Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.19 @ 22:18:14 Player: chebyrekser Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (530) 2650 Value Destroyed (21714) 21714 Prototype IDs (96) 1920 Alien Tech Used (4) 800 Bonus (12402) 12402 TOTAL SCORE: 49886 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7434 Follower Combat Kills 1722 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1092 Friendly Fire -546 Cogmind --------- Core Integrity 0/1450 Matter 206/300 Energy 100/100 System Corruption 33% Temperature Cool (18) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Matter Compressor (105) Long-range Terrain Scanner Core Stripper Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Experimental Myomer Leg Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Core Analyzer Core Analyzer Advanced Transmission Jammer Experimental Reaction Control System Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Enhanced Nova Cannon Hypercooled Linear Accelerator Hypercooled Linear Accelerator > --- INVENTORY -------- Vortex Chain Reactor Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg Experimental Heat Sink Advanced Matter Compressor Advanced Sensor Array Long-range Terrain Scanner Matter Filter Advanced Phase Shifter Force Field Advanced Point Defense System Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator HERF Cannon Hypercooled Linear Accelerator Gamma Bomb Array Core Stripper [Rating: 208] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Leg Heavy Shield Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Cooled Impulse Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Experimental System Shield Protection Centrium Medium Armor Plating Weapon Ion Cannon Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Hypercooled Linear Accelerator Launcher Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 9 | . . . 1 . . . 1 . . . . . 2 . . . . . . 1 . . . . 2 . . . . 1 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 323 | 7 9 3 31 . . . 42 32 1 . 2 2 7 2 12 . . 3 3 23 3 1 3 1 27 5 . 15 3 12 43 31 Power 35 | 1 1 1 2 . . . 3 2 . . . 1 . . . . . . . 3 . . 1 . 6 . . 3 . . 6 5 Engine 15 | 1 1 1 2 . . . 3 2 . . . 1 . . . . . . . 1 . . 1 . 1 . . 1 . . . . Core 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . 6 5 Propulsion 106 | 2 2 . 13 . . . 24 13 1 . . . 1 1 . . . . 1 8 . . . . 9 1 . 6 . 4 10 10 Treads 37 | 1 2 . 12 . . . 17 . . . . . . . . . . . . . . . . . . . . . . . 5 . Leg 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 4 10 Wheel 10 | 1 . . 1 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover 41 | . . . . . . . . 13 1 . . . 1 1 . . . . 1 8 . . . . 9 . . 4 . 3 . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 119 | 2 2 . 11 . . . 10 10 . . 1 1 5 1 8 . . 1 1 11 1 . 2 1 6 4 . 4 3 6 17 11 Device 52 | 1 . . 3 . . . 5 . . . 1 . 3 1 2 . . 1 . 6 1 . 1 . 4 2 . . 2 3 6 10 Storage 12 | 1 1 . 1 . . . . 1 . . . . . . 2 . . . . . . . . 1 . . . 1 . 1 3 . Processor 18 | . . . 1 . . . 2 3 . . . . 1 . 2 . . . 1 1 . . . . 1 1 . 2 . 1 1 1 Hackware 7 | . . . . . . . 1 3 . . . . . . . . . . . 1 . . . . 1 1 . . . . . . Protection 30 | . 1 . 6 . . . 2 3 . . . 1 1 . 2 . . . . 3 . . 1 . . . . 1 1 1 7 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 2 4 2 5 . . . 5 7 . . 1 . 1 . 4 . . 2 1 1 2 1 . . 6 . . 2 . 2 10 5 Energy Gun 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Energy Cannon 15 | . 1 1 . . . . 1 1 . . . . . . 1 . . . . 1 . . . . 2 . . 1 . . 5 1 Ballistic Gun 10 | 2 1 1 3 . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 12 | . . . . . . . . 2 . . . . 1 . . . . 1 1 . . . . . 2 . . . . . 4 1 Launcher 8 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 Special Weapon 3 | . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . 2 . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . Slashing Weapon 4 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 . . . 1 1 . . 1 . . . . . . . . . . 1 2 . . 1 . 8 . 2 3 2 Corrupted Parts 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . System Corruption 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 . Parts Lost 92 | . 4 1 3 . . . 6 3 . . . . . . 1 . . . 2 3 . . . . 15 5 . 1 1 7 13 27 Power 14 | . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . 1 2 4 Propulsion 31 | . 2 . . . . . 1 . . . . . . . . . . . 2 1 . . . . 7 . . 1 . 3 5 9 Utility 37 | . . . 3 . . . 4 2 . . . . . . 1 . . . . 2 . . . . 4 5 . . 1 2 3 10 Weapon 10 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 3 4 Highest Loss Streak 18 | . 3 1 1 . . . 2 1 . . . . . . 1 . . . 1 1 . . . . 9 4 . 1 1 3 4 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 5 19 24 24 25 25 25 24 14 13 14 14 14 13 14 13 13 14 15 14 14 14 15 14 15 13 6 5 3 3 6 18 18 Power 1 | . 3 3 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . . . . . 1 1 1 1 Propulsion 4 | 3 4 4 6 10 10 10 8 1 2 2 2 2 1 1 1 1 1 1 . 1 1 2 1 1 . . . . . 1 3 2 Utility 7 | . 5 8 7 8 8 8 8 8 7 8 7 7 6 7 7 8 9 9 9 9 9 10 10 11 7 1 . . . 1 4 6 Weapon 4 | . 5 8 8 5 5 5 4 2 3 3 3 4 4 4 3 3 3 4 3 2 1 1 1 1 3 2 3 1 1 1 6 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 89 | . 3 5 24 1 1 1 7 13 . . 1 1 3 . 5 . . . . 2 1 . . . 2 . . 1 . . 10 8 Power 5 | . . . 4 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 18 | . 3 . 1 1 . . 5 2 . . . . . . . . . . . . . . . . . . . . . . 5 1 Utility 35 | . . 2 4 . 1 . 2 9 . . 1 1 2 . 3 . . . . 1 1 . . . 2 . . . . . 4 2 Weapon 28 | . . 3 15 . . 1 . 2 . . . . 1 . 2 . . . . . . . . . . . . . . . 1 3 Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Average Slot Usage (%) 95 | . 99 90 99 100 100 100 99 99 98 96 98 92 99 100 99 99 100 100 98 98 100 98 93 100 93 47 65 83 95 84 87 85 Engine 6 | . 13 5 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 6 11 2 1 5 9 10 4 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 5 4 9 11 Treads 14 | . 22 28 33 33 33 33 27 . . . . . . . . . . . . . . . . . . . . . . . 6 1 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 4 5 . 13 14 Wheel 1 | . 5 . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . 45 46 46 46 46 40 40 40 40 40 40 38 34 35 34 33 33 28 10 10 15 25 23 3 . Device 13 | . 9 13 17 19 22 19 12 5 6 6 7 7 12 13 12 13 13 13 10 12 10 10 11 11 17 10 15 15 15 12 10 16 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 1 . . . 3 4 4 Processor 11 | . . . . . . . 8 14 15 15 15 15 20 20 19 13 13 13 17 17 23 22 22 22 19 16 20 21 20 21 22 19 Protection 3 | . 4 . 4 2 . 2 6 1 . . . . . . 1 6 6 6 4 2 . . . . 1 . . 1 6 4 6 3 Energy Cannon 5 | . . 13 10 11 11 11 5 . . . . . . . . 5 5 . . 4 . . . . . . . 2 1 2 4 3 Ballistic Gun 5 | . 22 13 9 9 11 10 6 3 . . . . . . . . . . 5 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 2 5 3 5 . 5 3 1 . . . . . 5 4 . 5 2 . . . . . . 7 Impact Weapon 1 | . . . . . . . . 2 . . . . . 2 4 5 6 5 5 3 4 5 3 5 3 1 . 4 1 1 . . Slashing Weapon 1 | . . . 1 . . . 2 4 5 3 7 . 6 6 5 . . 4 . 1 . . 5 . 2 2 . 1 . . . . Peak Build Rating 208 | 7 9 13 28 28 26 28 36 62 62 62 63 63 71 68 77 78 75 77 77 95 97 95 102 102 120 87 87 128 123 130 177 208 Average Rating 67 | 5 8 9 22 26 26 26 30 51 58 59 57 61 66 67 74 75 72 72 72 89 94 94 94 101 106 58 87 102 120 113 154 197 On Entrance 67 | . 7 9 13 28 26 26 28 36 62 62 58 63 59 66 68 77 75 71 77 70 93 94 95 102 101 60 87 87 123 121 112 175 Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 210 | 13 88 93 109 109 99 106 107 99 47 47 41 41 43 43 52 51 49 56 50 71 68 68 73 73 74 29 23 53 56 58 175 210 Greatest Support 235 | 20 40 40 69 69 69 69 89 65 65 65 65 65 65 53 53 53 53 65 65 76 71 71 74 74 74 26 26 56 56 72 235 235 Greatest Overweight (x) 10 | 1 8 2 10 1 1 1 10 2 . . . . . . . . . . 1 1 . . . . 1 1 . 1 . 2 1 1 Average Overweight (x) . | . 3 2 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 10 25 25 Average Capacity 20 | 7 23 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 8 5 5 5 9 22 24 Most Carried 25 | 8 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 10 25 25 Average Carried 19 | 5 19 24 24 25 24 24 24 14 14 14 14 14 14 15 14 13 14 15 14 14 14 15 14 15 14 7 5 4 4 8 21 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 10 25 5 Final Carried 25 | 8 24 25 25 25 25 25 25 14 15 15 15 15 15 15 15 14 15 15 14 15 15 15 15 15 13 5 5 5 5 10 24 4 Class Distribution -------------------- 42% | Mutant 28% | Scavenger-Mutant 10% | Scout 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Mutant | -5/Zhirov Scout | -4/Proximity Caves Scavenger-Ninja | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Commander-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Scout | -3/Research Mutant | -3/Quarantine Scavenger-Skirmisher | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Matter Collected 15237 | 306 319 274 1092 200 . 