Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.24 @ 23:55:42 Player: Gder Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (669) 3345 Value Destroyed (30922) 30922 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (11834) 11834 TOTAL SCORE: 55721 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10660 Follower Combat Kills 142 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -68 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Structural Scanner Terrain Scanner Hypervelocity Mass Driver Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Huge Storage Unit Advanced Terrain Scanner Improved Targeting Computer Core Analyzer Core Analyzer Advanced Weapon Cycler Layered Medium Armor Plating Graphene Brace Advanced Shield Generator Long-range Tractor Beam > --- WEAPON ----------- Compact Mass Driver Compact Mass Driver Compact Mass Driver Compact Mass Driver > --- INVENTORY -------- Quantum Reactor Improved Heavy Siege Treads Improved Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heat Sink Advanced Cooling System Matter Compressor Structural Scanner Advanced Recoil Stabilizer Improved Heavy Armor Plating Graphene Brace Advanced Point Defense System Matter Neutralizer KE Penetrator KE Penetrator Hypervelocity Mass Driver Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Micro-nuke Launcher [Rating: 189] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Armored Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Hypervelocity Gauss Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 2 2 2 2 Power 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 4 | . . . . . 1 . . . . . . . . . . . 1 1 1 . . Utility 10 | . . . . . 1 . 2 . . . . 2 . . . . 1 . 1 2 1 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . Parts Attached 248 | 7 5 . 1 10 18 4 6 2 3 . 6 1 4 20 1 5 38 26 25 36 30 Power 35 | 1 2 . . 1 1 . . 1 . . 1 . 1 2 . . 3 6 3 5 8 Engine 6 | 1 . . . 1 . . . . . . . . . 2 . . 1 1 . . . Core 8 | . 2 . . . 1 . . . . . 1 . . . . . 2 2 . . . Reactor 21 | . . . . . . . . 1 . . . . 1 . . . . 3 3 5 8 Propulsion 50 | 2 . . . 4 7 . 1 . . . 1 . . 4 1 3 8 3 7 6 3 Treads 33 | 2 . . . 2 7 . . . . . . . . . . 1 2 3 7 6 3 Leg 5 | . . . . . . . . . . . . . . 2 1 2 . . . . . Wheel 12 | . . . . 2 . . 1 . . . 1 . . 2 . . 6 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 97 | 2 2 . . 2 4 . 2 1 1 . 2 1 3 8 . 1 17 13 10 14 14 Device 55 | 1 . . . . 1 . 2 1 . . 1 1 2 2 . . 11 8 8 8 9 Storage 6 | 1 2 . . 1 . . . . . . . . . 1 . . . . . 1 . Processor 18 | . . . . . 1 . . . 1 . . . 1 3 . 1 . 2 2 3 4 Hackware 5 | . . . . . . . . . . . . . . 1 . . 3 1 . . . Protection 13 | . . . . 1 2 . . . . . 1 . . 1 . . 3 2 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 66 | 2 1 . 1 3 6 4 3 . 2 . 2 . . 6 . 1 10 4 5 11 5 Energy Gun 3 | . . . . . . . . . . . . . . 1 . . 1 . 1 . . Energy Cannon 5 | . . . . 1 . . . . . . 1 . . 2 . . . . . 1 . Ballistic Gun 21 | 2 . . 1 2 3 1 . . 1 . 1 . . 2 . 1 2 . 1 2 2 Ballistic Cannon 28 | . . . . . 3 . 2 . 1 . . . . 1 . . 6 3 3 7 2 Launcher 7 | . . . . . . 2 1 . . . . . . . . . 1 1 . 1 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 1 . . . . . . . 1 . . 1 . 1 1 . Parts Lost 83 | . . . . 5 . . . . 1 . 4 . 4 . 1 6 14 3 8 3 34 Power 11 | . . . . 1 . . . . . . 1 . . . . . 2 . . . 7 Propulsion 18 | . . . . 2 . . . . . . 2 . . . 1 2 4 . 1 . 6 Utility 31 | . . . . . . . . . 1 . 1 . 1 . . 1 5 1 4 2 15 Weapon 23 | . . . . 2 . . . . . . . . 3 . . 3 3 2 3 1 6 Highest Loss Streak 19 | . . . . 5 . . . . 1 . 2 . 4 . 1 2 4 2 2 1 19 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . . . Average Backups 19 | 1 5 8 10 12 18 19 19 20 19 20 17 15 14 11 21 22 22 22 22 22 21 Power 1 | . 1 1 1 1 2 2 1 1 1 1 . . . . 1 1 . . 1 1 2 Propulsion 2 | . . 1 1 2 4 5 5 5 5 5 4 3 2 . 1 1 3 3 2 4 1 Utility 7 | . 1 2 3 4 5 6 6 8 7 8 6 6 4 4 9 10 8 8 12 7 8 Weapon 7 | . 1 4 4 5 6 6 6 6 6 6 6 6 6 4 7 8 9 9 6 8 9 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 64 | . . 2 1 . 8 1 4 . 1 . . . 7 1 . . 11 4 2 12 10 Power 7 | . . . . . 1 . 1 . . . . . . 1 . . . . 1 2 1 Propulsion 20 | . . . . . 3 . 1 . . . . . 2 . . . 6 1 . 7 . Utility 16 | . . . 1 . 1 1 2 . . . . . 3 . . . 1 1 1 . 5 Weapon 20 | . . 2 . . 3 . . . 1 . . . 2 . . . 4 1 . 3 4 Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 91 | . 100 100 100 95 98 99 88 92 92 92 91 81 76 82 100 95 88 87 86 89 84 Engine 2 | . 2 . . 1 5 . . . . . . . . 5 6 6 2 4 . . . Core 3 | . 11 14 14 10 3 9 7 . . . 4 6 3 . . . . 1 4 . . Reactor 3 | . . . . . . . . 6 7 7 2 . 1 . . . . 3 4 7 11 Treads 15 | . 28 28 28 22 27 27 20 15 15 15 14 13 10 . . . 2 15 19 15 11 Leg 1 | . . . . . . . . . . . . . . 5 9 11 5 . . . . Wheel 3 | . . . . 3 . . 2 7 7 7 7 6 4 12 9 7 9 . . . . Device 16 | . 14 14 14 9 6 9 13 15 9 7 13 14 17 9 6 6 10 18 24 30 26 Storage 6 | . 14 14 14 14 9 9 7 7 7 7 7 6 5 4 6 6 5 5 4 4 4 Processor 7 | . . . . . . . . . 4 7 2 . 4 10 20 20 12 10 8 7 13 Hackware 1 | . . . . . . . . . . . . . . 4 6 6 7 . . . . Protection 4 | . . . . 4 9 9 4 6 6 7 5 6 4 4 6 6 3 4 . 3 1 Ballistic Gun 10 | . 26 28 28 27 17 17 14 15 15 15 16 20 16 5 13 14 4 . . 4 1 Ballistic Cannon 11 | . . . . . 17 17 12 7 11 15 13 1 . 9 12 6 9 17 16 9 13 Peak Build Rating 189 | 7 9 10 11 19 38 39 51 55 55 50 55 52 61 69 73 72 95 113 145 178 189 Average Rating 83 | 5 8 9 10 13 32 37 44 50 50 50 48 47 47 51 70 66 76 106 135 161 179 On Entrance 51 | . 7 9 10 11 16 38 38 46 55 50 50 45 52 1 69 69 61 95 113 136 172 Avg Prop Armor Cover (%) 8 | . . . . . 6 . 12 11 12 12 6 11 11 6 5 7 9 . . 16 9 Naked Turns 63 | . . . . . . . . . . . . . 23 16 . . . . . . 