Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.01 @ 18:37:22 Player: Mr Goldstein Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (57) 285 Value Destroyed (2644) 2644 Prototype IDs (286) 5720 Alien Tech Used (7) 1400 Bonus (37528) 37528 TOTAL SCORE: 58677 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1368 Follower Combat Kills 3455 Entered DSFs 500 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Win 3000 Win Speed 467 Friendly Fire -3962 Cogmind --------- Core Integrity 398/1600 Matter 222/300 Energy 360/450 System Corruption 6% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Advanced Cooling System Force Field > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Quantum Reactor Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Force Field Improved Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Quantum Reactor Energy Filter Transdimensional Reconstructor Terrabomb [Rating: 228] Favorites ----------- Power Particle Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion VTOL Module Treads Advanced Medium Treads Leg Sigix Exoskeleton Flight Unit VTOL Module Utility System Shield Device Force Field Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Propulsion Shielding Weapon Sigix Sheargun Energy Gun Sigix Sheargun Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res DSF Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . . . . 1 . 1 . . . . . Utility 8 | . . . 1 . . . 1 1 . . . . 1 . . . . 1 . . 1 . . . . 1 . 1 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 128 | . . 3 . 5 1 . 3 11 . 2 . 1 7 1 2 1 . 14 2 . 1 15 3 1 2 . 10 2 3 3 3 28 4 Power 12 | . . . . 1 . . . 1 . . . 1 1 . 1 . . 2 . . . 1 . . . . 1 1 . 1 . 1 . Engine 5 | . . . . 1 . . . . . . . . 1 . 1 . . 2 . . . . . . . . . . . . . . . Core 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 . Propulsion 29 | . . . . 3 . . 2 4 . . . . 1 1 . . . 6 . . . 2 . . 1 . 8 . 1 . . . . Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . 3 . . 2 4 . . . . 1 1 . . . 6 . . . 2 . . . . 8 . 1 . . . . Utility 57 | . . 2 . . 1 . . 4 . 1 . . 5 . 1 1 . 3 1 . . 2 1 . . . 1 1 1 2 1 25 4 Device 25 | . . 2 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 1 . 1 15 3 Storage 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 11 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . . . . . 1 . 5 1 Hackware 10 | . . . . . . . . 2 . 1 . . 1 . . 1 . 1 1 . . . 1 . . . . . . . . 2 . Protection 10 | . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . . 1 . . 1 . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 30 | . . 1 . 1 . . 1 2 . 1 . . . . . . . 3 1 . 1 10 2 1 1 . . . 1 . 2 2 . Energy Gun 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 2 2 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 5 | . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . 1 . . . . . . . . . . . . 1 2 1 . . . . . . . . . . Slashing Weapon 12 | . . . . . . . 1 . . 1 . . . . . . . 3 1 . . 4 1 . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . 1 1 Parts Lost 35 | . . 1 . . . . 4 . . . . 4 2 1 . . 1 6 1 1 . 7 1 . 3 . . . 2 1 . . . Power 4 | . . . . . . . . . . . . . 1 1 . . . 1 . . . 1 . . . . . . . . . . . Propulsion 20 | . . . . . . . 3 . . . . 2 . . . . 1 4 1 1 . 4 1 . 1 . . . 1 1 . . . Utility 9 | . . 1 . . . . . . . . . 2 1 . . . . 1 . . . 1 . . 2 . . . 1 . . . . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Highest Loss Streak 5 | . . 1 . . . . 4 . . . . 3 2 1 . . 1 3 1 1 . 5 1 . 3 . . . 2 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 60 | . . 8 . 5 58 66 42 41 76 78 84 69 51 63 80 80 68 67 82 74 64 63 45 42 44 28 45 74 81 69 65 79 78 Engine 1 | . . . . . 11 11 6 . . . . . . 3 6 6 1 1 5 5 5 2 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 8 8 9 9 9 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 9 9 9 Flight 12 | . . . . 3 33 33 20 19 30 30 30 25 15 20 26 26 21 19 29 21 15 12 . . . . 15 34 33 17 . . . Device 5 | . . 8 . . . . . . . . . . . . 6 6 6 2 . . . . . . . . . 2 6 2 2 18 21 Processor 6 | . . . . . . . . . 7 7 7 7 11 13 13 6 6 7 11 11 10 13 15 15 15 14 14 13 13 8 . . 3 Hackware 12 | . . . . . . . . 10 15 17 23 17 10 13 13 19 20 21 23 23 21 21 25 26 25 14 14 13 13 6 . 5 . Protection 3 | . . . . . . . . 3 7 7 7 2 4 6 6 6 6 3 5 5 5 2 . . . . . 4 4 7 9 2 . Energy Gun 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 36 35 36 Impact Weapon 1 | . . . . . . . . 2 7 7 7 7 6 6 6 6 6 . . . 1 1 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 7 . . . . . . . . . . 7 5 5 5 4 2 . . . . . 1 2 . . . Naked Turns 441 | . 74 81 32 169 . . 2 82 . . . . . . . . . . . . . . . . . . . . . 1 . . . Heaviest Build 57 | . . 14 . 6 11 11 11 15 15 15 15 16 14 14 15 15 15 20 20 20 23 29 4 . 6 . 25 44 49 48 56 57 57 Greatest Support 65 | 3 3 3 3 12 12 12 16 17 17 17 17 17 15 19 19 19 19 39 39 32 25 33 4 3 3 3 56 56 65 65 60 60 60 Greatest Overweight (x) 4 | . . 4 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | . . 1 1 2 1 1 7 5 5 5 5 5 5 5 5 5 5 5 3 3 3 5 5 5 5 4 5 5 5 5 4 4 4 Average Carried 3 | . . . 