171 1432 782 171 155 116 366 48 . 496 296 63 . 312 679 365 96 60 124 718 113 88 343 201 366 973 4512 Remotely 941 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 941 Salvage Created 23688 | 125 658 183 1510 147 . 207 2880 893 100 53 . 242 48 . 1052 326 12 . 264 1154 94 146 280 1 1607 282 . 395 285 860 1688 8196 Parts 1102 | 10 40 25 94 11 . 17 155 38 6 4 . 24 2 . 34 6 . . 11 63 1 3 3 1 52 16 . 7 8 42 115 314 Haulers Intercepted 26 | . 2 . 6 . . . 6 3 . . . . . . 3 . . . . 1 . . . . 3 . . . 1 1 . . Recyclers Shooed 9 | 1 . . 2 . . . 2 . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . . 4 . . 14 . . . 1 . . 12 . 1 3 2 1 . 14 . . 6 . . . Prevented 14 | . . . . . . . . . . . . 10 . . . . . . . . 4 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Combat Hostiles Destroyed 359 | . 14 8 23 7 . 10 42 8 5 3 . 18 . . 8 5 . . 8 11 2 . . 1 15 7 . 8 8 19 19 110 Melee 41 | . . . . . . . . 4 1 . . . . . 4 2 . . 4 9 . . . . 9 3 . . . . 5 . Guns 33 | . 10 1 2 1 . 1 16 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Cannons 98 | . 1 . 13 3 . 1 17 . . . . . . . 1 . . . . . 1 . . 1 1 . . 2 1 . 1 55 AOE 134 | . 3 7 8 3 . 8 8 . 4 3 . 18 . . 1 3 . . 2 . . . . . 3 4 . 6 7 18 1 27 Classes Destroyed 22 | 2 5 . 4 1 . 1 1 2 . 1 . . . . . . . . 1 . 1 . . . . . . . . . . 3 Worker 37 | . 1 . 4 . . . 6 5 . . . . . . 3 . . . . 6 . . . . 5 . . . . 4 1 2 Builder 16 | . . . 2 . . . 1 1 . . . . . . 1 . . . . 1 . . . . 3 . . . . 3 . 4 Tunneler 18 | 3 . 2 . . . 1 6 3 . . . . . . 1 . . . . 2 . . . . . . . . . . . . Hauler 26 | . 2 . 6 . . . 6 3 . . . . . . 3 . . . . 1 . . . . 3 . . . 1 1 . . Recycler 33 | 1 2 1 4 . . 1 7 1 . . . . . . 3 . . . . 2 . . . . 4 . . . . 2 3 2 Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Mechanic 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 7 Operator 9 | . . . 1 . . . 4 1 . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . Drone 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Watcher 21 | . 2 . 5 . . . 3 2 . . . . 1 . 2 . . . . 4 . . . . 1 . . . . . . 1 Swarmer 102 | . 6 6 10 4 . 6 8 . 1 2 . 15 . . 1 5 . . 3 5 . . . . 5 4 . . 3 5 4 9 Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Grunt 119 | . 8 2 4 2 . 2 20 . 1 . . 2 . . 2 . . . 3 1 1 . . . 1 3 . 5 5 12 1 44 Brawler 8 | . . . . 1 . 1 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . . 2 Duelist 16 | . . . 1 . . . 2 . . . . . . . 1 . . . . . . . . . . . . 1 . . . 11 Protector 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 34 | . . . 8 . . . 9 1 1 1 . 1 . . . . . . . 1 1 . . . 1 . . . . . . 10 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 13 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . . 2 . . . . . 2 5 Programmer 43 | . . . . . . . . 4 1 . . . . . 4 . . . . 4 . . . . 6 . . 1 . 2 1 20 Quarantine Guard 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Packrat 4 | . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 20 | 4 4 5 4 4 . 4 5 3 4 3 . 8 1 . 6 3 . . 3 4 1 1 . 1 7 4 . 6 6 7 3 20 Combat Bots Only 17 | . 3 3 4 4 . 3 5 2 4 3 . 8 . . 4 3 . . 3 4 1 . . 1 4 4 . 6 5 5 3 17 Max Kills in Single Turn 6 | 1 3 3 3 2 . 3 3 1 1 2 . 3 1 . 1 2 . . 1 1 1 1 . 1 6 4 . 4 3 4 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 3 2 . 3 3 . 1 2 . 3 . . 1 2 . . 1 . . . . . 3 4 . 4 3 4 1 3 Melee 1 | . . . . . . . . 1 1 . . . . . 1 1 . . 1 1 . . . . 1 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Hostile Shots Fired 2079 | . 91 25 91 15 . 10 181 122 13 9 . 16 . 1 44 16 6 . 54 84 13 . . . 197 52 18 4 6 102 136 773 Missed 695 | . 20 8 20 4 . 3 41 45 7 4 . 9 . 1 13 11 4 . 15 34 3 . . . 65 21 11 1 2 47 41 265 Deflected 87 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 Hits 1384 | . 71 17 71 11 . 7 140 77 6 5 . 7 . . 31 5 2 . 39 50 10 . . . 132 31 7 3 4 55 95 508 Melee 22 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 18 Projectile 1362 | . 71 17 68 11 . 7 139 77 6 5 . 7 . . 31 5 2 . 39 50 10 . . . 132 31 7 3 4 55 95 490 AOE 6 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 3 . . 1 . . . . Critical Strikes 57 | . 2 . 3 . . . 6 2 . . . . . . 1 . . . 1 2 . . . . 5 2 . . . 1 5 27 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Damage Taken 26469 | . 759 288 1035 116 . 95 1942 988 41 37 . 79 . . 767 86 12 . 645 1065 246 . . . 2629 608 101 74 86 1073 3470 10227 Core 3689 | . 156 80 81 25 . 15 120 166 . 6 . . . . 162 36 . . 102 141 47 . . . 641 306 56 . . 108 209 1232 Absorbed by Shields 992 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . . 959 Reduced by Siege Mode 95 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 . Redirected to Shielding 471 | . . . . . . . . 209 . . . . . . . . . . . . . . . . 157 . . . . 105 . . Ignored by Resistances 13 | . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . Regen/Repaired (Parts) 459 | . . . 235 . . . 111 . . . . . . . . . . . . 71 . . . . . . . 42 . . . . Core Remaining (%) 60 | 100 . 5 . . . 69 78 . . . . 75 . . . . . . 64 . . . . 81 . . . . 12 . 64 . Volleys Fired 971 | 18 72 13 104 8 . 11 160 9 5 6 . 16 2 2 17 3 7 . 23 26 15 . . 1 17 1 . 48 24 55 83 225 Largest 3 | 2 2 2 2 2 . 2 2 1 1 1 . 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 . 1 1 1 2 3 Hottest 162 | 40 120 80 85 85 . 85 100 80 46 46 . 46 40 40 90 90 90 . 33 98 47 . . 47 105 46 . 105 105 105 162 140 Shots Fired 1583 | 36 134 19 187 14 . 16 310 12 7 6 . 16 2 2 17 3 9 1 23 26 16 1 . 2 18 1 . 48 24 55 133 445 Gun 514 | 36 119 9 90 6 . 5 207 1 . . . . . . . . . 1 21 . . . . . . . . . . . 19 . Cannon 901 | . 4 6 92 6 . 5 96 10 2 . . . 2 2 14 1 9 . . 26 16 1 . 2 18 . . 44 18 32 114 381 Launcher 153 | . 1 4 5 2 . 6 7 1 5 6 . 16 . . . 2 . . . . . . . . . 1 . 4 6 23 . 64 Special 15 | . 10 . . . . . . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . Kinetic 762 | 36 119 9 90 6 . 5 153 8 2 . . . 2 2 7 . . 1 21 . 16 1 . 2 13 . . . . . . 269 Thermal 566 | . 14 6 92 6 . 5 150 3 . . . . . . 7 1 9 . . 26 . . . . 5 . . 44 18 32 36 112 Explosive 101 | . 1 4 5 2 . 6 7 1 5 6 . 16 . . 3 2 . . 2 . . . . . . 1 . 4 6 23 . 7 Electromagnetic 154 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 57 Robot Hit Streak 39 | 7 8 4 10 3 . 8 24 1 3 . . 6 . 7 2 4 5 . 8 . 5 . . 5 4 1 . 4 5 13 39 10 Robot Miss Streak 8 | 4 5 3 3 1 . 2 4 1 . . . . . 1 2 . . . 3 . 4 . . . 2 . . 6 . 3 2 8 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1074 | 23 70 9 114 8 . 7 220 49 3 1 . 5 2 1 32 12 2 . 21 51 13 3 5 1 55 7 . 20 4 29 95 212 Core Hits 906 | 8 41 15 52 8 . 17 102 10 11 6 . 24 2 . 12 5 1 . 8 20 1 1 2 1 25 7 . 28 17 59 55 368 Critical Kills 12 | . . . 1 . . . 1 2 . . . . . . 1 . . . 3 1 . 1 . . 1 . . . . . . 1 Critical Parts Destroyed 31 | . 2 . . . . . 1 6 . . . . . . 5 3 . . 4 3 . 1 . . 6 . . . . . . . Critical Strikes 71 | . 2 . 1 . . . 6 10 . . . . . . 7 3 . . 7 7 2 2 . . 11 2 . . . . 3 8 Burn 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 7 | . 2 . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . . Blast 10 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . 7 Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Smash 33 | . . . . . . . . 8 . . . . . . 6 3 . . 3 4 . 2 . . 7 . . . . . . . Sever 11 | . . . . . . . . 2 . . . . . . 1 . . . . 3 . . . . 3 2 . . . . . . Melee Attacks 589 | . . . 13 . . . 13 119 1 1 . 2 19 . 104 10 4 . 16 129 7 4 5 1 96 7 . . . 13 25 . Impact 280 | . . . . . . . . 49 . . . . . . 64 10 4 . 16 61 7 4 . 1 47 . . . . 12 5 . Slashing 288 | . . . 13 . . . 13 70 1 1 . 2 19 . 40 . . . . 68 . . 5 . 49 7 . . . . . . Piercing 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 20 . Sneak Attacks 87 | . . . 2 . . . 7 16 1 1 . 2 . . 12 7 . . . 15 . 3 . . 13 1 . . . 3 4 . Combat Hostiles 4 | . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Damage Inflicted 61154 | 188 940 557 3075 523 . 828 5582 2866 744 417 . 2175 94 48 2318 1174 143 . 816 2832 397 214 439 40 3847 614 . 2041 1547 4852 2743 19100 Guns 4850 | 188 555 51 1005 48 . 19 2608 . . . . . . . . . . . 73 . . . . . . . . . . . 303 . Cannons 14630 | . 52 59 1372 121 . 93 1679 21 . . . . . 48 28 29 . . . . 