Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.14 @ 00:24:47 Player: rath Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (81) 405 Value Destroyed (2002) 2002 Prototype IDs (68) 1360 Alien Tech Used (5) 1000 Bonus (9865) 9865 TOTAL SCORE: 23132 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 40 Follower Combat Kills 270 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 108 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met Sigix 2000 Friendly Fire -153 Cogmind --------- Core Integrity 0/1600 Matter 180/300 Energy 88/100 System Corruption 18% Temperature Cool (0) Movement Hovering (80) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Myomer Leg Myomer Leg Combat Linear Gravjet > --- UTILITY (14) ----- Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Combat Linear Gravjet Advanced Heat Sink Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Superbattery Experimental Melee Analysis Suite Improved Stasis Canceller Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Advanced Phase Shifter Improved Focal Shield Advanced Thermal Shield Experimental Shock Absorption System Matter Drive > --- WEAPON ----------- Enhanced Quantum Rifle Greatsword > --- INVENTORY -------- Impulse Thruster Array Centrium Light Armor Plating Advanced Force Field Antimissile System Terrabomb Tesla Rifle Helical Railgun Sigix Containment Pod [Rating: 219] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Improved Q-thruster Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Regenerative Plating Artifact Matter Drive Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Heavy Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Gravity Flail Slashing Weapon Scythe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . . . . 4 2 . . . 2 2 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . 1 . . . . . . . . . 1 Utility 12 | . . . . . 3 1 . . . . 2 2 . . . . 2 . 1 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 327 | 6 13 1 1 2 42 16 2 . 1 9 8 10 1 . 13 9 40 11 74 68 Power 35 | 1 2 . . 1 3 . . . . 4 . . . . 5 . 1 1 4 13 Engine 15 | 1 2 . . 1 1 . . . . 3 . . . . 3 . 1 . 1 2 Core 5 | . . . . . 2 . . . . 1 . . . . 1 . . . 1 . Reactor 15 | . . . . . . . . . . . . . . . 1 . . 1 2 11 Propulsion 85 | 2 3 1 . . 17 9 . . . 2 2 7 . . 1 2 10 2 10 17 Treads 9 | . . . . . 7 . . . . . . . . . . . . . . 2 Leg 10 | 2 3 1 . . . . . . . . . . . . . . . . . 4 Wheel 1 | . . . . . . . . . . . . . . . . . . . . 1 Hover 14 | . . . . . 6 . . . . . . . . . . . 7 . . 1 Flight 51 | . . . . . 4 9 . . . 2 2 7 . . 1 2 3 2 10 9 Utility 146 | 1 2 . 1 . 15 6 . . 1 1 5 3 1 . 7 4 22 5 48 24 Device 86 | . 1 . . . 9 2 . . . 1 1 1 1 . 5 4 16 2 26 17 Storage 13 | 1 1 . 1 . 2 2 . . . . . 1 . . 1 . 2 . 2 . Processor 18 | . . . . . 2 1 . . 1 . . . . . 1 . 1 . 9 3 Hackware 4 | . . . . . 1 1 . . . . 1 1 . . . . . . . . Protection 23 | . . . . . 1 . . . . . 3 . . . . . 3 1 11 4 Artifact 2 | . . . . . . . . . . . . . . . . . . 2 . . Weapon 61 | 2 6 . . 1 7 1 2 . . 2 1 . . . . 3 7 3 12 14 Energy Gun 11 | . . . . . 3 . . . . 1 1 . . . . 1 . . . 5 Energy Cannon 8 | . 1 . . 1 4 . . . . . . . . . . . . 2 . . Ballistic Gun 17 | 2 5 . . . . . . . . . . . . . . . 2 . 6 2 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . 1 . . 2 Launcher 4 | . . . . . . 1 2 . . . . . . . . . 1 . . . Special Weapon 4 | . . . . . . . . . . . . . . . . . . . 4 . Impact Weapon 5 | . . . . . . . . . . . . . . . . . 3 1 1 . Slashing Weapon 8 | . . . . . . . . . . 1 . . . . . 2 . . 1 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 34 | . . . . . 4 2 . . . 1 1 . . . 5 . 4 6 7 4 Parts Lost 70 | . . 1 . . 2 . . . . . . . . . 2 4 14 . 3 44 Power 8 | . . . . . . . . . . . . . . . . . 2 . . 6 Propulsion 19 | . . 1 . . . . . . . . . . . . 1 2 3 . 1 11 Utility 33 | . . . . . 1 . . . . . . . . . 1 2 9 . 2 18 Weapon 10 | . . . . . 1 . . . . . . . . . . . . . . 9 Highest Loss Streak 16 | . . 1 . . 1 . . . . . . . . . 2 3 12 . 3 16 Average Slot Usage (%) 85 | . 95 100 99 85 88 82 85 84 84 92 92 89 89 89 88 84 73 61 70 73 Engine 7 | . 14 14 14 14 8 . . . . 5 11 10 10 10 8 5 2 . . . Core 1 | . . . . . . 7 7 7 7 5 . . . . 1 5 2 . . . Treads 4 | . . . . . 22 . . . . . . . . . . . . . . . Leg 6 | . 28 28 28 28 . . . . . . . . . . . . . . . 1 Hover 1 | . . . . . 3 . . . . . . . . . . . 