Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.22 @ 00:00:54 Player: erkyp3rky Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (549) 2745 Value Destroyed (28821) 28821 Prototype IDs (49) 980 Alien Tech Used (6) 1200 Bonus (17501) 17501 TOTAL SCORE: 61147 Bonus ------- High Alert Combat Kills 3347 Follower Combat Kills 2813 Entered Garrisons 1200 Used RIF Installer 3500 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -159 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 47/100 System Corruption 40% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Compact Matter Pod (150) Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Machine Analyzer Active Sensor Suite Precision Energy Filter Heavy Regenerative Plating LC Capacitor > --- WEAPON ----------- Nova Cannon Potential Cannon > --- INVENTORY -------- Light Antimatter Reactor Heavy Siege Treads Improved Heavy Siege Treads Advanced Power Amplifier Matter Compressor Improved Particle Charger Advanced Cloaking Device Layered Light Armor Plating Quantum Router Long-range Tractor Beam Mini Drone Bay Transdimensional Reconstructor Hypervelocity EM Gauss Rifle Gamma Bomb Array Long-range Missile Launcher Micro-nuke Launcher Guided Remote Datajack [Rating: 209] Favorites ----------- Power Quantum Reactor Engine Cooled Ion Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Makeshift Hover Unit Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Artifact LC Capacitor Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Slots Evolved 18 | . . 2 . . 2 . 2 . . 2 . . . 2 . . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Utility 12 | . . . . . 2 . 1 . . 2 . . . 1 . . . 2 . . . . 1 . . 2 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 375 | 7 1 14 8 6 28 24 10 12 19 2 23 26 14 28 1 15 15 12 5 3 2 1 15 2 6 11 65 Power 36 | 1 . 3 1 . . . 1 1 2 . 4 3 . 3 1 2 2 . . . 1 . 1 . . 2 8 Engine 12 | 1 . 2 1 . . . . . . . 4 2 . . . 2 . . . . . . . . . . . Core 7 | . . 1 . . . . 1 1 1 . . . . 3 . . . . . . . . . . . . . Reactor 17 | . . . . . . . . . 1 . . 1 . . 1 . 2 . . . 1 . 1 . . 2 8 Propulsion 94 | 2 . 5 . 4 8 8 . 3 7 1 2 6 2 7 . 4 3 . . 1 1 1 5 1 . 3 20 Treads 30 | 2 . 5 . . . 5 . . . . . . . 3 . 4 2 . . 1 . . 5 1 . 2 . Leg 45 | . . . . 4 7 1 . 2 7 1 2 5 1 3 . . . . . . 1 . . . . . 11 Wheel 17 | . . . . . 1 2 . 1 . . . 1 1 1 . . 1 . . . . . . . . . 9 Hover 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 154 | 2 1 2 1 2 11 11 8 6 7 1 7 11 8 13 . 6 8 9 3 2 . . 7 . 3 4 21 Device 54 | 1 . . . . 3 4 4 2 1 1 4 4 . 4 . 3 2 1 1 . . . 3 . 1 3 12 Storage 8 | 1 1 . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . 3 Processor 17 | . . 2 . . 3 1 1 . . . . 2 . 1 . . . 2 . . . . . . . 1 4 Hackware 38 | . . . . 1 2 3 . 4 2 . 3 3 4 4 . 2 3 3 1 . . . 2 . . . 1 Protection 36 | . . . 1 1 2 3 3 . 3 . . 1 4 4 . 1 3 3 1 2 . . 2 . 1 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 91 | 2 . 4 6 . 9 5 1 2 3 . 10 6 4 5 . 3 2 3 2 . . . 2 1 3 2 16 Energy Gun 19 | . . . 2 . 2 . . . . . 1 . . . . 2 2 . . . . . . . 1 . 9 Energy Cannon 11 | . . . 1 . . 2 . 1 . . . . 1 . . . . . . . . . . . 1 1 4 Ballistic Gun 15 | 2 . 2 . . 1 . 1 . 2 . 1 3 2 . . . . . . . . . . . . . 1 Ballistic Cannon 18 | . . 2 . . 4 2 . . . . 4 . . 3 . . . . . . . . 1 . . . 2 Launcher 9 | . . . 1 . . 1 . . . . 1 1 1 1 . . . 1 1 . . . . . . 1 . Special Weapon 12 | . . . . . . . . 1 1 . 1 1 . 1 . 1 . 2 1 . . . 1 1 1 . . Impact Weapon 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . 2 4 . 1 . 1 . . . . 3 . . . 2 . . . . 3 . 3 1 7 . 4 Corrupted Parts 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 System Corruption 11 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . 4 Parts Lost 121 | . . . . . 1 10 2 1 5 . 12 3 4 9 . . . 3 . . . . 2 2 . 16 51 Power 17 | . . . . . . 1 . . 1 . 3 1 . 2 . . . . . . . . 1 . . 3 5 Propulsion 26 | . . . . . . 3 . 1 1 . . . . 1 . . . . . . . . . . . 3 17 Utility 46 | . . . . . . 3 2 . 1 . 6 1 2 4 . . . 3 . . . . . 1 . 6 17 Weapon 32 | . . . . . 1 3 . . 2 . 3 1 2 2 . . . . . . . . 1 1 . 4 12 Highest Loss Streak 17 | . . . . . 1 4 1 1 2 . 6 1 1 3 . . . 1 . . . . 1 2 . 16 17 To Critical Strikes 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 1 Average Backups 19 | . 1 5 12 16 18 14 18 21 21 22 19 22 22 22 19 22 24 23 23 24 24 25 22 20 18 16 3 Power . | . . 1 2 1 1 . . . 1 . . . 1 . . . . 1 1 1 1 1 1 1 1 . . Propulsion 1 | . . . 1 . 1 . 1 . . 1 2 1 . . . 1 2 2 2 1 1 1 . . 1 1 . Utility 11 | . 1 3 4 9 11 10 12 14 14 14 12 14 13 13 11 12 14 13 13 15 16 16 14 13 10 7 1 Weapon 4 | . . . 4 5 4 3 4 5 4 4 4 5 5 7 6 7 6 4 4 4 5 4 4 4 5 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . . 1 3 4 1 . 1 4 . 2 1 5 1 1 . 3 3 . . 1 . . . 1 5 1 . Power 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Utility 26 | . . 1 1 1 1 . . 3 . 2 1 5 1 . . 3 1 . . . . . . . 5 1 . Weapon 7 | . . . . . . . 1 1 . . . . . 1 . . 2 . . 1 . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 90 100 99 96 91 83 88 93 99 93 98 92 84 82 87 98 93 94 93 88 89 83 79 71 59 50 Engine 3 | . 14 4 11 11 8 9 2 . . . 4 1 . 2 . 1 9 . . . . . . . . . . Core 1 | . . 6 . . . . 4 7 5 . . . . 1 10 9 . . . . . . . . . . . Reactor 3 | . . . . . . . . . 1 6 . 4 6 . . . 1 10 10 10 9 10 8 9 9 7 6 Treads 10 | . 28 35 44 29 . 12 . . . . . . . 10 . 13 22 15 15 15 15 15 19 19 19 14 . Leg 10 | . . . . 14 35 12 . 10 26 26 25 24 13 5 17 7 . . . . . . . . . . 9 Wheel 1 | . . . . . . 5 15 8 . . . . 6 2 . . . . . . . . . . . . 1 Device 8 | . 14 4 . . 1 7 2 1 . 6 15 15 3 5 5 8 12 15 14 10 10 10 10 13 16 14 10 Storage 6 | . 14 11 11 11 9 9 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 3 4 Processor 6 | . . 6 7 . 9 . . . . . . 9 13 11 11 11 11 10 10 10 10 10 4 4 4 3 8 Hackware 10 | . . . . . 6 11 12 21 22 20 14 13 18 13 11 7 11 14 10 14 10 10 13 14 4 . 1 Protection 5 | . . . 3 10 7 6 14 6 6 12 4 . 3 4 5 5 3 5 10 10 10 10 7 4 4 3 . Energy Gun 3 | . . . . . 1 2 . 3 . . 1 . . . . 4 10 9 10 10 10 10 5 . . . 5 Ballistic Gun 3 | . 28 15 . . . . 5 . 3 13 3 12 13 . . . . . . . . . . . . . . Ballistic Cannon 5 | . . 6 21 19 14 7 14 . . . 10 4 . 7 5 2 . . . . . . 1 4 1 . 1 Special Weapon 2 | . . . . . . . . 6 5 6 2 1 . 4 . 4 4 4 1 4 5 4 3 4 2 . . Peak Build Rating 209 | 7 7 25 29 38 42 40 49 59 63 65 75 80 76 87 83 96 119 128 126 123 124 123 150 150 182 209 140 Average Rating 79 | 5 7 15 25 30 39 33 46 53 55 64 66 75 70 79 79 87 96 123 124 120 121 122 141 148 158 182 86 On Entrance 73 | . 7 7 25 26 38 38 37 46 57 58 65 75 73 66 80 80 93 115 126 120 121 122 122 146 148 152 2 Avg Prop Armor Cover (%) 11 | . . . . 6 5 5 . 12 11 . 9 12 13 10 . 4 . . . . . . . . . . 5 Naked Turns 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . 29 19 Heaviest Build 200 | 15 50 60 63 65 104 104 113 108 108 113 126 123 109 139 143 143 144 148 154 158 158 162 158 155 183 200 163 Greatest Support 185 | 40 40 88 88 88 80 80 56 56 80 80 80 76 28 54 54 108 134 134 134 134 134 134 169 164 164 185 165 Greatest Overweight (x) 36 | 1 1 1 . 1 5 4 2 3 5 1 2 3 3 5 2 5 4 1 1 1 1 1 . . 1 2 36 Average Overweight (x) 1 | . . . . . . 1 1 2 1 1 1 1 3 3 2 1 1 1 1 1 1 1 . . . . 2 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 15 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 23 Most Carried 25 | . 