Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.29 @ 13:49:59 Player: Rohain Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (140) 700 Value Destroyed (4993) 4993 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2531) 2531 TOTAL SCORE: 14224 Bonus ------- High Alert Combat Kills 332 Follower Combat Kills 1262 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -163 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Experimental Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Neutrino Core Advanced Power Amplifier Makeshift Armor Plating Heavy Particle Gun Wave Gun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Zionite Heavy DM Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Tactical Coordination Suite Kinecellerator Improved Medium Armor Plating > --- WEAPON ----------- Heavy Battle Rifle Heavy Battle Rifle Heavy Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Improved Treads Improved Treads Advanced Heat Sink Layered Light Armor Plating Makeshift Armor Plating Medium Reactive Plating Heavy Particle Gun Minigun Gauss Rifle Gauss Rifle Flak Gun Advanced Assault Cannon Improved Grenade Launcher [Rating: 73] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Tactical Coordination Suite Storage Large Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Particle Gun Ballistic Gun Heavy Battle Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac DSF Fac Fac Slots Evolved 12 | . . . . . 4 . 2 . . . 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 . . . . . 1 . . 1 Utility 6 | . . . . . 2 . 1 . . . . . 2 1 Weapon 2 | . . . . . 1 . 1 . . . . . . . Parts Attached 156 | 6 7 3 . 1 37 7 29 1 6 2 2 7 21 27 Power 22 | 1 2 1 . 1 2 2 3 . . 1 1 1 2 5 Engine 11 | 1 . 1 . 1 . 1 3 . . 1 1 . 1 1 Core 8 | . 2 . . . 2 1 . . . . . . . 3 Reactor 3 | . . . . . . . . . . . . 1 1 1 Propulsion 44 | 2 2 1 . . 15 . 5 . 2 . 1 3 5 8 Treads 26 | . . . . . 10 . 5 . 2 . 1 3 5 . Leg 12 | 2 2 1 . . 5 . . . . . . . . 2 Wheel 5 | . . . . . . . . . . . . . . 5 Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 Utility 45 | 1 2 . . . 7 4 11 1 3 1 . . 8 7 Device 26 | . 2 . . . 3 2 7 1 3 . . . 4 4 Storage 5 | 1 . . . . 3 . . . . . . . . 1 Processor 6 | . . . . . 1 . 2 . . . . . 2 1 Hackware . | . . . . . . . . . . . . . . . Protection 8 | . . . . . . 2 2 . . 1 . . 2 1 Artifact . | . . . . . . . . . . . . . . . Weapon 45 | 2 1 1 . . 13 1 10 . 1 . . 3 6 7 Energy Gun 10 | . 1 . . . 5 1 1 . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 20 | 2 . 1 . . 5 . 3 . 1 . . 1 4 3 Ballistic Cannon 12 | . . . . . 2 . 6 . . . . 1 2 1 Launcher 1 | . . . . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 2 2 1 . . . . . 1 4 Parts Lost 70 | . 1 2 . . 5 . 15 . . 1 . 3 24 19 Power 8 | . . 1 . . . . 1 . . . . . 3 3 Propulsion 22 | . 1 . . . . . 4 . . . . 2 8 7 Utility 17 | . . . . . . . 5 . . 1 . . 5 6 Weapon 23 | . . 1 . . 5 . 5 . . . . 1 8 3 Highest Loss Streak 22 | . 1 1 . . 2 . 9 . . 1 . 2 22 18 To Critical Strikes 2 | . . 1 . . . . . . . . . . 1 . Average Slot Usage (%) 94 | . 90 100 100 100 96 100 97 96 96 100 100 96 90 43 Engine 6 | . 8 11 14 14 1 2 7 7 7 7 13 11 4 . Core 1 | . 5 3 . . 7 7 . . . . . . . 2 Treads 18 | . . . . . 18 27 22 23 23 23 26 25 21 . Leg 4 | . 27 28 28 28 7 . . . . . . . . 1 Device 11 | . 5 14 14 14 17 14 12 3 5 11 6 6 16 9 Storage 7 | . 14 14 14 14 9 9 7 7 7 7 6 6 4 2 Processor 8 | . . . . . 