Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 15:41:53 Player: Kat Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (83) 415 Value Destroyed (1620) 1620 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (162) 162 TOTAL SCORE: 3877 Bonus ------- High Alert Combat Kills 198 Friendly Fire -36 Cogmind --------- Core Integrity 542/550 Matter 108/300 Energy 19/100 System Corruption 0% Temperature Cool (23) Movement Flying (31) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (2) ------ Hardened Light Armor Plating > --- WEAPON (4) ------- Beam Rifle Beam Rifle Beam Rifle Beam Rifle > --- INVENTORY (5) ---- Improved Aluminum Leg Improved Flight Unit Hacking Suite Hacking Suite Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Cargo Storage Unit > --- WEAPON ----------- Beam Rifle Beam Rifle Beam Rifle Beam Rifle > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Wheel Wheel Improved Flight Unit Improved Flight Unit Cooling System Cooling System Medium Storage Unit Sensor Array Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Heavy EM Pulse Gun Grenade Launcher Hammer [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Cargo Storage Unit Device Heat Sink Storage Cargo Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 59 | 7 15 31 6 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 19 | 2 4 9 4 Treads . | . . . . Leg 3 | 2 1 . . Wheel 11 | . 3 8 . Hover . | . . . . Flight 5 | . . 1 4 Utility 7 | 2 3 . 2 Device 2 | 1 1 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 30 | 2 8 20 . Energy Gun 14 | 2 2 10 . Energy Cannon . | . . . . Ballistic Gun 11 | . 4 7 . Ballistic Cannon . | . . . . Launcher 5 | . 2 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 4 . Parts Lost 10 | . . 10 . Power 2 | . . 2 . Propulsion 3 | . . 3 . Utility . | . . . . Weapon 5 | . . 5 . Highest Loss Streak 4 | . . 4 . To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 96 84 77 Engine 12 | . 14 10 . Leg 10 | . 21 . . Wheel 13 | . 6 20 5 Device 5 | . 10 . . Storage 12 | . 14 11 3 Energy Gun 7 | . 6 8 36 Ballistic Gun 25 | . 20 31 . Launcher 2 | . 1 3 . Naked Turns . | . . . . Heaviest Build 156 | 15 151 156 22 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 15 | 4 7 15 1 Average Overweight (x) 3 | . 1 7 . Largest Inventory Capacity 30 | 8 30 30 30 Average Capacity 21 | 7 14 30 14 Most Carried 30 | 4 30 30 26 Average Carried 20 | 2 12 28 12 Final Capacity 30 | 8 30 30 5 Final Carried 27 | 4 27 26 5 Class Distribution -------------------- 48% | Hauler-Gunner 38% | Mutant 11% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Gunner | -9/Materials Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1731 | 252 290 1189 . Remotely . | . . . . Salvage Created 2678 | 12 454 2195 17 Parts 172 | 2 33 135 2 Haulers Intercepted 6 | . 1 5 . Recyclers Shooed 3 | 1 . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 50 | . 9 40 1 Guns 43 | . 9 33 1 AOE 7 | . . 7 . Classes Destroyed 12 | 1 7 4 . Worker 4 | . 2 2 . Builder 3 | . . 3 . Tunneler 2 | 1 1 . . Hauler 6 | . 1 5 . Recycler 8 | . 1 7 . Mechanic 1 | . . 1 . Operator 2 | . 1 1 . Watcher 7 | . 3 4 . Swarmer 23 | . 6 16 1 Grunt 17 | . 3 14 . Duelist 1 | . . 1 . Sentry 9 | . . 9 . Best Kill Streak 8 | 1 5 8 1 Combat Bots Only 8 | . 5 8 1 Max Kills in Single Turn 3 | 1 2 3 1 Gunslinging 1 | . 1 1 . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 223 | . 24 177 22 Missed 59 | . 7 44 8 Damage Taken 2057 | . 231 1720 106 Core 436 | . 68 360 8 Absorbed by Shields . | . . . . Core Remaining (%) 60 | 100 72 10 . Volleys Fired 167 | 2 61 101 3 Largest 4 | 2 2 4 4 Hottest 224 | 100 100 168 224 Shots Fired 457 | 4 119 324 10 Gun 446 | 4 116 316 10 Cannon . | . . . . Launcher 11 | . 