3 9 14 20 21 17 22 25 25 25 25 25 25 25 21 25 25 24 24 25 25 25 25 23 23 19 7 Average Carried 20 | . 1 5 12 16 18 15 19 23 23 24 21 24 24 23 20 22 24 22 23 24 24 25 22 21 19 17 3 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | . 3 9 14 20 17 17 22 23 25 24 25 24 25 20 21 22 25 23 24 24 25 25 20 21 22 4 2 Class Distribution -------------------- 20% | Botlord-Tank 16% | Botlord-Skirmisher 14% | Mutant 11% | Botlord-Gunner 11% | Botlord-Mutant 4% | Bothacker-Mutant 3% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Garrison Bothacker-Mutant | -8/Materials Mutant | -8/Garrison Tank | -7/Factory Botlord-Mutant | -7/Garrison Botlord-Mutant | -7/Factory Botlord-Tank | -6/Factory Botlord-Gunner | -6/Garrison Skirmisher | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Skirmisher | -5/Factory Botlord-Skirmisher | -5/Waste Botlord-Skirmisher | -5/Factory Botlord-Gunner | -5/Garrison Botlord-Tank | -4/Factory Botlord-Tank | -4/Upper Caves Botlord-Tank | -4/Upper Caves Botlord-Tank | -4/Zhirov Botlord-Tank | -3/Proximity Caves Botlord-Tank | -3/Research Botlord-Skirmisher | -3/Armory Alien-Skirmisher | -3/Lab Alien-Skirmisher | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Matter Collected 17993 | 300 169 441 894 746 991 869 1065 770 358 150 1342 2585 763 1640 322 503 408 333 419 182 . 115 1016 50 312 63 1187 Remotely 2114 | . . . . . . . 181 81 168 . 1001 . . 144 . . . . . . . . 457 50 32 . . Salvage Created 22980 | 108 349 604 1170 851 952 1378 867 607 1010 . 1204 2048 1359 1073 310 1072 964 293 277 325 . 205 1827 70 . 1036 3021 Parts 987 | 4 19 43 63 64 50 69 38 28 34 . 54 78 51 44 . 32 38 15 12 8 . 6 76 2 . 33 126 Haulers Intercepted 14 | . 1 2 5 . 2 . . . . . . . . 1 . 1 . . . . . . 2 . . . . Recyclers Shooed 28 | . . . 1 . . . 5 . 6 . . 3 . 2 . 3 . . . . . . 3 . . 1 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . . . . . . . . . 6 14 . 3 . . . . . Prevented 7 | . . . . . . . . . . . . . . . . . . . 4 . . 3 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 404 | . 6 15 14 35 26 31 16 12 10 . 34 34 14 18 2 5 19 4 13 8 . 2 28 . 1 23 34 Melee 7 | . . . . . 2 . . 2 . . . . 3 . . . . . . . . . . . . . . Guns 123 | . 6 15 . . 1 4 5 5 5 . 8 16 10 . . 3 13 3 3 3 . 1 8 . . . 14 Cannons 176 | . . . 14 26 21 22 10 3 4 . 12 10 . 15 . 2 . . . . . . 11 . 1 11 14 AOE 85 | . . . . 9 2 5 . 1 . . 14 8 1 3 2 . 6 . 9 5 . . 9 . . 11 . Classes Destroyed 21 | 2 4 2 4 3 1 . . . . . . 1 . 1 1 . . . . 1 . . 1 . . . . Worker 22 | . . . 3 . 2 . 4 . . . . . . 4 . 1 . 1 . . . . 3 . . . 4 Builder 23 | . . 1 4 . 1 . 2 . 1 . . . . 3 . 1 . 1 . . . . 5 . . 2 2 Tunneler 7 | 1 . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . 1 1 Hauler 14 | . 1 2 5 . 2 . . . . . . . . 1 . 1 . . . . . . 2 . . . . Recycler 47 | 1 1 1 6 . 2 . 7 . 6 . . 5 . 4 . 6 . . . . . . 3 . . 1 4 Mechanic 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 3 | . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . Watcher 17 | . 3 2 2 . 2 . 1 . . . 1 1 1 . . . 1 . . . . . 3 . . . . Swarmer 82 | . 2 7 . 10 7 13 . 5 1 . 7 . 4 . . . 10 . 6 4 . . 4 . . . 2 Saboteur 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Grunt 147 | . 4 6 4 17 11 10 9 2 7 . 19 25 3 1 . . 1 . . 2 . . 4 1 . 9 12 Brawler 14 | . . . 1 . . 1 3 . 1 . 1 1 . 3 . . . . 2 . . . . . . . 1 Duelist 13 | . . . 1 . 2 2 . 1 . . 2 1 . . . . . . 3 . . . . . . . 1 Sentry 44 | . . 2 8 4 6 5 1 2 1 . 2 2 2 3 . 1 . . 1 . . . 1 . . 2 1 Specialist 7 | . . . . . 1 . . . . . 1 . . 1 . . 4 . . . . . . . . . . Hunter 31 | . . . . 1 . . 1 . . . . . 2 2 . . 2 2 1 2 . 2 12 . . 4 . Programmer 60 | . . . . 4 . . 2 2 1 . 2 5 4 8 . 4 2 2 . . . . 6 . . 7 11 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Compactor 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 16 | 2 4 7 5 6 6 5 9 5 3 . 6 5 5 5 2 4 5 3 7 4 . 2 12 . 1 16 8 Combat Bots Only 14 | . 4 7 3 6 5 5 6 5 3 . 6 4 5 3 2 2 5 2 7 4 . 2 7 . 1 14 5 Max Kills in Single Turn 4 | 1 2 2 2 3 2 2 2 1 1 . 3 4 2 4 1 2 4 2 3 4 . 1 4 1 1 3 2 Gunslinging 1 | . 1 1 . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . Exploded 4 | . . . . 3 2 2 . 1 . . 3 3 1 2 1 . 4 . 3 4 . . 2 . . 3 . Melee 1 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . A5 (-3/Lab) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Hostile Shots Fired 3336 | . 31 55 24 80 108 242 77 124 106 . 202 188 129 214 . 36 111 43 57 26 . 40 250 12 16 419 746 Missed 1016 | . 14 18 6 19 33 58 18 47 36 . 56 65 31 68 . 11 30 13 26 6 . 15 84 4 6 134 218 Hits 2320 | . 17 37 18 61 75 184 59 77 70 . 146 123 98 146 . 25 81 30 31 20 . 25 166 8 10 285 528 Melee 22 | . . . 1 . 4 7 3 1 . . 4 . . 2 . . . . . . . . . . . . . Projectile 2298 | . 17 37 17 61 71 177 56 76 70 . 142 123 98 144 . 25 81 30 31 20 . 25 166 8 10 285 528 AOE 5 | . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . 1 Critical Strikes 109 | . 1 2 2 2 2 9 5 . 1 . 6 2 3 4 . 2 1 . 2 4 . . 13 . . 12 36 Actively Blocked 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Part Disruptions 12 | . . . . . . . . . . . . 1 . . . 1 5 . . . . . 1 . . 1 3 Damage Taken 33976 | . 145 325 240 629 875 2095 934 820 846 . 2123 1530 1302 2654 . 501 893 526 549 333 . 292 2461 193 259 5096 8355 Core 4604 | . 18 80 97 66 68 172 171 134 122 . 104 150 141 272 . . 72 126 42 18 . . 274 . . 860 1617 Absorbed by Shields 180 | . . . . . . 78 . . . . . . . . . . 102 . . . . . . . . . . Reduced by Siege Mode 84 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 54 . Redirected to Shielding 414 | . . . . . . . 132 69 26 . 64 . 25 . . . . . 5 24 . . 69 . . . . Ignored by Resistances 10504 | . 46 94 70 191 254 624 262 245 240 . 592 441 386 736 . 135 291 144 151 93 . 81 689 53 71 1392 3223 Regen/Repaired (Parts) 1024 | . . . . . 65 . 144 . . . . 551 . . . . . . . . . . . . . 264 . Core Remaining (%) 66 | 100 92 . . 39 . 56 . . 39 . . . 53 . . . 65 . . . . 83 . . 97 40 . Volleys Fired 1493 | 5 31 32 46 54 50 88 57 67 72 2 128 109 44 121 9 53 102 21 28 20 5 10 106 11 15 44 163 Largest 3 | 2 2 2 2 2 2 2 3 1 2 1 3 3 3 2 1 2 2 2 2 2 1 3 3 1 1 1 3 Hottest 305 | 40 40 74 74 74 138 160 102 90 90 5 176 132 88 94 43 162 162 130 130 130 5 211 211 68 200 200 305 Shots Fired 2462 | 10 62 64 88 94 99 125 147 67 82 2 202 243 84 164 9 82 188 39 39 28 5 16 144 11 16 45 307 Gun 1170 | 10 62 56 . . 6 37 52 22 28 . 99 153 74 . . 57 173 36 22 16 . 8 68 . . 2 189 Cannon 1046 | . . 8 87 82 92 80 95 30 37 . 78 66 1 131 . 17 . . 9 . . 8 43 11 16 37 118 Launcher 93 | . . . 1 12 1 8 . . . . 12 9 2 7 4 . 5 . 7 4 . . 15 . . 6 . Special 153 | . . . . . . . . 15 17 2 13 15 7 26 5 8 10 3 1 8 5 . 18 . . . . Kinetic 1316 | 10 62 64 87 82 92 32 137 . 22 . 163 219 73 129 . 17 . . . . . . 39 11 13 . 64 Thermal 744 | . . . . . 6 85 5 30 37 . 14 . 1 . . 57 173 36 22 16 . 8 68 . 3 37 146 Explosive 85 | . . . 1 12 1 . . . . . 12 9 2 7 4 . 5 . 7 4 . . 15 . . 6 . Electromagnetic 164 | . . . . . . 8 5 22 6 . . . 1 2 . . . . 9 . . 8 4 . . 2 97 Robot Hit Streak 57 | 6 9 33 21 14 33 24 18 27 17 1 32 16 14 57 15 22 30 19 20 26 3 15 32 2 9 13 26 Robot Miss Streak 10 | 1 2 3 6 5 5 5 10 3 3 1 7 5 4 2 . 5 1 1 5 1 2 . 2 3 1 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 22 | . 2 4 . . . 1 . . 1 . 1 3 4 . . 1 . . 2 . . . . . . . 3 Max Gunslinging Chain 1 | . 1 1 . . . 1 . . 1 . 1 1 1 . . 1 . . 