Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.05 @ 20:24:51 Player: aoemica Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (608) 3040 Value Destroyed (30870) 30870 Prototype IDs (101) 2020 Alien Tech Used (5) 1000 Bonus (30124) 30124 TOTAL SCORE: 77754 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 14934 Follower Combat Kills 6195 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 2000 Friendly Fire -3705 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 150/190 System Corruption 37% Temperature Cool (0) Movement Flying (42) Location -1/Command Parts ------- > --- POWER (4) -------- Light Quantum Reactor > --- PROPULSION (7) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (11) ----- Coolant Network Advanced Targeting Computer Graphene Brace (fused) > --- WEAPON (4) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Particle Reactor Field Propulsion Array Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg Zionite Supercomposite Leg > --- UTILITY ---------- Advanced Power Amplifier Coolant Network Huge Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Core Analyzer Experimental Transmission Jammer Zionite Shade Carapace Medium Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon Heavy Hardcell Cannon > --- INVENTORY -------- Zionite Heavy DM Reactor Zionite Composite Leg I Zionite Composite Leg I Compact Wheel Compact Wheel Coolant Network Zionite Biocell Zionite Biocell Makeshift Cloaking Device Zionite Weapon Casing Zionite Shade Armor Zionite Shade Armor Graphene Brace Advanced Force Field Quantum Router Zionite Phaser-M Compact HERF Cannon Matter Neutralizer Enhanced Nova Cannon Potential Cannon Enhanced Hardcell Cannon Neutron Missile Launcher CR-A16's Pointy Stick [Rating: 228] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Impulse Thruster Array Utility Core Analyzer Device Improved Sensor Array Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Makeshift Heavy Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Improved Light Cannon Launcher Neutron Missile Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 2 . Power 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . Propulsion 5 | . . . 1 . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Utility 8 | . . . 1 . 1 . . . 2 . . . . 1 . . . . . . . . . 2 . . . . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Parts Attached 399 | 6 6 3 27 2 8 6 4 19 25 3 4 . 7 30 6 2 18 24 20 4 . 4 . 18 7 11 38 14 36 13 34 Power 55 | 1 1 1 3 . . . . 1 6 . . . 1 3 1 . 2 3 2 . . 1 . 1 . 4 10 1 6 3 4 Engine 12 | 1 1 1 2 . . . . 1 1 . . . . 2 . . 2 1 . . . . . . . . . . . . . Core 13 | . . . 1 . . . . . 5 . . . 1 1 1 . . 2 2 . . . . . . . . . . . . Reactor 30 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 4 10 1 6 3 4 Propulsion 108 | 2 1 . 9 . 4 2 4 12 1 . 1 . 2 15 3 . 3 8 6 . . . . 4 . 1 5 8 4 2 11 Treads 59 | 2 1 . 8 . 4 2 3 12 1 . 1 . 2 . 1 . . 2 5 . . . . 4 . 1 4 1 . . 5 Leg 37 | . . . . . . . . . . . . . . 9 2 . 3 6 1 . . . . . . . 1 7 4 2 2 Wheel 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Flight 8 | . . . 1 . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . 4 Utility 140 | 1 3 . 7 1 2 3 . 2 10 3 1 . 2 9 1 . 8 5 6 1 . 3 . 4 4 4 19 3 18 6 14 Device 67 | . 1 . 2 . . . . . 3 3 . . 1 4 1 . 4 4 3 . . 1 . 2 4 2 13 2 8 4 5 Storage 11 | 1 1 . . . . . . . 1 . . . . 1 . . 1 . . . . 1 . 1 . . 1 . 2 . 1 Processor 14 | . . . 1 . 1 . . . 2 . . . . 1 . . . . 1 . . . . 1 . . 2 . 4 1 . Hackware 10 | . . . . . . . . 1 . . . . 1 1 . . 1 . 1 . . . . . . . . 1 . . 4 Protection 38 | . 1 . 4 1 1 3 . 1 4 . 1 . . 2 . . 2 1 1 1 . 1 . . . 2 3 . 4 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 96 | 2 1 2 8 1 2 1 . 4 8 . 2 . 2 3 1 2 5 8 6 3 . . . 9 3 2 4 2 8 2 5 Energy Gun 22 | 2 . 1 . . . 1 . . 3 . . . 2 2 1 . . 3 1 1 . . . . . 1 1 1 1 . 1 Energy Cannon 22 | . . . . . . . . 1 1 . . . . . . . . . . 1 . . . 4 3 1 2 1 5 . 3 Ballistic Gun 11 | . . . 2 1 . . . 2 1 . 1 . . . . . 2 1 1 . . . . . . . . . . . . Ballistic Cannon 14 | . . 1 4 . . . . . 1 . . . . . . . 1 1 1 . . . . 2 . . . . 1 2 . Launcher 12 | . . . 2 . . . . . 1 . 1 . . 1 . 1 . . 1 1 . . . 2 . . . . 1 . 1 Special Weapon 10 | . . . . . . . . 1 . . . . . . . 1 1 3 2 . . . . 1 . . 1 . . . . Impact Weapon 3 | . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 66 | . . . 3 . . . 1 2 3 . . . 1 1 . . 2 . 5 . . 3 . 2 . 8 10 7 6 5 7 Corrupted Parts 7 | . . . . . . . . . . . . . . 3 . . 3 . . . . . . . . 1 . . . . . System Corruption 45 | . . . . . . . . . . . . . . 30 . . 13 . . . . . . . . 2 . . . . . Parts Lost 70 | . 1 . 2 . . 3 . 1 . . . . 3 10 . 5 . . 1 . . . . 2 2 3 2 . 12 2 21 Power 15 | . . . . . . . . . . . . . 1 2 . . . . 1 . . . . . . 2 2 . 3 1 3 Propulsion 21 | . 1 . . . . 1 . . . . . . 2 5 . 1 . . . . . . . . 1 . . . 1 1 8 Utility 25 | . . . 2 . . 1 . 1 . . . . . . . 2 . . . . . . . 2 1 1 . . 6 . 9 Weapon 9 | . . . . . . 1 . . . . . . . 3 . 2 . . . . . . . . . . . . 2 . 1 Highest Loss Streak 16 | . 1 . 1 . . 2 . 1 . . . . 3 4 . 4 . . 1 . . . . 2 1 2 1 . 3 2 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 3 8 14 14 15 15 14 15 14 20 25 23 23 23 21 19 18 18 18 19 18 18 17 19 18 20 20 22 21 21 22 20 Power 1 | . 1 1 . 1 1 1 2 2 2 2 2 2 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . 1 1 1 1 Propulsion 4 | 1 2 2 3 5 5 5 5 4 5 7 6 7 6 6 7 7 6 6 3 . . . . . 2 1 1 1 2 3 1 Utility 5 | . 1 4 4 3 3 2 2 3 4 7 5 5 6 7 3 3 3 3 6 5 6 5 8 6 8 8 10 9 9 10 8 Weapon 6 | . 2 5 5 5 5 4 3 2 6 8 7 7 7 5 5 6 7 7 8 10 10 8 8 9 7 7 5 6 8 8 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 98 | . 1 7 8 2 1 . 3 5 7 . 3 . . 9 2 . 1 1 4 1 . 1 1 3 3 . 8 2 5 1 19 Power 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . 2 Propulsion 27 | . . 2 1 . . . 1 3 1 . . . . 5 1 . . . 2 . . . . . . . 4 . 4 . 3 Utility 32 | . . 1 . 1 . . . 1 2 . 1 . . 4 . . . 1 2 1 . 1 1 2 3 . 3 2 1 . 5 Weapon 32 | . 1 4 7 1 . . 1 1 3 . 2 . . . 1 . 1 . . . . . . . . . . . . 1 9 Tool/Special 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 100 99 100 90 90 100 100 94 100 99 100 90 79 98 88 93 99 99 90 90 85 93 90 83 69 82 87 89 88 81 Engine 2 | . 14 14 10 11 9 9 9 9 4 . . . . 2 . . 1 2 . . . . . . . . . . . . . Core 3 | . . . . . . . . . 2 7 7 7 6 2 6 6 4 3 10 11 11 8 5 2 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 2 5 7 10 9 12 11 11 12 13 Treads 21 | . 27 28 33 33 32 34 36 36 30 30 30 30 29 5 . 6 4 3 7 34 35 35 35 27 21 15 13 7 . . 3 Leg 7 | . . . . . . . . . . . . . . 17 32 23 27 28 27 . . . . . . . . 10 28 25 16 Device 10 | . 1 . 6 . . . . . 3 5 6 7 6 9 18 16 19 19 16 17 17 14 17 20 20 16 21 20 17 15 14 Storage 6 | . 14 14 11 11 9 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 3 2 Processor 9 | . . . 4 11 13 9 9 9 9 23 17 15 11 6 6 6 6 6 5 5 5 5 5 10 10 10 9 9 7 10 7 Hackware 3 | . . . . . . . . 9 7 7 7 7 7 6 6 6 4 . . . . . . . . . . . . . 3 Protection 6 | . 10 14 11 11 9 10 18 9 11 1 5 7 3 3 6 3 2 13 11 5 5 5 5 5 5 5 5 8 5 6 5 Energy Gun 5 | . 27 23 2 . . 4 9 3 5 7 7 7 13 11 12 10 5 5 3 . . . 3 3 . . . . . . . Energy Cannon 3 | . . . . . . . . . 6 6 6 7 1 . . . . . . 2 4 . 4 5 9 6 12 11 9 6 5 Ballistic Gun 1 | . . . . 8 8 4 9 13 1 . . . . . . . 3 5 . . . . . . . . . . . . . Ballistic Cannon 2 | . . 4 19 13 8 6 . . . . . . . . . . . . 2 2 . . . 1 . . . . . 3 2 Peak Build Rating 228 | 6 9 10 18 24 28 28 30 37 52 51 52 51 63 77 67 67 78 83 99 98 91 96 97 125 131 137 184 197 212 228 226 Average Rating 78 | 5 7 8 14 22 26 25 27 30 48 49 49 51 56 68 64 60 64 75 93 90 88 84 95 113 125 119 169 183 202 213 204 On Entrance 74 | . 6 8 10 18 24 27 28 27 37 49 49 51 51 63 62 67 50 67 83 86 86 91 95 97 125 118 137 183 178 176 220 Avg Prop Armor Cover (%) 6 | . . . . . . 7 . . . . 8 . . 12 4 9 9 5 4 4 4 5 4 4 . . . . . . 15 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 228 | 12 32 34 39 43 51 51 46 43 124 101 103 103 106 117 64 61 77 84 107 120 114 113 115 162 172 171 227 209 217 210 228 Greatest Support 225 | 40 40 40 60 60 80 80 80 83 80 80 80 80 80 85 85 70 85 105 147 120 120 120 120 204 204 225 225 210 215 215 225 Greatest Overweight (x) 7 | . 1 . . . . . . . 1 1 1 1 1 7 . 1 1 1 . . . . . 1 . . 1 3 1 . 1 Average Overweight (x) . | . . . . . . . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 15 15 15 15 15 15 15 25 25 25 25 25 25 20 20 35 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 13 15 15 15 15 15 15 15 22 25 25 25 25 22 20 20 20 20 20 20 20 20 20 21 25 25 25 25 25 25 23 Most Carried 25 | 6 14 15 15 15 15 15 15 15 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Carried 20 | 3 8 14 14 15 15 14 14 14 20 25 24 25 24 21 19 19 19 19 19 19 19 17 19 20 22 21 24 24 24 24 23 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 5 Final Carried 25 | 6 14 15 15 15 15 15 15 15 25 25 25 25 25 20 20 20 20 20 19 20 20 20 20 25 20 25 25 24 25 25 3 Class Distribution -------------------- 46% | Scavenger-Mutant 36% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Armory Mutant | -4/Lab Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Alien-Tank | -2/Research Generator-Gunner | -1/Access Generator-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Matter Collected 15200 | 260 52 60 996 169 319 615 143 922 672 185 196 . 1557 1378 392 98 305 792 528 718 246 357 90 426 539 339 708 . 863 376 899 Remotely 543 | . . . . . . . . . . . . . . . . . . . 257 90 . . . 136 60 . . . . . . Salvage Created 30629 | 105 456 87 1164 . 608 356 183 1610 1913 421 320 . 466 1597 348 88 69 652 630 383 98 440 249 994 1719 80 3499 410 6542 556 4586 Parts 1296 | 12 22 3 68 . 37 38 10 67 92 13 15 . 21 70 15 5 . 26 29 7 8 1 17 39 47 5 140 27 268 25 169 Haulers Intercepted 20 | . . . 5 . 1 . 3 5 4 . . . . . . . . . 2 . . . . . . . . . . . . Recyclers Shooed 25 | . 1 1 1 . 1 . . 3 4 . . . . 6 . . . . 4 . . . . . . . 3 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 152 | . . . . . . . . . . 7 10 . 17 . 17 17 2 56 . 2 8 . 16 . . . . . . . . Prevented 69 | . . . . . . . . . . 5 . . 3 . . . . 57 . 4 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Combat Hostiles Destroyed 480 | . 13 . 31 . 16 24 1 21 22 4 6 . 12 24 2 2 . 11 5 12 4 . 4 18 31 1 44 6 80 9 77 Guns 108 | . 12 . 2 . 7 7 1 21 11 1 1 . 5 15 2 . . 11 3 1 . . 3 4 . . . . 1 . . Cannons 181 | . . . 21 . 6 2 . . 7 1 2 . 1 1 . . . . 2 2 . . 1 9 7 . 39 6 41 8 25 AOE 147 | . . . 8 . 3 15 . . 4 2 3 . 4 5 . 2 . . . 9 4 . . 3 20 . . . 19 . 46 Classes Destroyed 33 | 1 4 . 7 . . 1 . 1 1 1 . . 1 . 1 . . 1 . . 1 . 1 . 1 . 1 . 4 . 6 Worker 18 | . . . 2 . . . . . 3 . . . . 1 . . . . . . . . . . . . 1 . 7 . 4 Builder 8 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . 3 . . Tunneler 7 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Hauler 20 | . . . 5 . 1 . 3 5 4 . . . . . . . . . 2 . . . . . . . . . . . . Recycler 24 | . 1 1 3 . 1 . . 3 5 . . . . 3 . . . . 1 . . . . . . . 2 . 2 1 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 8 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 4 . . . . . 2 Operator 10 | . 2 . 1 . . . 1 2 . . . . . 1 . . . . . . . . . . 1 . 2 . . . . Watcher 6 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . 2 . 1 Swarmer 86 | . 5 . 7 . 3 15 . . . . 4 . 6 9 . . . 1 . 1 4 . . . 2 . 5 . 19 5 . Saboteur 7 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 5 Grunt 180 | . 8 1 11 . 9 4 1 10 11 2 1 . 4 8 . 1 . 3 1 7 . . . 12 16 . 15 4 23 2 26 Brawler 16 | . . . 3 . . . . . . 1 . . . . . . . . . . . . . . 3 . 2 . 3 . 4 Duelist 17 | . . . 1 . 2 . . . . . . . . . 1 1 . . . 1 . . . 1 2 . . . 3 . 5 Protector 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 10 Sentry 48 | . . . 9 . 2 1 . 10 5 . . . . 2 . . . 1 1 1 . . . . 2 . 2 . 9 1 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 25 | . . . . . . . . 1 2 1 . . . 1 . . . 3 . 2 . . . 2 1 . 5 . 6 . 1 Programmer 63 | . . . . . . 5 . . 4 . 1 . 1 4 1 . . 1 2 . . . 4 3 4 . 12 2 8 1 10 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Executioner 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Heavy 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Packrat 4 | . . . . . . . . . . 2 1 . . . 1 . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Savage 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Mutant 6 | . . . . . . . . . . . . . . . 1 . . 2 1 . . . . . . . . . . . 2 Best Kill Streak 28 | 3 2 1 11 . 3 8 2 4 6 3 4 . 3 4 2 2 . 6 4 4 4 . 2 4 20 1 12 4 20 5 28 Combat Bots Only 26 | . 2 . 8 . 3 8 1 4 4 3 4 . 3 4 2 2 . 6 3 4 4 . 2 4 16 1 11 4 14 5 26 Max Kills in Single Turn 7 | 1 1 1 3 . 2 3 1 2 5 2 2 . 3 2 1 2 . 2 2 2 3 . 1 1 5 1 2 1 6 1 7 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 3 . 2 3 . . 4 2 2 . 3 2 . 2 . . . 2 3 . . 1 4 . . . 5 . 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Hostile Shots Fired 2954 | . 65 1 112 . 45 85 2 83 187 6 33 . 86 249 10 57 . 15 12 30 3 . 10 136 138 54 249 39 649 53 545 Missed 972 | . 16 . 35 . 14 17 . 25 67 4 8 . 27 83 2 17 . 2 3 5 1 . 3 38 54 8 60 21 301 17 144 Hits 1982 | . 49 1 77 . 31 68 2 58 120 2 25 . 59 166 8 40 . 13 9 25 2 . 7 98 84 46 189 18 348 36 401 Melee 28 | . . . 6 . . . . . . 2 . . . . . . . . . 2 . . . . 1 . 2 . 2 . 13 Projectile 1954 | . 49 1 71 . 31 68 2 58 120 . 25 . 59 166 8 40 . 13 9 23 2 . 7 98 83 46 187 18 346 36 388 AOE 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 Critical Strikes 89 | . 1 . 3 . 3 1 . 4 2 2 . . 1 3 . 1 . . . 3 . . . 1 6 . 13 . 17 1 27 Actively Blocked 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 25 Part Disruptions 8 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 1 2 Damage Taken 31812 | . 473 26 1098 21 471 1116 32 932 1362 59 469 . 1189 2537 144 737 . 241 183 312 14 . 92 1051 2142 1186 1750 160 5159 461 8395 Core 3678 | . 77 . 59 . 48 152 . 131 45 . 29 . 167 277 67 91 . 48 42 . . . 41 66 165 79 94 6 384 30 1580 Absorbed by Shields 9794 | . . . . . . 26 . . . . . . . . . . . . . 209 14 . 53 590 280 . 1597 80 3461 303 3181 Reduced by Siege Mode 550 | . . . . . . . . . . . . . . . . . . . . . . . . . . 67 25 . . . 458 Redirected to Shielding 314 | . . . . . . . . . 68 . . . . . . . . . . . . . . . . . . . 130 . 116 Ignored by Resistances 1949 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1170 117 293 70 296 Regen/Repaired (Parts) 888 | . 75 . 77 . . . . . . . . . . . . . 122 54 . . . . . . . 53 79 60 107 66 195 Core Remaining (%) 71 | 100 . 69 . 85 . . . 39 . . . . 65 . . . . 43 . . . . 91 . . 73 . 81 73 . . Volleys Fired 1531 | 8 46 1 101 . 49 53 12 86 98 32 37 . 28 123 33 19 . 31 22 25 25 . 19 71 84 32 140 20 192 30 114 Largest 3 | 2 2 2 2 . 2 2 2 2 2 2 2 . 2 2 2 2 . 2 2 2 1 . 2 2 2 2 3 3 3 3 3 Hottest 353 | 100 100 100 86 . 66 113 113 105 93 85 85 . 120 85 75 95 . 121 144 144 98 . 170 203 240 240 353 346 353 301 282 Shots Fired 2587 | 16 92 3 195 2 87 68 22 170 170 47 50 . 40 185 57 30 . 51 32 32 27 . 25 106 109 53 324 35 343 53 163 Gun 904 | 16 92 2 36 1 43 34 22 170 81 16 13 . 31 140 57 29 . 47 11 6 . . 5 19 . . . . 33 . . Cannon 1536 | . . 1 151 1 40 20 . . 83 26 33 . 1 23 . . . . 18 11 25 . 20 83 93 53 322 35 291 53 153 Launcher 127 | . . . 8 . 4 14 . . 6 5 4 . 8 22 . 1 . . 1 13 2 . . 1 9 . . . 19 . 10 Special 20 | . . . . . . . . . . . . . . . . . . 4 2 2 . . . 3 7 . 2 . . . . Kinetic 573 | . . 1 151 2 83 33 12 141 31 . . . . . . . . 27 19 6 . . . 15 . . . . 1 18 33 Thermal 1688 | 16 92 2 36 . . 21 10 29 133 42 46 . 32 158 57 29 . 20 10 11 25 . 25 70 45 53 321 35 250 33 87 Explosive 82 | . . . 8 . 4 14 . . . . 4 . 3 1 . 1 . . 2 12 2 . . 4 16 . . . 1 . 10 Electromagnetic 192 | . . . . . . . . . 6 5 . . 5 26 . . . . 1 3 . . . 17 48 . 1 . 45 2 33 Phasic 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . . Robot Hit Streak 41 | 9 16 1 15 . 23 15 11 13 27 41 6 . 16 10 9 4 . 6 9 15 5 . 2 15 9 7 16 18 30 10 15 Robot Miss Streak 6 | 2 4 1 5 1 2 4 2 3 4 1 4 . 2 5 2 5 . 6 2 1 . . 1 3 4 5 4 2 6 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Secondary Targets 5 | . 1 . . . . . . 2 . . . . . 1 . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . Shots Hit Robots 1539 | 11 52 1 126 . 61 35 20 128 114 26 16 . 28 94 36 14 1 29 22 15 4 10 7 55 49 27 194 17 182 27 138 Core Hits 1158 | 5 26 3 50 1 29 37 11 67 66 16 17 . 22 57 15 4 . 24 12 23 5 4 4 34 77 5 88 11 231 12 202 Critical Kills 22 | . . . . . 1 . . . 1 . . . . . . . . 2 3 1 . . . 1 1 1 4 . 4 1 2 Critical Parts Destroyed 9 | . . . . . . . . 1 . . . . . . . . . 1 4 3 . . . . . . . . . . . Critical Strikes 86 | 2 6 1 11 . 3 . . 1 5 1 . . 3 3 . 1 1 4 8 6 . 1 . 4 3 1 4 . 6 2 9 Burn 27 | 2 6 1 4 . . . . . 4 1 . . 3 3 . 1 . . . . . . . 2 . . . . . . . Meltdown 14 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 4 . 