8 9 12 15 13 7 6 6 5 8 Protection 5 | . . . . . . 3 4 7 7 10 13 13 9 1 Energy Gun 4 | . 5 14 14 14 5 9 4 7 5 . . . . . Ballistic Gun 8 | . 22 14 14 14 19 . 7 . 1 7 6 11 10 4 Ballistic Cannon 12 | . . . . . . 18 17 23 23 23 20 11 4 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 92 | 12 16 16 14 14 37 48 57 52 58 59 67 74 92 50 Greatest Support 90 | 20 20 20 20 20 73 72 66 62 68 68 90 90 86 74 Greatest Overweight (x) 9 | . 1 . . . 1 . 1 . 1 . . . 2 9 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 10 Average Capacity 13 | 5 8 8 8 8 14 15 15 15 15 15 15 15 14 7 Most Carried 15 | 4 8 8 8 8 15 15 15 12 15 15 14 14 15 6 Average Carried 12 | 1 6 7 8 8 12 14 13 10 14 14 13 13 13 4 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 8 8 8 8 14 15 7 12 15 15 13 14 5 5 Class Distribution -------------------- 34% | Gunner 13% | Scavenger-Mutant 11% | Scavenger-Gunner 10% | Derelict-Tank 8% | Mutant 6% | Scavenger-Tank 5% | Tank 5% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Commander-Gunner | -8/Storage Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Derelict-Tank | -6/Factory Derelict-Tank | -6/DSF Scavenger-Tank | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac DSF Fac Fac Matter Collected 4784 | 124 378 134 . 36 1024 233 1143 32 54 188 . 367 753 318 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6492 | . 581 207 . 34 1543 371 1117 40 . 381 . 497 1197 524 Parts 303 | . 26 12 . 3 74 21 74 4 . 13 . 15 42 19 Haulers Intercepted 12 | . 2 . . . 5 3 1 . . . . . 1 . Recyclers Shooed 9 | . 1 . . . 4 . 1 . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . 4 . 20 . . . . Prevented 2 | . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac DSF Fac Fac Combat Hostiles Destroyed 101 | . 7 5 . 2 25 6 26 1 . 6 . 8 14 1 Guns 57 | . 7 5 . 2 21 2 6 . . . . 5 8 1 Cannons 41 | . . . . . 1 4 20 1 . 6 . 3 6 . AOE 2 | . . . . . 2 . . . . . . . . . Classes Destroyed 17 | . 4 . . . 3 3 4 . . 2 . 1 . . Worker 5 | . . . . . . 1 2 . . . . . 1 1 Builder 3 | . . . . . 1 . . . . . . . 1 1 Hauler 12 | . 2 . . . 5 3 1 . . . . . 1 . Recycler 15 | . 3 1 . . 3 . 2 . . . . . 3 3 Mechanic 1 | . . . . . . 1 . . . . . . . . Operator 2 | . . . . . . . 2 . . . . . . . Swarmer 16 | . 2 3 . 2 4 . 5 . . . . . . . Grunt 46 | . 5 2 . . 15 2 7 . . 1 . 4 10 . Brawler 5 | . . . . . 1 1 . . . 2 . . 1 . Duelist 2 | . . . . . . . . . . 1 . . 1 . Sentry 11 | . . . . . 5 1 2 . . 2 . . . 1 Demolisher 2 | . . . . . . 2 . . . . . . . . Specialist 5 | . . . . . . . 3 . . . . 2 . . Hunter 4 | . . . . . . . 3 . . . . 1 . . Programmer 9 | . . . . . . . 6 1 . . . . 2 . Heavy 1 | . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 10 | . 5 3 . 2 5 6 5 1 . 3 . 3 10 2 Combat Bots Only 8 | . 2 2 . 2 4 5 5 1 . 3 . 3 8 1 Max Kills in Single Turn 2 | . 1 1 . 1 2 2 1 1 . 1 . 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac DSF Fac Fac Damage Taken 13071 | . 511 264 . 61 1500 537 2525 16 . 252 . 1176 3341 2888 Core 2223 | . 73 36 . 28 199 28 171 . . 32 . 88 411 1157 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . . . 45 . 58 . . . 71 . 89 58 . Volleys Fired 350 | . 45 20 . 5 94 16 72 1 . 8 . 20 53 16 Largest 4 | . 2 2 . 2 3 3 4 3 . 4 . 4 3 3 Hottest 195 | . 85 85 . 85 134 133 195 131 . 164 . 164 126 129 Shots Fired 942 | . 90 40 . 10 253 48 239 2 . 32 . 74 126 28 Gun 662 | . 90 40 . 