Cogmind - Beta 15 --- EXPLORER MODE // 2025.07.21 @ 22:06:28 Player: viper Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (150) 750 Value Destroyed (5273) 5273 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 10719 Bonus ------- Follower Combat Kills 56 Cogmind --------- Core Integrity 703/1000 Matter 697/700 Energy 550/550 System Corruption 2% Temperature Warm (168) Movement Walking (130) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Reinforced Fission Core Particle Reactor > --- PROPULSION (6) --- Armored Leg Medium Armored Exoskeleton > --- UTILITY (7) ------ Advanced Heat Sink Medium Storage Unit Large Matter Pod Matter Compressor Structural Scanner Advanced Targeting Computer Utility Shielding > --- WEAPON (3) ------- Autogun > --- INVENTORY (10) --- Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink Targeting Computer Autogun Dirty Datajack (10) Power Sword Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Multireflex Exoskeleton Medium Armored Exoskeleton > --- UTILITY ---------- Cooling System Medium Storage Unit Improved Energy Well Matter Compressor Structural Scanner Advanced Targeting Computer Power Shielding > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon Mass Driver > --- INVENTORY -------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg Armored Leg Improved VSS Leg Large Matter Pod Targeting Computer Power Sword [Rating: 83] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Power Shielding Weapon Heavy Flak Cannon Energy Gun Field Laser Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Slots Evolved 11 | . 1 2 2 2 2 2 . . . . Power 1 | . 1 . . . . . . . . . Propulsion 4 | . . 2 2 . . . . . . . Utility 5 | . . . . 2 1 2 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 72 | 7 5 12 5 8 17 6 2 5 . 5 Power 14 | 1 3 1 1 2 4 . . 2 . . Engine 10 | 1 3 . 1 1 4 . . . . . Core 3 | . . 1 . 1 . . . 1 . . Reactor 1 | . . . . . . . . 1 . . Propulsion 27 | 2 1 8 3 3 8 1 . . . 1 Treads . | . . . . . . . . . . . Leg 27 | 2 1 8 3 3 8 1 . . . 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 14 | 2 . 1 . 2 2 3 2 1 . 1 Device 6 | . . . . 2 1 . 1 1 . 1 Storage 4 | 1 . . . . . 2 1 . . . Processor 2 | 1 . 1 . . . . . . . . Hackware . | . . . . . . . . . . . Protection 2 | . . . . . 1 1 . . . . Artifact . | . . . . . . . . . . . Weapon 17 | 2 1 2 1 1 3 2 . 2 . 3 Energy Gun 2 | . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 9 | 2 . 2 1 1 1 . . 1 . 1 Ballistic Cannon 5 | . 1 . . . 2 2 . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 5 | . . 1 1 . 2 1 . . . . Parts Lost 17 | . . . 1 . 2 1 . 4 . 9 Power 2 | . . . 1 . 1 . . . . . Propulsion 6 | . . . . . . . . 2 . 4 Utility 2 | . . . . . . 1 . . . 1 Weapon 7 | . . . . . 1 . . 2 . 4 Highest Loss Streak 6 | . . . 1 . 1 1 . 3 . 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 1 8 9 8 9 9 9 9 9 6 7 Power . | . . . 1 1 1 . . . . . Propulsion 2 | . . 1 . 1 2 5 6 5 3 2 Utility 4 | . 6 6 5 4 4 2 1 2 2 2 Weapon 1 | . 1 1 2 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 10 | . 3 2 . 1 1 . . . . 3 Power . | . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . Utility 3 | . . 2 . . . . . . . 1 Weapon 5 | . 1 . . 1 1 . . . . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 99 99 92 83 81 83 88 85 Engine 12 | . 25 12 12 7 10 11 11 7 . . Core 2 | . . 7 3 6 1 . . 1 5 5 Leg 28 | . 25 39 49 42 31 17 16 16 22 19 Device 6 | . . . . 13 12 10 7 11 11 11 Storage 11 | . 12 10 8 7 6 11 14 16 16 16 Processor 7 | . 12 10 8 7 6 5 5 5 5 5 Protection 3 | . . . . . 6 10 8 5 5 5 Ballistic Gun 9 | . 