Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.19 @ 06:00:11 Player: Jiyva Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (122) 610 Value Destroyed (5299) 5299 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (269) 269 TOTAL SCORE: 12198 Bonus ------- High Alert Combat Kills 130 Follower Combat Kills 139 Cogmind --------- Core Integrity 0/1300 Matter 280/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Micro Antimatter Reactor Flexi-carbon Leg Advanced Heat Sink Medium Storage Unit Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Medium Storage Unit Improved Trap Scanner Advanced Targeting Computer Recoil Stabilizer Insulated Plating Insulated Plating Graphene Brace > --- WEAPON ----------- Long-range Proton Cannon Cooled Plasma Cannon Matter Neutralizer Heavy Flak Cannon > --- INVENTORY -------- Light Antimatter Reactor Improved Fusion Compressor Experimental Optical Array Authchip [Power] Disruptor Cannon Heavy Plasma Cannon Gauss Cannon Gauss Cannon Magnetic Acceleration Cannon [Rating: 103] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Transport Network Coupler Protection Insulated Plating Weapon Gauss Cannon Energy Gun Beam Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 . . 2 Power 2 | . . . . . . . . 1 . . . 1 Propulsion 3 | . . . 1 . . . 1 . . . . 1 Utility 7 | . . 1 1 2 . . 1 1 1 . . . Weapon 2 | . . 1 . . . . . . 1 . . . Parts Attached 160 | 6 3 13 5 28 11 3 26 21 9 8 1 26 Power 16 | 1 1 2 . 2 1 1 1 2 1 . . 4 Engine 8 | 1 1 2 . 1 . 1 1 1 . . . . Core 6 | . . . . 1 1 . . 1 1 . . 2 Reactor 2 | . . . . . . . . . . . . 2 Propulsion 34 | 2 . 1 2 9 . 1 6 5 . . . 8 Treads . | . . . . . . . . . . . . . Leg 30 | 2 . 1 2 5 . 1 6 5 . . . 8 Wheel . | . . . . . . . . . . . . . Hover 4 | . . . . 4 . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 42 | 1 2 1 2 9 4 1 7 7 4 1 . 3 Device 27 | . . 1 . 7 4 1 5 5 1 . . 3 Storage 2 | 1 . . 1 . . . . . . . . . Processor 4 | . 1 . 1 . . . 1 1 . . . . Hackware . | . . . . . . . . . . . . . Protection 9 | . 1 . . 2 . . 1 1 3 1 . . Artifact . | . . . . . . . . . . . . . Weapon 68 | 2 . 9 1 8 6 . 12 7 4 7 1 11 Energy Gun 11 | 1 . 6 . 2 1 . 1 . . . . . Energy Cannon 22 | . . 2 . 4 . . 3 2 2 4 . 5 Ballistic Gun 4 | 1 . 1 1 . . . 1 . . . . . Ballistic Cannon 22 | . . . . 2 2 . 5 2 1 3 1 6 Launcher 9 | . . . . . 3 . 2 3 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 3 1 . . . . . . 1 . 1 Parts Lost 32 | . . . . 3 3 . 3 . 1 1 . 21 Power 5 | . . . . . 1 . . . . . . 4 Propulsion 10 | . . . . 3 . . 2 . . . . 5 Utility 8 | . . . . . 2 . 1 . 1 . . 4 Weapon 9 | . . . . . . . . . . 1 . 8 Highest Loss Streak 5 | . . . . 2 2 . 2 . 1 1 . 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 90 99 94 95 100 88 97 92 95 94 75 Engine 4 | . 14 10 9 6 2 4 6 8 . . . . Core 3 | . . . . . 4 2 . 2 10 10 10 8 Leg 21 | . 28 22 27 19 23 23 19 23 21 21 21 17 Device 20 | . . 11 9 18 24 30 23 23 28 26 26 20 Storage 6 | . 14 11 9 7 7 7 6 5 5 5 5 3 Processor 8 | . . 11 18 15 8 7 9 10 5 5 5 3 Protection 3 | . 12 . . 2 . . 2 5 6 9 10 3 Energy Gun 4 | . 14 12 9 7 6 7 4 . . . . . Energy Cannon 5 | . . 8 9 6 3 . . 7 7 14 15 8 Ballistic Gun 1 | . 14 4 8 . . . 1 . . . . . Ballistic Cannon 5 | . . . . 4 6 15 8 4 2 3 . 4 Launcher 1 | . . . . . 5 . . 2 5 . . . Naked Turns 107 | . . . . . . . . . . . . 107 Heaviest Build 92 | 12 15 20 28 37 40 40 52 69 79 84 74 92 Greatest Support 100 | 20 20 20 30 45 45 45 60 84 84 75 75 100 Greatest Overweight (x) 1 | . . . . 