Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 19:33:24 Player: feather Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (105) 525 Value Destroyed (4009) 4009 Prototype IDs (24) 480 Alien Tech Used (1) 200 Bonus (2110) 2110 TOTAL SCORE: 11724 Bonus ------- High Alert Combat Kills 163 Follower Combat Kills 147 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Met Imprinter 300 Acquired ECA 300 Cogmind --------- Core Integrity 249/850 Matter 300/300 Energy 48/100 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Advanced ECM Suite > --- WEAPON (2) ------- CR-A16's Behemoth Slayer > --- INVENTORY (10) --- Micro Nuclear Core Advanced Heat Sink Gravity Neutralizer Improved Trap Scanner Encrypted Comm Array Transmission Jammer Improved Trap Extractor (6/6 Dirty Bomb) Hacking Drone Bay (1/1) GAL Module Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Improved Trap Scanner Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer > --- WEAPON ----------- Improved Datajack CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Deuterium Engine Wheel Advanced Heat Sink Encrypted Comm Array Advanced ECM Suite Improved Trap Extractor Hacking Drone Bay Beamcaster GAL Module [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Cesium-ion Thruster Leg Cargo Legs Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Katana Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Welding Torch Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 4 . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 2 . . . . . . . Utility 5 | . . . 3 . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 209 | . 18 10 46 33 15 2 34 9 14 9 3 16 Power 33 | . 2 1 7 6 5 . 10 . 1 . . 1 Engine 17 | . . 1 5 4 5 . 1 . . . . 1 Core 16 | . 2 . 2 2 . . 9 . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 33 | . 4 2 9 2 5 1 4 1 . 1 1 3 Treads . | . . . . . . . . . . . . . Leg 7 | . 1 . 4 2 . . . . . . . . Wheel 11 | . 3 2 4 . . . . . . . . 2 Hover . | . . . . . . . . . . . . . Flight 15 | . . . 1 . 5 1 4 1 . 1 1 1 Utility 87 | . 6 4 17 8 3 1 10 7 11 7 1 12 Device 51 | . 1 2 9 4 1 . 5 5 8 4 1 11 Storage 6 | . 3 . . . 1 . 1 1 . . . . Processor 12 | . 1 . 5 1 . . 1 . . 3 . 1 Hackware 1 | . . . . 1 . . . . . . . . Protection 17 | . 1 2 3 2 1 1 3 1 3 . . . Artifact . | . . . . . . . . . . . . . Weapon 56 | . 6 3 13 17 2 . 10 1 2 1 1 . Energy Gun 6 | . 2 . 2 2 . . . . . . . . Energy Cannon 5 | . 1 . 4 . . . . . . . . . Ballistic Gun 10 | . . 1 3 6 . . . . . . . . Ballistic Cannon 3 | . 2 1 . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 23 | . . 1 4 8 2 . 7 . 1 . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon 6 | . . . . 1 . . 3 1 . . 1 . Unidentified Prototypes 9 | . . . 2 . . . . . 1 5 . 1 Parts Lost 47 | . . 3 9 12 2 . 5 . 3 . 3 10 Power 17 | . . 1 1 6 2 . 5 . 1 . . 1 Propulsion 16 | . . 2 5 1 . . . . . . 2 6 Utility 9 | . . . 3 2 . . . . 2 . . 2 Weapon 5 | . . . . 3 . . . . . . 1 1 Highest Loss Streak 10 | . . 2 4 3 2 . 2 . 2 . 3 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 95 90 90 96 94 99 100 98 96 95 94 Engine 3 | . 1 6 6 5 5 7 2 . . . . . Core 5 | . 12 7 1 1 . . 4 7 6 7 7 5 Leg 5 | . 12 . 5 15 . . . . . . . . Wheel 7 | . 15 24 14 . . . . . . . . 1 Flight 13 | . . . . . 35 32 37 38 38 37 34 28 Device 9 | . 4 9 13 6 2 7 7 11 13 15 15 19 Storage 9 | . 14 14 8 7 7 . 6 7 7 7 7 6 Processor 11 | . . . 