Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.19 @ 22:38:13 Player: Yosh Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (94) 470 Value Destroyed (2139) 2139 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (406) 406 TOTAL SCORE: 5335 Bonus ------- High Alert Combat Kills 106 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 293/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Compact Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Ion Engine Improved Ion Engine Improved Ion Engine Wheel Improved Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Sensor Drone Bay (20/20) Heavy Assault Rifle Heavy Assault Rifle Autogun Improved Assault Rifle Improved Assault Rifle Grenade Launcher Mini Grenade Launcher Plasma Cutter Great Maul Great Maul Great Maul Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Compact Wheel Improved Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Sensor Drone Bay Heavy Assault Rifle Heavy Assault Rifle Autogun Improved Assault Rifle Improved Assault Rifle Grenade Launcher Mini Grenade Launcher Plasma Cutter Great Maul Great Maul Great Maul Makeshift Hammer [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 60 | 7 7 6 28 8 . 4 Power 9 | 1 2 . 2 3 . 1 Engine 7 | 1 1 . 2 3 . . Core 2 | . 1 . . . . 1 Reactor . | . . . . . . . Propulsion 16 | 2 1 1 10 . . 2 Treads 12 | 2 . 1 8 . . 1 Leg 1 | . . . 1 . . . Wheel 3 | . 1 . 1 . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 2 2 2 3 . . . Device 3 | 1 . 2 . . . . Storage 3 | 1 2 . . . . . Processor 1 | . . . 1 . . . Hackware 1 | . . . 1 . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 26 | 2 2 3 13 5 . 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 15 | 2 1 1 9 1 . 1 Ballistic Cannon . | . . . . . . . Launcher 10 | . 1 2 3 4 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . Parts Lost 12 | . 2 3 4 . . 3 Power 2 | . 1 . 1 . . . Propulsion 6 | . 1 1 1 . . 3 Utility . | . . . . . . . Weapon 4 | . . 2 2 . . . Highest Loss Streak 3 | . 2 3 2 . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 98 89 99 100 100 99 Engine 7 | . 9 . 8 11 11 2 Core 4 | . 4 14 2 . . 8 Treads 23 | . 22 4 20 33 33 27 Wheel 6 | . 4 14 11 . . 5 Device 5 | . 14 14 7 . . . Storage 11 | . 14 14 11 11 11 11 Processor 6 | . . . 3 11 11 11 Hackware 3 | . . . 11 . . . Protection 4 | . . . . 11 11 11 Ballistic Gun 20 | . 27 27 21 15 11 21 Launcher 3 | . . . . 6 11 . Naked Turns . | . . . . . . . Heaviest Build 59 | 15 50 51 59 59 59 59 Greatest Support 60 | 40 40 16 60 60 60 60 Greatest Overweight (x) 4 | 4 3 3 3 . . 1 Average Overweight (x) . | . . 3 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 7 9 20 20 20 20 20 Most Carried 20 | 7 12 18 20 20 20 20 Average Carried 17 | 4 8 16 19 19 20 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 7 12 17 19 20 20 20 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 2040 | 314 390 57 865 204 40 170 Remotely . | . . . . . . . Salvage Created 2586 | 145 489 51 1299 324 . 278 Parts 186 | 13 35 4 91 29 . 14 Haulers Intercepted 5 | . 1 . 4 . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 73 | . 11 3 34 20 . 5 Guns 43 | . 11 . 19 8 . 5 AOE 30 | . . 3 15 12 . . Classes Destroyed 11 | 1 5 1 4 . . . Worker 2 | . 2 . . . . . Builder 2 | . . . 1 . . 1 Tunneler 6 | 6 . . . . . . Hauler 5 | . 1 . 4 . . . Recycler 1 | . . 1 . . . . Operator 3 | . 2 . 1 . . . Watcher 2 | . . . 2 . . . Swarmer 32 | . 3 3 11 15 . . Grunt 31 | . 8 . 13 5 . 5 Duelist 1 | . . . 1 . . . Sentry 9 | . . . 9 . . . Best Kill Streak 12 | 2 6 4 12 8 . 3 Combat Bots Only 11 | . 5 3 11 8 . 2 Max Kills in Single Turn 5 | 1 2 2 5 4 . 1 Gunslinging 1 | . . . 1 1 . . Exploded 5 | . . 1 5 4 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2715 | . 609 197 1269 216 . 424 Core 519 | . 86 29 302 49 . 53 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 . 54 . . . . Volleys Fired 215 | 9 55 7 99 21 2 22 Largest 2 | 2 2 1 2 2 1 2 Hottest 46 | 40 40 30 46 46 30 46 Shots Fired 404 | 18 109 7 189 35 2 44 Gun 378 | 18 108 . 180 28 . 44 Cannon . | . . . . . . . Launcher 26 | . 1 7 9 7 2 . Special . | . . . . . . . Kinetic 378 | 18 108 . 180 28 . 44 Thermal . | . . . . . . . Explosive 26 | . 1 7 9 7 2 . Electromagnetic . | . . . . . . . Robot Hit Streak 22 | 7 19 . 22 12 . 22 Robot Miss Streak 3 | 1 3 2 3 2 . 