24 Heaviest Build 187 | 14 19 19 19 57 74 74 76 81 81 80 80 78 90 133 126 126 152 166 175 177 187 Greatest Support 230 | 40 40 40 40 43 63 60 60 40 12 12 40 12 12 24 24 22 140 167 199 225 230 Greatest Overweight (x) 15 | . . . . 15 1 1 6 6 6 6 6 6 7 6 10 12 11 1 1 3 1 Average Overweight (x) 2 | . . . . 1 . 1 3 5 6 6 3 6 3 3 6 10 4 . . . . Largest Inventory Capacity 25 | 8 25 10 10 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 9 10 10 19 20 20 20 20 20 20 20 20 17 20 25 25 25 25 25 25 24 Most Carried 25 | 2 7 10 10 16 20 20 20 20 20 20 20 15 17 22 25 25 25 25 25 25 25 Average Carried 20 | 1 5 8 9 13 19 19 19 20 19 20 17 15 13 12 23 24 23 24 24 24 23 Final Capacity 25 | 8 10 10 10 20 20 20 20 20 20 20 20 20 5 25 25 25 25 25 25 25 5 Final Carried 25 | 2 6 10 10 16 20 20 20 20 20 20 15 15 5 21 25 25 25 24 23 25 5 Scrap Suit Usage (%) 12 | . . . . . . . 32 98 99 100 100 100 84 . . . . . . . . Parts Cannibalized 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . Class Distribution -------------------- 23% | Gunner 18% | Tank 13% | Skirmisher 12% | Mutant 10% | Hacker-Gunner 5% | Scientist-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Scientist-Skirmisher | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Tank | -6/Proximity Caves Scientist-Skirmisher | -6/Factory Scientist-Gunner | -6/Waste Hacker-Skirmisher | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -5/Factory Scientist-Tank | -4/Factory Gunner | -3/Research Tank | -2/Research Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Fac Fac Res Res Acc Matter Collected 26423 | 298 446 91 40 106 973 1002 268 195 385 . 930 . 209 605 389 500 2092 5363 3095 3536 5900 Remotely 9995 | . . . . . . . . . . . . . . . . . 636 2011 1877 2181 3290 Salvage Created 28166 | 179 467 279 . 37 1051 946 246 119 353 . 650 . 550 962 340 352 2674 4510 4748 4187 5516 Parts 1293 | 17 28 21 . . 80 59 14 1 20 . 19 . 7 28 13 11 101 246 222 203 203 Haulers Intercepted 30 | . 2 . . . 4 4 1 . . . . . . 1 . . 1 4 7 4 2 Recyclers Shooed 21 | . . . . . 2 . . . . . . . . 3 . . 7 3 3 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . . 20 . 18 . . . 13 10 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 488 | . 8 11 . 5 26 23 7 1 12 . 17 . 2 10 7 9 36 67 69 65 113 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . Guns 124 | . 8 11 . 4 12 12 5 . 4 . 6 . 2 1 4 5 18 . 5 23 4 Cannons 331 | . . . . 1 14 11 2 . 8 . 11 . . 6 3 4 13 52 64 42 100 AOE 27 | . . . . . . . . . . . . . . . . . 3 15 . . 9 Classes Destroyed 27 | 2 3 1 . 2 3 3 1 1 . . 2 . 1 . 1 . 1 . . 2 4 Worker 51 | . . . . . 3 3 . . . . . . . 1 . . 4 15 12 5 8 Builder 31 | . . . . . 1 1 . . . . . . . 2 . . . 11 6 5 5 Tunneler 13 | 5 . . . . . . . . . . . . . . . . 1 3 1 2 1 Hauler 30 | . 2 . . . 4 4 1 . . . . . . 1 . . 1 4 7 4 2 Recycler 27 | 1 . 1 . . 2 . . . . . . . . 2 . . 5 8 5 1 2 Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Operator 4 | . . . . . . 1 . . . . . . . 1 . . 1 1 . . . Watcher 25 | . 2 . . . 3 2 . . . . . . . 1 . . 3 5 4 4 1 Swarmer 99 | . . 9 . . 10 4 2 . 4 . 1 . . 3 3 . 8 21 14 9 11 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 2 Grunt 173 | . 8 2 . . 11 8 3 . 5 . 10 . . 4 3 6 9 16 21 18 49 Brawler 9 | . . . . . . 1 . . . . . . . . . 1 . . 1 1 5 Duelist 10 | . . . . . . . . . . . 1 . . . . . . . 1 3 5 Protector 5 | . . . . . . . . . . . . . . . . . . . . 1 4 Sentry 39 | . . . . . 5 9 . . 1 . 1 . . 1 1 . 4 6 4 5 2 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . 4 Hunter 35 | . . . . . . 1 1 . . . 2 . . . . 2 5 4 4 11 5 Programmer 94 | . . . . . . . 1 . 2 . 1 . . 2 . . 9 18 21 17 23 Heavy 3 | . . . . . . . . . . . . . . . . . 1 1 1 . . Behemoth 4 | . . . . . . . . . . . 1 . . . . . . 1 2 . . Compactor 2 | . . . . . . . . . . . . . 2 . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . . . . . . 2 . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 22 | 6 2 4 . 5 5 4 3 1 5 . 4 . 1 6 3 3 9 13 22 11 18 Combat Bots Only 16 | . 2 3 . 5 4 4 3 1 5 . 4 . 1 4 3 3 9 9 13 8 16 Max Kills in Single Turn 6 | 1 1 2 . 1 2 2 1 1 3 . 1 . 1 1 1 1 3 6 4 3 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . 1 . . . . Exploded 5 | . . . . . . . . . . . . . . . . . 3 5 . . 3 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Fac Fac Res Res Acc Hostile Shots Fired 2459 | . 41 37 . 42 59 64 29 6 36 . 115 . 3 45 32 149 196 207 318 321 759 Missed 663 | . 13 11 . 4 24 13 7 1 13 . 33 . . 15 9 37 54 57 86 92 194 Hits 1796 | . 28 26 . 38 35 51 22 5 23 . 82 . 3 30 23 112 142 150 232 229 565 Melee 26 | . . . . 6 . . . . . . . . 3 . . 4 . . 2 3 8 Projectile 1770 | . 28 26 . 32 35 51 22 5 23 . 82 . . 30 23 108 142 150 230 226 557 AOE 17 | . . . . 12 . . . . . . . . . . . . . 5 . . . Critical Strikes 78 | . . . . 2 . 1 1 . 1 . 2 . 1 2 . 2 6 4 17 10 29 Actively Blocked 47 | . . . . . . . . . . . . . . . . . . . 14 10 23 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . 3 2 Damage Taken 27134 | . 279 164 . 745 374 507 259 80 337 . 1127 . 108 368 230 1252 2431 2374 4038 3085 9376 Core 3123 | . 83 42 . 88 43 37 . . 26 . 102 . 54 142 . 127 273 212 153 130 1611 Absorbed by Shields 2840 | . . . . . . . . . . . . . . . . . 111 635 411 1114 569 Reduced by Siege Mode 1551 | . . . . . . . . . . . . . . . . . 52 69 316 224 890 Ignored by Resistances 8650 | . 83 56 . 209 111 153 74 23 92 . 311 . 29 105 68 348 706 825 1241 1146 3070 Regen/Repaired (Parts) 727 | . . . . . 48 . 1 . . . 15 . . . . . 148 . 177 338 . Core Remaining (%) 74 | 100 . . . 14 . 85 . . . . 81 . . . . 62 72 81 88 91 . Volleys Fired 1222 | 15 69 17 . 20 49 44 19 . 16 . 49 2 18 40 9 29 141 186 135 149 215 Largest 4 | 2 2 2 . 2 4 4 4 . 4 . 4 1 4 4 4 4 4 4 4 4 4 Hottest 271 | 40 100 40 . 100 124 124 124 . 130 . 130 90 168 201 141 141 243 243 215 229 271 Shots Fired 3752 | 30 119 34 . 