Cogmind - Beta 11 X11 *** ADVENTURER MODE // 2022.03.15 @ 21:53:58 Player: IzRey Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (358) 1790 Value Destroyed (12604) 12604 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (2425) 2425 TOTAL SCORE: 24399 Bonus ------- High Alert Combat Kills 876 Follower Combat Kills 1078 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -129 Cogmind --------- Core Integrity 0/1150 Matter 151/300 Energy 100/100 System Corruption 17% Temperature Cool (-129) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Cryofiber Web High-capacity Storage Unit Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Antimatter Reactor Humpback Heavy Armor Plating Skeleton Box Peak State ------------ > --- POWER ------------ Cooled Fission Core Cooled Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Kinecellerator Improved Weapon Cycler Improved Weapon Cycler Light Regenerative Plating > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon Hardcell Cannon Plasma Sword > --- INVENTORY -------- Cooled Fission Core Improved Treads Medium Treads Advanced Heat Sink Improved Coolant Injector Humpback Heavy Armor Plating Skeleton Box System Restoration Module Tractor Beam Enhanced Gauss Cannon Enhanced Gauss Cannon Hypervelocity Gauss Cannon [Rating: 110] Favorites ----------- Power Cooled Fission Core Engine Improved Deuterium Engine Power Core Cooled Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Weapon Cycler Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Regenerative Plating Weapon Heavy Phase Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Smartbomb Launcher Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . . . Utility 7 | . . . . . . . 2 1 . . . . . . . 2 . 2 Weapon 2 | . . . 1 . . . . . . . . . 1 . . . . . Parts Attached 252 | 7 5 1 24 3 4 4 26 22 5 16 . 22 15 8 7 42 16 25 Power 24 | 1 . . 3 . . . 3 4 . . . 1 3 . . 7 . 2 Engine 10 | 1 . . 3 . . . 1 3 . . . 1 . . . 1 . . Core 13 | . . . . . . . 2 1 . . . . 3 . . 6 . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 46 | 2 . . 8 . . . 5 5 1 2 . 2 5 4 3 2 1 6 Treads 27 | . . . . . . . 3 5 1 2 . 2 1 1 3 2 1 6 Leg . | . . . . . . . . . . . . . . . . . . . Wheel 19 | 2 . . 8 . . . 2 . . . . . 4 3 . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 76 | 1 3 1 1 1 3 1 8 5 1 3 . 7 1 3 3 16 10 8 Device 58 | . 2 1 1 1 2 1 7 4 1 2 . 5 1 3 2 11 7 7 Storage 5 | 1 1 . . . 1 . . . . 1 . . . . 1 . . . Processor 3 | . . . . . . . 1 . . . . . . . . . 2 . Hackware 1 | . . . . . . . . 1 . . . . . . . . . . Protection 9 | . . . . . . . . . . . . 2 . . . 5 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 106 | 3 2 . 12 2 1 3 10 8 3 11 . 12 6 1 1 17 5 9 Energy Gun 5 | 1 . . 2 . . . 1 1 . . . . . . . . . . Energy Cannon 14 | . 1 . 1 2 . . 2 . . . . . 2 1 . 4 1 . Ballistic Gun 39 | 2 . . 6 . 1 1 4 4 2 6 . 6 3 . . 3 1 . Ballistic Cannon 17 | . 1 . 1 . . . 2 . . . . 2 . . 1 2 2 6 Launcher 13 | . . . . . . 2 1 . 1 4 . 3 . . . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 2 . . . . . . . . . . . . 1 . . Slashing Weapon 15 | . . . . . . . . 3 . 1 . 1 1 . . 6 . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 4 . . . . 1 . . . . 3 . . 6 . . Parts Lost 79 | . . . 8 2 . . 8 5 . 3 . 10 3 3 6 3 4 24 Power 9 | . . . . . . . 1 1 . . . 1 . . 1 1 . 4 Propulsion 24 | . . . 3 . . . 2 . . 1 . 3 2 2 4 1 1 5 Utility 20 | . . . 1 . . . 2 2 . 1 . 3 . 1 . 1 1 8 Weapon 26 | . . . 4 2 . . 3 2 . 1 . 3 1 . 1 . 2 7 Highest Loss Streak 9 | . . . 5 2 . . 3 4 . 3 . 5 2 2 5 2 3 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 94 88 87 100 99 99 99 98 100 93 98 99 83 88 83 87 Engine 4 | . 14 14 11 11 11 11 1 6 7 7 7 6 2 . . . . . Core 5 | . . . . . . . 7 . . . . . 9 13 6 9 11 9 Treads 15 | . . . . . . . 14 30 29 29 30 27 13 10 14 12 11 11 Wheel 7 | . 28 28 29 33 33 33 12 . . . . . 12 15 2 . . . Device 17 | . 11 14 10 11 10 11 21 20 14 15 15 9 9 12 13 22 22 29 Storage 8 | . 13 14 11 11 11 11 9 7 7 7 15 15 9 6 6 5 5 5 Processor 4 | . . . . . . . 5 7 7 7 7 7 6 6 6 . 4 6 Protection 3 | . . . . . . . . . . . . 1 6 6 6 10 5 3 Energy Gun 1 | . 5 . 7 . . . 1 . 7 7 7 . . . . . . . Energy Cannon 7 | . 8 14 4 22 22 22 9 6 . . . . 1 10 13 10 9 5 Ballistic Gun 7 | . 