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (3) ------ Huge Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON (3) ------- Light Assault Rifle Heavy Assault Rifle Improved Light Cannon > --- INVENTORY (25) --- Light Ion Engine Light Treads Light Treads Light Treads Improved Treads Armored Wheel Armored Wheel Armored Wheel Armored Wheel Faulty Improved Flight Unit Cooling System Cooling System High-capacity Storage Unit High-capacity Matter Pod (200) Structural Scanner Improved Terrain Scanner Seismic Detector ECM Suite Light Armor Plating Hacking Suite Medium Laser Beam Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Improved Treads Armored Wheel Armored Wheel Armored Wheel Armored Wheel Improved Flight Unit Cooling System Cooling System High-capacity Storage Unit High-capacity Matter Pod Structural Scanner Improved Terrain Scanner Seismic Detector ECM Suite Light Armor Plating Hacking Suite Medium Laser Beam Rifle Datajack [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Armored Wheel Utility Light Armor Plating Device Cooling System Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Salvaging Laser Energy Gun Salvaging Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 30 | 6 18 . 6 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 5 . 1 Treads 6 | 1 4 . 1 Leg . | . . . . Wheel 2 | 1 1 . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 6 . 2 Device 1 | . 1 . . Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 2 . 2 Artifact . | . . . . Weapon 10 | 2 5 . 3 Energy Gun 4 | 1 3 . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 . 2 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 5 . 2 Power 3 | . 2 . 1 Propulsion 1 | . 1 . . Utility 1 | . . . 1 Weapon 2 | . 2 . . Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Backups 18 | 2 18 25 24 Power 1 | . 1 1 1 Propulsion 6 | 1 5 8 8 Utility 8 | . 8 12 11 Weapon 2 | . 2 3 2 Tool/Special . | . . . . Unused Backups 26 | . 7 . 19 Power 1 | . . . 1 Propulsion 8 | . 2 . 6 Utility 14 | . 5 . 9 Weapon 2 | . . . 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 97 | . 98 100 89 Engine 13 | . 13 14 10 Treads 15 | . 15 14 13 Wheel 12 | . 12 14 8 Device 2 | . 3 . . Storage 13 | . 14 14 11 Protection 10 | . 9 14 13 Energy Gun 17 | . 19 14 7 Ballistic Gun 9 | . 7 14 21 Peak Build Rating 15 | 6 13 11 15 Average Rating 11 | 5 11 11 13 On Entrance 7 | . 6 11 11 Naked Turns . | . . . . Heaviest Build 99 | 10 90 90 99 Greatest Support 46 | 10 46 12 43 Greatest Overweight (x) 7 | . 7 7 7 Average Overweight (x) 4 | . 3 7 6 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 21 | 7 21 25 25 Most Carried 25 | 6 25 25 25 Average Carried 18 | 2 18 25 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 6 25 25 23 Class Distribution -------------------- 78% | Mutant 12% | Scavenger-Tank 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1063 | 270 621 23 149 Remotely . | . . . . Salvage Created 1269 | 85 578 59 547 Parts 62 | 7 32 5 18 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 5 | . 1 . 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 20 | . 14 . 6 Guns 18 | . 14 . 4 Cannons 2 | . . . 2 Classes Destroyed 11 | 2 5 2 2 Worker 1 | . . 1 . Builder 1 | . . 1 . Tunneler 1 | 1 . . . Hauler 2 | . 1 . 1 Recycler 4 | 1 1 . 2 Operator 1 | . 1 . . Watcher 3 | . 2 . 1 Swarmer 8 | . 8 . . Grunt 9 | . 6 . 3 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 5 | 2 5 2 4 Combat Bots Only 5 | . 5 . 2 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 172 | . 133 . 39 Missed 43 | . 35 . 8 Hits 129 | . 98 . 31 Melee 2 | . . . 2 Projectile 127 | . 98 . 29 Damage Taken 1300 | . 839 . 461 Core 210 | . 105 . 105 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 . 58 . Volleys Fired 108 | 10 64 3 31 Largest 3 | 2 2 2 3 Hottest 76 | 60 60 50 76 Shots Fired 236 | 20 117 6 93 Gun 229 | 20 117 6 86 Cannon 7 | . . . 7 Launcher . | . . . . Special . | . . . . Kinetic 117 | 10 35 3 69 Thermal 119 | 10 82 3 24 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | 5 7 7 14 Robot Miss Streak 4 | 1 4 1 3 Penetration Max . | . . . . Secondary Targets 4 | . 3 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 157 | 14 68 5 70 Core Hits 69 | 4 33 4 28 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . . 2 Destroy 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1548 | 122 680 42 704 Guns 1464 | 122 680 42 620 Cannons 84 | . . . 84 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 783 | 69 186 16 512 Thermal 765 | 53 494 26 192 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 229 | 60 200 32 229 Average Temperature 61 | 37 56 17 75 Received Heat Transfer 312 | . 120 . 192 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 . 1 Heat Transferred 2000 | 125 1275 75 525 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 135 | 5 135 10 60 Initial 5 | . . 5 . Average 24 | . 26 1 30 Influence Increases 652 | 10 447 10 185 Destroy 0b10 Robot/C 400 | . 280 . 120 Destroy 0b10 Robot/NC 65 | 10 25 10 20 Destroy Leader 100 | . 56 . 44 Trap Triggered on 0b10 10 | . 10 . . Successful Hack 46 | . 46 . . Destroy Structure 1 | . . . 