Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 23:13:03 Player: TheSkyeDoctor Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (90) 450 Value Destroyed (2582) 2582 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6272 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 5/300 Energy 98/100 System Corruption 7% Temperature Cool (27) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Wheel High-capacity Storage Unit Improved Grenade Launcher Scatter Rocket Array Powered Hammer Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Structural Scanner Improved Signal Interpreter Force Field Hacking Suite > --- WEAPON ----------- Plasma Rifle Flak Gun Coil Gun Chainsword > --- INVENTORY -------- Deuterium Engine Light Treads Light Treads Light Treads Light Treads Armored Treads Armored Treads Armored Treads Armored Treads Wheel High-capacity Storage Unit Improved Terrain Scanner Drone Bay Improved Grenade Launcher Heavy Rocket Launcher Scatter Rocket Array Powered Hammer [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Plasma Rifle Energy Cannon Beam Cannon Ballistic Gun Flak Gun Launcher Scatter Rocket Array Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . 2 . 2 Weapon 2 | . . 2 . . . . Parts Attached 57 | 7 2 1 7 12 14 14 Power 6 | 1 . . 1 1 2 1 Engine 6 | 1 . . 1 1 2 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 22 | 2 . . 3 4 7 6 Treads 22 | 2 . . 3 4 7 6 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 1 . . 3 3 3 Device 4 | 1 . . . 1 . 2 Storage 3 | 1 1 . . . 1 . Processor 1 | . . . . . . 1 Hackware 1 | . . . . 1 . . Protection 3 | . . . . 1 2 . Artifact . | . . . . . . . Weapon 17 | 2 1 1 3 4 2 4 Energy Gun 3 | 1 . . 1 . . 1 Energy Cannon 2 | . 1 1 . . . . Ballistic Gun 7 | 1 . . . 3 1 2 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 2 | . . . 1 . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 39 | . . . 3 5 11 20 Power 4 | . . . 1 . 2 1 Propulsion 16 | . . . . 2 5 9 Utility 7 | . . . . 1 2 4 Weapon 12 | . . . 2 2 2 6 Highest Loss Streak 10 | . . . 2 2 3 10 To Critical Strikes 2 | . . . . . . 2 Average Backups 10 | 1 6 8 11 9 10 14 Power . | . . 1 1 . . . Propulsion 4 | . 2 4 5 5 3 7 Utility 2 | . 1 2 3 1 2 2 Weapon 2 | . 1 . 1 1 4 4 Tool/Special . | . . . . . . . Unused Backups 6 | . 1 . . . . 5 Power 1 | . 1 . . . . . Propulsion 1 | . . . . . . 1 Utility 2 | . . . . . . 2 Weapon 2 | . . . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 99 99 98 89 94 85 Engine 7 | . 14 11 11 9 5 5 Treads 23 | . 28 22 22 17 28 22 Device 10 | . 14 11 11 13 7 12 Storage 8 | . 14 11 11 9 7 5 Processor 1 | . . . . . . 5 Hackware 4 | . . . . 8 7 6 Protection 3 | . . . . 2 6 2 Energy Gun 4 | . 4 10 11 1 . 4 Energy Cannon 3 | . 9 22 11 . . . Ballistic Gun 13 | . 14 11 3 14 21 11 Launcher 1 | . . . 6 3 . 1 Impact Weapon 1 | . . . . 5 1 . Slashing Weapon 5 | . . . 9 3 5 4 Peak Build Rating 55 | 7 7 10 20 31 43 55 Average Rating 29 | 4 6 9 15 24 37 45 On Entrance 16 | . 7 7 10 17 31 41 Avg Prop Armor Cover (%) 8 | . . . . . . 8 Naked Turns . | . . . . . . . Heaviest Build 119 | 13 50 54 62 66 107 119 Greatest Support 104 | 40 40 40 43 56 104 88 Greatest Overweight (x) 5 | . 1 1 1 1 1 5 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 Average Capacity 21 | 6 17 20 20 20 23 23 Most Carried 18 | 2 9 9 13 13 18 18 Average Carried 10 | 1 6 7 11 9 10 14 Final Capacity 25 | 8 20 20 20 20 25 5 Final Carried 18 | 2 9 9 12 12 18 5 Class Distribution -------------------- 39% | Tank 21% | Mutant 13% | Scavenger-Gunner 10% | Scavenger-Mutant 5% | Gunner 5% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 1967 | 277 38 12 259 234 757 390 Remotely . | . . . . . . . Salvage Created 2813 | 78 227 12 923 263 765 545 Parts 166 | 9 16 2 62 13 39 25 Haulers Intercepted 6 | . 