Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.21 @ 21:14:30 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (114) 570 Value Destroyed (4590) 4590 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (608) 608 TOTAL SCORE: 10968 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 382 Entered Garrisons 200 Friendly Fire -58 Cogmind --------- Core Integrity 1133/1150 Matter 447/550 Energy 166/220 System Corruption 10% Temperature Critical (649) Movement Treading (163) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (4) --- Improved Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY (9) ------ Improved Cooling System Large Storage Unit Matter Compressor Particle Charger Improved Weapon Cycler Improved Medium Armor Plating Layered Medium Armor Plating Mini Drone Bay (1/3) > --- WEAPON (4) ------- Improved Arc Projector Plasma Rifle Heavy Machine Gun Advanced KE Penetrator > --- INVENTORY (15) --- Fission Core Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Large Storage Unit Advanced Target Analyzer Advanced Transmission Jammer System Shield Improved Recalibrator Long-range Proton Cannon Long-range Proton Cannon Disruptor Cannon HERF Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Treads Biometal Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Matter Compressor Particle Charger Improved Weapon Cycler Layered Medium Armor Plating Medium Reflective Plating Point Defense System System Restoration Module > --- WEAPON ----------- Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Advanced KE Penetrator > --- INVENTORY -------- Fission Core Improved Medium Treads Flexi-carbon Leg Myomer Leg Large Storage Unit Advanced Target Analyzer Advanced Transmission Jammer Improved Medium Armor Plating Improved Thermal Shield System Shield Improved Recalibrator Improved Arc Projector Disruptor Cannon HERF Cannon Heavy Machine Gun [Rating: 112] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Biometal Medium Treads Leg Armored Leg Wheel Compact Wheel Flight Unit Improved Surge Thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Long-range Proton Cannon Energy Gun Heavy Particle Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Tri-rail Accelerator Launcher Smartbomb Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Gar Fac Fac Slots Evolved 12 | . . 2 2 . 2 2 2 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . 1 . . 1 . . . . . Utility 7 | . . 1 . . 1 2 2 . . 1 Weapon 2 | . . . 2 . . . . . . . Parts Attached 151 | 9 13 15 7 10 3 19 19 16 22 18 Power 20 | 1 2 2 . 2 . 1 2 1 3 6 Engine 8 | 1 1 2 . 1 . 1 2 . . . Core 10 | . 1 . . 1 . . . 1 3 4 Reactor 2 | . . . . . . . . . . 2 Propulsion 43 | 4 6 8 3 . 2 9 1 5 3 2 Treads 18 | 2 4 3 . . 1 2 . 1 3 2 Leg 17 | . . 2 3 . 1 7 1 3 . . Wheel 7 | 2 2 3 . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . Utility 47 | 1 2 1 . 4 1 7 11 5 10 5 Device 21 | . . . . 2 . 2 4 3 7 3 Storage 6 | 1 1 . . . . 1 . 1 1 1 Processor 5 | . 1 . . 1 . . 2 1 . . Hackware 3 | . . . . . . . 3 . . . Protection 12 | . . 1 . 1 1 4 2 . 2 1 Artifact . | . . . . . . . . . . . Weapon 41 | 3 3 4 4 4 . 2 5 5 6 5 Energy Gun 13 | 1 3 2 1 2 . . 1 . . 3 Energy Cannon 9 | . . . . . . . 1 3 5 . Ballistic Gun 14 | 2 . 1 3 2 . 