4 1 2 Destroy 18 | . . . . . 2 . . 1 . . . . . . . . . 4 7 4 . . . . . . . . . . . Blast 13 | . . . 7 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 3 Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Smash 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 . . . . . . Impale 6 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 4 Melee Attacks 133 | . 4 . . . 2 35 . 3 2 . 1 . . 4 . . 1 . 6 5 1 10 2 . . . . . . . 57 Impact 51 | . 4 . . . 2 35 . 3 2 . 1 . . 4 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 82 | . . . . . . . . . . . . . . . . . 1 . 6 5 1 10 2 . . . . . . . 57 Sneak Attacks 58 | . . . . . . . . . 1 . 1 . . 1 . . . . 1 . 1 . 2 . . . . . . . 51 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 85389 | 137 665 29 3046 3 1601 2220 452 2373 3107 721 702 . 1194 2861 707 479 70 898 883 1727 370 675 384 2807 6028 847 8612 730 13567 1539 25955 Guns 12527 | 137 655 25 378 . 583 577 429 2329 1241 263 194 . 529 1846 707 310 . 898 224 71 . . 179 382 . . . . 570 . . Cannons 32979 | . . . 1842 . 678 262 . . 1341 266 144 . 35 53 . . . . 330 106 34 . 80 1432 1140 846 8510 730 7167 1539 6444 Explosions 34380 | . . . 747 . 334 1381 . . 389 192 285 . 630 885 . 169 . . 221 1478 272 . . 887 4724 . . . 5602 . 16184 Melee 4495 | . . . . . . . . . 130 . 79 . . 75 . . 70 . 68 . 64 675 125 . . . . . . . 3209 Ramming 636 | . 10 4 79 3 6 . 23 44 6 . . . . 2 . . . . . . . . . 10 . 1 102 . 228 . 118 Kinetic 9912 | . . . 1842 . 1261 443 180 1637 396 . . . . . . . . 424 347 106 . . . 262 . . . . . 815 2199 Thermal 37333 | 137 655 25 378 . . 396 249 692 2230 529 338 . 564 1783 707 310 . 474 207 71 34 . 259 1183 276 846 8510 730 7289 655 7806 Explosive 22933 | . . . 747 . 334 1381 . . . . 285 . 331 232 . 169 . . 221 1299 272 . . 887 4664 . . . 369 . 11742 Electromagnetic 8873 | . . . . . . . . . 345 192 . . 299 769 . . . . . 179 . . . 369 924 . . . 4846 69 881 Impact 284 | . . . . . . . . . 130 . 79 . . 75 . . . . . . . . . . . . . . . . . Slashing 372 | . . . . . . . . . . . . . . . . . . . 40 72 . . . 96 164 . . . . . . Piercing 4211 | . . . . . . . . . . . . . . . . . 70 . 68 . 64 675 125 . . . . . . . 3209 Phasic 835 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 835 . . Highest Corruption 37 | . 1 1 4 4 . 6 6 6 2 2 . . . 37 37 37 37 1 3 3 3 3 7 2 5 18 8 8 11 2 36 Average Corruption 7 | . 1 1 4 4 . 5 6 6 1 1 . . . 24 37 37 28 1 2 3 3 3 3 1 3 14 6 8 5 2 5 Corruption Purged 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 614 | . 1 5 36 17 . 20 16 40 13 4 . . . 91 45 34 3 10 5 12 17 15 21 4 18 23 55 18 37 7 47 Message Errors 143 | . . 3 2 4 . 8 6 9 2 1 . . . 20 11 6 2 4 4 1 3 6 2 1 6 3 15 7 5 1 11 Matter Fused 140 | . 1 . 10 4 . 5 6 12 4 . . . . 18 11 8 1 2 . 2 7 1 5 2 3 4 11 5 8 1 9 Heat Flow Errors 59 | . . . 4 1 . 1 . 2 2 . . . . 9 5 6 . 2 . 4 1 . 2 . 3 3 3 2 5 1 3 Energy Discharges 64 | . . . 7 3 . 2 2 4 1 1 . . . 6 3 5 . 1 . 2 1 4 4 . 2 2 5 . 4 2 3 Parts Rejected 9 | . . . 2 . . . . 2 . . . . . 1 1 . . . . . . . . . . . . . 1 . 2 Parts Fused 8 | . . . 1 . . . . 1 . . . . . 1 1 . . . . . 1 . . . 1 . . . 1 . 1 Data Loss (minor) 70 | . . . 2 1 . 1 1 4 2 1 . . . 10 3 5 . 1 . 2 2 1 4 1 2 4 9 2 6 1 5 Data Loss (major) 33 | . . . 3 1 . 1 1 . . 1 . . . 8 2 2 . . . . . 2 1 . 1 2 1 . 2 . 5 Misfires 26 | . . 1 3 2 . 1 . 1 . . . . . 3 1 . . . . 1 2 . 2 . . 1 5 1 2 . . Alerts 13 | . . 1 . 1 . . . 2 . . . . . 1 1 . . . . . . 1 . . . 1 3 1 . . 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 3 Weapon Failures 44 | . . . 2 . . 1 . 3 2 . . . . 14 6 2 . . 1 . . . 1 . . 2 3 . 2 1 4 Overload Shots 8 | . . . . . . . . . . . . . 2 . . . . . . . . . 5 1 . . . . . . . Effects 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overflow Damage 3064 | . . . 79 . 25 51 . . 4 16 27 . 14 . . . 70 . 22 64 . 346 30 86 122 . 232 5 191 138 1542 Projectiles 1343 | . . . 33 . . 22 . . 4 16 . . . . . . . . . . . . . 22 33 . 225 5 65 138 780 Explosions 1041 | . . . 46 . 25 29 . . . . 27 . 14 . . . . . 22 64 . . . 64 89 . . . 70 . 591 Melee 680 | . . . . . . . . . . . . . . . . . 70 . . . . 346 30 . . . 7 . 56 . 171 Knockbacks 41 | . . . 10 . 5 4 . . 1 . . . . . . . . . 1 . . . . 3 . . . . . 6 11 Impact 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 38 | . . . 9 . 5 4 . . . . . . . . . . . . 1 . . . . 3 . . . . . 6 10 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1074 | . . . 76 . 21 186 . . 11 . 100 . 62 160 . . . . . 5 . . . . 107 . . . 346 . . Shots 59 | . . . 3 . 1 5 . . 2 . 2 . 4 10 . . . . . 1 . . . . 2 . . . 29 . . Rammed 42 | . 3 1 16 1 2 . 4 8 1 . . . . . . . . . . . . . . 1 . 1 4 . . . . Targets Rammed 59 | . 4 2 19 1 2 . 4 9 1 . . . . 1 . . . . . . . . . 1 . 1 4 . 7 . 3 Kicked 11 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 7 . 3 Crushed 6 | . 1 1 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 392 | 78 240 48 283 233 79 257 208 156 214 80 112 . 69 392 266 317 . 139 156 211 198 . 176 60 208 337 365 220 300 73 167 Average Temperature 68 | 34 69 24 34 125 24 66 92 46 58 16 35 . 22 69 96 118 . 32 52 50 58 . 62 26 52 80 126 65 98 73 67 Received Heat Transfer 4270 | . 150 9 366 . 261 174 18 405 357 . 18 . 216 546 63 96 . . 36 24 . . . 116 209 . 291 29 570 50 266 Effects 12 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 7 . 3 . . Shutdowns 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Energy Bleed 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Interference 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 . . . 2 Total Turns 330 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 47 54 . . . 227 Longest Duration 142 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 27 54 . . . 142 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . 1 Combat Hostiles 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . 1 Robots Corrupted 30 | . . . . . . . . . . . . . 2 2 . . . . . . . . . 1 3 . 1 . 16 . 5 Combat Hostiles 25 | . . . . . . . . . . . . . 2 2 . . . . . . . . . 1 3 . . . 14 . 3 Parts Fried 64 | . . . . . . . . . 3 . . . 2 2 . . . . . . . . . 2 4 . . . 45 . 6 Impact Corruptions 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 3 Robots Melted 18 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 5 . 5 1 2 Combat Hostiles 18 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 5 . 5 1 2 Parts Melted 91 | 4 6 1 1 . 1 . 1 4 11 . . . . 10 . . . 1 . . . . 1 3 1 2 25 2 13 1 3 Heat Transferred 43171 | 555 2368 148 1258 . . 775 575 1600 3663 962 555 . 1236 3478 1341 601 . 601 259 150 50 . 340 1809 285 927 7042 592 5783 555 5663 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . 5 . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Maximum Alert Level 5 | . . . 1 . . 4 2 1 1 . . . . . . . . . . . . . . 2 5 . 5 4 5 5 5 Low Security (%) 56 | 100 100 100 80 100 100 10 3 88 87 . . . . 100 . . . . 100 . . . . 84 . . 24 . . . . Level 1 7 | . . . 19 . . 9 63 11 12 . . . . . . . . . . . . . . 10 9 . 7 . . . . Level 2 4 | . . . . . . 27 32 . . . . . . . . . . . . . . . . 4 18 . 12 . 1 . . Level 3 8 | . . . . . . 34 . . . . . . . . . . . . . . . . . . 21 . 10 38 40 . . Level 4 9 | . . . . . . 18 . . . . . . . . . . . . . . . . . . 10 . 29 61 13 . 29 Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 9 . 15 100 14 High Security 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 37 . 7 . 28 . 55 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3788 | 5 122 67 316 121 129 1343 654 267 255 . . . . 157 . . . . 179 . . . . 507 2859 . 1985 1196 3622 2294 3788 Initial 2167 | . . 25 . 121 . 81 654 92 76 . . . . 56 . . . . 156 . . . . . 242 . . 1116 623 2167 1432 Average 607 | 1 67 8 85 17 32 715 367 151 98 . . . . 49 . . . . 100 . . . . 140 1436 . 882 1115 1695 2218 2210 Influence Increases 22227 | 25 405 98 1085 2 492 1312 145 775 745 105 140 . 350 716 209 187 7 832 337 270 90 15 100 881 3013 . 2593 230 3669 363 3036 Destroy 0b10 Robot/C 12120 | . 260 60 620 . 320 660 60 440 440 80 120 . 240 480 160 160 . 540 180 240 80 . 80 500 1400 . 1380 120 1660 180 1660 Destroy 0b10 Robot/NC 670 | 25 15 5 65 . 10 . 20 50 75 5 . . . 25 . . 5 . 30 . . 15 . 5 30 . 80 . 80 5 125 Destroy Leader 2270 | . 50 10 180 . 62 20 16 140 142 20 20 . 50 120 30 10 . 20 42 30 10 . 20 100 180 . 358 20 344 30 246 Allied During Kill 2027 | . . 8 1 . 