Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.04.06 @ 12:01:20 Player: NeoBioHazard Result: Destroyed by M6-0M8(z) with Makeshift Spear Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (124) 620 Value Destroyed (2207) 2207 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 7607 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 241/300 Energy 93/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Improved Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- Makeshift Hammer Makeshift Sword > --- INVENTORY (5) ---- Overtuned Titanium Leg Medium Storage Unit Improved Sensor Array Makeshift Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Overtuned Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Improved Cooling System Medium Battery Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Improved Core Shielding > --- WEAPON ----------- Proton Cannon Flak Gun > --- INVENTORY -------- Overtuned Titanium Leg Medium Storage Unit Improved Sensor Array Improved Terrain Scanner A0-MCA's Component Scanner [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Battery Processor Terrain Scan Processor Protection Improved Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Flak Gun Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Slots Evolved 9 | . 1 . . . 8 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 7 | . 1 . . . 6 . . . Weapon . | . . . . . . . . . Parts Attached 78 | 8 20 4 . 9 12 3 8 14 Power 13 | 1 5 . . 1 1 1 2 2 Engine 10 | 1 5 . . 1 1 . . 2 Core 3 | . . . . . . 1 2 . Reactor . | . . . . . . . . . Propulsion 23 | 2 6 1 . 3 3 . 3 5 Treads 2 | . . . . . . . . 2 Leg 21 | 2 6 1 . 3 3 . 3 3 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 2 5 3 . 1 7 1 2 1 Device 15 | . 5 2 . 1 4 1 1 1 Storage 1 | . . . . . 1 . . . Processor 4 | 1 . 1 . . 1 . 1 . Hackware . | . . . . . . . . . Protection 2 | 1 . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 20 | 3 4 . . 4 1 1 1 6 Energy Gun 14 | 3 4 . . 4 . . 1 2 Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 3 | . . . . . . 1 . 2 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 23 | . 1 . . . 2 2 5 13 Power 3 | . . . . . 2 . 1 . Propulsion 6 | . . . . . . . 1 5 Utility 10 | . 1 . . . . 1 1 7 Weapon 4 | . . . . . . 1 2 1 Highest Loss Streak 8 | . 1 . . . 1 1 5 8 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 3 4 5 5 5 4 5 5 4 Power . | . 1 1 1 1 . . . . Propulsion . | . . . . . . 1 1 1 Utility 2 | 1 1 2 2 2 2 4 4 3 Weapon 1 | . 1 2 2 1 . . . . Tool/Special . | . . . . . . . . . Unused Backups 6 | 1 1 1 . 1 . . . 2 Power 1 | . 1 . . . . . . . Propulsion . | . . . . . . . . . Utility 3 | 1 . . . . . . . 2 Weapon 2 | . . 1 . 1 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 100 84 91 89 86 Engine 7 | . 12 12 12 12 5 1 . . Core 1 | . . . . . . 4 5 4 Leg 23 | . 25 25 25 25 24 23 19 19 Device 23 | . 19 25 25 25 22 25 24 19 Storage 2 | . . . . . 5 6 6 4 Processor 12 | . 12 12 12 12 8 12 15 18 Protection 3 | . 4 . . . 4 6 6 5 Energy Gun 15 | . 25 25 25 25 8 2 1 5 Energy Cannon 1 | . . . . . 3 6 3 . Ballistic Gun 1 | . . . . . . 3 4 4 Peak Build Rating 59 | 7 11 12 12 29 58 59 57 59 Average Rating 31 | 6 9 11 12 22 49 54 53 52 On Entrance 25 | . 7 11 12 12 29 55 52 55 Avg Prop Armor Cover (%) 8 | . . . . 9 9 9 6 10 Naked Turns . | . . . . . . . . . Heaviest Build 30 | 11 12 12 12 23 30 27 25 24 Greatest Support 75 | 20 20 20 20 38 58 40 65 75 Greatest Overweight (x) 8 | . . . . 