Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 15:09:13 Player: Rockstar Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (65) 325 Value Destroyed (2251) 2251 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6776 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 13/100 System Corruption 4% Temperature Warm (132) Movement Core (1500) Ox29 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter Melee Analysis Suite > --- WEAPON (2) ------- Heavy Plasma Cannon > --- INVENTORY (25) --- Light Ion Engine Reinforced Deuterium Engine Light Treads Light Treads Improved VTOL Module Advanced Heat Sink Improved Cooling System Coolant Injector Large Battery (200) Large Matter Pod (150) Experimental Sensor Array Shield Generator Magnetic Acceleration Cannon Power Sword Power Sword Power Sword PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Light Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Thermal Generator Huge Storage Unit Large Battery Improved Signal Interpreter Improved Power Shielding Improved Utility Shielding > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Light Ion Engine Reinforced Deuterium Engine Light Treads Light Treads Improved VTOL Module Advanced Heat Sink Improved Cooling System Coolant Injector Large Matter Pod Experimental Sensor Array Melee Analysis Suite Improved Power Shielding Shield Generator Heavy Plasma Cannon Magnetic Acceleration Cannon Improved Grenade Launcher Power Sword Power Sword PL-3XN's Ring of Power [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . 1 . . Propulsion 3 | . . . . . 1 1 1 Utility 4 | . . . . . 2 1 1 Weapon . | . . . . . . . . Parts Attached 70 | 6 6 1 1 . 9 32 15 Power 12 | 1 1 . . . 2 6 2 Engine 9 | 1 1 . . . . 5 2 Core 3 | . . . . . 2 1 . Reactor . | . . . . . . . . Propulsion 16 | 2 . . . . . 10 4 Treads 8 | 2 . . . . . 6 . Leg 8 | . . . . . . 4 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 1 3 1 . . 4 12 6 Device 6 | . 1 . . . 2 2 1 Storage 5 | 1 2 . . . . 1 1 Processor 5 | . . 1 . . . 3 1 Hackware . | . . . . . . . . Protection 11 | . . . . . 2 6 3 Artifact . | . . . . . . . . Weapon 15 | 2 2 . 1 . 3 4 3 Energy Gun 1 | 1 . . . . . . . Energy Cannon 2 | . . . 1 . . . 1 Ballistic Gun 4 | 1 2 . . . 1 . . Ballistic Cannon 5 | . . . . . 2 3 . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . . . . 1 . System Corruption 3 | . . . . . . 3 . Parts Lost 42 | . . 1 . . . 28 13 Power 11 | . . 1 . . . 8 2 Propulsion 11 | . . . . . . 5 6 Utility 14 | . . . . . . 11 3 Weapon 6 | . . . . . . 4 2 Highest Loss Streak 12 | . . 1 . . . 8 12 To Critical Strikes 1 | . . . . . . . 1 Average Backups 18 | 1 9 16 20 22 23 21 15 Power 2 | . 2 2 2 2 2 2 1 Propulsion 1 | . . . . . . 1 3 Utility 9 | . 3 8 12 13 12 11 6 Weapon 5 | . 3 5 6 7 7 6 4 Tool/Special . | . . . . . . . . Unused Backups 20 | . 2 1 1 . 2 . 14 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . . . . 3 Utility 8 | . 1 1 1 . . . 5 Weapon 8 | . 1 . . . 2 . 5 Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 98 91 100 89 81 85 87 Engine 9 | . 14 6 14 14 6 7 12 Core 2 | . . . . . 10 4 . Treads 20 | . 28 28 28 28 18 10 22 Leg 4 | . . . . . . 11 2 Device 6 | . 11 14 . . 1 4 7 Storage 11 | . 14 14 14 14 9 7 12 Processor 6 | . . . 14 14 9 9 6 Protection 7 | . 1 . . . 14 13 10 Energy Cannon 2 | . . . 7 14 5 . 1 Ballistic Gun 11 | . 22 28 20 3 3 . . Ballistic Cannon 4 | . . . . . 3 12 . Peak Build Rating 61 | 6 13 15 24 23 29 52 61 Average Rating 27 | 4 10 13 19 22 27 36 53 On Entrance 16 | . 6 13 15 23 22 28 24 Avg Prop Armor Cover (%) 8 | . . . . . . 8 8 Naked Turns . | . . . . . . . . Heaviest Build 128 | 14 92 92 98 98 105 127 128 Greatest Support 135 | 40 40 40 40 40 40 115 135 Greatest Overweight (x) 40 | 4 2 2 2 2 2 34 40 Average Overweight (x) 1 | . . 