Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 21:21:44 Player: Lazz Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (88) 440 Value Destroyed (4183) 4183 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 10243 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 285/300 Energy 79/100 System Corruption 32% Temperature Cool (0) Movement Core (700) Ox13 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Enhanced Optical Array > --- WEAPON (6) ------- Makeshift Sword > --- INVENTORY (20) --- Improved Ion Engine Angular Momentum Engine Antimatter Reactor Advanced Heat Sink Large Storage Unit Triangulator Advanced Signal Interpreter Energy Filter Improved Phase Shifter Improved Hardlight Generator Improved Dynamic Insulation System Peak State ------------ > --- POWER ------------ Light Fission Core Antimatter Reactor > --- PROPULSION ------- Armored Treads Carbon-fiber Leg Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Improved Targeting Computer Weapon Cycler Improved Medium Armor Plating Advanced Focal Shield Advanced Shield Generator > --- WEAPON ----------- Tesla Rifle Disruptor Cannon High-powered Shotgun KE Penetrator Enhanced Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Angular Momentum Engine Antimatter Reactor Large Storage Unit Triangulator Advanced Signal Interpreter Energy Filter Improved Phase Shifter Improved Hardlight Generator Improved Dynamic Insulation System High-powered Shock Rifle Gamma Rifle Quantum Rifle Hypervelocity Railgun Improved Proton Missile Launcher Makeshift Sword [Rating: 107] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Weapon Cycler Device Weapon Cycler Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Tesla Rifle Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 2 2 2 . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . 1 . . . 1 . . . 1 Utility 6 | . . . 1 2 . 1 1 . . 1 Weapon 4 | . . 1 1 . 1 . 1 . . . Parts Attached 102 | 6 2 11 17 8 2 11 3 21 5 16 Power 11 | 1 . 1 1 2 . . . 4 . 2 Engine 8 | 1 . 1 1 2 . . . 3 . . Core 1 | . . . . . . . . . . 1 Reactor 2 | . . . . . . . . 1 . 1 Propulsion 25 | 2 . 4 7 1 . 3 . 3 1 4 Treads 13 | . . 3 3 1 . 3 . 3 . . Leg 9 | 2 . 1 4 . . . . . . 2 Wheel 3 | . . . . . . . . . 1 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 24 | 1 2 1 3 3 . 4 1 7 . 2 Device 13 | . . . 2 3 . 2 . 4 . 2 Storage 4 | 1 1 1 . . . 1 . . . . Processor 5 | . 1 . 1 . . 1 1 1 . . Hackware . | . . . . . . . . . . . Protection 2 | . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . Weapon 42 | 2 . 5 6 2 2 4 2 7 4 8 Energy Gun 6 | . . . . . . 2 . . 1 3 Energy Cannon 6 | . . . 2 . . . 1 1 1 1 Ballistic Gun 18 | 2 . 5 2 2 2 1 . 2 1 1 Ballistic Cannon 6 | . . . 2 . . . . 2 1 1 Launcher 4 | . . . . . . 1 . 2 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . . 1 Corrupted Parts 2 | . . . . . . . . 1 . 1 System Corruption 7 | . . . . . . . . 3 . 4 Parts Lost 64 | . . 5 2 1 1 5 . 24 . 26 Power 6 | . . 1 . . . . . 2 . 3 Propulsion 13 | . . 1 . . . 1 . 6 . 5 Utility 12 | . . . 1 1 . 1 . 4 . 5 Weapon 33 | . . 3 1 . 1 3 . 12 . 13 Highest Loss Streak 17 | . . 2 1 1 1 2 . 17 . 11 To Critical Strikes 1 | . . . . . . 1 . . . . Average Backups 13 | 1 4 8 14 13 12 12 16 16 11 14 Power 3 | 1 1 3 3 2 2 3 5 4 2 3 Propulsion 2 | . . . 4 5 5 3 2 1 . . Utility 4 | . 1 2 1 1 1 1 4 7 7 7 Weapon 3 | . 1 1 3 4 4 4 4 3 1 4 Tool/Special . | . . . . . . . . . . . Unused Backups 22 | . . . 12 2 . . . . . 8 Power 6 | . . . 2 1 . . . . . 3 Propulsion 2 | . . . 