209 . . 40 212 . . 921 34 251 1062 8399 Explosions 25877 | . 333 447 520 348 . 716 834 . 660 328 . 2029 . . 303 331 . . 240 . . . . . 571 333 . 1120 1513 4032 521 10698 Melee 15645 | . . . 169 . . . 461 2845 84 89 . 146 94 . 1955 814 143 . 429 2832 188 214 439 . 3036 281 . . . 569 857 . Ramming 46 | . . . 9 6 . . . . . . . . . . . . . . . . . . . . 28 . . . . . . 3 Kinetic 10349 | 188 555 51 1005 48 . 19 1722 21 . . . . . 48 . . . . 73 . 209 . . 40 212 . . . . . . 6158 Thermal 10815 | . 52 59 1372 121 . 93 2565 . . . . . . . 28 29 . . . . . . . . 496 . . 921 34 251 556 4238 Explosive 16164 | . 333 447 520 348 . 716 834 . 660 328 . 2029 . . 303 331 . . 240 . . . . . 75 333 . 1120 1513 4032 . 2002 Electromagnetic 8029 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1330 6699 Impact 8594 | . . . . . . . . 1658 . . . . . . 1482 814 143 . 429 1334 188 214 . . 1710 . . . . 569 53 . Slashing 6353 | . . . 169 . . . 461 1187 84 89 . 146 94 . 505 . . . 74 1498 . . 439 . 1326 281 . . . . . . Piercing 804 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 804 . Highest Corruption 76 | . 1 1 . . . . 2 6 6 6 6 . . . 8 8 8 8 8 6 7 7 7 4 11 11 11 11 . 3 76 33 Average Corruption 4 | . 1 1 . . . . 2 3 6 6 6 . . . 6 8 8 8 8 2 6 7 5 4 4 11 11 11 . 1 7 7 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 415 | . 11 17 . . . . 23 26 18 7 1 . . . 40 15 14 4 19 26 18 7 4 6 21 18 13 1 . 2 40 64 Message Errors 97 | . 1 7 . . . . 2 5 4 2 1 . . . 11 6 4 . 6 5 2 2 1 . 3 3 5 . . . 8 19 Matter Fused 112 | . 1 2 . . . . 4 10 8 2 . . . . 10 5 3 . 5 9 7 2 . . 8 3 3 1 . . 10 19 Heat Flow Errors 43 | . 5 2 . . . . 5 1 2 1 . . . . 4 1 2 1 . . 3 . . 2 . 2 . . . 1 4 7 Energy Discharges 41 | . 1 1 . . . . 2 2 2 . . . . . 5 1 2 . 2 4 2 1 1 1 3 4 2 . . . 1 4 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . 2 Parts Fused 5 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . Data Loss (minor) 49 | . 1 1 . . . . 3 3 . 1 . . . . 6 1 . 2 2 5 2 1 2 . 2 2 1 . . 1 7 6 Data Loss (major) 18 | . 2 2 . . . . 1 1 . . . . . . 2 . 1 . 1 2 1 . . 1 . 1 1 . . . 2 . Misfires 22 | . . 1 . . . . 3 3 2 . . . . . . . 2 1 1 . 1 1 . 1 1 . . . . . 3 2 Alerts 11 | . . . . . . . 1 . . 1 . . . . 1 1 . . . 1 . . . 1 1 . . . . . 3 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . Weapon Failures 8 | . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5517 | . . 48 98 32 . 1 187 1095 . 27 . 84 . . 654 631 . . 147 577 63 94 221 . 744 53 . 74 10 379 38 260 Projectiles 225 | . . . 18 . . . 18 . . . . . . . . 14 . . 11 13 . . . . . . . 4 . 14 . 133 Explosions 768 | . . 48 . 32 . 1 49 . . 27 . 52 . . 2 37 . . . . . . . . 35 53 . 70 10 225 . 127 Melee 4524 | . . . 80 . . . 120 1095 . . . 32 . . 652 580 . . 136 564 63 94 221 . 709 . . . . 140 38 . Knockbacks 70 | . . . . . . . . 8 . . . . . . 10 . . . 2 8 . . . . 6 . . . . . . 36 Impact 32 | . . . . . . . . 8 . . . . . . 10 . . . 2 7 . . . . 5 . . . . . . . Kinetic 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Secondary 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 3 Self-Inflicted Damage 939 | . 27 92 19 22 . . 35 3 . . . 12 . . . . . . . . . . . . 14 . . . . . 145 570 Shots 43 | . 2 3 2 1 . . 3 1 . . . 1 . . . . . . . . . . . . . . . . . . 3 27 Rammed 5 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Targets Rammed 5 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 363 | . 280 335 45 16 . 16 245 272 252 166 . 8 . . 278 98 196 246 14 353 312 . . 301 40 317 . 258 151 318 363 297 Average Temperature 62 | . 59 100 13 12 . 12 25 29 90 78 . 5 . . 81 40 62 123 9 76 134 . . 113 18 133 . 60 55 73 72 64 Received Heat Transfer 3768 | . 276 84 264 12 . 9 927 177 . 12 . . . . 138 . . . 99 99 54 . . . 118 478 30 9 . 117 . 865 Effects 11 | . . 3 . . . . . . . . . . . . . . . . . 1 2 . . 3 . . . . . 1 1 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 7 | . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 1 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 Total Turns 138 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132 6 Longest Duration 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 6 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Total Turns 363 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 363 Longest Duration 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Robots Disrupted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 Robots Corrupted 73 | . . . . . . . . 10 . . . . . . 8 . . . 1 7 2 . . . 6 . . . . 1 11 27 Combat Hostiles 51 | . . . . . . . . 4 . . . . . . 2 . . . 1 2 1 . . . 2 . . . . 1 11 27 Parts Fried 134 | . . . . . . . . 10 . . . . . . 14 2 . . 1 5 2 1 . . 9 . . . . 3 32 55 Impact Corruptions 111 | . . . . . . . . 26 . . . . . . 22 16 . . 4 14 2 3 . . 20 . . . . 3 1 . Robots Melted 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 19 | . . . 5 1 . . 6 . . . . . . . . . . . . . . . . . . . . 1 . . 2 4 Heat Transferred 12459 | . 111 111 2146 185 . 148 4514 . . . . . . . 37 37 . . . . . . . . 300 . . 813 37 259 337 3424 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 16 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Maximum Alert Level 5 | . 1 . 1 . . . 2 2 . . . . . . 1 . . . . 1 . . . . 1 . . . . 3 2 5 Low Security (%) 56 | 100 98 100 69 100 . 100 36 . . . . . 100 100 92 . . . . 90 . . . . 52 . . . . 66 . . Level 1 26 | . 1 . 30 . . . 33 96 . . . . . . 7 . . . . 9 . . . . 47 . . . . 15 61 4 Level 2 9 | . . . . . . . 29 3 . . . . . . . . . . . . . . . . . . . . . 10 38 12 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 16 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Peak Influence 3951 | 10 208 85 313 170 . 122 638 410 . . . . 158 10 235 . . . . 215 . . . . 362 . . . . 749 478 3951 Initial 400 | . . 12 9 104 . . 28 288 . . . . 157 10 . . . . . 52 . . . . 150 . . . . 78 400 221 Average 309 | 1 49 16 146 34 . 38 288 336 . . . . 101 1 71 . . . . 45 . . . . 214 . . . . 223 386 1729 Influence Increases 16002 | 20 574 355 1054 193 . 340 1407 747 110 60 . 641 110 . 645 200 . . 240 689 105 5 10 5 965 220 75 412 220 1119 829 4652 Destroy 0b10 Robot/C 7920 | . 280 240 560 140 . 200 820 160 100 60 . 380 40 . 160 100 . . 120 240 40 . . . 300 140 . 320 160 500 380 2480 Destroy 0b10 Robot/NC 905 | 20 35 15 110 . . 10 170 85 . . . 10 10 . 65 . . . 10 85 5 5 10 5 80 . . 5 5 55 20 90 Destroy Leader 1540 | . 68 50 172 20 . 40 208 78 10 . . 50 22 . 50 10 . . 20 50 . . . . 68 20 . . 10 72 140 382 Allied During Kill 579 | . . 27 7 . . . . . . . . 186 21 . . . . . . 3 . . . . . . . 57 . 40 14 224 Successful Hack 260 | . 34 . 38 . . . 42 57 . . . . . . 33 . . . . 32 . . . . 12 . . . . . 12 . Select Force Hacks 150 | . 60 . 60 . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 600 | . 15 . 45 15 . 30 45 15 . . . . . . . . . . . . . . . . 150 . . . . 15 105 165 Destroy Structure 2413 | . 52 23 62 18 . 60 62 67 . . . . 17 . 82 . . . . 174 . . . . 130 . . . . 362 98 1206 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . Partial Spotted 210 | . . . . . . . 15 60 . . . . . . 30 . . . . 30 . . . . 15 . . . . 30 30 . Lose Combat Pursuer 1275 | . 30 . . . . . 15 225 . . . 15 . . 225 90 . . 90 75 60 . . . 60 60 75 30 45 45 30 105 Influence Decreases 12071 | 20 542 363 810 461 . 266 846 972 390 175 15 390 332 29 410 268 167 . 156 572 306 5 10 5 731 352 161 210 322 522 1148 1115 Entered New Map 1991 | . . 20 15 164 . . 46 347 152 25 15 . 94 19 . 88 32 . . 32 75 . . . . 88 21 16 218 38 313 173 Time Decay 8301 | 20 362 288 561 297 . 266 633 595 238 150 . 310 238 10 390 180 135 . 136 487 231 5 10 5 571 214 140 114 104 294 705 612 Lost Part 885 | . 30 5 30 . . . 60 30 . . . . . . 10 . . . 20 30 . . . . 150 50 . . . 70 130 270 Lost Ally 462 | . . 50 29 . . . . . . . . 80 . . 10 . . . . 23 . . . . 10 . . 80 . 120 . 60 Purge Threat 432 | . 150 . 175 . . . 107 . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 113 | . 4 . 3 . . . 9 12 . . . . 1 . 5 . . . . 8 . . . . 10 . . . . 6 3 52 Investigation 20 | . 3 . 2 . . . 1 5 . . . . . . 1 . . . . 3 . . . . 2 . . . . 1 1 1 Extermination 27 | . . . . . . . . 5 . . . . 1 . 4 . . . . 3 . . . . 5 . . . . 2 1 6 Reinforcement 17 | . 1 . 1 . . . 3 2 . . . . . . . . . . . 2 . . . . 3 . . . . 3 . 2 Assault 44 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 42 Garrison 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 7 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 3 . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Distress Signals 24 | . 1 1 1 . . . 5 4 . . . 1 1 . 1 . . . . 2 . . . . 3 . . 1 . 2 . 1 Communications Jammed 176 | . . . . . . . . . . . . . . . . . . . 1 16 . . . 2 31 . . . . 45 14 67 Distress Signals 137 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 12 . . . . 43 14 66 Times Spotted 733 | . 25 12 42 7 . 7 68 41 4 1 . 11 4 5 34 9 1 . 14 42 8 . . 2 39 6 5 55 11 41 29 210 Peak Tracking Total 30 | . 4 3 5 4 . 3 6 6 4 1 . 3 3 3 4 7 1 . 4 6 3 . . 2 8 4 5 11 6 8 4 30 Tactical Retreats 63 | . 1 . . . . . 1 8 . . . 1 . 2 8 3 1 . 3 7 4 . . . 7 2 1 1 3 3 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Traps Triggered 28 | . 2 . . . . . 1 6 . . . . 2 . 7 . . . . 3 . . . . 4 . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Machines Disabled 43 | . 1 . 3 1 . 2 3 1 . . . . . . . . . . . . 1 . . . 10 . . 2 . 1 7 11 Max in Single Turn 6 | . 1 . 1 1 . 1 1 1 . . . . . . . . . . . . 1 . . . 6 . . . . 1 1 2 Garrison Access 5 | . . . . . . . 1 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Machines Accessed 130 | . 9 1 16 . 1 . 14 25 4 . . 1 4 . 16 . 1 4 . 15 1 . 3 . 9 . . 1 . 2 2 1 Terminals 42 | . 7 . 10 . . . 9 14 1 . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 14 | . . . . . . . . 5 . . . . 1 . 3 . . . . 4 . . . . 1 . . . . . . . Repair Stations 11 | . . . 2 . . . 1 . . . . . . . 3 . . . . 3 . . . . 2 . . . . . . . Recycling Units 20 | . 2 . 2 . . . 2 4 . . . . 1 . 4 . . . . 3 . . . . 2 . . . . . . . Scanalyzers 15 | . . . 2 . . . 1 1 . . . . 1 . 3 . . . . 3 . . . . 2 . . . . . 2 . Garrison Access 13 | . . . . . . . 1 1 . . . . 1 . 3 . . . . 2 . . . . 2 . . . . 2 . 1 Total Hacks 354 | . 25 1 53 . 23 . 43 49 9 . . 1 5 . 36 . 1 28 . 35 1 . 13 . 21 . . 1 . 2 6 1 Successful 215 | . 12 1 31 . 23 . 28 22 9 . . 1 3 . 14 . 1 28 . 17 1 . 13 . 7 . . 1 . . 3 . Failed 138 | . 13 . 21 . . . 15 27 . . . . 2 . 22 . . . . 18 . . . . 14 . . . . 2 3 1 Catastrophic 26 | . 1 . 1 . . . 4 7 . . . . 1 . 6 . . . . 3 . . . . 1 . . . . 1 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 261 | . 23 . 16 . . . 22 13 . . . . 24 . 53 . . . . 33 . . . . 22 . . 1 . 13 23 18 Terminals 99 | . 21 . 29 . . . 23 24 1 . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 37 | . . . . . . . . 16 . . . . 1 . 4 . . . . 14 . . . . 2 . . . . . . . Repair Stations 33 | . . . 9 . . . 2 . . . . . . . 9 . . . . 7 . . . . 6 . . . . . . . Recycling Units 36 | . 4 . 8 . . . 3 4 . . . . 1 . 6 . . . . 6 . . . . 4 . . . . . . . Scanalyzers 53 | . . . 7 . . . 13 4 . . . . 2 . 12 . . . . 4 . . . . 5 . . . . . 6 . Garrison Access 20 | . . . . . . . 2 1 . . . . 1 . 5 . . . . 4 . . . . 4 . . . . 2 . 1 Terminal Hacks 102 | . 6 1 10 . 23 . 4 4 9 . . 1 . . . . 1 28 . . 1 . 13 . . . . 1 . . . . Record 43 | . . . . . 23 . . . 7 . . 1 . . . . . 11 . . . . 1 . . . . . . . . . Part Schematic 17 | . 2 . . . . . . . . . . . . . . . . 11 . . . . 4 . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robot Analysis 9 | . 3 . 1 . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 12 | . . . 4 . . . 1 . . . . . . . . . . 3 . . . . 4 . . . . . . . . . Open Door 6 | . . 1 . . . . . . 2 . . . . . . . 1 . . . 1 . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . . . 8 . . . . . . 2 . . . . 7 . . . . 2 . . . . . . . Network Status 5 | . . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . . Load Schematic 10 | . . . . . . . . 4 . . . . . . . . . . . 5 . . . . 1 . . . . . . . Build 4 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks 20 | . . . 8 . . . 2 . . . . . . . 3 . . . . 4 . . . . 3 . . . . . . . Scan Component 13 | . . . 4 . . . 1 . . . . . . . 3 . . . . 2 . . . . 3 . . . . . . . Repair 7 | . . . 4 . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . Recycling Unit Hacks 11 | . 2 . 1 . . . 2 3 . . . . . . . . . . . 2 . . . . 1 . . . . . . . Retrieve Components 11 | . 2 . 1 . . . 2 3 . . . . . . . . . . . 2 . . . . 1 . . . . . . . Scanalyzer 35 | . . . 6 . . . 12 1 . . . . 2 . 8 . . . . 2 . . . . 1 . . . . . 3 . Insert Component 23 | . . . 4 . . . 6 1 . . . . 2 . 4 . . . . 2 . . . . 1 . . . . . 3 . Analyze 12 | . . . 2 . . . 6 . . . . . . . 4 . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Seal Access 5 | . . . . . . . 1 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 23 | . 4 . 6 . . . 7 5 . . . . . . . . . . . 1 . . . . . . . . . . . . Terminals 14 | . 2 . 4 . . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 2 . 2 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 93 | . 8 . 15 . . . 10 19 1 . . . 3 . 13 . . . . 12 . . . . 8 . . . . 2 1 1 Full Trace Events 8 | . 1 . . . . . . 2 . . . . . . 1 . . . . 2 . . . . 1 . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 20 | . . . . . . . . . . . . . . . 12 . . 3 . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 120 | . 2 . 2 . . . 6 . . . . . . . 33 . . 11 . 30 . . 4 . 20 . . . . . 12 . Parts Built 6 | . . . . . . . . 4 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Authchips 4 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Time 316 | . . . . . . . . 190 . . . . . . . . . . . 76 . . . . 50 . . . . . . . Total Part Build Rating 30 | . . . . . . . . 20 . . . . . . . . . . . 5 . . . . 5 . . . . . . . Parts Repaired 7 | . . . 4 . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . Time 285 | . . . 152 . . . 38 . . . . . . . . . . . . 95 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 67 | . 20 . 9 . . . 18 7 . . . . . . . . . . . 4 . . . . 9 . . . . . . . Parts Scanalyzed 11 | . . . 2 . . . 6 . . . . . . . 3 . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 2 . . . 6 . . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Total Allies 40 | . . 6 . 1 . . . 1 . . 9 . . 1 1 . . . . 2 . . . . 1 . . 5 . 6 1 6 Largest Group 9 | . . 4 2 1 . . . 1 . . 9 9 4 2 1 . . . . 2 . . . . 1 . . 5 . 3 1 4 Highest-Rated Group 490 | . . 71 47 31 . . . 10 . . 296 296 128 56 27 . . . . 170 . . . . 29 . . 279 . 243 145 490 Highest-Rated Ally 145 | . . 31 31 31 . . . 10 . . 41 41 41 31 27 . . . . 85 . . . . 29 . . 68 . 81 145 145 Zionite Dispatches 8 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 3 . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Explosive Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 15 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 3 . . 6 . . 4 . STAY 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 4 . . 2 . FOLLOW 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 2 . DROP 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Ally Attacks 253 | . . 38 12 . . . . . . . . 33 10 9 . . . . . 1 . . . . . . . 64 . 19 5 62 Total Damage 7659 | . . 439 205 . . . . . . . . 669 153 165 . . . . . 66 . . . . . . . 1738 . 1436 224 2564 Kills 47 | . . 4 5 . . . . . . . . 3 2 . . . . . . 1 . . . . . . . 9 . 6 . 17 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . 1 Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Active Infowar (turns) 32569 | 17 1209 2003 3431 1121 1101 863 1635 1509 493 286 657 685 505 169 1571 363 403 69 528 2089 684 277 164 276 1733 458 285 1001 440 647 3098 2799 Optics 14264 | . . . . . . . . . . . . . . . . . . . 313 2089 684 277 164 276 1733 458 285 1001 440 647 3098 2799 Sensors 13025 | . . . . . . . 361 1509 493 286 656 678 502 166 1490 341 401 53 456 1871 610 270 113 253 1425 126 . . . . . 965 Terrain 7661 | . . . . . . . 2 . . . . . . . 1293 . . . . 262 92 . . 5 1454 125 285 1001 440 546 621 1535 Seismic 11017 | 17 1209 2003 3431 1121 1101 863 1272 . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 76 | . . . . . . . . . . . . . . . . . . . . 61 . . . . . 15 . . . . . . Jamming 8416 | . . . . . . . . . . . 1 7 . . 21 22 . 18 89 612 . . 4 101 1031 2 . . 136 633 3073 2666 ECM 1612 | . . . . . . . . . . . . . 244 169 27 . 298 51 135 164 . . . . 427 97 . . . . . . Robot Analysis Total 9 | . 3 . 1 . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 18 | . . 2 . 1 . . . . 2 1 2 1 . . . 1 1 . 2 . 2 1 . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 41 | . . . . . . . . . . . . . 6 . 14 . . . . 6 . . . . 5 . . . . 1 6 3 Main Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 6 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . 1 Guard Positions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Component Stockpiles 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Component Schematics 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Prototype Schematics 5 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . 1 . Unaware Schematics 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . Unaware Analyses 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Active Garrisons 5 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Turns Passed 40111 | 147 1794 2354 5758 1396 1101 1166 4673 1897 504 311 657 688 505 169 1654 365 403 69 528 2089 684 277 164 288 1733 458 285 1001 440 647 3098 2808 Spaces Moved 31263 | 54 667 601 2048 562 459 454 2045 2973 813 509 902 857 760 206 2302 586 639 95 635 2570 1077 516 200 438 2240 465 349 836 620 873 1502 1410 Core 20 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Treads 6439 | 50 305 601 2047 562 459 454 1153 . . . . . . . . . . . . . . . . . . . . . . . 663 145 Legs 2073 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 823 1248 Wheels 1265 | 1 362 . 1 . . . 892 9 . . . . . . . . . . . . . . . . . . . . . . . . Hover 21466 | . . . . . . . . 2964 813 509 902 857 760 206 2302 586 639 95 635 2570 1077 516 200 438 2240 465 349 836 620 871 16 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 95 320 230 240 240 240 115 41 54 54 54 54 48 49 54 54 54 53 53 50 50 50 50 54 47 71 81 48 58 36 48 50 Average Speed 102 | 153 224 320 239 240 240 240 193 47 54 54 54 54 51 52 54 54 54 53 56 56 50 50 50 54 55 76 81 75 58 47 162 129 Slowest Speed 320 | 160 320 320 240 240 240 240 240 120 54 54 54 54 62 54 54 54 54 54 141 131 50 50 54 54 126 126 81 120 58 250 225 235 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Exploration Rate (%) 73 | 5 95 94 98 99 87 99 88 76 93 66 88 98 23 82 73 62 81 69 57 68 94 70 61 63 52 66 73 85 67 34 97 51 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 33 | . 2 2 2 . 1 . 1 . 1 . 3 . 4 . 6 . . 1 . 9 . . . . . 1 . . . . . . Known Exits Taken 23 | . . . . . . 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . 1 . 1 . 1 . . 3 3 3 4 . . . 1 6 . 1 . 3 1 . 3 . . 2 . . . . . Spaces Dug 538 | . 9 9 68 . . 25 28 68 . . . 14 16 . 60 . 5 . . 87 2 1 . . 35 1 . . 16 20 26 48 Terrain Destroyed 1744 | . 59 23 72 21 . 82 63 69 21 53 . 189 16 . 105 32 6 . 32 87 14 2 . 3 64 15 . 15 94 177 42 388 Melee 243 | . . . 9 . . . 5 56 . . . . 15 . 53 . 2 . . 61 1 1 . . 30 1 . . . 2 7 . Projectile 327 | . 10 2 5 . . . 7 2 1 . . . 1 . 9 . 4 . . 26 13 1 . 3 9 . . 8 17 25 23 161 AOE 1174 | . 49 21 58 21 . 82 51 11 20 53 . 189 . . 43 32 . . 32 . . . . . 25 14 . 7 77 150 12 227 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Total 37045 | 86 826 1021 2711 592 460 511 2469 3270 870 537 1073 1065 843 264 2547 612 680 109 747 2966 1195 525 255 484 2571 556 351 1157 678 1036 1987 1991 Wait 2622 | . 42 377 378 7 . 36 105 29 35 6 155 169 31 49 70 7 24 10 55 143 55 1 26 38 92 55 3 185 7 42 222 168 Move 31232 | 53 666 600 2047 561 458 453 2044 2972 812 508 901 856 760 205 2301 585 638 94 634 2569 1076 515 199 437 2239 464 348 835 619 872 1501 1410 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 314 | 8 22 10 41 1 1 1 28 23 4 4 5 6 8 1 11 1 2 . 2 15 9 . 5 . 12 6 . 4 6 7 52 19 Fast Attach 169 | 7 . . 10 . . . 10 3 . . 2 3 4 2 5 . . . 2 9 4 2 7 2 17 7 . 20 4 11 14 24 Attach 140 | . 4 1 6 . . . 10 8 3 5 2 2 6 . 3 2 . . 3 6 . . 1 . 9 9 . 4 7 12 18 19 Detach 26 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 5 4 . 1 . 10 1 3 Swap 519 | . 16 10 56 13 . 9 55 53 5 3 1 2 3 2 35 3 4 5 10 47 12 2 3 3 39 . . 3 1 6 36 82 Drop 408 | . 4 10 55 1 1 1 44 39 4 4 7 9 9 3 17 1 1 . 2 21 13 1 9 2 32 3 . 23 10 8 34 40 Fire 971 | 18 72 13 104 8 . 11 160 9 5 6 . 16 2 2 17 3 7 . 23 26 15 . . 1 17 1 . 48 24 55 83 225 Melee 569 | . . . 13 . . . 13 119 1 1 . 2 19 . 88 10 4 . 16 129 7 4 5 1 94 7 . . . 13 23 . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . 15 . . . . . . . . . . . . . . . . 13 . . . . . . . Rewire 38 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 34 . . 3 . Trap 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / Low) -6/Waste -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research (discovered 3 exits: [*Acc] / [Tes x2]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 667 | -10/Materials | Discovered new exit (range 13) 705 | -10/Materials | Discovered new exit (range 8) 916 | -10/Materials | Lost 3 parts (1p1n1w) 941 | -10/Materials | Discovered new exit (range 15) 1097 | -10/Materials | Discovered new exit (range 16) 1355 | -10/Materials | Core integrity fell below 50% 1815 | -10/Materials | Build established: Scavenger-Mutant 1942 | -10/Materials | Entered Mines 2218 | -10/Mines | Learned location of 1 exit from Materials 2233 | -10/Mines | Build established: Mutant 2241 | -10/Mines | Core integrity fell below 20% 2302 | -10/Mines | Learned location of Zion (-7) 2508 | -10/Mines | Escorted by a lone wolf Derelict 2528 | -10/Mines | Learned location of Storage (-7) 2861 | -10/Mines | Build established: Scavenger-Mutant 2948 | -10/Mines | Assembled infested the area 3129 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3716 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4156 | -10/Mines | Discovered new exit (range 8) 4180 | -10/Mines | Lost 4 allies 4237 | -10/Mines | Discovered new exit (range 3) 4296 | -10/Mines | Entered Materials 4296 | -9/Materials | Accompanied by 2 allies 4296 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4297 | -9/Materials | Identified exit to Materials 4301 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4646 | -9/Materials | Discovered new exit (range 9) 4939 | -9/Materials | Central database locked down 5650 | -9/Materials | Discovered exit to Materials (range 16) 6036 | -9/Materials | Repaired Ion Cannon 7013 | -9/Materials | Discovered new exit (range 6) 7688 | -9/Materials | Discovered exit to Materials (range 16) 8014 | -9/Materials | Repaired Cmb. Airjet 9623 | -9/Materials | Repaired Ion Cannon 9650 | -9/Materials | Repaired Med. Storage Unit 9720 | -9/Materials | Build established: Mutant 10054 | -9/Materials | Entered Mines 10055 | -9/Mines | Met a Derelict bent on vengeance 10199 | -9/Mines | Discovered exit to Materials (range 5) 10432 | -9/Mines | Discovered exit to Materials (range 9) 10461 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 10461 | -9/Mines | Discovered new exit (range 5) 10878 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 11183 | -9/Mines | Received a Mining Laser from a helpful Derelict 11450 | -9/Mines | Entered Exiles 11506 | -9/Exiles | Met 8R-AWN 11551 | -9/Exiles | Met EX-HEX 11616 | -9/Exiles | Met EX-BIN 11750 | -9/Exiles | Met EX-DEC 11910 | -9/Exiles | Visited The Gauntlet 12530 | -9/Exiles | Discovered new exit (range 10) 12551 | -9/Exiles | Entered Mines 12835 | -8/Mines | Discovered exit to Materials (range 13) 13474 | -8/Mines | Discovered exit to Materials (range 11) 13717 | -8/Mines | Entered Materials 13717 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 14499 | -8/Materials | Garrison activated, responded to threat 14682 | -8/Materials | Garrison activated, responded to threat 14777 | -8/Materials | Build established: Scavenger-Mutant 15664 | -8/Materials | Discovered new exit (range 9) 17308 | -8/Materials | Discovered new exit (range 14) 17317 | -8/Materials | First assault squad dispatched 17621 | -8/Materials | Repaired Minigun? 18092 | -8/Materials | Build established: Mutant 18390 | -8/Materials | Entered Factory 18390 | -7/Factory | Evolved 2 slots: Propulsion x2 18762 | -7/Factory | Identified exit to Storage 18762 | -7/Factory | Identified exit to Lower Caves 18894 | -7/Factory | Fabricated Cmb. Airjet (x2) 19037 | -7/Factory | Discovered new exit (range 14) 19054 | -7/Factory | Allied Derelicts emerged from ambush trap array 19578 | -7/Factory | Identified exit to Factory 19730 | -7/Factory | Discovered exit to Factory (range 9) 19841 | -7/Factory | Fabricated Cmb. Airjet? 