1 1 1 1 5 4 5 5 5 5 4 5 5 5 5 4 3 3 3 4 4 4 4 4 4 3 4 3 3 3 2 Final Capacity 8 | 5 5 5 5 5 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 1 1 1 1 5 5 5 5 5 5 5 5 5 5 5 3 3 3 3 5 5 5 4 4 4 5 2 5 4 4 1 Class Distribution -------------------- 36% | Hacker-Sprinter 22% | Alien-Sigix 12% | Hacker-Mutant 11% | Mutant 8% | Wizard-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Extension Wizard-Mutant | -4/Cetus Wizard-Mutant | -4/Archives Wizard-Mutant | -4/Hub_04(d) Wizard-Mutant | -3/Research Hacker-Mutant | -3/DSF Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res DSF Res Qua Sec Acc Com Ac0 Matter Collected 1541 | 152 . 49 . 47 . 29 49 110 . 20 . . 55 10 20 20 . 136 10 . . 270 35 . . . 1 . . 117 43 348 20 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2940 | . . 24 . 22 . . 62 167 76 23 . . 84 47 . . . 510 . . . 402 83 . 332 . . . . . 26 1082 . Parts 162 | . . 6 . 6 . . 6 6 . . . . . . . . . 14 . . . 12 11 . 11 . . . . . 3 87 . Haulers Intercepted 6 | . . . . . . . 1 2 . . . . . . . . . 3 . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . 5 . 3 . . . . . 1 . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res DSF Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 28 | . . 3 . 3 . . . . . . . . 1 1 . . . . . . . 6 . . 2 . . . . . . 12 . Melee 5 | . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . . . Guns 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . AOE 8 | . . 3 . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Classes Destroyed 18 | . . 2 . . . . 2 1 . 1 . . 2 . . . . 1 . . . 2 . . 2 . . . . . . 5 . Worker 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . 2 . Builder 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tunneler 3 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Hauler 6 | . . . . . . . 1 2 . . . . . . . . . 3 . . . . . . . . . . . . . . . Recycler 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Watcher 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . 1 . . . . . . . . Swarmer 8 | . . 3 . 3 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Grunt 5 | . . . . . . . . . . . . . 1 1 . . . . . . . 2 . . 1 . . . . . . . . Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . M Shell/Atk 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Shell/Def 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | . . 4 . 3 . . 1 1 . . . . 1 1 . . . 2 . . . 5 . . 8 . . . . . 1 4 . Combat Bots Only 4 | . . 3 . 3 . . . . . . . . 1 1 . . . . . . . 3 . . 2 . . . . . . 4 . Max Kills in Single Turn 9 | . . 2 . 3 . . 1 1 1 1 . . 1 1 . . . 1 . . . 1 1 . 9 . . . . . 1 3 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . A7 (-4/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res DSF Res Qua Sec Acc Com Ac0 Damage Taken 8698 | . 18 124 49 192 . 13 247 118 48 75 . 365 223 358 . . 55 496 73 19 . 675 23 . 780 . 134 . 175 829 419 1302 1888 Core 3261 | . 18 85 49 192 . . 112 113 11 16 . 114 125 189 . . 31 111 . . . 143 . . 484 . 134 . . 219 127 390 598 Absorbed by Shields 1868 | . . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . 308 1536 Redirected to Shielding 97 | . . . . . . . . . . . . . . 57 . . 15 25 . . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . 58 . . . 39 79 . . . . 63 . . . . 59 . . 88 . . . . 45 . 89 . . 84 . . 24 Volleys Fired 106 | . . 2 . 1 . . . . . . . . . . . . . . . . . 24 . . 1 . . . . . 18 42 18 Largest 4 | . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 2 4 4 Hottest 400 | . . 30 . 30 . . . . . . . . . . . . . . . . . 5 . . 94 . . . . . 200 400 400 Shots Fired 220 | . . 2 . 1 . . . . . . . . . . . . . . . . . 24 . . 1 . . . . . 19 142 31 Gun 193 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 19 142 31 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 24 | . . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Explosive 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 192 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 142 31 Robot Hit Streak 37 | . . 2 . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . 12 37 1 Robot Miss Streak 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 6 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 190 | . . 2 . . . . 4 5 1 1 . . 2 2 . . . 18 . . . 47 9 . . . . . . 1 4 91 3 Core Hits 104 | . . 4 . 4 . . 1 2 . . . . . . . . . 5 . . . 7 4 . 29 . . . . . 1 46 1 Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . . . . . . . 1 . . . . . 1 . . . 1 . . . 4 . . . . . . . . . 3 . Smash 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . . . . 3 . Melee Attacks 98 | . . . . . . . 6 5 1 1 . 1 13 3 . . . 26 . . . 30 9 . . . . . 1 2 . . . Impact 34 | . . . . . . . . 5 1 1 . 1 13 3 . . . . . . . 10 . . . . . . . . . . . Slashing 64 | . . . . . . . 6 . . . . . . . . . . 26 . . . 20 9 . . . . . 1 2 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 31 | . . . . . . . 4 3 1 1 . . 1 . . . . 7 . . . 4 9 . . . . . . 1 . . . Combat Hostiles 4 | . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . 1 . . . 5 . . . . . . . . . . . Damage Inflicted 15079 | . 8 174 . 144 . . 326 438 108 123 . . 155 79 . . . 1091 . . . 1398 567 . 2114 . . . . 81 244 7654 375 Guns 8096 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 244 7654 198 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2371 | . . 168 . 120 . . . . . . . . . . . . . . . . . . . . 2083 . . . . . . . . Melee 4366 | . . . . . . . 326 438 108 123 . . 