Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.14 @ 19:24:04 Player: cottonman132 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (990) 990 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (338) 338 TOTAL SCORE: 3243 Bonus ------- Follower Combat Kills 89 Met Imprinter 300 Friendly Fire -51 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (15) --- Faulty Heavy Ion Engine Improved Heat Sink Experimental Sensor Array Seismic Detector Melee Analysis Suite Makeshift Light Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Katana Makeshift Spear > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Improved Heat Sink Large Storage Unit Experimental Sensor Array Seismic Detector Melee Analysis Suite Light Armor Plating Makeshift Light Armor Plating Makeshift Hacking Suite [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Maul Impact Weapon Maul Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 27 | 6 6 1 7 3 1 3 Power 6 | 1 . 1 2 1 . 1 Engine 6 | 1 . 1 2 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 4 2 . 3 1 . . Treads . | . . . . . . . Leg 8 | 2 2 . 3 1 . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 2 . 1 . . 2 Device 1 | . 1 . . . . . Storage 3 | 1 1 . . . . 1 Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 5 | . 2 . 1 1 1 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 3 | . 2 . 1 . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 13 | . 1 . 4 . . 8 Power 4 | . 1 . 1 . . 2 Propulsion 6 | . . . 3 . . 3 Utility 2 | . . . . . . 2 Weapon 1 | . . . . . . 1 Highest Loss Streak 8 | . 1 . 2 . . 8 To Critical Strikes 1 | . . . . . . 1 Average Backups 7 | 3 6 7 6 7 8 9 Power 1 | 1 1 . . 1 2 1 Propulsion . | 1 2 2 1 . . . Utility 4 | . 1 3 3 3 6 7 Weapon 1 | 1 1 2 1 1 . . Tool/Special . | . . . . . . . Unused Backups 12 | . 3 . . . 1 8 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 7 | . . . . . . 7 Weapon 4 | . 3 . . . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 76 98 89 100 100 94 Engine 10 | . 6 12 7 11 11 10 Leg 26 | . 19 28 23 23 33 30 Wheel 4 | . 8 . 4 9 . . Device 10 | . 1 14 11 11 11 9 Storage 11 | . 14 14 11 11 11 11 Processor 8 | . . . 11 11 11 11 Impact Weapon 15 | . 26 28 22 18 3 . Slashing Weapon 4 | . . . . 3 11 10 Piercing Weapon 2 | . . . . . 7 11 Peak Build Rating 17 | 4 9 11 13 14 16 17 Average Rating 12 | 3 7 10 11 13 15 16 On Entrance 9 | . 4 9 11 12 14 16 Naked Turns . | . . . . . . . Heaviest Build 30 | 8 17 20 22 22 19 30 Greatest Support 32 | 32 32 20 32 30 30 30 Greatest Overweight (x) 7 | 1 . . 2 1 . 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 Average Capacity 10 | 7 8 10 10 10 10 14 Most Carried 10 | 6 8 8 8 9 10 10 Average Carried 7 | 4 6 7 6 7 8 9 Final Capacity 15 | 8 10 10 10 10 10 15 Final Carried 9 | 6 7 8 6 8 9 8 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 500 | 253 87 10 60 50 10 30 Remotely . | . . . . . . . Salvage Created 1448 | . 317 141 468 398 . 124 Parts 28 | . 6 . 14 4 . 4 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 28 | . 9 3 12 2 . 2 Melee 12 | . 3 1 4 2 . 2 Classes Destroyed 13 | . 4 1 5 2 . 1 Worker 3 | . . . . 3 . . Builder 3 | . 2 . . 1 . . Tunneler 2 | . . . 1 1 . . Hauler 1 | . . . 1 . . . Recycler 5 | . . 1 . 4 . . Mechanic 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Watcher 1 | . . . 1 . . . Swarmer 7 | . 3 1 3 . . . Grunt 13 | . 6 2 4 . . 1 Sentry 5 | . . . 5 . . . Hunter 1 | . . . . . . 1 Assembled 2 | . . . . 2 . . Best Kill Streak 7 | . 7 3 6 2 . 1 Combat Bots Only 7 | . 7 2 3 2 . 1 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 212 | . 45 18 74 6 . 69 Missed 62 | . 11 3 31 1 . 16 Hits 150 | . 34 15 43 5 . 53 Melee 3 | . . . . 3 . . Projectile 147 | . 34 15 43 2 . 53 Critical Strikes 6 | . 1 2 2 . . 1 Damage Taken 2104 | . 392 183 510 94 . 925 Core 563 | . 110 46 82 . . 325 Absorbed by Shields . | . . . . . . . Core Remaining (%) 68 | 100 . 37 . . . . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 97 | . 22 12 42 13 . 8 Core Hits 15 | . 3 1 4 4 . 