Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.09 @ 15:03:14 Player: EX-OCT Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (74) 370 Value Destroyed (3794) 3794 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (4277) 4277 TOTAL SCORE: 14201 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1134 Follower Combat Kills 1308 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Friendly Fire -165 Cogmind --------- Core Integrity 0/850 Matter 158/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Hacking Suite Improved System Shield Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Encrypted Comm Array Advanced Phase Shifter Trap Reconfigurator Missile Launcher Great Axe Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Damper Plating Hacking Suite > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved VTOL Module Improved VTOL Module Cryofiber Web Cryofiber Web Particle Charger Hardened Medium Armor Plating Reflective Plating Hacking Suite Advanced System Shield Trap Reconfigurator Heavy EM Shotgun Heavy EM Shotgun Mini Grenade Launcher Great Axe [Rating: 75] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Hacking Suite Device Transmission Jammer Storage High-capacity Storage Unit Processor Corruption Screen Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Fac DSF Slots Evolved 8 | . . . . . 4 . . 2 . . . . . . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 6 | . . . . . 2 . . 2 . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 91 | 5 12 3 . 2 2 6 17 2 5 . 2 20 6 . 5 4 Power 11 | . 2 1 . . 1 . 3 . 1 . 1 2 . . . . Engine 6 | . 2 1 . . . . 2 . . . . 1 . . . . Core 4 | . . . . . 1 . 1 . . . 1 1 . . . . Reactor 1 | . . . . . . . . . 1 . . . . . . . Propulsion 23 | 2 5 1 . 1 1 3 3 . 2 . . 2 3 . . . Treads 4 | 2 . . . . . . . . 2 . . . . . . . Leg 3 | . . . . . . 3 . . . . . . . . . . Wheel 2 | . . . . . . . 2 . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 2 . . . Flight 12 | . 5 1 . 1 1 . 1 . . . . 2 1 . . . Utility 31 | 1 3 . . . . . 8 2 2 . . 8 2 . 3 2 Device 10 | 1 . . . . . . 1 1 1 . . 3 1 . 2 . Storage 1 | . . . . . . . 1 . . . . . . . . . Processor 6 | . 3 . . . . . 1 . . . . . 1 . 1 . Hackware 7 | . . . . . . . . 1 . . . 4 . . . 2 Protection 7 | . . . . . . . 5 . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 26 | 2 2 1 . 1 . 3 3 . . . 1 8 1 . 2 2 Energy Gun 9 | 2 1 . . . . 1 3 . . . 1 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 1 . . . . 1 . . . . . 1 1 . . . Ballistic Cannon 4 | . . . . . . . . . . . . 2 . . . 2 Launcher 4 | . . 1 . . . 1 . . . . . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . Slashing Weapon 3 | . . . . 1 . . . . . . . . . . 2 . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 3 . . . . . . . . . Parts Lost 38 | . 4 2 . . 2 7 . . . . . 11 4 1 . 7 Power 4 | . 1 1 . . 1 . . . . . . 1 . . . . Propulsion 14 | . 1 1 . . 1 4 . . . . . 3 1 1 . 2 Utility 13 | . 2 . . . . 2 . . . . . 4 3 . . 2 Weapon 7 | . . . . . . 1 . . . . . 3 . . . 3 Highest Loss Streak 7 | . 3 2 . . 2 7 . . . . . 4 2 1 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 11 | 2 4 4 3 4 4 4 8 14 16 16 16 14 5 5 5 5 Power 1 | 1 1 . . . . . 1 2 2 2 2 1 . . . . Propulsion . | 1 3 2 2 2 . . . 2 2 . . . . . . . Utility 6 | . . . . 1 1 2 4 6 8 8 10 10 2 2 2 2 Weapon 3 | . . 1 1 1 2 2 2 4 4 4 4 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 21 | . 4 . . . . 1 2 . . 1 4 7 . . 1 1 Power 2 | . 1 . . . . . . . . . . 1 . . . . Propulsion 5 | . 3 . . . . . 1 . . 1 . . . . . . Utility 11 | . . . . . . . 1 . . . 3 6 . . . 1 Weapon 2 | . . . . . . 1 . . . . 