2 1 . 1 2 Ballistic Cannon 3 | . . . . . . . 2 1 . . Launcher 1 | . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 . 1 1 . . 1 Corrupted Parts 5 | . . . . . . . . . 3 2 System Corruption 19 | . . . . . . . . . 11 8 Parts Lost 43 | . 3 7 . . . . 15 11 1 6 Power 6 | . 2 1 . . . . 1 1 . 1 Propulsion 10 | . . 4 . . . . 2 3 . 1 Utility 16 | . . . . . . . 7 6 . 3 Weapon 11 | . 1 2 . . . . 5 1 1 1 Highest Loss Streak 7 | . 1 5 . . . . 6 7 1 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 95 97 99 100 100 99 93 60 73 91 Engine 5 | . 6 10 9 8 7 6 5 1 . . Core 1 | . 3 . . . . . . 2 5 2 Treads 5 | . 14 9 2 . 7 1 . 1 15 14 Leg 16 | . . 10 22 27 23 24 22 10 . . Wheel 1 | . 13 10 2 . . . . . . . Device 12 | . . . . 2 7 13 14 18 20 25 Storage 7 | . 14 11 9 9 7 6 5 4 4 8 Processor 5 | . 13 11 9 9 7 6 5 7 . . Hackware 1 | . . . . . . . 8 . . . Protection 8 | . . 11 9 6 7 12 8 . 1 10 Energy Gun 10 | . 3 12 18 25 23 13 9 . . 1 Energy Cannon 3 | . . . . . . . . 7 20 11 Ballistic Gun 8 | . 24 4 17 10 7 12 2 . . 6 Naked Turns 68 | . . . . . . . . 65 3 . Heaviest Build 108 | 12 18 24 29 32 34 79 86 83 75 108 Greatest Support 132 | 26 40 40 54 54 54 74 68 69 132 132 Greatest Overweight (x) 4 | 3 . 2 1 . . 3 1 4 . . Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 20 20 20 5 15 Average Capacity 14 | 7 9 10 10 10 10 17 20 16 5 12 Most Carried 20 | 6 10 10 10 10 10 20 20 14 5 15 Average Carried 13 | 3 8 8 9 9 9 16 19 7 2 11 Final Capacity 20 | 8 10 10 10 10 10 20 20 5 5 15 Final Carried 20 | 6 10 10 10 10 10 20 15 5 5 15 Class Distribution -------------------- 39% | Tank 19% | Mutant 10% | Hacker-Tank 8% | Commander-Gunner 5% | Scavenger-Tank 4% | Scavenger-Mutant 4% | Gunner 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Commander-Gunner | -8/Storage Commander-Gunner | -7/Factory Tank | -6/Factory Hacker-Tank | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Tank | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Gar Fac Fac Matter Collected 3559 | 211 296 208 43 179 39 572 874 25 204 908 Remotely . | . . . . . . . . . . . Salvage Created 4721 | . 338 465 43 500 138 703 1310 80 204 940 Parts 232 | . 14 20 2 29 8 26 69 8 13 43 Haulers Intercepted 4 | . 1 1 1 . 1 . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Gar Fac Fac Combat Hostiles Destroyed 92 | . 6 8 . 9 1 15 29 4 5 15 Guns 60 | . 6 6 . 9 1 15 10 . . 13 Cannons 27 | . . . . . . . 19 3 4 1 AOE 1 | . . . . . . . . 1 . . Classes Destroyed 15 | . 3 2 . . 2 3 2 1 1 1 Worker 8 | . 1 . . . . 1 6 . . . Builder 5 | . . . . . . . 3 . . 2 Hauler 4 | . 1 1 1 . 1 . . . . . Recycler 2 | . . . . . 1 . . . . 1 Operator 1 | . . . . . . 1 . . . . Watcher 2 | . . 1 . 1 . . . . . . Swarmer 18 | . . . . . 1 . 7 . 4 6 Cutter 4 | . . . . . . . . 4 . . Grunt 36 | . 6 3 . 3 . 10 11 . . 3 Brawler 1 | . . . . . . . . . . 1 Duelist 2 | . . . . . . 1 1 . . . Sentry 16 | . . 5 . 6 . 2 2 . . 1 Hunter 2 | . . . . . . . 2 . . . Programmer 12 | . . . . . . 2 6 . . 4 Behemoth 1 | . . . . . . . . . 1 . Best Kill Streak 9 | . 2 2 1 2 2 4 9 4 4 9 Combat Bots Only 8 | . 2 1 . 2 1 4 5 4 4 8 Max Kills in Single Turn 3 | . 1 1 1 1 1 1 3 1 1 2 Gunslinging 1 | . . . . . . . . . . 1 Exploded 1 | . . . . . . . . 