10 246 16 101 . . 8 . 35 89 27 Cannon 279 | . . . . . 6 32 138 2 . 24 . 39 37 1 Launcher 1 | . . . . . 1 . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 804 | . 79 20 . 5 206 32 202 2 . 32 . 74 126 26 Thermal 137 | . 11 20 . 5 46 16 37 . . . . . . 2 Explosive 1 | . . . . . 1 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 14 5 . 2 13 3 13 1 . 19 . 9 13 12 Robot Miss Streak 6 | . 5 4 . 2 3 3 6 1 . 1 . 3 3 1 Penetration Max 1 | . . . . . . . . . . . . . 1 1 Secondary Targets 10 | . 1 . . 1 6 . 1 . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 . . . . . 1 . Shots Hit Robots 620 | . 62 22 . 5 180 21 137 1 . 26 . 49 95 22 Core Hits 269 | . 21 8 . 2 69 16 57 1 . 12 . 16 53 14 Critical Kills 4 | . 1 1 . . 1 . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 Critical Strikes 28 | . 1 2 . . 6 2 5 . . 4 . 3 3 2 Burn 8 | . . 1 . . 5 . 2 . . . . . . . Destroy 5 | . 1 1 . . 1 . . . . . . . . 2 Blast 15 | . . . . . . 2 3 . . 4 . 3 3 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13797 | . 852 310 . 79 2917 574 3305 37 . 647 . 1176 3133 767 Guns 8151 | . 852 310 . 79 2645 191 1091 . . 169 . 584 1574 656 Cannons 5303 | . . . . . 63 383 2191 37 . 478 . 592 1559 . Explosions 303 | . . . . . 205 . . . . . . . . 98 Melee . | . . . . . . . . . . . . . . . Ramming 40 | . . . . . 4 . 23 . . . . . . 13 Kinetic 11914 | . 742 130 . 34 2203 383 2829 37 . 647 . 1176 3133 600 Thermal 1638 | . 110 180 . 45 505 191 453 . . . . . . 154 Explosive 205 | . . . . . 205 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . 4 4 1 . . . 13 2 Average Corruption 2 | . . . . . . . 1 2 1 . . . 9 2 Corruption Purged 5 | . . . . . . . 2 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 36 | . . . . . . . 20 4 3 . . . 8 1 Message Errors 6 | . . . . . . . 2 . 1 . . . 2 1 Matter Fused 9 | . . . . . . . 6 1 1 . . . 1 . Heat Flow Errors 3 | . . . . . . . 2 . . . . . 1 . Energy Discharges 2 | . . . . . . . 2 . . . . . . . Parts Fused 2 | . . . . . . . 1 . . . . . 1 . Data Loss (minor) 8 | . . . . . . . 4 2 1 . . . 1 . Data Loss (major) 2 | . . . . . . . 2 . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . Weapon Failures 3 | . . . . . . . . 1 . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 194 | . . . . . 25 . 36 . . 12 . . 53 68 Projectiles 101 | . . . . . . . 36 . . 12 . . 53 . Explosions 93 | . . . . . 25 . . . . . . . . 68 Melee . | . . . . . . . . . . . . . . . Knockbacks 43 | . . . . . . 4 16 . . 3 . 8 12 . Impact . | . . . . . . . . . . . . . . . Kinetic 41 | . . . . . . 3 15 . . 3 . 8 12 . Secondary 2 | . . . . . . 1 1 . . . . . . . Self-Inflicted Damage 91 | . . . . . 13 . . . . . . . . 78 Shots 2 | . . . . . 1 . . . . . . . . 1 Rammed 7 | . . . . . 1 . 3 . . . . . . 3 Targets Rammed 7 | . . . . . 1 . 3 . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 472 | . 9 34 . . 286 191 276 18 . 357 . 472 400 3 Average Temperature 90 | . 3 19 . . 53 52 89 12 . 141 . 140 106 3 Received Heat Transfer 2783 | . 192 93 . . 693 63 189 . . 72 . 204 1068 209 Effects 5 | . . . . . 2 . 1 . . . . 1 1 . Shutdowns 2 | . . . . . . . . . . . . 1 1 . Energy Bleed 1 | . . . . . . . 1 . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Melted 7 | . . 1 . . 4 . 1 . . . . . . 1 Heat Transferred 3998 | . 259 481 . 111 1665 407 925 . . . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac DSF Fac Fac Peak Influence 604 | . 