2 . . . . . . . Utility 10 | . . . 4 1 . . . . . 5 Weapon 4 | . . . 4 . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 87 95 96 96 98 96 99 76 63 65 Engine 7 | . 14 10 9 7 11 11 10 7 5 1 Reactor 1 | . . . . . . . . 1 5 3 Treads 13 | . . 20 15 23 20 22 21 14 5 1 Leg 4 | . 28 11 11 . . . . . . 4 Device 13 | . . . 6 22 26 22 21 13 15 11 Storage 6 | . 14 11 9 7 6 5 5 5 5 4 Processor 8 | . 2 11 10 4 . 4 10 10 10 8 Protection 1 | . . . . . . . . . 5 2 Energy Gun 1 | . . . . . . 3 5 . . 2 Energy Cannon 3 | . . . 3 7 6 3 3 5 1 2 Ballistic Gun 15 | . 28 30 22 15 21 17 21 12 3 5 Ballistic Cannon 3 | . . . 8 7 4 . . 1 3 5 Peak Build Rating 107 | 6 8 18 31 45 51 66 74 78 89 107 Average Rating 48 | 3 6 15 26 39 50 59 71 59 56 72 On Entrance 39 | . 6 8 18 31 45 51 64 74 53 88 Avg Prop Armor Cover (%) 7 | . . . . . . 4 . . 5 8 Naked Turns . | . . . . . . . . . . . Heaviest Build 123 | 14 19 34 45 54 64 84 89 95 122 123 Greatest Support 107 | 20 20 69 69 66 64 98 98 107 28 28 Greatest Overweight (x) 26 | 2 . 1 12 . . 1 . 4 4 26 Average Overweight (x) 1 | . . . . . . . . . 3 5 Largest Inventory Capacity 20 | 8 10 15 15 15 15 20 20 20 20 20 Average Capacity 17 | 7 9 14 15 15 15 15 20 20 20 20 Most Carried 20 | 3 9 10 15 15 14 16 20 20 19 18 Average Carried 13 | 1 4 8 14 14 12 12 16 16 11 14 Final Capacity 20 | 8 10 15 15 15 15 20 20 20 20 20 Final Carried 20 | 2 9 10 15 15 14 16 20 9 16 11 Class Distribution -------------------- 33% | Gunner 23% | Mutant 21% | Scavenger-Executioner 8% | Scavenger-Gunner 4% | Executioner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Executioner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 3787 | 228 85 370 893 479 51 269 73 691 235 413 Remotely 1939 | . . . 682 479 51 102 . 625 . . Salvage Created 4117 | . 147 525 819 590 62 390 199 837 105 443 Parts 199 | . 7 31 52 25 2 14 10 29 8 21 Haulers Intercepted 2 | . . 1 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 5 7 . Prevented 14 | . . . . . . . . 14 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 71 | . 3 8 14 13 1 8 3 13 2 6 Melee 2 | . . . . . . . . . . 2 Guns 54 | . 3 8 9 7 1 8 3 11 2 2 Cannons 14 | . . . 5 5 . . . 2 . 2 Classes Destroyed 14 | . 2 5 2 2 . . . 3 . . Worker 4 | . . 1 . 1 . . . . . 2 Builder 2 | . . 1 1 . . . . . . . Hauler 2 | . . 1 1 . . . . . . . Recycler 2 | . . . 2 . . . . . . . Operator 3 | . . 1 1 . . 1 . . . . Watcher 4 | . 1 3 . . . . . . . . Grunt 32 | . 3 5 6 6 . 7 2 3 . . Brawler 1 | . . . . . . . . 1 . . Sentry 16 | . . 3 6 4 1 . 1 . . 1 Hunter 7 | . . . 2 . . 1 . 4 . . Programmer 8 | . . . . 2 . . . . 2 4 Heavy 1 | . . . . 1 . . . . . . Behemoth 2 | . . . . . . . . 1 . 1 Thug 1 | . . . . . . . . 1 . . Fireman 3 | . . . . . . . . 3 . . Best Kill Streak 6 | . 2 4 5 3 1 3 2 6 1 2 Combat Bots Only 6 | . 2 2 3 2 1 3 2 6 1 2 Max Kills in Single Turn 2 | . 1 2 1 2 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Hostile Shots Fired 855 | . 27 61 87 115 18 52 10 187 19 279 Missed 250 | . 6 13 27 47 7 11 4 50 6 79 Hits 605 | . 21 48 60 68 11 41 6 137 13 200 Melee 1 | . . . . . . . . 1 . . Projectile 604 | . 21 48 60 68 11 41 6 136 13 200 Critical Strikes 39 | . . 1 1 3 . 6 . 9 . 19 Part Disruptions 8 | . . . . . . . . 5 . 3 Damage Taken 11752 | . 234 613 1110 912 79 829 124 3460 196 4195 Core 2692 | . 56 65 136 153 5 103 22 837 14 1301 Absorbed by Shields 224 | . . . . . . . . . 72 152 Redirected to Shielding 103 | . . . . . . . . 103 . . Ignored by Resistances 77 | . . . . . . . . . . 77 Regen/Repaired (Parts) 313 | . . . 132 . 