11 23 15 15 11 7 7 11 15 20 Hackware 2 | . . . . 3 7 7 7 7 7 . . . Protection 5 | . 6 4 10 8 4 7 3 2 1 . . . Energy Gun 2 | . 8 . 1 2 . . . . . . . . Energy Cannon 2 | . 8 . 8 . . . . . . . . . Ballistic Gun 1 | . . 1 1 5 . . . . . . . . Ballistic Cannon 3 | . 10 18 . . . . . . . . . . Slashing Weapon 5 | . . 7 4 6 14 15 12 7 7 6 . . Special Melee Weapon 1 | . . . . . . . 2 6 4 . 2 5 Peak Build Rating 70 | . 12 15 52 55 50 57 57 54 53 61 53 70 Average Rating 37 | . 10 13 30 50 47 54 51 51 51 52 52 61 On Entrance 38 | 6 6 12 13 49 50 49 57 52 51 47 55 53 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 70 | 11 54 54 69 70 62 18 23 23 28 28 28 24 Greatest Support 70 | 20 20 26 70 70 70 33 33 30 30 30 28 28 Greatest Overweight (x) 7 | . 2 5 3 . 2 . . . . . . 7 Average Overweight (x) . | . . 2 . . 1 . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 15 8 10 10 10 10 10 Average Capacity 14 | . 12 20 20 20 16 5 7 9 10 10 10 10 Most Carried 20 | . 17 20 20 20 16 8 8 10 10 10 10 10 Average Carried 13 | . 11 19 18 19 9 5 7 9 9 9 9 9 Final Capacity 20 | 8 20 20 20 20 15 5 8 10 10 10 10 10 Final Carried 20 | 6 17 20 20 15 9 5 8 10 8 10 9 9 Class Distribution -------------------- 34% | Mutant 18% | Scavenger-Mutant 15% | Scavenger-Sprinter 7% | Scavenger-Scout 6% | Scavenger-Gladiator 4% | Scavenger-Assassin 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gladiator | -7/Factory Scavenger-Sprinter | -7/Waste Scavenger-Sprinter | -7/Factory Scout | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Zion Scavenger-Scout | -6/Proximity Caves Scavenger-Ninja | -6/Factory Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Matter Collected 3402 | 200 408 207 847 531 150 . 304 248 114 153 80 160 Remotely . | . . . . . . . . . . . . . Salvage Created 3969 | . 670 127 1440 871 98 . 357 . 114 . 91 201 Parts 221 | . 51 9 73 41 . . 24 . 5 . 5 13 Haulers Intercepted 3 | . 2 . 1 . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 46 | . . 16 . . . . . 23 3 . 4 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 71 | . 14 5 20 20 1 . 4 . 3 . 1 3 Melee 24 | . . 2 7 4 1 . 4 . 3 . . 3 Guns 26 | . 3 1 6 16 . . . . . . . . Cannons 18 | . 9 2 7 . . . . . . . . . AOE 2 | . 2 . . . . . . . . . . . Classes Destroyed 20 | . 7 1 7 2 . . 1 . 1 . 1 . Worker 5 | . 1 . 3 . . . 1 . . . . . Builder 5 | . 1 . 2 . . . 1 . . . . 1 Tunneler 2 | . . . 1 . . . . . . . . 1 Hauler 3 | . 2 . 1 . . . . . . . . . Recycler 3 | . . . 2 . . . 1 . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . Mechanic 2 | . . . 1 . 1 . . . . . . . Operator 4 | . 2 . 1 . . . 1 . . . . . Watcher 9 | . 3 . 4 . . . 2 . . . . . Swarmer 12 | . 3 3 . 3 . . . . 3 . . . Grunt 36 | . 11 . 13 9 . . 1 . . . . 2 Brawler 1 | . . . 1 . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . Sentry 12 | . . . 4 6 1 . 1 . . . . . Specialist 1 | . . . . 1 . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . Programmer 3 | . . . . . . . 2 . . . . 1 Behemoth 1 | . . . . . . . . . . . 1 . Subdweller 2 | . . 2 . . . . . . . . . . Best Kill Streak 6 | . 4 3 6 4 1 . 2 . 3 . 1 1 Combat Bots Only 4 | . 4 3 3 4 1 . 1 . 3 . 1 1 Max Kills in Single Turn 2 | . 2 1 2 1 1 . 1 . 1 . 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . Melee 1 | . . 1 1 1 1 . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Hostile Shots Fired 619 | . 57 41 163 120 18 . 43 28 42 . 