1 . . . . . . . 1 Shots Hit Robots 1953 | 7 46 54 71 66 107 120 118 48 67 1 164 191 113 139 9 52 104 24 26 25 3 12 105 2 9 30 240 Core Hits 1294 | 3 16 34 104 97 116 73 131 15 20 . 119 130 40 53 5 18 35 10 30 12 . 6 74 2 5 46 100 Critical Kills 7 | . . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . 1 2 Critical Parts Destroyed 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 49 | . . . . 3 . 2 . 2 2 . 1 . 2 13 . 4 5 . . . . . 4 1 . 1 9 Burn 7 | . . . . . . 1 . . . . . . . . . 1 5 . . . . . . . . . . Meltdown 4 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 1 Destroy 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 Blast 26 | . . . . . . . . . . . 1 . . 13 . 3 . . . . . . 4 1 . . 4 Smash 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . Melee Attacks 193 | . . . 7 13 22 27 7 32 . . 2 13 64 6 . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact 29 | . . . 7 13 . . . . . . 1 8 . . . . . . . . . . . . . . . Slashing 149 | . . . . . 10 25 7 32 . . . 5 64 6 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 8 . . . . . . 1 3 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 73350 | 89 611 840 1706 2487 2606 3431 2728 1081 1546 . 5132 5105 4113 7305 988 1776 3554 966 2402 1155 . 287 6839 193 551 7746 8113 Guns 19825 | 89 611 657 . . 118 591 1029 424 518 . 1324 2588 1384 . . 802 2970 820 339 488 . 154 1485 . . 2 3432 Cannons 29011 | . . 181 1670 1215 1855 1672 1448 533 1028 . 1866 1328 . 4772 . 974 . . 166 . . 133 2215 193 551 2779 4432 Explosions 20146 | . . . 36 943 240 387 251 . . . 1942 1094 246 2393 988 . 584 146 1897 667 . . 3127 . . 4956 249 Melee 4345 | . . . . 329 393 781 . 124 . . . 95 2483 140 . . . . . . . . . . . . . Ramming 23 | . . 2 . . . . . . . . . . . . . . . . . . . . 12 . . 9 . Kinetic 28920 | 89 611 838 1670 1215 1855 623 2297 . 409 . 3103 3916 1384 4734 . 974 . . . . . . 2158 193 551 . 2300 Thermal 21547 | . . . . . 118 1640 326 533 1028 . 87 . . . . 802 2970 820 339 488 . 154 1485 . . 5686 5071 Explosive 16352 | . . . 36 943 240 . . . . . 1942 1094 246 2393 988 . 584 146 1897 667 . . 3127 . . 2049 . Electromagnetic 2163 | . . . . . . 387 105 424 109 . . . . 38 . . . . 166 . . 133 57 . . 2 742 Impact 424 | . . . . 329 . . . . . . . 95 . . . . . . . . . . . . . . . Slashing 3921 | . . . . . 393 781 . 124 . . . . 2483 140 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 39 | . . . . 1 . 14 2 2 1 . . 1 5 2 2 4 10 3 . . . . 3 3 7 14 39 Average Corruption 4 | . . . . 1 . 13 1 1 1 . . 1 4 1 2 2 5 2 . . . . 1 3 6 5 18 Corruption Purged 6 | . . . . . . . 1 2 . . . . . . . . . 3 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 383 | . . . . 1 . 57 6 10 10 . . 25 46 9 12 24 56 2 . . . . 15 4 9 6 91 Message Errors 95 | . . . . 1 . 12 2 2 2 . . 5 9 2 3 8 15 1 . . . . 7 2 3 1 20 Matter Fused 90 | . . . . . . 13 1 4 3 . . 8 14 4 4 4 11 . . . . . 2 2 . 2 18 Heat Flow Errors 44 | . . . . . . 8 . 2 1 . . 4 5 1 1 2 10 . . . . . 2 . . . 8 Energy Discharges 47 | . . . . . . 9 . 2 1 . . 2 7 . . 2 7 1 . . . . 1 . 3 1 11 Parts Rejected 7 | . . . . . . . . . 1 . . 1 . . . 1 1 . . . . . . . . 1 2 Parts Fused 7 | . . . . . . 2 . . . . . . . . . 1 1 . . . . . . . 2 . 1 Data Loss (minor) 39 | . . . . . . 5 2 . 1 . . 2 10 1 3 2 1 . . . . . 2 . . . 10 Data Loss (major) 17 | . . . . . . 5 . . . . . 1 1 . 1 3 3 . . . . . . . . . 3 Misfires 8 | . . . . . . 1 . . . . . . . . . 1 2 . . . . . . . 1 1 2 Alerts 7 | . . . . . . . 1 . . . . 1 . 1 . . 2 . . . . . 1 . . . 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Weapon Failures 16 | . . . . . . 2 . . 1 . . 1 . . . . 3 . . . . . . . . . 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2753 | . . . . 118 29 15 40 . 75 . 13 . 155 462 . 84 22 . 72 24 . . 449 8 . 876 311 Projectiles 1156 | . . . . . 4 15 . . 75 . 13 . . 392 . 84 . . . . . . 261 . . 1 311 Explosions 1357 | . . . . 37 . . 40 . . . . . 39 52 . . 22 . 72 24 . . 188 8 . 875 . Melee 240 | . . . . 81 25 . . . . . . . 116 18 . . . . . . . . . . . . . Knockbacks 225 | . . 2 17 25 46 15 26 . . . 14 32 . 18 . 2 . . . . . . 10 . 8 . 10 Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 214 | . . 2 17 22 45 15 25 . . . 14 30 . 16 . 2 . . . . . . 8 . 8 . 10 Secondary 10 | . . . . 2 1 . 1 . . . . 2 . 2 . . . . . . . . 2 . . . . Self-Inflicted Damage 935 | . . . . 64 . 28 239 . . . 16 1 44 203 . . . 80 . . . . 33 55 53 119 . Shots 23 | . . . . 2 . 2 3 . . . 2 1 1 4 . . . 1 . . . . 1 1 1 4 . Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Targets Rammed 5 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 363 | . 20 27 21 96 60 348 223 257 363 . 349 155 238 261 280 342 358 6 5 . . 60 57 . 71 80 208 Average Temperature 73 | . 7 11 6 27 16 140 74 55 103 . 53 45 78 45 108 79 99 4 3 . . 35 35 . 36 30 48 Received Heat Transfer 6441 | . 84 159 111 192 378 1062 255 105 348 . 756 709 108 474 . 117 73 . 63 75 . . 130 . . 432 810 Effects 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Total Turns 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 4 . Longest Duration 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 4 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 Robots Corrupted 7 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . 1 . . . . 3 Combat Hostiles 6 | . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . 3 Parts Fried 19 | . . . . . . 1 2 3 . . . 2 . . . . . . . . . 3 . . . . 8 Impact Corruptions 3 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . 1 3 Combat Hostiles 7 | . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . 1 3 Parts Melted 41 | . . . . . 2 4 . 5 1 . . 1 . . . 2 9 5 . 1 . . 1 . . 5 5 Heat Transferred 23242 | . . . . . 222 3221 350 555 1073 . 111 . . . . 1073 3596 888 407 592 . 185 1776 . . 4714 4479 Parts Sabotaged 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Maximum Alert Level 5 | . . 1 . 4 2 4 2 4 2 . 4 3 5 3 . . 4 2 . . . . 3 1 . 3 2 Low Security (%) 34 | 100 100 83 100 4 40 12 . . . 100 24 32 1 41 100 100 16 . . . . . 59 . . 67 21 Level 1 17 | . . 16 . 20 13 22 . 6 . . 8 28 13 30 . . 21 21 . . . . 18 99 . 14 36 Level 2 26 | . . . . 25 46 19 100 48 100 . 14 29 14 5 . . 22 78 . . . . 17 . . 8 42 Level 3 13 | . . . . 15 . 42 . 36 . . 27 9 26 23 . . 23 . . . . . 3 . . 9 . Level 4 8 | . . . . 34 . 3 . 9 . . 25 . 45 . . . 15 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1684 | 10 70 234 172 1485 697 1181 656 1181 591 176 1493 803 1684 879 28 71 1284 583 . . . . 728 329 . 884 557 Initial 765 | . . . 50 80 623 91 536 327 536 176 . 679 101 765 24 . 6 583 . . . . . 321 . . 426 Average 443 | 1 17 98 67 805 358 584 541 731 508 90 685 360 1009 326 1 13 606 458 . . . . 231 262 . 218 334 Influence Increases 19441 | 10 178 378 713 1565 747 1270 615 944 413 26 1673 1397 1723 1289 44 362 1478 205 281 180 . 55 1429 68 . 1294 1104 Destroy 0b10 Robot/C 9560 | . 120 300 360 860 540 680 320 300 260 . 700 800 740 540 . 120 600 80 260 160 . 40 600 . . 460 720 Destroy 0b10 Robot/NC 775 | 10 25 30 105 5 45 20 75 10 35 . 15 45 45 75 . 50 15 10 . . . 5 80 . . 20 55 Destroy Leader 1568 | . 18 48 144 50 118 40 72 10 50 . 50 182 60 134 . 32 60 20 20 20 . 10 160 . . 80 190 Allied During Kill 331 | . . . 31 65 . 2 . 20 8 . . 7 106 44 . 1 35 . 1 . . . 4 . . . 7 Successful Hack 408 | . 15 . 