13 16 16 14 9 . . 4 5 . Ballistic Cannon 7 | . 10 3 . . 7 15 16 10 5 . Peak Build Rating 83 | 7 9 22 29 40 67 83 79 83 79 79 Average Rating 45 | 5 8 17 26 36 62 76 77 78 79 75 On Entrance 43 | . 7 9 22 28 40 64 75 79 79 79 Naked Turns . | . . . . . . . . . . . Heaviest Build 80 | 18 25 26 28 36 56 69 70 80 73 73 Greatest Support 106 | 20 20 52 80 87 106 106 106 106 99 104 Greatest Overweight (x) 2 | . 1 2 . . . . . . . . Average Overweight (x) . | . 1 . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 2 10 10 10 10 10 10 10 10 6 9 Average Carried 8 | 1 8 9 8 9 9 9 9 9 6 7 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 10 10 10 10 9 9 10 6 6 7 Class Distribution -------------------- 54% | Hacker-Mutant 35% | Hacker-Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Matter Collected 4985 | 270 623 385 719 182 1397 141 496 552 . 220 Remotely . | . . . . . . . . . . . Salvage Created 5692 | . 514 565 1319 394 1365 252 192 499 . 592 Parts 270 | . 28 44 66 18 57 11 12 10 . 24 Haulers Intercepted 10 | . 2 3 3 . 1 1 . . . . Recyclers Shooed 6 | . 2 . 2 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 111 | . 12 8 20 5 23 7 9 12 . 15 Melee 1 | . . . . . . . . . . 1 Guns 58 | . 4 6 20 5 8 . . 2 . 13 Cannons 51 | . 8 2 . . 15 7 9 10 . . Classes Destroyed 16 | . 4 6 2 . 4 . . . . . Worker 6 | . . 1 1 . 3 1 . . . . Builder 2 | . . 1 . . 1 . . . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 10 | . 2 3 3 . 1 1 . . . . Recycler 8 | . . 1 2 2 3 . . . . . Operator 2 | . . 1 1 . . . . . . . Watcher 10 | . 3 3 2 . 2 . . . . . Swarmer 29 | . 4 2 3 . 4 3 4 . . 9 Grunt 48 | . 8 3 10 3 6 3 3 8 . 4 Brawler 3 | . . . 1 . . . 1 1 . . Duelist 2 | . . 1 . . . . . 1 . . Sentry 13 | . . 2 4 1 3 1 1 1 . . Specialist 1 | . . . . . 1 . . . . . Hunter 9 | . . . 2 1 5 . . 1 . . Programmer 5 | . . . . . 3 . . . . 2 Heavy 1 | . . . . . 1 . . . . . Best Kill Streak 11 | . 3 6 4 3 11 5 4 6 . 5 Combat Bots Only 6 | . 3 3 3 3 4 5 4 6 . 5 Max Kills in Single Turn 2 | . 1 1 2 1 2 2 1 2 . 2 Gunslinging 1 | . . . 1 . . . . . . 1 Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Hostile Shots Fired 787 | . 36 33 103 44 211 39 39 80 . 202 Missed 268 | . 13 12 36 18 66 15 12 27 . 69 Hits 519 | . 23 21 67 26 145 24 27 53 . 133 Melee 2 | . . 1 . . . 1 . . . . Projectile 517 | . 23 20 67 26 145 23 27 53 . 133 Critical Strikes 14 | . . 1 2 . 2 2 . 1 . 6 Actively Blocked 1 | . . . . . . 1 . . . . Damage Taken 5498 | . 157 188 609 182 1332 296 311 840 . 1583 Core 533 | . 33 29 43 31 100 32 53 41 . 171 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 81 | . . . . . 14 14 4 19 . 30 Ignored by Resistances 3331 | . 102 117 371 116 815 175 191 488 . 956 Regen/Repaired (Parts) 79 | . . 14 65 . . . . . . . Core Remaining (%) 92 | 100 86 92 92 95 88 . . . . . Volleys Fired 359 | . 36 48 90 16 61 12 17 32 . 47 Largest 3 | . 2 2 2 2 3 3 3 3 . 3 Hottest 155 | . 50 50 48 48 112 135 135 135 . 155 Shots Fired 804 | . 73 85 180 32 181 36 51 87 . 79 Gun 500 | . 36 58 180 32 95 . . 27 . 72 Cannon 304 | . 37 27 . . 86 36 51 60 . 7 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 749 | . 73 85 180 32 181 36 51 87 . 24 Thermal 55 | . . . . . . . . . . 55 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 47 | . 24 39 29 15 28 23 14 47 . 21 Robot Miss Streak 6 | . 2 2 2 2 5 2 6 4 . 1 Penetration Max 1 | . . . . . 1 . . 1 . . Secondary Targets 8 | . . . 2 . . . . . . 6 Max Gunslinging Chain 1 | . . . 1 . . . . . . 1 Shots Hit Robots 681 | . 58 73 152 27 149 26 38 75 . 83 Core Hits 412 | . 23 26 55 15 124 44 43 55 . 