7 1 . . Flight 11 | . . . . . . 30 30 30 30 33 27 21 21 21 21 20 7 17 15 18 Device 12 | . 9 14 14 14 9 1 . . . 5 5 8 10 10 10 10 15 8 21 27 Storage 10 | . 14 14 14 14 13 14 15 15 15 6 5 10 10 10 9 9 8 9 8 5 Processor 5 | . . . . . 8 14 15 15 15 13 11 6 5 5 5 5 4 4 3 4 Hackware 6 | . . . . . . 12 15 15 15 13 16 21 21 21 21 20 12 9 4 . Protection 2 | . . . . . 5 . . . . . 5 5 5 5 5 5 . . 2 1 Energy Gun 2 | . . . . . 10 . . . . . . . . . . . . . . 3 Energy Cannon 1 | . . . . 14 4 . . . . . . . . . . . . 2 . . Ballistic Gun 5 | . 27 28 27 . . . . . . . . . . . . . . . 2 1 Slashing Weapon 1 | . . . . . . . . . . 5 5 5 5 5 5 1 . . 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 13 27 27 27 25 63 33 26 26 26 41 45 47 49 49 49 47 62 57 77 95 Greatest Support 107 | 20 26 26 26 26 66 29 28 28 28 41 48 56 56 50 51 49 107 59 65 96 Greatest Overweight (x) 10 | . 1 1 1 . 10 1 . . . . . . . . 1 1 1 1 2 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 12 10 10 10 16 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 4 9 10 10 10 12 10 10 10 10 10 10 10 10 10 10 9 9 10 10 8 Most Carried 16 | 4 10 10 10 10 16 13 10 10 10 10 10 10 10 10 10 9 10 10 10 10 Average Carried 9 | 2 8 9 9 9 12 9 9 10 10 9 9 9 10 9 10 6 8 9 9 8 Final Capacity 14 | 6 10 10 10 10 14 10 10 10 10 10 10 10 10 10 10 4 10 10 10 4 Final Carried 14 | 3 10 9 10 10 14 10 10 10 10 10 10 10 10 10 10 4 10 10 10 4 Class Distribution -------------------- 31% | Hacker-Sprinter 27% | Mutant 16% | Scavenger-Mutant 6% | Scavenger-Sprinter 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Mutant | -3/Research Alien-Sprinter | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 3868 | 202 462 64 . 36 398 23 7 . 30 294 135 . 110 . 130 . 426 . 973 578 Remotely 10 | . . . . . . . . . . . . . . . . . . . 10 . Salvage Created 3685 | . 668 64 . . 1266 . 1 . . 244 401 . . . 47 . 642 . . 352 Parts 161 | . 50 . . . 62 . . . . 12 12 . . . 2 . 12 . . 11 Haulers Intercepted 12 | . 2 . . . 5 . . . . . 2 . . . . . 2 . . 1 Recyclers Shooed 4 | . . . . . 1 . . . . 1 . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . . . . . . . . . . 72 . . . . . Prevented 6 | . . . . . . . . . . . . . . . 6 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 39 | . 14 1 . . 18 . . . . . . . . . 2 . 3 . . 1 Melee 3 | . . . . . . . . . . . . . . . 2 . 1 . . . Guns 32 | . 13 1 . . 16 . . . . . . . . . . . 1 . . 1 Cannons 1 | . . . . . 1 . . . . . . . . . . . . . . . AOE 2 | . 1 . . . . . . . . . . . . . . . 1 . . . Classes Destroyed 13 | . 7 . . . 3 . 1 . . 1 . . . . . . 1 . . . Worker 8 | . 1 . . . . . . . . 2 3 . . . . . 1 . . 1 Builder 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Tunneler 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Hauler 12 | . 2 . . . 5 . . . . . 2 . . . . . 2 . . 1 Recycler 8 | . . . . . 3 . . . . 1 1 . . . . . 2 . . 1 Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Watcher 6 | . 1 . . . 3 . . . . 2 . . . . . . . . . . Swarmer 9 | . 3 . . . 4 . . . . . . . . . 2 . . . . . Grunt 21 | . 11 . . . 9 . . . . . . . . . . . 1 . . . Sentry 5 | . . . . . 5 . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . . . 2 . . 1 Best Kill Streak 6 | . 4 1 . . 6 . 1 . . 2 3 . . . 2 . 4 . . 1 Combat Bots Only 3 | . 3 1 . . 3 . . . . . . . . . 2 . 2 . . 1 Max Kills in Single Turn 2 | . 2 1 . . 2 . 1 . . 1 1 . . . 1 . 2 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . . 1 . . . Melee 1 | . . . . . . . . . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Damage Taken 12242 | . 614 313 . . 899 . 36 . . 22 . 46 42 . 370 478 1533 16 781 7092 Core 2435 | . 121 103 . . 113 . . . . 8 . . . . 41 60 292 . 87 1610 Absorbed by Shields 577 | . . . . . . . . . . . . . . . . 40 537 . . . Core Remaining (%) 83 | 100 . . . 10 79 . . . 100 99 100 . . . . 91 . 76 92 . Volleys Fired 195 | . 61 4 . . 79 1 3 . . 6 1 . . . . . 6 1 1 32 Largest 2 | . 2 2 . . 2 1 1 . . 1 1 . . . . . 2 1 1 2 Hottest 300 | . 46 46 . . 138 39 39 . . 65 65 . . . . . 80 300 300 157 Shots Fired 356 | . 122 8 . . 154 1 3 . . 6 1 . . . . . 10 2 2 47 Gun 311 | . 122 8 . . 121 . . . . 6 1 . . . . . 8 . 1 44 Cannon 39 | . . . . . 33 . . . . . . . . . . . . 2 1 3 Launcher 6 | . . . . . . 1 3 . . . . . . . . . 2 . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 161 | . 122 8 . . . . . . . . . . . . . . 