2 43 14 7 . . . . . . 19 17 2 272 42 . . . . 99 618 . 432 . 32 . 419 Successful Hack 142 | . . . 40 . 30 7 13 7 . . . . . 12 . . . . . . . . . . . . 24 . 2 . 7 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 780 | . . 15 45 . 30 45 15 90 30 . . . . 45 . . . . 15 . . . . 30 255 . 45 15 15 45 45 Anti-Garrison Action 550 | . . . . . . 400 . . . . . . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 2303 | . 5 . 89 2 38 137 7 11 13 . . . . 19 . . . . 28 . . . . 132 500 . 274 30 546 103 369 Partial Spotted 15 | . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 1320 | . 45 . 45 . . . . 15 45 . . . 60 15 . . . . . . . . . 15 30 . . 45 840 . 165 Influence Decreases 18903 | 25 338 165 773 314 367 94 1267 827 772 199 188 . 261 659 333 193 23 583 535 193 218 15 100 386 659 2849 608 1107 1165 1737 1950 Entered New Map 8205 | . . 42 . 191 . 44 689 129 93 53 10 . . 33 55 5 16 . 93 20 25 . . . 253 2849 . 869 485 1445 806 Time Decay 8142 | 25 328 103 583 123 367 . 278 498 529 146 178 . 251 556 278 148 7 523 342 173 193 15 100 306 246 . 502 238 510 262 334 Lost Part 610 | . 10 . 20 . . 30 . 10 . . . . 10 70 . 40 . . 10 . . . . 20 20 . 20 . 120 20 210 Lost Ally 1196 | . . 20 20 . . 20 . 40 . . . . . . . . . 60 90 . . . . 60 140 . 86 . 50 10 600 Purge Threat 750 | . . . 150 . . . 300 150 150 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 154 | . 3 . 2 1 2 . . 2 7 . . . . 7 . 1 . . 4 . . . . 4 12 . 18 2 47 5 37 Investigation 11 | . 1 . 1 1 1 . . 1 1 . . . . 2 . . . . 1 . . . . . . . . . 1 . 1 Extermination 24 | . . . . . . . . . 4 . . . . 4 . . . . 1 . . . . 1 1 . 5 1 4 1 2 Reinforcement 22 | . 2 . 1 . . . . 1 2 . . . . 1 . . . . 2 . . . . 3 2 . 3 . 5 . . Assault 84 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 9 . 8 . 29 3 34 Garrison 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 7 . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . Haulers Reinforced 4 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Distress Signals 29 | . 3 . 5 . 3 . . 2 2 . . . . 1 . . . . 1 . . . . . 1 . 5 1 4 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 852 | . 26 4 52 . 21 31 6 32 32 4 6 . 16 27 8 8 . 50 10 7 2 . 3 25 83 3 92 20 147 14 123 Peak Tracking Total 27 | . 5 1 12 . 5 6 2 4 4 3 4 . 4 4 3 7 . 7 3 4 4 . 2 5 9 3 10 9 15 5 27 Tactical Retreats 46 | . 3 . 2 . . . . 1 2 . . . 3 1 . . . . . . . . . 1 2 . . 1 24 . 6 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Traps Triggered 14 | . 1 . . . . 2 . 2 1 . . . . 1 . . . . 1 . . . . . 1 . 1 . 4 . . Indirectly 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Trap Hack Attempts 64 | . . . . . 64 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . 6 6 6 6 6 6 6 6 6 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Machines Disabled 70 | . . 1 3 . 2 12 1 6 2 . . . . 3 . . . . 1 . . . . 5 17 5 3 1 2 3 3 Max in Single Turn 2 | . . . 2 . 1 2 1 1 1 . . . . 1 . . . . 1 . . . . 1 2 2 1 1 1 2 1 Garrison Access 4 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . . Garrison Relay 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Machines Accessed 78 | . 2 . 10 2 9 2 6 6 8 . 2 3 . 6 1 1 . 2 1 1 . 4 . 2 1 1 3 1 1 2 1 Terminals 34 | . . . 8 . 7 2 4 4 3 . . . . 3 . . . . . . . . . . . . . . . 2 1 Fabricators 4 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . Repair Stations 6 | . 1 . 1 . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . 1 . . Recycling Units 7 | . 1 . . . . . . . 2 . . . . 1 . . . 1 . . . . . 1 1 . . . . . . Scanalyzers 7 | . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . 2 1 . . . Garrison Access 5 | . . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . 1 . . . . Total Hacks 211 | . 6 . 32 2 23 6 16 10 19 . 2 23 . 22 1 1 . 4 3 1 . 17 . 3 1 3 7 1 2 2 4 Successful 121 | . 4 . 10 2 17 2 9 4 7 . 2 23 . 9 1 1 . 2 . 1 . 17 . . . 3 3 . 2 1 1 Failed 90 | . 2 . 22 . 6 4 7 6 12 . . . . 13 . . . 2 3 . . . . 3 1 . 4 1 . 1 3 Catastrophic 14 | . . . 3 . . . 1 1 . . . . . 4 . . . . . . . . . . . . 2 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 143 | . 1 . 11 . 13 . 10 2 5 . . . . 10 . . . . 11 . . . . 23 9 1 18 7 5 12 5 Terminals 92 | . . . 27 . 19 6 12 6 9 . . . . 7 . . . . . . . . . . . . . . . 2 4 Fabricators 15 | . . . . . . . . . 2 . . . . 12 . . . . . . . . . 1 . . . . . . . Repair Stations 12 | . 2 . 2 . . . . 2 . . . . . . . . . 1 3 . . . . . . . . . 2 . . Recycling Units 16 | . 4 . . . . . . . 3 . . . . 3 . . . 3 . . . . . 2 1 . . . . . . Scanalyzers 16 | . . . 3 . 1 . 3 . 2 . . . . . . . . . . . . . . . . . 6 1 . . . Garrison Access 10 | . . . . . 3 . 1 2 3 . . . . . . . . . . . . . . . . . 1 . . . . Terminal Hacks 73 | . . . 5 2 5 2 5 3 1 . 2 23 . . 1 1 . . . 1 . 17 . . . 3 . . . 1 1 Record 10 | . . . . . . . . . . . . 2 . . . . . . . . . 5 . . . 3 . . . . . Part Schematic 17 | . . . . . . . . . . . . 13 . . . . . . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 11 | . . . 1 . 2 . 1 . . . . 3 . . . . . . . . . 4 . . . . . . . . . Open Door 11 | . . . . 2 . 1 . 2 . . 2 . . . 1 1 . . . 1 . . . . . . . . . 1 . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 1 . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 2 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Scan Component 4 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Repair 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 4 | . 1 . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . Retrieve Components 4 | . 1 . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . Scanalyzer 10 | . . . 2 . 1 . 2 . 2 . . . . . . . . . . . . . . . . . 3 . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 8 | . . . 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . 3 . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 1 . 1 . 10 . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . Terminals 12 | . . . 1 . 9 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Skim 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . . . 9 . 4 2 5 2 6 . . . . 5 . . . 1 1 . . . . 2 1 . 3 1 . 1 1 Full Trace Events 4 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired 8 | . . . . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 57 | . . . . . . . . . 1 . . 13 . . . . 15 . . . . 4 . . . . . 9 . . 15 Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . 67 . . . . . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Repaired 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 120 | . 26 . 26 . . . . . . . . . . . . . . . . . . . . . . . . . 68 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 8 . . . . . . . 7 . . . . 3 . . . 1 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 2 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . parse_system 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 32 | . . . . . . 27 . . . . . . . . . . . . . . . . . . . . 4 . 1 . . Machine Destruction 24 | . . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 8 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Total Allies 98 | . . 4 . . 2 2 . . . . . . . 1 . 2 7 1 1 . . . . 6 11 . 7 . 4 4 46 Largest Group 15 | . . 4 1 . 2 2 2 2 . . . . . 1 1 3 10 10 5 . . . . 4 10 . 6 . 4 3 15 Highest-Rated Group 1385 | . . 71 16 . 32 70 65 65 . . . . . 99 99 139 392 392 218 . . . . 263 661 . 755 . 372 189 1385 Highest-Rated Ally 269 | . . 31 16 . 16 39 39 39 . . . . . 99 99 99 99 99 98 . . . . 146 146 . 269 . 115 81 192 Zionite Dispatches 16 | . . . . . . . . . . . . . . . . . . . 1 . . . . 4 3 . 3 . 2 3 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Light 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . Fire 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Explosive Resupply 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Initial Warlord ECA Mod 12 | . . . . . . . 12 12 11 11 11 11 10 10 10 10 10 . . . . . . . . . . . . . . Total Orders 13 | . . . . . . . . . . . . . . . . . . 2 2 . . . . 5 . . . . 2 2 . STAY 6 | . . . . . . . . . . . . . . . . . . 1 1 . . . . 3 . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . DROP 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 2 . Ally Attacks 573 | . . 16 6 . 1 37 23 13 . . . . . . 11 11 . 68 27 . . . . 19 113 . 122 . 20 2 84 Total Damage 28602 | . . 200 48 . . 516 231 207 . . . . . . 637 706 . 1919 1362 . . . . 1149 7025 . 8540 . 1059 53 4950 Kills 162 | . . 