155 79 . . . 1091 . . . 1398 567 . . . . . . 81 . . . Ramming 246 | . 8 6 . 24 . . . . . . . . . . . . . . . . . . . . 31 . . . . . . . 177 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . Explosive 288 | . . 168 . 120 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2068 | . . . . . . . . . . . . . . . . . . . . . . . . . 2068 . . . . . . . . Impact 1410 | . . . . . . . . 438 108 123 . . 155 79 . . . . . . . 507 . . . . . . . . . . . Slashing 11052 | . . . . . . . 326 . . . . . . . . . . 1091 . . . 891 567 . . . . . . 81 244 7654 198 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . 3 3 . 1 1 1 . . . 1 1 1 . . . . . 5 5 5 . . . . 4 . . . 1 . 2 6 6 Average Corruption 3 | . 2 3 . 1 1 1 . . . 1 1 1 . . . . . 2 5 5 . . . . 3 . . . 1 . 2 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 41 | . . 1 . . . 1 . . . . . 2 . . . . . 6 2 1 . . . . . . . . . . . 15 13 Message Errors 7 | . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . . . . . . . . 2 1 Matter Fused 8 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 4 Heat Flow Errors 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Discharges 5 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 2 Data Loss (major) 4 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 919 | . . 28 . . . . 71 18 16 78 . . 84 54 . . . 248 . . . 253 . . 48 . . . . . . . 21 Projectiles 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . Explosions 76 | . . 28 . . . . . . . . . . . . . . . . . . . . . . 48 . . . . . . . . Melee 832 | . . . . . . . 71 18 16 78 . . 73 54 . . . 248 . . . 253 . . . . . . . . . . 21 Knockbacks 8 | . . . . . . . . . 1 1 . . 2 . . . . . . . . 2 . . . . . . . . . . 2 Impact 7 | . . . . . . . . . 1 1 . . 1 . . . . . . . . 2 . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 139 | . 4 3 . 12 . . . . . . . . . . . . . . . . . . . . 120 . . . . . . . . Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Rammed 10 | . 1 3 . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Targets Rammed 14 | . 1 3 . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 4 Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 380 | . . 11 . . . 155 . . . 5 . 29 . . . . . 2 30 . . . . . 20 . . 137 . 177 . 380 89 Average Temperature 67 | . . 11 . . . 81 . . . 3 . 10 . . . . . 2 18 . . . . . 18 . . 57 . 68 . 88 38 Received Heat Transfer 1086 | . 9 51 . 78 . 9 90 . . 9 . 99 9 51 . . . 36 37 9 . 84 . . 121 . . . 18 27 90 97 162 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . . 1 1 . . . 2 2 . . . . . . . 2 . . 5 . . . . . . . . Impact Corruptions 22 | . . . . . . . . 2 2 3 . . 3 2 . . . . . . . 9 . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 50 | . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res DSF Res Qua Sec Acc Com Ac0 Peak Influence 2648 | . 22 157 91 365 . 30 186 405 . . . . 378 . . . . 172 . . 97 560 561 371 1034 542 438 246 333 1615 2400 2648 . Initial 1523 | . . 8 61 35 . . 11 79 . . . . 114 . . . . . . . 67 46 168 224 129 542 408 246 138 186 1100 1523 . Average 545 | . 14 26 74 153 . 18 75 186 . . . . 230 . . . . 63 . . 82 343 397 328 271 542 423 246 204 712 1757 1929 . Maximum Alert Level 5 | . . . . 1 . . . 2 . . . . 1 . . . . . . . . 2 2 1 3 2 2 1 1 5 5 5 . Low Security (%) 44 | 100 100 100 100 76 . 100 100 63 . . . . 56 . . . . 100 . . 100 17 2 . 42 . . . 59 18 . . . Level 1 23 | . . . . 23 . . . 33 . . . . 43 . . . . . . . . 45 61 100 50 . . 100 40 46 . . . Level 2 9 | . . . . . . . . 2 . . . . . . . . . . . . . 37 36 . . 100 100 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 20 . Level 5 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 79 . . Squads Dispatched 47 | . . . . . . . 3 5 . . . . 2 . . . . 2 . . . 1 . . 6 . . . . 7 17 4 . Investigation 11 | . . . . . . . 2 3 . . . . 2 . . . . 2 . . . . . . 1 . . . . . 1 . . Extermination 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Reinforcement 11 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 4 . . . . 1 3 1 . Assault 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 13 2 . Garrison 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res DSF Res Qua Sec Acc Com Ac0 Distress Signals 31 | . . 1 . . . . 4 . . . . . 1 . . . . . . . 1 2 2 . 4 . . . . . 6 10 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 373 | . 5 10 4 18 . 3 20 17 3 5 . 14 10 18 . . 2 12 10 8 3 24 11 4 17 . 2 . 12 22 43 35 41 Peak Tracking Total 27 | . 5 5 4 8 . 3 16 7 3 5 . 10 6 10 . . 2 6 6 8 2 7 5 1 18 . 2 . 10 19 27 9 27 Tactical Retreats 60 | . . 1 . 6 . 1 2 6 1 1 . 3 3 3 . . . 5 1 1 . 2 . . 1 . 1 . 2 3 7 2 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res DSF Res Qua Sec Acc Com Ac0 Traps Triggered 10 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . 3 . . 1 . . . . . 1 2 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . 1 . . 2 . . . . . . . 2 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res DSF Res Qua Sec Acc Com Ac0 Machines Disabled 36 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 3 17 . . . 1 1 3 2 6 Max in Single Turn 13 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 13 . . . 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res DSF Res Qua Sec Acc Com Ac0 Machines Accessed 33 | . 