Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 00:09:59 Player: JackZewap Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (82) 410 Value Destroyed (2365) 2365 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 8009 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Improved Target Analyzer Hacking Suite > --- WEAPON (5) ------- Lance > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Antigrav System Improved Linear Gravjet > --- UTILITY ---------- Advanced Sensor Array Improved Target Analyzer Microactuators Transmission Jammer Improved Reaction Control System Improved Medium Armor Plating Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Makeshift Hammer Power Maul Scythe Spear Lance > --- INVENTORY -------- Angular Momentum Engine Improved Gravmag System Combat Airjet Makeshift Hover Unit Advanced Sensor Array [Rating: 92] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Propulsion Improved Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Power Shielding Weapon Scythe Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Power Maul Slashing Weapon Scythe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 . . 2 2 Power . | . . . . . . . . . . . Propulsion 3 | . . 2 . . . 1 . . . . Utility 6 | . . . . 1 1 . . . 2 2 Weapon 3 | . . . . 1 1 1 . . . . Parts Attached 130 | 4 23 23 1 20 11 14 10 1 9 14 Power 17 | 1 2 5 . 1 . 3 3 . . 2 Engine 16 | 1 2 5 . 1 . 3 3 . . 1 Core 1 | . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 50 | 2 8 11 1 5 6 5 2 1 2 7 Treads 3 | . 2 1 . . . . . . . . Leg 4 | 2 2 . . . . . . . . . Wheel 11 | . 2 8 1 . . . . . . . Hover 32 | . 2 2 . 5 6 5 2 1 2 7 Flight . | . . . . . . . . . . . Utility 34 | 1 7 . . 9 3 3 1 . 5 5 Device 17 | . 2 . . 6 2 1 1 . 2 3 Storage 2 | 1 1 . . . . . . . . . Processor 8 | . 3 . . 2 . 2 . . . 1 Hackware 3 | . . . . . 1 . . . 2 . Protection 4 | . 1 . . 1 . . . . 1 1 Artifact . | . . . . . . . . . . . Weapon 29 | . 6 7 . 5 2 3 4 . 2 . Energy Gun 6 | . 1 2 . 2 1 . . . . . Energy Cannon 2 | . 2 . . . . . . . . . Ballistic Gun 9 | . 3 5 . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . 1 1 . . . Slashing Weapon 6 | . . . . 2 . 1 3 . . . Piercing Weapon 2 | . . . . . . . . . 2 . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 4 | . . 2 . . 2 . . . . . Parts Lost 33 | . 3 5 . . 1 . 1 . . 23 Power 3 | . 1 . . . . . . . . 2 Propulsion 13 | . . 4 . . . . . . . 9 Utility 11 | . 1 . . . 1 . 1 . . 8 Weapon 6 | . 1 1 . . . . . . . 4 Highest Loss Streak 16 | . 2 2 . . 1 . 1 . . 16 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 77 75 79 90 96 92 92 92 97 93 Engine 7 | . 9 8 11 9 7 5 6 6 5 2 Wheel 5 | . 10 6 24 21 . . . . . . Hover 21 | . 6 15 . 6 29 33 33 32 29 23 Device 12 | . 3 11 11 17 7 12 10 13 13 19 Processor 7 | . 4 11 11 8 7 6 12 6 5 5 Hackware 3 | . . . . . 7 6 1 . 8 9 Protection 1 | . . . . . 6 . . . 2 4 Energy Gun 4 | . 6 . 22 22 . . . . . . Ballistic Gun 5 | . 9 21 . . . . . . . . Impact Weapon 4 | . . . . . 7 6 6 13 11 9 Slashing Weapon 8 | . . . . 3 15 18 20 20 9 4 Piercing Weapon 1 | . . . . . . . . . 6 9 Naked Turns . | . . . . . . . . . . . Heaviest Build 40 | 8 18 15 15 21 19 27 29 29 36 40 Greatest Support 55 | 20 40 46 30 30 34 54 52 52 53 55 Greatest Overweight (x) 5 | . . 2 . . 5 . . . . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 5 Most Carried 10 | 6 10 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 5 4 4 4 4 4 4 4 3 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 3 5 5 5 5 5 4 5 5 . Class Distribution -------------------- 34% | Mutant 30% | Scavenger-Mutant 11% | Gladiator 10% | Hacker-Gladiator 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Hacker-Gladiator | -5/Factory Hacker-Gladiator | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Matter Collected 1946 | 194 372 460 10 350 100 140 61 67 90 102 Remotely . | . . . . . . . . . . . Salvage Created 3184 | . 283 973 72 242 316 438 74 71 172 543 Parts 151 | . 22 65 6 10 15 10 . 4 5 14 Haulers Intercepted 12 | . 2 3 . 3 3 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 44 | . 6 15 . 1 4 5 1 1 2 9 Melee 17 | . . . . 1 3 4 1 1 2 5 Guns 21 | . 6 15 . . . . . . . . Classes Destroyed 13 | . 5 4 1 . 2 . 1 . . . Worker 2 | . . 2 . . . . . . . . Builder 4 | . . 1 1 . . 1 . . 1 . Tunneler 2 | . . . 2 . . . . . . . Hauler 12 | . 2 3 . 3 3 1 . . . . Recycler 2 | . . 2 . . . . . . . . Operator 9 | . 1 1 . 3 1 2 . . 1 . Watcher 7 | . 2 3 . . . 1 . . 1 . Swarmer 9 | . 5 4 . . . . . . . . Grunt 14 | . 1 7 . . . 3 . . . 3 Brawler 1 | . . . . . . . . . . 1 Sentry 9 | . . 4 . 1 . 1 . 1 1 1 Hunter 1 | . . . . . 1 . . . . . Programmer 9 | . . . . . 3 1 . . 1 4 Savage 1 | . . . . . . . 1 . . . Best Kill Streak 4 | . 4 4 1 1 1 3 1 1 1 4 Combat Bots Only 4 | . 3 4 . 1 1 3 1 1 1 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Hostile Shots Fired 471 | . 38 67 2 . 38 52 7 . 8 259 Missed 146 | . 12 11 2 . 18 15 5 . 3 80 Damage Taken 4768 | . 341 643 . . 280 395 86 . 124 2899 Core 1576 | . 57 132 . . 90 62 . . 78 1157 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 19 | . . . . . 19 . . . . . Regen/Repaired (Parts) 80 | . . . . . . 57 . . . 23 Core Remaining (%) 87 | 100 77 . 67 100 87 . . 92 92 . Volleys Fired 119 | . 39 69 3 8 . . . . . . Largest 3 | . 2 2 2 3 . . . . . . Hottest 186 | . 100 121 121 186 . . . . . . Shots Fired 218 | . 57 137 6 18 . . . . . . Gun 200 | . 39 137 6 18 . . . . . . Cannon 18 | . 18 . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 153 | . 21 132 . . . . . . . . Thermal 47 | . 18 5 6 18 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 18 | . 18 . . . . . . . . . Robot Hit Streak 10 | . 4 10 4 9 . . . . . . Robot Miss Streak 5 | . 5 4 . 3 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 267 | . 30 98 3 19 27 32 5 2 17 34 Core Hits 97 | . 14 48 3 7 5 7 2 1 4 6 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 19 | . . . . . 3 2 . . 3 11 Critical Strikes 36 | . . . 1 2 4 6 1 1 5 16 Burn 3 | . . . 1 2 . . . . . . Smash 21 | . . . . . 3 2 . . 3 13 Sever 10 | . . . . . 1 4 1 1 2 1 Impale 2 | . . . . . . . . . . 2 Melee Attacks 181 | . . . . 8 35 44 6 2 23 63 Impact 95 | . . . . 4 19 16 . . 14 42 Slashing 68 | . . . . 4 15 27 6 2 7 7 Piercing 16 | . . . . . . . . . 2 14 Sneak Attacks 18 | . . . . 3 6 6 . 2 1 . Combat Hostiles 3 | . . . . . . 1 . 2 . . Follow-up Attacks 56 | . . . . 2 13 10 2 1 10 18 Damage Inflicted 7407 | . 381 1010 60 643 1213 1569 188 146 756 1441 Guns 1458 | . 206 1010 60 182 . . . . . . Cannons 175 | . 175 . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 5771 | . . . . 461 1213 1569 188 146 756 1438 Ramming 3 | . . . . . . . . . . 3 Kinetic 1036 | . 84 952 . . . . . . . . Thermal 475 | . 