1 1 1 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 9 10 10 10 10 10 10 10 10 9 Most Carried 10 | 2 5 8 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 1 4 6 7 8 8 9 9 9 9 8 9 7 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 5 8 10 10 9 10 10 10 10 9 10 5 Class Distribution -------------------- 35% | Scavenger-Gunner 22% | Scavenger-Mutant 15% | Mutant 13% | Scavenger-Tank 5% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Matter Collected 3466 | 260 90 199 83 445 415 126 443 426 168 123 10 678 Remotely 447 | . . . . 241 206 . . . . . . . Salvage Created 4790 | . 185 755 284 515 374 125 288 758 268 65 . 1173 Parts 202 | . 12 50 12 25 11 2 15 33 4 3 . 35 Haulers Intercepted 8 | . 2 3 1 2 . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . 12 2 . . . 2 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 96 | . 4 12 4 12 12 3 8 14 4 4 . 19 Guns 18 | . 4 6 2 2 2 2 . . . . . . Cannons 55 | . . 6 1 9 5 1 5 9 3 2 . 14 AOE 15 | . . . 1 . 5 . 3 4 . 2 . . Classes Destroyed 14 | . 3 3 1 2 . . 2 . . . . 3 Worker 1 | . . . . . . . . . . . . 1 Builder 1 | . . . . . . . 1 . . . . . Hauler 8 | . 2 3 1 2 . . . . . . . . Recycler 3 | . . 2 . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . 1 Operator 1 | . . . . . . . 1 . . . . . Watcher 11 | . . 4 . 3 . . 1 1 . . . 2 Swarmer 19 | . 3 7 . 3 2 . . . . 4 . . Grunt 37 | . 1 2 2 2 9 3 4 8 . . . 6 Brawler 2 | . . . 1 . . . . 1 . . . . Duelist 1 | . . . . . . . . . . . . 1 Sentry 9 | . . 3 1 . 1 . 2 . 2 . . . Hunter 9 | . . . . 1 . . 1 3 . . . 4 Programmer 19 | . . . . 6 . . 1 2 2 . . 8 Best Kill Streak 7 | . 3 4 4 5 7 2 5 5 2 4 . 5 Combat Bots Only 7 | . 3 4 4 4 7 2 3 5 2 4 . 5 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 1 2 1 2 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 1 . 2 . 1 2 . 2 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Damage Taken 8069 | . 74 257 171 870 681 127 980 599 406 264 . 3640 Core 1892 | . 18 23 61 97 161 36 150 32 . . . 1314 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 270 | . . 41 . 54 . . 175 . . . . . Core Remaining (%) 88 | 100 92 94 88 . . 58 82 96 . . 100 . Volleys Fired 313 | . 20 46 11 61 21 8 32 26 15 8 . 65 Largest 4 | . 2 3 3 3 3 3 3 3 2 3 . 4 Hottest 274 | . 70 132 129 171 192 152 184 224 171 171 . 274 Shots Fired 781 | . 40 109 33 154 58 24 63 57 30 15 . 198 Gun 263 | . 40 81 22 83 18 8 11 . . . . . Cannon 503 | . . 28 11 71 36 16 47 52 30 14 . 198 Launcher 15 | . . . . . 4 . 5 5 . 1 . . Special . | . . . . . . . . . . . . . Kinetic 283 | . 20 25 11 52 20 16 40 17 4 2 . 76 Thermal 363 | . 20 56 11 94 31 8 18 13 15 6 . 91 Explosive 15 | . . . . . 4 . 5 5 . 1 . . Electromagnetic 120 | . . 28 11 8 3 . . 22 11 6 . 31 Robot Hit Streak 19 | . 5 19 6 15 7 6 11 11 13 14 . 13 Robot Miss Streak 8 | . 3 3 1 4 2 2 4 5 1 2 . 8 Penetration Max 1 | . . . . . . . 1 . . . . 1 Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 493 | . 24 70 24 103 33 10 35 36 27 8 . 123 Core Hits 228 | . 9 28 10 28 19 4 23 31 9 7 . 60 Critical Kills 7 | . . . . . . . . 1 1 . . 5 Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 39 | . 4 4 4 6 2 2 3 3 2 . . 9 Burn 15 | . 4 4 3 2 1 . 1 . . . . . Meltdown 7 | . . . . . . . . 1 1 . . 5 Blast 14 | . . . . 4 1 2 2 1 1 . . 3 Corrupt 3 | . . . 1 . . . . 1 . . . 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13802 | . 293 1048 428 2200 1292 245 1618 1462 721 536 . 3959 Guns 2286 | . 