15 92 Missed 221 | . 26 11 51 26 6 . 23 20 23 . 8 27 Damage Taken 6248 | . 315 430 1653 1560 148 . 371 106 256 . 148 1261 Core 1533 | . 93 117 172 240 55 . 150 20 54 . 31 601 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 59 | . . 8 32 19 . . . . . . . . Ignored by Resistances 32 | . . . 32 . . . . . . . . . Regen/Repaired (Parts) 322 | . . . 236 . 82 . 2 . . 2 . . Core Remaining (%) 49 | 100 . 16 . 25 . . . . . . 55 . Volleys Fired 192 | . 66 22 57 45 . . . . 2 . . . Largest 2 | . 2 2 2 2 . . . . 1 . . . Hottest 138 | . 125 78 138 138 . . . . 36 . . . Shots Fired 376 | . 132 40 112 90 . . . . 2 . . . Gun 174 | . 41 6 37 90 . . . . . . . . Cannon 195 | . 86 34 75 . . . . . . . . . Launcher 2 | . . . . . . . . . 2 . . . Special 5 | . 5 . . . . . . . . . . . Kinetic 173 | . 52 40 34 47 . . . . . . . . Thermal 175 | . 54 . 78 43 . . . . . . . . Explosive 2 | . . . . . . . . . 2 . . . Electromagnetic 26 | . 26 . . . . . . . . . . . Robot Hit Streak 12 | . 10 1 11 12 . . . . . . . . Robot Miss Streak 5 | . 5 3 2 2 . . . . . . . . Penetration Max 1 | . . . 1 . . . . . . . . . Secondary Targets 4 | . . . 2 2 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . Shots Hit Robots 313 | . 59 14 96 83 6 . 22 3 9 . 3 18 Core Hits 129 | . 26 5 47 34 1 . 7 . 4 . 1 4 Critical Kills 2 | . . . 1 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 15 | . 4 1 2 3 . . 2 . . . . 3 Burn 4 | . 2 . . 2 . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . Sever 4 | . . 1 1 . . . 2 . . . . . Impale 3 | . . . . . . . . . . . . 3 Melee Attacks 218 | . . 18 39 32 9 . 59 9 11 . 13 28 Thermal 16 | . . . . 8 3 . 4 . 1 . . . Impact . | . . . . . . . . . . . . . Slashing 141 | . . 18 39 13 6 . 50 6 9 . . . Piercing 39 | . . . . . . . . . . . 13 26 Sneak Attacks 37 | . . . 7 10 3 . 7 3 2 . . 5 Combat Hostiles 4 | . . . 2 . . . 2 . . . . . Follow-up Attacks 4 | . . . . 1 1 . 2 . . . . . Damage Inflicted 8087 | . 1104 454 2760 1426 248 . 1006 . 280 . 92 717 Guns 2064 | . 342 18 501 1203 . . . . . . . . Cannons 1832 | . 703 95 1034 . . . . . . . . . Explosions 59 | . 59 . . . . . . . . . . . Melee 4125 | . . 341 1218 223 248 . 1006 . 280 . 92 717 Ramming 7 | . . . 7 . . . . . . . . . Kinetic 1486 | . 375 113 426 572 . . . . . . . . Thermal 2301 | . 561 . 1109 631 . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 168 | . 168 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 3316 | . . 341 1218 223 248 . 1006 . 280 . . . Piercing 809 | . . . . . . . . . . . 92 717 Highest Corruption 13 | . 2 2 . . . 9 13 13 13 13 . . Average Corruption 7 | . 2 2 . . . 9 11 13 13 13 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 92 | . 9 12 . . . 1 37 12 17 4 . . Message Errors 27 | . 2 4 . . . 1 12 2 5 1 . . Matter Fused 24 | . 3 4 . . . . 8 4 3 2 . . Heat Flow Errors 10 | . . . . . . . 4 2 4 . . . Energy Discharges 11 | . 1 3 . . . . 5 . 1 1 . . Parts Rejected 2 | . . . . . . . 2 . . . . . Parts Fused 4 | . 2 . . . . . 2 . . . . . Data Loss (minor) 6 | . 1 . . . . . 1 3 1 . . . Data Loss (major) 5 | . . 1 . . . . 2 . 2 . . . Alerts 2 | . . . . . . . 1 . 1 . . . Misdirections 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 688 | . 14 2 72 . 49 . 283 . 49 . . 219 Projectiles 7 | . 5 2 . . . . . . . . . . Explosions 9 | . 9 . . . . . . . . . . . Melee 672 | . . . 72 . 49 . 283 . 49 . . 219 Knockbacks 9 | . 