20287 | -7/Factory | Entered Lower Caves 20395 | -7/Lower Caves | Encountered a Warlord checkpoint 20571 | -7/Lower Caves | Entered an active Warlord outpost 20579 | -7/Lower Caves | Learned Extension trap positions 20579 | -7/Lower Caves | Learned Factory terminal intel 20579 | -7/Lower Caves | Learned Research terminal intel 20639 | -7/Lower Caves | Discovered new exit (range 10) 20650 | -7/Lower Caves | Learned location of Extension (-4) 20658 | -7/Lower Caves | Learned Factory garrison access intel 20785 | -7/Lower Caves | Identified exit to Lower Caves 20791 | -7/Lower Caves | Entered another Lower Caves area 20800 | -7/Lower Caves | Discovered exit to Factory (range 12) 20970 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 21005 | -7/Lower Caves | Discovered new exit (range 10) 21009 | -7/Lower Caves | Identified exit to Zion 21040 | -7/Lower Caves | Learned 4 Factory zone layouts 21102 | -7/Lower Caves | Entered Zion 21130 | -7/Zion | System corruption cleaned by Quarantine Array 21208 | -7/Zion | Discovered new exit (range 15) 21255 | -7/Zion | Loaded intel: 5 derelict terminal locations 21270 | -7/Zion | Learned Factory stockpile data 21272 | -7/Zion | Learned location of 1 exit from Proximity Caves 21292 | -7/Zion | Learned location of Data Miner (-6) 21355 | -7/Zion | Received a hallucinogenic algorithm 21398 | -7/Zion | Learned location of Armory (-3) 21421 | -7/Zion | Gained Derelict followers 21485 | -7/Zion | Met Imprinter 21494 | -7/Zion | Imprinted 21496 | -7/Zion | Declared Zion's savior 21575 | -7/Zion | Found Prototype Special Weapon 21575 | -7/Zion | Identified RU-N14's Throwing Claymores 21584 | -7/Zion | Found RU-N14's Throwing Claymores 21619 | -7/Zion | Identified exit to Proximity Caves 21759 | -7/Zion | Entered Proximity Caves 21759 | -6/Proximity Caves | Accompanied by 9 allies 21863 | -6/Proximity Caves | Spotted B-75 Beast 21877 | -6/Proximity Caves | Lost 4 allies 21999 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22060 | -6/Proximity Caves | Destroyed 8 combat bots 22183 | -6/Proximity Caves | Learned location of 1 exit from Factory 22305 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22447 | -6/Proximity Caves | Entered Factory 22447 | -6/Factory | Accompanied by 4 allies 22447 | -6/Factory | Evolved 2 slots: Utility x2 22448 | -6/Factory | Identified exit to Lower Caves 22451 | -6/Factory | Loaded intel: 26 terminal locations 22452 | -6/Factory | Loaded intel: 4 garrison access locations 22514 | -6/Factory | Retrieved Zion intel report: Guard Positions 22535 | -6/Factory | Retrieved Zion intel report: Emergency Access 22593 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 22656 | -6/Factory | Retrieved Zion intel report: Main Access 22656 | -6/Factory | Identified exit to Factory 22834 | -6/Factory | Retrieved Zion intel report: Active Garrisons 22913 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 22952 | -6/Factory | Sucked down chute 22952 | -6/Factory | Entered Waste 22953 | -6/Waste | Met a frightened Derelict 22957 | -6/Waste | 1 allies followed down the chute 22959 | -6/Waste | Spotted C-40 Crusher 23008 | -6/Waste | Spotted C-40 Crusher 23048 | -6/Waste | Spotted C-40 Crusher 23077 | -6/Waste | Spotted C-40 Crusher 23080 | -6/Waste | Discovered new exit (range 14) 23106 | -6/Waste | Spotted C-40 Crusher 23121 | -6/Waste | Identified exit to Factory 23121 | -6/Waste | Entered Factory 23252 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 23433 | -6/Factory | Build established: Scout 23494 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 23573 | -6/Factory | Retrieved Zion intel report: Emergency Access 23611 | -6/Factory | Discovered exit to Factory (range 4) 23645 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 23650 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 23651 | -6/Factory | Zion Explosive Resupply teleported in 23817 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 23852 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 23873 | -6/Factory | Retrieved Zion intel report: Active Garrisons 24021 | -6/Factory | Found Prototype Launcher 24097 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 24097 | -6/Factory | Identified Scatter Rocket Array 24226 | -6/Factory | Spotted B-75 Beast 24385 | -6/Factory | Discovered exit to Factory (range 8) 24459 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 24525 | -6/Factory | Discovered exit to Lower Caves (range 4) 24640 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 24668 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 24671 | -6/Factory | Retrieved Zion intel report: Trap Installations 24685 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 24689 | -6/Factory | Terminal network hard line cut 24716 | -6/Factory | Discovered exit to Factory (range 8) 24775 | -6/Factory | Entered Lower Caves 25053 | -6/Lower Caves | Learned location of 1 exit from Factory 25074 | -6/Lower Caves | Build established: Mutant 25099 | -6/Lower Caves | Discovered new exit (range 10) 25138 | -6/Lower Caves | Identified exit to Lower Caves 25140 | -6/Lower Caves | Entered another Lower Caves area 25162 | -6/Lower Caves | Learned Factory emergency access door positions 25166 | -6/Lower Caves | Discovered exit to Factory (range 10) 25196 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 25482 | -6/Lower Caves | Discovered new exit (range 6) 25509 | -6/Lower Caves | Encountered a Warlord checkpoint 25515 | -6/Lower Caves | Identified exit to Data Miner 25543 | -6/Lower Caves | Entered Data Miner 25543 | -6/Data Miner | Discovered new exit (range 6) 25554 | -6/Data Miner | Met Data Miner 25563 | -6/Data Miner | Learned location of Section 7 (-2) 25563 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 25580 | -6/Data Miner | Received God Mode back door access code from Data Miner 25592 | -6/Data Miner | Identified exit to Proximity Caves 25612 | -6/Data Miner | Entered Proximity Caves 25712 | -5/Proximity Caves | Learned Factory emergency access door positions 26125 | -5/Proximity Caves | Discovered exit to Factory (range 4) 26126 | -5/Proximity Caves | Learned Factory stockpile data 26140 | -5/Proximity Caves | Entered Factory 26140 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 26141 | -5/Factory | Identified exit to Upper Caves 26279 | -5/Factory | Retrieved Zion intel report: Component Schematics 26410 | -5/Factory | Retrieved Zion intel report: Active Garrisons 26487 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 26512 | -5/Factory | Build established: Ninja 26602 | -5/Factory | Repaired Broken Adv. Melee Analysis Suite? 26618 | -5/Factory | Retrieved Zion intel report: Emergency Access 26619 | -5/Factory | Zion Heavy squad teleported in 26653 | -5/Factory | Fabricated Cld. Aerolev Unit? 26670 | -5/Factory | Retrieved Zion intel report: Active Terminals 26821 | -5/Factory | Retrieved Zion intel report: Component Schematics 27087 | -5/Factory | Repaired Cmb. Airjet 27229 | -5/Factory | Spotted B-75 Beast 27385 | -5/Factory | Build established: Scout 27508 | -5/Factory | Terminal network hard line cut 27878 | -5/Factory | Discovered new exit (range 9) 27882 | -5/Factory | Identified exit to Factory 28229 | -5/Factory | Entered Upper Caves 28234 | -5/Upper Caves | Encountered a Warlord checkpoint 28250 | -5/Upper Caves | Spotted B-75 Beast 28276 | -5/Upper Caves | Learned Factory security intel 28312 | -5/Upper Caves | Found Alien Artifact 28561 | -5/Upper Caves | Identified exit to Upper Caves 28670 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28913 | -5/Upper Caves | Entered another Upper Caves area 28943 | -5/Upper Caves | Discovered exit to Factory (range 5) 29116 | -5/Upper Caves | Discovered new exit (range 6) 29118 | -5/Upper Caves | Identified exit to Zhirov 29129 | -5/Upper Caves | Found Alien Artifact 29129 | -5/Upper Caves | Identified Core Expander 29129 | -5/Upper Caves | Installed Core Expander, added new Power slot 29190 | -5/Upper Caves | Entered Zhirov 29190 | -5/Zhirov | Discovered new exit (range 3) 29200 | -5/Zhirov | Met Zhirov 29214 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29222 | -5/Zhirov | Found Alien Artifact 29222 | -5/Zhirov | Identified Integrated Reactor 29222 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 29319 | -5/Zhirov | Found Alien Artifact 29347 | -5/Zhirov | Identified exit to Proximity Caves 29354 | -5/Zhirov | Entered Proximity Caves 29359 | -4/Proximity Caves | Spotter reported a threat 29632 | -4/Proximity Caves | Discovered exit to Factory (range 13) 29642 | -4/Proximity Caves | Entered Factory 29642 | -4/Factory | Evolved 2 slots: Utility x2 29752 | -4/Factory | Retrieved Zion intel report: Emergency Access 29794 | -4/Factory | Fabricated Cld. Plasma Cannon (x1) 29885 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 