2 2 2 2 2 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 7 15 25 25 25 25 25 25 Most Carried 25 | 2 15 20 23 23 25 24 24 Average Carried 18 | 1 9 16 20 22 23 21 17 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 23 | 2 15 20 22 23 23 18 17 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 2685 | 244 195 123 144 . 112 1408 459 Remotely . | . . . . . . . . Salvage Created 1781 | . 416 125 . . 154 880 206 Parts 97 | . 29 6 . . 7 44 11 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 2 | . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 49 | . 8 5 . . 2 31 3 Melee 2 | . . . . . . . 2 Guns 14 | . 8 5 . . 1 . . Cannons 21 | . . . . . . 21 . AOE 11 | . . . . . 1 10 . Classes Destroyed 13 | . 6 . . . 1 5 1 Worker 3 | . . . . . . 2 1 Builder 4 | . 2 . . . . 2 . Tunneler 2 | . 1 . . . 1 . . Hauler 1 | . . . . . . 1 . Recycler 2 | . 1 . . . . 1 . Mechanic 1 | . . . . . . . 1 Watcher 3 | . 2 . . . 1 . . Swarmer 15 | . 3 3 . . . 9 . Grunt 23 | . 5 2 . . 1 14 1 Sentry 2 | . . . . . . 2 . Specialist 2 | . . . . . . 2 . Hunter 1 | . . . . . 1 . . Programmer 6 | . . . . . . 4 2 Best Kill Streak 10 | . 4 3 . . 2 10 1 Combat Bots Only 9 | . 3 3 . . 1 9 1 Max Kills in Single Turn 3 | . 2 1 . . 2 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 1 3 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 653 | . 40 23 . . 18 374 198 Missed 215 | . 15 8 . . 4 131 57 Hits 438 | . 25 15 . . 14 243 141 Projectile 438 | . 25 15 . . 14 243 141 AOE 3 | . . . . . . 1 2 Critical Strikes 14 | . . . . . . 7 7 Actively Blocked 3 | . . . . . . . 3 Part Disruptions 4 | . . . . . . 1 3 Actively Blocked 2 | . . . . . . . 2 Damage Taken 7098 | . 313 129 . . 380 3761 2515 Core 1406 | . 40 11 . . 108 395 852 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 534 | . . . . . 91 170 273 Ignored by Resistances 229 | . . . . . . 229 . Core Remaining (%) 75 | 100 . . . 79 80 43 . Volleys Fired 167 | . 30 10 . . 10 115 2 Largest 2 | . 2 2 . . 2 2 1 Hottest 97 | . 70 46 . . 60 97 90 Shots Fired 304 | . 60 20 . . 13 208 3 Gun 87 | . 60 20 . . 7 . . Cannon 203 | . . . . . 6 194 3 Launcher 14 | . . . . . . 14 . Special . | . . . . . . . . Kinetic 262 | . 43 20 . . 7 192 . Thermal 20 | . 17 . . . . . 3 Explosive 14 | . . . . . . 14 . Electromagnetic 8 | . . . . . 6 2 . Robot Hit Streak 27 | . 13 5 . . 5 25 27 Robot Miss Streak 6 | . 6 4 . . 2 4 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 208 | . 37 12 . . 7 134 18 Core Hits 101 | . 17 6 . . 9 65 4 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . 2 . . . . 4 4 Burn 2 | . 2 . . . . . . Meltdown 1 | . . . . . . . 1 Blast 4 | . . . . . . 4 . Sever 3 | . . . . . . . 3 Melee Attacks 16 | . . . . . . . 16 Impact . | . . . . . . . . Slashing 16 | . . . . . . . 16 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 7082 | . 1036 207 . . 513 4430 896 Guns 763 | . 508 207 . . 48 . . Cannons 3346 | . . . . . 23 3221 102 Explosions 2130 | . 528 . . . 442 1160 . Melee 777 | . . . . . . . 777 Ramming 66 | . . . . . . 49 17 Kinetic 3805 | . 334 207 . . 48 3216 . Thermal 276 | . 174 . . . . . 102 Explosive 1551 | . 528 . . . . 1023 . Electromagnetic 607 | . . . . . 465 142 . Impact . | . . . . . . . . Slashing 777 | . . . . . . . 777 Piercing . | . . . . . . . . Highest Corruption 15 | . . . . . 14 15 4 Average Corruption 7 | . . . . . 10 6 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 66 | . . . . . 16 48 2 Message Errors 19 | . . . . . 8 11 . Matter Fused 14 | . . . . . 3 11 . Heat Flow Errors 3 | . . . . . 1 2 . Energy Discharges 10 | . . . . . 2 8 . Parts Rejected 3 | . . . . . . 