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 2 2 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 289 | 11 76 . 137 24 . 41 Core Hits 143 | 7 29 5 64 24 . 14 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 Critical Strikes 2 | . . . 1 . . 1 Destroy 2 | . . . 1 . . 1 Melee Attacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5837 | 137 1017 227 2957 877 . 622 Guns 3832 | 137 940 . 1818 327 . 610 Cannons . | . . . . . . . Explosions 1977 | . 75 227 1125 550 . . Melee . | . . . . . . . Ramming 28 | . 2 . 14 . . 12 Kinetic 3832 | 137 940 . 1818 327 . 610 Thermal 20 | . . . . 20 . . Explosive 1957 | . 75 227 1125 530 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 80 | . . 26 34 20 . . Projectiles . | . . . . . . . Explosions 80 | . . 26 34 20 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 122 | . 21 67 3 31 . . Shots 4 | . 1 2 . 1 . . Rammed 5 | . 1 . 3 . . 1 Targets Rammed 5 | . 1 . 3 . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 34 | . 2 . 25 9 . 34 Average Temperature 8 | . 2 . 6 4 . 12 Received Heat Transfer 1059 | . 255 . 576 48 . 180 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . . . . 50 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 624 | 30 391 235 503 624 . 110 Initial 163 | . 19 88 . 163 . . Average 224 | 10 165 74 241 429 . 72 Maximum Alert Level 2 | . 1 1 2 2 . . Low Security (%) 54 | 100 68 88 34 24 . 100 Level 1 25 | . 31 11 54 7 . . Level 2 20 | . . . 10 67 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 4 . 4 . . . Investigation 4 | . 1 . 3 . . . Extermination . | . . . . . . . Reinforcement 4 | . 3 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 4 | . 2 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 23 3 48 20 3 8 Peak Tracking Total 12 | . 8 3 12 6 9 3 Tactical Retreats 4 | . 1 . 1 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 4 | . . . . 3 1 . Max in Single Turn 3 | . . . . 3 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 17 | . 3 1 11 . 2 . Terminals 10 | . 2 . 8 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 72 | . 9 1 38 . 24 . Successful 52 | . 3 1 24 . 24 . Failed 20 | . 6 . 14 . . . Catastrophic 4 | . . . 4 . . . Database Lockouts . | . . . . . . . Manual 29 | . 5 . 23 . 1 . Terminals 39 | . 7 . 32 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers 5 | . . . 5 . . . Garrison Access . | . . . . . . . Terminal Hacks 44 | . 2 1 17 . 24 . Record 23 | . . . . . 23 . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 3 | . . . 3 . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . . 1 . . . Recycling Unit Index 1 | . . . 1 . . . Alert Level 4 | . 1 . 3 . . . Unreport Threat 2 | . . . 2 . . . Locate Traps 1 | . . . 1 . . . Hauler Manifests 2 | . . . 2 . . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 3 | . . . 3 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 1 . 3 . . . Terminals 1 | . . . 1 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Tunnel 2 | . 1 . 1 . . . Scanalyzers 1 | . . . 1 . . . Extract 1 | . . . 1 . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 11 | . 2 . 9 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 5640 | 218 512 867 1601 1176 851 415 Spaces Moved 2950 | 107 208 568 762 626 530 149 Core 19 | 19 . . . . . . Treads 1776 | 88 113 . 270 626 530 149 Legs . | . . . . . . . Wheels 1155 | . 95 568 492 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 145 115 160 160 160 Average Speed 151 | 163 139 145 135 160 160 200 Slowest Speed 250 | 250 160 145 160 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 65 | 6 38 97 80 97 91 50 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . 1 1 1 . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 9 | . 8 . 1 . . . Terrain Destroyed 196 | . 8 53 67 60 8 . Melee 1 | . . . 1 . . . Projectile . | . . . . . . . AOE 195 | . 8 53 66 60 8 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 3731 | 129 321 604 1161 763 531 222 Wait 406 | . 38 15 203 106 . 44 Move 2944 | 106 207 567 761 625 529 149 Hop . | . . . . . . . Pick Up 55 | 7 8 7 31 1 . 1 Fast Attach 17 | 7 1 1 6 1 . 1 Attach 16 | . 2 4 8 . . 2 Detach 6 | . 1 2 2 . . 1 Swap 27 | . 4 1 14 7 . 1 Drop 39 | . 4 . 33 2 . . Fire 215 | 9 55 7 99 21 2 22 Melee 1 | . . . 1 . . . Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush 4 | . 1 . 2 . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 219 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 696 | -10/Materials | Discovered new exit (range 13) 731 | -10/Materials | Entered Mines 941 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 982 | -10/Mines | Found the Drone Emporium 989 | -10/Mines | Found Prototype Device 989 | -10/Mines | Identified Sensor Drone Bay 1047 | -10/Mines | Lost 3 parts (1n2w) 1062 | -10/Mines | Discovered new exit (range 5) 1183 | -10/Mines | Learned location of Zion (-7) 1242 | -10/Mines | Learned Materials stockpile data 1555 | -10/Mines | Discovered new exit (range 9) 1598 | -10/Mines | Entered Materials 1598 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1610 | -9/Materials | Identified exit to Mines 1893 | -9/Materials | Build established: Scavenger-Mutant 1969 | -9/Materials | Destroyed 11 combat bots 2002 | -9/Materials | Discovered new exit (range 16) 2258 | -9/Materials | Build established: Mutant 2524 | -9/Materials | Core integrity fell below 50% 2547 | -9/Materials | Discovered new exit (range 15) 2670 | -9/Materials | Build established: Scavenger-Mutant 2911 | -9/Materials | Discovered new exit (range 3) 3199 | -9/Materials | Entered Mines 3380 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3493 | -9/Mines | Core integrity fell below 20% 3528 | -9/Mines | Build established: Mutant 3623 | -9/Mines | Discovered new exit (range 10) 3719 | -9/Mines | Destroyed 8 combat bots 3990 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4099 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4195 | -9/Mines | Discovered new exit (range 8) 4369 | -9/Mines | Discovered new exit (range 5) 4375 | -9/Mines | Entered Exiles 4399 | -9/Exiles | Discovered new exit (range 15) 4414 | -9/Exiles | Met 8R-AWN 4438 | -9/Exiles | Met EX-HEX 4558 | -9/Exiles | Met EX-DEC 4583 | -9/Exiles | Visited The Gauntlet 4902 | -9/Exiles | Discovered new exit (range 14) 5001 | -9/Exiles | Met EX-BIN 5022 | -9/Exiles | Aligned with FarCom system 5023 | -9/Exiles | Given EX-Vault access code 5063 | -9/Exiles | Opened EX-Vault 5100 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5186 | -9/Exiles | Attacked by the Exiles 5226 | -9/Exiles | Entered Mines 5641 | -8/Mines | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 05280_ Lgt. Treads destroyed. 05293_ G-47 Trooper destroyed. 05296_ Acquired 51 matter. 05301_ Acquired Lgt. Nuclear Core. 05303_ Acquired 46 matter. 05342_ Acquired 6 matter. 05422_ Slammed into U-05 Engineer. 05422_ U-05 Engineer destroyed. 05432_ Acquired 6 matter. 05437_ G-47 Trooper destroyed. 05438_ Acquired 6 matter. 05442_ Lgt. Treads destroyed. 05450_ Destroyed Lgt. Nuclear Core. 05450_ G-47 Trooper destroyed. 05451_ Acquired 29 matter. 05487_ Acquired Wheel. 05637_ H-55 Commando suffers critical hit (Destroy). 05637_ Destroyed Carbon-fiber Leg. 05638_ Lgt. Treads destroyed. 05641_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????######?????????????? | | ????????????????????????####### ##????????????? | | ????????????????????????# ####?????????? | | ????????????????????????# ##### ##??#####?? | | ????????????????????????# #???## #### ##? | | ????????????????????????# #????# ## ## | | ????????????????????????#@#????# | | ????????????????????????# #????## | | ????????????????????????# #?????### | | ????????????????????????# #???????# | | ????????????????????????#h#???????# ## | | ???????????????????????? ??????# #### | | ???????????????????????? ????? #??# | | ????????????????????????###??? #?## | | ????????????????????????????? ### ##?# | | ???????????????????????????? ##?#####??# | | ???????????????????????????### #??????????# | | ?????????????????????????????# ##???????????# | | ????????????????????????????? ?????????????## | | ?????????????????????????????# ???????????????## | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Mak. Hammer | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingGrapheneHammer Manual? 0 Play Time 00:36:05 Cumulative 57.5 hours Start 2022.04.19 @ 21:22:33 End 2022.04.19 @ 22:38:13 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 50 Achievement% 43 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 788054f6-9966-4fc7-96a8-17de0d459765