1 . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 76 | . 78 97 100 95 70 45 74 80 82 83 83 75 50 69 64 34 Engine 2 | . 10 11 14 14 7 . 7 7 1 . . . . . . . Core 1 | . . . . . 1 4 . . . . . 6 . . . . Reactor 2 | . . . . . . . . . 5 7 6 . . . . . Treads 7 | . 5 . . . . . . . 9 14 15 8 . . . . Wheel 3 | . . . . . . . 17 15 5 . . . . . . . Flight 4 | . 22 28 28 28 35 12 . . . . . 4 2 7 6 2 Device 9 | . 3 . . . . . 2 5 8 15 15 13 12 7 12 2 Storage 4 | . . . . . . . 4 7 7 7 7 4 . . . . Processor 4 | . 7 28 28 28 18 14 8 7 4 . . . . 7 11 8 Hackware 7 | . . . . . . . . 5 7 7 7 16 21 15 13 10 Protection 9 | . . . . . . . 14 15 14 15 15 6 . . . . Energy Gun 11 | . 22 14 14 10 . 1 17 14 15 15 15 5 . . . . Ballistic Gun 1 | . 5 11 14 10 . 1 . . . . . . 2 7 4 . Peak Build Rating 75 | 5 8 8 9 12 16 17 46 53 75 67 67 66 37 37 47 41 Average Rating 47 | 3 5 7 8 10 14 11 41 52 62 65 66 52 29 36 42 23 On Entrance 29 | . 5 8 8 9 12 15 10 46 53 67 67 64 29 37 34 43 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 79 | 3 6 8 6 7 9 15 70 71 79 79 79 70 6 5 10 8 Greatest Support 140 | 40 8 8 8 8 16 33 56 56 140 140 140 140 9 6 9 9 Greatest Overweight (x) 9 | . . . . . . 2 9 1 2 . . 1 . . 1 2 Average Overweight (x) . | . . . . . . . . 1 1 . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 5 5 5 20 20 20 20 20 20 5 5 5 5 Average Capacity 14 | 5 5 5 5 5 5 5 13 20 20 20 20 15 5 5 5 5 Most Carried 20 | 4 5 5 4 5 5 5 15 15 20 20 20 20 5 5 5 5 Average Carried 12 | 2 4 3 3 4 4 4 8 14 18 19 19 14 5 5 4 5 Final Capacity 20 | 5 5 5 5 5 5 5 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 4 5 3 4 5 5 3 15 15 20 19 20 5 5 5 5 5 Class Distribution -------------------- 33% | Mutant 24% | Scavenger-Mutant 23% | Commander-Mutant 7% | Hacker-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Commander-Mutant | -7/Garrison Commander-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Assassin | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Fac DSF Matter Collected 1642 | 250 91 . . 121 . 95 262 . 110 10 20 481 181 . . 21 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2983 | 105 193 70 . . . 278 767 . . 47 746 614 163 . . . Parts 142 | 5 17 6 . . . 16 32 . . 3 32 26 5 . . . Haulers Intercepted 2 | . . . . . . . 2 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . 5 . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Fac DSF Combat Hostiles Destroyed 60 | . 7 4 . . . 9 8 . . 1 12 15 4 . . . Melee 3 | . . . . . . . . . . . . . 3 . . . Guns 28 | . 7 1 . . . 3 5 . . 1 6 4 1 . . . Cannons 5 | . . . . . . . . . . . . 5 . . . . AOE 17 | . . 3 . . . 6 . . . . 3 5 . . . . Classes Destroyed 15 | 2 3 . . . . 3 2 . . 1 2 2 . . . . Worker 1 | . . . . . . . 1 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . 2 . . . . . . . . . Recycler 2 | 1 . . . . . . 1 . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . 3 . . . . Operator 1 | . . . . . . . . . . . . 1 . . . . Watcher 3 | . 1 . . . . . 2 . . . . . . . . . Swarmer 12 | . 5 2 . . . 3 . . . . . . 2 . . . Grunt 30 | . 2 2 . . . 3 3 . . . 6 12 2 . . . Brawler 3 | . . . . . . . . . . . 1 2 . . . . Duelist 2 | . . . . . . 1 1 . . . . . . . . . Sentry 9 | . . . . . . 1 4 . . . 3 1 . . . . Demolisher 1 | . . . . . . . . . . 1 . . . . . . Specialist 1 | . . . . . . . . . . . 1 . . . . . Hunter 2 | . . . . . . 1 . . . . 1 . . . . . Wasp 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | 2 3 4 . . . 4 3 . . 1 3 8 1 . . . Combat Bots Only 7 | . 3 4 . . . 4 2 . . 1 3 7 1 . . . Max Kills in Single Turn 3 | 1 1 2 . . . 3 1 . . 1 2 2 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . 3 . . . . 1 2 . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Fac DSF Hostile Shots Fired 654 | . 49 26 . . 17 91 25 . . . 158 184 50 4 . 50 Missed 230 | . 25 17 . . 7 24 7 . . . 54 57 27 1 . 11 Hits 424 | . 24 9 . . 10 67 18 . . . 104 127 23 3 . 39 Melee 3 | . . . . . . . . . . . . 3 . . . . Projectile 421 | . 24 9 . . 10 67 18 . . . 104 124 23 3 . 39 AOE 1 | . . . . . . . . . . . 1 . . . . . Critical Strikes 13 | . 1 . . . 1 3 . . . . . 6 . . . 2 Damage Taken 6367 | . 257 96 . . 127 922 291 . . . 1060 1913 331 64 . 1306 Core 2093 | . 65 6 . . 40 394 48 . . . 143 324 179 30 . 864 Absorbed by Shields 54 | . . . . . . 49 . . . . . . . . . 5 Reduced by Siege Mode 49 | . . . . . . . . . . . 13 36 . . . . Ignored by Resistances 209 | . . . . . . . 18 . . . 99 92 . . . . Regen/Repaired (Parts) 419 | . . . . . . . . . . 214 92 113 . . . . Core Remaining (%) 46 | 100 . . . 71 . . 12 . . . . . . 3 . . Volleys Fired 220 | 9 22 5 . . . 14 27 . . 2 70 48 9 . . 14 Largest 2 | 2 2 2 . . . 2 2 . . 2 2 2 1 . . 2 Hottest 110 | 80 80 70 . . . 93 110 . . 110 110 105 28 . . 94 Shots Fired 355 | 18 44 6 . . . 22 54 . . 4 119 64 9 . . 15 Gun 297 | 18 44 2 . . . 18 54 . . 4 119 29 9 . . . Cannon 37 | . . . . . . . . . . . . 22 . . . 15 Launcher 21 | . . 4 . . . 4 . . . . . 13 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 69 | . 1 1 . . . 10 . . . . . 33 9 . . 15 Thermal 70 | 18 43 1 . . . 8 . . . . . . . . . . Explosive 21 | . . 4 . . . 4 . . . . . 13 . . . . Electromagnetic 195 | . . . . . . . 54 . . 4 119 18 . . . . Robot Hit Streak 26 | 5 8 1 . . . 4 18 . . 3 26 11 4 . . 8 Robot Miss Streak 4 | 2 3 1 . . . 3 2 . . 1 2 4 4 . . 2 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . Secondary Targets 4 | . . . . . . 1 1 . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . 1 . . . . Shots Hit Robots 245 | 9 25 3 . . 1 13 43 . . 3 74 50 9 . . 15 Core Hits 140 | 3 11 5 . . . 12 18 . . 2 31 52 4 . . 2 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . . . . 1 . . . 2 2 . . . . Blast 2 | . . . . . . . . . . . . 2 . . . . Corrupt 3 | . . . . . . . 1 . . . 2 . . . . . Melee Attacks 53 | . . . . . 11 10 . . . . . 15 7 . . 10 Impact 1 | . . . . . . . . . . . . 1 . . . . Slashing 31 | . . . . . 11 10 . . . . . . . . . 10 Piercing 21 | . . . . . . . . . . . . 14 7 . . . Sneak Attacks 5 | . . . . . . . . . . . . 5 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . 1 Damage Inflicted 7756 | 98 272 319 . . 75 776 1002 . . 53 1684 2807 189 . . 481 Guns 3471 | 98 272 8 . . . 232 884 . . 53 1389 428 107 . . . Cannons 865 | . . . . . . . . . . . . 451 . . . 414 Explosions 2840 | . . 311 . . . 544 118 . . . 295 1572 . . . . Melee 579 | . . . . . 75 . . . . . . 356 81 . . 67 Ramming 1 | . . . . . . . . . . . . . 1 . . . Kinetic 1232 | . . 8 . . . 133 . . . . . 570 107 . . 414 Thermal 944 | 98 272 . . . . 99 118 . . . 295 62 . . . . Explosive 2365 | . . 311 . . . 544 . . . . . 1510 . . . . Electromagnetic 2635 | . . . . . . . 884 . . 53 1389 309 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 142 | . . . . . 75 . . . . . . . . . . 67 Piercing 437 | . . . . . . . . . . . . 356 81 . . . Highest Corruption 3 | . . . . . . . . . . . . 3 3 3 . . Average Corruption 1 | . . . . . . . . . . . . 1 3 3 . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 18 | . . . . . . . . . . . . 11 6 1 . . Message Errors 3 | . . . . . . . . . . . . 3 . . . . Matter Fused 5 | . . . . . . . . . . . . 3 2 . . . Heat Flow Errors 3 | . . . . . . . . . . . . 1 2 . . . Energy Discharges 3 | . . . . . . . . . . . . 2 . 