5 . 13 . . 9 10 5 14 9 15 20 11 6 . 1 1 . Ballistic Cannon 4 | . 8 14 1 . . . 4 6 . . . . 6 2 4 4 4 9 Slashing Weapon 2 | . . . . . . . . 1 . 3 . 1 6 6 6 3 . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 13 52 59 65 55 58 59 64 67 64 65 65 86 94 93 93 116 115 120 Greatest Support 140 | 26 26 26 48 36 36 36 66 88 82 82 82 86 66 46 65 140 140 140 Greatest Overweight (x) 19 | . 1 2 19 1 1 1 2 1 1 1 . 1 8 4 3 2 . 13 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . 3 3 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 1 9 11 20 18 20 19 20 20 17 19 18 20 20 20 19 20 20 17 Average Carried 16 | . 6 10 15 17 17 18 18 18 16 18 18 14 19 19 16 18 18 11 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 9 11 19 17 18 19 20 16 16 18 18 20 20 19 17 20 17 6 Class Distribution -------------------- 22% | Mutant 20% | Gunner 17% | Skirmisher 10% | Scavenger-Skirmisher 8% | Scavenger-Gunner 8% | Hacker-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Gunner | -6/Lower Caves Skirmisher | -5/Factory Mutant | -5/Extension Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Matter Collected 8343 | 232 132 66 586 35 60 139 710 568 269 363 . 675 470 361 119 966 978 1614 Remotely 2437 | . 49 . . . . . . 58 269 363 . 403 . . . . . 1295 Salvage Created 15344 | . 230 220 1553 60 . 215 1621 1019 711 367 . 881 481 821 569 1571 2400 2625 Parts 712 | . 22 13 105 6 . 11 75 46 30 5 . 23 39 32 17 79 100 109 Haulers Intercepted 7 | . . . 2 . . . 1 . . . . . . . . 1 2 1 Recyclers Shooed 7 | . . . . . . . . . . . . . 1 . . 1 2 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 127 | . . . . . . . . . 29 7 . 51 . 27 13 . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Combat Hostiles Destroyed 264 | . 9 6 32 3 . 7 33 13 13 6 . 11 10 13 7 31 22 48 Melee 1 | . . . . . . . . . . . . . . . 1 . . . Guns 87 | . 6 . 29 . . 1 15 5 9 4 . 8 2 3 2 3 . . Cannons 141 | . 3 6 3 3 . 2 14 8 . . . . 7 10 4 24 12 45 AOE 26 | . . . . . . 4 3 . 4 2 . 3 . . . 1 8 1 Classes Destroyed 17 | . 3 1 7 . . 1 1 1 . 1 . . . 1 . . . 1 Worker 23 | . . . 1 . . . 2 2 . . . . 1 . . 4 6 7 Builder 20 | . . . 2 1 . . 1 . . . . . 3 . . 3 8 2 Tunneler 6 | . 1 1 1 . . 1 . . . . . . . . . . 1 1 Hauler 7 | . . . 2 . . . 1 . . . . . . . . 1 2 1 Recycler 21 | . 1 1 2 . . . 1 5 . . . . . . . . 10 1 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . Operator 3 | . . . 1 . . . . . . . . . . . . . 1 1 Watcher 13 | . . . 2 . . . . . . . . 1 2 . . 3 2 3 Swarmer 84 | . 9 3 11 3 . 3 4 . . 1 . 3 6 7 3 13 5 13 Grunt 81 | . . 3 13 . . 3 15 5 7 . . 5 . 2 4 6 6 12 Brawler 7 | . . . 1 . . . 1 . 1 . . 1 . . . . . 3 Duelist 12 | . . . . . . 1 2 . 3 2 . . . 2 . . . 2 Sentry 41 | . . . 7 . . . 9 5 1 1 . 2 1 2 . 3 4 6 Specialist 2 | . . . . . . . . . . . . . . . . . . 2 Hunter 17 | . . . . . . . 2 1 . . . . . . . 2 6 6 Programmer 18 | . . . . . . . . 2 1 1 . . 3 . . 7 . 4 Behemoth 2 | . . . . . . . . . . 1 . . . . . . 1 . Decomposer 8 | . . . . . . . . . 2 2 . . . 4 . . . . Packrat 2 | . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 14 | . 4 3 11 3 . 2 5 6 7 4 . 5 5 6 4 5 14 14 Combat Bots Only 10 | . 3 3 10 3 . 2 5 5 7 4 . 5 4 6 4 5 9 8 Max Kills in Single Turn 5 | . 2 2 2 1 . 2 3 1 2 2 . 3 2 2 1 2 5 4 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 2 . 2 2 . 3 . . . 1 3 1 Melee 1 | . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Damage Taken 16346 | . 200 170 850 204 . 54 1466 1210 165 598 . 875 500 811 521 1248 1503 5971 Core 2136 | . 33 32 136 33 . . 238 63 12 63 . 86 48 88 64 62 20 1158 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 388 | . . . . . . . . . . . . . . . . 54 126 208 Redirected to Shielding 108 | . . . . . . . . . . . . . . . . 99 9 . Regen/Repaired (Parts) 928 | . . . . . . . . . . . . 56 86 156 42 275 177 136 Core Remaining (%) 74 | 100 . 74 . . . 57 56 . . . . 68 . . 76 . 91 . Volleys Fired 738 | . 17 14 83 9 . 9 112 42 23 24 . 38 30 26 21 72 106 112 Largest 4 | . 2 2 3 3 . 3 3 3 3 3 . 3 3 3 3 4 4 4 Hottest 306 | . 95 95 133 120 . 153 163 163 114 121 . 119 119 140 186 267 298 306 Shots Fired 1917 | . 34 28 212 19 . 26 266 109 68 63 . 114 80 78 58 210 244 308 Gun 711 | . 16 . 178 1 . 5 124 37 65 56 . 