73 108 . . . . Core Remaining (%) 78 | 100 77 83 75 78 99 89 . . 24 . Volleys Fired 244 | . 14 40 57 28 1 18 8 48 10 20 Largest 6 | . 2 3 4 4 5 5 6 6 6 6 Hottest 302 | . 40 69 145 147 160 215 248 292 302 302 Shots Fired 848 | . 28 105 218 108 5 70 48 156 45 65 Gun 591 | . 28 105 139 52 4 61 40 105 21 36 Cannon 245 | . . . 79 56 1 8 8 40 24 29 Launcher 12 | . . . . . . 1 . 11 . . Special . | . . . . . . . . . . . Kinetic 666 | . 28 105 194 80 4 51 32 109 31 32 Thermal 107 | . . . 24 28 1 18 8 6 . 22 Explosive 6 | . . . . . . . . 6 . . Electromagnetic 69 | . . . . . . 1 8 35 14 11 Robot Hit Streak 35 | . 7 11 14 10 6 6 10 22 35 14 Robot Miss Streak 6 | . 2 3 6 3 2 3 4 4 4 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 531 | . 21 69 118 71 5 46 26 109 23 43 Core Hits 238 | . 9 24 38 34 3 35 14 51 9 21 Critical Kills 4 | . . 2 . 1 . . . 1 . . Critical Parts Destroyed 3 | . 1 1 . . . . . 1 . . Critical Strikes 13 | . 1 3 1 1 . . . 2 2 3 Meltdown 1 | . . . . 1 . . . . . . Destroy 6 | . 1 3 . . . . . 2 . . Blast 3 | . . . 1 . . . . . 2 . Sever 3 | . . . . . . . . . . 3 Melee Attacks 24 | . . . . . . . . 6 . 18 Impact . | . . . . . . . . . . . Slashing 24 | . . . . . . . . 6 . 18 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11639 | . 278 1019 1932 1633 117 1156 598 3050 504 1352 Guns 6901 | . 276 1019 1116 867 94 797 494 1360 217 661 Cannons 3402 | . . . 816 766 23 70 104 898 287 438 Explosions 867 | . . . . . . 289 . 578 . . Melee 467 | . . . . . . . . 214 . 253 Ramming 2 | . 2 . . . . . . . . . Kinetic 7718 | . 276 1019 1658 1233 94 623 402 1510 429 474 Thermal 1606 | . . . 274 400 23 244 92 58 . 515 Explosive 501 | . . . . . . 263 . 238 . . Electromagnetic 1345 | . . . . . . 26 104 1030 75 110 Impact . | . . . . . . . . . . . Slashing 467 | . . . . . . . . 214 . 253 Piercing . | . . . . . . . . . . . Highest Corruption 32 | . . . . . . 2 . 8 7 32 Average Corruption 8 | . . . . . . 1 . 7 4 15 Corruption Purged 10 | . . . . . . 2 . 1 7 . Corruption Blocked . | . . . . . . . . . . . Effects 58 | . . . . . . 8 . 15 4 31 Message Errors 14 | . . . . . . 2 . 4 1 7 Matter Fused 8 | . . . . . . . . 3 . 5 Heat Flow Errors 6 | . . . . . . 1 . 1 . 4 Energy Discharges 7 | . . . . . . 1 . 3 1 2 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . 2 . 1 . 3 Data Loss (major) 2 | . . . . . . . . . 1 1 Misfires 6 | . . . . . . 1 . 3 1 1 Alerts 2 | . . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . 3 Weapon Failures 3 | . . . . . . 1 . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 64 | . . . 3 . . . . 28 . 33 Projectiles 58 | . . . 3 . . . . 22 . 33 Explosions 6 | . . . . . . . . 6 . . Melee . | . . . . . . . . . . . Knockbacks 5 | . . . 2 1 . . . . 1 1 Impact . | . . . . . . . . . . . Kinetic 5 | . . . 2 1 . . . . 1 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 239 | . . . . . . . . 239 . . Shots 8 | . . . . . . . . 8 . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 727 | . 5 35 319 294 . 451 38 727 450 381 Average Temperature 118 | . 3 11 88 91 . 201 25 202 179 110 Received Heat Transfer 2714 | . 138 288 243 297 24 252 30 933 . 509 Effects 18 | . . . 4 . . 1 . 10 1 2 Shutdowns 2 | . . . . . . . . 1 1 . Energy Bleed 1 | . . . . . . . . . . 1 Interference 8 | . . . 4 . . . . 4 . . Short Circuit 3 | . . . . . . 1 . 1 . 1 Damage (major) 4 | . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . . . . . . 6 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 3 | . . . . 2 . . . . . 1 Heat Transferred 2509 | . . . 