1 . . Data Loss (minor) 2 | . . . . . . . . . . . . 1 1 . . . Misfires 1 | . . . . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 220 | . . 9 . . 35 12 . . . . . 151 13 . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 46 | . . 9 . . . 12 . . . . . 25 . . . . Melee 174 | . . . . . 35 . . . . . . 126 13 . . . Knockbacks 5 | . . . . . . . . . . . . 4 . . . 1 Impact . | . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . 4 . . . 1 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 350 | . . 1 . . . 67 36 . . . 40 206 . . . . Shots 11 | . . 1 . . . 3 1 . . . 1 5 . . . . Rammed 1 | . . . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 357 | 12 313 34 . . 17 34 357 . . . 22 234 231 . . . Average Temperature 82 | 5 129 17 . . 9 13 87 . . . 5 103 88 . . . Received Heat Transfer 1875 | . 123 18 . . 54 324 99 . . . 378 708 135 36 . . Effects 2 | . . . . . . . 2 . . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . 6 1 . . . . Total Turns 72 | . . . . . . . . . . . 49 23 . . . . Longest Duration 23 | . . . . . . . . . . . 21 23 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . 3 . . . 3 . . . . . Combat Hostiles 6 | . . . . . . . 3 . . . 3 . . . . . Parts Fried 13 | . . . . . . . 10 . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 1684 | 225 637 . . . . 222 150 . . . 400 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 2 . . . 3 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Fac DSF Maximum Alert Level 5 | . . . . . . 1 . . . 1 5 5 . . 3 2 Low Security (%) 45 | 100 100 100 . 100 100 60 100 100 100 70 3 . . . . . Level 1 4 | . . . . . . 39 . . . 29 3 . . . . . Level 2 5 | . . . . . . . . . . . 10 . . . . 100 Level 3 3 | . . . . . . . . . . . 4 . . . 100 . Level 4 12 | . . . . . . . . . . . 20 35 . . . . Level 5 18 | . . . . . . . . . . . 57 11 . . . . High Security 10 | . . . . . . . . . . . . 53 . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 2720 | 10 85 132 . . 11 257 124 20 . 296 2422 2720 . . 886 591 Initial 1271 | . . 13 . . . 9 124 20 . . 186 1271 . . 886 588 Average 861 | 1 53 41 . . 1 136 58 5 . 81 1615 1763 . . 863 551 Influence Increases 6003 | 10 186 152 . . 36 318 315 . . 331 2316 2024 291 . 4 20 Destroy 0b10 Robot/C 2360 | . 140 80 . . . 180 160 . . 100 820 800 80 . . . Destroy 0b10 Robot/NC 80 | 10 5 . . . . . 30 . . 5 10 20 . . . . Destroy Leader 340 | . 22 10 . . . 10 68 . . 30 60 140 . . . . Allied During Kill 1209 | . . . . . . . . . . 135 845 228 1 . . . Successful Hack 82 | . 4 . . . 11 . 12 . . 15 18 18 . . 4 . Disable Machine 75 | . . . . . . . . . . 15 15 45 . . . . Anti-Garrison Action 550 | . . . . . . 50 . . . . 350 150 . . . . Destroy Structure 422 | . . 17 . . 10 48 15 . . 31 198 98 . . . 5 Partial Spotted 15 | . . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 870 | . 15 45 . . 15 30 30 . . . . 510 210 . . 15 Influence Decreases 5465 | 10 150 56 132 . 21 76 527 45 . 65 160 1747 1239 344 571 322 Entered New Map 3656 | . . 23 132 . . 6 133 25 . . 80 1151 999 334 521 252 Time Decay 1088 | 10 110 13 . . 20 . 394 20 . 65 . 246 160 . 50 . Lost Part 361 | . 40 20 . . 1 70 . . . . . 110 40 10 . 70 Lost Ally 360 | . . . . . . . . . . . 80 240 40 . . . Squads Dispatched 40 | . . . . 1 1 . 2 . . 3 . 32 . . . 1 Investigation 5 | . . . . 1 . . 2 . . 1 . 1 . . . . Extermination 3 | . . . . . . . . . . 2 . 1 . . . . Reinforcement 1 | . . . . . . . . . . . . . . . . 1 Assault 27 | . . . . . . . . . . . . 27 . . . . Garrison 4 | . . . . . 1 . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Fac DSF Distress Signals 5 | . . 1 . . 1 . 1 . . . . 