175 58 60 182 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 122 | . 122 . . . . . . . . . Impact 3246 | . . . . 325 801 533 . . 549 1038 Slashing 2139 | . . . . 136 412 1036 188 146 155 66 Piercing 386 | . . . . . . . . . 52 334 Highest Corruption 12 | . . 1 1 . 2 . 2 2 . 12 Average Corruption 2 | . . 1 1 . 2 . 2 2 . 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 17 | . . 3 4 . . . . 5 . 5 Message Errors 4 | . . . 2 . . . . 2 . . Matter Fused 4 | . . 1 . . . . . 2 . 1 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . 2 . . . . . . . . Data Loss (major) 2 | . . . 1 . . . . . . 1 Alerts 3 | . . . 1 . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 1462 | . 80 . . 27 324 208 8 . 248 567 Projectiles 6 | . . . . . . . . . . 6 Explosions 80 | . 80 . . . . . . . . . Melee 1376 | . . . . 27 324 208 8 . 248 561 Knockbacks 13 | . . . . . 1 5 . . . 7 Impact 12 | . . . . . 1 5 . . . 6 Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 115 | . 114 . . . . . . . . 1 Shots 1 | . 1 . . . . . . . . . Rammed 2 | . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 179 | . 117 45 45 179 . . . . . 147 Average Temperature 39 | . 45 6 27 72 . . . . . 50 Received Heat Transfer 803 | . 6 183 . . 33 138 . . 18 425 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 22 | . . . . 5 5 5 . . 1 6 Impact Corruptions 45 | . . . . 2 10 5 . . 8 20 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . 2 2 . . . . . . Heat Transferred 1310 | . 370 148 222 570 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Peak Influence 312 | . 179 312 190 109 144 205 . . 157 212 Initial 121 | . . 44 121 74 35 70 . . 31 . Average 40 | . 65 45 156 24 38 28 . . 46 42 Maximum Alert Level 1 | . . 1 . . . 1 . . . 1 Low Security (%) 98 | 100 100 94 100 100 100 97 . . 100 99 Level 1 1 | . . 5 . . . 2 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 28 | . 1 1 . 10 5 5 . . 2 4 Investigation 8 | . . . . 1 2 2 . . 1 2 Extermination 8 | . . . . . 3 2 . . 1 2 Reinforcement 6 | . 1 1 . 3 . 1 . . . . Assault . | . . . . . . . . . . . Garrison 6 | . . . . 6 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Distress Signals 6 | . 1 2 . 3 . . . . . . Communications Jammed 12 | . . . . . . . . . . 12 Distress Signals . | . . . . . . . . . . . Times Spotted 106 | . 11 22 3 4 16 10 9 2 5 24 Peak Tracking Total 10 | . 4 5 3 3 7 3 4 2 1 10 Tactical Retreats 18 | . 2 2 . 1 3 1 4 1 1 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Traps Triggered 3 | . 1 1 . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 13 | . . . . . . 13 . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . Reused 1 | . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Machines Disabled 5 | . 3 2 . . . . . . . . Max in Single Turn 2 | . 2 1 . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Machines Accessed 28 | . 2 1 . 3 3 10 1 . 4 4 Terminals 19 | . 1 1 . 3 2 6 1 . 3 2 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . . . . . . 1 . . . 1 Recycling Units 3 | . 1 . . . . 1 . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . 1 Total Hacks 70 | . 8 2 . 10 11 20 2 . 8 9 Successful 49 | . 6 1 . 5 8 15 2 . 7 5 Failed 21 | . 2 1 . 5 3 5 . . 1 4 Catastrophic 3 | . 1 . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 13 | . 2 . . . 6 . 1 . 4 . Terminals 54 | . 5 2 . 10 10 13 2 . 7 5 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 6 | . . . . . . 