3 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 21 | . 7 2 9 3 . . Critical Strikes 27 | . 7 2 14 3 . 1 Smash 26 | . 7 2 14 3 . . Sever 1 | . . . . . . 1 Melee Attacks 133 | . 34 13 52 19 . 15 Impact 115 | . 34 13 52 16 . . Slashing 12 | . . . . 3 . 9 Piercing 6 | . . . . . . 6 Sneak Attacks 16 | . 2 1 3 10 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 19 | . 5 2 11 1 . . Damage Inflicted 4012 | . 910 544 1429 883 . 246 Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 4012 | . 910 544 1429 883 . 246 Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 3568 | . 910 544 1429 685 . . Slashing 385 | . . . . 198 . 187 Piercing 59 | . . . . . . 59 Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 1573 | . 464 207 477 425 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 1573 | . 464 207 477 425 . . Knockbacks 9 | . 5 . 3 1 . . Impact 9 | . 5 . 3 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 9 | . 9 8 2 . . . Average Temperature 6 | . 9 8 2 . . . Received Heat Transfer 507 | . 180 114 177 . . 36 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 24 | . 9 2 10 3 . . Combat Hostiles 16 | . 6 2 8 . . . Parts Fried 39 | . 13 4 13 9 . . Impact Corruptions 65 | . 23 8 23 11 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 163 | . 160 103 163 56 . . Initial 47 | . . 44 39 47 . . Average 27 | . 76 19 60 7 . . Influence Increases 931 | . 255 145 359 101 . 71 Destroy 0b10 Robot/C 580 | . 180 60 240 40 . 60 Destroy 0b10 Robot/NC 85 | . 15 5 20 45 . . Destroy Leader 164 | . 40 20 84 10 . 10 Allied During Kill 7 | . . . . 6 . 1 Successful Hack 5 | . 5 . . . . . Disable Machine 15 | . 15 . . . . . Lose Combat Pursuer 75 | . . 60 15 . . . Influence Decreases 901 | . 140 157 339 208 16 41 Entered New Map 227 | . . 71 64 76 16 . Time Decay 589 | . 130 86 235 127 . 11 Lost Part 60 | . 10 . 40 . . 10 Lost Ally 25 | . . . . 5 . 20 Squads Dispatched 4 | . 2 . 2 . . . Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 51 | . 16 7 15 9 . 4 Peak Tracking Total 7 | . 7 5 4 5 . 3 Tactical Retreats 7 | . . 3 1 3 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 2 | . 1 . 1 . . . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . 1 . 2 . . . Successful 2 | . 1 . 1 . . . Failed 1 | . . . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 . 1 . . . Robot Analysis 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 2 1 Highest-Rated Group 40 | . . . . 40 32 16 Highest-Rated Ally 16 | . . . . 16 16 16 Total Orders . | . . . . . . . Ally Attacks 39 | . . . . 31 . 8 Total Damage 388 | . . . . 305 . 83 Kills 10 | . . . . 9 . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 3663 | . 29 470 471 1444 1045 204 Sensors 3663 | . 29 470 471 1444 1045 204 Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 4 | . . 1 . 2 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4124 | 70 326 470 537 1444 1045 232 Spaces Moved 2799 | 53 183 332 266 974 864 127 Core 11 | 9 . . . . . 2 Treads . | . . . . . . . Legs 2666 | 11 116 332 244 974 864 125 Wheels 122 | 33 67 . 22 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 120 100 120 120 120 Average Speed 125 | 101 112 120 135 134 120 126 Slowest Speed 400 | 120 120 120 260 190 120 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 4 34 55 27 99 84 18 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . 2 1 . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 6 | . . 2 . 1 2 1 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3183 | 68 243 380 354 1085 872 181 Wait 197 | . 8 35 31 86 3 34 Move 2793 | 52 182 331 265 973 863 127 Hop . | . . . . . . . Pick Up 39 | 10 10 2 6 6 3 2 Fast Attach . | . . . . . . . Attach 16 | 4 3 1 6 . . 2 Detach . | . . . . . . . Swap 15 | 2 5 . 3 3 1 1 Drop 15 | . 6 . 2 4 2 1 Fire . | . . . . . . . Melee 108 | . 29 11 41 13 . 