8 1 1 21 Thermal 155 | . . . . . 130 . . . . 6 1 . . . . . . 1 1 16 Explosive 6 | . . . . . . 1 3 . . . . . . . . . 2 . . . Electromagnetic 34 | . . . . . 24 . . . . . . . . . . . . . . 10 Robot Hit Streak 37 | . 6 4 . . 37 . 4 . . 6 . . . . . . 9 . . 4 Robot Miss Streak 8 | . 8 1 . . 2 . 1 . . . . . . . . . 2 . 1 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 4 . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 291 | . 61 6 . . 122 . 2 . . 19 17 . . . 2 . 44 . . 18 Core Hits 119 | . 31 3 . . 47 . 3 . . 5 7 . . . 2 . 13 . . 8 Critical Hits 9 | . 1 . . . 1 . . . . 1 3 . . . . . 1 . . 2 Critical Kills 5 | . . . . . . . . . . 1 2 . . . . . 1 . . 1 Critical Parts Destroyed 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . Melee Attacks 233 | . . . . . . . . . . 29 54 7 10 7 2 4 87 10 . 23 Impact 96 | . . . . . . . . . . . . . . . . . 86 10 . . Slashing 137 | . . . . . . . . . . 29 54 7 10 7 2 4 1 . . 23 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . . . . 7 10 . . . . . 5 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . 6 . . . Damage Inflicted 9526 | . 1120 109 . . 2171 . 83 . . 1074 1243 . . . 72 . 2662 . . 992 Guns 2945 | . 790 109 . . 1602 . . . . 127 . . . . . . 39 . . 278 Cannons 601 | . . . . . 569 . . . . . . . . . . . . . . 32 Explosions 833 | . 330 . . . . . 83 . . . . . . . . . 420 . . . Melee 5073 | . . . . . . . . . . 947 1243 . . . 72 . 2143 . . 668 Ramming 74 | . . . . . . . . . . . . . . . . . 60 . . 14 Kinetic 1045 | . 790 109 . . . . . . . . . . . . . . 39 . . 107 Thermal 2362 | . 330 . . . 1752 . . . . 127 . . . . . . . . . 153 Explosive 503 | . . . . . . . 83 . . . . . . . . . 420 . . . Electromagnetic 469 | . . . . . 419 . . . . . . . . . . . . . . 50 Impact 2047 | . . . . . . . . . . . . . . . . . 2047 . . . Slashing 3026 | . . . . . . . . . . 947 1243 . . . 72 . 96 . . 668 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . . . . . 1 1 1 . 17 17 10 18 Average Corruption 10 | . . . . . . . . . . . . . 1 1 1 . 13 17 9 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 128 | . . . . . . . . . . . . . . 1 . . 38 8 39 42 Message Errors 24 | . . . . . . . . . . . . . . . . . 8 1 9 6 Matter Fused 21 | . . . . . . . . . . . . . . . . . 7 1 5 8 Heat Flow Errors 13 | . . . . . . . . . . . . . . . . . 4 . 4 5 Energy Discharges 13 | . . . . . . . . . . . . . . . . . 2 . 6 5 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 10 | . . . . . . . . . . . . . . 1 . . 4 . 2 3 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . 1 1 Misfires 2 | . . . . . . . . . . . . . . . . . . 1 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . Misdirections 32 | . . . . . . . . . . . . . . . . . 4 4 11 13 Targeting Errors 9 | . . . . . . . . . . . . . . . . . 8 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1104 | . 113 . . . . . 2 . . 291 81 . . . . . 492 . . 125 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 116 | . 113 . . . . . 2 . . . . . . . . . 1 . . . Melee 988 | . . . . . . . . . . 291 81 . . . . . 491 . . 125 Knockbacks 18 | . . . . . . . . . . . . . . . . . 18 . . . Impact 18 | . . . . . . . . . . . . . . . . . 18 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 361 | . 148 . . . . . 36 . . . . . . . . . 57 . . 120 Shots 6 | . 2 . . . . . 1 . . . . . . . . . 2 . . 1 Rammed 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Targets Rammed 3 | . . . . . . . . . . . . . . . . . 1 . . 2 Kicked 1 | . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 580 | . 19 . . . 580 289 . . . 356 147 10 3 3 5 11 240 186 408 367 Average Temperature 68 | . 3 . . . 109 104 . . . 92 51 4 2 2 2 6 107 109 171 59 Received Heat Transfer 1083 | . 216 . . . 360 . . . . . . 21 . . 39 64 32 9 36 306 Effects 19 | . . . . . 12 . . . . 1 . . . . . . . . 6 . Shutdowns 7 | . . . . . 3 . . . . . . . . . . . . . 4 . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . Short Circuit 3 | . . . . . 1 . . . . 1 . . . . . . . . 1 . Damage (minor) 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Damage (major) 4 | . . . . . 4 . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . 1 . . . . . . . . . . . 5 . . . Impact Corruptions 19 | . . . . . . . . . . . . . . . . . 19 . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 3 . . . . . . . . . . . . . . . Heat Transferred 4307 | . 200 . . . 3737 . . . . 