38 191 171 67 . 64 . 152 2 65 90 36 107 319 522 498 537 710 Gun 1210 | 30 103 34 . 31 93 84 32 . 32 . 80 . 49 27 18 74 171 . 48 245 59 Cannon 2506 | . . . . 7 98 86 35 . 32 . 72 2 16 63 18 33 147 515 450 292 640 Launcher 20 | . . . . . . 1 . . . . . . . . . . 1 7 . . 11 Special 16 | . 16 . . . . . . . . . . . . . . . . . . . . Kinetic 3334 | 30 103 34 . 31 191 170 64 . 64 . 147 . 49 63 36 107 206 444 491 457 647 Thermal 398 | . 16 . . 7 . . 3 . . . 5 2 16 27 . . 112 71 7 80 52 Explosive 20 | . . . . . . 1 . . . . . . . . . . 1 7 . . 11 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 72 | 9 21 15 . 37 16 19 18 . 25 . 33 . 24 18 8 25 49 60 41 72 44 Robot Miss Streak 5 | 1 3 2 . 3 4 4 5 . 2 . 3 . 3 5 1 3 3 2 3 3 2 Penetration Max 2 | . . . . . . . . . . . . . . 2 . 1 1 2 1 2 1 Secondary Targets 13 | . 1 5 . 2 . . . . . . . . . . . . 5 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . 1 . . . . Shots Hit Robots 2543 | 19 76 24 . 33 125 112 41 4 46 . 93 . 53 60 23 78 217 346 343 382 468 Core Hits 1391 | 8 25 19 . 16 110 91 29 1 32 . 80 . 13 36 14 25 96 153 172 205 266 Critical Kills 134 | . . 2 . . . . . . . . 1 . . 1 . . 20 71 38 . 1 Critical Parts Destroyed 178 | . 2 . . . 1 1 . 1 . . . . . 4 . 1 27 88 47 4 2 Critical Strikes 427 | . 2 2 . . 1 1 . 1 . . 2 . . 6 . 3 53 171 108 32 45 Burn 13 | . . . . . . . . . . . . . . . . . 6 . . 7 . Meltdown 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Destroy 320 | . 2 2 . . 1 . . . . . 1 . . 1 . 1 46 170 87 5 4 Blast 86 | . . . . . . . . . . . 1 . . 1 . 2 . . 21 20 41 Smash 6 | . . . . . . 1 . 1 . . . . . 4 . . . . . . . Melee Attacks 61 | . . . . . . 15 3 5 3 . . . . 23 4 . 8 . . . . Impact 61 | . . . . . . 15 3 5 3 . . . . 23 4 . 8 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 2 . . . . . . . 4 4 . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 74403 | 213 810 270 . 385 2164 2309 736 214 1078 . 2182 . 1132 2217 759 1683 4650 8574 10353 12555 22119 Guns 17927 | 213 807 256 . 210 1024 1178 362 . 447 . 1052 . 721 544 250 1052 2664 . 986 5071 1090 Cannons 47852 | . . . . 175 1105 906 374 . 631 . 1130 . 411 826 161 631 1754 5946 8787 7341 17674 Explosions 6112 | . . . . . . . . . . . . . . . . . 128 2255 500 118 3111 Melee 1717 | . . . . . . 204 . 214 . . . . . 847 348 . 104 . . . . Ramming 795 | . 3 14 . . 35 21 . . . . . . . . . . . 373 80 25 244 Kinetic 60284 | 213 807 256 . 210 2129 2084 736 . 1078 . 2182 . 721 1164 411 1683 2957 5191 9731 11166 17565 Thermal 5873 | . . . . 175 . . . . . . . . 411 206 . . 1461 1133 42 1246 1199 Explosive 5475 | . . . . . . . . . . . . . . . . . 128 1877 500 118 2852 Electromagnetic 259 | . . . . . . . . . . . . . . . . . . . . . 259 Impact 1717 | . . . . . . 204 . 214 . . . . . 847 348 . 104 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . . . . 3 . . 1 . 4 3 8 11 7 25 Average Corruption 4 | . . . . . . . . . . . 2 . . 1 . 4 2 3 4 3 7 Corruption Purged 10 | . . . . . . . . . . . . . . 1 . . . . . 9 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 289 | . . . . . . . . . . . 23 . . . . 26 30 44 44 31 91 Message Errors 59 | . . . . . . . . . . . 3 . . . . 4 5 10 6 7 24 Matter Fused 67 | . . . . . . . . . . . 7 . . . . 6 6 9 14 6 19 Heat Flow Errors 21 | . . . . . . . . . . . 3 . . . . 1 3 3 2 5 4 Energy Discharges 36 | . . . . . . . . . . . 2 . . . . 4 4 6 6 8 6 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Fused 5 | . . . . . . . . . . . . . . . . 3 . 1 . . 1 Data Loss (minor) 35 | . . . . . . . . . . . 4 . . . . 5 4 5 6 2 9 Data Loss (major) 19 | . . . . . . . . . . . 1 . . . . . 6 1 5 . 6 Misfires 13 | . . . . . . . . . . . 2 . . . . 1 . 3 1 . 6 Alerts 6 | . . . . . . . . . . . . . . . . . 1 2 . 1 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 25 | . . . . . . . . . . . 1 . . . . 2 1 4 3 2 12 Overload Shots 1 | . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 2098 | . . . . 1 3 184 . 134 1 . 14 . . 433 275 7 89 190 64 126 577 Projectiles 712 | . . . . 1 3 . . . 1 . 14 . . 21 . 7 15 34 64 112 440 Explosions 217 | . . . . . . . . . . . . . . . . . 10 88 . 14 105 Melee 1169 | . . . . . . 184 . 134 . . . . . 412 275 . 64 68 . . 32 Knockbacks 413 | . . . . . 22 17 14 . 11 . 27 . . 18 3 12 15 44 43 43 144 Impact 13 | . . . . . . 2 . . . . . . . 4 1 . 1 2 . . 3 Kinetic 369 | . . . . . 22 14 12 . 11 . 24 . . 14 2 12 14 40 41 40 123 Secondary 31 | . . . . . . 1 2 . . . 3 . . . . . . 2 2 3 18 Self-Inflicted Damage 303 | . . . . . . . . . . . . . . . . . . 161 125 . 17 Shots 7 | . . . . . . . . . . . . . . . . . . 4 2 . 1 Rammed 44 | . 1 4 . . 4 2 . . . . . . . . . . . 16 4 1 12 Targets Rammed 48 | . 1 4 . . 5 2 . . . . . . . . . . . 17 5 2 12 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . 1 . . . . . . . . . . . . 1 1 1 . Highest Temperature 497 | . 112 13 . 429 327 150 213 . 319 . 391 12 376 202 42 64 460 376 497 50 495 Average Temperature 83 | . 24 4 . 278 85 45 62 . 122 . 107 9 143 29 17 17 79 71 135 37 149 Received Heat Transfer 4028 | . 204 18 . . 189 243 63 . 153 . 240 . . 165 105 285 269 181 533 246 1134 Effects 10 | . . . . 5 . . . . . . 1 . . . . . 1 . 3 . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . 4 . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . 1 . 3 . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 28 | . . . . . . . . . . . . . . . . . 1 5 4 7 11 Total Turns 555 | . . . . . . . . . . . . . . . . . 41 79 87 116 232 Longest Duration 59 | . . . . . . . . . . . . . . . . . 41 28 59 29 44 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . 1 . 2 . . . . . 3 . . 1 4 . . 1 Combat Hostiles 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . Parts Fried 22 | . . . . . . 