293 666 160 824 146 45 152 . . . . . Cannons 9336 | . . 382 238 1376 569 200 699 1118 721 219 . 3814 Explosions 2180 | . . . 30 . 577 . 767 344 . 317 . 145 Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 4846 | . 154 175 73 1109 342 200 776 394 134 28 . 1461 Thermal 5328 | . 139 491 117 994 326 45 217 279 439 160 . 2121 Explosive 1863 | . . . . . 577 . 625 344 . 317 . . Electromagnetic 1765 | . . 382 238 97 47 . . 445 148 31 . 377 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . . . 1 1 1 . 1 1 1 1 14 Average Corruption 2 | . . . . 1 1 1 . 1 1 1 1 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 49 | . . . . 3 6 1 . 1 2 8 2 26 Message Errors 19 | . . . . 1 1 1 . . . 3 . 13 Matter Fused 12 | . . . . 1 2 . . . 1 2 1 5 Heat Flow Errors 3 | . . . . . . . . . . . 1 2 Energy Discharges 4 | . . . . . 2 . . 1 . . . 1 Parts Fused 2 | . . . . 1 . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . 1 . . 1 Data Loss (major) 2 | . . . . . . . . . . 1 . 1 Misfires 1 | . . . . . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . 1 . 2 Overload Shots 1 | . . . . . . . . . . . . 1 Overflow Damage 340 | . . . . 56 49 . 56 . 23 15 . 141 Projectiles 212 | . . . . 56 33 . . . 23 6 . 94 Explosions 128 | . . . . . 16 . 56 . . 9 . 47 Melee . | . . . . . . . . . . . . . Knockbacks 54 | . . . . 13 4 2 3 8 1 . . 23 Impact . | . . . . . . . . . . . . . Kinetic 51 | . . . . 12 4 2 3 8 1 . . 21 Secondary 3 | . . . . 1 . . . . . . . 2 Self-Inflicted Damage 158 | . . . . . . . 145 6 . 7 . . Shots 5 | . . . . . . . 3 1 . 1 . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 340 | . 144 340 69 223 206 . 57 274 42 21 110 309 Average Temperature 66 | . 44 42 29 68 115 . 22 87 14 13 56 101 Received Heat Transfer 1233 | . . 72 126 171 225 90 198 57 63 21 . 210 Effects 3 | . . 1 . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . 2 Damage (minor) 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . 1 . . . . . 1 . . . 2 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 8 | . . . . 1 . . . 1 1 . . 5 Combat Hostiles 8 | . . . . 1 . . . 1 1 . . 5 Parts Melted 31 | . 1 4 1 5 1 . . 3 4 . . 12 Heat Transferred 10665 | . 703 1692 531 2557 794 111 309 400 650 250 . 2668 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Peak Influence 556 | . 134 283 236 334 . . 328 556 376 . . 388 Initial 254 | . . 56 111 107 . . 163 146 254 . . 45 Average 190 | . 56 166 191 193 . . 171 346 292 . . 126 Maximum Alert Level 2 | . . 1 1 1 . . 1 2 1 . . 1 Low Security (%) 55 | 100 100 66 36 55 . . 60 6 3 . . 88 Level 1 41 | . . 33 63 44 . . 40 69 96 . . 11 Level 2 2 | . . . . . . . . 24 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . . . . 4 . . 3 3 1 . . 8 Investigation 4 | . . . . 1 . . . . . . . 3 Extermination 11 | . . . . 2 . . 3 2 1 . . 3 Reinforcement 2 | . . . . . . . . 1 . . . 1 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . 1 . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Distress Signals 5 | . 1 2 . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 165 | . 7 16 4 23 16 4 15 21 4 8 . 47 Peak Tracking Total 12 | . 4 3 3 4 6 3 6 5 1 5 . 12 Tactical Retreats 15 | . . . . 2 4 1 1 1 . 1 . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Traps Triggered 5 | . . . . 2 . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Machines Disabled 11 | . . . . 3 1 . 6 1 . . . . Max in Single Turn 5 | . . . . 1 1 . 5 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Machines Accessed 31 | . . 