1 8 . . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 4 5 5 4 4 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 56% | Hacker-Mutant 20% | Scavenger-Skirmisher 15% | Scavenger-Mutant 7% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Zion Resources | -11 -10 -10 -10 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Matter Collected 1271 | 280 270 60 . 90 110 97 115 249 Remotely . | . . . . . . . . . Salvage Created 3831 | 216 1283 760 . 123 246 307 310 586 Parts 239 | 15 73 70 . 2 7 10 12 50 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Combat Hostiles Destroyed 46 | . 16 8 . 2 3 4 8 5 Melee 1 | . . . . . . . . 1 Guns 41 | . 16 8 . 2 2 4 5 4 Cannons 2 | . . . . . . . 2 . Classes Destroyed 15 | 3 4 1 . 3 . 1 1 2 Worker 25 | 2 10 13 . . . . . . Builder 8 | . 4 4 . . . . . . Tunneler 16 | 5 3 8 . . . . . . Hauler 1 | . 1 . . . . . . . Recycler 4 | 1 2 1 . . . . . . Watcher 5 | . 3 . . . 2 . . . Swarmer 13 | . . 6 . . . 4 3 . Grunt 25 | . 16 2 . . 3 . 4 . Sentry 1 | . . . . . . . 1 . Federalist 1 | . . . . 1 . . . . Zionite 19 | . . . . . . . . 19 Samaritan 3 | . . . . . . 3 . . Tinkerer 2 | . . . . 1 . . . 1 Butcher 1 | . . . . 1 . . . . Mutant 5 | . . . . . . . . 5 Best Kill Streak 8 | 7 5 4 . 2 3 2 5 8 Combat Bots Only 5 | . 3 2 . 2 3 2 5 4 Max Kills in Single Turn 2 | 2 1 1 . 1 1 1 1 2 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Hostile Shots Fired 457 | . 88 27 . 3 39 25 99 176 Missed 132 | . 31 10 . 1 12 12 26 40 Hits 325 | . 57 17 . 2 27 13 73 136 Melee 36 | . . . . 2 . . . 34 Projectile 289 | . 57 17 . . 27 13 73 102 Critical Strikes 21 | . 2 . . . 3 . 5 11 Actively Blocked 2 | . . . . . . . 1 1 Part Disruptions 2 | . . . . . . . . 2 Damage Taken 3442 | . 442 114 . 50 390 110 770 1566 Core 961 | . 67 40 . . 46 5 134 669 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 108 | . . . . . . 2 46 60 Ignored by Resistances 2094 | . 282 77 . 27 230 71 461 946 Core Remaining (%) 78 | 100 . . . 57 . . . . Volleys Fired 272 | 11 104 52 . 5 14 12 30 44 Largest 2 | 2 2 2 . 2 2 2 2 2 Hottest 155 | 80 100 100 . 155 155 150 103 110 Shots Fired 512 | 22 208 104 . 10 24 24 36 84 Gun 492 | 22 208 104 . 10 22 12 30 84 Cannon 20 | . . . . . 2 12 6 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 59 | . . . . . . 6 12 41 Thermal 429 | 19 208 104 . 10 22 6 18 42 Explosive . | . . . . . . . . . Electromagnetic 24 | 3 . . . . 2 12 6 1 Robot Hit Streak 28 | 9 21 19 . 9 12 16 24 28 Robot Miss Streak 5 | 1 2 2 . 1 1 5 1 2 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . 2 1 . 1 1 . . 4 Max Gunslinging Chain 1 | . 1 1 . 1 1 . . 1 Shots Hit Robots 419 | 17 168 73 . 8 21 18 32 82 Core Hits 252 | 9 62 39 . 4 9 18 34 77 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 23 | . 4 7 . 2 2 . 2 6 Burn 20 | . 4 7 . 2 2 . 2 3 Smash 2 | . . . . . . . . 2 Sever 1 | . . . . . . . . 1 Melee Attacks 14 | . . . . . . . . 14 Impact 10 | . . . . . . . . 10 Slashing 4 | . . . . . . . . 4 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 7202 | 203 2022 912 . 181 547 561 757 2019 Guns 6005 | 203 2022 912 . 181 439 201 592 1455 Cannons 513 | . . . . . 108 240 165 . Explosions 120 | . . . . . . 120 . . Melee 564 | . . . . . . . . 564 Ramming . | . . . . . . . . . Kinetic 1273 | . . . . . . 113 319 841 Thermal 4790 | 164 2022 912 . 181 439 208 273 591 Explosive . | . . . . . . . . . Electromagnetic 575 | 39 . . . . 