Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 15:36:44 Player: alexustasu Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (76) 380 Value Destroyed (2268) 2268 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (884) 884 TOTAL SCORE: 10272 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 195 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -149 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 16/300 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Compact Battery Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Quantum Rifle Peak State ------------ > --- POWER ------------ Nuclear Core Light Fission Core Micro Fission Core > --- PROPULSION ------- Gravmag System Combat Airjet Combat Airjet Gravmag Array > --- UTILITY ---------- Advanced Heat Sink 0b10 Decoder Chip [Looter] Energy Filter Weapon Cycler ECM Suite Recalibrator > --- WEAPON ----------- Plasma Rifle Wave Gun Heavy Ion Cannon > --- INVENTORY -------- Gravmag System Phase Shifter Plasma Cannon Proton Missile Launcher Heavy Hammer [Rating: 77] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion VSS Leg Leg VSS Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Impulse Thruster Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon High-powered Shotgun Energy Gun Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac DSF Fac Upp Slots Evolved 12 | . . 2 . . . 2 2 . . 2 . . 2 . 2 . Power 2 | . . . . . . . 1 . . . . . 1 . . . Propulsion 3 | . . 1 . . . 1 . . . . . . 1 . . . Utility 5 | . . 1 . . . 1 1 . . 1 . . . . 1 . Weapon 2 | . . . . . . . . . . 1 . . . . 1 . Parts Attached 194 | 8 10 20 3 1 2 18 36 11 . 45 3 . 3 6 6 22 Power 22 | 1 . 1 . . . 3 4 3 . 4 . . 2 . 2 2 Engine 9 | 1 . . . . . 2 2 2 . 2 . . . . . . Core 10 | . . 1 . . . 1 2 1 . 2 . . 2 . 1 . Reactor 3 | . . . . . . . . . . . . . . . 1 2 Propulsion 53 | 3 6 9 . . . 6 8 2 . 14 . . 1 . 2 2 Treads . | . . . . . . . . . . . . . . . . . Leg 36 | 2 3 9 . . . 6 7 2 . 7 . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . Hover 12 | . 3 . . . . . . . . 7 . . 1 . 1 . Flight 4 | . . . . . . . 1 . . . . . . . 1 2 Utility 70 | 1 3 6 . 1 2 3 15 5 . 23 2 . . 2 . 7 Device 46 | . 1 2 . 1 . 2 12 5 . 20 1 . . 2 . . Storage 8 | 1 . 1 . . . . 1 . . 2 . . . . . 3 Processor 9 | . 1 2 . . . . 2 . . 1 1 . . . . 2 Hackware 1 | . . . . . . 1 . . . . . . . . . . Protection 6 | . 1 1 . . 2 . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 49 | 3 1 4 3 . . 6 9 1 . 4 1 . . 4 2 11 Energy Gun 18 | 2 . 1 1 . . 1 3 . . 2 . . . 3 1 4 Energy Cannon 13 | . . 1 . . . 1 1 1 . 1 . . . 1 1 6 Ballistic Gun 10 | 1 . 2 2 . . 4 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . . Launcher 5 | . 1 . . . . . 2 . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 2 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . 1 2 . . 1 . . . . . . Parts Lost 33 | . . 2 . . . . 1 3 . 4 1 . . 8 2 12 Power 4 | . . . . . . . . . . 1 . . . 2 . 1 Propulsion 8 | . . . . . . . 1 . . 1 . . . 2 1 3 Utility 12 | . . . . . . . . 2 . 2 1 . . 4 . 3 Weapon 9 | . . 2 . . . . . 1 . . . . . . 1 5 Highest Loss Streak 6 | . . 1 . . . . 1 3 . 4 1 . . 6 2 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 94 100 100 99 99 99 99 100 97 92 93 94 83 9 32 Engine 5 | . 14 4 . . . 5 8 7 7 9 6 6 1 . . . Core 5 | . . 6 11 11 11 3 6 6 7 2 6 6 15 16 . . Leg 24 | . 27 30 33 33 33 36 29 30 30 23 . . . . . . Hover 2 | . . . . . . . . . . 