1 1 . . 1 . 6 4 1 . 3 . 5 . . . . 1 . . . . 1 . . 1 . . 1 3 1 2 1 Terminals 18 | . 1 . . . . . 4 2 1 . . . 2 . . . . . . . . . 1 . . 1 . . 1 3 . 2 . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 2 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Hacks 73 | . 2 1 . . 1 . 10 6 1 . 21 . 8 . . . . 3 . . . . 4 . . 1 . . 3 3 1 4 4 Successful 50 | . 1 1 . . 1 . 5 3 1 . 21 . 4 . . . . . . . . . 1 . . 1 . . 1 3 1 2 4 Failed 23 | . 1 . . . . . 5 3 . . . . 4 . . . . 3 . . . . 3 . . . . . 2 . . 2 . Catastrophic 5 | . . . . . . . 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 83 | . 2 . . . . . 10 3 . . . . 7 . . . . 5 . . 5 7 1 . 11 . . . 3 2 1 26 . Terminals 35 | . 2 . . . . . 8 4 1 . . . 5 . . . . . . . . . 4 . . 1 . . 3 3 . 4 . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 2 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Hacks 41 | . 1 1 . . 1 . 2 1 1 . 21 . 1 . . . . . . . . . 1 . . 1 . . 1 3 . 2 4 Record 4 | . . . . . 1 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Open Door 7 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 3 . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . . . . 3 2 . . . . 3 . . . . . . . . . . . . . . . . . 1 . . Terminals 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 2 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . . . . . . . 2 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . . . . . 3 1 . . . . 3 . . . . 1 . . . . 1 . . . . . 1 . . . . Full Trace Events 3 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . . 6 . . . . 2 . . . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 46 | . . . . . . . . . . . 10 . . . . 13 . . . . . . . . 8 . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res DSF Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res DSF Res Qua Sec Acc Com Ac0 Total Allies 143 | . . . . . . . 1 . . . . 1 1 . . 4 . . . . . 36 5 . 4 . . . . . 33 58 . Largest Group 28 | . . . . . . . 1 . . . . 1 1 . . 4 4 . . . . 22 20 15 11 . . . . . 8 28 . Highest-Rated Group 2119 | . . . . . . . 10 . . . . 96 26 . . 149 149 . . . . 1295 1311 951 623 . . . . . 113 2119 . Highest-Rated Ally 269 | . . . . . . . 10 . . . . 96 26 . . 38 38 . . . . 159 159 96 96 . . . . . 15 269 . Zionite Dispatches 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . Light 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 474 | . . . . . . . . . . . . 19 . . . . . . . . . 82 79 33 31 . . . . . 96 134 . Total Damage 18362 | . . . . . . . . . . . . 302 . . . . . . . . . 2871 2884 1239 1477 . . . . . 1860 7729 . Kills 82 | . . . . . . . . . . . . 2 . . . . . . . . . 13 14 5 10 . . . . . 13 25 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res DSF Res Qua Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . . 2 2 . 1 . 1 2 1 1 . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 13 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 2 . . . 1 . . 8 . Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res DSF Res Qua Sec Acc Com Ac0 Turns Passed 5486 | 13 74 207 32 202 51 37 154 280 70 96 20 121 191 102 52 371 48 476 100 60 79 485 316 75 123 12 43 43 125 149 270 545 464 Spaces Moved 12268 | 26 146 376 64 399 145 109 353 770 256 345 75 418 436 300 182 840 163 910 321 182 226 493 191 53 227 24 62 116 545 512 697 954 1352 Core 1673 | 26 146 376 64 337 . . 53 163 . . . . . . . . . . . . . . 175 53 227 24 26 . . 3 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3215 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 212 697 954 1352 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7380 | . . . . 62 145 109 300 607 256 345 75 418 436 300 182 840 163 910 321 182 226 493 16 . . . 36 116 545 297 . . . Fastest Speed 21 | 50 50 50 50 34 34 34 29 26 26 26 26 26 30 27 27 27 27 29 30 32 34 26 35 50 50 50 21 21 21 21 30 30 30 Average Speed 32 | 50 50 51 50 47 34 34 36 32 26 26 26 27 31 29 27 27 28 33 30 32 34 32 66 50 50 50 39 21 21 25 30 30 30 Slowest Speed 250 | 50 50 250 50 50 34 34 50 50 26 26 26 32 32 30 27 27 29 45 32 34 34 35 100 50 100 50 50 21 24 50 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . 1 . . 3 4 . 2 . . . 3 . . . 4 3 . 1 2 . . . . 1 1 5 6 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 46 | 3 32 79 12 95 50 46 41 24 55 55 68 64 17 61 41 89 43 29 55 27 8 74 75 79 40 1 60 4 59 42 28 42 80 Regions Visited 33 Branch Regions 22 Pre-discovered Areas 14 | . . . . 1 1 . 2 2 1 . 1 . 2 . . 2 . . . . . . . . . . . . . . . 2 . Known Exits Taken 18 | . 1 . . . . . 1 1 . . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . . . Unknown Exits Taken 14 | 1 . 1 1 1 1 1 . . 1 1 1 1 . . 1 1 . . . . . . . . . . . . . . 1 1 . Scrap Searched 26 | . . 2 . 2 . 1 . . 3 5 . 1 . 4 2 5 . . 1 . . . . . . . . . . . . . . Spaces Dug 72 | . . . . 5 . . 2 . . . . 1 11 . . . . 6 . . . . . . . . . . . . 18 25 4 Terrain Destroyed 367 | . . 11 . 5 . . 2 . . . . 1 11 . . . . 6 . . . . . . 160 . . . . . 39 90 42 Melee 20 | . . . . . . . 2 . . . . 1 11 . . . . 6 . . . . . . . . . . . . . . . Projectile 161 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 90 42 AOE 186 | . . 11 . 5 . . . . . . . . . . . . . . . . . . . . 160 . . . . . 