Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 22:43:50 Player: Sap Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1070) 1070 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (342) 342 TOTAL SCORE: 3672 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 286 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Nuclear Core Nuclear Core Medium Storage Unit Improved Propulsion Shielding Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit VTOL Module Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Improved Propulsion Shielding > --- WEAPON ----------- Heavy Assault Rifle Enhanced Autogun > --- INVENTORY -------- Nuclear Core Flight Unit Medium Storage Unit Improved Propulsion Shielding Assault Rifle Light Assault Rifle Heavy Assault Rifle [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Improved Targeting Computer Device Tractor Beam Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Propulsion Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 3 | . . . 2 1 . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 40 | 8 1 6 10 6 9 Power 6 | 2 . . 2 . 2 Engine 5 | 2 . . 2 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 15 | 2 . 3 6 1 3 Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 2 . 1 . . . Hover . | . . . . . . Flight 12 | . . 2 6 1 3 Utility 8 | 2 . 1 . 3 2 Device 1 | 1 . . . . . Storage 3 | 1 . . . 2 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 3 | . . . . 1 2 Artifact . | . . . . . . Weapon 11 | 2 1 2 2 2 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 2 1 2 2 2 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 20 | . . . 6 . 14 Power 3 | . . . 1 . 2 Propulsion 11 | . . . 3 . 8 Utility 2 | . . . . . 2 Weapon 4 | . . . 2 . 2 Highest Loss Streak 6 | . . . 6 . 5 To Critical Strikes . | . . . . . . Average Backups 7 | 6 7 7 6 8 8 Power 1 | 1 2 2 . 1 1 Propulsion 1 | 3 3 2 2 2 . Utility 1 | . 1 2 . 1 2 Weapon 2 | 1 . 1 2 3 3 Tool/Special . | . . . . . . Unused Backups 17 | 4 4 3 . 2 4 Power 3 | . 1 . . 1 1 Propulsion 7 | 4 2 1 . . . Utility 4 | . . 2 . 1 1 Weapon 3 | . 1 . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 80 | . 100 85 94 97 65 Engine 7 | . 14 6 10 7 5 Wheel 5 | . 28 10 . . . Flight 25 | . . 16 40 45 28 Device 2 | . 14 6 . . . Storage 10 | . 14 14 11 9 9 Processor 5 | . . 1 11 9 6 Protection 3 | . . . . 8 6 Ballistic Gun 17 | . 28 28 21 18 8 Peak Build Rating 24 | 7 8 8 14 21 24 Average Rating 11 | 5 7 6 11 17 15 On Entrance 9 | . 7 8 7 13 21 Naked Turns . | . . . . . . Heaviest Build 29 | 15 13 12 12 29 22 Greatest Support 26 | 26 26 26 17 21 21 Greatest Overweight (x) 3 | . . 3 2 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 10 Average Capacity 8 | 7 8 8 8 9 10 Most Carried 10 | 8 8 8 8 10 10 Average Carried 7 | 6 7 7 6 7 8 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 10 | 8 8 8 8 10 8 Class Distribution -------------------- 52% | Mutant 33% | Scavenger-Sprinter 8% | Scavenger-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1264 | 337 . 229 177 60 461 Remotely 292 | 247 . 45 . . . Salvage Created 1460 | 171 . 196 234 60 799 Parts 90 | 14 . 15 15 4 42 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 5 | . . 3 . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 34 | . . 10 6 4 14 Guns 32 | . . 10 6 4 12 AOE 2 | . . . . . 2 Classes Destroyed 8 | 3 . 1 3 . 1 Worker 1 | 1 . . . . . Tunneler 4 | 4 . . . . . Hauler 1 | . . . . . 1 Recycler 2 | 1 . 1 . . . Watcher 2 | . . . 1 . 1 Swarmer 17 | . . 10 3 4 . Grunt 9 | . . . 1 . 8 Sentry 8 | . . . 2 . 6 Best Kill Streak 4 | 3 . 3 3 4 4 Combat Bots Only 4 | . . 2 3 4 4 Max Kills in Single Turn 3 | 1 . 1 1 1 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 283 | . 2 43 69 11 158 Missed 119 | . 2 13 34 7 63 Hits 164 | . . 30 35 4 95 Projectile 164 | . . 30 35 4 95 AOE 3 | . . . . . 