1 20 20 23 21 4 . Device 20 | . 6 12 11 16 11 17 25 25 30 33 33 33 29 27 . . Storage 7 | . 14 11 11 11 11 9 7 7 7 5 . . . . . 7 Processor 3 | . 1 5 11 5 . . 1 4 . . 5 6 5 . . 5 Hackware 1 | . . . . . . 8 2 . . . . . . . . . Protection 1 | . 4 1 . . 10 . . . . . . . . . . . Energy Gun 2 | . 14 4 . . . . 3 . . 6 6 6 5 9 4 2 Energy Cannon 4 | . . 6 . . . . . 14 15 8 11 6 5 4 . 6 Ballistic Gun 7 | . 6 9 21 22 22 17 5 . . . . . . . . . Launcher 1 | . 7 1 . . . . 3 . . . 1 6 5 . . 1 Peak Build Rating 77 | 6 8 21 20 25 28 33 52 55 53 70 70 66 76 77 25 73 Average Rating 40 | 4 6 16 19 22 27 31 42 52 53 64 68 65 75 72 12 41 On Entrance 34 | . 6 7 20 20 25 28 31 48 53 53 69 65 66 76 2 25 Naked Turns 10 | . . . . . . . . . . . . . . 7 3 . Heaviest Build 56 | 14 16 26 24 26 35 38 43 49 48 56 44 43 50 46 16 34 Greatest Support 69 | 20 20 36 34 34 34 44 69 69 69 69 44 44 53 53 16 24 Greatest Overweight (x) 12 | 1 1 1 . . 1 1 12 . . 2 . . . 1 . 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Average Capacity 9 | 6 8 9 10 10 10 10 10 10 10 9 5 5 5 5 5 5 Most Carried 10 | 7 8 10 10 10 10 10 10 10 10 10 5 5 5 5 4 5 Average Carried 8 | 4 7 9 9 10 9 9 9 9 10 9 4 4 4 4 3 4 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 6 8 10 10 10 10 10 10 10 10 5 4 5 5 5 4 2 Class Distribution -------------------- 59% | Mutant 13% | Gunner 10% | Skirmisher 8% | Infiltrator-Skirmisher 4% | Infiltrator-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Infiltrator-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Derelict-Skirmisher | -5/Factory Skirmisher | -5/DSF Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac DSF Fac Upp Matter Collected 3003 | 241 54 563 114 . 30 316 355 272 7 649 118 24 . 4 . 256 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2456 | . 88 655 82 . . 298 185 455 . 380 120 78 . 21 . 94 Parts 141 | . 12 46 5 . . 11 15 17 . 22 3 5 . 1 . 4 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 12 . . 3 4 . . . 7 Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac DSF Fac Upp Combat Hostiles Destroyed 58 | . 5 16 3 . . 5 3 12 . 3 3 3 . 1 . 4 Melee 2 | . . . . . . . 2 . . . . . . . . . Guns 25 | . . 9 3 . . 5 1 . . 1 2 2 . . . 2 Cannons 18 | . . 3 . . . . . 8 . 2 1 1 . 1 . 2 AOE 12 | . 5 4 . . . . . 3 . . . . . . . . Classes Destroyed 9 | . 3 3 . . . 1 1 1 . . . . . . . . Worker 4 | . . . . . . 1 . . . 3 . . . . . . Builder 3 | . . 1 . . . . 1 . . 1 . . . . . . Recycler 4 | . . 2 . . . 1 . . . 1 . . . . . . Watcher 7 | . 3 3 . . . . . . . 1 . . . . . . Swarmer 24 | . 3 7 . . . . . 4 . . 2 3 . 1 . 4 Grunt 23 | . 2 7 3 . . 4 1 6 . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . Sentry 7 | . . 2 . . . 1 1 1 . 1 1 . . . . . Programmer 3 | . . . . . . . 1 . . 2 . . . . . . Best Kill Streak 6 | . 4 6 2 . . 2 2 5 . 4 3 3 . 1 . 4 Combat Bots Only 5 | . 3 5 2 . . 1 1 5 . 1 3 3 . 1 . 4 Max Kills in Single Turn 3 | . 1 3 1 . . 1 1 2 . 2 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . 1 2 . . . . . 1 . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac DSF Fac Upp Hostile Shots Fired 484 | . 16 61 6 . . 20 68 60 4 40 16 9 . 48 32 104 Missed 159 | . 7 18 1 . . 4 23 22 2 19 5 2 . 13 17 26 Damage Taken 6255 | . 136 498 52 . . 193 627 596 72 647 206 127 . 987 595 1519 Core 2026 | . 31 113 10 . . 13 95 77 32 66 40 37 . 351 353 808 Absorbed by Shields 73 | . . . . . . 73 . . . . . . . . . . Ignored by Resistances 22 | . . . . . . . . 