27 Critical Kills 2 | . . . . . 2 . . . . . Critical Parts Destroyed 5 | . . . 2 . 3 . . . . . Critical Strikes 14 | . . 2 2 . 5 1 . 1 . 3 Burn 2 | . . . . . . . . . . 2 Destroy 7 | . . . 2 . 5 . . . . . Blast 5 | . . 2 . . . 1 . 1 . 1 Melee Attacks 10 | . . . . . . . . . . 10 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 10 | . . . . . . . . . . 10 Sneak Attacks 7 | . . . . . . . . . . 7 Combat Hostiles 7 | . . . . . . . . . . 7 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13859 | . 879 1076 2322 377 3898 875 1118 1917 . 1397 Guns 6840 | . 352 679 2322 377 1610 . . 330 . 1170 Cannons 6914 | . 516 397 . . 2245 859 1118 1587 . 192 Explosions . | . . . . . . . . . . . Melee 35 | . . . . . . . . . . 35 Ramming 70 | . 11 . . . 43 16 . . . . Kinetic 12817 | . 868 1076 2322 377 3855 859 1118 1917 . 425 Thermal 937 | . . . . . . . . . . 937 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 35 | . . . . . . . . . . 35 Highest Corruption 4 | . 1 . . . 4 1 1 1 1 2 Average Corruption 1 | . 1 . . . 1 1 1 1 1 1 Corruption Purged 4 | . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 29 | . 8 . . . 5 . 4 3 . 9 Message Errors 10 | . 1 . . . 2 . 3 1 . 3 Matter Fused 4 | . 2 . . . 1 . . . . 1 Heat Flow Errors 3 | . 1 . . . . . 1 . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 7 | . 3 . . . 2 . . 1 . 1 Misfires 2 | . 1 . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 40 | . 5 . . . 8 . 27 . . . Projectiles 40 | . 5 . . . 8 . 27 . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 68 | . 4 1 . . 24 3 19 14 . 3 Impact . | . . . . . . . . . . . Kinetic 66 | . 4 1 . . 23 3 18 14 . 3 Secondary 2 | . . . . . 1 . 1 . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 7 | . 1 . . . 3 3 . . . . Kicked 7 | . 1 . . . 3 3 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 270 | . 270 54 52 . 60 67 249 48 . 185 Average Temperature 36 | . 42 28 15 . 8 18 111 15 . 49 Received Heat Transfer 1906 | . 123 105 369 87 162 180 126 264 . 490 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 5 | . . . . . . . . . . 5 Heat Transferred 1998 | . . . . . . . . . . 1998 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 146 | . 57 71 146 46 133 107 . . . . Initial 43 | . . 3 1 43 7 27 . . . . Average 28 | . 7 16 72 13 51 13 . . . . Influence Increases 3277 | . 354 318 618 171 671 208 225 316 . 396 Destroy 0b10 Robot/C 2240 | . 240 160 400 100 460 140 180 260 . 300 Destroy 0b10 Robot/NC 195 | . 25 50 45 10 55 10 . . . . Destroy Leader 510 | . 60 52 120 30 126 32 30 40 . 20 Allied During Kill 2 | . . . . . . . . 1 . 1 Trap Triggered on 0b10 10 | . . 10 . . . . . . . . Successful Hack 118 | . 28 10 3 31 28 18 . . . . Disable Machine 8 | . . 4 4 . . . . . . . Destroy Structure 14 | . 1 2 1 . 2 8 . . . . Lose Combat Pursuer 180 | . . 30 45 . . . 15 15 . 75 Influence Decreases 3267 | . 342 324 493 282 614 201 264 361 . 386 Entered New Map 226 | . . 9 5 88 13 50 44 17 . . Time Decay 2891 | . 342 315 478 174 581 141 210 334 . 316 Lost Part 120 | . . . 10 . 20 10 . 10 . 70 Lost Ally 30 | . . . . 20 . . 10 . . . Squads Dispatched 19 | . 2 1 4 3 6 2 . 1 . . Investigation 10 | . 2 . 2 2 3 1 . . . . Extermination 2 | . . . . 1 1 . . . . . Reinforcement 5 | . . 1 1 . 2 1 . . . . Assault 1 | . . . . . . . . 1 . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Distress Signals 7 | . . 1 3 1 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 166 | . 16 17 25 6 34 14 10 13 . 31 Peak Tracking Total 13 | . 3 5 5 3 6 6 4 7 . 13 Tactical Retreats 10 | . . 2 2 . . . 1 1 . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Traps Triggered 3 | . 1 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 14 | . 7 . . . 7 . . . . . Reprogrammed 4 | . . 4 . . . . . . . . Reused 1 | . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Machines Disabled 3 | . . 1 1 . . . . 1 . . Max in Single Turn 1 | . . 1 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Machines Accessed 25 | . 6 4 4 4 3 2 1 1 . . Terminals 18 | . 6 3 3 3 3 . . . . . Fabricators 2 | . . . . 1 . 1 . . . . Repair Stations 3 | . . 1 1 . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 77 | . 22 12 18 9 9 5 1 1 . . Successful 56 | . 17 8 14 7 6 2 1 1 . . Failed 21 | . 5 4 4 2 3 3 . . . . Catastrophic 1 | . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 64 | . 22 10 16 7 9 . . . . . Fabricators 4 | . . . . 2 . 2 . . . . Repair Stations 7 | . . 2 2 . . 3 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 48 | . 17 6 12 5 6 . 1 1 . . Record 9 | . 2 1 4 1 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 2 | . . . . . . . 1 1 . . Open DSF 1 | . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 2 | . 1 1 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . Locate Traps 8 | . 3 2 1 1 1 . . . . . Disarm Traps 4 | . 2 . . . 2 . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . Dispatch Records 3 | . 2 . 1 . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . Security Status 1 | . 1 . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 7 | . 1 1 1 2 2 . . . . . Fabricator Hacks 3 | . . . . 2 . 1 . . . . Network Status 1 | . . . . 1 . . . . . . Build 2 | . . . . 1 . 1 . . . . Repair Station Hacks 5 | . . 2 2 . . 1 . . . . Scan Component 3 | . . 1 1 . . 1 . . . . Repair 2 | . . 1 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 5 2 3 3 3 2 . . . . Full Trace Events 13 | . 3 2 2 2 3 1 . . . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 5 | . . . . 3 . 2 . . . . Authchips . | . . . . . . . . . . . Time 251 | . . . . 99 . 152 . . . . Total Robot Build Rating 16 | . . . . 6 . 10 . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . 1 1 . . . . . . . Time 64 | . . 32 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Total Allies 8 | . . . . 3 . 2 . 2 . 1 Largest Group 3 | . . . . 3 . 2 1 2 . 1 Highest-Rated Group 78 | . . . . 30 . 40 20 78 . 58 Highest-Rated Ally 58 | . . . . 10 . 20 20 49 . 58 Total Orders . | . . . . . . . . . . . Ally Attacks 26 | . . . . 10 . . . 15 . 1 Total Damage 694 | . . . . 148 . . . 502 . 44 Kills 1 | . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Active Infowar (turns) 3829 | . . . . 440 929 437 640 656 45 682 Structural 3829 | . . . . 440 929 437 640 656 45 682 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 1 . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Turns Passed 6843 | 61 1536 695 719 443 929 437 640 656 45 682 Spaces Moved 3866 | 53 664 412 356 227 539 301 472 430 39 373 Core 21 | 21 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 3845 | 32 664 412 356 227 539 301 472 430 39 373 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 190 120 120 120 112 112 123 117 117 117 Average Speed 132 | 92 190 120 120 120 115 121 123 122 117 125 Slowest Speed 260 | 120 190 260 120 120 120 123 123 123 117 126 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 5 89 45 34 6 18 9 68 54 9 39 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 3 | . . . . . . . 1 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 31 | . . . . . 1 4 14 10 . 2 Melee . | . . . . . . . . . . . Projectile 31 | . . . . . 1 4 14 10 . 