185 . . . . . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Peak Influence 1817 | . 243 67 . . 264 158 . . . 160 518 277 . . . . 276 1817 1124 890 Initial 1100 | . . 67 . . . 107 . . . . 21 253 . . . . 141 24 1100 500 Average 271 | . 122 62 . . 146 91 . . . 54 116 204 . . . . 137 1675 1011 643 Maximum Alert Level 5 | . 1 . . . 1 . . . . . 2 1 . . . . 1 5 4 3 Low Security (%) 65 | 100 89 100 . 100 69 100 . . . 100 88 54 . . . . 79 . . . Level 1 13 | . 10 . . . 30 . . . . . . 45 . . . . 20 . . 3 Level 2 6 | . . . . . . . . . . . 11 . . . . . . . . 50 Level 3 12 | . . . . . . . . . . . . . . . . . . . 91 46 Level 4 . | . . . . . . . . . . . . . . . . . . . 8 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . 99 . . Squads Dispatched 35 | . 3 . . . 1 3 . . . . 4 . . . . . 4 12 1 7 Investigation 5 | . 2 . . . 1 . . . . . 1 . . . . . . . . 1 Extermination 6 | . . . . . . 1 . . . . . . . . . . 3 . . 2 Reinforcement 10 | . 1 . . . . 2 . . . . 3 . . . . . 1 . 1 2 Assault 13 | . . . . . . . . . . . . . . . . . . 12 . 1 Garrison 1 | . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . . 3 . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 23 | . 2 . . . 5 1 . . . . 1 . . . . . 2 . 8 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 271 | . 38 1 . . 38 7 . . . 7 6 3 1 1 31 13 21 46 5 53 Peak Tracking Total 30 | . 5 1 . . 4 5 . . . 3 4 1 2 1 13 6 9 30 2 8 Tactical Retreats 48 | . 2 . . . 8 3 . . . 1 . 1 . 1 2 4 4 2 2 18 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 6 | . 2 . . . 1 . . . . . . . . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . 10 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 14 | . 4 . . . . . . . . . . . . . . . 1 6 1 2 Max in Single Turn 3 | . 3 . . . . . . . . . . . . . . . 1 2 1 2 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 61 | . 8 . 1 2 7 4 . 4 . 6 9 4 . 1 4 1 6 . . 4 Terminals 36 | . 7 . . 1 6 3 . . . 4 5 2 . . . 1 4 . . 3 Fabricators 3 | . . . . . . . . . . . 2 1 . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 1 . . . . 1 2 . . . . . 1 . . 1 Scanalyzers 3 | . . . . . . 1 . . . 1 . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . Total Hacks 165 | . 21 . 1 4 21 13 . 28 . 14 21 15 . 1 7 1 13 . . 5 Successful 125 | . 15 . 1 2 11 10 . 28 . 9 17 15 . 1 7 1 8 . . . Failed 40 | . 6 . . 2 10 3 . . . 5 4 . . . . . 5 . . 5 Catastrophic 2 | . . . . . . . . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 12 . 1 . 18 6 . . . 7 8 11 . . 2 1 8 . . 2 Terminals 97 | . 19 . . 3 20 8 . . . 8 13 12 . . . 1 9 . . 4 Fabricators 6 | . . . . . . . . . . . 4 2 . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . 1 . . . . 3 4 . . . . . 1 . . 1 Scanalyzers 11 | . . . . . . 5 . . . 3 . . . . . . 3 . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . Terminal Hacks 71 | . 5 . 1 2 4 3 . 28 . . 6 10 . 1 7 1 3 . . . Record 22 | . . . . . 1 1 . 11 . . 3 . . . 5 1 . . . . Part Schematic 9 | . . . . . . . . 8 . . . 1 . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . 3 . . . 1 . . . . . . . . Open Door 5 | . . . . 1 . . . . . . . . . 1 2 . 1 . . . Level Access Points 5 | . . . . . 1 2 . . . . 1 . . . . . 1 . . . Branch Access Points 3 | . 1 . . . 1 . . . . . . 1 . . . . . . . . Fabricator Index 3 | . . . . . . . . . . . 1 1 . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 3 | . 2 . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 4 2 . . . . . . . . Load Schematic 3 | . . . . . . . . . . . 2 1 . . . . . . . . Build 3 | . . . . . . . . . . . 2 1 . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . 1 . . . . 3 3 . . . . . 1 . . . Report Inventory 5 | . . . . . 1 . . . . 1 2 . . . . . 1 . . . Retrieve Components 3 | . . . . . . . . . . 2 1 . . . . . . . . . Scanalyzer 6 | . . . . . . 4 . . . 1 . . . . . . 1 . . . Insert Component 4 | . . . . . . 2 . . . 1 . . . . . . 1 . . . Analyze 2 | . . . . . . 2 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . Coupler Status 1 | . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 31 | . 8 . . . 6 3 . . . 5 4 2 . . . . 3 . . . Terminals 31 | . 8 . . . 6 3 . . . 5 4 2 . . . . 3 . . . Assimilate 10 | . 3 . . . 2 . . . . 1 2 . . . . . 2 . . . Botnet 16 | . 4 . . . 3 2 . . . 3 2 1 . . . . 1 . . . Operators 5 | . 1 . . . 1 1 . . . 1 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 8 . . 1 7 4 . . . 