10 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res DSF Res Qua Sec Acc Com Ac0 Total 13413 | 25 146 386 63 406 145 108 371 785 256 346 74 421 462 302 183 983 163 1038 319 181 225 757 366 101 234 23 74 133 546 518 741 1143 1389 Wait 735 | . . . . . . . . . . . . 1 . 2 . 142 . 90 . . . 161 159 45 . . 3 13 . . 23 91 5 Move 12164 | 25 145 375 63 396 144 108 347 761 255 340 74 417 435 294 181 839 162 901 315 181 223 488 190 52 226 23 59 113 534 498 696 953 1351 Hop 33 | . . . . 1 . . 2 4 . 2 . . . 2 . . . 4 2 . 1 2 . . . . 1 1 5 6 . . . Pick Up 30 | . . 1 . 1 . . 5 4 . . . . 2 . . . . . . . . 1 1 1 . . 1 3 1 6 1 1 1 Fast Attach 94 | . . 2 . 4 1 . 1 6 . 2 . . 6 1 2 1 . 12 1 . 1 6 2 1 1 . 9 . 1 3 1 28 2 Attach 27 | . . 1 . 1 . . 2 4 . . . . 1 . . . . 2 . . . 1 . . 1 . 1 2 3 1 2 1 4 Detach 11 | . . 1 . . . . 4 . . . . . 2 . . . . . . . . 2 1 . . . . . . . . 1 . Swap 13 | . . . . . . . . 1 . . . 1 . . . . . . 1 . . 8 1 . . . . . . . . . 1 Drop 56 | . . 1 . . . . 4 . . 1 . 1 3 . . 1 1 4 . . . 3 3 2 1 . . 1 1 1 . 25 3 Fire 106 | . . 2 . 1 . . . . . . . . . . . . . . . . . 24 . . 1 . . . . . 18 42 18 Melee 92 | . . . . . . . 6 5 1 1 . 1 13 3 . . . 25 . . . 25 9 . . . . . 1 2 . . . Ram 10 | . 1 3 . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . . . 1 . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 2 exits: *Res / *Hub) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research -3/DSF -2/Research -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: Sur x2 / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 14 | -11/Junkyard | Entered Materials 69 | -10/Materials | Identified exit to Mines 88 | -10/Materials | Entered Mines 111 | -10/Mines | Found the Drone Emporium 113 | -10/Mines | Found Prototype Device 113 | -10/Mines | Identified Sensor Drone Bay 129 | -10/Mines | Learned Materials machine intel 142 | -10/Mines | Excavation squad dispatched 142 | -10/Mines | A large section of the Mines collapsed 176 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 177 | -10/Mines | Found Prototype Device 177 | -10/Mines | Identified Exp. Sensor Array 285 | -10/Mines | Discovered new exit (range 15) 295 | -10/Mines | Entered Materials 295 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 296 | -9/Materials | Loaded intel: 62 machine locations 314 | -9/Materials | Build established: Mutant 319 | -9/Materials | Discovered new exit (range 16) 327 | -9/Materials | Entered Mines 333 | -9/Mines | Discovered new exit (range 4) 438 | -9/Mines | Learned location of Storage (-8) 456 | -9/Mines | Core integrity fell below 50% 483 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 491 | -9/Mines | Discovered new exit (range 7) 527 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 527 | -9/Mines | Discovered new exit (range 5) 529 | -9/Mines | Entered Exiles 538 | -9/Exiles | Met 8R-AWN 543 | -9/Exiles | Met EX-HEX 557 | -9/Exiles | Met EX-DEC 559 | -9/Exiles | Learned location of Zion (-6) 576 | -9/Exiles | Discovered new exit (range 14) 580 | -9/Exiles | Entered Mines 616 | -8/Mines | Discovered new exit (range 4) 617 | -8/Mines | Entered Materials 617 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 732 | -8/Materials | Identified exit to Factory 771 | -8/Materials | Entered Factory 771 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 800 | -7/Factory | Lost 4 parts (3n1w) 970 | -7/Factory | Garrison activated, responded to threat 985 | -7/Factory | Discovered new exit (range 16) 1005 | -7/Factory | Discovered new exit (range 15) 1032 | -7/Factory | Identified exit to Lower Caves 1051 | -7/Factory | Entered Lower Caves 1065 | -7/Lower Caves | Learned Factory stockpile data 1085 | -7/Lower Caves | Spotted B-75 Beast 1116 | -7/Lower Caves | Discovered new exit (range 6) 1121 | -7/Lower Caves | Entered another Lower Caves area 1125 | -7/Lower Caves | Discovered new exit (range 11) 1148 | -7/Lower Caves | Build established: Hacker-Sprinter 1155 | -7/Lower Caves | Learned Factory trap positions 1162 | -7/Lower Caves | Learned 4 Factory zone layouts 1194 | -7/Lower Caves | Encountered a Warlord checkpoint 1210 | -7/Lower Caves | Discovered new exit (range 7) 1217 | -7/Lower Caves | Entered Data Miner 1217 | -7/Data Miner | Discovered new exit (range 7) 1222 | -7/Data Miner | Met Data Miner 1229 | -7/Data Miner | Learned location of Section 7 (-2) 1229 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1231 | -7/Data Miner | Received God Mode back door access code from Data Miner 1237 | -7/Data Miner | Entered Proximity Caves 1242 | -6/Proximity Caves | Escorted by Enhanced Grunt 1260 | -6/Proximity Caves | Learned 4 Factory zone layouts 1286 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1307 | -6/Proximity Caves | Spotted B-75 Beast 1339 | -6/Proximity Caves | Lost 3 parts (1n2u) 1354 | -6/Proximity Caves | Discovered new exit (range 12) 1358 | -6/Proximity Caves | Entered Factory 1358 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1359 | -6/Factory | Identified exit to Factory 1360 | -6/Factory | Loaded intel: 77 trap records 1411 | -6/Factory | Identified exit to Lower Caves 1549 | -6/Factory | Entered Lower Caves 1598 | -6/Lower Caves | Spotted B-75 Beast 1617 | -6/Lower Caves | Identified exit to Lower Caves 1619 