1 . 3 . . . . . 6 3 . . 8 . . 1 Impact Corruptions 35 | . . . . . . 4 . 5 . . . . . 9 6 . 2 6 . . 3 Robots Melted 3 | . . . . . . . . . . . . . . . . . 2 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . . . . Parts Melted 21 | . . . . . . . . . . . . . . 1 . . 9 4 . 4 3 Heat Transferred 10670 | . . . . 350 . . . . . . . . 650 300 . . 3480 1400 100 3206 1184 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . 1 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Fac Fac Res Res Acc Maximum Alert Level 5 | . . . . . . . . . . . . . . . . . . 2 4 4 5 Low Security (%) 69 | 100 100 100 . 100 100 100 100 . . . . 100 100 100 . . 100 77 62 . . Level 1 3 | . . . . . . . . . . . . . . . . . . 13 8 . . Level 2 5 | . . . . . . . . . . . . . . . . . . 9 1 18 11 Level 3 9 | . . . . . . . . . . . . . . . . . . . 12 47 20 Level 4 9 | . . . . . . . . . . . . . . . . . . . 14 33 30 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . 23 High Security 1 | . . . . . . . . . . . . . . . . . . . . . 13 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2762 | 10 50 105 . 20 181 98 70 . . . . 35 1 139 . . 181 507 1300 1407 2762 Initial 711 | . . 3 . . . . . . . . . 5 . . . . . . 151 622 711 Average 363 | 3 7 24 . . 59 25 10 . . . . 11 . 18 . . 46 140 378 948 1474 Influence Increases 15429 | 30 257 280 . 20 769 697 205 . 260 . 385 38 1 428 155 225 1113 2455 2396 2125 3590 Destroy 0b10 Robot/C 9580 | . 160 220 . 20 520 460 140 . 240 . 340 . . 200 140 180 720 1340 1440 1280 2180 Destroy 0b10 Robot/NC 960 | 30 20 5 . . 65 55 5 . . . . . . 45 5 . 75 235 180 115 125 Destroy Leader 1906 | . 38 40 . . 124 132 42 . 20 . 30 . . 54 10 30 158 298 298 256 376 Allied During Kill 3 | . . . . . . . . . . . . . . . . . . . 3 . . Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . . . . . . . . . . . Successful Hack 270 | . . . . . 14 18 14 . . . . 36 . . . . 34 . 46 87 21 Disable Machine 360 | . . . . . 18 18 . . . . . . . 9 . . 36 108 99 9 63 Destroy Structure 1785 | . 9 . . . 3 14 4 . . . . 2 1 30 . . 90 354 270 348 660 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . 30 . . . Lose Combat Pursuer 525 | . 30 15 . . 15 . . . . . 15 . . 90 . 15 . 90 60 30 165 Influence Decreases 12758 | 30 247 290 . 20 769 697 205 . 200 60 375 48 1 299 284 225 1113 2122 1459 2038 2276 Entered New Map 1607 | . . 7 . . . . . . . 60 . 5 . . 59 . . . 182 648 646 Time Decay 10081 | 30 247 283 . . 769 657 195 . 190 . 355 43 1 299 215 185 1013 1792 1157 1360 1290 Lost Part 680 | . . . . 20 . . . . 10 . 20 . . . 10 40 100 30 80 30 340 Lost Ally 50 | . . . . . . . 10 . . . . . . . . . . . 40 . . Purge Threat 340 | . . . . . . 40 . . . . . . . . . . . 300 . . . Squads Dispatched 125 | . 1 . . . 3 2 4 . . . . 1 . 5 . . 13 19 14 17 46 Investigation 11 | . 1 . . . 2 . . . . . . 1 . . . . 1 2 2 1 1 Extermination 37 | . . . . . . . 1 . . . . . . 3 . . 5 9 6 6 7 Reinforcement 26 | . . . . . 1 1 . . . . . . . 1 . . 4 6 3 2 8 Assault 35 | . . . . . . . . . . . . . . . . . . 1 . 8 26 Garrison 16 | . . . . . . 1 3 . . . . . . 1 . . 3 1 3 . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . . . . . . . . . 1 3 6 Construction Impeded 11 | . . . . . . . . . . . . . . 1 . . 1 3 1 . 5 Haulers Reinforced 6 | . . . . . . . . . . . . . . . . . 1 2 1 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Fac Fac Res Res Acc Distress Signals 50 | . 2 . . . 2 3 1 . . . . . . 2 . . 3 7 12 9 9 Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . . 10 Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . 10 Times Spotted 619 | . 14 12 . 7 36 28 8 1 11 . 18 . 5 18 8 8 45 71 82 85 162 Peak Tracking Total 17 | . 4 3 . 4 6 4 4 1 5 . 5 . 3 4 3 3 8 5 13 7 17 Tactical Retreats 27 | . 2 1 . . 1 . . . . . 1 . . 3 . 1 . 3 4 2 9 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Fac Fac Res Res Acc Traps Triggered 17 | . 1 . . . . 3 . . . . . 1 . 2 . . 2 4 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Fac Fac Res Res Acc Machines Disabled 41 | . . . . . 2 2 . 1 . . . . . 1 . . 4 12 11 1 7 Max in Single Turn 6 | . . . . . 1 1 . 1 . . . . . 1 . . 1 6 2 1 1 Garrison Access 5 | . . . . . . 1 1 . . . . . . . . . 1 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Fac Fac Res Res Acc Machines Accessed 76 | . . . 2 1 8 9 5 1 2 3 . 2 . 2 1 1 13 8 5 8 5 Terminals 40 | . . . . . 5 8 3 . . . . . . 1 . 1 7 5 4 3 3 Fabricators 6 | . . . . . . . . . . . . 1 . . . . 2 1 . 2 . Repair Stations 5 | . . . . . 1 . . . . . . . . . . . 1 1 1 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 2 . 1 . . . . 1 . 1 . . 1 1 . 2 . Garrison Access 6 | . . . . . . 1 1 . . . . . . . . . 2 . . . 2 Total Hacks 217 | . . . 2 1 26 20 22 1 8 24 . 8 . 5 1 2 34 20 11 23 9 Successful 139 | . . . 2 1 16 15 14 1 8 24 . 6 . 1 1 2 20 10 5 12 1 Failed 76 | . . . . . 9 5 8 . . . . 2 . 4 . . 14 9 6 11 8 Catastrophic 11 | . . . . . . 1 . . . . . . . . . . 2 2 1 3 2 Database Lockouts 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Manual 21 | . . . 1 . . 1 2 . . . . . . . . . 9 5 3 . . Terminals 97 | . . . . . 15 18 11 . . . . . . 3 . 2 22 9 8 4 5 Fabricators 15 | . . . . . . . . . . . . 3 . . . . 4 4 . 4 . Repair Stations 22 | . . . . . 6 . . . . . . . . . . . 2 2 3 9 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 34 | . . . . . 5 . 8 . . . . 5 . 2 . . 3 5 . 6 . Garrison Access 12 | . . . . . . 2 3 . . . . . . . . . 3 . . . 4 Terminal Hacks 86 | . . . 2 1 10 13 6 1 8 24 . . . 1 1 2 8 3 4 1 1 Record 21 | . . . 1 . 1 1 1 . 7 6 . . . . . 2 1 . 1 . . Part Schematic 11 | . . . . . . . . . . 10 . . . . . . 1 . . . . Robot Schematic 6 | . . . . . . 1 . . . 5 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . 3 1 . . . 3 . . . . . . . . . . . Open Door 7 | . . . . 