Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.22 @ 11:22:08 Player: OccultOnion Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (482) 482 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2247 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 20/300 Energy 82/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Terrain Scan Processor Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Heat Sink Large Storage Unit Terrain Scanner Beam Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Wheel Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array Terrain Scanner > --- WEAPON ----------- Light Cannon Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Wheel Heat Sink Large Storage Unit Improved Targeting Computer Propulsion Shielding EM Pulse Gun Beam Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 26 | 1 11 5 9 Power 2 | . . 2 . Engine 2 | . . 2 . Core . | . . . . Reactor . | . . . . Propulsion 6 | . 2 1 3 Treads 2 | . . 1 1 Leg . | . . . . Wheel 3 | . 2 . 1 Hover 1 | . . . 1 Flight . | . . . . Utility 9 | 1 3 2 3 Device 5 | 1 2 2 . Storage 1 | . 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | . 6 . 3 Energy Gun 4 | . 2 . 2 Energy Cannon . | . . . . Ballistic Gun 3 | . 2 . 1 Ballistic Cannon 1 | . 1 . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 22 | . 7 1 14 Power 2 | . . 1 1 Propulsion 7 | . 1 . 6 Utility 2 | . . . 2 Weapon 11 | . 6 . 5 Highest Loss Streak 10 | . 4 1 10 Average Slot Usage (%) 86 | . 85 96 82 Engine 11 | . 14 8 7 Treads 5 | . . 10 15 Leg 11 | . 20 . . Wheel 11 | . 6 22 12 Device 10 | . 5 22 13 Storage 12 | . 14 11 8 Protection 1 | . . . 6 Energy Gun 10 | . 17 . 2 Ballistic Gun 2 | . 3 . . Ballistic Cannon 4 | . . 11 7 Launcher 4 | . 2 11 5 Naked Turns . | . . . . Heaviest Build 29 | 14 27 29 28 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 5 | . 2 1 5 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 6 9 10 9 Most Carried 10 | 6 10 10 10 Average Carried 8 | 5 8 9 8 Final Capacity 10 | 6 10 10 4 Final Carried 9 | 6 9 9 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 421 | 210 82 . 129 Remotely 10 | 10 . . . Salvage Created 728 | 232 328 . 168 Parts 49 | 11 27 1 10 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 14 | . 10 . 4 Guns 10 | . 10 . . Cannons 1 | . . . 1 AOE 3 | . . . 3 Classes Destroyed 11 | 3 4 1 3 Worker 3 | 2 1 . . Builder 1 | . . . 1 Tunneler 5 | 5 . . . Hauler 2 | . 1 . 1 Recycler 2 | 1 . . 1 Operator 1 | . 1 . . Watcher 1 | . . 1 . Swarmer 6 | . 6 . . Grunt 6 | . 4 . 2 Brawler 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 4 | 4 4 1 4 Combat Bots Only 3 | . 3 . 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2414 | . 739 105 1570 Core 700 | . 140 6 554 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 44 98 . Volleys Fired 105 | 15 56 7 27 Largest 2 | 2 2 2 2 Hottest 100 | 100 100 65 75 Shots Fired 159 | 30 75 14 40 Gun 110 | 30 72 . 8 Cannon 30 | . . 7 23 Launcher 19 | . 3 7 9 Special . | . . . . Kinetic 56 | . 23 7 26 Thermal 63 | 30 33 . . Explosive 19 | . 3 7 9 Electromagnetic 21 | . 16 . 5 Robot Hit Streak 9 | 7 5 2 9 Robot Miss Streak 6 | 2 6 2 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 88 | 18 42 2 26 Core Hits 48 | 9 20 1 18 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1730 | 218 598 50 864 Guns 791 | 218 479 . 94 Cannons 290 | . . 20 270 Explosions 648 | . 118 30 500 Melee . | . . . . Ramming 1 | . 1 . . Kinetic 468 | . 131 20 317 Thermal 423 | 218 205 . . Explosive 648 | . 118 30 500 Electromagnetic 190 | . 143 . 47 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Effects 2 | . 2 . . Targeting Errors 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 10 | . 9 1 . Projectiles . | . . . . Explosions 10 | . 9 1 . Melee . | . . . . Knockbacks 5 | . . 1 4 Impact . | . . . . Kinetic 5 | . . 1 4 Secondary . | . . . . Self-Inflicted Damage 139 | . 3 109 27 Shots 7 | . 1 5 1 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 197 | 177 197 . 65 Average Temperature 53 | 58 57 . 22 Received Heat Transfer 858 | . 192 . 666 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | 1 . . . Heat Transferred 1198 | 629 569 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 208 | 40 208 51 157 Initial 39 | . 26 39 21 Average 70 | 16 82 42 90 Maximum Alert Level 1 | . 1 . . Low Security (%) 99 | 100 98 100 100 Level 1 . | . 1 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 15 1 18 Peak Tracking Total 9 | . 