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Gar Fac Fac Damage Taken 9488 | . 460 1030 . 186 67 1096 2977 1559 652 1461 Core 1357 | . 70 150 . 93 . 65 210 652 100 17 Absorbed by Shields 80 | . . . . . . . . 80 . . Reduced by Siege Mode 29 | . . . . . . . . . . 29 Redirected to Shielding 24 | . . 24 . . . . . . . . Regen/Repaired (Parts) 192 | . . . . . . 121 71 . . . Core Remaining (%) 73 | 100 72 62 . 83 100 92 . . 3 . Volleys Fired 270 | . 40 37 2 21 4 42 59 6 11 48 Largest 4 | . 2 2 4 4 4 4 4 2 4 4 Hottest 324 | . 60 130 173 208 204 204 258 143 324 227 Shots Fired 709 | . 79 59 8 61 14 168 170 9 19 122 Gun 600 | . 79 59 8 61 14 168 106 . . 105 Cannon 107 | . . . . . . . 64 7 19 17 Launcher 2 | . . . . . . . . 2 . . Special . | . . . . . . . . . . . Kinetic 355 | . 68 19 4 15 4 82 77 2 . 84 Thermal 284 | . 3 26 4 46 10 86 93 5 . 11 Explosive 2 | . . . . . . . . 2 . . Electromagnetic 68 | . 8 14 . . . . . . 19 27 Robot Hit Streak 27 | . 19 27 3 11 4 26 25 13 8 10 Robot Miss Streak 11 | . 2 3 2 2 7 11 3 1 2 5 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 9 | . 1 . . 2 . 3 . . . 3 Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . 1 Shots Hit Robots 513 | . 62 69 3 36 4 129 116 3 13 78 Core Hits 275 | . 19 16 1 18 3 106 72 6 7 27 Critical Kills 4 | . . . . . . . 2 . . 2 Critical Parts Destroyed 9 | . . 4 . . . . 2 . . 3 Critical Strikes 29 | . . 4 . 2 . 3 12 . . 8 Burn 12 | . . . . 2 . 3 6 . . 1 Destroy 9 | . . . . . . . 4 . . 5 Blast 2 | . . . . . . . 2 . . . Corrupt 2 | . . . . . . . . . . 2 Smash 4 | . . 4 . . . . . . . . Melee Attacks 24 | . . 24 . . . . . . . . Impact 24 | . . 24 . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12433 | . 651 1044 41 664 97 2681 4194 402 319 2340 Guns 7970 | . 649 656 41 645 97 2622 1469 . . 1791 Cannons 3640 | . . . . . . . 2646 135 310 549 Explosions 228 | . . . . . . . . 228 . . Melee 388 | . . 388 . . . . . . . . Ramming 207 | . 2 . . 19 . 59 79 39 9 . Kinetic 6756 | . 527 244 26 117 . 1492 2816 35 . 1499 Thermal 3664 | . 35 273 15 528 97 1130 1299 100 . 187 Explosive 228 | . . . . . . . . 228 . . Electromagnetic 1190 | . 87 139 . . . . . . 310 654 Impact 388 | . . 388 . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 22 | . . . . . . . 11 14 22 10 Average Corruption 8 | . . . . . . . 4 13 16 5 Corruption Purged 3 | . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . Effects 85 | . . . . . . . 34 12 28 11 Message Errors 22 | . . . . . . . 10 4 6 2 Matter Fused 19 | . . . . . . . 8 1 8 2 Heat Flow Errors 10 | . . . . . . . 3 2 2 3 Energy Discharges 10 | . . . . . . . 4 2 4 . Data Loss (minor) 8 | . . . . . . . 6 . 1 1 Data Loss (major) 1 | . . . . . . . . . 1 . Misfires 3 | . . . . . . . . 1 2 . Alerts 1 | . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . 2 1 . Weapon Failures 8 | . . . . . . . 3 . 2 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 257 | . . 85 . . . 2 110 50 . 10 Projectiles 120 | . . . . . . . 110 . . 10 Explosions 50 | . . . . . . . . 50 . . Melee 87 | . . 85 . . . 2 . . . . Knockbacks 28 | . . . . . . . 28 . . . Impact 1 | . . . . . . . 1 . . . Kinetic 24 | . . . . . . . 24 . . . Secondary 3 | . . . . . . . 3 . . . Self-Inflicted Damage 192 | . . . . . . . 36 156 . . Shots 3 | . . . . . . . 