30114 | -4/Factory | Discovered new exit (range 20) 30125 | -4/Factory | Identified exit to Upper Caves 30393 | -4/Factory | Spotted B-86 Titan 30745 | -4/Factory | Retrieved Zion intel report: Active Garrisons 30968 | -4/Factory | Retrieved Zion intel report: Component Schematics 30972 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 30973 | -4/Factory | Zion Offense Resupply teleported in 31032 | -4/Factory | Terminal network hard line cut 31067 | -4/Factory | Lost 5 parts (2p2n1u) 31246 | -4/Factory | Found Prototype Hackware 31291 | -4/Factory | System corruption reached 10% 31321 | -4/Factory | Core integrity fell below 50% 31353 | -4/Factory | Lost 9 parts (1p5n3u) 31375 | -4/Factory | Entered Upper Caves 31438 | -4/Upper Caves | Spotted B-86 Titan 31567 | -4/Upper Caves | Lost 4 parts (4u) 31635 | -4/Upper Caves | Core integrity fell below 20% 31700 | -4/Upper Caves | Identified Exp. System Shield 31734 | -4/Upper Caves | Discovered new exit (range 13) 31745 | -4/Upper Caves | Identified exit to Upper Caves 31833 | -4/Upper Caves | Entered another Upper Caves area 31906 | -4/Upper Caves | Spotted B-86 Titan 32057 | -4/Upper Caves | Encountered a Warlord checkpoint 32068 | -4/Upper Caves | Learned 4 Research zone layouts 32105 | -4/Upper Caves | Discovered new exit (range 5) 32107 | -4/Upper Caves | Identified exit to Warlord 32118 | -4/Upper Caves | Entered Warlord 32139 | -4/Warlord | Build established: Mutant 32146 | -4/Warlord | System corruption cleaned by Quarantine Array 32415 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 32526 | -4/Warlord | Opened Warlord's prototype stash 32537 | -4/Warlord | Found Prototype Processor 32537 | -4/Warlord | Identified Exp. Target Analyzer 32555 | -4/Warlord | Found Prototype Reactor 32555 | -4/Warlord | Identified Vortex Chain Reactor 32612 | -4/Warlord | Warlord's base attacked by MAIN.C 32656 | -4/Warlord | Found Prototype Energy Gun 32656 | -4/Warlord | Identified Vortex Rifle 32660 | -4/Warlord | Found Prototype Energy Cannon 32660 | -4/Warlord | Identified Vortex Cannon 32721 | -4/Warlord | Rebuked by Warlord 32837 | -4/Warlord | Build established: Commander-Mutant 32951 | -4/Warlord | Spotted Striker 32962 | -4/Warlord | Warlord forces counterattacked 32967 | -4/Warlord | P-80 Master assimilated allied NN-1IR(Y) 33005 | -4/Warlord | Spotted Executioner 33015 | -4/Warlord | Spotted Striker 33019 | -4/Warlord | Spotted Striker 33095 | -4/Warlord | Lost 19 allies 33106 | -4/Warlord | Discovered new exit (range 14) 33113 | -4/Warlord | Identified exit to Proximity Caves 33119 | -4/Warlord | Entered Proximity Caves 33180 | -3/Proximity Caves | Spotted B-86 Titan 33298 | -3/Proximity Caves | Build established: Scavenger-Mutant 33447 | -3/Proximity Caves | Discovered new exit (range 4) 33449 | -3/Proximity Caves | Identified exit to Research 33559 | -3/Proximity Caves | Entered Research 33559 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 33560 | -3/Research | Identified exit to Research 33561 | -3/Research | Loaded intel: 24 terminal locations 33649 | -3/Research | Spotted B-86 Titan 33881 | -3/Research | Retrieved Zion intel report: Emergency Access 33882 | -3/Research | Zion Hacker squad teleported in 34051 | -3/Research | Zion Hacker squad teleported in 34056 | -3/Research | Spotted B-86 Titan 34075 | -3/Research | Zion Demo squad teleported in 34118 | -3/Research | Lost 3 allies 34167 | -3/Research | Identified Transdimensional Reconstructor 34167 | -3/Research | Warped through subspace 34192 | -3/Research | Spotted Executioner 34192 | -3/Research | Spotted Striker 34193 | -3/Research | Cargo convoy interrupted 34201 | -3/Research | Discovered new exit (range 5) 34202 | -3/Research | Identified exit to Quarantine 34203 | -3/Research | Found Prototype Launcher 34203 | -3/Research | Identified Com. Tesla Bomb Launcher 34206 | -3/Research | Entered Quarantine 34248 | -3/Quarantine | Lost 4 parts (3n1w) 34315 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 34341 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 34396 | -3/Quarantine | Discovered exit to Research (range 24) 34456 | -3/Quarantine | First assault squad dispatched 34457 | -3/Quarantine | Retrieved Zion intel report: Branch Access 34510 | -3/Quarantine | Found Transdimensional Reconstructor 34514 | -3/Quarantine | Found Alien Artifact 34517 | -3/Quarantine | Found Alien Artifact 34536 | -3/Quarantine | Found Alien Artifact 34555 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 34555 | -3/Quarantine | Warped through subspace 34571 | -3/Quarantine | Cryocooling Duct disabled 34576 | -3/Quarantine | Cryocooling Duct disabled 34586 | -3/Quarantine | Ambient heat levels rising (+20) 34586 | -3/Quarantine | Non-combat units ordered to evacuate 34591 | -3/Quarantine | Ambient heat levels rising (+20) 34591 | -3/Quarantine | Combat units ordered to evacuate 34645 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 34655 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 34691 | -3/Quarantine | Quarantine Guard activated 34768 | -3/Quarantine | Found Alien Impact Weapon 34821 | -3/Quarantine | Spotted Quarantine Guard 34840 | -3/Quarantine | Destroyed Quarantine Guard 34898 | -3/Quarantine | Spotted Quarantine Guard 34922 | -3/Quarantine | Destroyed Quarantine Guard 34978 | -3/Quarantine | Spotted Quarantine Guard 35006 | -3/Quarantine | Destroyed Quarantine Guard 35170 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 35264 | -3/Quarantine | Build established: Mutant 35307 | -3/Quarantine | Spotted Quarantine Guard 35325 | -3/Quarantine | Spotted Quarantine Guard 35326 | -3/Quarantine | Destroyed Quarantine Guard 35331 | -3/Quarantine | Spotted Quarantine Guard 35387 | -3/Quarantine | Destroyed Quarantine Guard 35439 | -3/Quarantine | Spotted Quarantine Guard 35442 | -3/Quarantine | Spotted Quarantine Guard 35550 | -3/Quarantine | Destroyed Quarantine Guard 35573 | -3/Quarantine | Spotted Quarantine Guard 35613 | -3/Quarantine | Destroyed Quarantine Guard 35613 | -3/Quarantine | Spotted Quarantine Guard 35629 | -3/Quarantine | Destroyed Quarantine Guard 35641 | -3/Quarantine | Destroyed Quarantine Guard 35779 | -3/Quarantine | Terminal network hard line cut 35779 | -3/Quarantine | Rewired Quarantine Guard 36446 | -3/Quarantine | Spotted Quarantine Guard 36804 | -3/Quarantine | System corruption reached 10% 36828 | -3/Quarantine | Spotted Quarantine Guard 36829 | -3/Quarantine | Destroyed Quarantine Guard 36838 | -3/Quarantine | Destroyed Quarantine Guard 36973 | -3/Quarantine | Found Alien Artifact 37286 | -3/Quarantine | System corruption reached 30% 37304 | -3/Quarantine | Entered Research 37304 | -2/Research | Accompanied by 1 ally 37304 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 37315 | -2/Research | Zion Light squad teleported in 37804 | -2/Research | First assault squad dispatched 37830 | -2/Research | Retrieved Zion intel report: Emergency Access 38076 | -2/Research | Incoming assault squad redirected 38129 | -2/Research | Retrieved Zion intel report: Active Terminals 38130 | -2/Research | Zion Light squad teleported in 38191 | -2/Research | Spotted B-90 Cyclops 38197 | -2/Research | Incoming assault squad redirected 38209 | -2/Research | P-80 Master assimilated allied K0-F6Y(z) 38265 | -2/Research | Destroyed 8 combat bots 38371 | -2/Research | Lost 3 parts (1p2n) 38570 | -2/Research | Retrieved Zion intel report: Trap Installations 38826 | -2/Research | Incoming assault squad redirected 38833 | -2/Research | Incoming assault squad redirected 38847 | -2/Research | Destroyed 8 combat bots 38859 | -2/Research | Terminal network hard line cut 39018 | -2/Research | Found Gamma Bomb Array 39149 | -2/Research | Build established: Scavenger-Skirmisher 39275 | -2/Research | Destroyed 12 combat bots 39304 | -2/Research | High security lockdown imminent 39384 | -2/Research | High security lockdown engaged 39463 | -2/Research | Found Fusion Bomb Launcher 39577 | -2/Research | Discovered new exit (range 20) 39605 | -2/Research | System corruption reached 10% 39628 | -2/Research | Warped through subspace 39702 | -2/Research | Spotted Striker 39713 | -2/Research | Destroyed Striker 39736 | -2/Research | Lost 3 parts (3n) 39748 | -2/Research | Discovered new exit (range 21) 39753 | -2/Research | Destroyed 13 combat bots 39879 | -2/Research | Discovered new exit (range 19) 39909 | -2/Research | Spotted Executioner 39917 | -2/Research | Warped through subspace 40055 | -2/Research | Spotted Striker 40058 | -2/Research | Garrison activated, responded to threat 40063 | -2/Research | Destroyed Striker 40101 | -2/Research | Spotted Executioner 40101 | -2/Research | Spotted Striker 40103 | -2/Research | Released all parts (7) 40104 | -2/Research | System corruption reached 30% 40106 | -2/Research | Core integrity fell below 50% 40109 | -2/Research | Sterilization system engaged 40109 | -2/Research | Non-combat units ordered to evacuate 40110 | -2/Research | Core integrity fell below 20% 40112 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 40106_ Knocked back. 40107_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 40108_ Penetrated by Slug. 40108_ Slug penetrates G-73 Enforcer. 