2 . 4 . . . Recyclers Shooed 4 | 1 . . . 1 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 58 | . 3 . 20 4 16 15 Melee 13 | . . . 5 2 5 1 Guns 32 | . 3 . 6 1 10 12 Cannons 2 | . . . 2 . . . AOE 10 | . . . 7 . 1 2 Classes Destroyed 14 | 2 3 1 5 . 3 . Worker 9 | . 1 . 6 . 2 . Builder 4 | . . . 2 . 2 . Tunneler 6 | 2 . . 1 1 . 2 Hauler 6 | . 2 . 4 . . . Recycler 4 | 1 1 . . 2 . . Operator 2 | . . 1 . . 1 . Watcher 1 | . . . 1 . . . Swarmer 16 | . 3 . 6 2 . 5 Grunt 18 | . . . 6 . 7 5 Brawler 1 | . . . . . 1 . Duelist 2 | . . . 1 . 1 . Sentry 13 | . . . 7 2 3 1 Hunter 1 | . . . . . 1 . Programmer 7 | . . . . . 3 4 Best Kill Streak 9 | 3 4 1 9 2 3 6 Combat Bots Only 5 | . 3 . 3 1 3 5 Max Kills in Single Turn 8 | 1 1 1 8 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . 1 1 Melee 1 | . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 733 | . 25 6 93 52 215 342 Missed 185 | . 7 1 29 9 51 88 Hits 548 | . 18 5 64 43 164 254 Melee 16 | . . . . . 16 . Projectile 532 | . 18 5 64 43 148 254 AOE 3 | . . . . . . 3 Critical Strikes 21 | . . . 2 . 4 15 Part Disruptions 6 | . . . . . 1 5 Damage Taken 8044 | . 156 54 951 522 2389 3972 Core 1393 | . 29 . 197 79 221 867 Absorbed by Shields 289 | . . . . . . 289 Core Remaining (%) 78 | 100 88 . 50 85 68 . Volleys Fired 126 | 9 16 1 24 3 35 38 Largest 4 | 2 2 4 4 3 3 4 Hottest 180 | 60 80 180 180 78 81 169 Shots Fired 353 | 18 32 4 70 9 101 119 Gun 292 | 18 17 2 35 9 101 110 Cannon 43 | . 15 2 26 . . . Launcher 18 | . . . 9 . . 9 Special . | . . . . . . . Kinetic 224 | 9 16 1 11 9 101 77 Thermal 111 | 9 16 3 50 . . 33 Explosive 18 | . . . 9 . . 9 Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 4 7 2 11 3 7 9 Robot Miss Streak 11 | 3 1 1 9 8 7 11 Penetration Max . | . . . . . . . Secondary Targets 7 | . . . . . 2 5 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 317 | 10 22 3 54 25 106 97 Core Hits 230 | 4 10 2 56 5 80 73 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . . . 1 3 Burn 2 | . . . . . . 2 Sever 2 | . . . . . 1 1 Melee Attacks 99 | . . . 11 28 44 16 Impact 21 | . . . . 15 6 . Slashing 78 | . . . 11 13 38 16 Piercing . | . . . . . . . Sneak Attacks 9 | . . . 1 4 3 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7969 | 99 267 34 1898 832 2362 2477 Guns 3587 | 99 130 17 256 59 1288 1738 Cannons 433 | . 137 17 279 . . . Explosions 1516 | . . . 1108 . 75 333 Melee 2429 | . . . 255 773 999 402 Ramming 4 | . . . . . . 4 Kinetic 2724 | 41 120 6 55 59 1288 1155 Thermal 1371 | 58 147 28 480 . 75 583 Explosive 1441 | . . . 1108 . . 333 Electromagnetic . | . . . . . . . Impact 461 | . . . . 366 95 . Slashing 1968 | . . . 255 407 904 402 Piercing . | . . . . . . . Highest Corruption 10 | . . . 1 . 10 7 Average Corruption 3 | . . . 1 . 6 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 70 | . . . 6 . 43 21 Message Errors 17 | . . . 1 . 12 4 Matter Fused 12 | . . . . . 8 4 Heat Flow Errors 8 | . . . 2 . 2 4 Energy Discharges 10 | . . . 1 . 6 3 Parts Rejected 3 | . . . . . . 3 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 9 | . . . 2 . 6 1 Data Loss (major) 2 | . . . . . 1 1 Misfires 5 | . . . . . 5 . Weapon Failures 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 372 | . . . 27 215 83 47 Projectiles . | . . . . . . . Explosions 22 | . . . 10 . . 12 Melee 350 | . . . 17 215 83 35 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 377 | . . . 229 . 113 35 Shots 14 | . . . 11 . 