22 . . . . . . . . Core Remaining (%) 81 | 100 87 . . . 69 97 . . 70 . . 83 . 64 . . Volleys Fired 201 | . 16 33 34 . . 17 13 23 4 29 6 5 . 3 . 18 Largest 3 | . 2 2 2 . . 2 2 2 2 3 3 3 . 3 . 2 Hottest 236 | . 80 112 56 . . 50 110 145 145 220 179 179 . 236 . 188 Shots Fired 379 | . 31 64 43 . . 34 23 46 8 59 16 14 . 9 . 32 Gun 209 | . 19 46 43 . . 34 22 . . 15 6 5 . 6 . 13 Cannon 141 | . . 14 . . . . . 41 8 44 7 5 . 3 . 19 Launcher 29 | . 12 4 . . . . 1 5 . . 3 4 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 115 | . 3 32 22 . . 34 5 . . 19 . . . . . . Thermal 204 | . 16 14 21 . . . . 41 8 40 13 10 . 9 . 32 Explosive 22 | . 12 4 . . . . 1 5 . . . . . . . . Electromagnetic 38 | . . 14 . . . . 17 . . . 3 4 . . . . Robot Hit Streak 19 | . 3 6 5 . . 11 13 19 5 15 6 6 . 3 . 4 Robot Miss Streak 6 | . 2 4 3 . . 4 4 3 2 2 2 2 . 3 . 6 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . 1 Shots Hit Robots 210 | . 15 34 7 . . 27 32 29 6 27 7 7 . 4 . 15 Core Hits 140 | . 11 33 4 . . 15 18 22 2 14 6 4 . 3 . 8 Critical Kills 1 | . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 8 | . 1 1 . . . . . 1 . 4 . 1 . . . . Burn 6 | . 1 1 . . . . . . . 3 . 1 . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . . . Blast 1 | . . . . . . . . . . 1 . . . . . . Melee Attacks 10 | . . . . . . . 10 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 10 | . . . . . . . 10 . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 5838 | 13 623 945 134 . . 496 718 861 155 884 201 156 . 112 11 529 Guns 1956 | . 63 430 134 . . 496 194 . . 269 88 87 . 51 . 144 Cannons 2187 | . . 193 . . . . . 706 155 615 55 28 . 50 . 385 Explosions 1354 | . 560 308 . . . . 232 155 . . 58 41 . . . . Melee 292 | . . . . . . . 292 . . . . . . . . . Ramming 49 | 13 . 14 . . . . . . . . . . . 11 11 . Kinetic 1168 | . 13 357 134 . . 496 62 . . 106 . . . . . . Thermal 2740 | . 50 73 . . . . 90 706 155 778 143 115 . 101 . 529 Explosive 1165 | . 560 308 . . . . 142 155 . . . . . . . . Electromagnetic 424 | . . 193 . . . . 132 . . . 58 41 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 292 | . . . . . . . 292 . . . . . . . . . Highest Corruption 9 | . . . . . . . 3 3 3 9 9 9 . . . . Average Corruption 5 | . . . . . . . 2 3 3 8 9 9 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 121 | . . . . . . . 19 28 1 42 28 3 . . . . Message Errors 26 | . . . . . . . 3 5 . 12 5 1 . . . . Matter Fused 34 | . . . . . . . 5 5 . 15 8 1 . . . . Heat Flow Errors 16 | . . . . . . . 7 5 1 3 . . . . . . Energy Discharges 13 | . . . . . . . . 3 . 4 6 . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . Data Loss (minor) 14 | . . . . . . . 3 5 . 3 2 1 . . . . Data Loss (major) 6 | . . . . . . . . . . 3 3 . . . . . Misfires 7 | . . . . . . . 1 3 . . 3 . . . . . Alerts 3 | . . . . . . . . 2 . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 72 | . 3 14 . . . . 8 3 . 1 43 . . . . . Projectiles 15 | . . . . . . . . 3 . 1 11 . . . . . Explosions 54 | . 3 14 . . . . 5 . . . 32 . . . . . Melee 3 | . . . . . . . 3 . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 268 | . 48 39 . . . . 34 60 . . 48 29 . 5 5 . Shots 14 | . 3 3 . . . . 1 3 . . 2 2 . . . . Rammed 2 | . . . . . . . . . . . . . . 1 1 . Targets Rammed 8 | 3 . 3 . . . . . . . . . . . 1 1 . Kicked 6 | 3 . 3 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 388 | . 72 171 294 . . 7 225 220 193 228 190 388 . 142 7 289 Average Temperature 91 | . 