3 . . . 9 2 1 . . . . . . 6 6 . 17 5 . . . . 8 44 . 35 . 3 . 23 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 . 1 Allies Melted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Active Infowar (turns) 23920 | . . . 78 . . . . . 1199 2356 2382 195 1987 1054 532 520 1587 2560 747 618 1209 124 . 1017 844 542 1813 433 817 508 798 Optics 493 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 493 . . Sensors 16773 | . . . . . . . . . 1161 2356 2296 195 1818 1054 528 520 1587 2560 747 618 1209 124 . . . . . . . . . Terrain 2961 | . . . . . . . . . . . . . . . . . . . . . . . . . 275 114 1360 433 682 97 . Seismic 78 | . . . 78 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 3743 | . . . . . . . . . . . . . . . . . . . . . . . . 1017 844 542 1340 . . . . Cloaking 802 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 382 420 Jamming 1735 | . . . . . . . . . 38 . 86 . 169 44 45 . . . . . . . . 54 . . . . . 501 798 ECM 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 2 . . . . . 1 2 . 1 . . 1 2 1 . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 2 1 . 1 1 Branch Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Turns Passed 43650 | 154 846 764 2235 924 1201 1536 608 1327 2681 2834 2391 195 4210 2074 704 612 1986 2578 769 916 1209 560 770 1017 844 542 2446 511 1948 566 1692 Spaces Moved 21609 | 73 357 459 1052 573 413 784 340 567 1018 1007 956 83 1788 871 483 378 1514 1741 459 473 632 305 367 455 369 242 1184 314 1195 309 848 Core 62 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 Treads 14012 | 70 357 459 1052 573 413 784 340 567 1018 1007 956 83 1788 214 . . . . 75 473 632 305 367 455 369 242 1184 156 . . 73 Legs 7216 | . . . . . . . . . . . . . . 430 483 378 1514 1741 384 . . . . . . . . 158 1195 309 624 Wheels 221 | . . . . . . . . . . . . . . 221 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 98 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . 92 Fastest Speed 37 | 50 160 160 160 160 160 160 160 160 170 237 232 237 216 112 112 112 112 112 115 166 166 166 166 164 163 160 156 101 101 110 37 Average Speed 162 | 155 160 160 160 160 160 160 160 161 219 237 235 237 226 171 115 131 116 120 124 166 166 166 166 167 164 161 161 130 105 110 106 Slowest Speed 610 | 160 240 160 160 160 160 160 160 170 250 237 237 237 237 610 120 186 187 187 168 166 166 166 166 246 165 163 236 360 178 110 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Potential Cave-ins 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . 6 . 5 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Exploration Rate (%) 58 | 4 54 94 91 96 47 85 37 93 29 88 95 71 93 17 68 58 88 94 15 53 75 61 51 17 41 97 39 46 45 8 15 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 16 | . 1 . . 1 2 . . . . 2 . 1 . . . . 5 1 . . . 3 . . . . . . . . . Known Exits Taken 14 | . . . 1 1 1 . 1 1 1 1 1 1 . 1 . . . 1 1 . . . . 1 . . . . . 1 . Unknown Exits Taken 16 | 1 1 1 . . . . . . . . . . 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 1 1 . . Scrap Searched 29 | . . 1 . 4 . . . . . 2 3 . 5 . 3 . 3 4 . 1 3 . . . . . . . . . . Spaces Dug 236 | . 3 . . . 3 26 . . 5 3 5 . . 8 . . . . 5 7 6 . 5 18 24 . 27 9 50 4 28 Terrain Destroyed 1406 | . 3 . 113 2 41 121 . . 10 8 56 . 50 20 . 14 . . 15 97 49 . 19 72 228 6 98 15 215 43 111 Melee 49 | . 3 . . . 2 26 . . . . . . . 3 . . . . 5 5 . . . . . . . . . . 5 Projectile 483 | . . . . 2 10 . . . 10 8 14 . . 8 . . . . 3 5 24 . 19 32 34 6 98 15 125 19 51 AOE 874 | . . . 113 . 29 95 . . . . 42 . 50 9 . 14 . . 7 87 25 . . 40 194 . . . 90 24 55 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Total 27741 | 95 529 490 1401 583 861 917 381 802 1301 1404 1044 82 1904 1251 588 469 1732 2188 623 556 763 341 508 637 514 345 1551 395 1670 480 1336 Wait 2532 | 3 98 6 137 2 313 19 6 52 68 349 23 . 57 127 27 45 160 325 50 19 99 . 115 41 19 20 36 5 101 71 139 Move 21573 | 72 356 458 1051 572 412 783 339 566 1017 1006 955 82 1787 870 482 377 1513 1740 458 472 631 304 366 454 367 241 1182 313 1194 308 845 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Pick Up 335 | 6 9 9 22 2 1 3 4 8 29 . 3 . 6 28 9 4 11 10 20 3 2 8 1 18 4 8 32 4 31 12 28 Fast Attach 271 | 6 3 2 9 1 3 2 2 6 13 4 3 . 2 12 8 1 11 24 7 2 . 5 1 7 1 7 31 15 36 13 34 Attach 145 | . 1 . 6 . . 2 . 2 3 . 2 . 4 20 3 4 5 . 12 2 1 1 . 6 4 10 16 4 16 8 13 Detach 74 | . 1 1 3 . 1 . 1 1 1 . 1 . . 6 . . 1 . 3 3 . . . 3 . 9 6 3 9 6 15 Swap 442 | . 4 1 26 1 9 15 4 22 34 9 9 . 14 27 8 2 12 18 22 20 3 1 2 16 27 4 46 12 38 14 22 Drop 517 | . 3 10 27 4 5 3 9 23 35 4 9 . 6 33 18 4 18 40 23 5 1 12 2 20 7 4 58 19 44 18 53 Fire 1531 | 8 46 1 101 . 49 53 12 86 98 32 37 . 28 123 33 19 . 31 22 25 25 . 19 71 84 32 140 20 192 30 114 Melee 133 | . 4 . . . 2 35 . 3 2 . 1 . . 4 . . 1 . 6 5 1 10 2 . . . . . . . 57 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 11 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 7 . 3 Crush 47 | . 4 2 19 1 2 . 4 9 1 . . . . . . . . . . . . . . 1 . 1 3 . . . . Escape Stasis 16 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . 1 . 12 Rewire 15 | . . . . . . . . . . . 1 . . . . 13 . . . . . . . . . . . . 1 . . Trap 64 | . . . . . 64 . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 33 | . . . . . . . . 24 . . . . . . . . . . . . . . . . . 9 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Ext / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 155 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 7) 911 | -10/Materials | Repaired Lgt. Treads 955 | -10/Materials | Derelicts attacked the area 1001 | -10/Materials | Entered Mines 1004 | -10/Mines | Received a Mining Laser from a helpful Derelict 1093 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1093 | -10/Mines | Discovered new exit (range 5) 1165 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1314 | -10/Mines | Learned Materials security intel 1461 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1490 | -10/Mines | Learned 2 Materials zone layouts 1609 | -10/Mines | Discovered new exit (range 3) 1765 | -10/Mines | Entered Materials 1765 | -9/Materials | Accompanied by 1 ally 1765 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1766 | -9/Materials | Identified exit to Materials 1766 | -9/Materials | Identified exit to Mines 2320 | -9/Materials | Discovered exit to Materials (range 15) 2378 | -9/Materials | Build established: Scavenger-Mutant 2735 | -9/Materials | Repaired Lgt. Treads 3424 | -9/Materials | Destroyed 8 combat bots 3541 | -9/Materials | Discovered exit to Materials (range 7) 3875 | -9/Materials | Build established: Mutant 4000 | -9/Materials | Entered Mines 4004 | -9/Mines | Discovered exit to Materials (range 5) 4119 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4183 | -9/Mines | Learned Materials security intel 4202 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4244 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4345 | -9/Mines | Discovered exit to Materials (range 16) 4657 | -9/Mines | Learned location of Storage (-8) 4868 | -9/Mines | Learned Materials trap positions 4876 | -9/Mines | Met a Derelict shopkeep closing up shop 4924 | -9/Mines | Entered Materials 4924 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4925 | -8/Materials | Loaded intel: 11 trap records 4938 | -8/Materials | Discovered new exit (range 16) 5336 | -8/Materials | Discovered new exit (range 16) 5585 | -8/Materials | Learned 12 Factory zone layouts 5720 | -8/Materials | Identified exit to Storage 5720 | -8/Materials | Identified exit to Factory 5771 | -8/Materials | Learned location of Zion (-6) 5813 | -8/Materials | Learned Recycling recycling unit intel 5924 | -8/Materials | Learned Factory trap positions 6102 | -8/Materials | Identified exit to Garrison 6114 | -8/Materials | Garrison activated, responded to threat 6125 | -8/Materials | Entered Garrison 6125 | -8/Garrison | Accompanied by 2 allies 6273 | -8/Garrison | Triggered checkpoint 6305 | -8/Garrison | Garrison Relay disabled 6415 | -8/Garrison | Triggered checkpoint 6415 | -8/Garrison | Triggered checkpoint 6447 | -8/Garrison | Destroyed 8 combat bots 6461 | -8/Garrison | Triggered checkpoint 6651 | -8/Garrison | Discovered new exit (range 8) 6894 | -8/Garrison | Triggered checkpoint 6918 | -8/Garrison | Garrison