3 Critical Strikes 10 | . . . . . 10 Actively Blocked 2 | . . . . . 2 Damage Taken 2321 | . . 240 462 35 1584 Core 738 | . . 52 127 7 552 Absorbed by Shields . | . . . . . . Redirected to Shielding 192 | . . . . . 192 Regen/Repaired (Parts) 27 | . . . . 27 . Core Remaining (%) 82 | 100 . 79 68 . . Volleys Fired 183 | 19 1 35 29 7 92 Largest 2 | 1 2 2 2 2 2 Hottest 48 | 20 40 40 43 40 48 Shots Fired 286 | 19 2 70 58 14 123 Gun 286 | 19 2 70 58 14 123 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 286 | 19 2 70 58 14 123 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | 6 8 11 13 4 15 Robot Miss Streak 8 | 2 . 5 4 3 8 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 1 2 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 184 | 14 2 33 39 8 88 Core Hits 80 | 6 . 13 16 5 40 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | 1 . . . . . Critical Strikes 2 | 1 . . . . 1 Destroy 2 | 1 . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2368 | 182 24 338 435 95 1294 Guns 2238 | 182 24 338 435 95 1164 Cannons . | . . . . . . Explosions 128 | . . . . . 128 Melee . | . . . . . . Ramming 2 | . . . . . 2 Kinetic 2238 | 182 24 338 435 95 1164 Thermal . | . . . . . . Explosive 128 | . . . . . 128 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 2 | . . . . . 2 Projectiles . | . . . . . . Explosions 2 | . . . . . 2 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 21 | . . . . . 21 Shots 1 | . . . . . 1 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 210 | . . . 23 50 210 Average Temperature 52 | . . . 6 13 73 Received Heat Transfer 876 | . . . 165 . 711 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level 2 | . . 1 1 . 2 Low Security (%) 78 | 100 100 90 66 100 63 Level 1 14 | . . 9 33 . 17 Level 2 7 | . . . . . 18 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 427 | 10 12 245 293 168 427 Initial 118 | . . . 91 118 62 Average 134 | 1 . 112 141 128 204 Influence Increases 1887 | 30 12 365 392 90 998 Destroy 0b10 Robot/C 840 | . . 200 120 80 440 Destroy 0b10 Robot/NC 60 | 30 . 5 5 . 20 Destroy Leader 218 | . . 40 42 10 126 Allied During Kill 77 | . . . . . 77 Successful Hack 42 | . 12 . 15 . 15 Disable Machine 45 | . . . 15 . 30 Destroy Structure 20 | . . . . . 20 Partial Spotted 75 | . . . 15 . 60 Lose Combat Pursuer 510 | . . 120 180 . 210 Influence Decreases 1835 | 30 12 130 344 225 1094 Entered New Map 395 | . . . 144 165 86 Time Decay 740 | 30 12 130 140 60 368 Lost Part 200 | . . . 60 . 140 Lost Ally 200 | . . . . . 200 Purge Threat 300 | . . . . . 300 Squads Dispatched 5 | . . . . . 5 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 4 | . . . 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 95 | . 4 18 21 6 46 Peak Tracking Total 10 | . 3 3 8 4 10 Tactical Retreats 16 | . . 5 5 . 6 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 3 | . . . 1 . 2 Max in Single Turn 2 | . . . 1 . 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 13 | . 1 . 2 1 9 Terminals 11 | . 1 . 2 . 8 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 42 | . 3 . 8 4 27 Successful 22 | . 3 . 5 3 11 Failed 20 | . . . 3 1 16 Catastrophic 4 | . . . . . 4 Database Lockouts . | . . . . . . Manual 17 | . 2 . 5 . 10 Terminals 36 | . 3 . 8 . 25 Fabricators . | . . . . . . Repair Stations 4 | . . . . 4 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 9 | . 1 . 1 . 7 Branch Access Points 1 | . . . . . 1 Alert Level 2 | . . . . . 2 Unreport Threat 2 | . . . . . 2 Maintenance Status 1 | . 1 . . . . Registered Components 1 | . . . . . 1 Registered Prototypes 1 | . . . 1 . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 3 . Scan Component 2 | . . . . 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 9 | . 2 . 4 . 3 Terminals 9 | . 2 . 4 . 3 Track 6 | . 1 . 2 . 3 Assimilate 3 | . 1 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . . . 2 1 9 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 10 | . . . . . 10 Largest Group 10 | . . . . . 10 Highest-Rated Group 173 | . . . . . 173 Highest-Rated Ally 29 | . . . . . 29 Total Orders 1 | . . . . . 1 GUARD 1 | . . . . . 1 Ally Attacks 68 | . . . . . 68 Total Damage 785 | . . . . . 785 Kills 10 | . . . . . 10 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 1990 | 164 244 305 290 129 858 Spaces Moved 2103 | 112 257 288 420 179 847 Core 74 | 2 . 4 . . 68 Treads . | . . . . . . Legs . | . . . . . . Wheels 472 | 110 257 105 . . . Hover . | . . . . . . Flight 1557 | . . 179 420 179 779 Fastest Speed 27 | 50 90 37 31 27 27 Average Speed 60 | 89 90 58 34 27 69 Slowest Speed 200 | 90 90 200 180 105 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . 1 . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 44 35 35 12 82 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 15 | . . . . . 15 Melee . | . . . . . . Projectile . | . . . . . . AOE 15 | . . . . . 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 2583 | 156 270 369 513 247 1028 Wait 159 | . . 10 44 41 64 Move 2096 | 111 256 287 417 178 847 Hop 1 | . . . 1 . . Pick Up 48 | 13 4 9 9 8 5 Fast Attach 19 | 7 2 6 1 2 1 Attach 24 | 1 . 3 10 2 8 Detach 8 | . 1 3 1 . 3 Swap 4 | . . . . 3 1 Drop 38 | 5 6 16 1 6 4 Fire 183 | 19 1 35 29 7 92 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 165 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 10) 401 | -10/Materials | Discovered new exit (range 10) 409 | -10/Materials | Entered Mines 711 | -10/Mines | Discovered new exit (range 9) 714 | -10/Mines | Entered Materials 714 | -9/Materials | Evolved 2 slots: Propulsion x2 976 | -9/Materials | Discovered new exit (range 11) 1004 | -9/Materials | Entered another Materials area 1004 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1013 | -8/Materials | Lost 6 parts (1p3n2w) 1036 | -8/Materials | Repaired Lgt. Ion Engine 1128 | -8/Materials | Discovered new exit (range 16) 1133 | -8/Materials | Entered Storage 1558 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1646 | -8/Storage | Garrison activated, responded to threat 1711 | -8/Storage | Lost 9 allies 1765 | -8/Storage | Core integrity fell below 50% 1809 | -8/Storage | Lost 5 parts (1p1n2u1w) 1835 | -8/Storage | Identified exit to Recycling 1899 | -8/Storage | Core integrity fell below 20% 1991 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01774_ Enh. Autogun destroyed. 01777_ K-01 Serf collects debris. 01778_ Imp. Targeting Computer destroyed. 01778_ Critical hit (Burn: +37). 01789_ U-05 Engineer builds a Wall. 01794_ U-05 Engineer lays Concrete. 01796_ U-05 Engineer builds a Wall. 01835_ Connecting with Terminal... >>Access(Branch) Found 1 branch access point: (67,68) Recycling Map updated. 01846_ Connecting with Door Terminal... 01846_ ALERT: Suspicious activity at Terminal S006. Dispatching Investigation squad. 01852_ Imp. Flight Unit destroyed. 01898_ Critical hit (Burn: +37). 01956_ Attempting to rewire A-02 Transporter. 01956_ A-02 Transporter is broken beyond repair. 01991_ Slammed into G-47 Trooper. 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"""" # | | ??# " # """" # | | ??# ## # """" # | | ??###+## """" # | | ????# T# # | | ????#"## # | | ???????## * # | | ???????### #+#[! #####+####### | | ???????# =%%[ | | ???????# [[[ | | ???????# | | ???????######################## | | ??????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 32% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed AuthchipArcChainsaw Manual? 0 Play Time 01:00:52 Cumulative 32.7 hours Start 2025.05.11 @ 12:10:43 End 2025.05.11 @ 22:43:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 27 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fed8292-e558-4edf-806c-c8b12c88c7cc