108 240 165 23 Impact 421 | . . . . . . . . 421 Slashing 143 | . . . . . . . . 143 Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 Average Corruption 3 | . . . . . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 8 | . . . . . . . . 8 Message Errors 2 | . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 131 | . . . . . . 13 . 118 Projectiles 13 | . . . . . . 13 . . Explosions . | . . . . . . . . . Melee 118 | . . . . . . . . 118 Knockbacks 3 | . . . . . . . . 3 Impact 3 | . . . . . . . . 3 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 34 | . . . . . . 34 . . Shots 1 | . . . . . . 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 481 | 216 481 . . 220 152 2 32 232 Average Temperature 109 | 92 121 . . 113 51 2 14 102 Received Heat Transfer 1829 | . 423 75 . . 268 12 603 448 Effects 13 | . 13 . . . . . . . Shutdowns 3 | . 3 . . . . . . . Energy Bleed 3 | . 3 . . . . . . . Interference 2 | . 2 . . . . . . . Matter Decay 2 | . 2 . . . . . . . Damage (minor) 3 | . 3 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried 9 | 1 . . . . . 8 . . Impact Corruptions 6 | . . . . . . . . 6 Robots Melted 2 | . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . 1 . 1 . Parts Melted 30 | . 10 10 . 5 . . 3 2 Heat Transferred 13131 | 375 5323 3182 . 600 1200 250 740 1461 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 75 | 25 75 65 . . 70 . . . Initial . | . . . . . . . . . Average 12 | 5 18 11 . . 4 . . . Influence Increases 1365 | 40 612 335 . . 103 115 160 . Destroy 0b10 Robot/C 780 | . 320 160 . . 60 80 160 . Destroy 0b10 Robot/NC 310 | 40 115 135 . . 10 10 . . Destroy Leader 142 | . 78 40 . . 14 10 . . Successful Hack 9 | . 9 . . . . . . . Select Force Hacks 60 | . 60 . . . . . . . Disable Machine 4 | . . . . . 4 . . . Lose Combat Pursuer 60 | . 30 . . . 15 15 . . Influence Decreases 1365 | 40 612 335 . . 103 115 160 . Time Decay 1279 | 40 576 335 . . 103 115 110 . Lost Part 60 | . 10 . . . . . 50 . Purge Threat 26 | . 26 . . . . . . . Squads Dispatched 6 | . 4 . . . 1 . 1 . Investigation 5 | . 4 . . . . . 1 . Extermination 1 | . . . . . 1 . . . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 85 | . 23 8 . 3 5 6 8 32 Peak Tracking Total 9 | . 4 2 . 2 3 2 7 9 Tactical Retreats 8 | . 2 . . . 1 1 . 4 Traps | -11 -10 -10 -10 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Traps Triggered 3 | . 1 . . . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Machines Disabled 1 | . . . . . 1 . . . Max in Single Turn 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Machines Accessed 14 | . 10 . . 3 . . 1 . Terminals 9 | . 8 . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 57 | . 34 . . 19 . . 4 . Successful 48 | . 25 . . 19 . . 4 . Failed 9 | . 9 . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 31 | . 31 . . . . . . . Terminals 36 | . 32 . . . . . 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 34 | . 11 . . 19 . . 4 . Record 17 | . . . . 13 . . 4 . Robot Analysis 9 | . 3 . . 6 . . . . Prototype ID Bank 2 | . 2 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . Unreport Threat 2 | . 2 . . . . . . . Locate Traps 2 | . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 14 | . 14 . . . . . . . Terminals 12 | . 12 . . . . . . . Botnet 6 | . 6 . . . . . . . Skim 6 | . 6 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 8 . . . . . 