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1629 | -6/Lower Caves | Encountered a Warlord checkpoint 1651 | -6/Lower Caves | Entered another Lower Caves area 1661 | -6/Lower Caves | Learned location of 1 exit from Factory 1690 | -6/Lower Caves | Learned location of 1 exit from Factory 1701 | -6/Lower Caves | Discovered new exit (range 10) 1703 | -6/Lower Caves | Entered Zion 1722 | -6/Zion | Discovered new exit (range 8) 1746 | -6/Zion | Found Prototype Hackware 1746 | -6/Zion | Identified Exp. Hacking Suite 1793 | -6/Zion | Learned location of Warlord (-5) 1820 | -6/Zion | Imprinted 1822 | -6/Zion | Declared Zion's savior 1835 | -6/Zion | Given the Hacking Drone Bay 1872 | -6/Zion | Learned 8 Factory zone layouts 2074 | -6/Zion | Entered Proximity Caves 2074 | -5/Proximity Caves | Accompanied by 4 allies 2101 | -5/Proximity Caves | Spotted B-75 Beast 2106 | -5/Proximity Caves | Learned Factory emergency access door positions 2115 | -5/Proximity Caves | Discovered exit to Factory (range 22) 2122 | -5/Proximity Caves | Entered Factory 2122 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2123 | -5/Factory | Identified exit to Factory 2123 | -5/Factory | Identified exit to Upper Caves 2300 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 2431 | -5/Factory | Incoming investigation squad redirected 2512 | -5/Factory | Lost 3 parts (1p2n) 2598 | -5/Factory | Entered Upper Caves 2603 | -5/Upper Caves | Identified exit to Upper Caves 2689 | -5/Upper Caves | Spotted B-75 Beast 2698 | -5/Upper Caves | Entered another Upper Caves area 2711 | -5/Upper Caves | Discovered exit to Factory (range 21) 2758 | -5/Upper Caves | Entered Factory 2758 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2807 | -4/Factory | Retrieved Zion intel report: Active Terminals 2833 | -4/Factory | Discovered new exit (range 11) 2836 | -4/Factory | Identified exit to Extension 2837 | -4/Factory | Entered Extension 2869 | -4/Extension | Rescued a captive Derelict 2887 | -4/Extension | Rescued a captive Derelict 2887 | -4/Extension | Rescued a captive Derelict 2902 | -4/Extension | Rescued a captive Derelict 2903 | -4/Extension | Rescued a captive Derelict 2938 | -4/Extension | Rescued a captive Derelict 3035 | -4/Extension | Build established: Hacker-Mutant 3089 | -4/Extension | Spotted B-86 Titan 3107 | -4/Extension | Spotted B-86 Titan 3127 | -4/Extension | Zion Light squad teleported in 3143 | -4/Extension | Lost 5 parts (1p2n1u1w) 3189 | -4/Extension | Zion Light squad teleported in 3190 | -4/Extension | Zion Fire squad teleported in 3191 | -4/Extension | Rescued a captive Derelict 3203 | -4/Extension | Rescued A7 3209 | -4/Extension | Rescued a captive Derelict 3213 | -4/Extension | Rescued a captive Derelict 3217 | -4/Extension | Rescued a captive Derelict 3218 | -4/Extension | Rescued a captive Derelict 3225 | -4/Extension | Discovered new exit (range 10) 3225 | -4/Extension | Discovered new exit (range 6) 3227 | -4/Extension | Identified exit to Cetus 3322 | -4/Extension | Entered Cetus 3322 | -4/Cetus | Accompanied by 18 allies (A7) 3327 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 3329 | -4/Cetus | Spotted Cetus Guard 3329 | -4/Cetus | Spotted Cetus Guard 3330 | -4/Cetus | Allies destroyed Cetus Guard 3333 | -4/Cetus | Spotted Cetus Guard 3333 | -4/Cetus | Spotted Cetus Guard 3337 | -4/Cetus | Allies destroyed Cetus Guard 3340 | -4/Cetus | Allies destroyed Cetus Guard 3345 | -4/Cetus | Allies destroyed Cetus Guard 3372 | -4/Cetus | Destroyed A7 3388 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 3417 | -4/Cetus | Started Cetus Manufacturing Module 3442 | -4/Cetus | Manufactured an Enhanced Grunt 3467 | -4/Cetus | Manufactured an Enhanced Grunt 3492 | -4/Cetus | Manufactured an Enhanced Grunt 3517 | -4/Cetus | Manufactured an Enhanced Grunt 3532 | -4/Cetus | Discovered new exit (range 22) 3542 | -4/Cetus | Manufactured an Enhanced Grunt 3554 | -4/Cetus | Cetus Manufacturing Module disabled 3560 | -4/Cetus | Spotted Cetus Guard 3561 | -4/Cetus | Spotted Cetus Guard 3562 | -4/Cetus | Spotted Cetus Guard 3565 | -4/Cetus | Spotted Cetus Guard 3565 | -4/Cetus | Discovered new exit (range 22) 3572 | -4/Cetus | Allies destroyed Cetus Guard 3572 | -4/Cetus | Allies destroyed Cetus Guard 3573 | -4/Cetus | Allies destroyed Cetus Guard 3576 | -4/Cetus | Allies destroyed Cetus Guard 3581 | -4/Cetus | Scared off Revision 17 3603 | -4/Cetus | Identified exit to Archives 3638 | -4/Cetus | Entered Archives 3638 | -4/Archives | Accompanied by 15 allies 3664 | -4/Archives | Discovered new exit (range 14) 3670 | -4/Archives | Discovered new exit (range 15) 3680 | -4/Archives | Identified exit to Hub_04(d) 3694 | -4/Archives | Build established: Wizard-Mutant 3713 | -4/Archives | Entered Hub_04(d) 3713 | -4/Hub_04(d) | Accompanied by 11 allies 3775 | -4/Hub_04(d) | Zion Fire squad teleported in 3787 | -4/Hub_04(d) | Retrieved Zion intel report: Emergency Access 3788 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 3791 | -4/Hub_04(d) | Spotted B-86 Titan 3827 | -4/Hub_04(d) | Network Hub disabled 3827 | -4/Hub_04(d) | Discovered new exit (range 21) 3827 | -4/Hub_04(d) | Discovered new exit (range 17) 