444 629 37 511 185 111 . 592 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 166 | . 40 73 157 166 77 146 67 . . 68 Initial 77 | . . 15 . 67 77 . 44 . . 6 Average 38 | . 10 27 66 67 33 40 26 . . 8 Influence Increases 2141 | . 99 254 496 406 34 250 87 235 54 226 Destroy 0b10 Robot/C 1340 | . 60 160 280 260 20 160 60 180 40 120 Destroy 0b10 Robot/NC 85 | . 5 35 25 5 . 5 . . . 10 Destroy Leader 412 | . 22 58 102 90 10 30 10 40 10 40 Allied During Kill 4 | . . . . . . . . . 4 . Successful Hack 50 | . 12 . 3 28 4 3 . . . . Disable Machine 75 | . . . 15 15 . 30 . . . 15 Destroy Structure 85 | . . 1 26 8 . 22 2 . . 26 Lose Combat Pursuer 90 | . . . 45 . . . 15 15 . 15 Influence Decreases 2141 | . 62 291 346 398 192 160 170 242 44 236 Entered New Map 240 | . . 22 . 83 81 . 46 4 . 4 Time Decay 1608 | . 62 239 334 305 110 120 124 178 24 112 Lost Part 273 | . . 30 12 10 1 40 . 60 . 120 Lost Ally 20 | . . . . . . . . . 20 . Squads Dispatched 15 | . 1 1 2 5 . 3 1 . . 2 Investigation 4 | . 1 . . 1 . 1 1 . . . Extermination 4 | . . . . 2 . . . . . 2 Reinforcement 7 | . . 1 2 2 . 2 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 4 | . . 1 2 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 100 | . 6 12 23 13 1 8 6 15 3 13 Peak Tracking Total 6 | . 3 4 5 3 1 3 3 6 2 5 Tactical Retreats 7 | . . . 3 . . . 1 2 . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 4 | . 1 . . . . 2 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 6 | . . . 1 1 . 2 . . 1 1 Max in Single Turn 2 | . . . 1 1 . 2 . . 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 15 | . 2 1 3 4 2 2 . . 1 . Terminals 7 | . 2 1 2 2 . . . . . . Fabricators 3 | . . . . 1 1 1 . . . . Repair Stations 3 | . . . 1 . 1 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 31 | . 6 2 4 10 3 5 . . 1 . Successful 17 | . 3 1 3 4 2 3 . . 1 . Failed 14 | . 3 1 1 6 1 2 . . . . Catastrophic 1 | . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 15 | . 6 2 2 5 . . . . . . Fabricators 3 | . . . . 1 1 1 . . . . Repair Stations 8 | . . . 2 . 2 4 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . 4 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . 3 1 1 2 . . . . 1 . Record 2 | . . . . 1 . . . . 1 . Prototype ID Bank 2 | . 1 . . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Security Status 1 | . 1 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . . . 2 . 2 3 . . . . Scan Component 4 | . . . 1 . 1 2 . . . . Repair 3 | . . . 1 . 1 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . Retrieve Study 2 | . . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 2 1 2 4 1 2 . . . . Full Trace Events 2 | . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . . Parts Repaired 3 | . . . 1 . 1 1 . . . . Time 120 | . . . 38 . 44 38 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 74 | . . . . . . . . . 74 . Highest-Rated Ally 74 | . . . . . . . . . 74 . Total Orders . | . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . 2 . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Active Infowar (turns) 4438 | . . . 153 . . 579 314 1374 999 1019 Optics 4285 | . . . . . . 579 314 1374 999 1019 T.N.C. 153 | . . . 153 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 7300 | 58 273 594 976 746 240 707 314 1374 999 1019 Spaces Moved 3005 | 37 161 241 462 389 112 246 174 565 293 325 Core 51 | 12 . . 1 . . . . . . 38 Treads 2098 | . . 194 246 389 112 246 174 565 172 . Legs 448 | 25 161 47 215 . . . . . . . Wheels 408 | . . . . . . . . . 