1 . Full Trace Events 3 | . 2 . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 15 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Zio Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial UFD Resources 24 | . . . . . 24 24 24 24 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 2 | . . . . 2 . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Active Infowar (turns) 7684 | . 1273 906 126 2086 603 1261 784 645 Optics 1122 | . . . . . . . 477 645 Sensors 2616 | . . . . . 305 1261 673 377 Terrain 6742 | . 750 906 126 2086 559 1261 677 377 Seismic 622 | . 622 . . . . . . . Robot Analysis Total 9 | . 3 . . 6 . . . . Derelict Logs Recovered 4 | . . . 2 . . 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Turns Passed 7963 | 147 1273 906 126 2086 735 1261 784 645 Spaces Moved 4855 | 85 754 613 106 1148 433 800 557 359 Core 61 | 11 . . . . 33 . . 17 Treads 26 | . . . . . . . . 26 Legs 4768 | 74 754 613 106 1148 400 800 557 316 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 100 100 125 122 100 Average Speed 138 | 110 120 120 120 179 147 125 124 127 Slowest Speed 450 | 120 120 120 120 190 450 125 130 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 58 | 3 97 97 14 80 10 94 75 54 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 5 | . 3 . 1 . . 1 . . Known Exits Taken 7 | 1 1 1 . 1 1 1 1 . Unknown Exits Taken 1 | . . . 1 . . . . . Scrap Searched 8 | . . . . 3 . 2 2 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 7 | . . . . . . 7 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 7 | . . . . . . 7 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Total 5594 | 112 921 682 105 1171 505 1037 611 450 Wait 317 | 2 24 8 . . 42 221 15 5 Move 4847 | 84 753 612 105 1147 432 799 556 359 Hop . | . . . . . . . . . Pick Up 12 | 6 2 1 . 1 . . . 2 Fast Attach 34 | 7 1 1 . . 7 2 7 9 Attach 6 | . 2 . . . 3 . . 1 Detach 2 | . . 1 . . 1 . . . Swap 44 | 1 17 3 . 9 5 1 1 7 Drop 47 | 1 18 4 . 9 1 2 2 10 Fire 272 | 11 104 52 . 5 14 12 30 44 Melee 13 | . . . . . . . . 13 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 148 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Evolved 1 slot: Utility x1 302 | -10/Materials | Build established: Hacker-Mutant 460 | -10/Materials | Identified exit to Materials 460 | -10/Materials | Discovered exit to Materials (range 14) 588 | -10/Materials | Discovered exit to Materials (range 5) 919 | -10/Materials | Discovered exit to Materials (range 16) 1072 | -10/Materials | Identified exit to Mines 1072 | -10/Materials | Discovered exit to Mines (range 8) 1217 | -10/Materials | Learned 2 Storage zone layouts 1312 | -10/Materials | Learned 4 Subcaves zone layouts 1361 | -10/Materials | Loaded intel: 1 repair station location 1368 | -10/Materials | Learned Storage emergency access door positions 1383 | -10/Materials | Learned Storage emergency access door positions 1410 | -10/Materials | Learned Storage stockpile data 1421 | -10/Materials | Entered Mines 1470 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2201 | -10/Mines | Identified exit to Subcaves 2201 | -10/Mines | Discovered exit to Subcaves (range 10) 2327 | -10/Mines | Entered Subcaves 2328 | -10/Subcaves | Approached by a straggling Scientist 2328 | -10/Subcaves | Identified exit to Materials 2392 | -10/Subcaves | Learned location of Zion (-6) 2440 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2453 | -10/Subcaves | Entered Scraptown 2494 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2863 | -8/Scraptown | Identified exit to Factory 2863 | -8/Scraptown | Discovered exit to Factory (range 5) 2977 | -8/Scraptown | Visited Assassins FH 3008 | -8/Scraptown | Visited Artisan Demo Area 3106 | -8/Scraptown | Visited TADAMA 3160 | -8/Scraptown | Visited The Evicted 3234 | -8/Scraptown | Visited Comm Corps 3640 | -8/Scraptown | Visited Shadow of the Wyrm 3709 | -8/Scraptown | Visited Fellowship of the Rings 3779 | -8/Scraptown | Visited UFD Registry 3783 | -8/Scraptown | Registered with UFD as "Hammersys" 3878 | -8/Scraptown | Visited Chapter 10 3931 | -8/Scraptown | Visited Curators Association 3982 | -8/Scraptown | Visited Scrapoid Pod Storage 4123 | -8/Scraptown | Discovered exit to Factory (range 14) 4174 | -8/Scraptown | Visited A0-MCA Data Center 4186 | -8/Scraptown | Given a B- rating by A0-MCA 4196 | -8/Scraptown | Found A0-MCA's Component Scanner 4225 | -8/Scraptown | Visited Abandonware Association 4238 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 4248 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 4335 | -8/Scraptown | Met Optimus 4335 | -8/Scraptown | Accepted into 0bPrime 4379 | -8/Scraptown | Visited Analyses Database 4469 | -8/Scraptown | Civil war broke out across Scraptown 4517 | -8/Scraptown | Lost 3 allies 4539 | -8/Scraptown | Entered Factory 4539 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 4732 | -6/Factory | Allied Derelicts emerged from ambush trap array 4818 | -6/Factory | Build established: Scavenger-Mutant 5072 | -6/Factory | Identified exit to Lower Caves 5072 | -6/Factory | Discovered exit to Lower Caves (range 14) 5274 | -6/Factory | Entered Lower Caves 5319 | -6/Lower Caves | Build established: Hacker-Skirmisher 5752 | -6/Lower Caves | Encountered a Warlord checkpoint 5842 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6174 | -6/Lower Caves | Build established: Scavenger-Skirmisher 6314 | -6/Lower Caves | Identified exit to Lower Caves 6314 | -6/Lower Caves | Discovered exit to Lower Caves (range 13) 6535 | -6/Lower Caves | Entered another Lower Caves area 6570 | -6/Lower Caves | Identified exit to Factory 6570 | -6/Lower Caves | Discovered exit to Factory (range 16) 6911 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7020 | -6/Lower Caves | Attracted the attention of an 0b10 base 7116 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 7149 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 7149 | -6/Lower Caves | Learned Research trap positions 7241 | -6/Lower Caves | Learned location of 1 exit from Factory 7291 | -6/Lower Caves | Encountered a Warlord checkpoint 7311 | -6/Lower Caves | Identified exit to Zion 7311 | -6/Lower Caves | Discovered exit to Zion (range 8) 7319 | -6/Lower Caves | Entered Zion 7400 | -6/Zion | Given A8's code to call for help 7416 | -6/Zion | Build established: Scavenger-Mutant 7632 | -6/Zion | Turned away by Imprinter 7651 | -6/Zion | Attempted to imprint without authorization 7651 | -6/Zion | Attacked by Zionites 7727 | -6/Zion | Lost 4 parts (2n2u) 7918 | -6/Zion | Core integrity fell below 50% 7935 | -6/Zion | Core integrity fell below 20% 7964 | -6/Zion | Destroyed by M6-0M8(z) with Makeshift Spear Last Messages --------------- 07949_ GQ-9ON(z) pulls a Mak. Hammer out of the Twisted Machinery. 07949_ GQ-9ON(z) overheating. 