25 26 5 38 41 12 19 26 24 60 12 17 . 36 12 16 . . . . 24 . . . . Disable Machine 639 | . . . 18 . . . 54 36 18 . . 81 18 243 . 45 9 27 . . . . 45 36 . 9 . Anti-Garrison Action 3250 | . . . . 450 . 400 . 400 . . 800 150 600 . . . 450 . . . . . . . . . . Destroy Structure 2060 | . . . 15 94 9 30 38 126 8 . 69 57 82 236 44 78 207 52 . . . . 286 32 . 525 72 Partial Spotted 15 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 435 | . . . 15 15 30 60 . 30 15 . 15 15 60 . . . 90 . . . . . 30 . . . 60 Active Sensor Use 400 | . . . . . . . . . . . . . . . . . . . . . . . 200 . . 200 . Influence Decreases 19441 | 10 178 237 712 222 2072 249 1265 294 1175 443 182 2724 205 2887 130 351 205 1151 619 180 . 55 721 577 199 480 1918 Entered New Map 6515 | . . . 91 62 862 69 645 204 645 243 2 814 65 919 62 . 5 701 152 . . . . 387 199 . 388 Time Decay 9478 | 10 178 237 522 . 880 . 580 . 420 200 . 1790 . 1198 48 331 . 360 427 180 . 55 652 170 . 320 920 Lost Part 1194 | . . . . . 10 100 20 10 50 . 120 30 40 90 . . . 30 . . . . 20 20 . 160 494 Lost Ally 1425 | . . . 20 160 20 80 20 80 60 . 60 90 100 230 20 20 200 60 40 . . . 49 . . . 116 Purge Threat 829 | . . . 79 . 300 . . . . . . . . 450 . . . . . . . . . . . . . Squads Dispatched 86 | . . . 2 . 5 . 6 . 10 1 . 15 . 11 . 2 . 2 . . . . 9 . . 8 15 Investigation 16 | . . . . . . . 4 . 2 . . 3 . 1 . . . . . . . . 3 . . 2 1 Extermination 24 | . . . . . . . 1 . 1 1 . 7 . 4 . 1 . 1 . . . . 2 . . 2 4 Reinforcement 24 | . . . 1 . 1 . . . 1 . . 4 . 5 . 1 . 1 . . . . 4 . . 3 3 Assault 6 | . . . . . 1 . . . 1 . . 1 . 1 . . . . . . . . . . . 1 1 Garrison 14 | . . . 1 . 3 . 1 . 5 . . . . . . . . . . . . . . . . . 4 Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . 1 . 1 . . . . . . . . 2 . . 1 1 Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 Active Scanning Responses 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Distress Signals 15 | . . 2 2 . 1 . 1 . . . . 2 . 2 . . . . . . . . 3 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 688 | . 11 21 22 41 49 43 26 33 23 . 44 55 43 40 3 10 43 7 17 13 . 2 53 2 1 33 53 Peak Tracking Total 13 | . 4 7 4 7 6 7 5 8 5 . 6 4 7 4 2 2 5 2 7 5 . 2 6 2 1 13 7 Tactical Retreats 20 | . . . 1 1 2 3 . 1 1 . 1 1 2 . . . 3 . . . . . 1 . . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Traps Triggered 53 | . . . 1 . 2 16 3 8 . . 6 3 4 2 . 1 6 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . 2 1 1 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Disabled 111 | . . . 2 8 . 4 6 9 2 . 5 10 9 27 . 5 6 3 2 . . . 5 4 3 1 . Max in Single Turn 5 | . . . 1 1 . 1 5 1 . . 1 2 2 3 . 3 1 1 1 . . . 1 1 1 1 . Garrison Access 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 Garrison Relay 29 | . . . . 6 . 4 . 5 . . 5 . 4 . . . 5 . . . . . . . . . . Phase Generator 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Accessed 107 | . 2 3 8 4 10 4 7 2 5 4 2 13 2 7 . 5 2 3 . . 6 1 4 2 3 3 5 Terminals 63 | . 2 3 7 4 7 4 2 2 4 1 2 6 2 2 . 2 2 2 . . . 1 3 1 . 2 2 Fabricators 11 | . . . . . . . 3 . 1 2 . 2 . 1 . . . 1 . . . . . 1 . . . Repair Stations 8 | . . . . . 1 . 1 . . . . 4 . 1 . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 1 . . . . . . . . 2 . 1 . . . . . . 1 . . 1 2 Garrison Access 7 | . . . 1 . 1 . 1 . . 1 . 1 . . . 1 . . . . . . . . . . 1 Total Hacks 246 | . 6 8 16 7 23 5 20 4 10 4 4 35 5 14 . 12 2 5 . . 19 2 8 2 23 4 8 Successful 127 | . 2 . 8 4 10 4 8 1 3 3 2 16 2 4 . 5 2 3 . . 19 2 4 1 23 1 . Failed 118 | . 4 8 8 3 12 1 12 3 7 1 2 19 3 10 . 7 . 2 . . . . 4 1 . 3 8 Catastrophic 24 | . 2 1 . . 3 . . . 1 1 . 2 1 4 . 2 . . . . . . 2 1 . 1 3 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 6 8 7 . 3 . 6 . 4 . . 10 . 3 . 1 . . . . . . 4 . 1 2 1 Terminals 126 | . 6 8 14 7 17 5 8 4 8 1 4 13 5 4 . 3 2 4 . . . 2 4 1 . 2 4 Fabricators 20 | . . . . . . . 8 . 2 2 . 4 . 2 . . . 1 . . . . . 1 . . . Repair Stations 26 | . . . . . 2 . 3 . . . . 17 . 2 . 2 . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Scanalyzers 20 | . . . . . 3 . . . . . . . . 4 . 5 . . . . . . 4 . . 2 2 Garrison Access 10 | . . . 2 . 1 . 1 . . 1 . 1 . . . 2 . . . . . . . . . . 2 Terminal Hacks 83 | . 2 . 7 4 4 4 3 1 1 . 2 2 2 1 . 1 2 2 . . 19 2 1 . 23 . . Record 32 | . . . . . 1 . . . . . . . . . . . . . . . 7 2 . . 22 . . Part Schematic 5 | . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 9 | . . . 3 . 1 . . . . . . . . . . . . 1 . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Open Door 4 | . . . 2 . . . . . . . . . 1 . . . 1 . . . . . . . . . . Level Access Points 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 5 | . 1 . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . . . Emergency Access Points 6 | . . . . 1 . 1 . 1 . . 1 . 1 . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Registry 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Security Stations 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 12 | . . . . . . . 2 . 2 2 . 3 . 1 . . . 1 . . . . . 1 . . . Network Status 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . 2 . 1 . . 1 . . . . . . . . . . . 1 . . . Build 5 | . . . . . . . . . 1 2 . 1 . . . . . 1 . . . . . . . . . Repair Station Hacks 15 | . . . . . 2 . 2 . . . . 10 . 1 . . . . . . . . . . . . . Scan Component 9 | . . . . . 1 . 1 . . . . 6 . 1 . . . . . . . . . . . . . Repair 6 | . . . . . 1 . 1 . . . . 4 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 3 . . . . . . . . 1 . 2 . . . . . . 2 . . 1 . Retrieve Study 9 | . . . . . 3 . . . . . . . . 1 . 2 . . . . . . 2 . . 1 . Garrison Access Hacks 7 | . . . 1 . 1 . 1 . . 1 . 1 . . . 2 . . . . . . . . . . . Unlock Access 6 | . . . 1 . 1 . 1 . . 1 . 1 . . . 1 . . . . . . . . . . . Coupler Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 76 | . 2 3 6 2 7 1 7 2 4 3 1 12 1 7 . 5 . 1 . . . . 3 1 . 3 5 Full Trace Events 14 | . . . . . . . 4 1 2 . 1 2 1 1 . . . . . . . . 1 . . . 1 Feedback Events 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Corruption 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . 76 . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . Parts Built 5 | . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 272 | . . . . . . . . . 42 146 . 84 . . . . . . . . . . . . . . . Total Part Build Rating 27 | . . . . . . . . . 8 19 . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . 2 . . . . . . . . 1 . 2 . . . . . . 2 . . 1 . Parts Repaired 6 | . . . . . 1 . 1 . . . . 4 . . . . . . . . . . . . . . . Time 294 | . . . . . 51 . 19 . . . . 224 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Used RIF Installer 7 | . . . . 2 . 1 . 1 . . 1 . 1 . . . 1 . . . . . . . . . . Zone Cloak 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Hacked 131 | . . . . . 8 2 1 11 10 1 11 11 8 21 5 5 14 1 1 5 3 . 13 . . . . Non-combat 25 | . . . . . 4 . . . 2 1 . 5 . 7 . 1 . 1 . 1 . . 3 . . . . Combat 106 | . . . . . 4 2 1 11 8 . 11 6 8 14 5 4 14 . 1 4 3 . 10 . . . . Autooverrided 12 | . . . . . . . 1 1 1 . 1 1 . 2 . . 5 . . . . . . . . . . Autoassimilated 10 | . . . . . . . . . 1 . . . 2 3 . . 3 . . . . . 1 . . . . Robot Hacks Applied 132 | . . . . . 10 2 . 12 11 1 11 10 6 23 5 6 8 1 1 7 3 . 15 . . . . parse_system 4 | . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . generate_echo 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . map_walls 10 | . . . . . 