3 8 . Special . | . . . . Kinetic 344 | . 64 280 . Thermal 66 | 4 52 . 10 Explosive 11 | . 3 8 . Electromagnetic 36 | . . 36 . Robot Hit Streak 20 | 2 9 20 2 Robot Miss Streak 7 | 1 7 6 4 Penetration Max . | . . . . Secondary Targets 9 | . 2 6 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 255 | 2 55 194 4 Core Hits 128 | 1 29 96 2 Critical Kills 2 | . . 2 . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 7 | . 3 4 . Burn 3 | . 3 . . Destroy 4 | . . 4 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4380 | 24 805 3493 58 Guns 3511 | 24 687 2742 58 Cannons . | . . . . Explosions 805 | . 73 732 . Melee . | . . . . Ramming 64 | . 45 19 . Kinetic 2616 | . 302 2314 . Thermal 746 | 24 385 279 58 Explosive 526 | . 73 453 . Electromagnetic 428 | . . 428 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 62 | . 4 58 . Projectiles . | . . . . Explosions 58 | . . 58 . Melee 4 | . 4 . . Knockbacks 2 | . 1 1 . Impact 2 | . 1 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 282 | . 22 260 . Shots 4 | . . 4 . Rammed 3 | . 1 2 . Targets Rammed 4 | . 2 2 . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 488 | 78 488 459 227 Average Temperature 85 | 40 147 62 98 Received Heat Transfer 474 | . 69 405 . Effects 3 | . 3 . . Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Matter Decay 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . 1 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 1865 | 74 1369 274 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 973 | 5 192 973 470 Initial 410 | . 3 4 410 Average 190 | 2 58 321 427 Maximum Alert Level 3 | . . 3 2 Low Security (%) 69 | 100 100 41 . Level 1 11 | . . 23 . Level 2 12 | . . 22 100 Level 3 6 | . . 12 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 6 1 Investigation 5 | . 1 4 . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 76 | . 17 53 6 Peak Tracking Total 9 | . 4 9 6 Tactical Retreats 5 | . 1 3 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 11 | . 1 10 . Max in Single Turn 3 | . 1 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 9 4 . Terminals 12 | . 8 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 50 | . 31 19 . Successful 26 | . 18 8 . Failed 24 | . 13 11 . Catastrophic 4 | . 2 2 . Database Lockouts . | . . . . Manual 44 | . 25 19 . Terminals 44 | . 25 19 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 6 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Terminal Index 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 4 . . Report Inventory 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 19 | . 12 7 . Terminals 19 | . 12 7 . Assimilate 6 | . 4 2 . Botnet 10 | . 7 3 . Detonate 1 | . . 1 . Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 6 4 . Full Trace Events 4 | . 2 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 15 | . 15 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 . . Highest-Rated Group 10 | . 10 . . Highest-Rated Ally 10 | . 10 . . Total Orders 2 | . 2 . . ROAM 1 | . 1 . . FOLLOW 1 | . 1 . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4374 | 77 2104 2121 72 Spaces Moved 2020 | 46 1302 648 24 Core 9 | 9 . . . Treads . | . . . . Legs 1109 | 37 1072 . . Wheels 878 | . 230 648 . Hover . | . . . . Flight 24 | . . . 24 Fastest Speed 31 | 50 120 185 31 Average Speed 150 | 124 133 192 36 Slowest Speed 305 | 250 190 305 101 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 97 68 5 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 141 | . 22 119 . Melee . | . . . . Projectile . | . . . . AOE 141 | . 22 119 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2988 | 58 1555 1295 80 Wait 624 | . 