110 43 26 15 21 14 . Cannon 1165 | . 18 28 34 18 . 17 137 72 . . . . 37 52 43 189 212 308 Launcher 41 | . . . . . . 4 5 . 3 7 . 4 . . . . 18 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1026 | . 17 14 124 2 . 5 122 71 42 32 . 98 69 35 17 77 77 224 Thermal 850 | . 17 14 88 17 . 17 139 38 23 24 . 12 11 43 41 133 149 84 Explosive 41 | . . . . . . 4 5 . 3 7 . 4 . . . . 18 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 47 | . 5 5 14 4 . 7 24 24 15 21 . 21 7 15 8 32 40 47 Robot Miss Streak 5 | . 3 3 3 2 . 1 4 2 3 2 . 2 5 1 2 3 2 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 2 Secondary Targets 13 | . 2 . 7 . . . . . 1 1 . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . 1 1 . 1 . . . . . . Shots Hit Robots 1275 | . 21 17 129 12 . 14 180 82 45 51 . 102 41 48 40 119 178 196 Core Hits 619 | . 13 9 56 4 . 12 71 38 34 20 . 47 16 24 16 46 90 123 Critical Kills 39 | . . . 1 . . . 1 . . . . . 6 2 . 6 5 18 Critical Parts Destroyed 36 | . . . . . . . 1 . 1 . . . 5 . . 6 7 16 Critical Strikes 105 | . . 1 2 . . . 6 1 2 3 . 1 11 2 . 13 15 48 Burn 9 | . . . 1 . . . 3 1 1 3 . . . . . . . . Meltdown 11 | . . . . . . . 1 . . . . . 1 1 . 3 2 3 Destroy 65 | . . . 1 . . . 1 . 1 . . . 10 1 . 9 10 32 Blast 19 | . . 1 . . . . 1 . . . . . . . . 1 3 13 Sever 1 | . . . . . . . . . . . . 1 . . . . . . Melee Attacks 135 | . . . 5 . . . . 5 . 1 . 17 34 . 5 33 . 35 Impact 5 | . . . 5 . . . . . . . . . . . . . . . Slashing 130 | . . . . . . . . 5 . 1 . 17 34 . 5 33 . 35 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . . . . . 1 . . 6 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 38370 | . 331 370 2231 209 . 467 3797 1711 1030 1275 . 3006 1069 1455 1454 4776 7899 7290 Guns 8746 | . 121 . 1899 18 . 39 1434 402 756 946 . 1546 478 384 260 255 208 . Cannons 21961 | . 210 370 331 191 . 159 1923 1309 . . . . 495 1071 800 3545 5197 6360 Explosions 4855 | . . . . . . 269 440 . 274 329 . 313 . . . 295 2461 474 Melee 2714 | . . . . . . . . . . . . 1147 96 . 394 681 . 396 Ramming 94 | . . . 1 . . . . . . . . . . . . . 33 60 Kinetic 14224 | . 138 214 1192 18 . 39 1374 922 380 463 . 1320 786 440 260 931 1301 4446 Thermal 17261 | . 193 156 1038 191 . 159 2052 789 376 483 . 226 187 1015 800 3104 4104 2388 Explosive 4077 | . . . . . . 269 371 . 274 329 . 313 . . . 60 2461 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2714 | . . . . . . . . . . . . 1147 96 . 394 681 . 396 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . 5 5 5 5 . 1 1 1 1 1 6 6 2 2 2 17 Average Corruption 2 | . . . 5 5 5 5 . 1 1 1 1 1 4 4 2 1 1 6 Corruption Purged 7 | . . . . . . . . . . . . . . 4 . . 2 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 205 | . . . 20 4 13 17 . 1 16 12 2 16 16 32 9 37 4 6 Message Errors 57 | . . . 2 1 2 7 . 1 3 2 1 6 5 7 4 12 3 1 Matter Fused 33 | . . . 2 2 2 2 . . 4 1 . 3 2 7 1 5 . 2 Heat Flow Errors 31 | . . . 3 . 2 3 . . 3 5 1 2 5 2 . 4 1 . Energy Discharges 26 | . . . 4 1 2 1 . . 1 1 . 3 1 5 1 5 . 1 Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 30 | . . . 2 . 3 1 . . 5 2 . 2 2 5 1 5 . 2 Data Loss (major) 10 | . . . 1 . 2 1 . . . 1 . . . 3 . 2 . . Misfires 8 | . . . 2 . . . . . . . . . 1 1 2 2 . . Alerts 4 | . . . 1 . . 1 . . . . . . . 1 . 1 . . Weapon Failures 5 | . . . 2 . . 1 . . . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1451 | . 12 . 7 . . . 18 20 . . . 79 63 55 77 526 168 426 Projectiles 497 | . 12 . 7 . . . 18 20 . . . . 7 55 77 93 126 82 Explosions 209 | . . . . . . . . . . . . . . . . 119 42 48 Melee 745 | . . . . . . . . . . . . 79 56 . . 314 . 296 Knockbacks 78 | . 1 5 2 . . . 7 3 . . . . 3 . . 3 7 47 Impact 1 | . . . . . . . . . . . . . . . . . . 1 Kinetic 75 | . 1 4 2 . . . 7 3 . . . . 3 . . 3 7 45 Secondary 2 | . . 1 . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 210 | . . . . 24 . . 64 . . . . . . . . 122 . . Shots 5 | . . . . 1 . . 2 . . . . . . . . 2 . . Rammed 12 | . . . 1 . . . . . . . . . . . . . 2 9 Targets Rammed 14 | . . . 1 . . . . . . . . . . . . . 3 10 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . 1 1 Highest Temperature 918 | . 132 309 407 397 242 317 246 339 243 289 140 241 361 360 360 450 662 918 Average Temperature 119 | . 