3827 | -4/Hub_04(d) | Garrison activated, responded to threat 3834 | -4/Hub_04(d) | Core integrity fell below 50% 3836 | -4/Hub_04(d) | Identified exit to Research 3836 | -4/Hub_04(d) | Entered Research 3836 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3848 | -3/Research | Identified exit to DSF 3848 | -3/Research | Entered DSF 3853 | -3/DSF | Discovered new exit (range 22) 3861 | -3/DSF | Lost 3 parts (1n2u) 3878 | -3/DSF | Additional patrols routed to DSF 3891 | -3/DSF | Identified exit to Research 3891 | -3/DSF | Entered Research 3891 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3932 | -2/Research | Discovered new exit (range 11) 3934 | -2/Research | Identified exit to Quarantine 3934 | -2/Research | Entered Quarantine 3958 | -2/Quarantine | Retrieved Zion intel report: Main Access 3958 | -2/Quarantine | Identified exit to Access 3999 | -2/Quarantine | Spotted Alpha 7 4005 | -2/Quarantine | Found Alien Launcher 4014 | -2/Quarantine | Found Alien Artifact 4014 | -2/Quarantine | Identified Core Reset Matrix 4014 | -2/Quarantine | Identified Sigix Terminator 4014 | -2/Quarantine | Used Core Reset Matrix 4018 | -2/Quarantine | Detected hypermatrix surge 4018 | -2/Quarantine | Sensed 15 artifacts in vicinity 4038 | -2/Quarantine | Spotted Fortress 4057 | -2/Quarantine | Discovered new exit (range 6) 4058 | -2/Quarantine | Identified exit to Section 7 4059 | -2/Quarantine | Entered Section 7 4060 | -2/Section 7 | Sensed 20 artifacts in vicinity 4062 | -2/Section 7 | Spotted S7 Guard 4063 | -2/Section 7 | Spotted S7 Guard 4077 | -2/Section 7 | Discovered exit to Access (range 9) 4088 | -2/Section 7 | Spotted Executioner 4088 | -2/Section 7 | Spotted Executioner 4101 | -2/Section 7 | Found Terrabomb 4102 | -2/Section 7 | Found Terrabomb 4105 | -2/Section 7 | Found Transdimensional Reconstructor 4116 | -2/Section 7 | Spotted Striker 4116 | -2/Section 7 | Spotted Striker 4118 | -2/Section 7 | Used Terrabomb 4126 | -2/Section 7 | Spotted Executioner 4129 | -2/Section 7 | Spotted Executioner 4137 | -2/Section 7 | Released all parts (19) 4138 | -2/Section 7 | Integrated with Sigix Exoskeleton 4165 | -2/Section 7 | Found Sigix Sheargun 4167 | -2/Section 7 | Found Sigix Sheargun 4173 | -2/Section 7 | Crushed by falling debris 4208 | -2/Section 7 | Entered Access 4208 | -1/Access | Evolved 2 slots: Weapon x2 4213 | -1/Access | Emitted hypermatrix ping 4218 | -1/Access | Assembled emerged from beneath the floor 4270 | -1/Access | Assembled emerged from beneath the floor 4278 | -1/Access | Discovered new exit (range 18) 4296 | -1/Access | Assembled emerged from beneath the floor 4345 | -1/Access | Assembled emerged from beneath the floor 4413 | -1/Access | Build established: Alien-Sigix 4414 | -1/Access | Energy Cycler disabled 4438 | -1/Access | Spotted B-99 Colossus 4448 | -1/Access | Assembled emerged from beneath the floor 4451 | -1/Access | Discovered new exit (range 15) 4478 | -1/Access | Entered Command 4483 | -1/Command | Emitted hypermatrix ping 4488 | -1/Command | Assembled emerged from beneath the floor 4501 | -1/Command | Assembled emerged from beneath the floor 4515 | -1/Command | Retrieved Zion intel report: Main Access 4515 | -1/Command | Identified exit to Surface 4533 | -1/Command | Retrieved Zion intel report: Component Stockpiles 4545 | -1/Command | Retrieved Zion intel report: Trap Installations 4550 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/0 4561 | -1/Command | Retrieved Zion intel report: Unaware Analyses 4563 | -1/Command | Retrieved Zion intel report: Unaware Schematics 4573 | -1/Command | Retrieved Zion intel report: Component Schematics 4658 | -1/Command | Disengaged cave seal 4658 | -1/Command | Zionites emerged from the dark tunnel 4692 | -1/Command | Retrieved Zion intel report: Emergency Access 4737 | -1/Command | Assembled emerged from beneath the floor 4774 | -1/Command | First assault squad dispatched 4791 | -1/Command | Incoming assault squad redirected 4814 | -1/Command | Assembled emerged from beneath the floor 4866 | -1/Command | Spotted M Guard 4866 | -1/Command | Spotted M Guard 4866 | -1/Command | Spotted Combat Programmer 4866 | -1/Command | Spotted Combat Programmer 4891 | -1/Command | Allies destroyed M Guard 4892 | -1/Command | Destroyed Combat Programmer 4894 | -1/Command | Destroyed Combat Programmer 4894 | -1/Command | All MAIN.C guards destroyed 4950 | -1/Command | Met MAIN.C 4950 | -1/Command | 0b10 Conduit disabled 4960 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 4960 | -1/Command | Allies destroyed MAIN.C Shell 4960 | -1/Command | Spotted M Shell/Def 4960 | -1/Command | Spotted M Shell/Atk 4960 | -1/Command | Spotted M Shell/Def 4960 | -1/Command | Spotted M Shell/Atk 4960 | -1/Command | Spotted M Shell/Atk 4960 | -1/Command | Spotted M Shell/Def 4960 | -1/Command | Spotted M Shell/Atk 4960 | -1/Command | Spotted M Shell/Def 4962 | -1/Command | MAIN.C activated Command garrisons 4964 | -1/Command | Destroyed M Shell/Def 4967 | -1/Command | Destroyed M Shell/Def 4970 | -1/Command | Destroyed MAIN.C 4972 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 4974 | -1/Command | Discovered exit to Surface (range 39) 