3 . . . 3 Recycling Units 5 | . 3 . . . . 1 . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . 1 2 . . . 1 Terminal Hacks 36 | . 3 1 . 5 8 9 2 . 6 2 Record 6 | . . . . . . 3 2 . . 1 Prototype ID Bank 4 | . 1 . . 2 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 3 | . . . . . 1 1 . . 1 . Emergency Access Points 2 | . 1 . . . . . . . . 1 Alert Level 4 | . . . . 1 1 . . . 2 . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 4 | . . . . 1 1 1 . . 1 . Transport Status 2 | . . . . 1 . 1 . . . . Investigation Status 1 | . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . Hauler Manifests 4 | . 1 1 . . 1 1 . . . . Registered Components 1 | . . . . . . . . . 1 . Zone Layout 2 | . . . . . 1 . . . 1 . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 5 | . . . . . . 3 . . . 2 Scan Component 3 | . . . . . . 2 . . . 1 Repair 2 | . . . . . . 1 . . . 1 Recycling Unit Hacks 5 | . 3 . . . . 1 . . 1 . Report Inventory 4 | . 2 . . . . 1 . . 1 . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . 1 Seal Access 2 | . . . . . . 1 . . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 1 . . . 1 . Used 2 | . . . . . 1 . . . 1 . Hacking Detections 22 | . 1 1 . 3 3 8 . . 3 3 Full Trace Events 8 | . . . . 1 2 2 . . 1 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . 1 Time 100 | . . . . . . 50 . . . 50 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . Non-combat 1 | . . . . . . 1 . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . find_recycling 1 | . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Total Allies 2 | . . . 2 . . . . . . . Largest Group 2 | . . . 2 2 . . . . . . Highest-Rated Group 39 | . . . 39 39 . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 19 | . . . 7 12 . . . . . . Total Damage 226 | . . . 63 163 . . . . . . Kills 3 | . . . 2 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . 2 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Turns Passed 12889 | 84 671 3184 224 1890 1868 2212 523 267 1241 725 Spaces Moved 7435 | 63 517 1018 185 659 851 1676 755 504 598 609 Core 34 | 4 . 12 . . 6 . . . . 12 Treads 46 | . 13 33 . . . . . . . . Legs 215 | 59 156 . . . . . . . . . Wheels 1098 | . 178 443 185 292 . . . . . . Hover 6042 | . 170 530 . 367 845 1676 755 504 598 597 Flight . | . . . . . . . . . . . Fastest Speed 40 | 50 56 52 80 48 43 40 48 46 46 40 Average Speed 55 | 115 86 72 80 63 45 44 48 47 46 47 Slowest Speed 300 | 120 160 160 80 80 300 53 48 48 50 160 Overloaded Moves 10 | . . . . . . 10 . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 5 61 36 43 51 11 25 85 49 8 7 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . . 2 . . . 1 . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . . Scrap Searched 7 | . . . 2 . . . 4 1 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 26 | . 26 . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 26 | . 26 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Total 15837 | 72 696 3339 254 2113 2298 3098 908 530 1548 981 Wait 7874 | . 81 2203 64 1387 1405 1345 133 24 920 312 Move 7425 | 62 516 1017 184 658 850 1675 754 503 597 609 Hop . | . . . . . . . . . . . Pick Up 45 | 6 13 5 1 10 2 4 . . 3 1 Fast Attach 79 | 4 9 19 1 14 9 6 5 1 5 6 Attach 37 | . 13 2 . 6 2 1 2 . 3 8 Detach 32 | . 9 3 . 6 2 3 2 1 3 3 Swap 14 | . 1 2 . . . 7 3 . 1 . Drop 87 | . 