Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 17:37:34 Player: ILikeVoltron Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1444) 1444 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4319 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 233/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Transport Network Coupler Improved Melee Analysis Suite Improved Medium Laser Advanced Assault Cannon Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web Improved Cooling System Large Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Heavy Laser > --- INVENTORY -------- Light Treads Improved Signal Interpreter Transport Network Coupler Improved Melee Analysis Suite Actuator Array Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Laser Gatling Laser Particle Cannon Particle Cannon Advanced Assault Cannon Rocket Launcher Precision Grenade Launcher Power Maul [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Protection Weapon Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Precision Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 3 | . . 1 1 1 . Weapon 1 | . . 1 . . . Parts Attached 49 | 2 7 22 8 10 . Power 4 | . . 2 . 2 . Engine 4 | . . 2 . 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | . 2 4 1 3 . Treads 9 | . 2 4 1 2 . Leg . | . . . . . . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 4 6 5 1 . Device 9 | 2 . 3 3 1 . Storage 5 | . 3 1 1 . . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 17 | . 1 10 2 4 . Energy Gun 8 | . 1 5 1 1 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 2 | . . 2 . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon 2 | . . . 1 1 . Slashing Weapon 2 | . . 2 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 8 | . . 2 . . 6 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 3 | . . 1 . . 2 Weapon 3 | . . 1 . . 2 Highest Loss Streak 6 | . . 2 . . 6 To Critical Strikes 1 | . . . . . 1 Average Backups 13 | 7 12 14 14 14 10 Power . | 1 1 . . . . Propulsion . | 3 1 . . . . Utility 7 | 1 7 8 8 6 4 Weapon 5 | 1 2 5 6 7 5 Tool/Special . | . . . . . . Unused Backups 36 | 8 4 11 1 4 8 Power 3 | 1 . 2 . . . Propulsion 6 | 4 2 . . . . Utility 17 | 1 2 7 1 2 4 Weapon 10 | 2 . 2 . 2 4 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 100 99 95 91 64 Engine 10 | . 14 11 9 7 3 Treads 19 | . 17 22 23 15 8 Leg 1 | . 10 . . . . Wheel 1 | . . . . 6 5 Device 12 | . 2 8 18 22 18 Storage 11 | . 17 13 9 7 3 Processor 6 | . . 8 9 7 5 Protection 2 | . 8 2 . . . Energy Gun 22 | . 16 25 23 21 15 Ballistic Gun 4 | . 11 5 . . . Peak Build Rating 46 | 8 8 21 26 46 46 Average Rating 22 | 7 8 16 25 42 31 On Entrance 19 | 6 8 8 21 26 46 Avg Prop Armor Cover (%) 15 | . . . . 14 17 Naked Turns 20 | . . . . . 20 Heaviest Build 45 | 14 30 42 38 45 44 Greatest Support 60 | 20 40 40 60 60 28 Greatest Overweight (x) 1 | . . 1 . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 8 12 15 15 15 10 Most Carried 15 | 8 15 15 15 15 15 Average Carried 13 | 7 12 14 14 14 10 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 8 15 15 15 15 5 Class Distribution -------------------- 27% | Mutant 25% | Gunner 18% | Skirmisher 10% | Scavenger-Mutant 6% | Scavenger-Gunner 6% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 1180 | 360 218 398 110 94 . Remotely 104 | 104 . . . . . Salvage Created 2191 | 188 424 1128 357 94 . Parts 131 | 18 35 56 22 . . Haulers Intercepted 5 | . 2 3 . . . Recyclers Shooed 3 | 1 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 37 | . 10 20 5 2 . Melee 4 | . . 3 1 . . Guns 32 | . 10 17 3 2 . Classes Destroyed 12 | 3 3 5 1 . . Worker 6 | 2 2 . 2 . . Builder 3 | . . 2 1 . . Tunneler 4 | 4 . . . . . Hauler 5 | . 2 3 . . . Recycler 2 | 1 . 1 . . . Mechanic 1 | . . . 1 . . Operator 2 | . . 2 . . . Watcher 3 | . . 3 . . . Swarmer 9 | . 5 3 . 1 . Grunt 18 | . 5 9 4 . . Duelist 2 | . . 2 . . . Sentry 8 | . . 6 1 1 . Best Kill Streak 7 | 3 3 7 5 2 . Combat Bots Only 4 | . 3 3 4 2 . Max Kills in Single Turn 2 | 2 1 2 2 1 . Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee 1 | . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 200 | . 46 79 15 38 22 Missed 49 | . 14 17 4 14 . Hits 151 | . 32 62 11 24 22 Melee 24 | . . 2 . . 22 Projectile 127 | . 32 60 11 24 . Critical Strikes 11 | . . 1 2 . 8 Damage Taken 2516 | . 315 816 173 226 986 Core 1011 | . 101 145 32 5 728 Absorbed by Shields . | . . . . . . Redirected to Shielding 52 | . 12 40 . . . Regen/Repaired (Parts) 61 | . . . 61 . . Core Remaining (%) 79 | 100 59 63 94 . . Volleys Fired 129 | 12 39 61 11 6 . Largest 3 | 2 2 3 3 3 . Hottest 181 | 60 90 168 168 181 . Shots Fired 333 | 24 78 180 33 18 . Gun 333 | 24 78 180 33 18 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 79 | 12 26 41 . . . Thermal 254 | 12 52 139 33 18 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | 16 10 11 10 9 . Robot Miss Streak 5 | 5 5 5 1 2 . Penetration Max . | . . . . . . Secondary Targets 6 | . 1 5 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 218 | 17 49 115 24 13 . Core Hits 92 | 8 21 46 12 5 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 4 . 1 . Burn 4 | . . 3 . 1 . Sever 1 | . . 1 . . . Melee Attacks 18 | . . 10 6 2 . Impact 6 | . . . 4 2 . Slashing 12 | . . 10 2 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3342 | 210 608 1798 493 233 . Guns 3135 | 210 608 1622 462 233 . Cannons . | . . . . . . Explosions . | . . . . . . Melee 207 | . . 176 31 . . Ramming . | . . . . . . Kinetic 694 | 113 258 323 . . . Thermal 2441 | 97 350 1299 462 233 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 207 | . . 176 31 . . Piercing . | . . . . . . Highest Corruption 16 | . . . . . 16 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 323 | . 150 323 . 46 112 Average Temperature 93 | . 48 109 . 46 61 Received Heat Transfer 495 | . 102 225 126 42 . Effects 4 | . . 4 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 12 | . 1 2 3 6 . Heat Transferred 5838 | 225 859 3200 999 555 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 186 | 10 114 186 88 73 . Initial 73 | . . 40 73 28 . Average 51 | 1 25 113 27 11 . Influence Increases 1208 | 35 284 636 170 83 . Destroy 0b10 Robot/C 740 | . 200 400 100 40 . Destroy 0b10 Robot/NC 130 | 35 20 55 20 . . Destroy Leader 186 | . 34 122 20 10 . Successful Hack 33 | . . 23 10 . . Disable Machine 30 | . 15 . 15 . . Destroy Structure 14 | . . 6 5 3 . Lose Combat Pursuer 75 | . 15 30 . 30 . Influence Decreases 1208 | 35 186 560 281 145 1 Entered New Map 195 | . . 58 101 35 1 Time Decay 993 | 35 186 482 180 110 . Lost Part 20 | . . 20 . . . Squads Dispatched 5 | . 2 1 1 1 . Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement 4 | . 2 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 5 | . 2 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 19 36 10 4 5 Peak Tracking Total 5 | . 4 5 5 4 5 Tactical Retreats 4 | . 1 2 . 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 4 | . . 2 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 2 | . 1 . 1 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 15 | . 2 7 4 2 . Terminals 11 | . 2 6 3 . . Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access . | . . . . . . Total Hacks 41 | . 6 18 14 3 . Successful 13 | . 2 6 4 1 . Failed 27 | . 4 11 10 2 . Catastrophic 6 | . 2 3 1 . . Database Lockouts 1 | . . 1 . . . Manual 12 | . 4 4 4 . . Terminals 34 | . 6 16 12 . . Fabricators 1 | . . . . 1 . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 2 . 2 . Garrison Access . | . . . . . . Terminal Hacks 9 | . 2 5 2 . . Part Schematic 1 | . 1 . . . . Level Access Points 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Locate Traps 1 | . . 1 . . . Security Status 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Registered Prototypes 1 | . . 1 . . . Zone Layout 2 | . . 2 . . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 2 . . . Used 1 | . . 1 . . . Hacking Detections 14 | . 2 6 4 2 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Active Infowar (turns) 1622 | 129 106 249 309 737 92 Terrain 1138 | . . . 309 737 92 Seismic 484 | 129 106 249 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 3546 | 170 648 1257 587 763 121 Spaces Moved 1878 | 58 308 592 299 543 78 Core 8 | . . . . . 