1 . 3 . 1 1 . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Emergency Access Points 5 | . . . . . 1 1 2 . . . . . . . . . . . . . 1 Terminal Index 3 | . . . . . 1 . . . . . . . . . . . 1 . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Unreport Threat 3 | . . . . . . 1 . . . . . . . . . . . 2 . . . Locate Traps 4 | . . . . . 2 1 . . . . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . . 1 1 . . . . . . . . . 1 . . . . Registered Components 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . Zone Layout 5 | . . . . . 1 1 1 . . . . . . . . . 1 . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . . 2 . . . . 3 3 . 1 . Network Status 3 | . . . . . . . . . . . . . . . . . 1 1 . 1 . Load Schematic 3 | . . . . . . . . . . . . 1 . . . . 1 1 . . . Build 3 | . . . . . . . . . . . . 1 . . . . 1 1 . . . Repair Station Hacks 12 | . . . . . 4 . . . . . . . . . . . 2 . . 6 . Scan Component 6 | . . . . . 2 . . . . . . . . . . . 1 . . 3 . Repair 6 | . . . . . 2 . . . . . . . . . . . 1 . . 3 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . . . . 2 . 6 . . . . 4 . . . . 2 4 . 4 . Retrieve Study 22 | . . . . . 2 . 6 . . . . 4 . . . . 2 4 . 4 . Garrison Access Hacks 3 | . . . . . . 1 1 . . . . . . . . . 1 . . . . Seal Access 3 | . . . . . . 1 1 . . . . . . . . . 1 . . . . Unauthorized Hacks 7 | . . . . . . 1 1 . . . . . . . . . 4 . 1 . . Terminals 5 | . . . . . . 1 1 . . . . . . . . . 3 . . . . Assimilate 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Botnet 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . . . . . 7 4 4 . . . . 2 . 2 . 1 11 7 5 8 5 Full Trace Events 5 | . . . . . 2 . . . . . . 1 . . . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 1 . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . 152 . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 10 . . . . . . 1 . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . 2 1 . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . Time 227 | . . . . . . . . . . . . . . . . . 58 169 . . . Total Part Build Rating 20 | . . . . . . . . . . . . . . . . . 14 6 . . . Part Studies Acquired 22 | . . . . . 2 . 6 . . . . 4 . . . . 2 4 . 4 . Parts Repaired 6 | . . . . . 2 . . . . . . . . . . . 1 . . 3 . Time 228 | . . . . . 91 . . . . . . . . . . . 56 . . 81 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . . . . . . . . . . . 4 7 . . 3 Machine Destruction 6 | . . . . . . . . . . . . . . . . . . 3 . . 3 Programmers 8 | . . . . . . . . . . . . . . . . . 4 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Fac Fac Res Res Acc Total Allies 5 | . . . . . . 1 . 4 . . . . . . . . . . . . . Largest Group 4 | . . . . . . 1 1 4 4 . . . . . . . . . . . . Highest-Rated Group 64 | . . . . . . 10 9 64 64 . . . . . . . . . . . . Highest-Rated Ally 16 | . . . . . . 10 9 16 16 . . . . . . . . . . . . Total Orders 14 | . . . . . . . 1 2 2 . 4 . . . . . . . 5 . . EXPLORE 8 | . . . . . . . 1 1 1 . 4 . . . . . . . 1 . . RETURN 6 | . . . . . . . . 1 1 . . . . . . . . . 4 . . Ally Attacks 65 | . . . . . . . . . 16 . . . . . . . . . 49 . . Total Damage 1146 | . . . . . . . . . 167 . . . . . . . . . 979 . . Kills 4 | . . . . . . . . . . . . . . . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Fac Fac Res Res Acc Active Infowar (turns) 12774 | 21 1307 973 709 418 . . . . . . . . . 1048 1021 359 402 . 1145 2671 2700 Optics 2428 | . . . . . . . . . . . . . . 1048 1021 359 . . . . . IFF 402 | . . . . . . . . . . . . . . . . . 402 . . . . Terrain 5505 | . . . . . . . . . . . . . . . . . . . 1145 2483 1877 Structural 2197 | . . . . . . . . . . . . . . . . . . . . 497 1700 Seismic 3428 | 21 1307 973 709 418 . . . . . . . . . . . . . . . . . Machine Analysis 704 | . . . . . . . . . . . . . . . . . . . . . 704 Jamming 532 | . . . . . . . . . . . . . . . . . . . . . 532 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . 1 1 . 1 . . . 1 1 . . . . . Drone Launches 14 | . . . . . . . 1 1 1 . 4 . . . . . . . 7 . . Drone Recoveries 12 | . . . . . . . 1 1 1 . 4 . . . . . . . 5 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Fac Fac Res Res Acc Turns Passed 31880 | 129 1307 973 709 644 1951 1906 1087 984 735 161 1678 108 150 1305 1021 1905 2805 3840 2740 2737 3005 Spaces Moved 14298 | 49 642 566 439 266 657 629 450 489 350 90 756 60 88 738 529 757 1256 1840 1260 1179 1208 Core 127 | 3 . . . 2 . . . . . . . . 45 31 . . . . . . 46 Treads 9343 | 46 642 566 439 205 657 629 238 2 . . 414 . . . . . 64 1840 1260 1179 1162 Legs 22 | . . . . . . . . . . . . . . . . . 22 . . . . Wheels 4806 | . . . . 59 . . 212 487 350 90 342 60 43 707 529 757 1170 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 115 160 250 165 180 180 180 180 170 50 50 155 155 145 160 162 167 50 Average Speed 182 | 153 160 160 160 214 241 250 209 180 180 180 196 171 109 136 182 236 169 168 171 174 183 Slowest Speed 800 | 160 160 160 160 800 250 250 250 250 180 180 290 180 185 170 230 260 320 226 230 290 237 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . . . 2 . . 2 . . 3 2 . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 91 91 90 48 56 85 25 98 98 75 99 2 59 18 75 81 23 32 44 38 28 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 7 | . . 1 1 1 . . . . 1 1 1 . . . . 1 . . . . . Known Exits Taken 5 | . . . . . . . . . . . . . . 1 1 1 . . 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . 1 1 . . . Scrap Searched 13 | . . 1 . 1 . . . 1 1 . 4 . . . 3 2 . . . . . Spaces Dug 108 | . 9 . . . . 2 3 . 3 . 5 2 . 18 . . 21 26 3 7 9 Terrain Destroyed 944 | . 12 . . . . 11 3 . 4 . 19 2 1 33 4 8 57 229 139 137 285 Melee 24 | . . . . . . 2 3 . 3 . . . . 9 . . 7 . . . . Projectile 528 | . 12 . . . . . . . 1 . 