2 . . . 1 1 . 1 . 3 . . . 1 . . . . 1 . . . . randomize_corridors 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . drop_inventory 4 | . . . . . 1 . . . 1 . . 1 . . . . . . . 1 . . . . . . . purge_threat 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . find_terminals 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . clear_recycling 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . map_route 4 | . . . . . . . . . . . . 1 . 1 . . . . . . . . 2 . . . . ignore_targets 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . find_garrison 4 | . . . . . 1 . . . 1 . . . . . . 1 . . . . . . 1 . . . . reboot_propulsion 4 | . . . . . . . . . 1 . 1 . . . . . . . . 1 . . 1 . . . . scatter_targeting 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . overload_power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . amplify_resonance 23 | . . . . . . . . 4 2 . 4 . 2 1 . . 3 . . 3 . . 4 . . . . wipe_record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . disable_weapons 6 | . . . . . 1 . . 1 1 . . . . . . 1 . . . 1 . . 1 . . . . reboot_system 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . go_dormant 5 | . . . . . . . . 1 . . . . . 2 . . 1 . . 1 . . . . . . . overwrite_iff 9 | . . . . . 2 . . 1 1 . 2 1 . 1 . . 1 . . . . . . . . . . streamctrl_high 4 | . . . . . . . . 2 1 . . 1 . . . . . . . . . . . . . . . formatsys_low 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . formatsys_high 32 | . . . . . 1 2 . 1 2 . 3 3 4 6 . 3 2 . 1 . . . 4 . . . . formatsys_deep 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 120 | . . . . 26 . 16 . 21 . . 18 3 14 2 . . 18 . . . . . . . . . 2 Machine Destruction 117 | . . . . 23 . 16 . 21 . . 18 3 14 2 . . 18 . . . . . . . . . 2 Programmers 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Attached 36 | . . . . 1 2 3 . 4 2 . 3 3 4 4 . 2 3 2 1 . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . 3 . 2 . 3 . . . . 8 . . . . . 3 . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total Allies 121 | . . . 10 3 3 4 1 10 6 . 6 8 16 16 1 3 14 3 4 . . . 5 . . . 8 Largest Group 10 | . . . 10 9 1 3 1 5 4 . 2 3 8 7 2 2 4 3 2 1 . . 2 1 . . 7 Highest-Rated Group 336 | . . . 88 80 29 40 32 238 176 . 58 108 336 248 173 70 239 87 96 49 . . 111 47 . . 102 Highest-Rated Ally 142 | . . . 16 24 29 21 32 95 95 . 40 41 95 142 142 41 95 29 56 49 . . 64 47 . . 64 Total Orders 22 | . . . 20 . . . . . . . . 2 . . . . . . . . . . . . . . . STAY 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Ally Attacks 593 | . . . 23 76 15 13 3 24 39 . 12 25 105 89 41 19 52 7 11 1 . . 12 . . . 26 Total Damage 14369 | . . . 182 830 202 278 114 563 1184 . 132 1111 2731 2274 1379 204 1848 133 269 23 . . 375 . . . 537 Kills 89 | . . . 4 8 1 3 . 3 8 . 1 7 24 12 2 1 11 . . . . . 2 . . . 2 Allies Corrupted 7 | . . . . . . . . 1 1 . 1 . . . . . 2 . . . . . . . . . 2 Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Active Infowar (turns) 24902 | 37 553 597 828 . . . . . . . . 3416 2101 2752 787 1451 2070 721 1874 1427 367 1052 1412 342 840 735 1540 Optics 1152 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1152 Sensors 12133 | . . . . . . . . . . . . 1958 . 2241 787 1451 17 699 1874 1427 367 1052 258 . . 2 . A.S.S. 2992 | . . . . . . . . . . . . . . . . . . . . . . . 1147 342 840 663 . Structural 641 | . . . . . . . . . . . . . . 209 . . . . . . . . . . . . 432 Seismic 838 | 37 553 248 . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 1177 | . . 349 828 . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 21347 | . . . . . . . . . . . . 3416 2101 2752 787 1451 2070 721 1874 1427 367 1052 1412 342 840 735 . Cloaking 2020 | . . . . . . . . . . . . . . . . . 1 483 1466 . . . . . 70 . . Robot Analysis Total 9 | . . . 3 . 1 . . . . . . . . . . . . 1 . . 4 . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Turns Passed 37356 | 95 553 600 1166 1475 1763 1858 1178 1455 840 402 2539 3590 2101 2752 787 1451 2070 721 1874 1427 367 1052 1412 342 840 770 1876 Spaces Moved 16229 | 47 224 291 613 798 843 848 733 761 319 166 1068 1562 1128 1075 293 440 806 283 664 592 158 427 613 177 339 290 671 Core 91 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . 45 41 Treads 6829 | 42 224 291 613 533 . 213 . . . . . . . 361 . 249 805 283 664 592 158 427 613 177 339 245 . Legs 5193 | . . . . 265 828 220 . . 302 166 1068 1387 . 1 293 191 . . . . . . . . . . 472 Wheels 4116 | . . . . . 15 415 733 761 17 . . 175 1128 713 . . 1 . . . . . . . . . 158 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 145 145 120 120 115 115 115 145 200 195 145 145 145 262 170 160 222 222 222 222 222 161 166 166 50 50 Average Speed 184 | 150 202 161 145 137 163 168 115 137 199 200 202 186 145 215 262 261 211 222 222 222 222 222 165 166 224 205 191 Slowest Speed 1850 | 160 240 240 145 190 200 480 130 145 470 200 270 260 145 570 262 570 250 222 222 222 230 230 167 166 248 270 1850 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 51 | 5 48 24 73 94 70 72 22 97 12 5 90 44 96 27 86 11 99 11 90 80 62 51 23 16 99 7 21 Regions Visited 27 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . Known Exits Taken 17 | . 1 1 1 . 1 . 1 . . 1 . 1 . . . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . . . . . . . . . . . . . . . . 4 4 . 1 . . . . . Spaces Dug 145 | . . . 4 . . . 7 . . . . 8 1 25 . 12 . 5 23 . . 2 6 . 11 38 3 Terrain Destroyed 1191 | . . . 15 96 8 . 36 4 7 . 33 40 63 104 42 43 32 30 108 50 . 3 187 14 11 246 19 Melee 24 | . . . 4 . . . 7 . . . . 8 1 4 . . . . . . . . . . . . . Projectile 121 | . . . . . . . . 4 7 . 5 1 . 29 . 20 1 7 9 . . 3 8 2 2 9 14 AOE 1046 | . . . 11 96 8 . 29 . . . 28 31 62 71 42 23 31 23 99 50 . . 179 12 9 237 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total 21161 | 58 263 356 786 1053 1100 1099 938 1063 447 237 1291 2101 1434 1331 307 665 1030 339 1022 680 172 516 868 213 405 397 990 Wait 1807 | . 4 . 80 103 114 25 88 115 13 53 5 311 42 52 . 134 47 . 304 54 . 74 105 14 7 27 36 Move 16206 | 46 223 290 613 797 842 847 733 760 318 166 1067 1561 1126 1075 292 440 805 282 663 591 157 426 612 176 338 289 671 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 172 | . 3 7 9 12 5 6 10 14 8 6 10 14 8 8 1 9 13 3 . 3 1 . 3 4 4 4 7 Fast Attach 321 | 7 . 12 7 6 22 25 11 4 10 1 14 22 9 20 2 11 18 13 2 2 5 2 9 1 11 9 66 Attach 112 | . . 1 1 1 3 6 5 3 5 3 9 6 4 12 . 3 4 6 . . . . 6 4 6 9 15 Detach 39 | . . 1 3 . . . 3 . 2 . 2 3 . 3 . . 1 2 1 . . . 1 1 9 . 7 Swap 200 | . 1 1 10 18 17 12 12 12 8 . 18 28 15 12 1 2 5 . 8 5 . 2 11 . . 1 1 Drop 317 | . 1 11 10 12 25 18 12 13 11 6 10 29 11 22 2 13 27 12 1 5 4 2 14 2 15 11 18 Fire 1493 | 5 31 32 46 54 50 88 57 67 72 2 128 109 44 121 9 53 102 21 28 20 5 10 106 11 15 44 163 Melee 193 | . . . 7 13 22 27 7 32 . . 2 13 64 6 . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Escape Stasis 117 | . . . . . . 38 . 27 . . 25 5 16 . . . 6 . . . . . . . . . . Rewire 178 | . . . . 37 . 7 . 16 . . . . 95 . . . 2 . 15 . . . . . . . 