9 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 8 | . 8 . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 477 | . 276 . 477 365 4 23 421 321 272 217 166 49 Average Temperature 79 | . 72 . 123 118 3 12 65 86 67 76 70 7 Received Heat Transfer 2347 | . 90 54 828 540 60 . 75 30 12 . 24 634 Effects 13 | . . . 3 . . . 4 4 . 2 . . Shutdowns 1 | . . . 1 . . . . . . . . . Energy Bleed 3 | . . . 1 . . . 1 . . 1 . . Interference 7 | . . . . . . . 3 3 . 1 . . Short Circuit 2 | . . . 1 . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 16 | . 3 . 7 3 . . 2 . . . . 1 Heat Transferred 4522 | . 1358 . 1776 1388 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Peak Influence 798 | . 299 . 214 798 460 176 471 . . . . 163 Initial 418 | . . . 46 109 418 161 123 . . . . 18 Average 255 | . 99 . 112 489 443 165 347 . . . . 57 Maximum Alert Level 3 | . 1 . 1 3 2 . 2 . . . . . Low Security (%) 54 | . 84 . 98 16 . 100 6 . . . . 100 Level 1 16 | . 15 . 1 15 . . 54 . . . . . Level 2 20 | . . . . 37 100 . 39 . . . . . Level 3 8 | . . . . 30 . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 3 . 5 . . . 5 . . . . 2 Investigation 6 | . 1 . 3 . . . 2 . . . . . Extermination 2 | . . . . . . . 1 . . . . 1 Reinforcement 5 | . 2 . 1 . . . 1 . . . . 1 Assault 1 | . . . . . . . 1 . . . . . Garrison 1 | . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Distress Signals 7 | . 2 . 3 . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 191 | . 26 9 42 30 1 2 21 14 24 . 1 21 Peak Tracking Total 11 | . 7 4 6 4 1 2 6 7 11 . 1 5 Tactical Retreats 37 | . 3 4 5 8 . . 2 3 9 . . 3 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Traps Triggered 17 | . 2 . 1 3 1 . 10 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 89 | . . . . . . . 89 . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . Reprogrammed 13 | . . . . . . . 13 . . . . . Reused 1 | . . . . . . . 1 . . . . . Traps Extracted 11 | . . . . . . . 9 . 2 . . . Installed 3 | . . . . . . . 1 . 2 . . . Triggered 1 | . . . . . . . 1 . . . . . Most Traps Carried 7 | . . . . . . . 7 . 6 6 6 6 Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Machines Disabled 12 | . 4 1 1 3 . . 2 . 1 . . . Max in Single Turn 1 | . 1 1 1 1 . . 1 . 1 . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 Garrison Relay 3 | . . . . 3 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Machines Accessed 32 | . 5 1 7 2 2 . 12 . 2 . . 1 Terminals 17 | . 5 . 3 2 . . 7 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . 2 . 1 . 1 . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers 4 | . . . . . 1 . 3 . . . . . Garrison Access 3 | . . . 1 . . . 1 . . . . 1 Total Hacks 105 | . 19 9 29 3 10 . 32 . 2 . . 1 Successful 67 | . 11 9 18 2 6 . 18 . 2 . . 1 Failed 38 | . 8 . 11 1 4 . 14 . . . . . Catastrophic 7 | . 1 . 2 . . . 4 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 9 | . 3 . 4 . . . 2 . . . . . Terminals 46 | . 19 . 12 3 . . 12 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 15 | . . . 8 . 5 . 2 . . . . . Recycling Units 8 | . . . 8 . . . . . . . . . Scanalyzers 20 | . . . . . 5 . 15 . . . . . Garrison Access 5 | . . . 1 . . . 3 . . . . 1 Terminal Hacks 36 | . 11 9 7 2 . . 5 . 2 . . . Record 10 | . 1 8 . . . . . . 1 . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . . Unreport Threat 2 | . 1 . 1 . . . . . . . . . Locate Traps 5 | . 1 . 1 . . . 3 . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . Patrol Status 2 | . 1 . 1 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 14 | . . . 8 . 4 . 2 . . . . . Scan Component 7 | . . . 4 . 2 . 1 . . . . . Repair 7 | . . . 4 . 2 . 1 . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . Scanalyzer 13 | . . . . . 2 . 11 . . . . . Insert Component 7 | . . . . . 1 . 6 . . . . . Analyze 6 | . . . . . 1 . 5 . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . 1 Unlock Access 1 | . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 5 . 6 2 1 . 9 . . . . . Full Trace Events 7 | . 1 . 4 . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . 1 . 5 . . 15 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 7 | . . . 4 . 2 . 1 . . . . . Time 291 | . . . 165 . 88 . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . Parts Scanalyzed 6 | . . . . . 1 . 5 . . . . . Part Schematics Acquired 6 | . . . . . 1 . 5 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . 1 . 1 . . 2 Non-combat 4 | . . . . . . . 1 . 1 . . 2 Combat . | . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . 1 . 1 . . 2 parse_system 2 | . . . . . . . 1 . 1 . . . no_distress 2 | . . . . . . . . . . . . 2 Relay Couplers Released 14 | . . . . 12 . . 2 . . . . . Machine Destruction 14 | . . . . 12 . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 6 | . . . . 4 . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Total Allies 12 | . . . . 6 . 1 3 2 . . . . Largest Group 3 | . . . . 2 . 1 3 2 . . . . Highest-Rated Group 93 | . . . . 45 . 31 93 46 . . . . Highest-Rated Ally 31 | . . . . 25 . 31 31 30 . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . 1 Geek 1 | . . . . . . . . . . . . 1 Total Orders 1 | . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . 1 Ally Attacks 52 | . . . . 11 . 10 23 8 . . . . Total Damage 1062 | . . . . 286 . 171 406 199 . . . . Kills 6 | . . . . 2 . . 2 2 . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . 1 2 2 . . Drone Launches 1 | . . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Turns Passed 9178 | . 1458 1099 1408 1735 290 38 1067 332 497 375 233 646 Spaces Moved 10384 | 1 1034 815 818 1094 137 114 1804 871 1078 1234 707 677 Core 7 | . . . . . . . . . . . . 7 Treads . | . . . . . . . . . . . . . Legs 1802 | 1 396 . 299 1094 12 . . . . . . . Wheels 1972 | . 638 815 519 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 6603 | . . . . . 125 114 1804 871 1078 1234 707 670 Fastest Speed 23 | 120 95 105 101 125 94 23 23 23 23 23 23 24 Average Speed 59 | 120 107 117 113 125 103 26 23 23 23 23 24 41 Slowest Speed 400 | 120 120 155 145 125 165 27 27 26 23 23 26 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . 5 . 1 . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 53 | 2 84 49 43 60 4 87 49 77 74 83 69 9 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . . . . 1 1 . . . Known Exits Taken 6 | . . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 6 | . . . . . . . . 2 1 2 1 . Spaces Dug 55 | . . 1 8 4 1 . 23 4 . . 10 4 Terrain Destroyed 103 | . 5 1 23 5 1 . 23 4 27 . 10 4 Melee 51 | . . 1 8 . 1 . 23 4 . . 10 4 Projectile 22 | . 2 . 15 5 . . . . . . . . AOE 30 | . 3 . . . . . . . 27 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Total 12731 | . 1252 890 1131 1341 272 124 2363 990 1303 1325 744 996 Wait 1368 | . 97 8 117 78 95 1 337 93 191 68 19 264 Move 10359 | . 