Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.25 @ 01:53:17 Player: Venar246 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (1766) 1766 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4916 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 254/300 Energy 80/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Deuterium Engine Improved Cooling System High-capacity Storage Unit Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Cooled VTOL Module > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Aluminum Leg Improved Cooling System High-capacity Storage Unit High-capacity Matter Pod Improved Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite Improved EM Shotgun Flak Cannon Improved Grenade Launcher Makeshift Spear [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 3 | . . . 1 . 1 1 Utility 3 | . . . 1 . 1 1 Weapon . | . . . . . . . Parts Attached 70 | 6 2 5 27 1 16 13 Power 11 | 1 . 1 4 . 4 1 Engine 7 | 1 . . 4 . 1 1 Core 4 | . . 1 . . 3 . Reactor . | . . . . . . . Propulsion 31 | 2 . 1 15 . 8 5 Treads . | . . . . . . . Leg 29 | 2 . 1 15 . 7 4 Wheel . | . . . . . . . Hover 1 | . . . . . 1 . Flight 1 | . . . . . . 1 Utility 11 | 1 2 . 2 1 2 3 Device 3 | . . . 1 1 1 . Storage 2 | 1 1 . . . . . Processor 2 | . 1 . . . 1 . Hackware 1 | . . . 1 . . . Protection 3 | . . . . . . 3 Artifact . | . . . . . . . Weapon 17 | 2 . 3 6 . 2 4 Energy Gun 5 | . . . 2 . 2 1 Energy Cannon . | . . . . . . . Ballistic Gun 8 | 2 . 2 4 . . . Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . 1 . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 . 2 1 Corrupted Parts 1 | . . . . . 1 . System Corruption 9 | . . . . . 9 . Parts Lost 28 | . . 3 8 . 4 13 Power 4 | . . 1 2 . . 1 Propulsion 11 | . . . 3 . 3 5 Utility 2 | . . . . . . 2 Weapon 11 | . . 2 3 . 1 5 Highest Loss Streak 12 | . . 1 3 . 2 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 89 93 96 100 99 95 Engine 6 | . 14 1 7 11 2 6 Core 3 | . . 7 2 . 6 . Leg 32 | . 28 28 32 33 35 36 Device 7 | . . . 10 11 9 6 Storage 10 | . 14 14 11 11 9 6 Processor 5 | . 4 14 1 . 9 6 Hackware 7 | . . . 9 11 9 6 Protection 1 | . . . . . . 6 Energy Gun 10 | . . . 1 22 18 13 Ballistic Gun 9 | . 28 26 19 . . . Naked Turns 4 | . . . . . . 4 Heaviest Build 47 | 12 27 29 32 32 39 47 Greatest Support 55 | 20 20 20 36 36 49 55 Greatest Overweight (x) 9 | 1 1 1 1 . 4 9 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 14 Most Carried 15 | 2 8 9 15 15 15 15 Average Carried 12 | . 6 7 12 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 2 7 8 15 15 15 5 Class Distribution -------------------- 75% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1644 | 161 226 248 509 205 127 168 Remotely . | . . . . . . . Salvage Created 2553 | . 217 258 857 188 581 452 Parts 173 | . 17 20 68 8 32 28 Haulers Intercepted 8 | . 2 . 3 . 3 . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 59 | . 5 10 20 6 10 8 Guns 49 | . 5 8 20 6 5 5 AOE 8 | . . 2 . . 4 2 Classes Destroyed 8 | . 3 1 2 . 1 1 Worker 3 | . . . . . . 3 Builder 2 | . . 1 . . . 1 Hauler 8 | . 2 . 3 . 3 . Operator 2 | . . . 1 . . 1 Swarmer 26 | . 3 6 7 3 4 3 Grunt 27 | . 2 4 12 3 3 3 Sentry 5 | . . . 1 . 2 2 Hunter 1 | . . . . . 1 . Best Kill Streak 6 | . 5 3 6 3 5 4 Combat Bots Only 6 | . 5 3 6 3 5 3 Max Kills in Single Turn 4 | . 1 3 1 2 4 2 Gunslinging 1 | . . . . 1 . . Exploded 4 | . . 2 . . 4 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 519 | . 24 44 124 35 39 253 Missed 190 | . 11 12 31 17 12 107 Damage Taken 4794 | . 159 336 1193 176 455 2475 Core 1194 | . 18 89 275 46 64 702 Absorbed by Shields . | . . . . . . . Core Remaining (%) 66 | 100 . 57 . 19 88 . Volleys Fired 185 | . 16 25 83 10 25 26 Largest 2 | . 2 2 2 2 2 2 Hottest 90 | . 40 40 43 90 90 90 Shots Fired 337 | . 32 42 155 20 49 39 Gun 330 | . 32 41 155 20 49 33 Cannon 1 | . . . . . . 1 Launcher 6 | . . 1 . . . 5 Special . | . . . . . . . Kinetic 229 | . 32 41 155 . . 1 Thermal . | . . . . . . . Explosive 6 | . . 1 . . . 5 Electromagnetic 102 | . . . . 20 49 33 Robot Hit Streak 17 | . 9 8 17 5 11 11 Robot Miss Streak 10 | . 3 10 10 3 5 4 Penetration Max . | . . . . . . . Secondary Targets 13 | . 2 . 7 4 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 235 | . 23 21 101 16 43 31 Core Hits 150 | . 9 17 40 10 26 48 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5354 | . 303 407 1365 391 1003 1885 Guns 3291 | . 303 278 1318 225 689 478 Cannons 30 | . . . . . . 30 Explosions 1745 | . . 125 . 104 237 1279 Melee . | . . . . . . . Ramming 288 | . . 