30 44 132 . . 7 66 94 97 88 82 198 . 67 7 156 Received Heat Transfer 913 | . 30 159 30 . . 97 66 192 . 30 . . . . 96 213 Effects 2 | . . . 1 . . . . . . . . 1 . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . 1 . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Parts Melted 10 | . . . . . . . . 3 . 6 . . . 1 . . Heat Transferred 5139 | . 222 259 . . . . 150 1142 261 1522 274 337 . 187 . 785 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . 1 . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac DSF Fac Upp Peak Influence 503 | . 289 503 195 . . 165 211 . . 90 . . 69 48 26 . Initial 195 | . . 121 195 . . . 23 . . 35 . . 69 48 . . Average 58 | . 107 308 77 . . 43 39 . . 17 . . 69 31 13 . Maximum Alert Level 2 | . 1 2 . . . . 1 . . . . . . . . . Low Security (%) 91 | 100 78 16 100 . 100 100 96 . . 100 . . 100 100 100 . Level 1 6 | . 21 63 . . . . 3 . . . . . . . . . Level 2 1 | . . 19 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 4 . . . 1 4 . . 3 . . . 3 2 . Investigation 5 | . 1 2 . . . . 1 . . 1 . . . . . . Extermination 5 | . . . . . . . 2 . . 2 . . . . 1 . Reinforcement 9 | . 1 2 . . . 1 1 . . . . . . 3 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac DSF Fac Upp Distress Signals 5 | . 1 . 1 . . 1 . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 121 | . 13 22 3 . . 14 7 12 6 7 3 2 . 17 7 8 Peak Tracking Total 10 | . 4 5 1 . . 4 3 4 5 2 3 2 . 10 5 5 Tactical Retreats 11 | . 1 2 . . . 4 . . . 1 . . . 3 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac DSF Fac Upp Traps Triggered 4 | . . 1 . . . . 3 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 Most Traps Carried 1 | . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac DSF Fac Upp Machines Disabled 10 | . 4 . . . . . 4 . . 2 . . . . . . Max in Single Turn 2 | . 1 . . . . . 2 . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac DSF Fac Upp Machines Accessed 21 | . 3 3 . 1 . 4 5 1 . 1 . . 1 . 1 1 Terminals 13 | . 3 2 . . . 2 3 . . 1 . . 1 . 1 . Fabricators 1 | . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 1 . . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 47 | . 7 10 . 1 . 9 12 1 . 3 . . 1 . 2 1 Successful 25 | . 2 4 . 1 . 8 5 1 . 1 . . 1 . 1 1 Failed 22 | . 5 6 . . . 1 7 . . 2 . . . . 1 . Catastrophic 7 | . 3 1 . . . 1 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 23 | . 3 3 . 2 . 3 7 5 . . . . . . . . Terminals 33 | . 7 7 . . . 5 8 . . 3 . . 1 . 2 . Fabricators 2 | . . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 2 2 . . . . . . . . . Scanalyzers 5 | . . 3 . . . 2 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 17 | . 2 2 . 1 . 4 3 1 . 1 . . 1 . 1 1 Record 5 | . . . . . . 2 . 1 . 1 . . . . 1 . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . 1 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . Alert Level 2 | . 1 . . . . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 2 2 . . . . . . . . . Report Inventory 2 | . . . . . . 1 1 . . . . . . . . . Retrieve Components 2 | . . . . . . 1 1 . . . . . . . . . Scanalyzer 4 | . . 2 . . . 2 . . . . . . . . . . Insert Component 2 | . . 1 . . . 1 . . . . . . . . . . Analyze 2 | . . 1 . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 3 3 . . . 2 4 . . 1 . . . . 1 . Full Trace Events 4 | . 1 1 . . . . 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . 1 5 . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . 1 . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac DSF Fac Upp Total Allies 3 | . . . . . . . 3 . . . . . . . . . Largest Group 3 | . . . . . . . 3 . . . . . . . . . Highest-Rated Group 93 | . . . . . . . 93 . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 39 | . . . . . . . 39 . . . . . . . . . Total Damage 498 | . . . . . . . 498 . . . . . . . . . Kills 5 | . . . . . . . 5 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac DSF Fac Upp Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . 1 . . 1 . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . . . 2 2 . . Items 4 | . . . . . . . . . . . . . 2 2 . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac DSF Fac Upp Turns Passed 13219 | 80 379 754 1095 796 915 1247 1821 1485 48 2283 724 135 40 182 381 854 Spaces Moved 8580 | 48 254 440 152 791 492 638 1248 1155 32 1043 1021 182 59 88 309 628 Core 46 | 3 . . . . . . 1 . . . . . . 14 3 25 Treads . | . . . . . . . . . . . . . . . . . Legs 6232 | 43 253 440 152 791 492 638 1247 1155 32 989 . . . . . . Wheels 2 | 2 . . . . . . . . . . . . . . . . Hover 1641 | . 1 . . . . . . . . 54 1021 182 59 74 250 . Flight 659 | . . . . . . . . . . . . . . . 56 603 Fastest Speed 39 | 50 116 90 100 100 100 105 105 120 120 66 66 66 59 50 45 39 Average Speed 109 | 122 120 115 100 100 180 105 110 120 120 130 66 66 59 60 57 120 Slowest Speed 650 | 190 190 190 100 100 183 183 650 120 120 206 66 66 59 150 60 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 43 | 3 50 32 44 93 88 31 23 98 7 15 96 17 2 60 8 67 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . Known Exits Taken 5 | . . 1 1 . 1 . 1 . . . . . 1 . . . Unknown Exits Taken 10 | 1 1 . . 1 . 1 . 1 1 1 1 1 . . 1 . Scrap Searched 14 | . . . 2 . 1 . . 2 1 . 6 1 . . . 1 Spaces Dug 11 | . . . . . . . . . . 11 . . . . . . Terrain Destroyed 226 | . 52 30 . . . . 37 47 . 47 . . . . . 13 Melee . | . . . . . . . . . . . . . . . . . Projectile 36 | . . . . . . . . 4 . 19 . . . . . 13 AOE 190 | . 52 30 . . . . 37 43 . 28 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac DSF Fac Upp Total 12107 | 65 295 630 1051 796 517 1185 1661 1216 35 1924 1063 187 63 216 509 694 Wait 2892 | . 2 96 861 4 21 489 302 19 . 758 23 . . 108 195 14 Move 8561 | 47 253 439 151 790 491 637 1247 1154 31 1042 1020 181 58 87 305 628 Hop 1 | . . . . . . . . . . . . . . . 1 . Pick Up 90 | 7 7 15 1 . 1 8 18 3 . 14 5 1 2 5 . 3 Fast Attach 62 | 5 3 5 . 1 1 5 9 2 . 14 1 . . 1 3 12 Attach 39 | 1 1 4 1 . 1 2 3 3 . 8 1 . 2 . 2 10 Detach 15 | . . 1 . . . 1 2 . . 4 . . . . 1 6 Swap 93 | 2 6 11 2 . . 11 24 6 . 23 1 . 1 5 1 . Drop 133 | . 7 23 1 1 2 15 33 4 . 32 6 . . 6 . 3 Fire 201 | . 16 33 34 . . 17 13 23 4 29 6 5 . 3 . 18 Melee 10 | . . . . . . . 10 . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . 1 1 . Kick 6 | 3 . 3 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -4/Upper Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 11) 430 | -10/Materials | Discovered new exit (range 7) 460 | -10/Materials | Entered another Materials area 460 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 461 | -9/Materials | Discovered new exit (range 9) 885 | -9/Materials | Discovered new exit (range 6) 1041 | -9/Materials | Discovered new exit (range 16) 1135 | -9/Materials | Identified exit to Materials 1213 | -9/Materials | Identified exit to Mines 1214 | -9/Materials | Entered Mines 1247 | -9/Mines | Excavation squad