15 19 1 19 8 13 5 . 6 1 Fire 119 | . 39 69 3 8 . . . . . . Melee 107 | . . . . 5 20 28 4 1 10 39 Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 3 | . . . . . . 3 . . . . Rewire . | . . . . . . . . . . . Trap 13 | . . . . . . 13 . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 621 | -10/Materials | Discovered new exit (range 12) 741 | -10/Materials | Discovered new exit (range 8) 756 | -10/Materials | Entered another Materials area 756 | -9/Materials | Evolved 2 slots: Propulsion x2 970 | -9/Materials | Build established: Scavenger-Mutant 2857 | -9/Materials | Build established: Mutant 3545 | -9/Materials | Build established: Scavenger-Mutant 3559 | -9/Materials | Discovered new exit (range 12) 3940 | -9/Materials | Entered Mines 3941 | -9/Mines | Learned location of Storage (-8) 3953 | -9/Mines | Discovered new exit (range 9) 4094 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4140 | -9/Mines | Discovered new exit (range 6) 4164 | -9/Mines | Entered Materials 4164 | -8/Materials | Accompanied by 2 allies 4164 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4169 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4204 | -8/Materials | Garrison activated, responded to threat 4471 | -8/Materials | Build established: Scavenger-Gunner 4515 | -8/Materials | Garrison activated, responded to threat 5675 | -8/Materials | Discovered new exit (range 11) 5766 | -8/Materials | Build established: Scavenger-Mutant 6036 | -8/Materials | Discovered new exit (range 19) 6054 | -8/Materials | Entered Factory 6054 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6133 | -7/Factory | Build established: Mutant 7203 | -7/Factory | Build established: Scavenger-Mutant 7617 | -7/Factory | Identified exit to Lower Caves 7663 | -7/Factory | Discovered new exit (range 16) 7922 | -7/Factory | Entered another Factory area 7922 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8212 | -6/Factory | Build established: Gladiator 8321 | -6/Factory | Identified exit to Lower Caves 8601 | -6/Factory | Build established: Mutant 8736 | -6/Factory | Repaired Angular Momentum Engine 8746 | -6/Factory | Spotted B-75 Beast 9944 | -6/Factory | Identified exit to DSF 10134 | -6/Factory | Entered Lower Caves 10177 | -6/Lower Caves | Encountered a Warlord checkpoint 10180 | -6/Lower Caves | Learned location of Extension (-4) 10432 | -6/Lower Caves | Attacked by a faux Warlord 10452 | -6/Lower Caves | Learned location of 1 exit from Factory 10482 | -6/Lower Caves | Discovered new exit (range 4) 10587 | -6/Lower Caves | Build established: Gladiator 10657 | -6/Lower Caves | Entered another Lower Caves area 10672 | -6/Lower Caves | Discovered new exit (range 12) 10676 | -6/Lower Caves | Learned 12 Factory zone layouts 10680 | -6/Lower Caves | Learned location of 1 exit from Factory 10829 | -6/Lower Caves | Spotted B-75 Beast 10924 | -6/Lower Caves | Entered Factory 10924 | -5/Factory | Evolved 2 slots: Utility x2 10925 | -5/Factory | Identified exit to Factory 10925 | -5/Factory | Identified exit to Upper Caves 11349 | -5/Factory | Discovered exit to Upper Caves (range 11) 11872 | -5/Factory | Build established: Hacker-Gladiator 12165 | -5/Factory | Entered another Factory area 12165 | -4/Factory | Evolved 2 slots: Utility x2 12618 | -4/Factory | Repaired Imp. Gravmag System 12762 | -4/Factory | Lost 5 parts (3n2u) 12847 | -4/Factory | System corruption reached 10% 12874 | -4/Factory | Core integrity fell below 50% 12886 | -4/Factory | Core integrity fell below 20% 12890 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12869_ Power Maul destroyed. 