6 8 4 . . . . 5 . . 4 Full Trace Events 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 2 . 8 . . . 1 . . . . . . . . Parts Built 4 | . . . . . . . . . . . 2 2 . . . . . . . . Matter 771 | . . . . . . . . . . . 537 234 . . . . . . . . Time 268 | . . . . . . . . . . . 210 58 . . . . . . . . Total Part Build Rating 23 | . . . . . . . . . . . 9 14 . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . Time 38 | . 38 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . 2 2 . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 2 . . . 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Total Allies 14 | . 1 . . . 2 . . . . 1 2 . . . . . 1 . . 7 Largest Group 6 | . 1 . . . 2 2 . . . 1 1 1 1 . . . 1 . . 6 Highest-Rated Group 81 | . 10 . . . 36 36 . . . 26 10 10 10 . . . 26 . . 81 Highest-Rated Ally 26 | . 10 . . . 26 26 . . . 26 10 10 10 . . . 26 . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 32 | . . . . . . . . . . . . . . . . . . . . 32 Total Damage 1066 | . . . . . . . . . . . . . . . . . . . . 1066 Kills 5 | . . . . . . . . . . . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . . . . 1 2 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 14710 | 56 1761 201 531 741 3206 791 97 27 140 524 777 230 273 355 718 363 1346 218 864 1491 Spaces Moved 18815 | 41 1058 126 351 533 1768 1287 283 94 295 930 1264 439 693 1039 962 922 1653 448 1168 3461 Core 45 | 11 . . . . 4 . . . . . . . . . . . . . . 30 Treads 1236 | . . . . . 1236 . . . . . . . . . . . . . . . Legs 2180 | 30 1058 126 351 533 28 . . . . . . . . . . . . . . 54 Wheels 27 | . . . . . . . . . . . . . . . . . . . . 27 Hover 1049 | . . . . . 463 . . . . . . . . . . . 533 . . 53 Flight 14278 | . . . . . 37 1287 283 94 295 930 1264 439 693 1039 962 922 1120 448 1168 3297 Fastest Speed 20 | 50 120 150 120 120 42 28 28 28 28 26 25 27 31 31 29 27 29 28 29 20 Average Speed 52 | 101 133 150 149 120 140 29 28 28 28 26 26 28 31 31 30 27 39 30 44 26 Slowest Speed 550 | 120 150 150 150 120 550 107 28 28 28 26 27 31 31 31 108 97 120 100 182 175 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . 6 . . . . 2 2 . . 2 . 14 . 6 9 Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . 2 2 Exploration Rate (%) 54 | 4 92 26 70 84 71 27 36 79 55 17 29 8 77 95 96 91 32 61 31 55 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . . . . . Known Exits Taken 11 | . 1 . . . 1 1 1 1 1 1 1 1 . . . . . 1 1 . Unknown Exits Taken 9 | 1 . 1 1 1 . . . . . . . . 1 1 1 1 1 . . . Scrap Searched 9 | . . . . 1 . . 1 . 3 . . . . 3 . 1 . . . . Spaces Dug 119 | . . . . . . . . . . 8 31 7 10 7 . 4 31 1 . 20 Terrain Destroyed 304 | . 63 . . . 2 20 43 . . 8 31 7 10 7 . 4 57 4 8 40 Melee 116 | . . . . . . . . . . 8 31 7 10 7 . 4 31 1 . 17 Projectile 16 | . . . . . 2 . . . . . . . . . . . . 3 8 3 AOE 172 | . 63 . . . . 20 43 . . . . . . . . . 26 . . 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Total 22934 | 55 1285 130 357 634 2353 1692 297 93 351 1161 1630 531 734 1061 1388 1024 2217 520 1505 3916 Wait 2953 | . 110 . . 97 385 364 8 . 56 178 290 65 31 14 395 85 400 19 178 278 Move 18715 | 40 1057 125 350 532 1767 1274 282 93 294 929 1259 434 692 1038 958 921 1625 447 1156 3442 Hop 35 | . . . . . . 6 . . . . 2 2 . . 1 . 13 . 3 8 Pick Up 177 | 9 23 . 2 1 31 10 . . . 5 6 5 . 1 3 1 28 12 18 22 Fast Attach 159 | . 4 . . . 19 6 . . . 4 3 3 . . 12 . 9 5 53 41 Attach 117 | 6 . 1 . . 15 7 2 . . 3 4 2 . . . 8 23 7 14 25 Detach 56 | . 1 . 1 . 11 7 2 . . . 1 1 . . . 3 8 4 10 7 Swap 55 | . 9 . 1 2 8 3 . . 1 2 1 5 1 . 1 1 9 1 7 3 Drop 245 | . 20 . 3 2 38 14 . . . 5 9 7 . 1 16 1 21 14 63 31 Fire 195 | . 61 4 . . 79 1 3 . . 6 1 . . . . . 6 1 1 32 Melee 220 | . . . . . . . . . . 29 54 7 10 7 2 4 74 10 . 23 Ram 1 | . . . . . . . . . . . . . . . . . 1 . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . 2 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Arm / [*Qua]) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 319 | -10/Materials | Identified exit to Mines 929 | -10/Materials | Discovered new exit (range 8) 1278 | -10/Materials | Discovered new exit (range 16) 1435 | -10/Materials | Repaired Hacking Suite 1590 | -10/Materials | Build established: Scavenger-Mutant 1818 | -10/Materials | Entered Mines 1848 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1892 | -10/Mines | Discovered new exit (range 9) 1913 | -10/Mines | Core integrity fell below 50% 1923 | -10/Mines | Core integrity fell below 20% 1927 | -10/Mines | Destroyed YI-UF0 2013 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2013 | -10/Mines | Discovered new exit (range 5) 2019 | -10/Mines | Entered Exiles 2061 | -10/Exiles | Met 8R-AWN 2085 | -10/Exiles | Met EX-HEX 2142 | -10/Exiles | Met EX-DEC 2291 | -10/Exiles | Met EX-BIN 2312 | -10/Exiles | Aligned with FarCom system 2313 | -10/Exiles | Given EX-Vault access code 2351 | -10/Exiles | Opened EX-Vault 2366 | -10/Exiles | Found Superbattery 2398 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2536 | -10/Exiles | Discovered new exit (range 10) 2550 | -10/Exiles | Left Exiles lab with Superbattery 2550 | -10/Exiles | Entered Mines 2696 | -9/Mines | Found the Drone Emporium 2702 | -9/Mines | Found Prototype Device 3113 | -9/Mines | Learned location of 1 exit from Materials 3258 | -9/Mines | Discovered new exit (range 3) 3291 | -9/Mines | Entered Materials 3291 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3292 | -8/Materials | Identified exit to Factory 3324 | -8/Materials | Identified Decoy Drone Bay 3678 | -8/Materials | Build established: Scavenger-Skirmisher 4046 | -8/Materials | Build established: Mutant 6120 | -8/Materials | Discovered exit to Factory (range 13) 6497 | -8/Materials | Entered Factory 6497 | -7/Factory | Accompanied by 2 allies 6497 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6730 | -7/Factory | Identified exit to Factory 7247 | -7/Factory | Build established: Hacker-Sprinter 7287 | -7/Factory | Discovered new exit (range 4) 7287 | -7/Factory | Identified exit to Lower Caves 7288 | -7/Factory | Entered Lower Caves 7383 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7385 | -7/Lower Caves | Identified exit to Data Miner 7385 | -7/Lower Caves | Entered Data Miner 7385 | -7/Data Miner | Discovered new exit (range 6) 7387 | -7/Data Miner | Identified exit to Proximity Caves 7389 | -7/Data Miner | Met Data Miner 7399 | -7/Data Miner | Learned location of Section 7 (-2) 7399 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7404 | -7/Data Miner | Received God Mode back door access code from Data Miner 7412 | -7/Data Miner | Entered Proximity Caves 7548 | -6/Proximity Caves | Discovered exit to Factory (range 15) 7552 | -6/Proximity Caves | Entered Factory 7552 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7601 | -6/Factory | Discovered new exit (range 3) 7602 | -6/Factory | Identified exit to Factory 8076 | -6/Factory | Entered another Factory area 8076 | -5/Factory | Evolved 2 slots: Utility x2 8392 | -5/Factory | Fabricated Imp. Cesium-ion Thruster? 8649 | -5/Factory | Discovered new exit (range 15) 8701 | -5/Factory | Identified exit to Factory 8705 | -5/Factory | Fabricated Lgt. Regenerative Plating? 8767 | -5/Factory | Local fabrication network quarantined 8853 | -5/Factory | Entered another Factory area 8853 | -4/Factory | Accompanied by 1 ally 8853 | -4/Factory | Evolved 2 slots: Utility x2 8861 | -4/Factory | Identified exit to Upper Caves 8861 | -4/Factory | Identified exit to Extension 9029 | -4/Factory | Fabricated Impulse Thruster (x2) 9083 | -4/Factory | Entered Upper Caves 9083 | -4/Upper Caves | Accompanied by 1 ally 9203 | -4/Upper Caves | Encountered a Warlord checkpoint 9209 | -4/Upper Caves | Spotted B-86 Titan 9316 | -4/Upper Caves | Discovered new exit (range 8) 9356 | -4/Upper Caves | Entered another Upper Caves area 9357 | -4/Upper Caves | Encountered a Warlord checkpoint 9391 | -4/Upper Caves | Discovered new exit (range 5) 9421 | -4/Upper Caves | Learned 4 Research zone layouts 9618 | -4/Upper Caves | Learned location of 1 exit from Research 9704 | -4/Upper Caves | Discovered new exit (range 11) 9711 | -4/Upper Caves | Entered Warlord 9722 | -4/Warlord | System corruption cleaned by Quarantine Array 9776 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 9801 | -4/Warlord | Visited the Vortex Lab 9823 | -4/Warlord | Warlord's base attacked by MAIN.C 9838 | -4/Warlord | Met Warlord 9851 | -4/Warlord | Opened Warlord's prototype stash 9852 | -4/Warlord | Found Prototype Processor 9852 | -4/Warlord | Identified Exp. Core Analyzer 9857 | -4/Warlord | Found Prototype Reactor 9857 | -4/Warlord | Identified