241 120 . 80 465 604 533 . . . 5 188 512 489 Initial 274 | . . 15 . . 31 156 274 . . . . 3 98 168 Average 216 | . 109 100 . 73 239 362 282 . . . . 107 145 251 Maximum Alert Level 2 | . 1 . . . 2 2 2 . . . . . 2 2 Low Security (%) 55 | 100 86 100 . 100 39 33 35 . . . 100 100 74 45 Level 1 28 | . 13 . . . 44 16 45 . . . . . 18 30 Level 2 16 | . . . . . 16 50 19 . . . . . 6 23 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . Squads Dispatched 29 | . 1 . . . 5 3 5 . . . . 2 10 3 Investigation 7 | . 1 . . . 2 1 . . . . . . 3 . Extermination 3 | . . . . . . . 2 . . . . . 1 . Reinforcement 13 | . . . . . 3 . 3 . . . . 2 2 3 Assault 2 | . . . . . . 2 . . . . . . . . Garrison 4 | . . . . . . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . 2 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac DSF Fac Fac Distress Signals 11 | . 2 . . . 3 1 1 . . . . . 2 2 Communications Jammed 3 | . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . 3 Times Spotted 206 | . 12 5 . 3 30 28 47 1 . 11 . 10 39 20 Peak Tracking Total 13 | . 6 3 . 3 5 12 9 1 . 5 . 7 10 13 Tactical Retreats 10 | . . . . . . 1 3 . . . . 2 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac DSF Fac Fac Traps Triggered 12 | . 1 . . . 2 1 2 . . . . 1 4 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 2 . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac DSF Fac Fac Machines Disabled 16 | . . . . 1 2 1 2 . . . . 1 5 4 Max in Single Turn 3 | . . . . 1 1 1 1 . . . . 1 2 3 Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac DSF Fac Fac Machines Accessed 23 | . 3 . . . 2 4 8 . 1 . 1 . 4 . Terminals 16 | . 3 . . . 2 4 6 . . . 1 . . . Fabricators 4 | . . . . . . . 2 . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . Total Hacks 43 | . 6 . . . 2 7 13 . 4 . 3 . 8 . Successful 21 | . 5 . . . 1 1 7 . 4 . 1 . 2 . Failed 22 | . 1 . . . 1 6 6 . . . 2 . 6 . Catastrophic 3 | . . . . . . 1 . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 33 | . 6 . . . 2 6 8 . . . . . 6 5 Terminals 29 | . 6 . . . 2 7 11 . . . 3 . . . Fabricators 5 | . . . . . . . 2 . . . . . 3 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . 5 . Terminal Hacks 10 | . 1 . . . . 1 3 . 4 . 1 . . . Record 1 | . . . . . . . 1 . . . . . . . Part Schematic 4 | . . . . . . . . . 4 . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . Open DSF 2 | . . . . . . . 1 . . . 1 . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . 2 . . . . . 1 . Network Status 2 | . . . . . . . 1 . . . . . 1 . Build 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 7 | . 4 . . . 1 . 2 . . . . . . . Terminals 7 | . 4 . . . 1 . 2 . . . . . . . Botnet 5 | . 3 . . . 1 . 1 . . . . . . . Operators 2 | . 1 . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 1 . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . Hacking Detections 13 | . 1 . . . 2 4 2 . . . 1 . 3 . Full Trace Events 2 | . . . . . . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . 4 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 134 | . . . . . . . 134 . . . . . . . Total Robot Build Rating 16 | . . . . . . . 16 . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac DSF Fac Fac Total Allies 27 | . . . . . . 12 4 . 4 1 . . 2 4 Largest Group 10 | . . . . . . 10 4 . 4 4 4 4 2 3 Highest-Rated Group 288 | . . . . . . 174 48 . 151 151 145 145 170 288 Highest-Rated Ally 96 | . . . . . . 