12871_ Adv. Sensor Array destroyed. 12871_ G-67 Veteran suffers critical hit (Impale). 12871_ Destroyed Adv. Heat Sink. 12873_ Slug penetrates Wall. 12873_ Critical hit (Burn: +37). 12873_ Angular Momentum Engine destroyed. 12875_ Microactuators destroyed. 12876_ Critical hit (Burn: +37). 12876_ R-10 Processor collects Corrupted Hvy. Mace. 12881_ R-10 Processor collects Corrupted Flexi-carbon Leg. 12882_ Slug penetrates Wall. 12884_ G-67 Veteran heat spikes uncontrollably. 12884_ R-10 Processor collects Flexi-carbon Leg. 12884_ Transmission Jammer destroyed. 12885_ S-27 Virus destroyed. 12886_ Destroyed Lgt. Nuclear Core. 12887_ Penetrated by Slug. 12888_ Slammed into S-27 Virus. 12890_ G-67 Veteran heat short circuits Flexi-carbon Leg. Map ----- +----------------------------------------------------+ | ????????????????????????# #???????????# | | ????????????????????????# #???????????# | | ????????????????????????# #???????????# | | ?????????????????######## #???????????# | | ?????????????????# # #???????????# #### | | ?????????????????# # #???????????# #??? | | ?????????????????# # #???????????# #??? | | ?????????????????# # #???????????# #### | | ?????????????????# # #???????????# # | | ?????????????????# # #???????????+ + | | ?????????????????# + #???????????# # | | ?????????????????# # R###########?# # | | ?????????????????# # g # ### # | | ?????????????????# # =# ! # #= | | ?????????????????# # %# # # | | ?????????????????# #* %+ %% ! # # | | ?????????????????# [ # gh# ! # # | | ?????????????????# #s=!# # #### | | ?????????????????##/#####= h# # ####### | | ??????????????????# ????#%s # # #?????# | | ???????????????#??#/????# # "" " # #?????# | | ???????????????# ????# # "" "" # #?????# | | ???????????????# ????# # """ """ # #?????##+# | | ???????????????# !??# # """ """ # ####### | | ???????????????# #% # """ """ # | | ???????????????# === s@ # # | | ???????????????+ === # # # | | ???????????????# == ?# # # | | ???????????????# ??# ########### """ """ | | ???????????????# ????# ##?????#### """ """ | | ???????????????####?????# ??????? """^""" | | ???????????????????????## ##?????####^ """ """ | | ???????????????????????? #?????????# ^ | | ?????????????????#########+##########?# "" """ | | ?????????????????# #?# ^" "^""" | | ?????????????????# #?# "" """ | | ?????????????????# #?#[= "" """ | | ?????????????????# ###%= | | ?????????????????# %+[!![ | | ?????????????????# [ #####" "###### | | ?????????????????# ! #???#"R"#????? | | ?????????????????# #???#"""#????? | | ?????????????????####################???#####????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Power Shielding 66 Weapon Cycling 30 Melee Speed Boost 20 Evasion (%) 67 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Total Silence Challenges ------------ None Game ------ Seed HardenedRecyclingShotgun Manual? 0 Play Time 02:39:25 Cumulative 19.7 hours Start 2024.04.04 @ 20:42:00 End 2024.04.05 @ 00:09:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 13 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63dc4f8a-9ec4-45c9-bb9e-0a73981e3435