54 110 109 168 118 102 54 90 35 72 83 54 92 102 123 137 223 218 Received Heat Transfer 3987 | . . 138 393 . . 54 792 375 99 129 . 281 6 108 273 90 243 1006 Effects 41 | . . . 5 . . 1 . 2 . . . 1 . 2 4 . 3 23 Shutdowns 7 | . . . . . . 1 . 1 . . . . . . 1 . . 4 Energy Bleed 9 | . . . 2 . . . . 1 . . . 1 . . . . 1 4 Interference 16 | . . . 2 . . . . . . . . . . 2 3 . 1 8 Matter Decay 2 | . . . . . . . . . . . . . . . . . 1 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . 1 . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . . . . . . 2 Damage (core) 2 | . . . . . . . . . . . . . . . . . . 2 Siege Activations 25 | . . . . . . . . . . . . . . . . 10 4 11 Total Turns 927 | . . . . . . . . . . . . . . . . 588 85 254 Longest Duration 199 | . . . . . . . . . . . . . . . . 199 31 62 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . . . 1 . . . . . 1 1 . 3 3 3 Combat Hostiles 9 | . . . . . . . 1 . . . . . 1 . . 3 2 2 Parts Melted 78 | . . . 3 1 . . 10 2 . 1 . 1 1 4 4 22 9 20 Heat Transferred 24226 | . 481 333 2146 407 . 333 3972 1258 777 1110 . 444 300 1433 1044 3524 4403 2261 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Peak Influence 894 | . 230 119 497 231 . 186 531 236 . . . . 186 . . 259 479 894 Initial 125 | . . 9 18 125 . . 27 76 . . . . 13 . . . . 66 Average 175 | . 78 76 223 221 . 89 301 79 . . . . 41 . . 82 190 418 Maximum Alert Level 3 | . 1 . 2 1 . . 2 1 . . . . . . . 1 2 3 Low Security (%) 70 | 100 98 100 43 9 . 100 25 95 . . . . 100 . . 91 62 36 Level 1 17 | . 1 . 46 90 . . 51 4 . . . . . . . 8 29 5 Level 2 9 | . . . 9 . . . 22 . . . . . . . . . 8 32 Level 3 3 | . . . . . . . . . . . . . . . . . . 25 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . . . 4 . . . 9 6 . . . . 5 . . 7 3 15 Investigation 6 | . . . 1 . . . . 1 . . . . . . . 2 . 2 Extermination 12 | . . . . . . . . 2 . . . . 3 . . 4 . 3 Reinforcement 19 | . . . 3 . . . 5 2 . . . . 2 . . 1 3 3 Assault 5 | . . . . . . . . . . . . . . . . . . 5 Garrison 7 | . . . . . . . 4 1 . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . 1 . 3 Construction Impeded 6 | . . . . . . . . . . . . . 1 . . . 3 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Distress Signals 20 | . . . 5 . . . 3 1 . . . 1 2 . . 1 3 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 375 | . 10 8 51 4 . 7 56 16 15 7 . 24 19 13 8 34 28 75 Peak Tracking Total 10 | . 4 3 10 4 . 3 8 5 7 5 . 5 4 7 4 6 7 10 Tactical Retreats 11 | . . . 2 . . . 2 . . . . . 2 1 1 . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Traps Triggered 8 | . . . . . . . . . . . . . 2 . . 3 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Machines Disabled 24 | . . . . 1 . . 5 1 . . . 1 1 . . 4 . 11 Max in Single Turn 5 | . . . . 1 . . 3 1 . . . 1 1 . . 2 . 5 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Machines Accessed 58 | . 8 2 7 . 4 . 3 4 . . 4 2 4 . . 6 5 9 Terminals 41 | . 8 1 6 . . . 2 4 . . . . 3 . . 6 5 6 Fabricators 2 | . . . . . . . . . . . . 1 . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 Recycling Units 3 | . . . 1 . . . . . . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . 1 Total Hacks 171 | . 19 3 18 . 27 . 4 9 . . 27 5 8 . . 21 12 18 Successful 122 | . 9 2 9 . 27 . 2 6 . . 27 3 5 . . 14 6 12 Failed 48 | . 10 1 9 . . . 2 3 . . . 2 3 . . 6 6 6 Catastrophic 5 | . . . 1 . . . 1 . . . . . . . . . 2 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . Manual 63 | . 12 1 6 . 1 . 3 4 . . . . 6 . . 13 7 10 Terminals 102 | . 19 2 16 . . . 3 9 . . . . 7 . . 21 12 13 Fabricators 6 | . . . . . . . . . . . . 3 . . . . . 3 Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 Recycling Units 5 | . . . 2 . . . . . . . . 2 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . 1 Terminal Hacks 87 | . 5 2 6 . 27 . . 4 . . 27 . 1 . . 10 3 2 Record 49 | . . . . . 26 . . 2 . . 11 . 1 . . 7 2 . Part Schematic 9 | . . . . . . . . . . . 9 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . . . . . . 1 . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 2 . . . . . . . . . . . . . . 2 Locate Traps 5 | . 2 . . . . . . 1 . . . . . . . 1 1 . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . Assault Status 1 | . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 2 . . . . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 2 . . . . . 2 Load Schematic 2 | . . . . . . . . . . . . 1 . . . . . 1 Build 2 | . . . . . . . . . . . . 1 . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . . . . . . . . 1 1 . . . . . Retrieve Components 3 | . . . 1 . . . . . . . . 1 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . 1 Seal Access 2 | . . . . . . . 1 . . . . . . . . . . 1 Unauthorized Hacks 26 | . 4 . 2 . . . 1 2 . . . . 3 . . 4 3 7 Terminals 26 | . 4 . 2 . . . 1 2 . . . . 3 . . 4 3 7 Track 1 | . . . . . . . . 1 . . . . . . . . . . Assimilate 3 | . . . . . . . 1 . . . . . 1 . . . . 1 Botnet 21 | . 4 . 2 . . . . 1 . . . . 2 . . 4 3 5 Disrupt 1 | . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . 1 . Hacking Detections 36 | . 5 . 7 . . . 2 2 . . . 2 2 . . 4 4 8 Full Trace Events 8 | . 2 . 1 . . . . 1 . . . 1 . . . 2 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . . . . 134 Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . 9 . . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . 76 . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . 5 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . . . 10 . . . . . . . . 10 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . . 2 . . 11 . 2 . . 6 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Total Allies 38 | . . . . 3 . . . . 2 . . 12 4 2 . . 14 1 Largest Group 11 | . . . . 3 3 3 3 . 2 2 . 6 3 2 . . 11 2 Highest-Rated Group 337 | . . . . 40 40 40 40 . 32 31 . 166 93 49 . . 337 184 Highest-Rated Ally 159 | . . . . 16 16 16 16 . 16 16 . 96 31 29 . . 159 159 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 255 | . . 6 . . . 21 26 . 6 21 . 93 20 7 . . 54 1 Total Damage 5189 | . . 17 . . . 234 256 . 41 236 . 2684 414 174 . . 1089 44 Kills 30 | . . . . . . 2 3 . . 1 . 15 1 . . . 7 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . 2 . . 1 . 1 . . . . Drone Launches 6 | . . 6 . . . . . . . . . . . . . . . . Drone Recoveries 6 | . . 6 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Turns Passed 25782 | 37 612 546 957 253 516 762 2175 1722 1698 1593 126 2395 1821 1511 1014 3623 2092 2329 Spaces Moved 13418 | 31 522 423 529 192 481 647 970 698 940 872 78 1251 993 1042 420 1294 986 1049 Core 6 | 2 . . 2 . . . . . . . . . . . . . . 2 Treads 8031 | . . . . . . . 449 698 940 872 78 1251 46 . 370 1294 986 1047 Legs . | . . . . . . . . . . . . . . . . . . . Wheels 5381 | 29 522 423 527 192 481 647 521 . . . . . 947 1042 50 . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 101 105 105 105 105 145 163 163 163 145 125 115 115 160 160 155 Average Speed 149 | 86 100 116 115 105 105 105 123 161 170 168 163 164 144 134 219 183 160 161 Slowest Speed 1000 | 90 105 120 1000 105 105 105 305 250 250 250 163 225 225 140 312 320 160 700 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 3 86 84 57 42 91 99 66 21 90 98 68 90 25 94 41 31 93 28 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 2 | . . . . . . . . . 1 . 1 . . . . . . . Known Exits Taken 5 | . 1 . 1 . . . 1 . . . . . . 1 . 1 . . Unknown Exits Taken 13 | 1 . 1 . 1 1 1 . 1 1 1 1 1 1 . 1 . 1 . Scrap Searched 12 | . . 2 . . . 1 . . 2 3 . 1 . 3 . . . . Spaces Dug 218 | . . . 4 . . 28 32 5 . 1 . . 35 . 2 48 7 56 Terrain Destroyed 679 | . . . 4 10 . 42 103 5 35 26 . 36 39 11 18 130 82 138 Melee 102 | . . . 4 . . . . 5 . 1 . . 33 . . 27 . 32 Projectile 233 | . . . . . . . 31 . 1 . . 1 6 11 18 58 36 71 AOE 344 | . . . . 10 . 42 72 . 34 25 . 35 . . . 45 46 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Total 17665 | 38 575 449 693 224 492 707 1738 1200 992 939 77 1484 1275 1098 462 2379 1354 1489 Wait 2764 | . 18 10 18 21 4 48 595 422 7 20 . 75 190 3 8 901 182 242 Move 13400 | 30 521 422 528 191 480 646 969 697 939 871 77 1250 992 1041 419 1293 985 1049 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 71 | . 7 1 15 . 2 . 11 3 . 2 . 7 4 1 . 6 5 7 Fast Attach 103 | 7 5 1 11 . 1 . 14 7 1 5 . 4 9 5 1 25 4 3 Attach 78 | . . . 8 2 2 . 9 8 1 4 . 7 3 3 3 6 6 16 Detach 52 | 1 4 1 7 . 1 . 9 3 1 4 . 2 1 2 . 9 3 4 Swap 73 | . . . 7 1 1 4 3 7 3 7 . 11 3 . 3 11 6 6 Drop 83 | . 3 . 10 . 1 . 16 6 . 1 . . 9 3 . 23 6 5 Fire 738 | . 17 14 83 9 . 9 112 42 23 24 . 