6 Trap 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min x2) -9/Materials -9/Storage (discovered 2 exits: [*Rec] / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: *Fac x3 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory (discovered 5 exits: Fac x4 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / *Qua x2) -3/Armory -3/Lab -2/Research -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Identified exit to Mines 327 | -10/Materials | Build established: Mutant 387 | -10/Materials | Identified exit to Materials 649 | -10/Materials | Entered another Materials area 649 | -9/Materials | Evolved 2 slots: Propulsion x2 649 | -9/Materials | Discovered new exit (range 7) 898 | -9/Materials | Identified exit to Storage 999 | -9/Materials | Destroyed 7 combat bots 1249 | -9/Materials | Entered Storage 1621 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1755 | -9/Storage | Learned location of Armory (-3) 1883 | -9/Storage | Used back door to open Recycling access 1883 | -9/Storage | Discovered new exit (range 4) 1913 | -9/Storage | Build established: Commander-Mutant 2328 | -9/Storage | Garrison activated, responded to threat 2388 | -9/Storage | Identified exit to Garrison 2415 | -9/Storage | Entered Garrison 2415 | -9/Garrison | Accompanied by 9 allies 2436 | -9/Garrison | Installed Relay Interface Framework 2473 | -9/Garrison | Triggered checkpoint 2515 | -9/Garrison | Garrison Relay disabled 2611 | -9/Garrison | Triggered checkpoint 2631 | -9/Garrison | Triggered checkpoint 2659 | -9/Garrison | Triggered checkpoint 2695 | -9/Garrison | Lost 8 allies 2721 | -9/Garrison | Triggered checkpoint 2778 | -9/Garrison | Triggered checkpoint 2809 | -9/Garrison | Garrison Relay disabled 2870 | -9/Garrison | Discovered new exit (range 8) 2887 | -9/Garrison | Triggered checkpoint 2953 | -9/Garrison | Build established: Mutant 3153 | -9/Garrison | Triggered checkpoint 3297 | -9/Garrison | Core integrity fell below 50% 3299 | -9/Garrison | Phase Generator disabled 3330 | -9/Garrison | Discovered new exit (range 82) 3330 | -9/Garrison | Discovered new exit (range 9) 3330 | -9/Garrison | Discovered new exit (range 37) 3476 | -9/Garrison | Garrison Relay disabled 3501 | -9/Garrison | Learned Materials security intel 3579 | -9/Garrison | Garrison Relay disabled 3589 | -9/Garrison | Triggered checkpoint 3642 | -9/Garrison | Garrison Relay disabled 3842 | -9/Garrison | Expanded RIF knowledge: Zone Cloak 3890 | -9/Garrison | Entered Materials 3890 | -8/Materials | Accompanied by 1 ally 3890 | -8/Materials | Evolved 2 slots: Utility x2 4377 | -8/Materials | Repaired Cld. Ion Engine 4391 | -8/Materials | Discovered new exit (range 3) 4690 | -8/Materials | First assault squad dispatched 5028 | -8/Materials | Build established: Bothacker-Mutant 5319 | -8/Materials | Central database locked down 5347 | -8/Materials | Garrison activated, responded to threat 5570 | -8/Materials | Identified exit to Garrison 5653 | -8/Materials | Entered Garrison 6027 | -8/Garrison | Build established: Mutant 6123 | -8/Garrison | Triggered checkpoint 6133 | -8/Garrison | Triggered checkpoint 6159 | -8/Garrison | System corruption reached 10% 6180 | -8/Garrison | Lost 4 parts (1n2u1w) 6231 | -8/Garrison | Triggered checkpoint 6300 | -8/Garrison | Garrison Relay disabled 6365 | -8/Garrison | Triggered checkpoint 6468 | -8/Garrison | Lost 4 parts (2n1u1w) 6543 | -8/Garrison | Build established: Scavenger-Mutant 6545 | -8/Garrison | Discovered new exit (range 10) 6591 | -8/Garrison | Triggered checkpoint 6637 | -8/Garrison | Triggered checkpoint 6664 | -8/Garrison | Garrison Relay disabled 6762 | -8/Garrison | Expanded RIF knowledge: Autooverride 7205 | -8/Garrison | Discovered new exit (range 15) 7246 | -8/Garrison | Build established: Mutant 7314 | -8/Garrison | Discovered new exit (range 51) 7314 | -8/Garrison | Discovered new exit (range 18) 7314 | -8/Garrison | Discovered new exit (range 66) 7329 | -8/Garrison | Triggered checkpoint 7357 | -8/Garrison | Garrison Relay disabled 7365 | -8/Garrison | Garrison Relay disabled 7431 | -8/Garrison | Learned Factory security intel 7511 | -8/Garrison | Entered Factory 7511 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7693 | -7/Factory | Garrison activated, responded to threat 7842 | -7/Factory | Repaired Flak Cannon+ 8156 | -7/Factory | Build established: Tank 8689 | -7/Factory | Identified exit to Garrison 8689 | -7/Factory | Entered Garrison 8713 | -7/Garrison | Triggered checkpoint 8750 | -7/Garrison | Garrison Relay disabled 8887 | -7/Garrison | Triggered checkpoint 8953 | -7/Garrison | Triggered checkpoint 9024 | -7/Garrison | Build established: Bothacker-Mutant 9031 | -7/Garrison | Garrison Relay disabled 9059 | -7/Garrison | Discovered new exit (range 10) 9213 | -7/Garrison | Expanded RIF knowledge: Autoassimilate 9460 | -7/Garrison | Triggered checkpoint 9466 | -7/Garrison | Triggered checkpoint 9512 | -7/Garrison | Build established: Botlord-Mutant 9535 | -7/Garrison | Triggered checkpoint 9594 | -7/Garrison | Garrison Relay disabled 9671 | -7/Garrison | Found embedded Infiltrators 9719 | -7/Garrison | Discovered new exit (range 14) 9745 | -7/Garrison | Garrison Relay disabled 9873 | -7/Garrison | Discovered new exit (range 15) 9972 | -7/Garrison | Triggered checkpoint 10079 | -7/Garrison | Garrison Relay disabled 10144 | -7/Garrison | Entered Factory 10144 | -7/Factory | Accompanied by 4 allies 10218 | -7/Factory | Lost 4 allies 10405 | -7/Factory | Garrison activated, responded to threat 10456 | -7/Factory | Core integrity fell below 50% 10544 | -7/Factory | First assault squad dispatched 10714 | -7/Factory | Fabricated Remote Datajack (x2) 10789 | -7/Factory | Garrison activated, responded to threat 10813 | -7/Factory | Lost 3 allies 10906 | -7/Factory | Discovered new exit (range 9) 10963 | -7/Factory | Identified exit to Lower Caves 10984 | -7/Factory | Entered another Factory area 10984 | -6/Factory | Evolved 2 slots: Utility x2 11158 | -6/Factory | Build established: Botlord-Tank 11279 | -6/Factory | Fabricated Disruptor Cannon (x2) 11303 | -6/Factory | Fabricated Hvy. Wave Gun (x1) 11386 | -6/Factory | Identified exit to Garrison 11386 | -6/Factory | Entered Garrison 11464 | -6/Garrison | Triggered checkpoint 11515 | -6/Garrison | Garrison Relay disabled 11538 | -6/Garrison | Triggered checkpoint 11780 | -6/Garrison | Triggered checkpoint 11816 | -6/Garrison | Triggered checkpoint 11835 | -6/Garrison | Lost 6 parts (1p3u2w) 12036 | -6/Garrison | Triggered checkpoint 12089 | -6/Garrison | Garrison Relay disabled 12129 | -6/Garrison | Discovered new exit (range 15) 12149 | -6/Garrison | Discovered new exit (range 66) 12149 | -6/Garrison | Discovered new exit (range 34) 12149 | -6/Garrison | Discovered new exit (range 15) 12422 | -6/Garrison | Triggered checkpoint 12502 | -6/Garrison | Build established: Botlord-Gunner 12794 | -6/Garrison | Triggered checkpoint 12947 | -6/Garrison | Expanded RIF knowledge: Program Shield 12997 | -6/Garrison | Garrison Relay disabled 13028 | -6/Garrison | Triggered checkpoint 13323 | -6/Garrison | Found Relay Coupler [Proto] 13327 | -6/Garrison | Found Relay Coupler [Proto] 13331 | -6/Garrison | Found Relay Coupler [Proto] 13838 | -6/Garrison | Garrison Relay disabled 13925 | -6/Garrison | Entered Factory 14198 | -6/Factory | Repaired Hvy. Flak Cannon 14250 | -6/Factory | Repaired Hvy. Flak Cannon 14295 | -6/Factory | Repaired Imp. Titanium Leg 15276 | -6/Factory | Build