4 47 62 77 98 Kinetic 1929 | . 303 278 1318 . . 30 Thermal 613 | . . . . 104 237 272 Explosive 1132 | . . 125 . . . 1007 Electromagnetic 1392 | . . . . 225 689 478 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . . . . 10 14 Average Corruption 3 | . . . . . 4 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 23 | . . . . . 19 4 Message Errors 4 | . . . . . 4 . Matter Fused 5 | . . . . . 3 2 Heat Flow Errors 5 | . . . . . 4 1 Energy Discharges 2 | . . . . . 2 . Data Loss (minor) 7 | . . . . . 6 1 Overload Shots . | . . . . . . . Overflow Damage 30 | . . . . . 3 27 Projectiles . | . . . . . . . Explosions 30 | . . . . . 3 27 Melee . | . . . . . . . Knockbacks 2 | . . . . 1 1 . Impact 2 | . . . . 1 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 250 | . . . . . 88 162 Shots 6 | . . . . . 3 3 Rammed . | . . . . . . . Targets Rammed 36 | . 1 2 8 7 6 12 Kicked 36 | . 1 2 8 7 6 12 Crushed . | . . . . . . . Highest Temperature 260 | . . 8 . 14 260 205 Average Temperature 73 | . . 3 . 6 87 106 Received Heat Transfer 900 | . 24 99 450 51 108 168 Effects 2 | . . . . . 2 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Fried 7 | . . . . . 4 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 750 | . . . . 200 250 300 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . . . . 2 3 3 Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 336 | . 169 241 336 118 305 212 Initial 118 | . . 65 39 118 27 28 Average 122 | . 106 122 207 93 113 69 Maximum Alert Level 1 | . . 1 1 . 1 1 Low Security (%) 83 | 100 100 83 45 100 88 98 Level 1 16 | . . 16 54 . 11 1 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . . 5 . 4 2 Investigation 2 | . . . 2 . . . Extermination 1 | . . . . . . 1 Reinforcement 4 | . . . 3 . . 1 Assault . | . . . . . . . Garrison 4 | . . . . . 4 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 3 | . . . 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 103 | . 10 10 32 7 17 27 Peak Tracking Total 11 | . 7 3 5 4 5 11 Tactical Retreats 5 | . 2 1 2 . . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 5 | . 1 . 2 . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 4 | . . . 1 1 1 1 Max in Single Turn 1 | . . . 1 1 1 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 9 | . 1 . 3 1 2 2 Terminals 6 | . 1 . 2 . 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . . 1 Total Hacks 20 | . 2 . 7 1 7 3 Successful 10 | . . . 4 1 4 1 Failed 10 | . 2 . 3 . 3 2 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual 13 | . . . 5 . 7 1 Terminals 15 | . 2 . 5 . 7 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 7 | . . . 2 1 4 . Open Door 1 | . . . . 1 . . Level Access Points 1 | . . . . . 1 . Branch Access Points 2 | . . . 1 . 1 . Emergency Access Points 1 | . . . . . 1 . Hauler Manifests 2 | . . . 1 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 2 . 2 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 10 | . . . 10 . . . Total Damage 123 | . . . 123 . . . Kills 1 | . . . 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 4751 | 80 370 638 1026 872 1050 715 Spaces Moved 3042 | 60 206 293 593 690 740 460 Core 21 | 11 . . . . . 10 Treads . | . . . . . . . Legs 3020 | 49 206 293 593 690 739 450 Wheels . | . . . . . . . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 50 Average Speed 128 | 113 146 190 120 120 120 120 Slowest Speed 500 | 120 190 190 190 120 320 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 4 34 55 33 96 52 18 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 47 | . . 6 . 4 10 27 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 47 | . . 6 . 4 10 27 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 3539 | 69 243 330 751 714 852 580 Wait 115 | . 2 3 13 . 35 62 Move 3036 | 59 205 292 592 689 739 460 Hop . | . . . . . . . Pick Up 43 | 3 8 2 12 3 14 1 Fast Attach 27 | 6 2 1 10 . 6 2 Attach 20 | . . 3 3 . 5 9 Detach 1 | . . 1 . . . . Swap 23 | . . 1 14 1 5 2 Drop 48 | 1 4 . 16 4 17 6 Fire 185 | . 16 25 83 10 25 26 Melee . | . . . . . . . Ram . | . . . . . . . Kick 36 | . 1 2 8 7 6 12 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 5 | . 5 . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat / *Min x2 / Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 16) 176 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 12) 451 | -10/Materials | Entered Mines 507 | -10/Mines | Learned Materials non-interactive machine intel 857 | -10/Mines | Learned Materials stockpile data 1035 | -10/Mines | Discovered new exit (range 13) 1052 | -10/Mines | Received a Mining Laser from a helpful Derelict 1089 | -10/Mines | Entered Materials 1089 | -9/Materials | Accompanied by 1 ally 1089 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1091 | -9/Materials | Loaded intel: 39 non-interactive machine locations 1388 | -9/Materials | Lost 3 parts (1p1n1w) 1450 | -9/Materials | Identified exit to Mines 1450 | -9/Materials | Identified exit to Storage 1542 | -9/Materials | Discovered new exit (range 16) 1673 | -9/Materials | Build established: Scavenger-Mutant 1761 | -9/Materials | Core integrity fell below 50% 2115 | -9/Materials | Entered Mines 2122 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2172 | -9/Mines | Discovered new exit (range 16) 2350 | -9/Mines | Found the Drone Emporium 2746 | -9/Mines | Learned Materials garrison access intel 2797 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2918 | -9/Mines | Discovered new exit (range 7) 2929 | -9/Mines | Core integrity fell below 20% 2987 | -9/Mines | Entered Materials 2987 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2988 | -8/Materials | Identified exit to Factory 2989 | -8/Materials | Loaded intel: 1 garrison access location 3003 | -8/Materials | Garrison activated, responded to threat 3045 | -8/Materials | Met 7R-MNS 3093 | -8/Materials | Discovered exit to Factory (range 15) 3582 | -8/Materials | Garrison activated, responded to threat 3655 | -8/Materials | System corruption reached 10% 4037 | -8/Materials | Entered Factory 4037 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4038 | -7/Factory | Caught up to 7R-MNS 4391 | -7/Factory | Discovered new exit (range 6) 4712 | -7/Factory | Cargo convoy interrupted 4735 | -7/Factory | Core integrity fell below 50% 4747 | -7/Factory | System corruption reached 10% 4748 | -7/Factory | Released all parts (7) 4751 | -7/Factory | Core integrity fell below 20% 4752 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- corruption cleaned. 04745_ K-01 Serf collects debris. 04745_ M-28 Smith repairs Shock Rifle. 04745_ Imp. EM Shotgun destroyed. 04746_ K-01 Serf collects debris. 04747_ Dropped Aluminum Leg. 04747_ Dropped Hcp. Matter Pod. 04747_ Penetrated by Slug. 04747_ K-01 Serf collects debris. 04748_ Dropped Imp. Targeting Computer. 04748_ Released Imp. Cooling System. 04748_ Released Lrg. Storage Unit. 04748_ Released Imp. Targeting Computer. 04748_ Released Cld. Deuterium Engine. 04748_ Released Hrd. Medium Armor Plating. 04748_ Released Imp. Light Armor Plating. 04748_ Released Mak. Spear. 04749_ K-01 Serf collects debris. 04750_ Penetrated by Slug. 04752_ M-28 Smith repairs P-60 Hacker. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##############??????????????? | | ?????????????????????# [ #??????????????? | | ?????????????????????# !! #??????????????? | | ?????????????????????# !! #??????????????? | | ?????????????????????# !! #??????????????? | | ?????????????????????# #??????????????? | | ############?????????# #??????????????? | | #?????????# #??????????????? | | ! #?????????# #??????????????? | | #?????????# #??????????????? | | #?????????# !/ #??????????????? | | #?????????#! !!! ####???????????? | | #?????????# ![==! #T" ##???????? | | #?????????#####;#/==;### " #####??? | | #????????????# %*xp ? | | * #????????????# !p | ? | | #????????????# =mp % ? | | #????????????# x=pip % ? | | #????????????# x k = k ?? | | #????????????# %k # # ####?? | | ######+#+################@ % k ?????? | | % a ?????? | | + """"??????? | | i # """???????? | | #?""????????? | | #???????????? | | ######/########### ###############???????????? | | # [%= #???# # #????????????????? | | # """" """" #???# # """ #????????????????? | | # """" """" #???# +[""" #????????????????? | | # """" """" #???# #%""" #????????????????? | | # """" """" ????# #* #????????????????? | | # """" """"?????# # "!" #????????????????? | | # ??""" """??????# # R" #????????????????? | | ????? ???????# ["[="" #????????????????? | | ?????? ???????# %" #????????????????? | | ?????? ???????# ""########????????????????? | | ?????? ????????# # #???????????????????????? | | ?????? ????????# ###???????????????????????? | | ??????###????????# #?????????????????????????? | | ??????????????######+#######?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularAlloySource Manual? 0 Play Time 00:30:23 Cumulative 30.1 hours Start 2024.07.25 @ 01:15:47 End 2024.07.25 @ 01:53:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 818b2546-76a6-4019-8527-c8ffdaf4895e