2 1 Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 379 | 60 160 111 379 9 119 215 Average Temperature 71 | 31 65 63 101 6 25 76 Received Heat Transfer 1758 | . . 30 249 135 711 633 Effects 2 | . . . 2 . . . Energy Bleed 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . 1 1 . Combat Hostiles 1 | . . . . 1 . . Parts Fried 2 | . . . . . 2 . Impact Corruptions 4 | . . . . 2 2 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 2 . . 1 Heat Transferred 3073 | 125 321 62 1065 . 50 1450 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 97 | 100 100 100 86 100 100 100 Level 1 2 | . . . 13 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 319 | 10 75 22 319 125 174 147 Initial 125 | . . 22 . 125 . 68 Average 48 | . 8 6 106 39 43 31 Influence Increases 2429 | 15 99 5 962 121 588 639 Destroy 0b10 Robot/C 1160 | . 60 . 400 80 320 300 Destroy 0b10 Robot/NC 160 | 15 20 5 70 15 25 10 Destroy Leader 304 | . 14 . 110 20 80 80 Successful Hack 61 | . 5 . 11 6 21 18 Disable Machine 180 | . . . 105 . 75 . Destroy Structure 369 | . . . 266 . 52 51 Lose Combat Pursuer 195 | . . . . . 15 180 Influence Decreases 2282 | 15 44 60 664 419 448 632 Entered New Map 278 | . . 33 . 173 . 72 Time Decay 1203 | 15 44 27 334 206 263 314 Lost Part 313 | . . . 30 40 80 163 Purge Threat 488 | . . . 300 . 105 83 Squads Dispatched 17 | . . 1 1 1 6 8 Investigation 2 | . . . . . . 2 Extermination 7 | . . . . . 5 2 Reinforcement 4 | . . 1 . 1 1 1 Assault . | . . . . . . . Garrison 4 | . . . 1 . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 7 | . . . 4 . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 109 | . 8 3 28 7 28 35 Peak Tracking Total 11 | . 6 2 4 2 4 11 Tactical Retreats 5 | . . . . . 1 4 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 6 | . . . 1 . 4 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 12 | . . . 7 . 5 . Max in Single Turn 5 | . . . 1 . 5 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 19 | . 1 . 5 2 5 6 Terminals 11 | . 1 . 5 2 1 2 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 1 2 Recycling Units 1 | . . . . . 1 . Scanalyzers 2 | . . . . . 1 1 Garrison Access 2 | . . . . . 1 1 Total Hacks 42 | . 2 . 7 5 9 19 Successful 17 | . 1 . 5 1 5 5 Failed 24 | . 1 . 2 4 3 14 Catastrophic 1 | . . . . . 1 . Database Lockouts 1 | . . . . . 1 . Manual 21 | . 2 . 5 5 2 7 Terminals 23 | . 2 . 7 5 2 7 Fabricators . | . . . . . . . Repair Stations 8 | . . . . . 3 5 Recycling Units 1 | . . . . . 1 . Scanalyzers 6 | . . . . . 2 4 Garrison Access 4 | . . . . . 1 3 Terminal Hacks 7 | . . . 4 1 1 1 Open Door 2 | . . . 2 . . . Unreport Threat 5 | . . . 2 1 1 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 1 1 Scan Component 2 | . . . . . 1 1 Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer 3 | . . . . . 1 2 Retrieve Study 3 | . . . . . 1 2 Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 3 | . 1 . 1 . . 1 Terminals 3 | . 1 . 1 . . 1 Botnet 3 | . 1 . 1 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 1 . 3 2 2 5 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . . . 1 2 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Active Infowar (turns) 4559 | 20 330 137 1014 646 1679 733 Structural 3003 | . . . . 591 1679 733 Seismic 1904 | 20 330 137 1014 403 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 5057 | 130 330 137 1014 646 1679 1121 Spaces Moved 2033 | 62 129 55 368 226 702 491 Core 151 | 5 . . . . . 146 Treads 1882 | 57 129 55 368 226 702 345 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 50 Average Speed 204 | 151 215 240 240 240 191 180 Slowest Speed 570 | 160 240 240 240 240 240 570 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 6 | . . . 