121 287 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 145 153 157 158 160 145 130 Average Speed 186 | 120 120 160 141 147 153 159 158 210 321 242 Slowest Speed 1350 | 150 120 240 650 153 153 227 158 490 490 1350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . 5 Cave-ins Triggered 1 | . . . . . . . . 1 . . Exploration Rate (%) 21 | 4 28 23 47 13 5 7 5 68 22 10 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . . . . . Unknown Exits Taken 7 | 1 . . . 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . . 4 2 . Spaces Dug 3 | . . . . . . . . . . 3 Terrain Destroyed 78 | . . . 23 6 . 9 . 12 11 17 Melee 3 | . . . . . . . . . . 3 Projectile 57 | . . . 23 6 . . . 3 11 14 AOE 18 | . . . . . . 9 . 9 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Total 4173 | 50 213 363 663 500 178 521 193 668 329 495 Wait 631 | . 25 58 78 64 59 232 3 10 . 102 Move 2995 | 36 160 240 461 388 111 245 173 564 292 325 Hop . | . . . . . . . . . . . Pick Up 111 | 8 9 11 23 5 3 12 6 10 13 11 Fast Attach 10 | . . . 8 2 . . . . . . Attach 75 | 6 2 8 4 1 4 8 2 19 7 14 Detach 4 | . 1 . . . . . . 1 2 . Swap 30 | . . 3 6 5 . 5 1 6 1 3 Drop 44 | . 1 3 26 7 . 1 . 4 . 2 Fire 244 | . 14 40 57 28 1 18 8 48 10 20 Melee 24 | . . . . . . . . 6 . 18 Ram . | . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 4 | . . . . . . . . . 4 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Identified exit to Materials 318 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 823 | -9/Materials | Discovered new exit (range 8) 833 | -9/Materials | Identified exit to Materials 926 | -9/Materials | Entered another Materials area 926 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 993 | -8/Materials | Build established: Gunner 1492 | -8/Materials | Repaired Assault Cannon 1881 | -8/Materials | Discovered new exit (range 15) 1901 | -8/Materials | Identified exit to Factory 1902 | -8/Materials | Entered Factory 1902 | -7/Factory | Evolved 2 slots: Utility x2 2200 | -7/Factory | Discovered new exit (range 13) 2240 | -7/Factory | Identified exit to Lower Caves 2510 | -7/Factory | Discovered new exit (range 15) 2648 | -7/Factory | Entered another Factory area 2648 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2756 | -6/Factory | Repaired Imp. Deuterium Engine 2812 | -6/Factory | Discovered new exit (range 14) 2888 | -6/Factory | Entered another Factory area 2888 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3082 | -5/Factory | Repaired Hpw. Shotgun+ 3296 | -5/Factory | Build established: Scavenger-Gunner 3523 | -5/Factory | Discovered new exit (range 10) 3595 | -5/Factory | Entered another Factory area 3595 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3805 | -4/Factory | Discovered new exit (range 21) 3885 | -4/Factory | Build established: Scavenger-Executioner 3909 | -4/Factory | Entered Upper Caves 3911 | -4/Upper Caves | Ambushed by wild Derelicts 4346 | -4/Upper Caves | Lost 3 parts (1p1u1w) 4619 | -4/Upper Caves | Build established: Executioner 4696 | -4/Upper Caves | Spotted B-86 Titan 4845 | -4/Upper Caves | Crushed by falling debris 4893 | -4/Upper Caves | Core integrity fell below 50% 4909 | -4/Upper Caves | Destroyed B-86 Titan 4929 | -4/Upper Caves | Lost 17 parts (1p4n3u9w) 5143 | -4/Upper Caves | Build established: Mutant 5194 | -4/Upper Caves | Discovered new exit (range 7) 5283 | -4/Upper Caves | Entered another Upper Caves area 5396 | -4/Upper Caves | Discovered new exit (range 11) 5564 | -4/Upper Caves | Build established: Scavenger-Mutant 5602 | -4/Upper