Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.14 @ 17:24:58 Player: APerTAS Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (0) 0 Value Destroyed (20) 20 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1120 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 113/300 Energy 99/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ None Favorites ----------- Power None Propulsion None Utility None Weapon None Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached . | . . . Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon . | . . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) . | . . . Peak Build Rating . | . . . Average Rating . | . . . On Entrance . | . . . Naked Turns 81 | . 34 47 Heaviest Build . | . . . Greatest Support 3 | 3 3 3 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried . | . . . Average Carried . | . . . Final Capacity 5 | 5 5 5 Final Carried . | . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected . | . . . Remotely . | . . . Salvage Created . | . . . Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed . | . . . Classes Destroyed . | . . . Best Kill Streak . | . . . Combat Bots Only . | . . . Max Kills in Single Turn . | . . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 43 | . 6 37 Missed 17 | . 3 14 Damage Taken 458 | . 53 405 Core 458 | . 53 405 Absorbed by Shields . | . . . Core Remaining (%) 89 | 100 78 . Volleys Fired . | . . . Largest . | . . . Hottest . | . . . Shots Fired . | . . . Gun . | . . . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak . | . . . Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots . | . . . Core Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 142 | . 18 124 Guns . | . . . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 142 | . 18 124 Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 21 | . 2 21 Average Corruption 6 | . 2 9 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . 1 2 Matter Fused 1 | . 1 . Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 136 | . 18 118 Shots . | . . . Rammed 4 | . . 4 Targets Rammed 4 | . . 4 Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 45 | . 18 27 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 72 | . 30 72 Initial 12 | . . 12 Average 20 | . 21 23 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 4 9 Peak Tracking Total 10 | . 3 10 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 91 | 10 34 47 Spaces Moved 141 | 21 65 55 Core 141 | 21 65 55 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 50 | 50 50 50 Slowest Speed 50 | 50 50 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 11 | 4 18 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed 16 | . 1 15 Walls Destroyed . | . . . Machines Disabled 2 | . 1 1 Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 159 | 20 65 74 Wait . | . . . Move 139 | 20 64 55 Hop . | . . . Pick Up . | . . . Fast Attach . | . . . Attach . | . . . Detach . | . . . Swap . | . . . Drop . | . . . Fire . | . . . Melee . | . . . Ram 20 | . 1 19 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 11 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Discovered new exit (range 10) 45 | -10/Materials | Entered another Materials area 45 | -9/Materials | Evolved 2 slots: Weapon x2 79 | -9/Materials | System corruption reached 10% 80 | -9/Materials | Core integrity fell below 50% 88 | -9/Materials | Core integrity fell below 20% 92 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00082_ Destabilizing: Core damaged (-4). 00083_ Slammed into Terminal. 00083_ Destabilizing: System corrupted (+2). 00084_ Slammed into Terminal. 00085_ Destabilizing: System corrupted (+2). 00085_ Destabilizing: Core damaged (-8). 00085_ Atomic Centrifuge disabled. 00086_ Slammed into S-10 Pest. 00088_ Slammed into Wall. 00088_ Destabilizing: System corrupted (+1). 00088_ Destabilizing: Core damaged (-16). 00089_ O-16 Technician uses terminal to summon reinforcements. 00089_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 00089_ O-16 Technician locks terminal. 00090_ System corrupted: Substantial component data lost. 00091_ Slammed into Terminal. 00091_ Terminal disabled. 00091_ Destabilizing: Core damaged (-20). 00091_ Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | #???????# #???????????????????????????? | | #???????# ######??????????????????????? | | #???????# #??????????????????????? | | #???????# #??????????????????????? | | #???????+ #??????????????????????? | | #???????# !! #??????????????????????? | | #???????# !! #??????????????????????? | | ####???????####"Y"# ##### +???????????????? | | ??????????????#"""# #??????#? ???????????????????? | | ??????????????##### #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????#+#########????????????????????? | | ?????????????????## #????????????????????? | | ?????????????????# """ """ #????????????????????? | | ?????????????????## """ """ # #????????????????? | | ??????????????????# "" """ + #????????????????? | | ??????????????????# o #????????????????????? | | ??????????????????# "T" =#????????????????????? | | ??????????????????# """ #????????????????????? | | ??????????????????# #????????????????????? | | ?????????????????#####s######????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# "#?????????????????????? | | ?????????????????#Y""" #?????????????????????? | | ?????????????????# """ @"#?????????????????????? | | ????????????????# """ #?????????????????????? | | ????????????????## #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????####+######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 113 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotSpacefoldDatajack Manual? 0 Play Time 00:01:31 Cumulative 37.5 hours Start 2024.10.14 @ 17:24:01 End 2024.10.14 @ 17:24:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 32 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 64x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f93accb1-7583-4a37-9cb8-39d61d7a00e8