2 1 Data Loss (minor) 7 | . . . . . 1 6 . Data Loss (major) 1 | . . . . . . 1 . Misfires 3 | . . . . . . 2 1 Alerts 2 | . . . . . . 2 . Misdirections 1 | . . . . . . 1 . Weapon Failures 3 | . . . . . 1 2 . Overload Shots . | . . . . . . . . Overflow Damage 363 | . 204 . . . 22 42 95 Projectiles 15 | . . . . . . 15 . Explosions 253 | . 204 . . . 22 27 . Melee 95 | . . . . . . . 95 Knockbacks 31 | . . . . . . 31 . Impact . | . . . . . . . . Kinetic 30 | . . . . . . 30 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 164 | . . . . . 164 . . Shots 2 | . . . . . 2 . . Rammed 6 | . . . . . . 4 2 Targets Rammed 6 | . . . . . . 4 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 409 | . 162 . . . 272 409 132 Average Temperature 86 | . 70 . . . 96 90 27 Received Heat Transfer 1731 | . 153 27 . . 18 813 720 Effects 2 | . . . . . . 2 . Shutdowns 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 5 | . 2 . . . . . 3 Heat Transferred 816 | . 666 . . . . . 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Latent Energy Used 772 | . . . . . 579 193 . LE Corruption 15 | . . . . . 11 4 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 92 | 100 100 100 . 100 100 81 100 Level 1 7 | . . . . . . 18 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 351 | . 154 106 . . 75 351 134 Initial 134 | . . 36 . . . . 134 Average 57 | . 47 16 . . 18 105 28 Influence Increases 1735 | . 365 150 . . 131 954 135 Destroy 0b10 Robot/C 980 | . 160 100 . . 40 620 60 Destroy 0b10 Robot/NC 80 | . 30 . . . 10 30 10 Destroy Leader 208 | . 34 20 . . 12 122 20 Successful Hack 13 | . 13 . . . . . . Disable Machine 180 | . 105 . . . 30 45 . Destroy Structure 124 | . 23 . . . 39 62 . Lose Combat Pursuer 150 | . . 30 . . . 75 45 Influence Decreases 1705 | . 272 243 . . 131 679 380 Entered New Map 198 | . . 57 . . . . 141 Time Decay 1185 | . 272 176 . . 131 399 207 Lost Part 322 | . . 10 . . . 280 32 Squads Dispatched 24 | . . 1 . . 1 12 10 Investigation 2 | . . 1 . . 1 . . Extermination 4 | . . . . . . 3 1 Reinforcement 12 | . . . . . . 6 6 Assault . | . . . . . . . . Garrison 6 | . . . . . . 3 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . 3 . Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 4 | . 2 . . . . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 13 7 . . 5 47 30 Peak Tracking Total 9 | . 4 3 . . 2 6 9 Tactical Retreats 8 | . . 1 . . . 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 12 | . 7 . . . 2 3 . Max in Single Turn 3 | . 3 . . . 2 1 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 11 | . 4 1 3 . . 3 . Terminals 4 | . 2 . . . . 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 29 | . 11 1 14 . . 3 . Successful 20 | . 4 1 14 . . 1 . Failed 9 | . 7 . . . . 2 . Catastrophic 2 | . 1 . . . . 1 . Database Lockouts . | . . . . . . . . Manual 4 | . 1 . 1 . . 2 . Terminals 6 | . 4 . . . . 2 . Fabricators . | . . . . . . . . Repair Stations 4 | . 4 . . . . . . Recycling Units 3 | . 3 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 18 | . 3 1 14 . . . . Record 13 | . . . 13 . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . Assault Status 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . Refit 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 2 . . . . 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 127 | . . . . . . 127 . Optics 127 | . . . . . . 127 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 6474 | 66 1000 994 920 107 484 2151 752 Spaces Moved 2236 | 39 479 296 287 34 133 601 367 Core 15 | 10 . . . . . 4 1 Treads 1897 | 29 479 296 287 34 133 302 337 Legs 324 | . . . . . . 