Relay disabled 7056 | -8/Garrison | Rescued a captive Derelict 7057 | -8/Garrison | Rescued a captive Derelict 7118 | -8/Garrison | Discovered new exit (range 12) 7270 | -8/Garrison | Triggered checkpoint 7296 | -8/Garrison | Garrison Relay disabled 7372 | -8/Garrison | Phase Generator disabled 7373 | -8/Garrison | Build established: Scavenger-Mutant 7401 | -8/Garrison | Garrison Relay disabled 7477 | -8/Garrison | Triggered checkpoint 7558 | -8/Garrison | Discovered new exit (range 87) 7558 | -8/Garrison | Discovered new exit (range 22) 7558 | -8/Garrison | Discovered new exit (range 62) 7563 | -8/Garrison | Triggered checkpoint 7583 | -8/Garrison | Garrison Relay disabled 7661 | -8/Garrison | Entered Materials 7661 | -8/Materials | Accompanied by 2 allies 8019 | -8/Materials | Discovered exit to Factory (range 10) 8269 | -8/Materials | Entered Storage 8269 | -8/Storage | Accompanied by 2 allies 9041 | -8/Storage | Core integrity fell below 50% 9268 | -8/Storage | Discovered exit to Factory (range 13) 9596 | -8/Storage | Entered Factory 9596 | -7/Factory | Evolved 2 slots: Utility x2 9597 | -7/Factory | Identified exit to Lower Caves 9598 | -7/Factory | Loaded intel: 120 trap records 9754 | -7/Factory | Build established: Mutant 11432 | -7/Factory | Discovered new exit (range 7) 12277 | -7/Factory | Entered Lower Caves 12369 | -7/Lower Caves | Met a Warlord Commander 12370 | -7/Lower Caves | Learned location of Warlord (-4) 12371 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12371 | -7/Lower Caves | Found Encrypted Comm Array 12614 | -7/Lower Caves | Learned location of Extension (-4) 14079 | -7/Lower Caves | Discovered new exit (range 5) 15109 | -7/Lower Caves | Identified exit to Lower Caves 15111 | -7/Lower Caves | Entered another Lower Caves area 15192 | -7/Lower Caves | Discovered new exit (range 9) 15428 | -7/Lower Caves | Learned Factory garrison access intel 15721 | -7/Lower Caves | Discovered new exit (range 11) 15744 | -7/Lower Caves | Found Prototype Device 15775 | -7/Lower Caves | Identified exit to Data Miner 16025 | -7/Lower Caves | Build established: Scavenger-Mutant 17008 | -7/Lower Caves | Learned Factory terminal intel 17229 | -7/Lower Caves | Build established: Mutant 17502 | -7/Lower Caves | Entered Data Miner 17502 | -7/Data Miner | Discovered new exit (range 6) 17548 | -7/Data Miner | Met Data Miner 17609 | -7/Data Miner | Learned location of Section 7 (-2) 17609 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17630 | -7/Data Miner | Received God Mode back door access code from Data Miner 17690 | -7/Data Miner | Identified exit to Proximity Caves 17697 | -7/Data Miner | Entered Proximity Caves 17730 | -6/Proximity Caves | Learned Factory interactive machine intel 18320 | -6/Proximity Caves | Spotted B-75 Beast 18361 | -6/Proximity Caves | Destroyed B-75 Beast 18764 | -6/Proximity Caves | Lost 3 parts (1p2n) 19034 | -6/Proximity Caves | Build established: Scavenger-Mutant 19037 | -6/Proximity Caves | Discovered new exit (range 12) 19829 | -6/Proximity Caves | Identified Heart of Steel 21907 | -6/Proximity Caves | Entered Factory 21907 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21908 | -6/Factory | Loaded intel: 54 interactive machine locations 21909 | -6/Factory | Loaded intel: 26 terminal locations 21910 | -6/Factory | Loaded intel: 4 garrison access locations 22136 | -6/Factory | Lost 4 parts (2n2w) 22406 | -6/Factory | Build established: Mutant 22683 | -6/Factory | System corruption reached 10% 22704 | -6/Factory | System corruption reached 30% 22738 | -6/Factory | Discovered new exit (range 16) 22989 | -6/Factory | Build established: Scavenger-Mutant 23154 | -6/Factory | Watched by a mysterious "MATRIX" hacker 23221 | -6/Factory | Fabricated Cld. Airjet (x1) 23258 | -6/Factory | Incoming investigation squad redirected 23358 | -6/Factory | Discovered new exit (range 15) 23376 | -6/Factory | Identified exit to Lower Caves 23803 | -6/Factory | Incoming investigation squad redirected 23919 | -6/Factory | Heart of Steel transformed into Warbot 23981 | -6/Factory | Entered Lower Caves 23981 | -6/Lower Caves | Accompanied by 1 ally (Warbot) 23982 | -6/Lower Caves | Encountered a Warlord checkpoint 24233 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 24632 | -6/Lower Caves | Discovered new exit (range 15) 24685 | -6/Lower Caves | Entered another Lower Caves area 24685 | -6/Lower Caves | Accompanied by 1 ally (Warbot) 24854 | -6/Lower Caves | Spotted B-75 Beast 24893 | -6/Lower Caves | Allies destroyed B-75 Beast 25046 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 25081 | -6/Lower Caves | Core integrity fell below 50% 25108 | -6/Lower Caves | Lost 4 parts (1n2u1w) 25214 | -6/Lower Caves | Discovered new exit (range 7) 25297 | -6/Lower Caves | Entered Zion 25297 | -6/Zion | Accompanied by 3 allies (Warbot) 25359 | -6/Zion | System corruption cleaned by Quarantine Array 25374 | -6/Zion | System corruption cleaned by Quarantine Array 25383 | -6/Zion | System corruption cleaned by Quarantine Array 25393 | -6/Zion | System corruption cleaned by Quarantine Array 25420 | -6/Zion | Found CR-A16's Pointy Stick 25482 | -6/Zion | Discovered new exit (range 16) 25515 | -6/Zion | Found Prototype Special Weapon 25516 | -6/Zion | Identified RU-N14's Throwing Claymores 25724 | -6/Zion | Learned location of Quarantine (-2) 25759 | -6/Zion | Identified exit to Deep Caves 25832 | -6/Zion | Received a hallucinogenic algorithm 26020 | -6/Zion | Gained Derelict followers 26087 | -6/Zion | Found Prototype Device 26087 | -6/Zion | Identified Phasing AFG 26465 | -6/Zion | Found RU-N14's Throwing Claymores 26467 | -6/Zion | Found RU-N14's Throwing Claymores 26809 | -6/Zion | Met Imprinter 26840 | -6/Zion | Imprinted 26842 | -6/Zion | Declared Zion's savior 27283 | -6/Zion | Entered Proximity Caves 27283 | -5/Proximity Caves | Accompanied by 10 allies (Warbot) 27284 | -5/Proximity Caves | Identified exit to Factory 27285 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 27410 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 27545 | -5/Proximity Caves | P-80 Master assimilated allied WI-ORG(h) 27578 | -5/Proximity Caves | Lost 4 allies 27700 | -5/Proximity Caves | Lost 5 allies 27783 | -5/Proximity Caves | 0b10 base defense nominally successful 27794 | -5/Proximity Caves | Lost 9 allies 28624 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29861 | -5/Proximity Caves | Entered Factory 29861 | -5/Factory | Accompanied by 5 allies (Warbot) 29861 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 29938 | -5/Factory | Discovered new exit (range 15) 30066 | -5/Factory | Retrieved Zion intel report: Branch Access 30066 | -5/Factory | Identified exit to Upper Caves 30358 | -5/Factory | P-70 Sage assimilated allied TE-LZU(M) 30398 | -5/Factory | Zion Explosive Resupply teleported in 30406 | -5/Factory | Found Prototype Launcher 30407 | -5/Factory | Identified Mni. Smartbomb Launcher 30630 | -5/Factory | Entered Upper Caves 31304 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 31494 | -5/Upper Caves | Discovered new exit (range 13) 31546 | -5/Upper Caves | Entered another Upper Caves area 31787 | -5/Upper Caves | Discovered new exit (range 15) 32462 | -5/Upper Caves | Discovered new exit (range 8) 32755 | -5/Upper Caves | Entered Zhirov 32756 | -5/Zhirov | Discovered new exit (range 3) 32795 | -5/Zhirov | Met Zhirov 32828 | -5/Zhirov | Learned location of Testing (-3) 32828 | -5/Zhirov | Learned location of Command (-1) 32854 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32880 | -5/Zhirov | Found Alien Artifact 32880 | -5/Zhirov | Identified Integrated Dissipator 32880 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 32903 | -5/Zhirov | Found Alien Artifact 33315 | -5/Zhirov | Entered Proximity Caves 33540 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 34062 | -4/Proximity Caves | Discovered new exit (range 14) 34085 | -4/Proximity Caves | Entered Factory 34085 | -4/Factory | Evolved 2 slots: Utility x2 34086 | -4/Factory | Identified exit to Extension 34086 | -4/Factory | Identified exit to Armory 34212 | -4/Factory | Retrieved Zion intel report: Trap Installations 34368 | -4/Factory | Retrieved Zion intel report: Active Garrisons 