dispatched 1247 | -9/Mines | A large section of the Mines collapsed 1497 | -9/Mines | Excavation squad dispatched 1747 | -9/Mines | Excavation squad dispatched 1997 | -9/Mines | Excavation squad dispatched 2247 | -9/Mines | Excavation squad dispatched 2270 | -9/Mines | Learned location of Zion (-6) 2305 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2305 | -9/Mines | Discovered new exit (range 5) 2308 | -9/Mines | Identified exit to Exiles 2309 | -9/Mines | Entered Exiles 2322 | -9/Exiles | Discovered new exit (range 15) 2349 | -9/Exiles | Met 8R-AWN 2368 | -9/Exiles | Met EX-HEX 2407 | -9/Exiles | Met EX-DEC 2464 | -9/Exiles | Visited The Gauntlet 2610 | -9/Exiles | Met EX-BIN 2622 | -9/Exiles | Aligned with FarCom system 2623 | -9/Exiles | Given EX-Vault access code 2673 | -9/Exiles | Opened EX-Vault 2679 | -9/Exiles | Found Prototype Device 2679 | -9/Exiles | Identified Skeleton Box 2725 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2830 | -9/Exiles | Discovered new exit (range 14) 3105 | -9/Exiles | Left Exiles lab with Skeleton Box 3105 | -9/Exiles | Entered Mines 3486 | -8/Mines | Discovered exit to Materials (range 8) 4020 | -8/Mines | Entered Materials 4020 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5157 | -8/Materials | Discovered new exit (range 9) 5267 | -8/Materials | Entered Factory 5267 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5574 | -7/Factory | Allied Derelicts emerged from ambush trap array 5652 | -7/Factory | Discovered new exit (range 11) 5982 | -7/Factory | Build established: Infiltrator-Skirmisher 6082 | -7/Factory | Identified exit to Lower Caves 6576 | -7/Factory | Build established: Infiltrator-Assassin 7088 | -7/Factory | Entered Lower Caves 7102 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7271 | -7/Lower Caves | Lost 3 parts (2u1w) 7376 | -7/Lower Caves | Build established: Mutant 7954 | -7/Lower Caves | Learned Factory stockpile data 8524 | -7/Lower Caves | Discovered new exit (range 9) 8573 | -7/Lower Caves | Entered another Lower Caves area 8578 | -7/Lower Caves | Encountered a Warlord checkpoint 8600 | -7/Lower Caves | Discovered new exit (range 9) 8604 | -7/Lower Caves | Attacked by a faux Warlord 8621 | -7/Lower Caves | Entered Factory 8621 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9592 | -6/Factory | Build established: Infiltrator-Skirmisher 9618 | -6/Factory | Crushed by falling debris 9649 | -6/Factory | Lost 4 parts (1p1n2u) 9922 | -6/Factory | Build established: Skirmisher 10423 | -6/Factory | Build established: Gunner 10896 | -6/Factory | Discovered new exit (range 13) 10904 | -6/Factory | Entered Lower Caves 11084 | -6/Lower Caves | Discovered new exit (range 5) 11285 | -6/Lower Caves | Encountered a Warlord checkpoint 11628 | -6/Lower Caves | Entered another Lower Caves area 11732 | -6/Lower Caves | Discovered new exit (range 5) 11763 | -6/Lower Caves | Entered Factory 11763 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11803 | -5/Factory | Identified exit to DSF 11803 | -5/Factory | Entered DSF 11835 | -5/DSF | Additional patrols routed to DSF 11975 | -5/DSF | Discovered new exit (range 15) 11978 | -5/DSF | Released all parts (6) 11985 | -5/DSF | Entered Factory 11985 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12008 | -4/Factory | Lost 6 parts (2p2n2u) 12286 | -4/Factory | Build established: Mutant 12360 | -4/Factory | Discovered