31 31 . 39 39 39 39 85 96 Zionite Dispatches 3 | . . . . . . . . . . . . . 1 2 Heavy 1 | . . . . . . . . . . . . . 1 . Light 1 | . . . . . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . . . . 1 Total Orders 1 | . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . 1 Ally Attacks 241 | . . . . . . 119 59 . . 18 . 12 25 8 Total Damage 4674 | . . . . . . 1635 599 . . 542 . 179 1499 220 Kills 43 | . . . . . . 20 5 . . 6 . . 11 1 Allies Corrupted 2 | . . . . . . 1 . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . 1 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac DSF Fac Fac Turns Passed 9258 | 75 425 287 364 82 975 630 1828 267 1262 1010 142 236 1219 456 Spaces Moved 5152 | 57 218 180 304 55 385 379 987 157 767 569 86 89 497 422 Core 159 | 7 . . . . . . . . . . . . 36 116 Treads 3756 | . . . . . 261 379 987 157 767 569 86 89 461 . Legs 1028 | 50 218 180 304 55 124 . . . . . . . . 97 Wheels 159 | . . . . . . . . . . . . . . 159 Hover . | . . . . . . . . . . . . . . . Flight 50 | . . . . . . . . . . . . . . 50 Fastest Speed 40 | 50 120 120 120 120 120 145 145 161 161 166 161 157 50 40 Average Speed 147 | 111 120 120 120 120 151 145 148 161 161 166 161 161 194 84 Slowest Speed 500 | 120 190 120 120 120 190 145 225 161 245 166 161 163 330 500 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 50 52 78 14 32 59 34 33 80 80 2 60 17 14 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 9 | . 1 . . . 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . Scrap Searched 11 | . . . . . . . . 6 4 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 131 | . . . . . 13 4 12 . . 1 . . 46 55 Melee . | . . . . . . . . . . . . . . . Projectile 39 | . . . . . 3 4 12 . . 1 . . 11 8 AOE 92 | . . . . . 10 . . . . . . . 35 47 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac DSF Fac Fac Total 6088 | 66 290 210 303 61 613 430 1205 169 791 615 90 131 628 486 Wait 246 | . 11 7 . . 60 3 92 6 5 1 3 14 41 3 Move 5138 | 56 217 179 303 54 384 378 986 156 766 568 85 88 496 422 Hop . | . . . . . . . . . . . . . . . Pick Up 72 | 4 6 1 . . 13 10 10 5 7 2 . . 8 6 Fast Attach 63 | 4 3 . . . 14 5 7 . 4 1 . 3 1 21 Attach 57 | 2 1 2 . . 8 . 17 . 1 1 2 1 16 6 Detach 3 | . . . . . . . 2 . . . . . . 1 Swap 36 | . 3 1 . 1 15 2 5 1 1 . . 3 4 . Drop 84 | . 4 . . 1 24 16 11 . 7 2 . 2 9 8 Fire 350 | . 45 20 . 5 94 16 72 1 . 8 . 20 53 16 Melee . | . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . Crush 4 | . . . . . 1 . 3 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 32 | . . . . . . . . . . 32 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 76 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 10) 463 | -10/Materials | Identified exit to Mines 501 | -10/Materials | Entered Mines 556 | -10/Mines | Discovered new exit (range 8) 627 | -10/Mines | Learned 8 Materials zone layouts 705 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 737 | -10/Mines | Build established: Scavenger-Mutant 782 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 783 | -10/Mines | Discovered new exit (range 5) 788 | -10/Mines | Entered Exiles 817 | -10/Exiles | Met 8R-AWN 841 | -10/Exiles | Met EX-HEX 880 | -10/Exiles | Met EX-BIN 894 | -10/Exiles | Met EX-DEC 941 | -10/Exiles | Visited The Gauntlet 1140 | -10/Exiles | Discovered new exit (range 12) 1152 | -10/Exiles | Entered