6 . 1 . 1 9 4 2 . . 8 Terminals 14 | . . 2 . . . . 4 2 1 . . 5 Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 6 | . . 1 . 1 . . 4 . . . . . Recycling Units 4 | . . 1 . . . . 1 . 1 . . 1 Scanalyzers 4 | . . 2 . . . . . 1 . . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 69 | . . 15 . 2 . 1 24 6 4 . . 17 Successful 28 | . . 10 . 2 . 1 10 3 1 . . 1 Failed 41 | . . 5 . . . . 14 3 3 . . 16 Catastrophic 12 | . . 1 . . . . 2 1 2 . . 6 Database Lockouts . | . . . . . . . . . . . . . Manual 35 | . . 5 . . . . 9 3 2 . . 16 Terminals 26 | . . 3 . . . . 9 2 2 . . 10 Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 19 | . . 3 . 2 . . 14 . . . . . Recycling Units 8 | . . 3 . . . . 1 . 2 . . 2 Scanalyzers 10 | . . 6 . . . . . 3 . . . 1 Garrison Access 4 | . . . . . . . . . . . . 4 Terminal Hacks 2 | . . . . . . 1 1 . . . . . Open Door 1 | . . . . . . 1 . . . . . . Security Status 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 12 | . . 2 . 2 . . 8 . . . . . Scan Component 7 | . . 1 . 1 . . 5 . . . . . Repair 5 | . . 1 . 1 . . 3 . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . Scanalyzer 6 | . . 4 . . . . . 2 . . . . Insert Component 4 | . . 3 . . . . . 1 . . . . Analyze 2 | . . 1 . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 7 | . . 3 . . . . 1 1 1 . . 1 Terminals 4 | . . 2 . . . . 1 . 1 . . . Assimilate 1 | . . 1 . . . . . . . . . . Operators 3 | . . 1 . . . . 1 . 1 . . . Fabricators 1 | . . . . . . . . 1 . . . . Report 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Monitor 1 | . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Watchers 1 | . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used 1 | . . . . . . . 1 . . . . . Hacking Detections 28 | . . 5 . 1 . . 8 4 2 . . 8 Full Trace Events 1 | . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 5 | . . 1 . 1 . . 3 . . . . . Time 197 | . . 51 . 32 . . 114 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Total Allies 3 | . . . . . . . 3 . . . . . Largest Group 3 | . . . . . . . 3 2 . . . . Highest-Rated Group 93 | . . . . . . . 93 62 . . . . Highest-Rated Ally 31 | . . . . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 35 | . . . . . . . 13 22 . . . . Total Damage 573 | . . . . . . . 298 275 . . . . Kills 3 | . . . . . . . 2 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 1 . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Turns Passed 8506 | 64 289 691 215 1337 699 382 1740 753 479 618 191 1048 Spaces Moved 5482 | 48 169 384 135 785 510 284 1027 570 206 419 169 776 Core 213 | 5 . . . . . . . . . . . 208 Treads . | . . . . . . . . . . . . . Legs 5115 | 43 169 384 135 631 510 284 1027 570 206 419 169 568 Wheels . | . . . . . . . . . . . . . Hover 154 | . . . . 154 . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 52 120 120 97 97 112 112 112 50 Average Speed 112 | 112 120 120 120 108 120 120 113 106 112 130 112 96 Slowest Speed 200 | 120 120 120 120 200 190 190 190 112 112 187 112 186 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 27 38 18 19 63 26 29 10 6 62 22 27 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 10 | . . . . . 5 2 . . . 2 1 . Spaces Dug 6 | . . . . . . . 2 . . . . 4 Terrain Destroyed 290 | . . . 3 10 42 8 109 62 3 19 . 34 Melee . | . . . . . . . . . . . . . Projectile 72 | . . . . 10 5 8 15 6 3 1 . 24 AOE 218 | . . . 3 . 37 . 94 56 . 18 . 