2 . . . . Communications Jammed 7 | . . . . . . . . . . 1 . 6 . . . . Distress Signals 7 | . . . . . . . . . . 1 . 6 . . . . Times Spotted 221 | . 14 25 . . 15 17 13 . 1 2 38 72 18 4 . 2 Peak Tracking Total 23 | . 6 23 . . 16 9 2 . 1 2 4 20 9 4 . 2 Tactical Retreats 25 | . 1 2 . . 1 2 1 . . . . 11 6 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Fac DSF Traps Triggered 13 | . . . . . . 1 1 1 . . 5 4 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Fac DSF Machines Disabled 13 | . . . . . . . . . . 1 8 4 . . . . Max in Single Turn 2 | . . . . . . . . . . . 1 2 . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Garrison Relay 5 | . . . . . . . . . . . 5 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Fac DSF Machines Accessed 29 | . 5 . 2 1 2 1 4 3 . 3 3 4 . . 1 . Terminals 16 | . 5 . . . 1 1 3 . . . 3 2 . . 1 . Fabricators 2 | . . . . . . . . 1 . 1 . . . . . . Repair Stations 3 | . . . . . . . . 1 . 1 . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 1 . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 1 . 1 . . . . Total Hacks 69 | . 17 . 4 1 4 2 13 4 . 10 5 8 . . 1 . Successful 37 | . 6 . 4 1 3 . 8 2 . 6 2 4 . . 1 . Failed 32 | . 11 . . . 1 2 5 2 . 4 3 4 . . . . Catastrophic 5 | . 2 . . . . 1 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 37 | . 16 . 1 . 2 . 10 . . . 3 5 . . . . Terminals 43 | . 17 . . . 3 2 11 . . . 5 4 . . 1 . Fabricators 4 | . . . . . . . . 2 . 2 . . . . . . Repair Stations 11 | . . . . . . . . 1 . 7 . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 2 1 . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 1 . 1 . . . . Terminal Hacks 13 | . 1 . 4 1 . . 4 . . . 2 . . . 1 . Record 3 | . . . 3 . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 . 1 . . . . . . Network Status 2 | . . . . . . . . 1 . 1 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . 4 . . . . . . Scan Component 2 | . . . . . . . . . . 2 . . . . . . Repair 2 | . . . . . . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . 1 . 1 . . . . Unlock Access 3 | . . . . . 1 . . . . 1 . 1 . . . . Unauthorized Hacks 13 | . 5 . . . 2 . 3 . . . . 3 . . . . Terminals 12 | . 5 . . . 2 . 3 . . . . 2 . . . . Assimilate 2 | . 1 . . . 1 . . . . . . . . . . . Botnet 10 | . 4 . . . 1 . 3 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 5 . . . 1 1 4 3 . 2 2 4 . . . . Full Trace Events 3 | . 1 . . . . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . 106 . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 2 . . . . . . Time 112 | . . . . . . . . . . 112 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . . . . . . . 22 . . . . . Machine Destruction 22 | . . . . . . . . . . . 22 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . 7 . 2 . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Fac DSF Total Allies 31 | . . . . . . . . . 20 . 9 . 2 . . . Largest Group 20 | . . . . . . . . . 20 20 19 16 1 . . . Highest-Rated Group 530 | . . . . . . . . . 530 530 499 463 20 . . . Highest-Rated Ally 35 | . . . . . . . . . 35 35 35 35 20 . . . Initial Warlord ECA Mod 42 | . . . . . . . . . . . . 9 9 9 8 7 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . 1 . Ghost 1 | . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 306 | . . . . . . . . . 8 24 138 133 3 . . . Total Damage 9401 | . . . . . . . . . 143 607 4783 3800 68 . . . Kills 70 | . . . . . . . . . 1 5 36 28 . . . . Allies Corrupted 3 | . . . . . . . . . . . . 2 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Fac DSF Active Infowar (turns) 4132 | 4 74 53 106 133 131 137 . 95 302 467 1585 772 35 9 112 117 Optics 791 | . 