Mines 1159 | -9/Mines | Core integrity fell below 50% 1228 | -9/Mines | Discovered new exit (range 6) 1234 | -9/Mines | Entered Materials 1234 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1235 | -8/Materials | Identified exit to Storage 1235 | -8/Materials | Identified exit to Factory 2035 | -8/Materials | Build established: Scavenger-Gunner 2209 | -8/Materials | Entered Storage 2235 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2527 | -8/Storage | Build established: Commander-Gunner 2679 | -8/Storage | Discovered exit to Factory (range 15) 2775 | -8/Storage | Met a pair of Derelict thieves 2839 | -8/Storage | Entered Factory 2839 | -7/Factory | Accompanied by 1 ally 2839 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3075 | -7/Factory | Identified exit to DSF 3089 | -7/Factory | Build established: Tank 3479 | -7/Factory | Fabricated S-27 Virus? 3620 | -7/Factory | Lost 3 parts (1n1u1w) 3652 | -7/Factory | Discovered new exit (range 15) 3715 | -7/Factory | Identified exit to Factory 3908 | -7/Factory | Build established: Gunner 3971 | -7/Factory | Identified exit to Lower Caves 4302 | -7/Factory | Discovered exit to Factory (range 15) 4472 | -7/Factory | Cargo convoy interrupted 4573 | -7/Factory | Lost 9 parts (1p1n4u3w) 4667 | -7/Factory | Entered Lower Caves 4723 | -7/Lower Caves | Learned 4 Factory zone layouts 4785 | -7/Lower Caves | Encountered a Warlord checkpoint 4914 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4933 | -7/Lower Caves | Identified exit to Zion 4934 | -7/Lower Caves | Entered Zion 5055 | -7/Zion | System corruption cleaned by Quarantine Array 5412 | -7/Zion | Given A8's code to call for help 5654 | -7/Zion | Imprinted 5657 | -7/Zion | Declared Zion's savior 5800 | -7/Zion | Learned Factory terminal intel 6162 | -7/Zion | Discovered new exit (range 14) 6184 | -7/Zion | Identified exit to Proximity Caves 6196 | -7/Zion | Entered Proximity Caves 6196 | -6/Proximity Caves | Accompanied by 4 allies 6244 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6843 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7036 | -6/Proximity Caves | Build established: Derelict-Tank 7173 | -6/Proximity Caves | Discovered exit to Factory (range 8) 7206 | -6/Proximity Caves | Entered Factory 7206 | -6/Factory | Accompanied by 4 allies 7206 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7207 | -6/Factory | Identified exit to Lower Caves 7209 | -6/Factory | Loaded intel: 26 terminal locations 7323 | -6/Factory | Identified exit to DSF 7348 | -6/Factory | Entered DSF 7348 | -6/DSF | Accompanied by 4 allies 7380 | -6/DSF | Additional patrols routed to DSF 7382 | -6/DSF | Discovered new exit (range 13) 7506 | -6/DSF | Sterilization system engaged 7526 | -6/DSF | Ambient heat levels rising (+10) 7541 | -6/DSF | Ambient heat levels rising (+10) 7556 | -6/DSF | Ambient heat levels rising (+10) 7571 | -6/DSF | Ambient heat levels rising (+10) 7583 | -6/DSF | Identified exit to Factory 7584 | -6/DSF | Entered Factory 7584 | -5/Factory | Evolved 2 slots: Utility x2 8244 | -5/Factory | Build established: Scavenger-Tank 8427 | -5/Factory | Zion Heavy squad teleported in 8460 | -5/Factory | Garrison activated, responded to threat 8717 | -5/Factory | Cargo convoy interrupted 8720 | -5/Factory | System corruption reached 10% 8773 | -5/Factory | Garrison activated, responded