2 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Total 4929 | 61 869 529 494 373 724 347 492 492 38 510 Wait 526 | . 146 41 40 117 85 15 . 11 . 71 Move 3856 | 52 663 411 355 226 538 300 471 429 38 373 Hop . | . . . . . . . . . . . Pick Up 27 | 2 11 4 1 1 3 1 2 . . 2 Fast Attach 26 | 7 1 3 2 1 5 3 . 1 . 3 Attach 22 | . 1 2 3 2 4 3 1 4 . 2 Detach 6 | . 1 1 . . . 4 . . . . Swap 35 | . 3 8 2 5 10 1 1 3 . 2 Drop 46 | . 6 11 1 5 15 5 . 3 . . Fire 359 | . 36 48 90 16 61 12 17 32 . 47 Melee 10 | . . . . . . . . . . 10 Ram . | . . . . . . . . . . . Kick 7 | . 1 . . . 3 3 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 9 | . . . . . . . . 9 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 62 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Evolved 1 slot: Power x1 315 | -10/Materials | Build established: Hacker-Mutant 646 | -10/Materials | Identified exit to Materials 646 | -10/Materials | Discovered exit to Materials (range 8) 784 | -10/Materials | Identified exit to Mines 805 | -10/Materials | Discovered exit to Materials (range 15) 1373 | -10/Materials | Discovered exit to Materials (range 7) 1598 | -10/Materials | Entered another Materials area 1598 | -9/Materials | Evolved 2 slots: Propulsion x2 1887 | -9/Materials | Identified exit to Materials 1887 | -9/Materials | Discovered exit to Materials (range 22) 1906 | -9/Materials | Identified exit to Mines 1906 | -9/Materials | Discovered exit to Mines (range 6) 2132 | -9/Materials | Repaired Imp. Aluminum Leg 2171 | -9/Materials | Discovered exit to Mines (range 13) 2279 | -9/Materials | Discovered exit to Materials (range 10) 2293 | -9/Materials | Entered another Materials area 2293 | -8/Materials | Evolved 2 slots: Propulsion x2 2834 | -8/Materials | Repaired Imp. Aluminum Leg 2849 | -8/Materials | Garrison activated, responded to threat 2986 | -8/Materials | Identified exit to Factory 2986 | -8/Materials | Discovered exit to Factory (range 15) 3012 | -8/Materials | Entered Factory 3012 | -7/Factory | Evolved 2 slots: Utility x2 3154 | -7/Factory | Fabricated B-36 Bruiser (x3) 3207 | -7/Factory | Lost 3 allies 3422 | -7/Factory | Identified exit to Factory 3422 | -7/Factory | Discovered exit to Factory (range 11) 3455 | -7/Factory | Entered another Factory area 3455 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3553 | -6/Factory | Identified exit to Lower Caves 3553 | -6/Factory | Discovered exit to Lower Caves (range 16) 3732 | -6/Factory | Build established: Hacker-Gunner 4054 | -6/Factory | Cargo convoy interrupted 4286 | -6/Factory | Identified exit to Factory 4286 | -6/Factory | Discovered exit to Factory (range 16) 4384 | -6/Factory | Entered another Factory area 4384 | -5/Factory | Evolved 2 slots: Utility x2 4682 | -5/Factory | Fabricated R-10 Processor (x2) 4768 | -5/Factory | Identified exit to Upper Caves 4768 | -5/Factory | Discovered exit to Upper Caves (range 9) 4821 | -5/Factory | Entered Upper Caves 4821 | -5/Upper Caves | Accompanied by 1 ally 4826 | -5/Upper Caves | Encountered a Warlord checkpoint 4937 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5421 | -5/Upper Caves | Identified exit to Upper Caves 5421 | -5/Upper Caves | Discovered exit to Upper Caves (range 11) 5461 | -5/Upper Caves | Entered another Upper Caves area 5462 | -5/Upper Caves | Encountered a Warlord checkpoint 5462 | -5/Upper Caves | Identified exit to Warlord 5829 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5957 | -5/Upper Caves | Learned 8 Factory zone layouts 6011 | -5/Upper Caves | Spotted B-75 Beast 