1 2 . . Rammed 5 | . 1 . . . . . . 3 1 . Targets Rammed 23 | . 1 . . 1 . 5 7 8 1 . Kicked 18 | . . . . 1 . 5 7 5 . . Crushed . | . . . . . . . . . . . Highest Temperature 712 | . 27 207 96 506 84 294 385 166 228 712 Average Temperature 102 | . 10 61 51 127 38 91 112 62 69 202 Received Heat Transfer 2199 | . 300 411 . 99 . 429 495 149 60 256 Effects 21 | . . . . 3 . . 5 . . 13 Shutdowns 5 | . . . . 1 . . 1 . . 3 Energy Bleed 1 | . . . . . . . 1 . . . Interference 9 | . . . . 1 . . 2 . . 6 Matter Decay 1 | . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . 1 . . . . . . Damage (major) 3 | . . . . . . . . . . 3 Siege Activations 2 | . . . . . . . . . . 2 Total Turns 70 | . . . . . . . . . . 70 Longest Duration 39 | . . . . . . . . . . 39 Robots Corrupted 2 | . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . 1 1 Parts Fried 9 | . 1 1 . . . . . . 2 5 Impact Corruptions 7 | . . 5 . . . 2 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 11 | . . . . 5 . 3 2 . . 1 Heat Transferred 8014 | . 75 608 37 1221 185 2331 2996 111 . 450 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Gar Fac Fac Peak Influence 558 | . 254 229 46 441 363 251 558 413 359 340 Initial 369 | . . 33 23 18 178 177 81 369 195 87 Average 154 | . 92 100 39 209 258 142 158 388 224 104 Maximum Alert Level 2 | . 1 1 . 2 1 1 2 2 1 1 Low Security (%) 72 | 100 83 95 100 46 37 82 74 . 44 81 Level 1 23 | . 16 4 . 46 62 17 15 55 55 18 Level 2 4 | . . . . 6 . . 10 44 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 1 . . 2 1 6 8 . 2 4 Investigation 4 | . . . . 1 . 2 1 . . . Extermination 9 | . . . . . 1 2 4 . . 2 Reinforcement 10 | . 1 . . 1 . 2 3 . 2 1 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Gar Fac Fac Distress Signals 7 | . 2 2 . . . . 1 . . 2 Communications Jammed 134 | . . . . . . 75 59 . . . Distress Signals 130 | . . . . . . 75 55 . . . Times Spotted 191 | . 15 18 1 16 7 24 57 13 9 31 Peak Tracking Total 12 | . 4 4 1 4 3 5 7 10 4 12 Tactical Retreats 20 | . 3 2 . . 2 . 9 . 1 3 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Gar Fac Fac Traps Triggered 8 | . . . . 1 . 1 2 2 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Gar Fac Fac Machines Disabled 12 | . . 1 . 2 . . 5 . 1 3 Max in Single Turn 2 | . . 1 . 1 . . 2 . 1 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Gar Fac Fac Machines Accessed 32 | . 3 4 . 5 . 9 8 . 2 1 Terminals 22 | . 3 4 . 5 . 4 4 . 1 1 Fabricators 3 | . . . . . . 2 1 . . . Repair Stations 4 | . . . . . . 2 1 . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 1 . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 112 | . 18 18 . 12 . 23 31 . 4 6 Successful 63 | . 10 8 . 10 . 15 14 . 2 4 Failed 49 | . 8 10 . 2 . 8 17 . 2 2 Catastrophic 7 | . 1 2 . . . 2 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 65 | . 17 9 . 11 . 8 18 . . 2 Terminals 89 | . 18 18 . 12 . 12 21 . 2 6 Fabricators 6 | . . . . . . 5 1 . . . Repair Stations 10 | . . . . . . 4 4 . 2 . Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . . . . . 2 4 . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 26 | . 6 3 . 5 . 3 4 . 1 4 Part Schematic 1 | . . . . . . . . . . 1 Prototype ID Bank 6 | . 6 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . 1 . Terminal Index 2 | . . . . 1 . 1 . . . . Alert Level 4 | . . . . . . 1 2 . . 1 Unreport Threat 4 | . . 1 . 1 . . 2 . . . Transport Status 1 | . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 Registered Components 1 | . . 1 . . . . . . . . Zone Layout 3 | . . . . 1 . 1 . . . 1 Fabricator Hacks 3 | . . . . . . 2 1 . . . Network Status 2 | . . . . . . 1 1 . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 7 | . . . . . . 4 2 . 1 . Scan Component 4 | . . . . . . 2 1 . 1 . Repair 3 | . . . . . . 2 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . . . . . 2 3 . . . Insert Component 3 | . . . . . . 1 2 . . . Analyze 2 | . . . . . . 1 1 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 21 | . 4 5 . 5 . 4 3 . . . Terminals 21 | . 4 5 . 5 . 4 3 . . . Botnet 17 | . 3 3 . 4 . 4 3 . . . Operators 4 | . 1 2 . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 29 | . 3 4 . 4 . 7 8 . 2 1 Full Trace Events 4 | . . . . 1 . 2 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 1 . . 1 Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 128 | . . . . . . 128 . . . . Total Part Build Rating 16 | . . . . . . 16 . . . . Parts Repaired 3 | . . . . . . 2 1 . . . Time 47 | . . . . . . 39 8 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 2 . . . Part Schematics Acquired 2 | . . . . . . 1 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Gar Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Gar Fac Fac Total Allies 10 | . . . . 10 . . . . . . Largest Group 10 | . . . . 10 6 4 . . . . Highest-Rated Group 173 | . . . . 173 109 77 . . . . Highest-Rated Ally 29 | . . . . 29 29 29 . . . . Total Orders 2 | . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . 2 Ally Attacks 95 | . . . . 57 21 17 . . . . Total Damage 1165 | . . . . 646 298 221 . . . . Kills 14 | . . . . 7 5 2 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . 5 Drone Recoveries 1 | . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Gar Fac Fac Turns Passed 7935 | 65 489 662 162 495 269 2234 1709 289 610 951 Spaces Moved 3975 | 41 280 308 118 314 186 1045 737 151 335 460 Core 120 | 25 . . . . . . . 90 5 . Treads 888 | . 70 28 . . . . . . 330 460 Legs 2499 | . . 65 91 314 186 1045 737 61 . . Wheels 468 | 16 210 215 27 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 95 115 120 120 120 120 50 50 158 Average Speed 154 | 111 107 133 118 120 120 171 189 128 154 158 Slowest Speed 400 | 200 160 260 120 120 120 330 190 400 158 163 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . Exploration Rate (%) 25 | 3 51 35 12 58 5 27 17 40 11 17 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 99 | . . . . . . . 42 40 . 17 Melee . | . . . . . . . . . . . Projectile 43 | . . . . . . . 23 3 . 17 AOE 56 | . . . . . . . 19 37 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Gar Fac Fac Total 5206 | 55 394 459 135 394 222 1389 917 231 402 608 Wait 583 | . 48 60 . 25 26 230 75 31 28 60 Move 3966 | 40 279 307 117 313 185 1044 737 150 334 460 Hop . | . . . . . . . . . . . Pick Up 93 | 6 8 9 3 7 3 26 10 2 4 15 Fast Attach 60 | 6 4 3 4 3 . 4 4 5 17 10 Attach 52 | . 2 7 2 3 2 4 13 10 4 5 Detach 3 | . . 1 . . . . . . 1 1 Swap 39 | 3 7 5 1 4 1 11 2 1 1 3 Drop 69 | . 5 6 6 11 1 23 10 . 