4974 | -1/Command | Discovered exit to Surface (range 87) 4974 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 4976 | -1/Command | Destroyed M Shell/Atk 4978 | -1/Command | Allies destroyed M Shell/Def 4979 | -1/Command | Allies destroyed M Shell/Atk 4980 | -1/Command | Allies destroyed M Shell/Atk 4982 | -1/Command | Allies destroyed M Shell/Atk 4982 | -1/Command | Allies destroyed M Shell/Def 5021 | -1/Command | Warped through subspace to slip node 5021 | -1/Command | Discovered new exit (range 4) 5023 | -1/Command | Entered Access_0 5024 | -1/Access_0 | Sensed 2 artifacts in vicinity 5024 | -1/Access_0 | Met Architect 5041 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 60% 5068 | -1/Access_0 | Found Integrated Reactor 5068 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 5088 | -1/Access_0 | A6 warped into view 5126 | -1/Access_0 | Core integrity fell below 50% 5133 | -1/Access_0 | Singularity Gate disabled 5140 | -1/Access_0 | A5 warped into view 5140 | -1/Access_0 | Singularity Gate disabled 5184 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 5203 | -1/Access_0 | Used Terrabomb 5268 | -1/Access_0 | A4 warped into view 5303 | -1/Access_0 | Found Prototype Processor 5303 | -1/Access_0 | Identified Exp. Signal Interpreter 5338 | -1/Access_0 | Subspace Access Node disabled 5371 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 40% 5381 | -1/Access_0 | Subspace Access Node disabled 5389 | -1/Access_0 | A3 warped into view 5410 | -1/Access_0 | Subspace Access Node disabled 5423 | -1/Access_0 | Subspace Access Node disabled 5484 | -1/Access_0 | Warped through subspace to slip node 5484 | -1/Access_0 | Discovered exit to Surface (range 8) 5487 | *** | Heading to fleet! Last Messages --------------- 05463_ Penetrated by HV Slug. 05463_ HV Slug penetrates Wall. 05463_ HV Slug penetrates Singularity Gate. 05465_ Penetrated by Quantum Shear. 05474_ Penetrated by HV Slug. 05474_ HV Slug penetrates Wall. 05477_ Quantum Shear penetrates Wall. 05477_ Quantum Shear penetrates Earth. 05477_ Quantum Shear penetrates Singularity Gate. 05479_ Penetrated by HV Slug. 05480_ Penetrated by Quantum Shear. 05481_ Quantum Shear penetrates Gate Controls. 05481_ Gate Controls disabled. 05481_ Quantum Shear penetrates Wall. 05483_ Penetrated by HV Slug. 05484_ Discarded Exp. Signal Interpreter. 05484_ Warped through subspace, drawn to slip node. 05484_ EXIT=FOUND: SURFACE 05485_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????###########################??????????? | | ???????????#############################?????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ????????################ ################??????? | | ???????################ ################??????? | | ???????################ ##################?????? | | ???????################# ################??????? | | ???????################ ################??????? | | ???????################ ##################?????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????####################################??????? | | ???????####################################??????? | | ???????###################################???????? | | ????????##################################???????? | | ????????##################################???????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????##############################?????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 179 Energy Generation 77 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Evasion (%) 69 Melee Accuracy 6 Launcher Accuracy 30 Armor Integrity Analysis 30 Energy Filtering 30 Offensive Hacking 42 Defensive Hacking 22 Item Schematics ----------------- Imp. Propulsion Shielding | -1/Command | Z-intel Lyr. Light Armor Plating | -1/Command | Z-intel Mic. Antimatter Reactor | -1/Command | Z-intel Reaction Control System | -1/Command | Z-intel Imp. Targeting Computer | -1/Command | Z-intel Hacking Suite | -1/Command | Z-intel Recoil Nullifier | -1/Command | Z-intel Adv. Shield Generator | -1/Command | Z-intel Mni. Drone Bay | -1/Command | Z-intel Huge Storage Unit | -1/Command | Z-intel Stasis Canceller | -1/Command | Z-intel Biometal Medium Treads | -1/Command | Z-intel Lgt. Particle Reactor | -1/Command | Z-intel Imp. Heavy Armor Plating | -1/Command | Z-intel Recalibrator | -1/Command | Z-intel Robot Schematics ------------------ C-55 Analyst | -1/Command | Z-intel K-01 Serf | -1/Command | Z-intel G-73 Enforcer | -1/Command | Z-intel A-15 Conveyor | -1/Command | Z-intel A-02 Transporter | -1/Command | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Terrabomb Sigix Exoskeleton Sigix Sheargun Transdimensional Reconstructor Integrated Reactor High-powered Transdimensional Reconstructor Achievements -------------- Behind The Curtain void main() Challenges ------------ None Game ------ Seed BladeGravitonSuperbattery Manual? 0 Play Time 01:46:01 Cumulative 267.3 hours Start 2023.06.01 @ 15:22:40 End 2023.06.01 @ 18:37:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 776 Rogue 776 Adventurer 0 Explorer 0 Win Type 2 Total 15 Types 8/0/5/2/0/0/0/0/0 Lore% 88 Gallery% 86 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90d14e29-0006-456c-be5e-fda58eb534c7