Caves | Entered a destroyed Warlord outpost 5882 | -4/Upper Caves | Build established: Mutant 6024 | -4/Upper Caves | Found DCF Scrap (14 items) 6070 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 6282 | -4/Upper Caves | Entered Research 6282 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6400 | -3/Research | Build established: Scavenger-Executioner 6664 | -3/Research | Spotted B-86 Titan 6741 | -3/Research | System corruption reached 10% 6785 | -3/Research | Lost 3 parts (1n1u1w) 6928 | -3/Research | Lost 11 parts (2p2n2u5w) 6982 | -3/Research | Core integrity fell below 50% 7165 | -3/Research | Destroyed B-86 Titan 7281 | -3/Research | Core integrity fell below 20% 7293 | -3/Research | System corruption reached 30% 7301 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- corruption cleaned. Acquired Wheel. Acquired 16 matter. R-10 Processor collects Corrupted Adv. Cooling System. System corrupted: Substantial component data lost. Acquired Wheel. Wheel destroyed. Emergency Access malfunctions. Hpw. Shock Rifle destroyed. Integrated Corrupted Hardcell Cannon (+4). Imp. Targeting Computer destroyed. Wheel destroyed. Disruptor Cannon destroyed. P-80 Master Gamma Rifle severed. System corrupted: Hardcell Cannon jammed. K-01 Serf collects debris. Hardcell Cannon destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????? | | ??????????????? ???????????????????????????? | | ???????????? ???????????????????????????? | | ?????????? ???????????????????????????? | | ???????? ???????????????????????????? | | ????????? ???????????????????????????? | | ????????? #?#####+####????????????????? | | ?????????? #?# ?????????????????? | | ??????????# #?# = ?????????????????? | | ??????????# #?# ??????????????????? | | ??????????# #?# ! ???????????????????? | | ??????????# #?##/#####??????????????????? | | ?????????## #?#/ % #??????????????????? | | ?????????+ #?# #??????????????????? | | ?????????# #?#%@ #??????????????????? | | ?????????# #?# [% #??????????????????? | | ?????????# #?#pp p #??????????????????? | | ?????????# #?# #??????????????????? | | ?????????# #?####k###??????????????????? | | ?????????# #?###[[# #??????????????????? | | ?????????# #???#" ###??????????????????? | | ?????????# #####"%##???????????????????? | | ?????????# ! #????????????????????? | | ?????????# % #####+####""## #????????????????????? | | ?????????# # ! # #????????????????????? | | ?????????# + %% # #????????????????????? | | ?????????#% # """"""" # #????????????????????? | | ???????### " """"""" # ####?????????????????? | | ???????# + """"""" # #?????????????????? | | ???????# " + #?????????????????? | | ???????# # # #?????????????????? | | ???????# ! # """""" + #?????????????????? | | ???????# !%|# """""" # #?????????????????? | | ???????# ==# """""" # #?????????????????? | | ?????? # # # ############+##???? | | ?????### =%# ???# =!! #???? | | ???????# *########+##### !! #???? | | ???????# ! #???? | | ???????# ######## #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 34 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Cannon | 12% | -8/Materials Imp. Deuterium Engine | 8% | -6/Factory Hpw. Shotgun | 13% | -5/Factory Studied --------- Adv. Treads | -7/Factory | Hacked Hpw. Shotgun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceForceCharger Manual? 0 Play Time 01:12:57 Cumulative 45.1 hours Start 2025.11.04 @ 20:08:48 End 2025.11.04 @ 21:21:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: e536365a-d1e7-4abf-b929-b2101c6bb5a9