Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.27 @ 21:01:37 Player: Atherys Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (73) 365 Value Destroyed (1528) 1528 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3013 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 241/300 Energy 255/265 System Corruption 2% Temperature Cool (284) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Hardened Light Armor Plating Shield Generator Hacking Suite > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (4) ---- Ion Engine Hardened Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Targeting Computer Medium Armor Plating Hacking Suite > --- WEAPON ----------- Shock Rifle Shock Rifle Datajack > --- INVENTORY -------- Deuterium Engine Shock Rifle [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 71 | 9 6 28 28 Power 8 | 2 . 3 3 Engine 8 | 2 . 3 3 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 1 8 4 Treads 9 | 2 1 2 4 Leg . | . . . . Wheel 2 | . . 2 . Hover 2 | . . 2 . Flight 2 | . . 2 . Utility 17 | 2 2 7 6 Device 5 | 1 1 2 1 Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware 1 | . 1 . . Protection 8 | . . 3 5 Artifact . | . . . . Weapon 31 | 3 3 10 15 Energy Gun 12 | 1 . 6 5 Energy Cannon . | . . . . Ballistic Gun 7 | 2 . 1 4 Ballistic Cannon . | . . . . Launcher 5 | . 2 2 1 Special Weapon 5 | . . . 5 Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . . 1 . Parts Lost 36 | . . 17 19 Power 5 | . . 3 2 Propulsion 6 | . . 4 2 Utility 6 | . . 3 3 Weapon 19 | . . 7 12 Highest Loss Streak 8 | . . 8 8 Average Slot Usage (%) 86 | . 97 88 78 Engine 10 | . 14 9 8 Treads 14 | . 27 8 14 Wheel 1 | . . 4 . Hover 2 | . . 6 . Device 8 | . 12 12 3 Processor 1 | . . 4 . Hackware 11 | . 12 11 11 Protection 6 | . . 2 15 Energy Gun 7 | . 1 11 6 Ballistic Gun 6 | . 3 3 11 Launcher 4 | . 10 5 . Special Weapon 1 | . . . 4 Special Melee Weapon 6 | . 12 8 . Naked Turns . | . . . . Heaviest Build 26 | 14 14 25 26 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 6 | . . 6 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 4 4 Average Capacity 4 | 5 4 4 4 Most Carried 4 | 2 4 4 4 Average Carried 2 | . 3 3 2 Final Capacity 6 | 6 4 4 4 Final Carried 4 | 2 4 4 4 Class Distribution -------------------- 57% | Mutant 19% | Scavenger-Tank 12% | Scavenger-Mutant 5% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1230 | 282 190 370 388 Remotely 150 | 144 6 . . Salvage Created 2103 | 77 258 862 906 Parts 180 | 4 18 80 78 Haulers Intercepted . | . . . . Recyclers Shooed 5 | 1 3 1 . Parts Field Recycled 20 | . . 20 . Retrieved Matter 142 | . . 142 . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 46 | . 9 19 18 Melee 1 | . . 1 . Guns 26 | . . 14 12 Cannons 2 | . . . 2 AOE 17 | . 9 4 4 Classes Destroyed 8 | 1 6 1 . Worker 6 | . 1 3 2 Builder 9 | . 3 4 2 Recycler 5 | 1 1 2 1 Operator 2 | . 1 . 1 Watcher 5 | . 1 4 . Swarmer 18 | . 3 12 3 Grunt 18 | . 6 4 8 Sentry 10 | . . 3 7 Best Kill Streak 8 | 1 8 5 4 Combat Bots Only 5 | . 5 4 3 Max Kills in Single Turn 3 | 1 2 3 3 Gunslinging . | . . . . Exploded 3 | . 2 1 3 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2900 | . 280 1318 1302 Core 400 | . . 280 120 Absorbed by Shields 46 | . . . 46 Core Remaining (%) 100 | 100 100 . . Volleys Fired 165 | 2 34 62 67 Largest 3 | 2 2 3 3 Hottest 129 | 40 60 129 119 Shots Fired 274 | 4 36 95 139 Gun 210 | 4 14 86 106 Cannon . | . . . . Launcher 33 | . 22 9 2 Special 31 | . . . 31 Kinetic 106 | 4 12 22 68 Thermal 75 | . . 11 64 Explosive 33 | . 22 9 2 Electromagnetic 60 | . 2 53 5 Robot Hit Streak 19 | 4 4 9 19 Robot Miss Streak 4 | . 2 4 4 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 168 | 4 20 57 87 Core Hits 121 | 3 34 44 40 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks 5 | . 3 2 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . 3 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4032 | 43 1134 1339 1516 Guns 1906 | 42 124 804 936 Cannons . | . . . . Explosions 1907 | . 1010 512 385 Melee . | . . . . Ramming 24 | 1 . 23 . Kinetic 943 | 42 109 176 616 Thermal 675 | . . 219 456 Explosive 1768 | . 1010 373 385 Electromagnetic 622 | . 15 548 59 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Effects 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 55 | . 18 18 19 Projectiles . | . . . . Explosions 55 | . 18 18 19 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 372 | . 132 93 147 Shots 10 | . 4 3 3 Rammed 14 | 4 . 10 . Targets Rammed 14 | 4 . 10 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 321 | . 5 182 321 Average Temperature 76 | . 2 42 112 Received Heat Transfer 765 | . 69 225 471 Effects 5 | . . . 5 Energy Bleed 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 8 | . . 7 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 1546 | . . 