1 6 Fire 270 | . 40 37 2 21 4 42 59 6 11 48 Melee 24 | . . 24 . . . . . . . . Ram 3 | . . . . . . . . 3 . . Kick 18 | . . . . 1 . 5 7 5 . . Crush 2 | . 1 . . . . . . . 1 . Escape Stasis 21 | . . . . 3 . . . 18 . . Rewire 3 | . . . . 3 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -5/Garrison -5/Factory -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 10) 322 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 3) 555 | -10/Materials | Entered another Materials area 555 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 879 | -9/Materials | Lost 5 parts (3n2w) 1211 | -9/Materials | Discovered new exit (range 6) 1217 | -9/Materials | Entered another Materials area 1217 | -8/Materials | Evolved 2 slots: Weapon x2 1219 | -8/Materials | Discovered new exit (range 8) 1379 | -8/Materials | Entered Storage 1423 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1854 | -8/Storage | Discovered new exit (range 6) 1874 | -8/Storage | Entered Factory 1874 | -7/Factory | Accompanied by 6 allies 1874 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2047 | -7/Factory | Discovered new exit (range 15) 2143 | -7/Factory | Entered another Factory area 2143 | -6/Factory | Accompanied by 4 allies 2143 | -6/Factory | Evolved 2 slots: Utility x2 2293 | -6/Factory | Fabricated Biometal Medium Treads (x2) 2453 | -6/Factory | Build established: Commander-Tank 2526 | -6/Factory | Repaired Lgt. Armor Plating 2581 | -6/Factory | Spotted B-75 Beast 2825 | -6/Factory | Build established: Tank 3377 | -6/Factory | Repaired Lgt. Armor Plating 4303 | -6/Factory | Discovered new exit (range 16) 4377 | -6/Factory | Entered another Factory area 4377 | -5/Factory | Evolved 2 slots: Utility x2 5191 | -5/Factory | Repaired Lgt. Armor Plating 5396 | -5/Factory | Build established: Hacker-Tank 5724 | -5/Factory | Build established: Tank 5955 | -5/Factory | Spotted B-75 Beast 6021 | -5/Factory | Lost 3 parts (2u1w) 6040 | -5/Factory | System corruption reached 10% 6086 | -5/Factory | Identified exit to Garrison 6086 | -5/Factory | Entered Garrison 6116 | -5/Garrison | Lost 6 parts (2n1u3w) 6165 | -5/Garrison | Crushed by falling debris 6190 | -5/Garrison | Lost 7 parts (1p2n3u1w) 6294 | -5/Garrison | Triggered checkpoint 6310 | -5/Garrison | Released all parts (11) 6320 | -5/Garrison | Core integrity fell below 50% 6335 | -5/Garrison | Lost 4 parts (1n3u) 6336 | -5/Garrison | Triggered checkpoint 6360 | -5/Garrison | Core integrity fell below 20% 6372 | -5/Garrison | Discovered new exit (range 8) 6375 | -5/Garrison | Entered Factory 6816 | -5/Factory | Spotted B-75 Beast 6856 | -5/Factory | Destroyed B-75 Beast 6966 | -5/Factory | Discovered new exit (range 11) 6985 | -5/Factory | Entered another Factory area 6985 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7790 | -4/Factory | Lost 3 parts (1n1u1w) 7791 | -4/Factory | Destroyed 8 combat bots 7821 | -4/Factory | System corruption reached 10% 7921 | -4/Factory | Cargo convoy interrupted 7931 | -4/Factory | Garrison activated, responded to threat 7936 | -4/Factory | Self-destructed Last Messages --------------- 07929_ Particle Charger broken. 07929_ Overheating: Short circuit. 07930_ Overheating: Hvy. Machine Gun damaged (-41). 