34369 | -4/Factory | Zion Infowar Resupply teleported in 34680 | -4/Factory | Zion Explosive Resupply teleported in 34691 | -4/Factory | Found Prototype Launcher 34691 | -4/Factory | Identified Smartbomb Launcher 34881 | -4/Factory | Zion hero teleported in (NK-0LA) 34897 | -4/Factory | Zion Fire squad teleported in 34906 | -4/Factory | Found Prototype Processor 34953 | -4/Factory | Build established: Mutant 35090 | -4/Factory | Lost 3 allies 35102 | -4/Factory | Entered Armory 35102 | -4/Armory | Accompanied by 1 ally (NK-0LA) 35115 | -4/Armory | Identified Exp. Melee Analysis Suite 35240 | -4/Armory | Zion Fire squad teleported in 35296 | -4/Armory | Spotted B-86 Titan 35300 | -4/Armory | Destroyed B-86 Titan 35366 | -4/Armory | Zion Fire squad teleported in 35381 | -4/Armory | Zion Light squad teleported in 35575 | -4/Armory | Lost 5 allies 35602 | -4/Armory | First assault squad dispatched 35626 | -4/Armory | High security lockdown imminent 35656 | -4/Armory | Discovered new exit (range 11) 35706 | -4/Armory | High security lockdown engaged 35713 | -4/Armory | Crushed by falling debris 35807 | -4/Armory | Destroyed 16 combat bots 35934 | -4/Armory | Discovered new exit (range 8) 35946 | -4/Armory | Entered Lab 35949 | -4/Lab | Discovered new exit (range 8) 35969 | -4/Lab | Unable to decrypt terminal 35969 | -4/Lab | Opened the door to a hidden lab 35970 | -4/Lab | Gained access to the hidden lab's interior 36005 | -4/Lab | Detected by scanners 36010 | -4/Lab | Disabled Active System Cloaker 36014 | -4/Lab | Confronted by A5 36021 | -4/Lab | MAIN.C forces arrive to investigate 36059 | -4/Lab | System corruption reached 10% 36126 | -4/Lab | Destroyed A5 36140 | -4/Lab | Found Prototype Protection 36140 | -4/Lab | Identified Med. Regenerative Plating 36193 | -4/Lab | Found Alien Artifact 36193 | -4/Lab | Identified Core Expander 36193 | -4/Lab | Installed Core Expander, added new Utility slot 36208 | -4/Lab | Found Alien Artifact 36208 | -4/Lab | Identified Integrated Mediator 36208 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 36240 | -4/Lab | Found Prototype Device 36240 | -4/Lab | Identified AEGIS Remote Shield 36255 | -4/Lab | Found Prototype Energy Cannon 36255 | -4/Lab | Identified Potential Cannon 36260 | -4/Lab | Found Prototype Energy Gun 36260 | -4/Lab | Identified Tachyon Dispersion Ray 36277 | -4/Lab | Found Prototype Hackware 36362 | -4/Lab | Unable to decrypt terminal 36408 | -4/Lab | Found Prototype Special Weapon 36447 | -4/Lab | Found Alien Artifact 36458 | -4/Lab | Found Alien Artifact 36488 | -4/Lab | Entered Research 36488 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 36793 | -3/Research | Build established: Scavenger-Tank 36826 | -3/Research | Found Unknown Protection 36826 | -3/Research | Identified Hvy. Reactive Plating 36827 | -3/Research | Spotted B-86 Titan 36829 | -3/Research | Identified Gui. Remote Datajack 36830 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 36971 | -3/Research | Zion Experimental squad teleported in 37006 | -3/Research | Found Prototype Device 37006 | -3/Research | Identified Adv. EM Shield 37037 | -3/Research | Found Prototype Device 37037 | -3/Research | Identified Exp. ECM Suite 37067 | -3/Research | Intercept squad dispatched 37074 | -3/Research | Spotted Tracker 37074 | -3/Research | Spotted Tracker 37075 | -3/Research | Allies destroyed Tracker 37081 | -3/Research | Allies destroyed Tracker 37099 | -3/Research | Spotted Combat Programmer 37099 | -3/Research | Destroyed Combat Programmer 37127 | -3/Research | Found Prototype Energy Gun 37128 | -3/Research | Identified Immobilizer 37150 | -3/Research | Spotted Combat Programmer 37150 | -3/Research | Allies destroyed Combat Programmer 37174 | -3/Research | Discovered new exit (range 9) 37379 | -3/Research | Zion Heavy squad teleported in 37391 | -3/Research | Spotted B-86 Titan 37401 | -3/Research | Allies destroyed B-86 Titan 37475 | -3/Research | Retrieved Zion intel report: Emergency Access 37599 | -3/Research | Discovered new exit (range 10) 37650 | -3/Research | Retrieved Zion intel report: Active Garrisons 37676 | -3/Research | Intercept squad dispatched 37679 | -3/Research | Zion Light squad teleported in 37683 | -3/Research | Spotted Tracker 37686 | -3/Research | Spotted Tracker 37695 | -3/Research | Spotted Combat Programmer 37697 | -3/Research | Allies destroyed Tracker 37702 | -3/Research | Destroyed Combat Programmer 37702 | -3/Research | Allies destroyed Tracker 37711 | -3/Research | Found Exp. Targeting Computer 37716 | -3/Research | Found Prototype Device 37716 | -3/Research | Identified Exp. Phase Shifter 37737 | -3/Research | Found Zio. Weapon Casing 37758 | -3/Research | Spotted Combat Programmer 37763 | -3/Research | Allies destroyed Combat Programmer 37832 | -3/Research | Found Zio. Weapon Casing 37835 | -3/Research | Found Zio. Weapon Casing 37909 | -3/Research | Terminal network hard line cut 37988 | -3/Research | First assault squad dispatched 38204 | -3/Research | Found Zio. Shade Armor 38212 | -3/Research | Found Zio. Shade Armor 38241 | -3/Research | Destroyed 7 combat bots 38683 | -3/Research | Identified Transdimensional Reconstructor (x2) 38683 | -3/Research | Warped through subspace 38753 | -3/Research | High security lockdown imminent 38821 | -3/Research | Destroyed 11 combat bots 38833 | -3/Research | High security lockdown engaged 38934 | -3/Research | Entered Testing 39181 | -3/Testing | Discovered new exit (range 6) 39303 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 39315 | -3/Testing | Found Prototype Hackware 39315 | -3/Testing | Identified Ghost Barrier 39425 | -3/Testing | Intercept squad dispatched 39428 | -3/Testing | Spotted Tracker 39428 | -3/Testing | Warped through subspace 39432 | -3/Testing | Spotted Combat Programmer 39443 | -3/Testing | Identified Core Reset Matrix 39443 | -3/Testing | Used Core Reset Matrix 39445 | -3/Testing | Entered Research 39445 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 39695 | -2/Research | First assault squad dispatched 39817 | -2/Research | Garrison activated, responded to threat 39884 | -2/Research | Destroyed 7 combat bots 39906 | -2/Research | Build established: Alien-Gunner 39979 | -2/Research | Zion Zionite Resupply teleported in 39988 | -2/Research | Found Prototype Energy Cannon 39988 | -2/Research | Identified Zio. Alpha Cannon 40081 | -2/Research | Zion Light squad teleported in 40210 | -2/Research | P-80 Master assimilated allied S1-YE9(z) 40221 | -2/Research | Garrison activated, responded to threat 40223 | -2/Research | Found Zio. Weapon Casing 40288 | -2/Research | Found Zio. Weapon Casing 40308 | -2/Research | Repaired Adv. Weapon Cycler 40413 | -2/Research | Intercept squad dispatched 40428 | -2/Research | Spotted Tracker 40430 | -2/Research | Spotted Tracker 40441 | -2/Research | Destroyed Tracker 40444 | -2/Research | Destroyed Tracker 40450 | -2/Research | Found Exp. Phase Shifter 40454 | -2/Research | Found Exp. Phase Shifter 40462 | -2/Research | Spotted Combat Programmer 40481 | -2/Research | Destroyed Combat Programmer 40527 | -2/Research | Spotted Combat Programmer 40533 | -2/Research | Destroyed Combat Programmer 40590 | -2/Research | Build established: Messiah-Tank 40706 | -2/Research | Terminal network hard line cut 40717 | -2/Research | Found Unknown Launcher 40717 | -2/Research | Identified Gamma Bomb Array 40843 | -2/Research | High security lockdown imminent 40867 | -2/Research | Garrison activated, responded to threat 40922 | -2/Research | Destroyed 14 combat bots 40923 | -2/Research | High security lockdown engaged 40950 | -2/Research | System corruption reached 10% 40959 | -2/Research | Build established: Alien-Tank 40998 | -2/Research | Lost 3 parts (2u1w) 41056 | -2/Research | Spotted B-90 Cyclops 41186 | -2/Research | Spotted B-90 Cyclops 41200 | -2/Research | Spotted Investigator 41208 | -2/Research | Scanned by Researcher 41212 | -2/Research | Destroyed Investigator 41371 | -2/Research | Discovered new exit (range 10) 41393 | -2/Research | Entered Access 41393 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 41443 | -1/Access | Retrieved Zion intel report: Branch Access 41443 | -1/Access | Identified exit to Command 