07949_ 39-A6X(z) overheating. 07950_ GQ-9ON(z) system terminally corrupted. 07950_ 39-A6X(z) overheating. 07951_ YT-SBS(z) suffers critical hit (Smash). 07951_ Destroyed Mak. Spear. 07951_ Destroyed Broken Mak. Power Source. 07951_ YT-SBS(z) system corrupted by crushing effect. 07951_ YT-SBS(z) destroyed. 07951_ 39-A6X(z) pulls a Mak. Spear out of the Twisted Machinery. 07951_ 39-A6X(z) overheating. 07952_ 39-A6X(z) heat damages Broken Mak. Shrapnel Gun. 07952_ 39-A6X(z) overheating. 07955_ Critical hit (Burn: +80). 07956_ M6-0M8(z) pulls a Mak. Spear out of the Twisted Machinery. 07957_ B,&UD7WJE V D>LTIQ YJK5 0R 07958_ PN-QQ1(M) Flamer severed. 07960_ PN-QQ1(M) destroyed. 07963_ Mak. Sword follow-up attack on M6-0M8(z). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ???????????????????""" ??????????????????????? | | ??????????????????""" ??????????????????????? | | ??????????????#???"" ??????????????????????? | | ????????????""# ??" ??????????????????????? | | ????????????""" ?" ??????????????????????? | | ????????????? ?"" ?????????????????????? | | ?????????#???? "" """????????????????????? | | ???????????? ?? #" """????????????????????? | | ???????????????? " """"??????????????????? | | ?????#????????### """??????????????????? | | #????????#??#??# ???? ??????????????? | | ??????????#??##?" ?? ??????????????? | | ????#?#?#??##??### """?"" ?????????????? | | ##??#?#????#????#"" c""""###"""" ?????????????? | | ?##??##??#?#???###"" """"""""""" ??""????????? | | #?#??########?????""" """ ""#"" ""????????? | | ?#??##"#"##"#######?#" % "" """" """???????? | | ?????"""""""""#""####""[|= "" """ """???????? | | ########"""" """"""#""""! = ""#???????? | | """"" #""" =""%[ """ @ %* """???????? | | """"" #""" =*/[*/%%[/!z """???????? | | #""" *=*c//!=*=*/ """???????? | | " ##"" *% ="""""**%= """"""""" """#??????? | | "" =%!*!%""""z[ """""""""" """??????? | | "" !*"""""##""%="""""##"" "????#?#? | | "" "######""* """""#""" "#?????#? | | " ###" ""##""""" """""" """?#????? | | #"#" """###" """ ""#"#?????? | | """"" #""" "#"##"" "" """##????## | | """"" #""" "####"" """"#??##?? | | #######""" "#####"" ## ## """#?##???? | | #######""# ""##"#"" # # ""#???#??? | | "##"""#### #"###"" """ "##????## | | ##" #"#?#""" """ """##???#? | | "#" #"###"""" """ ""##??##### | | ?#" #"###"#""" " # # """####"### | | ### #### #?######""""" ## ## """##""""## | | ??# #?###########?#"""""" """#"" ""## | | ### #######?##???###" "" """ " """ ""#" | | """ """""""?#?#????#" """ "## | | ##" "######"??"???#""" "" """ | | " "% *" #"?"????#""""" " | | ! !""" #"#?#?#####""" "" | | " !! " " #???#"##??##"" """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 18 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hvy. Flak Cannon | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Point Defense System | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Neutrino Core | -6/Zion | Archive EM Shield | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive E-15 Imp | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed IntegrityHoverReconfigurator Manual? 0 Play Time 00:44:05 Cumulative 196.5 hours Start 2026.04.06 @ 11:01:24 End 2026.04.06 @ 12:01:20 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 346 Rogue 216 Adventurer 15 Explorer 115 Win Type - Total 17 Types 17/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79a8909b-eab2-47c3-b640-fad667f238e3