38 30 26 21 72 106 112 Melee 135 | . . . 5 . . . . 5 . 1 . 17 34 . 5 33 . 35 Ram 1 | . . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 13 | . . . . . . . . . . . . . . . . . 3 10 Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 154 | . . . . . . . . . 17 . . 73 . 14 2 . 48 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 6 exits: *Fac x2 / Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 12) 61 | -10/Materials | Identified exit to Mines 182 | -10/Materials | Discovered new exit (range 16) 319 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 3) 650 | -10/Materials | Entered Mines 653 | -10/Mines | Learned 4 Materials zone layouts 733 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 755 | -10/Mines | Learned Materials terminal intel 770 | -10/Mines | Found the Drone Emporium 778 | -10/Mines | Found Prototype Device 778 | -10/Mines | Identified Splice Drone Bay 807 | -10/Mines | Discovered new exit (range 9) 1043 | -10/Mines | Discovered new exit (range 10) 1196 | -10/Mines | Entered Materials 1196 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1198 | -9/Materials | Loaded intel: 12 terminal locations 1553 | -9/Materials | Destroyed 7 combat bots 1598 | -9/Materials | Identified exit to Mines 1713 | -9/Materials | Destroyed 10 combat bots 1789 | -9/Materials | Lost 5 parts (1n1u3w) 1943 | -9/Materials | Discovered new exit (range 14) 2153 | -9/Materials | Entered Mines 2306 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2393 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2395 | -9/Mines | Discovered new exit (range 5) 2406 | -9/Mines | Entered Exiles 2406 | -9/Exiles | Accompanied by 3 allies 2425 | -9/Exiles | Discovered new exit (range 14) 2438 | -9/Exiles | Met 8R-AWN 2456 | -9/Exiles | Met EX-HEX 2514 | -9/Exiles | Met EX-DEC 2531 | -9/Exiles | Visited The Gauntlet 2700 | -9/Exiles | Met EX-BIN 2716 | -9/Exiles | Aligned with FarCom system 2717 | -9/Exiles | Given EX-Vault access code 2759 | -9/Exiles | Opened EX-Vault 2769 | -9/Exiles | Found Skeleton Box 2791 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2903 | -9/Exiles | Discovered new exit (range 11) 2922 | -9/Exiles | Left Exiles lab with Skeleton Box 2922 | -9/Exiles | Entered Mines 2922 | -8/Mines | Accompanied by 3 allies 3058 | -8/Mines | Discovered new exit (range 6) 3208 | -8/Mines | Build established: Skirmisher 3636 | -8/Mines | Discovered new exit (range 5) 3684 | -8/Mines | Entered Materials 3684 | -8/Materials | Accompanied by 3 allies 3684 | -8/Materials | Evolved 2 slots: Utility x2 3685 | -8/Materials | Identified exit to Factory 3897 | -8/Materials | Garrison activated, responded to threat 4017 | -8/Materials | Lost 3 parts (2n1w) 4214 | -8/Materials | Garrison activated, responded to threat 4395 | -8/Materials | Build established: Scavenger-Skirmisher 4714 | -8/Materials | Build established: Skirmisher 5392 | -8/Materials | Build established: Mutant 5800 | -8/Materials | Discovered exit to Factory (range 8) 5859 | -8/Materials | Entered Factory 5859 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7016 | -7/Factory | Build established: Scavenger-Skirmisher 7170 | -7/Factory | Discovered new exit (range 16) 7285 | -7/Factory | Garrison activated, responded to threat 7398 | -7/Factory | Lost 4 parts (2u2w) 7581 | -7/Factory | Entered Lower Caves 7877 | -7/Lower Caves | Build established: Hacker-Gunner 8160 | -7/Lower Caves | Learned Factory stockpile data 8170 | -7/Lower Caves | Encountered a Warlord checkpoint 8346 | -7/Lower Caves | Learned location of Extension (-5) 8490 | -7/Lower Caves | Discovered new exit (range 16) 8814 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8883 | -7/Lower Caves | Destroyed 7 combat bots 9171 | -7/Lower Caves | Arm. Treads stolen by Master Thief 9279 | -7/Lower Caves | Entered another Lower Caves area 9279 | -7/Lower Caves | Accompanied by 2 allies 9299 | -7/Lower Caves | Discovered new exit (range 12) 9307 | -7/Lower Caves | Encountered a Warlord checkpoint 9422 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9724 | -7/Lower Caves | Remotely autohacked Sealed Heavy Doors 10020 | -7/Lower Caves | Build established: Hacker-Mutant 10607 | -7/Lower Caves | Spotted B-75 Beast 10641 | -7/Lower Caves | Destroyed B-75 Beast 10658 | -7/Lower Caves | Lost 3 parts (1n1u1w) 10773 | -7/Lower Caves | Discovered new exit (range 6) 10872 | -7/Lower Caves | Entered Data Miner 10872 | -7/Data Miner | Discovered new exit (range 6) 10892 | -7/Data Miner | Build established: Gunner 10903 | -7/Data Miner | Met Data Miner 10934 | -7/Data Miner | Learned location of Section 7 (-2) 10934 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10961 | -7/Data Miner | Received God Mode back door access code from Data Miner 10998 | -7/Data Miner | Entered Proximity Caves 11016 | -6/Proximity Caves | Escorted by Enhanced Grunt 11300 | -6/Proximity Caves | Spotted B-75 Beast 11330 | -6/Proximity Caves | Allies destroyed B-75 Beast 11360 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 11609 | -6/Proximity Caves | Learned 8 Factory zone layouts 12430 | -6/Proximity Caves | Build established: Tank 12466 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 12619 | -6/Proximity Caves | Remotely autohacked Sealed Heavy Doors 12682 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 12685 | -6/Proximity Caves | Discovered new exit (range 5) 13031 | -6/Proximity Caves | Fabricated Lgt. Regenerative Plating (x1) 13037 | -6/Proximity Caves | Build established: Commander-Mutant 13393 | -6/Proximity Caves | Entered Factory 13393 | -6/Factory | Accompanied by 1 ally 13393 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 13623 | -6/Factory | Allied Derelicts emerged from ambush trap array 13679 | -6/Factory | Build established: Skirmisher 13774 | -6/Factory | Spotted B-75 Beast 14000 | -6/Factory | Build established: Mutant 14798 | -6/Factory | Build established: Scavenger-Skirmisher 15036 | -6/Factory | Discovered new exit (range 15) 15214 | -6/Factory | Entered Lower Caves 15214 | -6/Lower Caves | Accompanied by 1 ally 15292 | -6/Lower Caves | Identified exit to Lower Caves 15503 | -6/Lower Caves | Build established: Scavenger-Gunner 15587 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15905 | -6/Lower Caves | Encountered a Warlord checkpoint 16188 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16475 | -6/Lower Caves | Spotted B-75 Beast 16725 | -6/Lower Caves | Entered another Lower Caves area 16890 | -6/Lower Caves | Lost 5 parts (1p3n1w) 17224 | -6/Lower Caves | Discovered new exit (range 8) 17232 | -6/Lower Caves | Build established: Gunner 17576 | -6/Lower Caves | Spotted B-75 Beast 17713 | -6/Lower Caves | Build established: Scavenger-Gunner 17739 | -6/Lower Caves | Entered Factory 17739 | -5/Factory | Evolved 2 slots: Utility x2 17860 | -5/Factory | Identified exit to Upper Caves 17860 | -5/Factory | Identified exit to Extension 17879 | -5/Factory | Incoming investigation squad redirected 18440 | -5/Factory | Build established: Scavenger-Skirmisher 18890 | -5/Factory | Discovered new exit (range 4) 18968 | -5/Factory | Build established: Mutant 19380 | -5/Factory | Build established: Skirmisher 19554 | -5/Factory | Discovered new exit (range 9) 21001 | -5/Factory | Central database locked down 21014 | -5/Factory | Remotely autohacked Sealed Blast Doors 21164 | -5/Factory | Found Prototype Launcher 21164 | -5/Factory | Identified Tesla Bomb Launcher 21362 | -5/Factory | Entered Extension 21463 | -5/Extension | Rescued a captive Derelict 21464 | -5/Extension | Rescued a captive Derelict 21519 | -5/Extension | Build established: Mutant 21862 | -5/Extension | Remotely autohacked Sealed Heavy Doors 21863 | -5/Extension | Rescued a captive Derelict 21864 | -5/Extension | Rescued a captive Derelict 21939 | -5/Extension | Remotely autohacked Sealed Heavy Doors 21939 | -5/Extension | Rescued a captive Derelict 21943 | -5/Extension | Rescued a captive Derelict 22087 | -5/Extension | Disrupted transfer network 22613 | -5/Extension | Destroyed 9 combat bots 22617 | -5/Extension | Destroyed B-75 Beast 22647 | -5/Extension | Remotely autohacked Sealed Heavy Doors 22647 | -5/Extension | Discovered new exit (range 9) 22714 | -5/Extension | Lost 3 parts (1n2w) 22982 | -5/Extension | Build established: Gunner 23021 | -5/Extension | Rescued A7 23160 | -5/Extension | Remotely