new exit (range 15) 12366 | -4/Factory | Entered Upper Caves 12399 | -4/Upper Caves | Learned Research terminal intel 12731 | -4/Upper Caves | Lost 5 parts (2n2u1w) 13186 | -4/Upper Caves | Core integrity fell below 50% 13200 | -4/Upper Caves | Core integrity fell below 20% 13220 | -4/Upper Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Autogun fries itself beyond repair. VTOL Module fries itself beyond repair. Acquired 22 matter. Acquired 26 matter. Acquired 23 matter. Com. Battery destroyed. Hvy. Plasma Cannon severed. Acquired Hvy. Plasma Cannon. L-61 Swordsman destroyed. Critical hit (Burn: +37). Microactuators fries itself beyond repair. Impulse Thruster destroyed. Hvy. Plasma Cannon destroyed. Antimatter Reactor destroyed. G-67 Veteran heat short circuits Flexi-carbon Leg. Quantum Rifle destroyed. G-67 Veteran heat damages Flexi-carbon Leg. Acquired 20 matter. G-67 Veteran heat short circuits Lgt. Antimatter Reactor. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????###? | | ?????????????????????????????????????????????## # | | ?????? ????????????????????????????????????# | | ?????? ???????????????????????????????????# | | ????? ???????????????????????????????????# | | ????? ??????????????????????????????????# # | | ???? ?????????????????????????????????####? | | ???? ???????###????###?????????####??????? | | ???? ?????## #????#"###??????## #??????? | | ??? ???## #????#" #?????## #??????? | | ??? #### #?#### ###??## #??????? | | ?? #;#; #??# ######??? | | ?? @ g #?## ## #??? | | ?? g% #?# #### | | ??????# ## ######;; #?# # | | ???????????## ##????### #?# ## | | ????????????#### ##??##### #?## ## ## | | ???????????????## #???# #### ### | | ????????????????###???# ## ### % | | ??????????????????????# | | ??????????????????????### ## | | ????????????????????????# ## ### | | ?????????????????????? #?## #### "####?# | | ????????????????????# ??## ##### %"#????? | | ????????????????????# ??# #####"" %"#????? | | ???????????????????# ??# ### "##????? | | ???????????????????########??## "##?????? | | ??????????????????????????????# #####??????? | | ?????????????????????????????## ##??????????? | | ?????????????????????????????# #???????????? | | ?????????????????????? ###???# ###???????????? | | ????????????????????? ??## ##????????##???? | | ?????????????????????# #??# ########## #???? | | ??????????????????????# ### ## #???? | | ???????????????????????# ## #???? | | ???????????????????????# ## #???? | | ???????????????????????## #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 65 Energy Generation 40 Energy Capacity 980 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Additional Mass Support 6 Armor Coverage 400 Resistance: KI 20 Resistance: EX 25 Propulsion Shielding 33 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 65 Melee Accuracy 6 Launcher Accuracy 20 Target Analysis 8 Armor Integrity Analysis 40 Energy Filtering 30 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed VSS Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Leap Before You Look Streaker Challenges ------------ None Game ------ Seed LobotomyHellfireFirepult Manual? 0 Play Time 03:15:38 Cumulative 24.0 hours Start 2024.08.25 @ 11:50:23 End 2024.08.25 @ 15:36:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/CogTall Map View 56x25 Zoom Use 60% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b4bb7c2d-b90a-4c63-87d6-5b6ab46a11a7