19 2 1 24 4 8 29 50 85 125 168 AOE 388 | . . . . . . 9 . . . . . . . . . . 21 175 54 12 117 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Fac Fac Res Res Acc Total 17863 | 72 778 603 447 306 914 842 563 581 420 89 864 64 115 921 552 807 1706 2303 1622 1641 1653 Wait 1237 | . 50 9 . . 149 129 60 30 40 . 40 . . 71 . 14 168 126 99 160 92 Move 14279 | 48 641 565 438 265 656 628 449 488 349 89 755 60 87 737 528 756 1255 1840 1259 1178 1208 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 195 | 2 4 6 3 7 13 4 10 . 3 . 2 . 2 19 5 2 31 23 22 22 15 Fast Attach 109 | 7 . . 1 5 8 2 1 . . . . 1 . 12 . 2 11 7 13 22 17 Attach 100 | . . . . 2 2 . 1 . 1 . 5 . 1 5 1 2 21 10 12 11 26 Detach 37 | . . . . 2 3 . 1 . . . 1 . . 2 . . 8 3 2 8 7 Swap 315 | . 9 . 1 3 10 7 8 5 5 . 10 1 6 8 5 1 37 58 45 43 53 Drop 206 | . 4 2 4 2 19 7 11 2 3 . 2 . 1 4 . 1 26 34 30 46 8 Fire 1222 | 15 69 17 . 20 49 44 19 . 16 . 49 2 18 40 9 29 141 186 135 149 215 Melee 61 | . . . . . . 15 3 5 3 . . . . 23 4 . 8 . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 46 | . 1 4 . . 5 2 . . . . . . . . . . . 16 5 2 11 Escape Stasis 4 | . . . . . . 4 . . . . . . . . . . . . . . . Rewire 51 | . . . . . . . . 51 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 14) 532 | -10/Materials | Discovered new exit (range 4) 610 | -10/Materials | Discovered new exit (range 3) 953 | -10/Materials | Discovered new exit (range 13) 1334 | -10/Materials | Discovered new exit (range 12) 1437 | -10/Materials | Entered Mines 1477 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1542 | -10/Mines | Learned Materials terminal intel 2048 | -10/Mines | Discovered new exit (range 3) 2252 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2254 | -10/Mines | Discovered new exit (range 5) 2318 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2321 | -10/Mines | Found Prototype Device 2346 | -10/Mines | Discovered new exit (range 10) 2410 | -10/Mines | Entered Exiles 2450 | -10/Exiles | Met 8R-AWN 2479 | -10/Exiles | Met EX-HEX 2522 | -10/Exiles | Met EX-BIN 2542 | -10/Exiles | Aligned with FarCom system 2543 | -10/Exiles | Given EX-Vault access code 2580 | -10/Exiles | Opened EX-Vault 2603 | -10/Exiles | Found Supersonic Drone Bay 2636 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2684 | -10/Exiles | Met EX-DEC 2692 | -10/Exiles | Learned location of Zion (-6) 2754 | -10/Exiles | Visited The Gauntlet 3106 | -10/Exiles | Discovered new exit (range 10) 3119 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 3119 | -10/Exiles | Entered Mines 3124 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3498 | -9/Mines | Assembled infested the area 3500 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3503 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3505 | -9/Mines | Found Scrap Suit 3545 | -9/Mines | Core integrity fell below 50% 3586 | -9/Mines | Core integrity fell below 20% 3614 | -9/Mines | Lost 5 parts (1p2n2w) 3687 | -9/Mines | Found DCF Scrap (12 items) 3722 | -9/Mines | Discovered new exit (range 15) 3738 | -9/Mines | Learned location of Storage (-8) 3763 | -9/Mines | Entered Materials 3763 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3764 | -8/Materials | Loaded intel: 11 terminal locations 4350 | -8/Materials | Build established: Skirmisher 4752 | -8/Materials | Build established: Scavenger-Skirmisher 5091 | -8/Materials | Build established: Skirmisher 5250 | -8/Materials | Discovered new exit (range 6) 5386 | -8/Materials | Central database locked down 5494 | -8/Materials | Repaired Broken Arm. Treads 5533 | -8/Materials | Repaired Hpw. Shotgun 5605 | -8/Materials | Discovered new exit (range 5) 5714 | -8/Materials | Entered Storage 5715 | -8/Storage | Identified exit to Recycling 6840 | -8/Storage | Garrison activated, responded to threat 7591 | -8/Storage | Discovered new exit (range 6) 7620 | -8/Storage | Entered Factory 7620 | -7/Factory | Accompanied by 1 ally 7620 | -7/Factory | Evolved 2 slots: Utility x2 7921 | -7/Factory | Garrison activated, responded to threat 8156 | -7/Factory | Discovered new exit (range 32) 8441 | -7/Factory | Build established: Scientist-Skirmisher 8707 | -7/Factory | Entered Lower Caves 8780 | -7/Lower Caves | Entered a destroyed Warlord outpost 9101 | -7/Lower Caves | Build established: Tank 9405 | -7/Lower Caves | Discovered new exit (range 7) 9527 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9691 | -7/Lower Caves | Entered another Lower Caves area 9691 | -7/Lower Caves | Accompanied by 4 allies 9694 | -7/Lower Caves | Discovered new exit (range 24) 9708 | -7/Lower Caves | Discovered new exit (range 143) 9852 | -7/Lower Caves | Lost 4 allies 9970 | -7/Lower Caves | Learned location of 1 exit from Factory 9970 | -7/Lower Caves | Learned Research terminal intel 9970 | -7/Lower Caves | Learned Armory terminal intel 9970 | -7/Lower Caves | Learned Armory garrison access intel 10213 | -7/Lower Caves | Build established: Gunner 10426 | -7/Lower Caves | Entered Data Miner 10426 | -7/Data Miner | Discovered new exit (range 6) 10461 | -7/Data Miner | Met Data Miner 10513 | -7/Data Miner | Learned location of Section 7 (-2) 10513 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10545 | -7/Data Miner | Received God Mode back door access code from Data Miner 10587 | -7/Data Miner | Entered Proximity Caves 11090 | -6/Proximity Caves | Ambushed by research squad 11161 | -6/Proximity Caves | Spotted B-75 Beast 11378 | -6/Proximity Caves | Build established: Tank 11445 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12011 | -6/Proximity Caves | Destroyed B-75 Beast 12111 | -6/Proximity Caves | Discovered new exit (range 12) 12265 | -6/Proximity Caves | Entered Factory 12265 | -6/Factory | Evolved 2 slots: Utility x2 12266 | -6/Factory | Identified exit to Factory 12373 | -6/Factory | Sucked down chute 12373 | -6/Factory | Entered Waste 12391 | -6/Waste | Spotted C-40 Crusher 12429 | -6/Waste | Spotted C-40 Crusher 12437 | -6/Waste | Destroyed C-40 Crusher 12459 | -6/Waste | Spotted C-40 Crusher 12473 | -6/Waste | Spotted C-40 Crusher 12475 | -6/Waste | Destroyed C-40 Crusher 12493 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12496 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12499 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12500 | -6/Waste | Released all parts (4) 12504 | -6/Waste | Spotted C-40 Crusher 12516 | -6/Waste | Discovered new exit (range 16) 12523 | -6/Waste | Entered Factory 12530 | -6/Factory | Lost 4 parts (1u3w) 13227 | -6/Factory | Build established: Hacker-Skirmisher 13775 | -6/Factory | Garrison activated, responded to threat 13812 | -6/Factory | Discovered new exit (range 8) 13828 | -6/Factory | Identified exit to Lower Caves 13828 | -6/Factory | Entered Lower Caves 13912 | -6/Lower Caves | Learned Factory stockpile data 14128 | -6/Lower Caves | Build established: Hacker-Gunner 14363 | -6/Lower Caves | Spotted B-75 Beast 14397 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14633 | -6/Lower Caves | Encountered a Warlord checkpoint 14792 | -6/Lower Caves | Discovered new exit (range 14) 14848 | -6/Lower Caves | Identified exit to Lower Caves 14849 | -6/Lower Caves | Entered another Lower Caves area 14939 | -6/Lower Caves | Discovered exit to Factory (range 6) 16087 | -6/Lower Caves | Spotted B-75 Beast 16463 | -6/Lower Caves | Build established: Hacker-Mutant 16754 | -6/Lower Caves | Entered Factory 16754 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16755 | -5/Factory | Identified exit to Upper Caves 16955 | -5/Factory | Garrison activated, responded to threat 16994 | -5/Factory | Lost 4 parts (1n1u2w) 17004 | -5/Factory | Destroyed 9 combat bots 17087 | -5/Factory | Build established: Hacker-Gunner 17396 | -5/Factory | Garrison activated, responded to threat 18315 | -5/Factory | Identified exit to Extension 18351 | -5/Factory | Build established: Hacker-Tank 18354 | -5/Factory | Fabricated Imp. Gyrokinetic Inverter (x2) 18442 | -5/Factory | Lost 3 parts (1p1n1u) 18734 | -5/Factory | Repaired Hvy. Treads 18887 | -5/Factory | Build established: Gunner 19536 | -5/Factory | Discovered new exit (range 10) 19559 | -5/Factory | Entered another Factory area 19559 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 20550 | -4/Factory | Spotted B-86 Titan 20598 | -4/Factory | Destroyed B-86 Titan 20638 | -4/Factory | Garrison activated, responded to threat 20853 | -4/Factory | Build established: Scavenger-Tank 20976 | -4/Factory | Cargo convoy interrupted 21205 | -4/Factory | Fabricated Combat Drone Bay? 21356 | -4/Factory | Build established: Tank 21611 | -4/Factory | Central database locked down 21905 | -4/Factory | Build established: Scientist-Tank 23217 | -4/Factory | Discovered new exit (range 9) 23364 | -4/Factory | Destroyed 9 combat bots 23399 | -4/Factory | Entered Research 23399 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23400 | -3/Research | Loaded intel: 24 terminal locations 24107 | -3/Research | Build established: Gunner 24122 | -3/Research | Identified exit to Research 24797 | -3/Research | Discovered new exit (range 10) 25236 | -3/Research | Garrison activated, responded to threat 25414 | -3/Research | Destroyed 13 combat bots 25488 | -3/Research | Destroyed 7 combat bots 25515 | -3/Research | Incoming investigation squad redirected 25702 | -3/Research | Spotted B-86 Titan 25715 | -3/Research | Destroyed B-86 Titan 25786 | -3/Research | Destroyed 7 combat bots 25827 | -3/Research | Destroyed B-86 Titan 26026 | -3/Research | System corruption reached 10% 26044 | -3/Research | Build established: Tank 26139 | -3/Research | Entered another Research area 26139 | -2/Research | Evolved 2 slots: Utility x2 26389 | -2/Research | First assault squad dispatched 26415 | -2/Research | Incoming assault squad redirected 26663 | -2/Research | Incoming assault squad redirected 26710 | -2/Research | Destroyed 8 combat bots 27241 | -2/Research | Discovered new exit (range 7) 27268 | -2/Research | Identified exit to Quarantine 27662 | -2/Research | Incoming assault squad redirected 28577 | -2/Research | Repaired Adv. Shield Generator 28603 | -2/Research | Repaired Lyr. Medium Armor Plating 28633 | -2/Research | Repaired Adv. Cooling System 28768 | -2/Research | Discovered new exit (range 7) 28782 | -2/Research | Identified exit to Access 28876 | -2/Research | Entered Access 28876 | -1/Access | Evolved 2 slots: Power x1, Utility x1 29163 | -1/Access | Build established: Gunner 29261 | -1/Access | Garrison activated, responded to threat 29376 | -1/Access | First assault squad dispatched 29400 | -1/Access | Destroyed 8 combat bots 30406 | -1/Access | Incoming assault squad redirected 30524 | -1/Access | Garrison activated, responded to threat 30600 | -1/Access | Destroyed 7 combat bots 30646 | -1/Access | Incoming assault squad redirected 30673 | -1/Access | Lost 4 parts (1p1n2u) 30864 | -1/Access | Destroyed 13 combat bots 30899 | -1/Access | Incoming assault squad redirected 30904 | -1/Access | Incoming assault squad redirected 31061 | -1/Access | Destroyed 16 combat bots 31084 | -1/Access | System corruption reached 10% 31148 | -1/Access | Incoming assault squad redirected 31154 | -1/Access | Incoming assault squad redirected 31467 | -1/Access | High security lockdown imminent 31547 | -1/Access | High security lockdown engaged 31718 | -1/Access | Lost 3 parts (2p1u) 31762 | -1/Access | Spotted Executioner 31762 | -1/Access | Spotted Striker 31771 | -1/Access | Destroyed Executioner 31774 | -1/Access | Destroyed Striker 31822 | -1/Access | Spotted Striker 31845 | -1/Access | Destroyed 13 combat bots 31854 | -1/Access | Destroyed Striker 31857 | -1/Access | Released all parts (12) 31858 | -1/Access | Core integrity fell below 50% 31877 | -1/Access | Core integrity fell below 20% 31881 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 31875_ Slug penetrates Anti-Orbital Battery. 