Cogmind - Beta 15 X1 *** ADVENTURER MODE // 2024.12.08 @ 22:18:43 Player: Iris Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (2) 10 Value Destroyed (81) 81 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1231 Bonus ------- None Cogmind --------- Core Integrity 389/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Power Shielding > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Power Shielding > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine [Rating: 9] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 9 | 7 2 . . Power 3 | 2 1 . . Engine 2 | 2 . . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 2 | 2 . . . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 4 . Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 4 | . . 4 . To Critical Strikes . | . . . . Average Backups 1 | . 1 2 2 Power 1 | . 1 2 2 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 75 | . 95 95 33 Engine 4 | . 6 . . Core 5 | . 7 14 . Leg 19 | . 28 28 . Storage 13 | . 14 14 11 Protection 10 | . 9 14 11 Energy Gun 9 | . 14 9 . Ballistic Gun 13 | . 14 14 11 Peak Build Rating 9 | 6 9 9 3 Average Rating 6 | 4 7 8 3 On Entrance 4 | . 6 9 3 Naked Turns . | . . . . Heaviest Build 14 | 13 14 14 7 Greatest Support 20 | 20 20 20 3 Greatest Overweight (x) 2 | 1 . 2 2 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 5 8 8 8 Most Carried 2 | 1 2 2 2 Average Carried 1 | . 1 2 2 Final Capacity 8 | 8 8 8 8 Final Carried 2 | 1 2 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 292 | 257 35 . . Remotely . | . . . . Salvage Created 93 | . 93 . . Parts 6 | . 6 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 2 | . 2 . . Guns 1 | . 1 . . AOE 1 | . 1 . . Classes Destroyed 1 | . 1 . . Grunt 2 | . 2 . . Best Kill Streak 2 | . 2 . . Combat Bots Only 2 | . 2 . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 47 | . 14 30 3 Missed 17 | . 6 10 1 Damage Taken 535 | . 100 412 23 Core 153 | . 21 121 11 Absorbed by Shields . | . . . . Redirected to Shielding 10 | . 3 7 . Ignored by Resistances 154 | . 32 115 7 Core Remaining (%) 71 | 100 . 43 . Volleys Fired 5 | . 5 . . Largest 2 | . 2 . . Hottest 60 | . 60 . . Shots Fired 10 | . 10 . . Gun 10 | . 10 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 5 | . 5 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 5 | . 5 . . Robot Hit Streak 6 | . 6 . . Robot Miss Streak 1 | . 1 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 8 | . 8 . . Core Hits 4 | . 4 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 118 | 8 110 . . Guns 84 | . 84 . . Cannons . | . . . . Explosions 25 | . 25 . . Melee . | . . . . Ramming 9 | 8 1 . . Kinetic 27 | . 27 . . Thermal 25 | . 25 . . Explosive . | . . . . Electromagnetic 57 | . 57 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 18 | . 18 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed 2 | 1 1 . . Kicked 2 | 1 1 . . Crushed . | . . . . Highest Temperature 56 | . 56 . . Average Temperature 27 | . 27 . . Received Heat Transfer 120 | . 60 51 9 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 54 | . 54 4 4 Initial 4 | . . 4 . Average 4 | . 8 2 . Influence Increases 96 | . 89 . 7 Destroy 0b10 Robot/C 40 | . 40 . . Destroy Leader 10 | . 10 . . Successful Hack 27 | . 20 . 7 Destroy Structure 4 | . 4 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 85 | . 74 4 7 Time Decay 81 | . 74 . 7 Lost Part 4 | . . 4 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 15 | . 4 7 4 Peak Tracking Total 6 | . 2 6 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 4 . 2 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 20 . 11 Successful 17 | . 11 . 6 Failed 14 | . 9 . 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 18 | . 9 . 9 Terminals 29 | . 18 . 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 7 . 2 Prototype ID Bank 1 | . . . 1 Branch Access Points 1 | . 1 . . Terminal Index 2 | . 2 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Hauler Manifests 2 | . 1 . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Retrieve Matter 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 . 4 Terminals 6 | . 2 . 4 Track 2 | . . . 2 Botnet 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 757 | 92 433 22 210 Spaces Moved 578 | 74 346 18 140 Core 155 | 13 . 2 140 Treads . | . . . . Legs 423 | 61 346 16 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 126 | 109 120 127 150 Slowest Speed 190 | 120 120 190 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 3 36 16 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 592 | 81 354 17 140 Wait . | . . . . Move 575 | 73 345 17 140 Hop . | . . . . Pick Up . | . . . . Fast Attach 8 | 6 2 . . Attach . | . . . . Detach 1 | . 1 . . Swap 1 | 1 . . . Drop . | . . . . Fire 5 | . 5 . . Melee . | . . . . Ram . | . . . . Kick 2 | 1 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 13) 169 | -10/Materials | Discovered new exit (range 14) 171 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 526 | -10/Materials | Entered Mines 532 | -10/Mines | Met a Derelict bent on vengeance 535 | -10/Mines | Assembled infested the area 540 | -10/Mines | Discovered new exit (range 7) 548 | -10/Mines | Entered Materials 548 | -9/Materials | Evolved 2 slots: Utility x2 577 | -9/Materials | Lost 4 parts (1p2n1w) 758 | -9/Materials | Self-destructed Last Messages --------------- 5x Imp. Flight Unit A-02 Transporter 4x Cld. Ion Engine (1 escort) A-02 Transporter 3x Hvy. EM Pulse Gun 3x EM Pulse Gun A-02 Transporter 2x Power Shielding 2x Shotgun A-02 Transporter 2x Imp. Medium Laser 1x Imp. EM Shotgun (1 escort) A-02 Transporter 4x Hvy. Ion Engine 00715_ K-01 Serf collects debris. 00729_ W-16 Scout distress signal alerts nearby ally. 00735_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ????? ????????????????????? | | ???????????#+????# ????? #???????????????????? | | ?????????### ##### ????? #???????????????????? | | ????????? ????? #???????????????????? | | ???????? ????? #???????????????????? | | ????????? #???# +???????????????????? | | ??????????# #???# #???????????????????? | | ??????????# #???# #???????????????????? | | ??????????# !!! #???# #???????????????????? | | ???????????? !!! #???# #???????????????????? | | ??????????????! #???# #???????????????????? | | ????????????????] #???# #???????????????????? | | ?????????????????? #???# #???????????????????? | | ???????????????????# #???# Y #???????????????????? | | ??????????????????##+##### #??########?????????? | | ??????????????????# # #? #?????????? | | ??????????????????# # #? #?????????? | | ??????????????????# @ # #?????????? | | ??????????????????# k # # ]! #?????????? | | ??????????????????# # + !! #?????????? | | ??????????????????# # # #?????????? | | ??????????????????########## # #?????????? | | ???????????????????????????# #? #?????????? | | ???????????????????????????# #?#########?????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????######### #???????????????????? | | ???????????????????# ## #???????????????????? | | ???????????????????# ## #########???????????? | | ???????????????????# ## ## #???????????? | | ???????????????????# ## ## """ #???????????? | | ???????????????????# # # """ #???????????? | | ???????????????????# + # """ #???????????? | | ???????????????????# # + #???????????? | | ???????????????????# # # #???????????? | | ???????????????????# # ##########?????????? | | ???????????????????# #^ # #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerBiometalCharge Manual? 0 Play Time 00:09:45 Cumulative 24.3 hours Start 2024.12.08 @ 22:10:34 End 2024.12.08 @ 22:18:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 55 Rogue 32 Adventurer 23 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e3aef5d7-94b2-480d-b40e-dcc8cdfce30b