established: Gunner 15309 | -6/Factory | Discovered new exit (range 14) 15326 | -6/Factory | Allied Derelicts emerged from ambush trap array 15363 | -6/Factory | Identified exit to Factory 15724 | -6/Factory | Build established: Skirmisher 16186 | -6/Factory | Discovered exit to Factory (range 8) 16767 | -6/Factory | Discovered exit to Factory (range 48) 16815 | -6/Factory | Build established: Botlord-Skirmisher 17144 | -6/Factory | Repaired Cold Fusion Reactor 17389 | -6/Factory | Lost 3 allies 17451 | -6/Factory | Identified exit to Garrison 17515 | -6/Factory | Entered Garrison 17535 | -6/Garrison | Triggered checkpoint 17560 | -6/Garrison | Garrison Relay disabled 17595 | -6/Garrison | Triggered checkpoint 17865 | -6/Garrison | Triggered checkpoint 17932 | -6/Garrison | Build established: Botlord-Mutant 18000 | -6/Garrison | Discovered exit to Factory (range 10) 18032 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 18061 | -6/Garrison | Found embedded Infiltrators 18100 | -6/Garrison | Phase Generator disabled 18107 | -6/Garrison | Triggered checkpoint 18147 | -6/Garrison | Garrison Relay disabled 18309 | -6/Garrison | Discovered exit to Factory (range 11) 18331 | -6/Garrison | P-60 Hacker assimilated allied Y7-E17(x) 18433 | -6/Garrison | Triggered checkpoint 18446 | -6/Garrison | Garrison Relay disabled 18625 | -6/Garrison | Triggered checkpoint 18661 | -6/Garrison | Triggered checkpoint 18803 | -6/Garrison | Triggered checkpoint 18828 | -6/Garrison | Garrison Relay disabled 18892 | -6/Garrison | Discovered exit to Factory (range 14) 19159 | -6/Garrison | Lost 4 allies 19616 | -6/Garrison | Entered Factory 19616 | -5/Factory | Accompanied by 5 allies 19616 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 20032 | -5/Factory | Build established: Botlord-Skirmisher 20061 | -5/Factory | Lost 4 allies 20345 | -5/Factory | Cargo convoy interrupted 20408 | -5/Factory | Lost 3 allies 20816 | -5/Factory | Spotted B-75 Beast 20868 | -5/Factory | Destroyed B-75 Beast 20949 | -5/Factory | Identified exit to Upper Caves 20976 | -5/Factory | Discovered new exit (range 15) 21077 | -5/Factory | Lost 3 parts (1n1u1w) 22183 | -5/Factory | Identified exit to Factory 22302 | -5/Factory | Assimilated Heavy ARC 6a with formatsys_deep 22368 | -5/Factory | Sucked down chute 22368 | -5/Factory | Entered Waste 22369 | -5/Waste | Met a frightened Derelict 22378 | -5/Waste | 1 allies followed down the chute 22434 | -5/Waste | Spotted C-40 Crusher 22435 | -5/Waste | Spotted C-40 Crusher 22438 | -5/Waste | Allies destroyed C-40 Crusher 22438 | -5/Waste | Spotted C-40 Crusher 22447 | -5/Waste | Spotted C-40 Crusher 22460 | -5/Waste | Spotted C-40 Crusher 22466 | -5/Waste | Allies destroyed C-40 Crusher 22503 | -5/Waste | Spotted C-40 Crusher 22514 | -5/Waste | Destroyed C-40 Crusher 22516 | -5/Waste | Destroyed C-40 Crusher 22610 | -5/Waste | Discovered new exit (range 15) 22925 | -5/Waste | Found Adv. Powered Armor 23152 | -5/Waste | Identified exit to Factory 23155 | -5/Waste | Entered Factory 24606 | -5/Factory | Identified exit to Garrison 24606 | -5/Factory | Entered Garrison 24606 | -5/Garrison | Accompanied by 2 allies 24672 | -5/Garrison | Triggered checkpoint 24680 | -5/Garrison | Found embedded Infiltrators 24714 | -5/Garrison | Garrison Relay disabled 24902 | -5/Garrison | Spotted B-75 Beast 24910 | -5/Garrison | Build established: Botlord-Gunner 24924 | -5/Garrison | Triggered checkpoint 24926 | -5/Garrison | Triggered checkpoint 24952 | -5/Garrison | Allies destroyed B-75 Beast 24985 | -5/Garrison | Lost 5 allies 25086 | -5/Garrison | Garrison Relay disabled 25106 | -5/Garrison | Triggered checkpoint 25156 | -5/Garrison | Discovered exit to Factory (range 3) 25315 | -5/Garrison | Triggered checkpoint 25397 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 25434 | -5/Garrison | Triggered checkpoint 25462 | -5/Garrison | Garrison Relay disabled 25533 | -5/Garrison | Garrison Relay disabled 25747 | -5/Garrison | Discovered exit to Factory (range 12) 25860 | -5/Garrison | Triggered checkpoint 26214 | -5/Garrison | Rescued a captive Derelict 26294 | -5/Garrison | Triggered checkpoint 26319 | -5/Garrison | Garrison Relay disabled 26361 | -5/Garrison | System corruption reached 10% 26647 | -5/Garrison | Discovered exit to Factory (range 14) 26676 | -5/Garrison | Entered Factory 26676 | -4/Factory | Evolved 2 slots: Utility x2 26738 | -4/Factory | Build established: Botlord-Tank 26774 | -4/Factory | Fabricated G-50 Soldier (x3) 26864 | -4/Factory | Identified exit to Upper Caves 26864 | -4/Factory | Identified exit to Extension 26889 | -4/Factory | Lost 3 allies 27292 | -4/Factory | Found Hvy. Insulated Plating 27397 | -4/Factory | Entered Upper Caves 27599 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 27644 | -4/Upper Caves | Destroyed 7 combat bots 28898 | -4/Upper Caves | Discovered new exit (range 15) 28907 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 28986 | -4/Upper Caves | Learned Research stockpile data 29269 | -4/Upper Caves | Identified exit to Upper Caves 29271 | -4/Upper Caves | Entered another Upper Caves area 29271 | -4/Upper Caves | Accompanied by 1 ally 29307 | -4/Upper Caves | Discovered new exit (range 4) 29314 | -4/Upper Caves | Identified exit to Research 30671 | -4/Upper Caves | Discovered new exit (range 12) 30695 | -4/Upper Caves | Identified exit to Zhirov 30698 | -4/Upper Caves | Entered Zhirov 30698 | -4/Zhirov | Discovered new exit (range 3) 30738 | -4/Zhirov | Met Zhirov 30797 | -4/Zhirov | Learned location of Quarantine (-3) 30797 | -4/Zhirov | Learned location of Testing (-2) 30797 | -4/Zhirov | Learned location of Command (-1) 30833 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30873 | -4/Zhirov | Found Alien Artifact 30873 | -4/Zhirov | Identified Integrated Dissipator 30873 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 30907 | -4/Zhirov | Found Alien Artifact 31052 | -4/Zhirov | Identified exit to Proximity Caves 31065 | -4/Zhirov | Entered Proximity Caves 31953 | -3/Proximity Caves | Discovered exit to Research (range 9) 32117 | -3/Proximity Caves | Entered Research 32117 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 32382 | -3/Research | Found Prototype Device 32382 | -3/Research | Identified Active Sensor Suite 32801 | -3/Research | Identified exit to Armory 32801 | -3/Research | Identified exit to Quarantine 33390 | -3/Research | Destroyed 7 combat bots 33445 | -3/Research | Build established: Botlord-Skirmisher 33529 | -3/Research | Entered Armory 33529 | -3/Armory | Accompanied by 1 ally 33776 | -3/Armory | Energy Cycler disabled 33798 | -3/Armory | Found Gamma Bomb Array 33869 | -3/Armory | Identified Transdimensional Reconstructor 33869 | -3/Armory | Warped through subspace to slip node 33869 | -3/Armory | Discovered new exit (range 1) 33869 | -3/Armory | Identified exit to Lab 33871 | -3/Armory | Entered Lab 33872 | -3/Lab | Discovered new exit (range 9) 33884 | -3/Lab | Identified exit to Research 33892 | -3/Lab | Unable to decrypt terminal 33892 | -3/Lab | Opened the door to a hidden lab 33893 | -3/Lab | Gained access to the hidden lab's interior 33895 | -3/Lab | Detected by scanners 33900 | -3/Lab | Unable to decrypt terminal 33904 | -3/Lab | Confronted by A5 33924 | -3/Lab | Destroyed A5 33976 | -3/Lab | Found Prototype Protection 33976 | -3/Lab | Identified Hvy. Regenerative Plating 33987 | -3/Lab | Found Prototype Energy Gun 33987 | -3/Lab | Identified Hyp. EM Gauss Rifle 34016 | -3/Lab | Unable to decrypt terminal 34048 | -3/Lab | Found Prototype Special Weapon 34048 | -3/Lab | Identified Gui. Remote Datajack 34208 | -3/Lab | Found Alien Artifact 34208 | -3/Lab | Identified Core Regenerator 34208 | -3/Lab | Used Core Regenerator, restored core integrity (+325) 34226 | -3/Lab | Found Alien Artifact 34226 | -3/Lab | Identified Integrated Mediator 34226 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 34263 | -3/Lab | Found Alien Artifact 34263 | -3/Lab | Identified Core Reset Matrix 34263 | -3/Lab | Used Core Reset Matrix 34267 | -3/Lab | Sensed 1 artifact in vicinity 34314 | -3/Lab | Found Prototype Energy Cannon 34314 | -3/Lab | Identified Potential Cannon 34325 | -3/Lab | Found Prototype Hackware 34366 | -3/Lab | Unable to decrypt terminal 34506 | -3/Lab | Unable to decrypt terminal 34512 | -3/Lab | Found LC Capacitor 34609 | -3/Lab | Build established: Alien-Skirmisher 34618 | -3/Lab | Discovered exit to Research (range 13) 34664 | -3/Lab | Found Transdimensional Reconstructor 34711 | -3/Lab | Entered Research 34711 | -2/Research | Evolved 2 slots: Utility x2 35107 | -2/Research | Discovered new exit (range 10) 35155 | -2/Research | Identified exit to Access 35422 | -2/Research | System corruption reached 10% 35446 | -2/Research | Released all parts (5) 35451 | -2/Research | Destroyed 14 combat bots 35461 | -2/Research | First assault squad dispatched 35466 | -2/Research | Core integrity fell below 50% 35481 | -2/Research | Entered Access 35481 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 35491 | -1/Access | Lost 16 parts (3p3n6u4w) 35539 | -1/Access | Garrison activated, responded to threat 35847 | -1/Access | Build established: Alien-Gunner 35885 | -1/Access | Identified Quantum Router 35919 | -1/Access | System corruption reached 10% 36101 | -1/Access | Intercept squad dispatched 36149 | -1/Access | Spotted Tracker 36151 | -1/Access | Spotted Tracker 36166 | -1/Access | Destroyed Tracker 36172 | -1/Access | Destroyed Tracker 36186 | -1/Access | Spotted Combat Programmer 36204 | -1/Access | Destroyed Combat Programmer 36225 | -1/Access | Spotted Combat Programmer 36287 | -1/Access | Lost 17 parts (1p6n6u4w) 36291 | -1/Access | Destroyed Combat Programmer 36434 | -1/Access | Lost 3 parts (2n1w) 36539 | -1/Access | Lost 7 parts (2p1n4u) 36771 | -1/Access | Spotted B-99 Colossus 37090 | -1/Access | Lost 4 parts (2n2u) 37185 | -1/Access | Intercept squad dispatched 37208 | -1/Access | Spotted Tracker 37209 | -1/Access | Spotted Tracker 37213 | -1/Access | Core integrity fell below 50% 37213 | -1/Access | Destroyed Tracker 37213 | -1/Access | Garrison activated, responded to threat 37226 | -1/Access | Destroyed Tracker 37242 | -1/Access | Found Prototype Energy Gun 37242 | -1/Access | Identified Immobilizer 37282 | -1/Access | Spotted Combat Programmer 37316 | -1/Access | System corruption reached 30% 37318 | -1/Access | Spotted Combat Programmer 37322 | -1/Access | Emitted hypermatrix ping 37327 | -1/Access | Assembled emerged from beneath the floor 37342 | -1/Access | Released all parts (4) 37344 | -1/Access | Core integrity fell below 20% 37344 | -1/Access | Allies destroyed Combat Programmer 37357 | -1/Access | Destroyed by Combat Programmer with EMDS Last Messages --------------- 37346_ as-41937 destroyed. 37346_ Slug penetrates as-99146. 37346_ as-99146 destroyed. 37346_ Slug penetrates Wall. 37346_ Acquired 57 matter. 37347_ B-99 Colossus exits siege mode. 37347_ Penetrated by Slug. 37347_ Slug penetrates Garrison Access. 37348_ EMDS Slug penetrates Wall. 37349_ Knocked back. 37349_ Penetrated by Slug. 37349_ Slug penetrates Wall. 37350_ Penetrated by Slug. 37351_ R-10 Processor collects Unknown Processor. 37353_ EMDS Slug penetrates Wall. 37355_ Slug penetrates Wall. 37355_ Penetrated by Slug. 37357_ Wall collapses. 37357_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | [% #??## # % # | | +###############?###########+#############/### | | #?????# """ | | #?????# ""T"" | | ^ #?????# "" "" | | #?????# | | #?????# | | #?????# | | ####### | | #### ####### | | ???# #?????# !! | | ???# #?????# !! | | ???# #?????# " ! | | ???# #?????# """ | | ???# #?????# """ | | ???# #?????# " | | ???# ########## ####?????# | | ???# #????????# #????????# | | ???# #????????# #????????# | | ???# #????????# #????????# = | | ???# #??????###%########## | | ???# #??????# *%! " # | | ???# #??????# ! """ # | | ???#########??????# """ + #### ?? | | ??????????????????# " # #?????????? | | ??????????????????# [@ # % #?????????? | | ??????????????????# % + #?????????? | | ??????????????????# ; #?????????? | | ??????????????????# ;p% #?????????? | | ??????????????????# ; #?????????? | | ??????????????????# = ;; ;#?????????? | | ??????????????????# ""Y"" ## ^ ###########? | | ??????????????????# """"" ## BB #?#"""G"""#? | | ??????????????????############+## BB ###"" " ## | | ?????????????????????????????# h !%%!!% % | | ?????????????????????????????# % %=!%% % | | ?????????????????????????????# % % %!!% | | ?????????????????????????????# % % % % % ![! | | ?????????????????????????????# # ! | | ?????????????????????????????# # | | ?????????????????????????????#++###+############## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Energy Generation 57 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 30 Additional Mass Support 9 Armor Coverage 750 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 16 Target Analysis 12 Recoil Reduction 5 Matter Filtering 30 Energy Filtering 50 Particle Charging 25 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 25 Relay Coupler Types 4 Relay Coupler Value 120 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Remote Datajack | x2 | -7/Factory Disruptor Cannon | x2 | -6/Factory | Preloaded Hvy. Wave Gun | x1 | -6/Factory | Preloaded G-50 Soldier | x3 | -4/Factory | Preloaded, Authchip Repaired ---------- Cld. Ion Engine | 40% | -8/Materials Flak Cannon | 4% | -7/Factory Hvy. Flak Cannon | 16% | -6/Factory Hvy. Flak Cannon | 14% | -6/Factory Imp. Titanium Leg | 12% | -6/Factory Cold Fusion Reactor | 31% | -6/Factory Studied --------- Imp. Heavy Siege Treads | -2/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Regenerator Integrated Mediator Core Reset Matrix LC Capacitor Achievements -------------- Anyone Home? Coming In Hot Explosive Keycard Hackathon Heavy Suspicion Hydra Into The Breach Official Business Some Acronyms Are Better Than Others That Tickles Challenges ------------ None Game ------ Seed IntegrityBeamInjector Manual? 0 Play Time 05:57:04 Cumulative 109.3 hours Start 2025.11.13 @ 19:55:34 End 2025.11.22 @ 00:00:54 Sessions 19 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 81 Rogue 28 Adventurer 53 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 55 Gallery% 63 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/CherryShadow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd365331-6f51-4405-ad72-d01bf4a4af92