295 29 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 320 160 160 Average Speed 252 | 143 182 320 320 320 320 283 167 Slowest Speed 2050 | 250 320 320 320 320 320 1750 2050 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 4 75 63 63 18 16 21 10 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 129 | . 26 . . . 40 63 . Melee . | . . . . . . . . Projectile 11 | . . . . . . 11 . AOE 118 | . 26 . . . 40 52 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 2715 | 46 547 325 291 34 179 815 478 Wait 114 | . 12 10 . . 11 34 47 Move 2230 | 38 478 295 286 33 132 601 367 Hop . | . . . . . . . . Pick Up 53 | 2 13 7 2 . 6 8 15 Fast Attach 38 | 6 2 . 1 . 6 19 4 Attach 32 | . . 1 . . 2 15 14 Detach 10 | . 2 . 1 1 1 3 2 Swap 20 | . 4 1 . . 3 9 3 Drop 31 | . 6 1 1 . 8 8 7 Fire 167 | . 30 10 . . 10 115 2 Melee 15 | . . . . . . . 15 Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush 4 | . . . . . . 2 2 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Identified exit to Mines 244 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 946 | -10/Materials | Discovered new exit (range 15) 1067 | -10/Materials | Entered Mines 1539 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1545 | -10/Mines | Found Prototype Device 1690 | -10/Mines | Learned location of 1 exit from Materials 1694 | -10/Mines | Met a Derelict shopkeep closing up shop 2047 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2047 | -10/Mines | Discovered new exit (range 5) 2061 | -10/Mines | Identified exit to Exiles 2061 | -10/Mines | Entered Exiles 2141 | -10/Exiles | Met 8R-AWN 2186 | -10/Exiles | Met EX-HEX 2295 | -10/Exiles | Met EX-BIN 2359 | -10/Exiles | Aligned with FarCom system 2362 | -10/Exiles | Given EX-Vault access code 2439 | -10/Exiles | Opened EX-Vault 2475 | -10/Exiles | Found Latent Energy Streamer 2540 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2652 | -10/Exiles | Met EX-DEC 2675 | -10/Exiles | Learned location of Zion (-6) 2936 | -10/Exiles | Discovered new exit (range 14) 2978 | -10/Exiles | Identified exit to Mines 2981 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2981 | -10/Exiles | Entered Mines 3056 | -9/Mines | Discovered new exit (range 12) 3084 | -9/Mines | Identified exit to Materials 3088 | -9/Mines | Entered Materials 3088 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3089 | -8/Materials | Identified exit to Factory 3309 | -8/Materials | Met 7R-MNS 3371 | -8/Materials | System corruption reached 10% 3421 | -8/Materials | Discovered exit to Factory (range 15) 3572 | -8/Materials | Entered Factory 3572 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3573 | -7/Factory | Caught up to 7R-MNS 4008 | -7/Factory | Lost 4 parts (2n2u) 4027 | -7/Factory | Garrison activated, responded to threat 4391 | -7/Factory | Build established: Scavenger-Mutant 4817 | -7/Factory | Garrison activated, responded to threat 4873 | -7/Factory | Destroyed 9 combat bots 4873 | -7/Factory | Lost 7 parts (1p2n2u2w) 4991 | -7/Factory | Allied Derelicts ambushed cargo convoy from Garrison Access 4991 | -7/Factory | Cargo convoy interrupted 5163 | -7/Factory | System corruption reached 10% 5218 | -7/Factory | Found PL-3XN's Ring of Power 5694 | -7/Factory | Discovered new exit (range 15) 5715 | -7/Factory | Core integrity fell below 50% 5718 | -7/Factory | Identified exit to Factory 5723 | -7/Factory | Entered another Factory area 5723 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5724 | -6/Factory | Caught up to 7R-MNS 5751 | -6/Factory | Lost 8 parts (1p1n5u1w) 5871 | -6/Factory | Garrison activated, responded to threat 5908 | -6/Factory | Spotted B-75 Beast 6357 | -6/Factory | Garrison activated, responded to threat 6466 | -6/Factory | Core integrity fell below 50% 6471 | -6/Factory | Core integrity fell below 20% 6475 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06470_ Slug penetrates Wall. 06470_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 06470_ Imp. Grenade Launcher destroyed. 