10 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Total 7162 | 55 214 521 162 1141 550 306 1545 664 423 473 171 937 Wait 1055 | . 19 57 7 235 5 7 431 24 186 36 . 48 Move 5470 | 47 168 383 134 784 509 283 1026 569 205 418 168 776 Hop . | . . . . . . . . . . . . . Pick Up 57 | 2 3 10 4 11 2 1 8 7 3 2 . 4 Fast Attach 46 | 6 2 3 1 8 1 2 11 3 3 . . 6 Attach 47 | . . 4 2 10 3 . 5 3 2 4 1 13 Detach 30 | . . 2 . 5 1 1 8 1 1 1 2 8 Swap 67 | . 1 6 2 10 7 1 10 15 4 4 . 7 Drop 76 | . 1 10 1 17 1 2 14 16 4 . . 10 Fire 313 | . 20 46 11 61 21 8 32 26 15 8 . 65 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 44 | -11/Junkyard | Discovered new exit (range 15) 65 | -11/Junkyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 354 | -10/Materials | Entered another Materials area 354 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 846 | -9/Materials | Repaired Cld. Ion Engine 1026 | -9/Materials | Discovered new exit (range 9) 1045 | -9/Materials | Entered another Materials area 1045 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1222 | -8/Materials | Discovered new exit (range 16) 1260 | -8/Materials | Entered Factory 1260 | -7/Factory | Evolved 2 slots: Utility x2 1311 | -7/Factory | Repaired Lgt. EM Pulse Cannon 1619 | -7/Factory | Build established: Scavenger-Gunner 1787 | -7/Factory | Garrison activated, responded to threat 2551 | -7/Factory | Discovered new exit (range 15) 2597 | -7/Factory | Entered Lower Caves 2716 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2775 | -7/Lower Caves | Destroyed 7 combat bots 2924 | -7/Lower Caves | Learned Factory interactive machine intel 3012 | -7/Lower Caves | Encountered a Warlord checkpoint 3054 | -7/Lower Caves | Build established: Scavenger-Skirmisher 3270 | -7/Lower Caves | Discovered new exit (range 8) 3296 | -7/Lower Caves | Entered another Lower Caves area 3409 | -7/Lower Caves | Build established: Scavenger-Gunner 3499 | -7/Lower Caves | Discovered new exit (range 12) 3573 | -7/Lower Caves | Learned 4 Factory zone layouts 3678 | -7/Lower Caves | Entered Factory 3678 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3679 | -6/Factory | Identified exit to Factory 3680 | -6/Factory | Loaded intel: 52 interactive machine locations 4515 | -6/Factory | Repaired Hvy. Rocket Launcher 4827 | -6/Factory | Build established: Scavenger-Mutant 4972 | -6/Factory | Allied Derelicts emerged from ambush trap array 4999 | -6/Factory | Repaired Aluminum Leg 5047 | -6/Factory | Repaired Imp. Cooling System 5202 | -6/Factory | Build established: Scavenger-Gunner 5418 | -6/Factory | Entered another Factory area 5418 | -5/Factory | Accompanied by 2 allies 5418 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6036 | -5/Factory | Discovered new exit (range 12) 6171 | -5/Factory | Entered another Factory area 6171 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6464 | -4/Factory | Build established: Scavenger-Mutant 6552 | -4/Factory | Discovered new exit (range 9) 6650 | -4/Factory | Entered Upper Caves 6924 | -4/Upper Caves | Learned Research terminal intel 6972 | -4/Upper Caves | Build established: Scavenger-Tank 7145 | -4/Upper Caves | Discovered new exit (range 9) 7268 | -4/Upper Caves | Entered another Upper Caves area 7393 | -4/Upper Caves | Discovered new exit (range 8) 7459 | -4/Upper Caves | Entered Research 7459 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7460 | -3/Research | Loaded intel: 21 terminal locations 7925 | -3/Research | Lost 3 parts (2u1w) 7955 | -3/Research | Garrison activated, responded to threat 8038 | -3/Research | Lost 4 parts (1p2n1w) 8280 | -3/Research | Lost 4 parts (1p1n1u1w) 8316 | -3/Research | System corruption reached 10% 8355 | -3/Research | Lost 3 parts (1n1u1w) 8400 | -3/Research | Released all parts (6) 8408 | -3/Research | Spotted B-86 Titan 8423 | -3/Research | Spotted B-86 Titan 8430 | -3/Research | Lost 5 parts (1p1n3w) 8451 | -3/Research | Core integrity fell below 50% 8484 | -3/Research | Core integrity fell below 20% 8493 | -3/Research | Spotted B-86 Titan 8507 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08411_ Connecting with Terminal... 08411_ ALERT: Suspicious activity at Terminal R002. Dispatching Investigation squad. 08414_ K-01 Serf cleans the Particle Synthesizer. 08419_ System corrupted: Matter fused (-7). 08430_ W-44 Eye sends out distress signal. 08445_ System corrupted: Component data lost. 08459_ ALERT: Rogue bot located, Programmers report to Research Zone 8Y. 08466_ Connecting with Terminal... 08470_ K-01 Serf cleans the Terminal. 08471_ K-01 Serf destroyed. 08472_ K-01 Serf collects debris. 08475_ R-10 Processor collects Lgt. Ion Engine. 08478_ System corrupted: Heat flow error (+294). 08483_ Triggered Alarm Trap. 08483_ An alarm sounds. 08483_ ALERT: Alarm triggered, dispatching investigation squad. 08506_ WOX63KU|OXAJTPL4C9ZAHL 08506_ U-05 Engineer destroyed. 08506_ R-10 Processor collects Welding Torch. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | "?????????????????????? ????????????????????????? | | "?????????????????????? ????????????????????????? | | "?????????????????????# #???????????????????????? | | "???????????#?????????# #???????????????????????? | | "?????????? +?????????# #???????????????????????? | | ?????????? #?????????# #???????????????????????? | | ????????? #?????????# #???????????????????????? | | ######### #?????????# #???????????????????????? | | ######????# #???????????????????????? | | #???????????????????????? | | ###???????# #???????????????????????? | | #####/###+###?????????# +???????????????????????? | | ! #??????????????#R #???????????????????????? | | #?????????????## #########???????????????? | | #????########## %= #???????????????? | | ! """ #????# / ! #???????????????? | | """ #????# #### R #???????????????? | | """ #????# #??# +???????????????? | | ! #????# #??####@### #???????????????? | | #????# #???? ?? #???????????????? | | ####/######## #?? #?? #???????????????? | | # # # #????#???????????????? | | # # +????????????????????? | | # # #????????????????????? | | / # #????????????????????? | | !! # # ! #????????????????????? | | !! # # #????????????????????? | | ! !! #############/###????????????????????? | | ! ???????????pw??????????????????????? | | ?????????? ???????????????????????? | | ????w???? ???????????????????????? | | ######## ???????? ???????????????????????? | | ???????######## ???????? ???????????????????????? | | ??????????????? ???????"???????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 48 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 4 Matter Filtering 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatCommRecalibrator Manual? 0 Play Time 02:21:03 Cumulative 197.9 hours Start 2024.02.18 @ 01:03:41 End 2024.02.19 @ 06:00:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 59 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69af9b4e-2984-42cb-97a9-e3a66deaaf1b