Vortex Chain Reactor 9930 | -4/Warlord | Opened side exit 10173 | -4/Warlord | Warlord forces counterattacked 10235 | -4/Warlord | Found Prototype Device 10235 | -4/Warlord | Identified Adv. Kinecellerator 10269 | -4/Warlord | Spotted Striker 10286 | -4/Warlord | Spotted Executioner 10418 | -4/Warlord | Spotted Striker 10421 | -4/Warlord | Discovered new exit (range 12) 10429 | -4/Warlord | Entered Proximity Caves 10480 | -3/Proximity Caves | Lost 3 parts (1n2u) 10619 | -3/Proximity Caves | Spotted B-86 Titan 10786 | -3/Proximity Caves | Discovered new exit (range 13) 10792 | -3/Proximity Caves | Entered Research 10792 | -3/Research | Evolved 2 slots: Utility x2 10793 | -3/Research | Identified exit to Armory 10794 | -3/Research | Identified exit to Research 10801 | -3/Research | Found Fusion Bomb Launcher 10887 | -3/Research | Discovered exit to Research (range 18) 10933 | -3/Research | Found Prototype Processor 10934 | -3/Research | Identified Spectral Analyzer 11269 | -3/Research | Spotted B-86 Titan 11635 | -3/Research | System corruption reached 10% 11695 | -3/Research | Found Gamma Bomb Array 11700 | -3/Research | Lost 12 parts (2p2n8u) 11801 | -3/Research | Discovered new exit (range 8) 11934 | -3/Research | Build established: Hacker-Mutant 11936 | -3/Research | Found Hvy. Reactive Plating 12138 | -3/Research | Entered Quarantine 12139 | -3/Quarantine | Maximum security lockdown engaged 12151 | -3/Quarantine | Found Alien Energy Cannon 12151 | -3/Quarantine | Identified Core Cannon 12178 | -3/Quarantine | Found Alien Artifact 12179 | -3/Quarantine | Identified Terrabomb 12179 | -3/Quarantine | Used Terrabomb 12184 | -3/Quarantine | Found Terrabomb 12198 | -3/Quarantine | Found Alien Artifact 12229 | -3/Quarantine | Found Alien Artifact 12229 | -3/Quarantine | Identified Phase Redirector 12239 | -3/Quarantine | Met incapacitated Sigix Warrior 12239 | -3/Quarantine | Lockdown squad dispatched 12239 | -3/Quarantine | Identified Matter Drive 12260 | -3/Quarantine | Found Alien Artifact 12261 | -3/Quarantine | Identified Core Reset Matrix 12261 | -3/Quarantine | Used Core Reset Matrix 12265 | -3/Quarantine | Sensed 4 artifacts in vicinity 12341 | -3/Quarantine | Spotted Investigator 12342 | -3/Quarantine | Discovered exit to Research (range 13) 12356 | -3/Quarantine | Entered Research 12356 | -2/Research | Warlord forces began assault on 0b10 12356 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 12419 | -2/Research | Crushed by falling debris 12426 | -2/Research | Crushed by falling debris 12427 | -2/Research | System corruption reached 10% 12457 | -2/Research | Lost 3 parts (1n2u) 12466 | -2/Research | Research machine network offline 12594 | -2/Research | Met up with Warlord 12618 | -2/Research | Discovered new exit (range 15) 12741 | -2/Research | Discovered new exit (range 16) 12751 | -2/Research | Found Prototype Device 12751 | -2/Research | Identified Exp. Shock Absorption System 12806 | -2/Research | Found Unknown Device 12806 | -2/Research | Identified Antimissile System 12816 | -2/Research | Spotted Striker 12857 | -2/Research | Borebot progress halted 12985 | -2/Research | Found Prototype Processor 12985 | -2/Research | Identified Exp. Melee Analysis Suite 13181 | -2/Research | Borebot progress halted 13189 | -2/Research | Identified exit to Access 13200 | -2/Research | Identified exit to Testing 13213 | -2/Research | Found Prototype Processor 13213 | -2/Research | Identified Exp. Terrain Scan Processor 13220 | -2/Research | Entered Access 13220 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13429 | -1/Access | Incoming investigation squad redirected 13484 | -1/Access | Spotted B-99 Colossus 13508 | -1/Access | Build established: Scavenger-Sprinter 13873 | -1/Access | Spotted B-99 Colossus 14029 | -1/Access | Energy Cycler disabled 14076 | -1/Access | Used Terrabomb 14079 | -1/Access | Spotted B-99 Colossus 14080 | -1/Access | Crushed by falling debris 14111 | -1/Access | Lost 4 parts (1n2u1w) 14155 | -1/Access | Found Prototype Processor 14155 | -1/Access | Identified Exp. Armor Integrity Analyzer 14156 | -1/Access | System corruption reached 10% 14221 | -1/Access | Found Prototype Slashing Weapon 14221 | -1/Access | Identified Molecular Scythe 14286 | -1/Access | Build established: Infiltrator-Sprinter 