Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.14 @ 04:51:12 Player: J1ANG-5HI Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (109) 545 Value Destroyed (4043) 4043 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1015) 1015 TOTAL SCORE: 8923 Bonus ------- High Alert Combat Kills 179 Follower Combat Kills 402 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -466 Cogmind --------- Core Integrity 0/700 Matter 202/300 Energy 65/100 System Corruption 4% Temperature Critical (700) Movement Hovering (98) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Target Analyzer Improved Reaction Control System > --- WEAPON (3) ------- Plasma Cannon > --- INVENTORY (25) --- Advanced Medium Treads Improved Heat Sink Compact Matter Pod (150) Long-range Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Advanced Target Analyzer Improved Kinecellerator Graphene Brace Improved Hardlight Generator Improved Force Field Hacking Suite Relay Coupler [Sentry] (22) Relay Coupler [Hunter] (14) Dynamic Insulation System Improved Trap Extractor (0/6) Advanced Beam Rifle Advanced Beam Rifle Gatling Laser Autogun Rocket Launcher Advanced Datajack Segregator Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Improved Cooling System Huge Storage Unit Target Analyzer > --- WEAPON ----------- Gauss Rifle Railgun Hardcell Cannon > --- INVENTORY -------- Improved Deuterium Engine Advanced Medium Treads Improved Heat Sink Compact Matter Pod Long-range Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Advanced Target Analyzer Improved Kinecellerator Graphene Brace Hardlight Generator Improved Force Field Hacking Suite Relay Coupler [Sentry] Relay Coupler [Hunter] Dynamic Insulation System Improved Trap Extractor Advanced Beam Rifle Advanced Beam Rifle Gatling Laser Plasma Cannon Rocket Launcher Advanced Datajack Segregator [Rating: 79] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Slots Evolved 6 | . . . 2 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . Utility 3 | . . . 2 . 1 . . . Weapon 1 | . . . . 1 . . . . Parts Attached 78 | . 6 8 17 4 16 22 . 5 Power 8 | . . 1 2 . 2 2 . 1 Engine 5 | . . . 2 . 1 1 . 1 Core 2 | . . 1 . . 1 . . . Reactor 1 | . . . . . . 1 . . Propulsion 25 | . 2 2 5 1 8 7 . . Treads 4 | . . . . . 1 3 . . Leg 11 | . . 2 5 1 3 . . . Wheel 6 | . 2 . . . 4 . . . Hover 4 | . . . . . . 4 . . Flight . | . . . . . . . . . Utility 20 | . 3 . 3 1 5 7 . 1 Device 10 | . 1 . 1 1 2 4 . 1 Storage 2 | . 2 . . . . . . . Processor 2 | . . . 1 . . 1 . . Hackware . | . . . . . . . . . Protection 6 | . . . 1 . 3 2 . . Artifact . | . . . . . . . . . Weapon 25 | . 1 5 7 2 1 6 . 3 Energy Gun 7 | . . 2 3 . 1 1 . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 10 | . 1 2 3 2 . 2 . . Ballistic Cannon 4 | . . . . . . 3 . 1 Launcher 3 | . . 1 1 . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 38 | . . 5 8 2 9 9 . 5 Power 6 | . . 1 2 . 1 . . 2 Propulsion 11 | . . 2 2 . 4 3 . . Utility 10 | . . . 1 1 3 4 . 1 Weapon 11 | . . 2 3 1 1 2 . 2 Highest Loss Streak 6 | . . 1 3 1 6 3 . 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 98 82 97 89 94 91 100 98 Engine 7 | . 14 5 8 9 4 6 . 3 Core 2 | . . 8 2 . 1 . . . Treads 2 | . . . . . . 10 . . Leg 12 | . 12 4 20 21 22 . . . Wheel 5 | . 15 11 . . 4 9 . . Hover 2 | . . . . . . 2 30 30 Device 15 | . 12 14 19 8 12 16 23 22 Storage 10 | . 14 14 11 9 7 7 7 7 Processor 4 | . . . 10 9 5 . 