235 1311 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 3 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 320 | 5 313 320 295 Initial 96 | . 3 55 96 Average 130 | 2 98 148 145 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 79 | 100 84 62 91 Level 1 20 | . 15 37 8 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 13 | . 2 2 9 Investigation 5 | . 1 2 2 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison 5 | . . . 5 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 12 27 26 Peak Tracking Total 6 | . 5 6 4 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . . 1 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 8 | . 2 3 3 Max in Single Turn 2 | . 1 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 12 | . 4 4 4 Terminals 9 | . 2 4 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 45 | . 12 19 14 Successful 34 | . 12 12 10 Failed 9 | . . 5 4 Catastrophic 1 | . . 1 . Database Lockouts 2 | . . 2 . Manual . | . . . . Terminals 36 | . 4 19 13 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 25 | . 4 12 9 Record 13 | . 1 7 5 Open Door 1 | . . . 1 Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . . 1 Alert Level 2 | . 1 1 . Locate Traps 1 | . 1 . . Disarm Traps 1 | . . 1 . Maintenance Status 1 | . . 1 . Zone Layout 4 | . 1 2 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks 5 | . 5 . . Recycle Component 4 | . 4 . . Process 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 4 3 3 Full Trace Events 6 | . 2 2 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled 4 | . 4 . . Recycled Matter 136 | . 136 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked 3 | . 2 1 . Non-combat 2 | . 2 . . Combat 1 | . . 1 . Robot Hacks Applied 3 | . 2 1 . parse_system 2 | . 1 1 . find_recycling 1 | . 1 . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2807 | 123 574 1065 1045 Spaces Moved 1341 | 63 293 560 425 Core 171 | 3 . 45 123 Treads 913 | 60 293 258 302 Legs . | . . . . Wheels 64 | . . 64 . Hover 148 | . . 148 . Flight 45 | . . 45 . Fastest Speed 40 | 50 160 40 50 Average Speed 152 | 154 160 139 162 Slowest Speed 350 | 160 160 350 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 43 33 35 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 195 | . 93 64 38 Melee . | . . . . Projectile . | . . . . AOE 195 | . 93 64 38 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1806 | 79 360 744 623 Wait 153 | . 15 46 92 Move 1338 | 62 292 559 425 Hop . | . . . . Pick Up 14 | . 4 9 1 Fast Attach 68 | 9 5 28 26 Attach . | . . . . Detach 13 | 2 3 5 3 Swap 3 | . 1 . 2 Drop 33 | . 3 23 7 Fire 165 | 2 34 62 67 Melee 5 | . 3 2 . Ram 3 | . . 3 . Kick . | . . . . Crush 11 | 4 . 7 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: Rec / Gar) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 412 | -10/Materials | Repaired Lgt. Treads 653 | -10/Materials | Discovered new exit (range 12) 698 | -10/Materials | Entered another Materials area 698 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 976 | -9/Materials | Central database locked down 1148 | -9/Materials | Discovered new exit (range 12) 1199 | -9/Materials | Discovered new exit (range 11) 1261 | -9/Materials | Lost 3 parts (1p1n1w) 1653 | -9/Materials | Central database locked down 1723 | -9/Materials | Core integrity fell below 50% 1763 | -9/Materials | Entered Storage 1785 | -9/Storage | Lost 8 parts (1p3n1u3w) 1977 | -9/Storage | Garrison activated, responded to threat 2044 | -9/Storage | Core integrity fell below 20% 2087 | -9/Storage | Lost 8 parts (1p2u5w) 2232 | -9/Storage | Lost 6 parts (1p1n1u3w) 2259 | -9/Storage | Identified exit to Garrison 2533 | -9/Storage | Garrison activated, responded to threat 2710 | -9/Storage | Build established: Scavenger-Tank 2722 | -9/Storage | Identified exit to Recycling 2808 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- >>Access(Emergency) Found 2 emergency access doors: (23,39) (20,39) Map updated. >>Layout(Zone) Retrieving Zone 5I layout... Downloaded map data. Feedback: System corruption (+1%). 02722_ ALERT: Suspicious activity at Terminal S003. Dispatching Investigation squad. 02739_ Acquired Shield Generator. 02744_ Acquired Rocket Launcher. 02781_ C-30 ARC bursts open, deploying its payload. 02781_ S-10 Pest unfolds itself. 02784_ S-10 Pest destroyed. 02795_ System corrupted: Heat flow error (+100). 02795_ Rocket Launcher destroyed. 02802_ Beam Rifle destroyed. 02806_ System corrupted: Hvy. Assault Rifle targeting data glitched. 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T#?# #?????## % | | ???????????? ##?# "T" #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumDamperNetwork Manual? 0 Play Time 00:39:09 Cumulative 12.8 hours Start 2020.10.27 @ 20:25:15 End 2020.10.27 @ 21:01:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 13466ea7-fb69-42ef-aa55-231450b2c55e