113 469 42 Move 2017 | 45 1301 647 24 Hop . | . . . . Pick Up 71 | 4 43 23 1 Fast Attach 15 | 7 1 5 2 Attach 17 | . 2 12 3 Detach 4 | . 2 1 1 Swap 27 | . 12 14 1 Drop 42 | . 18 21 3 Fire 167 | 2 61 101 3 Melee . | . . . . Ram 3 | . 1 2 . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 598 | -10/Materials | Discovered new exit (range 10) 711 | -10/Materials | Discovered new exit (range 14) 1681 | -10/Materials | Discovered new exit (range 16) 1991 | -10/Materials | Build established: Hauler-Mutant 2056 | -10/Materials | Discovered new exit (range 16) 2182 | -10/Materials | Entered another Materials area 2182 | -9/Materials | Evolved 2 slots: Weapon x2 2451 | -9/Materials | Build established: Hauler-Gunner 2623 | -9/Materials | Destroyed 7 combat bots 3277 | -9/Materials | Destroyed 8 combat bots 3728 | -9/Materials | Discovered new exit (range 15) 3988 | -9/Materials | Core integrity fell below 50% 4182 | -9/Materials | First assault squad dispatched 4228 | -9/Materials | Discovered new exit (range 5) 4267 | -9/Materials | Core integrity fell below 20% 4297 | -9/Materials | Lost 4 parts (1p3w) 4303 | -9/Materials | Entered another Materials area 4303 | -8/Materials | Evolved 2 slots: Propulsion x2 4375 | -8/Materials | Self-destructed Last Messages --------------- 04304_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04307_ T-07 Excavator is excavating. 04315_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 04322_ U-05 Engineer lays Concrete. 04330_ Dropped Cargo Storage Unit. 04331_ Dropped Wheel. 04336_ U-05 Engineer lays Concrete. 04337_ Acquired Hrd. Light Armor Plating. 04338_ U-05 Engineer lays Concrete. 04341_ T-07 Excavator is excavating. 04343_ U-05 Engineer lays Concrete. 04343_ Acquired Hrd. Light Armor Plating. 04345_ T-07 Excavator is excavating. 04345_ Acquired Hacking Suite. 04346_ U-05 Engineer lays Concrete. 04348_ Dropped Hrd. Light Armor Plating. 04352_ U-05 Engineer lays Concrete. 04371_ S-10 Pest destroyed. 04371_ Switching to secondary target: S-10 Pest. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????# ????????????????????????????? | | ??????????????? ???????????????????????????? | | ???????????????? ??????????????????????????? | | ????????????????# #+#####+###??????????????? | | ????????????????? # ]#??????????????? | | ?????????????????? s """"" #??????????????? | | ???????????????????# """"" #??????????????? | | ???????????????????# """"" #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# = #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# =@ #??????????????? | | ????????????????#??#####s#####??????????????? | | ????????????????# ####g g #?? ?????????????? | | ????????????????# #?? ?????????????? | | ????????????????# #?? #????????????? | | ????????????????# #?? #????????????? | | ????????????????###+## #?? #????????????? | | ?????????????????????## ##?? #????????????? | | ??????????????????????# #??? #????????????? | | ??????????????????????# #??# #????????????? | | ??????????????????????# #### ###??????????? | | ??????????????????????# ## #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????###### == #??????????? | | ???????????????????????????##!!!#####???????? | | ????????????????????????????#!!=#= #???????? | | ????????????????????????????# !!!] #???????? | | ????????????????????????????#/!=#= #???????? | | ????????????????????????????# !!# #???????? | | ????????????????????????????#####?###???????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Tank Challenges ------------ None Game ------ Seed FlightImpulseCannon Manual? 0 Play Time 00:39:43 Cumulative 24.4 hours Start 2024.06.05 @ 14:56:29 End 2024.06.05 @ 15:41:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 334b6803-b107-4540-ada0-81956b7db1eb