8 Treads 1202 | . 194 592 299 117 . Legs 172 | 58 114 . . . . Wheels 496 | . . . . 426 70 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 160 160 115 50 Average Speed 144 | 120 145 160 160 126 105 Slowest Speed 240 | 120 160 200 160 240 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 67 64 21 11 54 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 8 | . . 2 4 2 . Terrain Destroyed 8 | . . 2 4 2 . Melee 8 | . . 2 4 2 . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 2423 | 134 432 761 370 610 116 Wait 237 | 56 60 20 38 25 38 Move 1874 | 57 307 591 298 543 78 Hop . | . . . . . . Pick Up 47 | 4 12 23 3 5 . Fast Attach 10 | 1 . 2 2 5 . Attach 7 | . . 5 1 1 . Detach 2 | . . 1 . 1 . Swap 47 | 2 7 20 8 10 . Drop 52 | 2 7 28 3 12 . Fire 129 | 12 39 61 11 6 . Melee 18 | . . 10 6 2 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 171 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 8) 462 | -10/Materials | Discovered new exit (range 6) 795 | -10/Materials | Discovered new exit (range 11) 819 | -10/Materials | Entered another Materials area 819 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1025 | -9/Materials | Discovered new exit (range 16) 1210 | -9/Materials | Discovered new exit (range 6) 1705 | -9/Materials | Discovered new exit (range 8) 1852 | -9/Materials | Central database locked down 2031 | -9/Materials | Discovered new exit (range 3) 2076 | -9/Materials | Entered another Materials area 2076 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2331 | -8/Materials | Repaired Lgt. Treads+ 2392 | -8/Materials | Identified exit to Factory 2663 | -8/Materials | Entered Factory 2663 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3060 | -7/Factory | Build established: Skirmisher 3426 | -7/Factory | Sucked down chute 3426 | -7/Factory | Entered Waste 3441 | -7/Waste | EMP discharged 3475 | -7/Waste | Spotted C-40 Crusher 3478 | -7/Waste | Spotted C-40 Crusher 3484 | -7/Waste | Crushed by Compactor (1 part destroyed) 3488 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3491 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3493 | -7/Waste | Spotted C-40 Crusher 3493 | -7/Waste | Spotted C-40 Crusher 3494 | -7/Waste | Spotted C-40 Crusher 3515 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3518 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3527 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3534 | -7/Waste | Core integrity fell below 50% 3541 | -7/Waste | EMP discharged 3541 | -7/Waste | System corruption reached 10% 3542 | -7/Waste | Core integrity fell below 20% 3547 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 03491_ Gatling Laser crushed. 03491_ Imp. Signal Interpreter crushed. 03491_ Med. Treads crushed. 03492_ Actuator Array crushed. 03501_ System corrupted: Heat flow error (+121). 03515_ Hvy. Laser crushed. 03515_ Imp. Cooling System crushed. 03518_ Imp. Medium Laser crushed. 03518_ Imp. Terrain Scanner crushed. 03523_ Imp. Focal Shield crushed. 03526_ Critical hit (Destroy). 03526_ Arm. Huge Wheel destroyed. 03527_ System corrupted: Heat flow error (+246). 03527_ Cryofiber Web crushed. 03527_ Terrain Scan Processor crushed. 03531_ ALERT: Foreign system detected. Charging EMP. 03541_ Hrd. Light Armor Plating fried beyond repair. 03541_ Imp. Cooling System fried beyond repair. 03541_ System corrupted (+10). 03542_ System corrupted: Matter fused (-6). 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Armor Plating | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 56% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Challenges ------------ None Game ------ Seed ElectrostormSmartbombFlail Manual? 0 Play Time 00:49:53 Cumulative 150.6 hours Start 2026.01.02 @ 16:48:07 End 2026.01.02 @ 17:37:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 258 Rogue 254 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 40 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9bf7d39-fb62-4d42-b56b-0e6ef68bb299