14 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Destroyed 7 combat bots 326 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 8) 397 | -10/Materials | Entered Mines 591 | -10/Mines | Learned location of Zion (-7) 605 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 607 | -10/Mines | Found Prototype Device 715 | -10/Mines | Discovered new exit (range 9) 758 | -10/Mines | Discovered new exit (range 6) 784 | -10/Mines | Core integrity fell below 50% 867 | -10/Mines | Entered Materials 867 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 868 | -9/Materials | Discovered new exit (range 8) 876 | -9/Materials | Identified exit to Storage 883 | -9/Materials | Discovered exit to Storage (range 11) 1317 | -9/Materials | Discovered new exit (range 6) 1326 | -9/Materials | Identified exit to Mines 1404 | -9/Materials | Entered Mines 1432 | -9/Mines | Assembled infested the area 1880 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1925 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1946 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2098 | -9/Mines | Discovered new exit (range 5) 2101 | -9/Mines | Identified exit to Materials 2121 | -9/Mines | Learned Materials emergency access door positions 2135 | -9/Mines | Discovered exit to Materials (range 11) 2344 | -9/Mines | Learned location of Storage (-9) 2635 | -9/Mines | Build established: Scavenger-Mutant 2810 | -9/Mines | Identified exit to Zion 2848 | -9/Mines | Entered Zion 2848 | -7/Zion | Accompanied by 2 allies 3172 | -7/Zion | Learned Factory stockpile data 3322 | -7/Zion | Given A8's code to call for help 3348 | -7/Zion | Met Imprinter 3774 | -7/Zion | Discovered new exit (range 9) 3782 | -7/Zion | Identified exit to Proximity Caves 3893 | -7/Zion | Entered Proximity Caves 3893 | -6/Proximity Caves | Accompanied by 1 ally 4101 | -6/Proximity Caves | Core integrity fell below 50% 4118 | -6/Proximity Caves | Core integrity fell below 20% 4125 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04098_ Lgt. Ion Engine destroyed. 04100_ Acquired 10 matter. 04100_ Penetrated by Slug. 04101_ Acquired 10 matter. 04104_ Penetrated by Slug. 04104_ Aluminum Leg destroyed. 04108_ Penetrated by Slug. 04108_ Katana destroyed. 04108_ Penetrated by Slug. 04108_ Lgt. Armor Plating destroyed. 04111_ Penetrated by Slug. 04111_ Lgt. Ion Engine destroyed. 04111_ Penetrated by Slug. 04111_ Aluminum Leg destroyed. 04114_ H-66 Slayer destroyed. 04117_ Slug penetrates Wall. 04122_ Penetrated by Slug. 04123_ Targeting Computer fries itself beyond repair. 04125_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#######???????????????????????????????????? | | ???????# """"#???????????????????????????????????? | | ???????#" ""#???????????????????????????????????? | | ???????#"" "#???????????????????????????????????? | | ??????### "#####????????????????????????????????? | | ?????## # "# ##???????????????????????????????? | | ###??# "" " ##??????????????????????????????? | | #### ###???#####????????????????????? | | ##??# ^#????????????????????? | | #### #??# #????????????????????? | | #### #??## ##??# #?????????????????????? | | ##?##### ##??# #??##h #?????????????????????? | | #????## #### #### @ #?????????????????????? | | ##??## [ ##????????????????????? | | #### % %!!#????????????????????? | | ## ## ### ##*% #????????????????????? | | ### #####?## ## #????????????????????? | | ##?# #?????##### ##????????????????????? | | ## #??# #?????????# ?????????????????????? | | ######??# #?????????# ????????????????????? | | ##??????# #?????????# ###???????????????????? | | #??????#### #????????? ?????????????????????? | | #?????????####????????? ?????????????????????? | | #?????????????????????? %?????????????????????? | | #?????????????????????? m ?????????????????????? | | ##?????????????????????? ????????????????????? | | #??????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????# ????????????????????? | | ?????????????????????????# ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeCooledAutogun Manual? 0 Play Time 00:28:43 Cumulative 9.3 hours Start 2025.09.14 @ 18:56:58 End 2025.09.14 @ 19:24:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 10 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0795a730-8cf8-40b2-b6ae-7628f7aed553