14293 | -1/Access | Spotted B-99 Colossus 14303 | -1/Access | Crushed by falling debris 14385 | -1/Access | Lost 14 parts (2p2n8u2w) 14470 | -1/Access | First assault squad dispatched 14493 | -1/Access | Spotted B-99 Colossus 14496 | -1/Access | Incoming assault squad redirected 14536 | -1/Access | Core integrity fell below 50% 14542 | -1/Access | Emitted hypermatrix ping 14547 | -1/Access | Assembled emerged from beneath the floor 14563 | -1/Access | Lost 16 parts (2p5n6u3w) 14583 | -1/Access | Garrison activated, responded to threat 14618 | -1/Access | Core integrity fell below 20% 14710 | -1/Access | Spotted B-99 Colossus 14711 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 14662_ Lgt. Quantum Reactor destroyed. 14663_ U-05 Engineer lays Concrete. 14666_ Penetrated by Slug. 14669_ System corrupted: Component data lost. 14676_ P-80 Master heat spikes uncontrollably. 14685_ System corrupted: Energy discharge (-32). 14687_ P-80 Master heat damages Prototype Energy Gun, Unknown Hover Unit, Prototype Energy Gun, Unknown Hover Unit. 14689_ Wave Collapse Detector explodes. 14689_ P-80 Master destroyed. 14689_ Wave Collapse Detector explodes. 14689_ Myomer Leg destroyed. 14700_ W-44 Eye sends out distress signal. 14703_ System corrupted: Heat flow error (+132). 14703_ Detected hypermatrix ping. 14708_ Penetrated by Slug. 14708_ Myomer Leg destroyed. 14709_ Slug penetrates H-88 Terminator. 14709_ H-88 Terminator suffers critical hit. 14709_ Slug penetrates H-88 Terminator. Map ----- +----------------------------------------------------+ | ?????????????# + " "" | | ?????????????# ! " "T T" | | ?????????????# !! # ####### | | ?????????????# !! # #?????# "## | | ?????????????################# ###?????########## | | ?????????????????????????????# #????????????????? | | ???????????????????########### ########?????????? | | ???????????????????# ! # " #???? | | ???????????????????#[ " # #???? | | ???????????????????# " # #?? #???? | | ???????????????????# """ # #????" =! #???? | | ???????????????????# """ + #?????? =! #???? | | ???????????????????# " # +????????! ???## | | ???????????????????# # #??????????????##" | | ???????????????????# * " #??????????????#" | | ###????????????????########### #??????????????## | | #????????????????# # #???????????????# | | #????????????????# # #???????????????# | | ##???????????????# " # #??????????????## | | #############???# """ # #????????#######" | | #???# """ # #??????###"##"### | | #???# " # ???????# = "= | | #???# # ???????# " | | #???# # ???????# " | | #########+##### ##?????# # | | + @ # " # | | / g w # w h h """ ## | | "" "" #+###### # """ #? | | ""R"" # # !! # " !## | | """" # # ! # "# | | # # ! # ## | | ## # # ########"## | | ################ + | | ################ # #"## | | # ## "##? | | # ## "#?? | | # ## ##?? | | # ## ###? | | # #? ""## | | # #? | | # #?##BB?? | | ########????????################"## | | #??????????????????????????????#### | | #####################????????????????????????????# | | ! = #????????????????????????????# | | = = ] ##???????????????????????????? | | == "#???????????????????????????? | | ]] "##########????????????"###### | | ] " " "????????????" | | ] # " "????????????" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 45 Energy Capacity 2490 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 3 Additional Mass Support 24 Corruption Prevention 12 Armor Coverage 600 Resistance: KI 25 Resistance: TH 30 Resistance: EX 75 Power Shielding 66 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 95 Targeting Accuracy 6 Melee Accuracy 12 Target Analysis 6 Core Analysis 10 Recoil Reduction 3 Kinecelleration 40 Stasis Canceling 2 Offensive Hacking 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Impulse Thruster | x2 | -4/Factory Alien Tech Used ----------------- Core Cannon Terrabomb Phase Redirector Matter Drive Core Reset Matrix Achievements -------------- Alien Roots Alien Tech All-out Warlord False Reunion Knowing Is Half The Battle Reappropriation The Oracle Ultimate Loadout root@ Challenges ------------ None Game ------ Seed BarrageManeuveringWand Manual? 0 Play Time 08:30:16 Cumulative 55.7 hours Start 2021.09.10 @ 17:52:50 End 2021.09.14 @ 00:24:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60eab115-c7f7-43ff-b3a1-c7f53ed6dc31