to threat 8783 | -5/Factory | Destroyed 8 combat bots 8795 | -5/Factory | Discovered new exit (range 16) 8802 | -5/Factory | Identified exit to Factory 8803 | -5/Factory | Entered another Factory area 8803 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8813 | -4/Factory | Lost 22 parts (3p6n5u8w) 8886 | -4/Factory | Found Prototype Processor 8886 | -4/Factory | Identified Exp. Signal Interpreter 8981 | -4/Factory | Zion Kinetic Resupply teleported in 9125 | -4/Factory | Zion Light squad teleported in 9230 | -4/Factory | Core integrity fell below 50% 9238 | -4/Factory | Core integrity fell below 20% 9259 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 09236_ R-10 Processor collects Lgt. Nuclear Core. 09237_ Wall collapses. 09238_ Penetrated by Slug. 09238_ Slug penetrates S-27 Virus. 09238_ Slug penetrates Wall. 09246_ W-44 Eye sends out distress signal. 09250_ Acquired Prototype Power Core. 09253_ K-01 Serf cleans the Assembly Bed. 09253_ Slammed into K-01 Serf. 09253_ Destabilizing: System interference. 09253_ Exp. Signal Interpreter temporarily disabled. 09253_ K-01 Serf sends out distress signal. 09255_ Slammed into A-15 Conveyor. 09256_ Slammed into G-67 Veteran. 09256_ K-01 Serf cleans the Assembly Bed. 09256_ Critical hit (Burn: +50). 09256_ A-15 Conveyor calls for reinforcements. 09256_ ALERT: Hostile activity reported, dispatching reinforcements to area. 09259_ Assembly Bed disabled. Map ----- +----------------------------------------------------+ | "% ! #?# # " ## # | | "%[ ### ##/##+############### ## | | # "## % #### !! + | | # "## +% % ###+##+## | | #! ###+##########!! #! #? | | # " [] #?## # """"#? | | # " " " #?## # """#? | | # " " " #??# # """#? | | ######## "" ]#??# # """#? | | ## #####################??# # #? | | ## " " # #?????????# ########? | | T# "T" # #?????????########## #????? | | # # #???????????### ####????? | | ######+# #?????????????######???????? | | # #??????????????????????????? | | # #??????????????????????????? | | / #??????????????????????????? | | # #??????????????????????????? | | / ! #?##############???????????? | | #####+#### ### ?????????? | | ?????????# %/%%g k #???????????????? | | ?????????# ### """" #???????????????? | | ?????????##/###########?# """" ????????????????? | | ??????????# #???????????# """" ????????????????? | | ??????????# #???????????# """" ????????????????? | | ??????????# #???????????#@ """" ????????????????? | | ??????????# ?????????? """" ????????????????? | | ??????????# #?????????## #???????????????? | | ??????????# #??????????# """ #???????????????? | | ??????????# #??????????# """" #???????????????? | | ??????????? ???????????# """" #???????????????? | | ??????????? ???????????+ """" #???????????????? | | ??????????? ???????????# """" ?????????????????? | | ???????????????????????# ""????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 51 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 450 Resistance: KI 30 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 7 Kinecelleration 30 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemChipWings Manual? 0 Play Time 01:12:26 Cumulative 31.7 hours Start 2023.03.29 @ 12:41:34 End 2023.03.29 @ 13:49:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 27 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 672087de-a5fc-4e52-b7f8-72c669bde8b7