1033 814 817 1093 137 113 1793 870 1075 1233 706 675 Hop 7 | . . . . . . . 5 . 1 . . 1 Pick Up 122 | . 15 11 23 25 8 1 18 5 2 6 2 6 Fast Attach 49 | . 10 . 13 6 1 1 10 . 2 4 . 2 Attach 49 | . 1 3 10 10 7 . 6 1 3 3 2 3 Detach 25 | . 5 . 7 1 2 1 1 1 1 5 . 1 Swap 112 | . 7 7 23 17 7 1 18 8 10 2 1 11 Drop 115 | . 18 7 24 25 7 6 12 3 3 4 1 5 Fire 192 | . 66 22 57 45 . . . . 2 . . . Melee 212 | . . 18 39 31 8 . 55 9 11 . 13 28 Ram . | . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 28 | . . . . 10 . . 18 . . . . . Rewire . | . . . . . . . . . . . . . Trap 92 | . . . . . . . 90 . 2 . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 16) 712 | -10/Materials | Identified exit to Materials 763 | -10/Materials | Discovered exit to Materials (range 15) 893 | -10/Materials | Identified exit to Mines 1103 | -10/Materials | Discovered exit to Materials (range 14) 1451 | -10/Materials | Discovered new exit (range 5) 1459 | -10/Materials | Entered Subcaves 1461 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1486 | -10/Subcaves | Learned location of Zion (-7) 1486 | -10/Subcaves | Met a Zionite searching for "candidates" 1585 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1836 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1838 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1978 | -10/Subcaves | Discovered new exit (range 10) 2018 | -10/Subcaves | Core integrity fell below 50% 2274 | -10/Subcaves | Visited 4L-MR0's lab 2292 | -10/Subcaves | Found Prototype Leg 2296 | -10/Subcaves | Identified Cargo Legs 2397 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2398 | -10/Subcaves | Learned 2 Materials zone layouts 2434 | -10/Subcaves | Core integrity fell below 20% 2558 | -10/Subcaves | Entered Materials 2558 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2683 | -8/Materials | Repaired Battle Cannon 2894 | -8/Materials | Lost 3 parts (1p1n1u) 3301 | -8/Materials | Repaired Ripper 3341 | -8/Materials | Repaired Lgt. Deuterium Engine 3393 | -8/Materials | Repaired Adv. Beam Cannon? 3461 | -8/Materials | Attached Cargo Legs, gained temporary slots: Utility x2 3479 | -8/Materials | Lost 4 parts (3n1u) 3850 | -8/Materials | Discovered new exit (range 15) 3892 | -8/Materials | Garrison activated, responded to threat 3951 | -8/Materials | Identified exit to Garrison 3966 | -8/Materials | Entered Garrison 4082 | -8/Garrison | Triggered checkpoint 4126 | -8/Garrison | Garrison Relay disabled 4244 | -8/Garrison | Triggered checkpoint 4330 | -8/Garrison | Lost 3 parts (1p1n1u) 4425 | -8/Garrison | Discovered new exit (range 13) 4470 | -8/Garrison | Triggered checkpoint 4506 | -8/Garrison | Garrison Relay disabled 4511 | -8/Garrison | Lost 3 parts (1p2w) 4757 | -8/Garrison | Lost 4 allies 4782 | -8/Garrison | Core integrity fell below 50% 4888 | -8/Garrison | Rescued a captive Derelict 4897 | -8/Garrison | Rescued a captive Derelict 5102 | -8/Garrison | Triggered checkpoint 5150 | -8/Garrison | Garrison Relay disabled 5247 | -8/Garrison | Discovered new exit (range 8) 5254 | -8/Garrison | Identified exit to Factory 5330 | -8/Garrison | Triggered checkpoint 5442 | -8/Garrison | Discovered exit to Factory (range 80) 5442 | -8/Garrison | Discovered exit to Factory (range 80) 5442 | -8/Garrison | Discovered exit to Factory (range 40) 5646 | -8/Garrison | Build established: Scavenger-Gladiator 5701 | -8/Garrison | Entered Factory 5701 | -7/Factory | Evolved 2 slots: Propulsion x2 5820 | -7/Factory | Repaired Imp. Light Armor Plating 5878 | -7/Factory | Repaired Lgt. Angular Momentum Engine 5991 | -7/Factory | Sucked down chute 5991 | -7/Factory | Entered Waste 5992 | -7/Waste | Met a frightened Derelict 5999 | -7/Waste | Spotted C-40 Crusher 6006 | -7/Waste | EMP discharged 6015 | -7/Waste | Spotted C-40 Crusher 6016 | -7/Waste | Spotted C-40 Crusher 6026 | -7/Waste | Spotted C-40 Crusher 6026 | -7/Waste | Spotted C-40 Crusher 6027 | -7/Waste | Discovered new exit (range 11) 6029 | -7/Waste | Entered Factory 6066 | -7/Factory | Allied Derelicts emerged from ambush trap array 6291 | -7/Factory | Build established: Scavenger-Sprinter 6298 | -7/Factory | System corruption reached 10% 6365 | -7/Factory | Repaired Hacking Suite 6589 | -7/Factory | Identified exit to Lower Caves 6922 | -7/Factory | Discovered new exit (range 6) 6923 | -7/Factory | Identified exit to Factory 7011 | -7/Factory | Discovered exit to Factory (range 14) 7096 | -7/Factory | Entered Lower Caves 7104 | -7/Lower Caves | Learned 8 Factory zone layouts 7112 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7136 | -7/Lower Caves | Encountered a Warlord checkpoint 7146 | -7/Lower Caves | Met a Warlord Commander 7147 | -7/Lower Caves | Learned location of Warlord (-4) 7148 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7149 | -7/Lower Caves | Found Encrypted Comm Array 7172 | -7/Lower Caves | Found DCF Scrap (12 items) 7334 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7342 | -7/Lower Caves | Discovered new exit (range 8) 7345 | -7/Lower Caves | Identified exit to Lower Caves 7428 | -7/Lower Caves | Entered another Lower Caves area 7430 | -7/Lower Caves | Found DCF Scrap (14 items) 7431 | -7/Lower Caves | Discovered exit to Factory (range 13) 7439 | -7/Lower Caves | Found Alien Artifact 7439 | -7/Lower Caves | Identified Dimensional Node Initializer 7439 | -7/Lower Caves | Initialized slip node 7535 | -7/Lower Caves | Learned location of 1 exit from Factory 7812 | -7/Lower Caves | Discovered new exit (range 8) 7924 | -7/Lower Caves | Identified exit to Zion 7925 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7925 | -7/Lower Caves | Entered Zion 7930 | -7/Zion | Found Prototype Device 7931 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 7955 | -7/Zion | Discovered new exit (range 16) 7959 | -7/Zion | Learned Factory emergency access door positions 7972 | -7/Zion | Given A8's code to call for help 7979 | -7/Zion | Given the Hacking Drone Bay 7979 | -7/Zion | Found Prototype Device 8003 | -7/Zion | System corruption cleaned by Quarantine Array 8073 | -7/Zion | Found Prototype Processor 8073 | -7/Zion | Identified Exp. Target Analyzer 8075 | -7/Zion | Found Prototype Processor 8075 | -7/Zion | Identified Exp. Core Analyzer 8084 | -7/Zion | Found Prototype Processor 8084 | -7/Zion | Identified Exp. Targeting Computer 8115 | -7/Zion | Identified Hacking Drone Bay 8146 | -7/Zion | Found GAL Module 8231 | -7/Zion | Met Imprinter 8291 | -7/Zion | Found CR-A16's Pointy Stick 8299 | -7/Zion | Identified exit to Proximity Caves 8300 | -7/Zion | Entered Proximity Caves 8413 | -6/Proximity Caves | Spotted B-75 Beast 8434 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 8436 | -6/Proximity