4 1 9 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 12 | . 6 2 4 Terminals 11 | . 6 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 29 | . 14 5 10 Successful 14 | . 4 2 8 Failed 15 | . 10 3 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 16 | . 10 4 2 Terminals 26 | . 14 5 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 6 | . 1 1 4 Unreport Threat 2 | . . . 2 Locate Traps 1 | . . 1 . Zone Layout 3 | . 1 . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 3 1 2 Terminals 6 | . 3 1 2 Botnet 6 | . 3 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 6 2 4 Full Trace Events 2 | . 1 . 1 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1209 | 111 618 226 254 Spaces Moved 812 | 53 363 214 182 Core 14 | . . . 14 Treads . | . . . . Legs 289 | 53 236 . . Wheels 497 | . 127 214 156 Hover 12 | . . . 12 Flight . | . . . . Fastest Speed 50 | 120 90 90 50 Average Speed 107 | 120 122 90 94 Slowest Speed 300 | 120 180 90 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 60 23 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 47 | . . 47 . Terrain Destroyed 156 | . 12 65 79 Melee . | . . . . Projectile . | . . . . AOE 156 | . 12 65 79 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 996 | 71 467 234 224 Wait 11 | . 10 . 1 Move 809 | 52 362 213 182 Hop . | . . . . Pick Up 28 | 2 17 6 3 Fast Attach . | . . . . Attach 24 | 1 9 5 9 Detach 4 | . 2 1 1 Swap 2 | . 2 . . Drop 12 | 1 8 2 1 Fire 105 | 15 56 7 27 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 112 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 586 | -10/Materials | Core integrity fell below 50% 624 | -10/Materials | Lost 4 parts (1n3w) 664 | -10/Materials | Discovered new exit (range 15) 730 | -10/Materials | Entered another Materials area 730 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 945 | -9/Materials | Discovered new exit (range 12) 956 | -9/Materials | Entered another Materials area 956 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1162 | -8/Materials | Lost 4 parts (2n1u1w) 1201 | -8/Materials | Core integrity fell below 50% 1205 | -8/Materials | Core integrity fell below 20% 1210 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01131_ Propulsion Shielding destroyed. 01137_ G-50 Soldier knocked back. 01145_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01145_ U-05 Engineer lays Concrete. 01147_ U-05 Engineer builds a Wall. 01147_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 01149_ The unstable cave ceiling collapses. 01162_ Lgt. Treads destroyed. 01165_ Lgt. Cannon destroyed. 01167_ Wheel destroyed. 01167_ Lgt. Ion Engine destroyed. 01167_ EM Pulse Gun destroyed. 01179_ Sensor Array destroyed. 01191_ EM Pulse Gun destroyed. 01193_ Imp. Treads destroyed. 01194_ Hvy. Assault Rifle destroyed. 01197_ Airjet destroyed. 01203_ Dropped Lrg. Storage Unit. 01206_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | ??????# #?????????????????# | | ??????# #????????#??###???# | | ??????# #?###########T#########+ | | ????### ### | | ????# # | | ????# # """ """ """ " | | ????# # """ """ """ " | | ????# #### """ """ """ " | | ????# #??# | | ????# | #??# | | ????### ##??# """ """ """ " | | ??????# #???# """ """ """ " | | ??????# !#???# """ """ """ " | | ####??# #???# | | # ??# #???# | | # ?# #???# | | # ?# #???# | | # # #???# | | # """ # #??#? ###?####?## | | # """ + ^#????####?????????????? | | # """ # Y #?????????????????????? | | ?###### ##????????????????????? | | ?????# #????????????????????? | | ?????# # #??????????????????? | | ?????# t #??????????????????? | | ?????# @ ##???????????????????? | | ?????# #????????????????????? | | ?????### ###????????????????????? | | ???????#k#??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????? #??????????????????????? | | ???????? #??????????????????????? | | ???????? ???????????????????????? | | ???????? ???????????????????????? | | ???????? ???????????????????????? | | ???????? ???????????????????????? | | ???????? ???????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 85 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeTargetBuckler Manual? 0 Play Time 00:14:02 Cumulative 84.9 hours Start 2021.03.22 @ 11:08:51 End 2021.03.22 @ 11:22:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 181 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 55 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 581cdafd-e27b-4c24-b878-2dc1436b7053