41444 | -1/Access | Zion Infowar Resupply teleported in 41458 | -1/Access | Found Prototype Device 41458 | -1/Access | Identified Exp. Transmission Jammer 41471 | -1/Access | Found Prototype Processor 41471 | -1/Access | Identified Exp. Signal Interpreter 41640 | -1/Access | Zion Zionite Resupply teleported in 41643 | -1/Access | First assault squad dispatched 41660 | -1/Access | Found Prototype Protection 41660 | -1/Access | Identified Zio. Shade Carapace 41771 | -1/Access | Zion Hacker squad teleported in 41840 | -1/Access | Build established: Generator-Gunner 41950 | -1/Access | Intercept squad dispatched 41959 | -1/Access | Entered Command 41959 | -1/Command | Accompanied by 2 allies 42035 | -1/Command | Found Unknown Launcher 42035 | -1/Command | Identified Fusion Bomb Launcher 42209 | -1/Command | First assault squad dispatched 42343 | -1/Command | Retrieved Zion intel report: Component Schematics 42438 | -1/Command | Identified Quantum Router 42444 | -1/Command | Disengaged cave seal 42444 | -1/Command | Zionites emerged from the dark tunnel 42706 | -1/Command | High security lockdown imminent 42712 | -1/Command | Build established: Wizard-Gunner 42786 | -1/Command | High security lockdown engaged 42813 | -1/Command | Found Zio. Weapon Casing 42834 | -1/Command | Found Fusion Bomb Launcher 42927 | -1/Command | Murdered 5 allies 43000 | -1/Command | Murdered 3 allies 43040 | -1/Command | Murdered Z-Experimental 43096 | -1/Command | Found Zio. Shade Carapace 43129 | -1/Command | Found Zio. Weapon Casing 43146 | -1/Command | Found Zio. Weapon Casing 43275 | -1/Command | Build established: Generator-Tank 43316 | -1/Command | Spotted Executioner 43316 | -1/Command | Spotted Executioner 43316 | -1/Command | Spotted Striker 43316 | -1/Command | Spotted Striker 43319 | -1/Command | Spotted Executioner 43319 | -1/Command | Spotted Striker 43319 | -1/Command | Spotted Executioner 43321 | -1/Command | Destroyed Executioner 43321 | -1/Command | Destroyed Striker 43323 | -1/Command | Destroyed Executioner 43327 | -1/Command | Destroyed Executioner 43330 | -1/Command | Destroyed Striker 43330 | -1/Command | Destroyed Striker 43336 | -1/Command | Destroyed Executioner 43357 | -1/Command | Destroyed 26 combat bots 43495 | -1/Command | Spotted Striker 43495 | -1/Command | Spotted Executioner 43496 | -1/Command | Spotted Executioner 43498 | -1/Command | Spotted Executioner 43502 | -1/Command | System corruption reached 10% 43503 | -1/Command | Spotted Striker 43503 | -1/Command | Spotted Executioner 43503 | -1/Command | Spotted Executioner 43504 | -1/Command | Spotted Executioner 43505 | -1/Command | Spotted Executioner 43506 | -1/Command | Spotted Executioner 43507 | -1/Command | Destroyed Executioner 43507 | -1/Command | Spotted Striker 43508 | -1/Command | Spotted Executioner 43509 | -1/Command | Destroyed Striker 43516 | -1/Command | Destroyed Striker 43516 | -1/Command | Destroyed Executioner 43516 | -1/Command | Destroyed Executioner 43516 | -1/Command | Destroyed Executioner 43538 | -1/Command | Destroyed 22 combat bots 43539 | -1/Command | Core integrity fell below 50% 43544 | -1/Command | Spotted Investigator 43552 | -1/Command | Emitted hypermatrix ping 43556 | -1/Command | Core integrity fell below 20% 43557 | -1/Command | Assembled emerged from beneath the floor 43557 | -1/Command | Allies destroyed Investigator 43563 | -1/Command | System corruption reached 30% 43566 | -1/Command | Assembled emerged from beneath the floor 43582 | -1/Command | Lost 16 parts (3p7n5u1w) 43591 | -1/Command | Assembled emerged from beneath the floor 43594 | -1/Command | Found Prototype Protection 43594 | -1/Command | Identified Zio. Heavy Carapace 43597 | -1/Command | Found Zio. Heavy Carapace 43629 | -1/Command | Crushed by falling debris 43635 | -1/Command | Lost 17 allies 43651 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 43624_ System corrupted: Enh. Nova Cannon failed to cycle. 43625_ M-36 Artificer repairs D-83 Annihilator. 43628_ M-36 Artificer destroyed. 43629_ The unstable cave ceiling collapses. 43629_ Crushed by falling debris. 43629_ Impulse Thruster Array destroyed. 43629_ System corrupted by crushing effect (+5). 43630_ The unstable cave ceiling collapses. 43633_ System corrupted: Heat flow error (+254). 43636_ System corrupted: Enh. Nova Cannon failed to cycle. 43640_ The unstable cave ceiling collapses. 43640_ P-80 Master crushed by falling debris. 43640_ Identified Field Propulsion Array. 43645_ Detected hypermatrix ping. 43648_ Zio. Heavy Carapace destroyed. 43649_ System corrupted: Field Propulsion Array rejected. 43649_ Zio. Heavy Carapace destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????####+# "" ""### | | ?????????????????????????????????????# # *%" ##? | | ?????????????????????????????????????# = ##? | | ?????????????????????????????????????# % ##? | | ???????????????????????????????????### % ""### | | ???????????????????????????????????# # | | ???????????????????????????????????# % % | | ???????????????????????????????????#*= % % | | ???????????????????????????????????# ] % | | ??????????????????????????????????## " % | | ??????????????????????????????????#" [ % % | | ?????????????????????????????????##"#######% % | | ????????????????????????????????## ##??####+#"#+# | | ???????????????????????????????## ##???#% =[ # | | ???????????????????????????????## #????#%!% * / | | ???????????????????????????????# ##????#!=*! # | | ?????????????????????????????####"###??#=!= " | | ?????????????????????????????# #??# ! + | | ?????????????????????????????# #??# ## | | ??????????????????############ #??# = ] #? | | ??????????????????#""""" ## #??# #? | | ??????????????????#" " ## #??# #? | | ??????????????????#" ## #??###+######? | | ??????????????????#" " p #####/###????# #???### | | ?????????????????#""" """ kp pm########"##### | | ??????????????????# " @ ##### # # | | ??????????????????# gg #???# # # | | ??????????????????# g #???# + # | | ??????????????????# g #???#%# # | | ??????????????????#####h#####???# # # | | ??????????????????????# ??????###/############## | | ??????????????????????# ??????# ############# | | ??????????????????????# ??????# + | | ??????????????????????#???????# # | | ??????????????????????????????# # | | ??????????????????????????????# + | | ??????????????????????????????# ] ############# | | ??????????????????????????????########???????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 200 Energy Generation 122 Energy Capacity 1420 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 3 Power Amplification 40 Armor Coverage 2400 Resistance: KI 40 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 87 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 28 Defensive Hacking 37 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Adv. Recalibrator | -1/Command | Z-intel Thunder Leg | -1/Command | Z-intel Cmb. Linear Gravjet | -1/Command | Z-intel Imp. Gyrokinetic Inverter | -1/Command | Z-intel Imp. System Restoration Module | -1/Command | Z-intel System Shield | -1/Command | Z-intel Imp. Hacking Suite | -1/Command | Z-intel Matter Neutralizer | -1/Command | Z-intel Imp. Particle Charger | -1/Command | Z-intel Lyr. Light Armor Plating | -1/Command | Z-intel Field Propulsion Drive | -1/Command | Z-intel Antigrav Array | -1/Command | Z-intel Core Analyzer | -1/Command | Z-intel Adv. Coolant Injector | -1/Command | Z-intel Adv. Weapon Cycler | -1/Command | Z-intel Robot Schematics ------------------ None Fabricated ------------ Cld. Airjet | x1 | -6/Factory | Authchip Repaired ---------- Lgt. Treads | 46% | -10/Materials Lgt. Treads | 45% | -9/Materials Adv. Weapon Cycler | 18% | -2/Research Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Core Expander Integrated Mediator Transdimensional Reconstructor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyShockObliterator Manual? 1 Play Time 09:07:44 Cumulative 1384.1 hours Start 2026.10.19 @ 14:05:31 End 2026.11.05 @ 20:24:51 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 586 Rogue 578 Adventurer 6 Explorer 2 Win Type - Total 223 Types 65/23/36/5/2/1/80/4/4/3 Lore% 100 Gallery% 94 Achievement% 86 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ffd4f35-dc61-4185-a54d-257995dcb67d