6051 | -5/Upper Caves | Allies destroyed B-75 Beast 6055 | -5/Upper Caves | Lost 3 parts (2n1w) 6117 | -5/Upper Caves | Entered Warlord 6151 | -5/Warlord | Identified exit to Proximity Caves 6151 | -5/Warlord | Discovered exit to Proximity Caves (range 8) 6162 | -5/Warlord | Entered Proximity Caves 6234 | -4/Proximity Caves | Lost 3 parts (1n2w) 6266 | -4/Proximity Caves | Learned Research security intel 6280 | -4/Proximity Caves | Learned Research terminal intel 6559 | -4/Proximity Caves | Build established: Scavenger-Mutant 6812 | -4/Proximity Caves | Attracted the attention of an 0b10 base 6844 | -4/Proximity Caves | Self-destructed Last Messages --------------- 06821_ Imp. Carbon-fiber Leg destroyed. 06821_ S-27 Virus destroyed. 06821_ Switching to secondary target: Y-72 Warden. 06824_ Destroyed VTOL Module. 06830_ Power Shielding destroyed. 06831_ Slug penetrates Wall. 06834_ Acquired 10 matter. 06834_ Critical hit (Burn: +50). 06835_ Acquired 10 matter. 06835_ Arm. Leg destroyed. 06837_ S-27 Virus destroyed. 06837_ Switching to secondary target: G-67 Veteran. 06840_ Flexi-carbon Leg destroyed. 06840_ VTOL Module melted. 06840_ S-27 Virus destroyed. 06840_ Switching to secondary target: G-67 Veteran. 06842_ Field Laser destroyed. 06843_ Hvy. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????""??????????????????????????? | | ??????????????????? ??????? # ????????????????? | | ??????????????????? ?????""# ???????????????? | | ??????????????????? ? ?? # ###????????????? | | #?????????????????? ? # #####??????????? | | #????? ????????????? """"? ? ####??????????? | | ???? ####????????? " "? ?? ??????????? | | ???? ####???????? ? ?? ????????? | | #### #???????? # ? ? + #####????????? | | ##### ?????????? # ? # ????????? | | ## #????????? # ## ??## ???????????? | | ## ##????????? # # ?? # ##???????????? | | # "## ###### ???? # =! # ??? # ##???????????? | | # "# ###### #" #=g% # # ##???????????? | | " "# ### # ######/g#=###### ###???????????? | | [ # # %sgg%* %[ ###????????????? | | %= ## [g@ ##?????????????? | | * ######### ######## #####??????????? | | #########; ########## #####??????????? | | ###?##"######## ##??????????? | | ##?## ######## #########??? | | ##?#### ## #########??? | | ## ### ####### #### ###?? | | #### ### ######### ### ####? | | #### #### ######### ### ### | | #### #### ####### ## ##! | | #### #### ######### =%* | | ### #### #### % ## %|! | | ## ##### ### ### ## !## | | ########## ### ## ### | | ### % ######## ### ### ## ## #### | | ### =% ###?### #### ### ## ######## | | #### ##?## #### ## ####### | | #######%%### ##?## ## ### #### | | ####### =#######?### #### ### | | ##?#### ######### #### %* | | ##### ##### #### | | #### ## #### ##### | | ##### #### ###### ###### | | ###### ######### ### ####### ???####### ## | | ???################ ########??### #???####### #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 37 Energy Capacity 550 Matter Stores 700 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded R-10 Processor | x2 | -5/Factory | Preloaded Repaired ---------- Imp. Aluminum Leg | 86% | -9/Materials Imp. Aluminum Leg | 35% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordPropulsionDatajack Manual? 0 Play Time 00:57:53 Cumulative 2118.8 hours Start 2025.07.17 @ 19:48:34 End 2025.07.21 @ 22:06:28 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1051 Rogue 62 Adventurer 0 Explorer 989 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 72 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2fdd2c8-f0aa-4f17-9c88-65ab6ddf1d5c