6 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 5 24 5 58 20 24 21 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 8 | . . . 1 . 5 2 Terrain Destroyed 496 | . . . 378 . 50 68 Melee 8 | . . . 1 . 5 2 Projectile 1 | . . . . . . 1 AOE 487 | . . . 377 . 45 65 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 2471 | 79 154 59 417 277 894 591 Wait 96 | . . . 2 1 79 14 Move 2027 | 61 128 54 367 225 701 491 Hop . | . . . . . . . Pick Up 31 | 2 6 2 1 5 12 3 Fast Attach 22 | 7 1 . 2 4 5 3 Attach 32 | . . 2 . 6 9 15 Detach 6 | . 1 . 1 1 2 1 Swap 15 | . 1 . 5 2 4 3 Drop 14 | . 1 . 4 2 3 4 Fire 126 | 9 16 1 24 3 35 38 Melee 99 | . . . 11 28 44 16 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 2 | . . . . . . 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 13) 461 | -10/Materials | Entered another Materials area 461 | -9/Materials | Evolved 2 slots: Weapon x2 463 | -9/Materials | Discovered new exit (range 14) 598 | -9/Materials | Entered Storage 1038 | -9/Storage | Found Prototype Launcher 1038 | -9/Storage | Identified Scatter Rocket Array 1331 | -9/Storage | Build established: Scavenger-Gunner 1583 | -9/Storage | Discovered new exit (range 8) 1612 | -9/Storage | Entered Materials 1612 | -8/Materials | Evolved 2 slots: Utility x2 1904 | -8/Materials | Build established: Scavenger-Mutant 2192 | -8/Materials | Discovered new exit (range 15) 2258 | -8/Materials | Entered Factory 2258 | -7/Factory | Evolved 2 slots: Propulsion x2 2824 | -7/Factory | Build established: Tank 3078 | -7/Factory | Lost 3 parts (3n) 3113 | -7/Factory | Central database locked down 3576 | -7/Factory | System corruption reached 10% 3880 | -7/Factory | Build established: Mutant 3923 | -7/Factory | Discovered new exit (range 5) 3937 | -7/Factory | Entered another Factory area 3937 | -6/Factory | Evolved 2 slots: Utility x2 4272 | -6/Factory | Build established: Tank 4644 | -6/Factory | Garrison activated, responded to threat 4701 | -6/Factory | Lost 3 parts (2n1u) 4920 | -6/Factory | Core integrity fell below 50% 4930 | -6/Factory | Lost 10 parts (1p3n2u4w) 4996 | -6/Factory | Core integrity fell below 20% 5058 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04937_ Penetrated by Slug. 04938_ U-05 Engineer lays Concrete. 04939_ R-10 Processor collects Lgt. Treads+. 04940_ U-05 Engineer lays Concrete. 04964_ Penetrated by Slug. 04973_ Critical hit (Burn: +50). 04975_ Dropped Huge Storage Unit. 04976_ Penetrated by Slug. 04983_ Critical hit (Burn: +37). 04984_ System corrupted: Energy discharge (-60). 04984_ Dropped Arm. Treads. 04985_ Arm. Treads destroyed. 04985_ Dropped Deuterium Engine+. 05001_ ZNO WRU1N,QHNDS591U RFGB0RJ>9ZOZM 05038_ Triggered Blade Trap. 05038_ Massive razor-sharp blades shoot up from within the floor. 05038_ Imp. Signal Interpreter severed. 05044_ YLJ, CYG1WMV&Q 65LNC 05058_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????##########?????? | | ??????????????????????????????????# ??????? | | ??????????????????????????????????# """ ""????? | | ??????????????????????????????????#! 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""" + | | ?????????????? *! #????# """ # ###############/# | | ?????????????? ??????# """ # #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Med. Treads | -7/Factory | Hacked Deuterium Engine | -6/Factory | Hacked Lgt. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeSmartSlayer Manual? 0 Play Time 00:30:08 Cumulative 105.4 hours Start 2026.06.30 @ 02:52:21 End 2026.06.30 @ 23:13:03 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 228 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69c4bbf1-045c-420b-a829-6707b3c11895