7 7 Protection 4 | . . . 1 9 8 13 . . Energy Gun 7 | . 14 8 10 3 3 6 . . Ballistic Gun 11 | . 14 13 11 19 18 . 15 14 Ballistic Cannon 3 | . . . . . . 14 7 6 Naked Turns . | . . . . . . . . . Heaviest Build 121 | 11 87 91 101 106 110 121 121 121 Greatest Support 66 | 20 32 32 20 32 66 60 48 48 Greatest Overweight (x) 36 | . 2 30 9 5 36 11 2 2 Average Overweight (x) 3 | . . 4 4 4 4 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 15 25 25 25 25 25 25 25 Most Carried 25 | 6 15 22 25 25 25 25 25 25 Average Carried 21 | 6 9 19 21 21 24 24 25 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 20 21 25 24 25 25 24 Class Distribution -------------------- 49% | Mutant 15% | Scavenger-Tank 14% | Gunner 8% | Scavenger-Mutant 6% | Scavenger-Gunner 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Matter Collected 2868 | 200 242 318 466 59 592 791 . 200 Remotely . | . . . . . . . . . Salvage Created 4372 | . 424 160 1005 134 1542 627 . 480 Parts 245 | . 37 17 68 8 69 22 . 24 Haulers Intercepted 7 | . 2 . 3 1 1 . . . Recyclers Shooed 2 | . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Combat Hostiles Destroyed 82 | . 9 9 20 1 16 15 . 12 Guns 50 | . 9 3 16 1 16 2 . 3 Cannons 17 | . . . . . . 13 . 4 AOE 14 | . . 6 3 . . . . 5 Classes Destroyed 13 | . 4 3 3 . 3 . . . Worker 6 | . . 1 2 1 2 . . . Builder 1 | . . . 1 . . . . . Tunneler 1 | . . 1 . . . . . . Hauler 7 | . 2 . 3 1 1 . . . Recycler 7 | . . . . . 7 . . . Watcher 5 | . 2 . 3 . . . . . Swarmer 15 | . 3 3 4 . . . . 5 Grunt 30 | . 6 4 11 . 3 2 . 4 Brawler 4 | . . . 1 . . 3 . . Sentry 23 | . . . 4 1 8 7 . 3 Hunter 5 | . . . . . 1 2 . 2 Programmer 5 | . . . . . 4 1 . . Assembled 2 | . . 2 . . . . . . Best Kill Streak 6 | . 3 6 6 2 5 4 . 6 Combat Bots Only 6 | . 3 4 5 1 3 4 . 6 Max Kills in Single Turn 4 | . 1 2 3 2 1 1 . 4 Gunslinging . | . . . . . . . . . Exploded 3 | . . 1 2 . . . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Hostile Shots Fired 1010 | . 56 35 159 10 351 260 . 139 Missed 330 | . 13 10 49 1 126 101 . 30 Damage Taken 6901 | . 453 347 1414 134 1814 1396 . 1343 Core 1315 | . 135 76 352 12 173 206 . 361 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 153 | . . . 153 . . . . . Core Remaining (%) 56 | 100 . 15 12 97 . . . . Volleys Fired 313 | . 45 28 91 8 68 52 . 21 Largest 3 | . 2 2 2 3 3 3 . 3 Hottest 174 | . 70 83 83 96 107 174 . 143 Shots Fired 702 | . 90 39 180 19 195 129 . 50 Gun 575 | . 90 24 177 19 195 41 . 29 Cannon 107 | . . . . . . 88 . 19 Launcher 20 | . . 15 3 . . . . 2 Special . | . . . . . . . . . Kinetic 438 | . 45 11 88 13 148 89 . 44 Thermal 244 | . 45 13 89 6 47 40 . 4 Explosive 20 | . . 15 3 . . . . 2 Electromagnetic . | . . . . . . . . . Robot Hit Streak 19 | . 17 18 15 10 19 9 . 10 Robot Miss Streak 5 | . 5 3 3 3 3 3 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . 5 . 1 . 3 . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . Shots Hit Robots 467 | . 54 15 128 12 147 79 . 32 Core Hits 215 | . 25 19 47 5 58 34 . 27 Critical Kills 3 | . . . . . 2 . . 1 Critical Parts Destroyed 2 | . . . . . 2 . . . Critical Strikes 25 | . 1 . 7 . 6 10 . 1 Burn 14 | . 1 . 7 . 2 4 . . Destroy 5 | . . . . . 4 . . 1 Blast 6 | . . . . . . 6 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9261 | . 596 586 1858 197 2508 2086 . 1430 Guns 6056 | . 595 188 1549 197 2508 546 . 473 Cannons 1951 | . . . . . . 1540 . 411 Explosions 1253 | . . 