06470_ Slug penetrates Wall. 06470_ Penetrated by Slug. 06470_ U-05 Engineer lays Concrete. 06472_ Penetrated by Slug. 06472_ U-05 Engineer lays Concrete. 06473_ Slug penetrates Wall. 06473_ U-05 Engineer lays Concrete. 06473_ H-66 Slayer misfires. 06473_ U-05 Engineer lays Concrete. 06474_ System corrupted: FCS attempts to trigger Hvy. Plasma Cannon. 06474_ System corrupted: Hvy. Plasma Cannon misfires. 06474_ P-60 Hacker suffers critical hit (Meltdown). 06474_ Target Analyzer melted. 06474_ Gravmag System melted. 06474_ Shock Rifle melted. 06474_ U-05 Engineer lays Concrete. 06475_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????## # """""""" | | ????????????????????????????????????# ^ # | | ????????????????????????????????????# # """""""" | | ????????????????????????????????????# ^# | | ????????????????????????????????????# % ########## | | ??????????????????????????????????###% ###??????? | | ??????????????????????????????????# #??????? | | ?????????????????????????????###+## #??????? | | ?????????????????????????????# #??????? | | ??????????????????????######?# #??????? | | ?????????????????????? [% ?# #??????? | | ??????????????????????"""" # ## #??????? | | ??????????????????????"""" # ## #??????? | | ??????????????????????"""" + ##########??????? | | ??????????????????????"""" # #?? ???????????? | | ??????????????????????"""????# #? ????????????? | | ?????????????????????????????# #? ?????????????? | | ?????????????????????????????# # ??????????????? | | ?????????????????????????????# +???????????????? | | ???????????????????########### #???????????????? | | ???????????????????# # #???????????????? | | ???????????????????# ug # #???????????????? | | ???????????????????# u gh # #???????????????? | | ???????????????????# u hggR #???????????????? | | ???????????????????# g# #??????#####????? | | ???????????????????# % @ # #????? ?????? | | ???????????????????# |= = #h #???? ???????? | | ???????????????????# [% # h#?? ?? ???? | | ???????????????????########### #? #??? | | ?????????????????????????????# # #### | | ?????????????????????????????#! + ## | | ?????????????????????????????## ## ## | | ??????????????????????????????# #? ## | | ???????????????????????????#### #?? ## | | ####??##########???????????# #?? ??# | | #??# #???????????# #??? ???#! | | "" #??? #???????????# #??? ????# | | "" #???!!/ #???????????# ########+######### | | #????!/ ????????????# | | #????!/ ?????????#### ####### | | "" #????? ??????????+ #?????? | | "" #????? ??????????####### #?????? | | "" #?????? ?????????????????# #?????? | | #?????? ?????????????????# ####+###?????? | | ###########+######+############ #????????????? | | % !% #????????????? | | #????????????? | | #????????????? | | #????????????? | | #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 29 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 20 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 40 Melee Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 5 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Bumper Bots Construction Begets Destruction Jackpot Challenges ------------ None Game ------ Seed CombatCompanionInterrupter Manual? 0 Play Time 00:40:50 Cumulative 162.8 hours Start 2025.10.26 @ 14:28:09 End 2025.10.26 @ 15:09:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 152 Adventurer 1 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 60 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab7766bc-06be-4763-aaba-be311a6b3e25