autohacked Sealed Heavy Doors 23161 | -5/Extension | Rescued a captive Derelict 23217 | -5/Extension | Discovered new exit (range 10) 23219 | -5/Extension | Discovered new exit (range 6) 23454 | -5/Extension | Entered Factory 23454 | -4/Factory | Accompanied by 2 allies (A7) 23454 | -4/Factory | Evolved 2 slots: Utility x2 24169 | -4/Factory | Build established: Mutant 24461 | -4/Factory | Destroyed 8 combat bots 24597 | -4/Factory | Discovered new exit (range 14) 24704 | -4/Factory | First assault squad dispatched 24725 | -4/Factory | Incoming assault squad redirected 24733 | -4/Factory | Build established: Gunner 25229 | -4/Factory | Incoming assault squad redirected 25619 | -4/Factory | Garrison activated, responded to threat 25637 | -4/Factory | Core integrity fell below 50% 25639 | -4/Factory | Spotted B-86 Titan 25659 | -4/Factory | Destroyed 7 combat bots 25717 | -4/Factory | Lost 9 parts (1p1n4u3w) 25723 | -4/Factory | Incoming assault squad redirected 25728 | -4/Factory | System corruption reached 10% 25772 | -4/Factory | Core integrity fell below 20% 25783 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 25760_ Lgt. Antimatter Reactor destroyed. 25760_ K-01 Serf collects debris. 25762_ Slug penetrates B-60 Warrior. 25763_ Hvy. Flak Cannon destroyed. 25765_ Crushed K-01 Serf. 25765_ K-01 Serf destroyed. 25765_ Slug penetrates B-60 Warrior. 25767_ Acquired 5 matter. 25768_ Slug penetrates Wall. 25768_ Hvy. Treads destroyed. 25768_ System corrupted by crushing effect (+2). 25768_ Acquired 4 matter. 25769_ P-70 Sage resets B-60 Warrior, system corruption cleaned. 25771_ Penetrated by Slug. 25771_ Hvy. Treads destroyed. 25772_ P-70 Sage heat damages Tesla Rifle, Antigrav System, Unknown Processor, Imp. Heat Sink. 25773_ R-10 Processor collects Lgt. Antimatter Reactor. 25775_ Knocked back. 25783_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ## #########???????????????????????????????????? | | #????###########################????? | | ###### # #????? | | + """" """" # """""" "" #????? | | ###### """" """" + """""" """ #????? | | #????# """" """" # """""" R" #????? | | #########+##+####?# R"""" """" # """"" """ #????? | | ???# #?# """" """" # #????? | | ???# #?# """" """p# """" #????? | | ???# ### % " " # """""" ! #????? | | ???# """ %##%% % %*%% b # """" #????? | | ???#!! """ ### Yg= # """" " #????? | | ???#!! """ #?# %% gb # #????? | | ???# # # %%p% == # #????? | | #### """ #?######g#############+######????? | | % + """ #????# @ ????????? | | #### """ "" "" #????# ????????? | | ???# ""S"" #????# """ """ """ """??????????? | | ???# """" #????# """ """ """?"""??????????? | | #################????+ """ """ """??????????????? | | """ """ #???????????# ??????????????? | | """ """ #???????????# """ """ """??????????????? | | """ """ #???????????# """ """ ""???????????????? | | #???????????# ??? """ "????????????????? | | % #???????????# ??????? ????????????????? | | ! #???????????BB ??????? "????????????????? | | #???????????BB ??????? "????????????????? | | * *[ #???????????# ???????? ?????????????????? | | ####+###########?????#????????? ?????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ##########"#### ????????????????????????????????? | | #??????##????? ???????????????????????????????? | | " #?????????????????????????????????????????????? | | = #?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | !"#????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 80 Energy Generation 37 Energy Capacity 600 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Base Temperature (-) 150 Armor Coverage 300 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 42 Targeting Accuracy 16 Recoil Reduction 4 Energy Filtering 50 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Proximity Caves Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Prison Break The Oracle Challenges ------------ None Game ------ Seed HellfireRecyclingSteel Manual? 0 Play Time 04:33:12 Cumulative 458.4 hours Start 2022.03.11 @ 17:06:01 End 2022.03.15 @ 21:53:58 Sessions 15 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 0 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f08af1cd-3ca0-4b92-90a9-83e13dbdebd0