398 309 . . . . 546 Melee . | . . . . . . . . . Ramming 1 | . 1 . . . . . . . Kinetic 5284 | . 230 97 729 142 1722 1557 . 807 Thermal 2723 | . 365 91 820 55 786 529 . 77 Explosive 1253 | . . 398 309 . . . . 546 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . 1 . . 4 4 4 4 Average Corruption 2 | . . 1 . . 3 4 4 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 70 | . . 7 . . 12 38 2 11 Message Errors 21 | . . 1 . . 7 10 1 2 Matter Fused 13 | . . 2 . . . 9 . 2 Heat Flow Errors 5 | . . 1 . . 2 2 . . Energy Discharges 13 | . . 2 . . 2 6 . 3 Parts Fused 1 | . . 1 . . . . . . Data Loss (minor) 8 | . . . . . 1 5 . 2 Data Loss (major) 3 | . . . . . . 1 1 1 Misfires 3 | . . . . . . 3 . . Alerts 1 | . . . . . . 1 . . Weapon Failures 2 | . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 65 | . . 28 6 . . . . 31 Projectiles 9 | . . . . . . . . 9 Explosions 56 | . . 28 6 . . . . 22 Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . 1 . 1 Impact . | . . . . . . . . . Kinetic 2 | . . . . . . 1 . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 198 | . . 99 45 . . . . 54 Shots 9 | . . 5 2 . . . . 2 Rammed . | . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked 1 | . 1 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 700 | . 130 192 19 2 374 334 . 700 Average Temperature 87 | . 22 96 5 2 125 95 . 158 Received Heat Transfer 2019 | . 213 48 609 54 483 318 . 294 Effects 7 | . . . . . 3 . . 4 Shutdowns 1 | . . . . . . . . 1 Interference 3 | . . . . . 3 . . . Damage (minor) 1 | . . . . . . . . 1 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 12 | . 1 1 6 1 3 . . . Heat Transferred 7143 | . 1110 185 2738 148 1554 1258 . 150 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Peak Influence 790 | . 271 240 436 189 217 790 414 681 Initial 414 | . . 10 . 166 6 168 414 289 Average 208 | . 111 82 149 126 70 473 414 505 Maximum Alert Level 3 | . 1 1 2 . 1 3 2 2 Low Security (%) 63 | 100 84 84 72 100 99 8 . . Level 1 13 | . 15 15 16 . . 14 . 41 Level 2 19 | . . . 10 . . 60 100 58 Level 3 3 | . . . . . . 16 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 . 1 . 6 . . . Investigation 1 | . 1 . . . . . . . Extermination 3 | . . . . . 3 . . . Reinforcement 1 | . . . 1 . . . . . Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Distress Signals 5 | . . . 4 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 143 | . 17 12 42 5 22 24 3 18 Peak Tracking Total 8 | . 5 3 7 2 6 4 3 8 Tactical Retreats 7 | . 3 . 3 . . . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Traps Triggered 10 | . 1 1 . . 1 4 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Machines Disabled 5 | . . . 2 . . 2 . 1 Max in Single Turn 2 | . . . 2 . . 1 . 1 Garrison Relay 3 | . . . . . . 2 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Machines Accessed 18 | . 6 1 6 . 3 1 1 . Terminals 11 | . 6 . 3 . 1 1 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 52 | . 26 1 16 . 5 3 1 . Successful 28 | . 13 1 11 . 2 . 1 . Failed 24 | . 13 . 5 . 3 3 . . Catastrophic 3 | . . . 1 . 1 1 . . Database Lockouts . | . . . . . . . . . Manual 29 | . 21 . 6 . 2 . . . Terminals 40 | . 26 . 8 . 3 3 . . Fabricators . | . . . . . . . . . Repair Stations 6 | . . . 6 . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 14 | . 10 1 2 . 1 . . . Robot Analysis 6 | . 5 . 1 . . . . . Prototype ID Bank 6 | . 4 . 1 . 1 . . . Open Door 1 | . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . 5 . . . . . Scan Component 2 | . . . 2 . . . . . Repair 2 | . . . 2 . . . . . Refit 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 5 | . 3 . 2 . . . . . Terminals 5 | . 3 . 2 . . . . . Botnet 5 | . 3 . 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 6 . 5 . 3 1 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . Time 52 | . . . 52 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 12 | . . . . . . 8 . 4 Machine Destruction 12 | . . . . . . 8 . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 12 | . . . . . . 9 . 3 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Total Allies 15 | . . 3 . . . 9 . 3 Largest Group 6 | . . 3 . . . 6 2 3 Highest-Rated Group 122 | . . 40 . . . 122 42 63 Highest-Rated Ally 21 | . . 16 . . . 21 21 21 Total Orders 2 | . . 2 . . . . . . STAY 1 | . . 1 . . . . . . FOLLOW 1 | . . 1 . . . . . . Ally Attacks 68 | . . 6 . . . 49 . 13 Total Damage 1411 | . . 59 . . . 1055 . 297 Kills 15 | . . 3 . . . 9 . 3 Allies Corrupted 1 | . . 1 . . . . . . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Robot Analysis Total 5 | . 4 . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Turns Passed 8669 | 3 854 1312 2558 569 1125 1773 75 400 Spaces Moved 2920 | 3 564 455 516 125 415 591 54 197 Core 35 | . . 32 . . 3 . . . Treads 282 | . . . . . 2 280 . . Legs 1041 | 3 237 47 516 125 113 . . . Wheels 1237 | . 327 376 . . 297 237 . . Hover 325 | . . . . . . 74 54 197 Flight . | . . . . . . . . . Fastest Speed 100 | 120 100 130 400 338 123 123 138 138 Average Speed 246 | 120 120 263 429 409 193 245 138 138 Slowest Speed 1850 | 120 190 1550 750 470 1850 560 138 138 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 2 76 74 36 12 14 49 3 33 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 4 | . . 4 . . . . . . Terrain Destroyed 113 | . . 61 30 . . 1 . 21 Melee . | . . . . . . . . . Projectile 5 | . . . . . . 1 . 4 AOE 108 | . . 61 30 . . . . 17 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Total 3803 | 2 663 529 693 167 591 819 54 285 Wait 198 | . 18 25 40 23 59 8 . 25 Move 2913 | 2 563 454 515 124 415 589 54 197 Hop . | . . . . . . . . . Pick Up 99 | . 19 12 19 8 18 21 . 2 Fast Attach 16 | . 1 . . . 5 9 . 1 Attach 40 | . 1 5 10 4 7 11 . 2 Detach . | . . . . . . . . . Swap 22 | . 4 3 7 . 4 2 . 2 Drop 62 | . 11 2 11 . 15 21 . 2 Fire 313 | . 45 28 91 8 68 52 . 21 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . 1 . . . . . . . Crush . | . . . . . . . . . Escape Stasis 44 | . . . . . . 18 . 26 Rewire 95 | . . . . . . 88 . 7 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 16) 623 | -10/Materials | Discovered new exit (range 15) 674 | -10/Materials | Core integrity fell below 50% 699 | -10/Materials | Identified exit to Mines 790 | -10/Materials | Discovered new exit (range 3) 858 | -10/Materials | Entered Mines 862 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 888 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1262 | -10/Mines | Learned Materials emergency access door positions 1299 | -10/Mines | Excavation squad dispatched 1299 | -10/Mines | A large section of the Mines collapsed 1330 | -10/Mines | Lost 3 allies 1366 | -10/Mines | Core integrity fell below 20% 1444 | -10/Mines | Discovered new exit (range 7) 2170 | -10/Mines | Entered Materials 2170 | -9/Materials | Evolved 2 slots: Utility x2 2228 | -9/Materials | Repaired Aluminum Leg 2270 | -9/Materials | Build established: Scavenger-Mutant 2684 | -9/Materials | Lost 3 parts (1p2w) 2779 | -9/Materials | Repaired Aluminum Leg 2945 | -9/Materials | Build established: Mutant 3906 | -9/Materials | Discovered new exit (range 14) 4026 | -9/Materials | Core integrity fell below 50% 4136 | -9/Materials | Lost 3 parts (1p2n) 4291 | -9/Materials | Core integrity fell below 20% 4728 | -9/Materials | Entered another Materials area 4728 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5088 | -8/Materials | Discovered new exit (range 15) 5238 | -8/Materials | Build established: Gunner 5297 | -8/Materials | Entered Factory 5297 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6197 | -7/Factory | Garrison activated, responded to threat 6348 | -7/Factory | Lost 6 parts (1p4n1u) 6422 | -7/Factory | Identified exit to Garrison 6422 | -7/Factory | Entered Garrison 6436 | -7/Garrison | Installed Relay Interface Framework 6470 | -7/Garrison | Triggered checkpoint 6546 | -7/Garrison | Triggered checkpoint 6652 | -7/Garrison | Garrison Relay disabled 6773 | -7/Garrison | Build established: Scavenger-Tank 6789 | -7/Garrison | Lost 3 parts (2n1w) 7072 | -7/Garrison | Triggered checkpoint 7401 | -7/Garrison | Core integrity fell below 50% 7556 | -7/Garrison | Lost 3 allies 7894 | -7/Garrison | Triggered checkpoint 7918 | -7/Garrison | Spotted B-75 Beast 7947 | -7/Garrison | Allies destroyed B-75 Beast 8000 | -7/Garrison | Garrison Relay disabled 8176 | -7/Garrison | Discovered new exit (range 14) 8195 | -7/Garrison | Entered Factory 8195 | -7/Factory | Accompanied by 2 allies 8270 | -7/Factory | Identified exit to Garrison 8270 | -7/Factory | Entered Garrison 8270 | -7/Garrison | Accompanied by 2 allies 8322 | -7/Garrison | Spotted B-75 Beast 8378 | -7/Garrison | Triggered checkpoint 8390 | -7/Garrison | Build established: Scavenger-Gunner 8562 | -7/Garrison | Discovered new exit (range 12) 8594 | -7/Garrison | Triggered checkpoint 8650 | -7/Garrison | Garrison Relay disabled 8670 | -7/Garrison | Core integrity fell below 20% 8671 | -7/Garrison | Core destroyed Last Messages --------------- 08653_ Slug penetrates Wall. 08654_ Hardcell Cannon destroyed. 08657_ System corrupted: Energy discharge (-104). 08657_ Slug penetrates Wall. 08659_ Imp. Cooling System destroyed. 08661_ Slug penetrates Y-54 Guardian. 08661_ Slug penetrates Wall. 08662_ Commando 4d destroyed. 08663_ Power failure, Imp. Deuterium Engine shutdown. 08664_ Slug penetrates L-41 Fighter. 08664_ Slug penetrates Wall. 08666_ Gauss Rifle destroyed. 08667_ Railgun severed. 08668_ Overheating: Target Analyzer damaged (-6). 08670_ Overheating: Core damaged (-77). 08670_ Imp. Deuterium Engine destroyed. 08671_ Overheating: Core damaged (-105). 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Y %???????????????????? | | ??????????????????????# Y!##"##??????????????????? | | ??????????????????????#"#+#??????????????????????? | | ??????????????????????### #??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeXenonChainsword Manual? 0 Play Time 01:13:50 Cumulative 181.6 hours Start 2024.03.14 @ 03:37:50 End 2024.03.14 @ 04:51:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 128 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 68 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb52e8d4-2cc6-4fcc-8931-cde12e56a9ef