Caves | Destroyed B-75 Beast 8463 | -6/Proximity Caves | Lost 3 parts (2n1w) 8527 | -6/Proximity Caves | Discovered exit to Factory (range 15) 8533 | -6/Proximity Caves | Entered Factory 8533 | -6/Factory | Evolved 2 slots: Utility x2 8534 | -6/Factory | Identified exit to Factory 8562 | -6/Factory | Identified exit to Lower Caves 8713 | -6/Factory | Joined by Warlord Geek squad 9157 | -6/Factory | Core integrity fell below 50% 9179 | -6/Factory | Self-destructed Last Messages --------------- 09113_ Nuclear Pulse Thruster destroyed. 09121_ Terrain Scanner destroyed. 09124_ Acquired 10 matter. 09131_ Imp. Cesium-ion Thruster destroyed. 09133_ Imp. Sensor Array destroyed. 09137_ Imp. Cesium-ion Thruster destroyed. 09138_ R-10 Processor collects Carbon-fiber Leg. 09139_ Imp. Cesium-ion Thruster destroyed. 09141_ Critical hit (Burn: +37). 09143_ Wheel destroyed. 09147_ Destroyed Adv. Heat Sink. 09149_ Critical hit (Burn: +37). 09151_ G-50 Soldier suffers critical hit (Impale). 09151_ Lgt. Deuterium Engine destroyed. 09157_ Destroyed Lgt. Angular Momentum Engine. 09160_ Carbon-fiber Leg melted. 09160_ G-50 Soldier destroyed. 09173_ ALERT: Cargo convoy en route, clear transfer corridor. 09177_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????##############??????? | | ????????????????# #??????? | | ????????????????# #??????? | | ????????????????# #??##### | | ????????????????# #??# "" | | ????????????????# #??# "" | | ????????????????# #### | | ????????????????# + + | | ????????????????# #### | | ????????????????# #??# "" | | ????????????????# #??# "" | | ??????????#?????# #??# "" | | ???????????????## #??# | | ???????#????###########+############# | | ????????????# | | ???#??????#?# | | ?????#??????# | | ???#????????# | | ?????#???#??# | | ############### ###+#######+##### | | ?# # # #??? | | ?# """""""@!# # ##?# | | ?# """"""" g# # = ##?# | | ?# """"""" # + #??? | | ?# """"""" # # """ !!!#?#? | | ?# # # """ ! ##?? | | ## [ # ## """ !! ###? | | ?#####+######g# ## #??# | | ?????# ## """ """ #??? | | ??#### g ## """ """ #?## | | ?????# ## """ """ #??? | | ??#??# ## #??# | | ????## ################## | | ???## | | ????#+##+############################ | | ????# #????#??#??????##????#?? | | ????# ###???#????#?#??#?#??#?# | | ????# #???????????????##?????? | | ????# #??????#???##?#?##?##### | | ????# #????##??##?????######## | | ????# ! #????????#?#?########?## | | ????# #???????????#?#######??# | | ????# #????????#?##?##???##### | | ????# ##???#??#?####??#??##?## | | ????##########??#??#??##???##?#?????# | | ?????????????????????#####?###?#?#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Core Shielding 20 Evasion (%) 65 Targeting Accuracy 12 Melee Accuracy 5 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Datajack | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Imp. Grenade Launcher | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Microactuators | -7/Factory | Scanalyzed Imp. Field Recycling Unit | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Spear | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedBombExtrapolator Manual? 0 Play Time 02:27:50 Cumulative 62.0 hours Start 2025.02.02 @ 12:56:54 End 2025.02.02 @ 19:33:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 43 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3b3b7f8f-c0a9-48f6-8e34-16cbcf26904d