1 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 647 | 10 433 24 180 Entered New Map 9 | . . 9 . Time Decay 570 | 10 385 15 160 Lost Part 68 | . 48 . 20 Squads Dispatched 3 | . 2 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 33 . 15 Peak Tracking Total 8 | . 8 . 3 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts 3 | . 3 . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . 1 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 6 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 14 . . Successful 10 | . 10 . . Failed 4 | . 4 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 11 | . 11 . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Part Schematic 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Process 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 6 | . 6 . . Operators 2 | . 2 . . Skim 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 179 | . 179 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2779 | 112 2164 154 349 Spaces Moved 1346 | 92 1062 76 116 Core 13 | 13 . . . Treads 82 | . 65 . 17 Legs . | . . . . Wheels 1251 | 79 997 76 99 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 195 195 Average Speed 156 | 75 154 195 213 Slowest Speed 320 | 80 240 195 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 3 95 21 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1861 | 113 1502 78 168 Wait 303 | . 293 . 10 Move 1343 | 91 1061 75 116 Hop . | . . . . Pick Up 45 | 6 37 . 2 Fast Attach 15 | 6 8 . 1 Attach 8 | . 5 . 3 Detach . | . . . . Swap 13 | . 11 . 2 Drop 23 | . 20 . 3 Fire 108 | 10 64 3 31 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 3 | . 3 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Met a group of wandering Federalists 209 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 788 | -10/Materials | Discovered new exit (range 10) 1091 | -10/Materials | Discovered new exit (range 14) 1258 | -10/Materials | Discovered new exit (range 9) 1349 | -10/Materials | Discovered new exit (range 16) 2277 | -10/Materials | Entered Mines 2309 | -10/Mines | Discovered new exit (range 15) 2390 | -10/Mines | Found a hidden stash of uninstalled traps 2431 | -10/Mines | Entered Materials 2431 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2597 | -9/Materials | Discovered new exit (range 8) 2749 | -9/Materials | Build established: Scavenger-Tank 2780 | -9/Materials | Self-destructed Last Messages --------------- 02721_ R-06 Scavenger collects Imp. Heat Sink. 02722_ U-05 Engineer lays Concrete. 02722_ G-47 Trooper destroyed. 02723_ U-05 Engineer lays Concrete. 02724_ K-01 Serf collects debris. 02724_ U-05 Engineer lays Concrete. 02726_ R-06 Scavenger collects Ion Engine. 02727_ K-01 Serf collects debris. 02730_ R-06 Scavenger collects Aluminum Leg. 02731_ K-01 Serf collects debris. 02744_ Acquired 1 matter. 02746_ K-01 Serf collects debris. 02748_ Acquired 49 matter. 02750_ K-01 Serf collects debris. 02754_ Acquired 6 matter. 02757_ W-16 Scout sends out distress signal. 02758_ K-01 Serf collects debris. 02759_ U-05 Engineer builds a Wall. 02760_ K-01 Serf collects debris. 02774_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ???###+####### #???????????????????????????? | | ######## #######?????????????????????? | | ^ #?????????????????????? | | ###????# #?????????????????????? | | ???????# #?????????????????????? | | ???????# #????????#????????????? | | ???????### #?????## ???????????? | | ?????????# #???? ???????????? | | ????????## ######## #??? #??????????? | | ######### #?????# #### #??????????? | | !%! % #?????# #??????????? | | ######### #?????# #??????????? | | ??????####+###????# r #??????????? | | ??????# #????# #??????????? | | ??????# """ #????####%g #### #??????????? | | ??????# """ #???????# #????? #??????????? | | ?###### """ #???????# g #??????? ?????????????? | | # # #???????# #?????????????????????? | | # #???????# ##????????????????????? | | < ########???????# ##????????????????????? | | #??????????????# ##????????????????????? | | # #??????????????# ##????????????????????? | | ?# ##??????????????# +????????????????????? | | ?? #???????????????#### ###????????????????????? | | ??? #??????????????????# #??????????????????????? | | ??? #??????????????????#@#??????????????????????? | | ???? #????????????????? r ?????????????????????? | | ???? ????????????????# #????????????????????? | | ????? ???????????????# " +????????????????????? | | ????? ???????????????# #????????????????????? | | ??????# ??????????????# #????????????????????? | | ??????? ?????????????###+###????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????"" ??????????????????????? | | ????????????????????????"" ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlanketInsulationEngine Manual? 0 Play Time 00:16:43 Cumulative 484.1 hours Start 2025.06.21 @ 10:45:15 End 2025.06.21 @ 11:00:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 393 Rogue 385 Adventurer 0 Explorer 8 Win Type - Total 8 Types 6/0/2/0/0/0/0/0/0/0 Lore% 82 Gallery% 76 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b44a6ac1-5f5b-47d7-850f-67aa64c911d4