07930_ Overheating: Arm. Medium Treads damaged (-87). 07930_ Overheating: Hvy. Treads damaged (-85). 07931_ S-27 Virus calls for garrison reinforcements. 07931_ ALERT: Activating Garrison Access F004. 07931_ Slug penetrates U-05 Engineer. 07931_ K-01 Serf collects debris. 07933_ Power failure, Lgt. Antimatter Reactor shutdown. 07933_ Slug penetrates Wall. 07934_ Power failure, Mic. Fission Core shutdown. 07934_ Overheating: System interference. 07934_ Imp. Arc Projector temporarily disabled. 07934_ Hvy. Machine Gun temporarily disabled. 07934_ Plasma Rifle temporarily disabled. 07934_ K-01 Serf collects debris. 07935_ Overheating: System interference. 07935_ Imp. Weapon Cycler temporarily disabled. 07935_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | " "" "" ??????????????????????????????????????? | | " "" "" #?????????????????????????????????????? | | "" """ """ #?????????????????????????????????????? | | "" """ """ #????##############???????????????????? | | "" """ "" #????# #???????????????????? | | #????# #???????????????????? | | #????# !! #???????????????????? | | #????# != #???????????????????? | | | ! #????# = #???????????????????? | | ###+############# #???????????????????? | | # % + #???????????????????? | | #[[ ########### #???????????????????? | | #* #?????????# #???????????????????? | | +%= ########### = #???????????????????? | | #%* + #??????#????????????? | | #% # #????? ?????????????? | | # #######+###########??????????????? | | # """"" """"" u#??????????????? | | # """"" """"" u u#??????????????? | | # """ """ """ ** #??????????????? | | # """ *u #??????????????? | | # u """ * #??????????????? | | # ###########+#### #??????????????? | | # ?# #?# =* ########???????? | | # ?# """" """" #?# !%|=%s % s sw #???????? | | # ???"""" 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"""" """" F" #???????? | | ????? ??? #?# """" """" " #???????? | | ??? ? #?# t "" #???????? | | # # #?# """" """" #???????? | | #! === #?# """" """" #???????? | | # === " " #?# """" """" #???????? | | # === "R" #?# #???????? | | # """ #?# """ """" """" #???????? | | ## ###########?# """ """" """" #???????? | | ##+#???##????????????# """ """" """" #???????? | | ?????????????????????# ######### | | ?????????????????????# """" """" """ | | ?????????????????????# """" """" """ | | ?????????????????????# """" """" """ | | ?????????????????????# | | ???????????????# | | ???????????????# #######+######################### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 51 Energy Capacity 380 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1350 Resistance: KI 20 Resistance: TH 25 Power Shielding 33 Point Defense Rating 80 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 5 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Adv. Sensor Array | -6/Factory | Scanalyzed Smartbomb Launcher | -5/Factory | Scanalyzed Hcp. Storage Unit | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Biometal Medium Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorSlugShockpuncher Manual? 0 Play Time 01:20:56 Cumulative 73.8 hours Start 2022.04.21 @ 19:54:03 End 2022.04.21 @ 21:14:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8186bc30-4910-482e-b73b-e62bc62c7838