31875_ Penetrated by Slug. 31875_ G-73 Enforcer suffers critical hit (Destroy). 31875_ Penetrated by Slug. 31876_ Slug penetrates Wall. 31878_ K-01 Serf collects debris. 31878_ Penetrated by Slug. 31878_ Slug penetrates Anti-Orbital Battery. 31878_ Penetrated by Slug. 31879_ R-10 Processor inserts Adv. Heat Sink into recycling unit. 31880_ Recycling unit begins recycling process. 31880_ C-45 Heavy ARC bursts open, deploying its payload. 31880_ G-73 Enforcer unfolds itself. 31880_ L-61 Swordsman unfolds itself. 31880_ G-73 Enforcer unfolds itself. 31880_ I-47 Archangel unfolds itself. 31880_ K-01 Serf collects debris. 31880_ U-05 Engineer lays Concrete. 31881_ Penetrated by Slug. [Achievement: Rambo] Map ----- +----------------------------------------------------+ | ^ ##?##????#?#????????????#????????????? | | ^^ ##????????????#???#???????#???????##?? | | ##### ##???#?????#??????????????#????#???#?? | | ##### ##???????????????##????????????#??#??? | | ?#?###########?###????????#?????????????????#????? | | ??############????#??????????????###?????????????? | | ##########?#?#??????????#???????????????#?????#?#? | | #### ###????#?????????#???#??????##????????????? | | ##?????????#?????????????????????????#????? | | ####% ##?##???????????#?????????????? ???#??????? | | ##### ###??#???????????????#?#??? ???????????????? | | ?#### ###?##?#??????????#??????????? ?? ? ???????? | | #?### ####?################??#?????? ????????? | | ??### ##???################???????? ##?????? | | ???## ###??## """"""" ##?????? ##??#??? | | ???##%##???## """Y""" ##?#??? ##?????? | | ???##!##???## R ##????? ???????#? | | ???##!##???## ##???? ?????#???? | | ???##|##???##] ##???? ?????#????? | | ??? #!##??### ! ##### #####??? | | ? #!##???## """"" #####%##;# +# "######??? | | #%##???##"""""""" *#!][! ??? | | +!#######"""""""m !!#*!!! ??? | | #!#######% ""] " ]h!#!!%=] ?? | | ? #% bggg !]%]p []!h==*=! ?? | | #?########### ]%= ]=/@h[%!* % % ?? | | #?##=!##################%%=h!!hg k* u% = ?? | | ??###!##???########### !!=%!*g g%%%= %! ?? | | ??###!##???????#?#??## ###%%!% il;### ### # ####?? | | ???## ##????????#???# #?##%=% m[#### ###+####?? | | ??### ##??#??#############/ [k; = ? ##?# | | #??## ##??????? "" " !%# ?? ##?? | | ???#####??????# "" " %% # """"" ##?? | | ???#####????#?# """""" # # """""""" # ?? | | ??????##???#??# """" " # # """""""" # ?? | | ??????????????# "" !# # """"" # ?? | | ??????????????# ""%= #%% # # | | ???? ???? ?? # = %#% % ; # ?? | | ???????? ???? # =[ %/% / # ? | | ??????????????# %!%# # ] ##?# | | ??????????????# = !# C # #### | | ??""???????? / # #######+######### | | ??"""?????? # # % ### | | ??"R?????? ???# ! # % ### | | ??"""?????????# # % %%%% ### | | ??""??????????# # | | ????????????? #####"###### % ### | | ??????????? ##### #### # ### | | ???????????##?############ ### | | ?????????????? ###+#########"### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 80 Energy Generation 70 Energy Capacity 690 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 8 Core Analysis 9 Recoil Reduction 12 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 44 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Hpw. Shock Rifle | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Centrium Wheel | -5/Factory | Hacked Robot Schematics ------------------ T-07 Excavator | -8/Storage | Hacked G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free Fabricated ------------ Imp. Gyrokinetic Inverter | x2 | -5/Factory | Preloaded Combat Drone Bay | x1 | -4/Factory | Authchip Repaired ---------- Arm. Treads | 99% | -8/Materials | Broken Hpw. Shotgun | 61% | -8/Materials Hvy. Treads | 70% | -5/Factory Adv. Shield Generator | 4% | -2/Research Lyr. Medium Armor Plating | 22% | -2/Research Adv. Cooling System | 61% | -2/Research Studied --------- Minigun | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Nuclear Core | -7/Factory | Hacked Flak Cannon | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Imp. Treads | -7/Factory | Hacked Lgt. Treads | -7/Factory | Hacked Hpw. Shotgun | -7/Factory | Hacked Med. Treads | -6/Factory | Hacked Arm. Wheel | -6/Factory | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Wheel | -5/Factory | Hacked Hvy. Machine Gun | -5/Factory | Hacked Hyp. Gauss Cannon | -4/Factory | Hacked Angular Momentum Engine | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Arm. Medium Treads | -4/Factory | Hacked Imp. Heavy Siege Treads | -2/Research | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Quantum Reactor | -2/Research | Hacked Enh. Hardcell Cannon | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Deadly Precision Rambo Tank Life Turtlemind Challenges ------------ None Game ------ Seed VisualSalvageScythe Manual? 0 Play Time 06:25:55 Cumulative 194.7 hours Start 2026.07.13 @ 23:28:57 End 2026.07.24 @ 23:55:42 Sessions 15 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 77 Rogue 0 Adventurer 73 Explorer 4 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0/0 Lore% 45 Gallery% 52 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a8ea09e-5d20-422f-a65c-bbe46c23aa56