40109_ System corrupted: Matter fused (-9). 40109_ ALERT: Persistent threat exposed, engaging Research sterilization system. 40109_ ALERT: All non-combat units evacuate. 40109_ C-30 ARC bursts open, deploying its payload. 40109_ G-73 Enforcer unfolds itself. 40109_ B-74 Champion unfolds itself. 40109_ I-47 Archangel unfolds itself. 40110_ C-30 ARC bursts open, deploying its payload. 40110_ G-73 Enforcer unfolds itself. 40110_ P-80 Master resets B-74 Champion, system corruption cleaned. 40112_ Slammed into B-74 Champion. Map ----- +----------------------------------------------------+ | ? ? ###+?# #? ?? # ?#?#? | | #####? #? ????##? ? # ##??? | | ###?########? + #???##?? ??#?? | | # ?###? ? ??+?#????## #?#?? | | + ? ?#?#? ? ? ? #????#??? | | # ? ? ###?#????????? #?#?????? | | #? ?? ?#??#??? ?????????? ??#?? | | ## ? ??#?# ???? ??? #?#???### | | ## ?? #?#?#????+????? ?? ??#?? | | ###??#######?????????? ?#???????? | | # #?######## ###+#??????????????#?? | | # #### #""##"### #??????????#?????? | | # #### # ## #????????????????? | | #+## !!= ==]## #???????####+#???? | | !!!] ==] # #??????? ??? | | *!! %= ] # #######? ! ??? | | # #? [??? | | % ! # # "## ??? | | ###### = % ???? | | % b= g %]! "Y????? | | ! [ g]! """ #? | | % b gg]! #? | | % ?? | | b ####+#?#?? | | b b###g #??? | | % |!*% e g@ggggi#??? | | =%*g %! ! ;###g #??? | | " == %=!K%! " ##??? ???? | | "%" % p "T"" #?#?? ??### | | " =C % %" "" #?? ???### | | =% | [% #?#? ??#? | | # **% = #?# < #?? | | # ###### " %# = ##? ?## | | # #????# ############?? ?### | | # #?? ?# #????###?###?##???###? | | # # ?# #?###?### # ?##?# | | ? ?# ?? # # ? ? ??#? ? ####? | | ????? ?? #? ? ?? ??#?? ?? #?##### | | ????? ?? ? ?^# ? ? ???? # ?#??# | | ???????? ?? ?+ ? ##? ? ?#??##?# | | ????? ?? # #? ? ??#?? ?? #?####? | | ????? ?? ???? ?#?###+### ##### | | ??? #? ? # ? #########?# ## #?### | | ??? ??##??? ?# # ###?? | | ?????? ?? ??+ " ## ###?? | | ???????#??? ?# ## ### ????# | | ???#??####? # ??# #?#???#?# | | ??#####?## ??############ ### #?##? | | ???##?####????### # #???##### | | ?? ???? # ?### # ###? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 85 Energy Capacity 950 Matter Stores 300 Matter Capacity 700 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Armor Coverage 900 Resistance: KI 25 Resistance: TH 25 Propulsion Shielding 66 Utility Shielding 90 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 16 Core Analysis 9 Recoil Reduction 7 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Cmb. Airjet | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Transport Network Coupler | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Gravity Neutralizer | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Imp. VTOL Module | -6/Factory | Z-intel Imp. Cloaking Device | -6/Factory | Scanalyzed Microactuators | -6/Factory | Scanalyzed Cld. VTOL Module | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Adv. EMP Blaster | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Scatter Rocket Array | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Adv. Melee Analysis Suite | -6/Factory | Scanalyzed Prc. Assault Rifle | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Hvy. EM Shotgun | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Arm. Medium Treads | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Power Maul | -5/Factory | Z-intel Imp. Datajack | -5/Factory | Z-intel Enh. Optical Array | -5/Factory | Z-intel Imp. Kinecellerator | -5/Factory | Z-intel Lance | -5/Factory | Z-intel Force Field | -5/Factory | Z-intel Adv. Weight Redist. System | -5/Factory | Z-intel Lrn. Proton Cannon | -5/Factory | Z-intel Matter Filter | -5/Factory | Z-intel Actuator Array | -5/Factory | Z-intel Variable Charge Gun | -5/Factory | Z-intel Antigrav System | -5/Factory | Z-intel Adv. Drone Bay | -5/Factory | Z-intel Stasis Canceller | -5/Factory | Z-intel Energy Filter | -5/Factory | Z-intel Hyp. Gauss Rifle | -5/Factory | Z-intel Neutrino Core | -5/Factory | Z-intel Imp. Shock Absorption System | -5/Factory | Z-intel Imp. Medium Armor Plating | -5/Factory | Z-intel Imp. Arc Projector | -5/Factory | Z-intel Proton Missile Launcher | -5/Factory | Z-intel Hvy. Pick | -5/Factory | Z-intel Imp. Targeting Computer | -5/Factory | Z-intel Adv. Field Recycling Unit | -5/Factory | Z-intel Imp. EM Pulse Cannon | -5/Factory | Z-intel Drone Bay | -5/Factory | Z-intel Med. Battery | -5/Factory | Z-intel Matter Compressor | -5/Factory | Z-intel Adv. Shield Generator | -5/Factory | Z-intel Adv. Plasma Cannon | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Transmission Jammer | -4/Factory | Z-intel Hvy. Hammer | -4/Factory | Z-intel Imp. Remote Shield | -4/Factory | Z-intel Graphene Brace | -4/Factory | Z-intel Imp. Point Defense System | -4/Factory | Z-intel Imp. Component Analysis Suite | -4/Factory | Z-intel Imp. Recalibrator | -4/Factory | Z-intel Imp. Core Shielding | -4/Factory | Z-intel Focal Shield | -4/Factory | Z-intel Imp. Phase Shifter | -4/Factory | Z-intel Greatsword | -4/Factory | Z-intel Proton Cannon | -4/Factory | Z-intel Exp. Cooling System | -4/Factory | Z-intel Adv. Matter Compressor | -4/Factory | Z-intel Hvy. Neutron Cannon | -4/Factory | Z-intel Hvy. Gatling Laser | -4/Factory | Z-intel Stealth Drone Bay | -4/Factory | Z-intel Exp. Hacking Suite | -4/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Cld. Fission Core | -4/Factory | Z-intel Enh. Biometal Leg | -3/Quarantine | Z-intel Hvy. Hardcell Cannon | -3/Quarantine | Z-intel Electron Diverter | -3/Quarantine | Z-intel Enh. Coil Gun | -3/Quarantine | Z-intel Imp. Thermal Defense Suite | -3/Quarantine | Z-intel Tiamat Missile Launcher | -3/Quarantine | Z-intel Coolant Network | -3/Quarantine | Z-intel Com. Particle Reactor | -3/Quarantine | Z-intel Exp. Weapon Shielding | -3/Quarantine | Archive Plasma Sword | -3/Quarantine | Archive Exp. Melee Analysis Suite | -3/Quarantine | Archive Helical Railgun | -3/Quarantine | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Factory | Z-intel Y-54 Guardian | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel S-27 Virus | -6/Factory | Z-intel L-41 Fighter | -6/Factory | Z-intel W-25 Informer | -6/Factory | Z-intel P-60 Hacker | -6/Factory | Z-intel K-01 Serf | -6/Factory | Z-intel A-02 Transporter | -6/Factory | Z-intel G-47 Trooper | -6/Factory | Z-intel B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free H-77 Assassin | -3/Quarantine | Z-intel Y-64 Sentinel | -3/Quarantine | Z-intel B-74 Champion | -3/Quarantine | Z-intel E-15 Imp | -3/Quarantine | Z-intel L-61 Swordsman | -3/Quarantine | Archive Fabricated ------------ Cmb. Airjet | x2 | -7/Factory | Authchip Cmb. Airjet | x2 | -7/Factory | Authchip Cld. Aerolev Unit | x1 | -5/Factory | Authchip Cld. Plasma Cannon | x1 | -4/Factory | Authchip Repaired ---------- Ion Cannon | 48% | -9/Materials Cmb. Airjet | 47% | -9/Materials Ion Cannon | 56% | -9/Materials Med. Storage Unit | 76% | -9/Materials Minigun | 11% | -8/Materials Adv. Melee Analysis Suite | 99% | -5/Factory | Broken Cmb. Airjet | 45% | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityTeleporterBuckler Manual? 0 Play Time 07:55:33 Cumulative 202.7 hours Start 2025.10.17 @ 23:20:03 End 2025.10.19 @ 22:18:14 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 55 Adventurer 0 Explorer 6 Win Type - Total 11 Types 6/0/2/1/1/0/0/1/0/0 Lore% 76 Gallery% 68 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5e00200-2bbf-4a66-9997-a2c6cf5275b4