Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.10 @ 23:42:21 Player: GolbalwarmingLord Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1076) 1076 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3266 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 271/400 Matter 300/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -7/Zion Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Structural Scanner Improved Terrain Scanner Hacking Drone Bay (0/1) > --- WEAPON (2) ------- Improved Assault Rifle Makeshift Sword > --- INVENTORY (15) --- Ion Engine Light Ion Engine Improved Ion Engine Flight Unit Heat Sink Improved Power Shielding Hacking Suite Hacking Suite Makeshift Hacking Suite Improved Assault Rifle Heavy Missile Launcher Faulty Guided Missile Launcher Makeshift Spear Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Terrain Scanner Hacking Drone Bay > --- WEAPON ----------- Improved Assault Rifle Makeshift Sword > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Flight Unit Heat Sink Improved Power Shielding Hacking Suite Hacking Suite Makeshift Hacking Suite Improved Assault Rifle Heavy Missile Launcher Guided Missile Launcher Makeshift Spear [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Protection Improved Power Shielding Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 30 | 7 3 17 . 3 Power 4 | 1 1 1 . 1 Engine 3 | 1 1 1 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 2 . 6 . . Treads 2 | . . 2 . . Leg 1 | . . 1 . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 3 | . . 3 . . Utility 10 | 2 1 6 . 1 Device 4 | 1 1 1 . 1 Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . 4 . . Artifact . | . . . . . Weapon 8 | 2 1 4 . 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 4 . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Parts Lost 6 | . 2 4 . . Power . | . . . . . Propulsion 3 | . 1 2 . . Utility 1 | . . 1 . . Weapon 2 | . 1 1 . . Highest Loss Streak 2 | . 2 1 . . To Critical Strikes . | . . . . . Average Backups 9 | . 2 6 6 10 Power 1 | . . 1 2 2 Propulsion . | . . . 1 1 Utility 4 | . . 3 3 4 Weapon 2 | . . . . 3 Tool/Special . | . . . . . Unused Backups 9 | 1 . 1 . 7 Power . | . . . . . Propulsion 1 | 1 . . . . Utility 5 | . . 1 . 4 Weapon 3 | . . . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 93 91 88 88 Engine 10 | . 14 11 11 9 Treads 2 | . . 15 . . Leg 8 | . . . 11 11 Wheel 1 | . 24 . . . Device 24 | . 14 14 22 27 Storage 11 | . 14 10 11 11 Protection 7 | . . 16 11 5 Ballistic Gun 14 | . 14 20 22 13 Slashing Weapon 6 | . . . . 8 Peak Build Rating 31 | 9 9 22 18 31 Average Rating 21 | 4 6 18 18 24 On Entrance 10 | . 9 5 18 18 Naked Turns . | . . . . . Heaviest Build 38 | 12 15 37 37 38 Greatest Support 44 | 20 20 44 10 10 Greatest Overweight (x) 9 | . 1 9 3 3 Average Overweight (x) 2 | . . . 3 3 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 6 8 9 15 15 Most Carried 14 | 2 4 8 6 14 Average Carried 9 | . 2 6 6 11 Final Capacity 15 | 8 8 15 15 15 Final Carried 14 | . 4 6 6 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 1064 | 278 146 392 . 248 Remotely . | . . . . . Salvage Created 1456 | 147 473 836 . . Parts 102 | 16 31 55 . . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | 1 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 1 | . . . . 1 Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 34 | . 12 22 . . Guns 30 | . 8 22 . . AOE 4 | . 4 . . . Classes Destroyed 10 | 2 6 2 . . Worker 1 | . 1 . . . Builder 1 | . 1 . . . Tunneler 4 | 4 . . . . Recycler 2 | 1 . 1 . . Mechanic 1 | . . 1 . . Operator 2 | . 1 1 . . Watcher 1 | . 1 . . . Swarmer 10 | . 3 7 . . Grunt 21 | . 9 12 . . Sentry 3 | . . 3 . . Best Kill Streak 9 | 5 9 4 . . Combat Bots Only 5 | . 5 4 . . Max Kills in Single Turn 2 | 2 2 1 . . Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 190 | . 54 136 . . Missed 57 | . 17 40 . . Hits 133 | . 37 96 . . Projectile 133 | . 37 96 . . Damage Taken 1515 | . 424 1091 . . Core 251 | . 122 129 . . Absorbed by Shields . | . . . . . Redirected to Shielding 52 | . . 52 . . Regen/Repaired (Parts) 23 | . . . . 23 Core Remaining (%) 75 | 100 51 . . . Volleys Fired 147 | 8 66 73 . . Largest 2 | 2 2 2 . . Hottest 60 | 60 60 46 . . Shots Fired 262 | 16 112 134 . . Gun 256 | 16 106 134 . . Cannon . | . . . . . Launcher 6 | . 6 . . . Special . | . . . . . Kinetic 208 | 8 66 134 . . Thermal . | . . . . . Explosive 6 | . 6 . . . Electromagnetic 48 | 8 40 . . . Robot Hit Streak 14 | 5 14 12 . . Robot Miss Streak 7 | 1 3 7 . . Penetration Max . | . . . . . Secondary Targets 7 | . 2 5 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 165 | 12 69 84 . . Core Hits 79 | 8 34 37 . . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 2 | . . 2 . . Destroy 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2558 | 174 1047 1337 . . Guns 2111 | 141 633 1337 . . Cannons . | . . . . . Explosions 447 | 33 414 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1687 | 46 304 1337 . . Thermal 136 | 33 103 . . . Explosive 311 | . 311 . . . Electromagnetic 424 | 95 329 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 3 | 3 . . . . Projectiles . | . . . . . Explosions 3 | 3 . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 38 | . 38 . . . Shots 1 | . 1 . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 122 | 40 122 52 . . Average Temperature 32 | 20 40 17 . . Received Heat Transfer 558 | . 180 378 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 200 | 50 150 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | 1 2 . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Maximum Alert Level 1 | . 1 1 . . Low Security (%) 86 | 100 88 83 100 . Level 1 13 | . 11 16 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 235 | 10 221 235 69 . Initial 89 | . . 89 69 . Average 93 | 3 115 104 30 . Influence Increases 976 | 25 361 590 . . Destroy 0b10 Robot/C 680 | . 240 440 . . Destroy 0b10 Robot/NC 60 | 25 20 15 . . Destroy Leader 152 | . 52 100 . . Successful Hack 4 | . . 4 . . Disable Machine 30 | . 15 15 . . Destroy Structure 35 | . 34 1 . . Lose Combat Pursuer 15 | . . 15 . . Influence Decreases 976 | 25 150 622 179 . Entered New Map 232 | . . 122 110 . Time Decay 685 | 25 130 461 69 . Lost Part 59 | . 20 39 . . Squads Dispatched 11 | . 4 7 . . Investigation 5 | . 2 3 . . Extermination . | . . . . . Reinforcement 6 | . 2 4 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 22 35 . . Peak Tracking Total 6 | . 6 5 . . Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 4 | . 1 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 2 | . 1 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 2 | . . 2 . . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . . 7 . . Successful 3 | . . 3 . . Failed 4 | . . 4 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 5 | . . 2 . 3 Terminals 7 | . . 7 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 3 . . Record 2 | . . 2 . . Dispatch Records 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 2 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 3 | . . . . 3 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 15 | . . . . 15 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies 6 | . . . 2 4 Largest Group 4 | . . . 2 4 Highest-Rated Group 156 | . . . 45 156 Highest-Rated Ally 42 | . . . 31 42 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Active Infowar (turns) 6430 | 13 295 1166 179 4777 Terrain 5342 | 13 14 359 179 4777 Structural 6403 | . 281 1166 179 4777 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . . 2 Drone Launches 1 | . . . . 1 Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 6505 | 88 295 1166 179 4777 Spaces Moved 2192 | 71 133 493 55 1440 Core 27 | 20 . 7 . . Treads 420 | . . 420 . . Legs 1512 | . . 17 55 1440 Wheels 189 | 51 133 5 . . Hover . | . . . . . Flight 44 | . . 44 . . Fastest Speed 50 | 50 80 95 330 330 Average Speed 272 | 71 84 179 330 330 Slowest Speed 760 | 80 95 760 330 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 29 41 20 85 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . . 2 Spaces Dug . | . . . . . Terrain Destroyed 39 | 5 34 . . . Melee . | . . . . . Projectile . | . . . . . AOE 39 | 5 34 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 2469 | 94 215 644 54 1462 Wait 45 | . 10 22 . 13 Move 2186 | 70 132 492 54 1438 Hop 1 | . . . . 1 Pick Up 34 | 8 4 15 . 7 Fast Attach 13 | . . 13 . . Attach 15 | 7 . 8 . . Detach 1 | . . 1 . . Swap 9 | . 3 3 . 3 Drop 17 | 1 . 16 . . Fire 147 | 8 66 73 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 5) 384 | -10/Materials | Entered another Materials area 384 | -9/Materials | Evolved 2 slots: Utility x2 815 | -9/Materials | Discovered new exit (range 12) 1517 | -9/Materials | Discovered new exit (range 9) 1550 | -9/Materials | Entered Mines 1626 | -9/Mines | Discovered new exit (range 9) 1723 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1729 | -9/Mines | Entered Zion 1729 | -7/Zion | Accompanied by 2 allies 1779 | -7/Zion | Led the pair of lost Derelicts to a safe place 1960 | -7/Zion | Learned Factory emergency access door positions 2857 | -7/Zion | Learned 4 Factory zone layouts 3293 | -7/Zion | Found Prototype Launcher 3874 | -7/Zion | Given the Hacking Drone Bay 3910 | -7/Zion | Found Prototype Device 3911 | -7/Zion | Identified Hacking Drone Bay 4936 | -7/Zion | Met Imprinter 5065 | -7/Zion | Imprinted 5068 | -7/Zion | Declared Zion's savior 6506 | -7/Zion | Self-destructed Last Messages --------------- Machinery. 2F-FP3(z) searches inside the Twisted Machinery. EI-OS8(z): I saw one of those reputed "Heroes" once, and if you ask me I'd prefer they stay away from here. In just a few salvos some crazy bot named "AD-0RF" melted an entire patrol, together with almost all the Warlord bots trying to fight it off. 5A-MB2(z) disappears into the Twisted Machinery. Acquired 29 matter. Acquired 79 matter. Acquired Fission Core. Acquired 20 matter. Acquired 8 matter. Acquired 4 matter. HD-RWS(z) fiddles with the Twisted Machinery. PJ-IEP(z) fiddles with the Twisted Machinery. 2F-FP3(z) plays with the Twisted Machinery. Connecting with Deep Containment System... 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Gauss Cannon | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Energy Filter | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefComponentUnit Manual? 0 Play Time 00:28:11 Cumulative 7.1 hours Start 2025.10.10 @ 00:03:19 End 2025.10.10 @ 23:42:21 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 2 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e0fa3657-2549-44cb-85b5-a7de7a986081