8 53 106 133 131 137 . . . . . . . . 106 117 Seismic 70 | 4 66 . . . . . . . . . . . . . . . Machine Analysis 192 | . . . . . . . . . . . . . 31 9 112 40 Jamming 3225 | . . . . . . . . 95 302 467 1585 772 4 . . . Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Fac DSF Turns Passed 6074 | 82 250 53 106 133 131 153 997 101 317 467 1585 1127 334 9 112 117 Spaces Moved 5426 | 73 400 99 284 340 261 121 722 84 187 203 734 1085 571 23 153 86 Core 478 | 67 43 . . . . 25 1 . . . . 82 203 . . 57 Treads 1421 | 6 . . . . . . . . 65 203 734 413 . . . . Legs 30 | . . . . . . 15 15 . . . . . . . . . Wheels 912 | . . . . . . . 706 84 122 . . . . . . . Hover 222 | . . . . . . . . . . . . . 103 . 91 28 Flight 2363 | . 357 99 284 340 261 81 . . . . . 590 265 23 62 1 Fastest Speed 29 | 50 37 37 37 34 29 32 100 115 115 160 160 32 35 40 40 50 Average Speed 84 | 59 38 37 37 35 29 55 110 115 135 160 160 82 45 40 61 55 Slowest Speed 500 | 160 60 37 37 37 32 195 500 115 160 160 160 160 60 40 120 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 20 | . 8 2 . 3 2 . . . . . . 1 1 3 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 80 31 76 73 27 29 47 2 82 8 94 26 83 5 3 78 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 3 | . . . . 1 . . . . . . . . 2 . . . Known Exits Taken 7 | . 1 1 1 1 1 . . . . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . . . . . . 1 . . . . 1 1 1 . . Scrap Searched 10 | . . . . 3 . . . . . . . . 7 . . . Spaces Dug 66 | . . . . . 10 22 . . . . . 28 3 . . 3 Terrain Destroyed 207 | . . 27 . . 10 46 18 . . . 6 92 3 . . 5 Melee 32 | . . . . . 10 9 . . . . . 7 3 . . 3 Projectile 6 | . . . . . . . . . . . . 4 . . . 2 AOE 169 | . . 27 . . . 37 18 . . . 6 81 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Fac DSF Total 6470 | 90 444 105 284 352 294 167 867 89 250 341 1029 1222 621 19 170 126 Wait 480 | . 5 . . 6 19 2 71 . 45 131 151 29 12 . 9 . Move 5378 | 72 385 95 283 333 258 120 721 84 186 203 733 1082 568 17 152 86 Hop 15 | . 6 1 . 3 1 . . . . . . 1 1 2 . . Pick Up 49 | 4 5 . 1 3 2 . 13 1 3 2 10 5 . . . . Fast Attach 70 | 5 8 . . 1 1 4 15 1 6 1 1 12 6 . 5 4 Attach 21 | . 1 2 . . 2 4 1 2 1 . . 8 . . . . Detach 12 | . . . . . . 3 1 1 1 . . 5 . . 1 . Swap 19 | . 3 2 . 1 . . 4 . 1 . 2 5 1 . . . Drop 64 | . 9 . . 5 . 2 14 . 7 2 7 12 . . 3 3 Fire 220 | 9 22 5 . . . 14 27 . . 2 70 48 9 . . 14 Melee 52 | . . . . . 11 10 . . . . . 15 7 . . 9 Ram 1 | . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . 8 . . . . 1 . . . . 10 Rewire 70 | . . . . . . . . . . . 54 . 16 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Low] / DSF) -6/DSF History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 3) 157 | -10/Materials | Discovered new exit (range 14) 252 | -10/Materials | Lost 3 parts (1p1n1u) 266 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Discovered new exit (range 6) 333 | -10/Materials | Identified exit to Mines 333 | -10/Materials | Entered Mines 333 | -10/Mines | Discovered new exit (range 8) 336 | -10/Mines | Identified exit to Materials 346 | -10/Mines | Assembled infested the area 351 | -10/Mines | Assisted by a Guerilla fighting off Assembled 384 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 384 | -10/Mines | Discovered new exit (range 5) 385 | -10/Mines | Identified exit to Exiles 386 | -10/Mines | Entered Exiles 395 | -10/Exiles | Met 8R-AWN 402 | -10/Exiles | Met EX-HEX 412 | -10/Exiles | Met EX-BIN 417 | -10/Exiles | Aligned with FarCom system 417 | -10/Exiles | Given EX-Vault access code 426 | -10/Exiles | Opened EX-Vault 429 | -10/Exiles | Found Trap Reconfigurator 441 | -10/Exiles | Warned to stay clear of 0b10 Research branches 452 | -10/Exiles | Met EX-DEC 465 | -10/Exiles | Visited The Gauntlet 488 | -10/Exiles | Discovered new exit (range 15) 492 | -10/Exiles | Identified exit to Mines 492 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 492 | -10/Exiles | Entered Mines 524 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 528 | -9/Mines | Build established: Scavenger-Mutant 532 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 565 | -9/Mines | Discovered new exit (range 8) 566 | -9/Mines | Identified exit to Materials 580 | -9/Mines | Met a Derelict shopkeep closing up shop 625 | -9/Mines | Entered Materials 625 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 744 | -8/Materials | Garrison activated, responded to threat 756 | -8/Materials | Identified exit to Garrison 756 | -8/Materials | Entered Garrison 810 | -8/Garrison | Triggered checkpoint 812 | -8/Garrison | Triggered checkpoint 832 | -8/Garrison | Triggered checkpoint 852 | -8/Garrison | Core integrity fell below 50% 864 | -8/Garrison | Discovered new exit (range 12) 909 | -8/Garrison | Entered Materials 924 | -8/Materials | Lost 7 parts (4n2u1w) 1030 | -8/Materials | Core integrity fell below 20% 1140 | -8/Materials | Build established: Mutant 1333 | -8/Materials | Discovered new exit (range 13) 1906 | -8/Materials | Entered Factory 1906 | -7/Factory | Evolved 2 slots: Utility x2 1907 | -7/Factory | Identified exit to Storage 2007 | -7/Factory | Sucked down chute 2007 | -7/Factory | Entered Waste 2008 | -7/Waste | Joined by Warlord forces that had cleared the area 2073 | -7/Waste | Found Damper Plating 2112 | -7/Waste | Discovered new exit (range 15) 2207 | -7/Waste | A Compactor rumbled back to life 2209 | -7/Waste | Spotted C-40 Crusher 2210 | -7/Waste | Allies destroyed C-40 Crusher 2225 | -7/Waste | Found Damper Plating 2324 | -7/Waste | Entered Factory 2324 | -7/Factory | Accompanied by 20 allies 2427 | -7/Factory | Repaired Adv. System Shield 2484 | -7/Factory | Repaired Hvy. Treads 2778 | -7/Factory | Identified exit to Garrison 2791 | -7/Factory | Entered Garrison 2791 | -7/Garrison | Accompanied by 19 allies 2793 | -7/Garrison | Build established: Scavenger-Mutant 2933 | -7/Garrison | Triggered checkpoint 2955 | -7/Garrison | Garrison Relay disabled 2979 | -7/Garrison | Garrison Relay disabled 3063 | -7/Garrison | Triggered checkpoint 3077 | -7/Garrison | Triggered checkpoint 3127 | -7/Garrison | Triggered checkpoint 3133 | -7/Garrison | Triggered checkpoint 3172 | -7/Garrison | Lost 5 allies 3384 | -7/Garrison | Garrison Relay disabled 3449 | -7/Garrison | Triggered checkpoint 3495 | -7/Garrison | Triggered checkpoint 3547 | -7/Garrison | Triggered checkpoint 3680 | -7/Garrison | Discovered new exit (range 10) 3739 | -7/Garrison | Build established: Commander-Mutant 3846 | -7/Garrison | Rescued a captive Derelict 3847 | -7/Garrison | Rescued a captive Derelict 3906 | -7/Garrison | Discovered new exit (range 12) 3917 | -7/Garrison | Triggered checkpoint 3945 | -7/Garrison | Garrison Relay disabled 4101 | -7/Garrison | Triggered checkpoint 4144 | -7/Garrison | Garrison Relay disabled 4241 | -7/Garrison | Discovered new exit (range 9) 4376 | -7/Garrison | Entered Factory 4376 | -7/Factory | Accompanied by 16 allies 4761 | -7/Factory | Identified exit to Garrison 4767 | -7/Factory | Lost 3 allies 4776 | -7/Factory | First assault squad dispatched 4901 | -7/Factory | High security lockdown imminent 4922 | -7/Factory | Destroyed 7 combat bots 4929 | -7/Factory | Lost 4 parts (3u1w) 4981 | -7/Factory | High security lockdown engaged 5316 | -7/Factory | Discovered new exit (range 7) 5451 | -7/Factory | Core integrity fell below 50% 5503 | -7/Factory | Entered Lower Caves 5509 | -7/Lower Caves | Met a Warlord Commander 5510 | -7/Lower Caves | Learned location of Warlord (-5) 5511 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5511 | -7/Lower Caves | Found Encrypted Comm Array 5531 | -7/Lower Caves | Lost 3 parts (1p1n1w) 5570 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5695 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5695 | -7/Lower Caves | Core integrity fell below 20% 5716 | -7/Lower Caves | Learned Factory security intel 5781 | -7/Lower Caves | Build established: Hacker-Mutant 5834 | -7/Lower Caves | Discovered new exit (range 6) 5837 | -7/Lower Caves | Entered another Lower Caves area 5842 | -7/Lower Caves | Discovered new exit (range 9) 5846 | -7/Lower Caves | Entered Factory 5846 | -6/Factory | Evolved 2 slots: Utility x2 5893 | -6/Factory | Discovered new exit (range 3) 5896 | -6/Factory | Joined by Warlord Ghost squad 5936 | -6/Factory | Identified exit to DSF 5958 | -6/Factory | Entered DSF 5980 | -6/DSF | Additional patrols routed to DSF 6001 | -6/DSF | Core integrity fell below 50% 6027 | -6/DSF | Core integrity fell below 20% 6069 | -6/DSF | Lost 7 parts (2n2u3w) 6075 | -6/DSF | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06040_ Acquired 3 matter. 06040_ Acquired 6 matter. 06042_ Penetrated by Slug. 06042_ Slug penetrates Wall. 06060_ Acquired Imp. System Shield. 06065_ Triggered Stasis Trap. 06065_ A bubble of rippling energy engulfs the area. 06065_ Field strength at 94. 06065_ Field strength at 88. 06066_ Field strength at 82. 06067_ Field strength at 76. 06068_ Field strength at 70. 06069_ Field strength at 64. 06070_ Field strength at 58. 06071_ Field strength at 52. 06072_ Field strength at 46. 06073_ Field strength at 40. 06074_ Field strength at 34. 06075_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????###??????????????????????? | | ?????????""#??????????????????????? | | ?????????#"#??????????????????????? | | ??????####"##???????#########?????? | | ??????#"""""######### **####### | | ??????#"""""## # # **# # | | ???#"##""! | | ???#""""" h | | ???####"" ## # ### ### # | | ??????### @###!!# ### ### # | | ????????# #?#######"** !!####### | | ???????# ???????##** !!#?????? | | ???????# ???????##** !!#?????? | | ???????## ##??????#"##H ###?????? | | ???????? ???????##** !!#?????? | | ???????? ????????#**^^^!!#?????? | | ???????# ???????##** !!#??###? | | ???????## #????####"#" ######"## | | ????????[ #????#!!!### ###]] " | | ??????#[[ ## #!!!##! =%#"] ]" | | ??????#!! %/ * % %% | | ??????#!! % % | | ??????#!! %% % | | ??????# ## #[[["" % ##!!!# | | ??????# ?# #[[[### ###!!!# | | ??????### ?###?#####?# #?####### | | ???????? ??????????!! !!??????? | | ???????? ?????????#!! !!#?????? | | ???????? ?????????#!! !!#?????? | | ????????# ?????????### ###?????? | | ????????? ???????????! ???????? | | ?????????????????????!! ???????? | | ?????????????????????!! ??????? | | ????????????????????### ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Corruption Block 8 Armor Coverage 1600 Resistance: TH 10 Resistance: EM 90 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 24 Authchip Count 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. System Shield | 10% | -7/Factory Hvy. Treads | 59% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotPointyRipteeth Manual? 0 Play Time 01:30:07 Cumulative 223.5 hours Start 2025.06.08 @ 20:22:00 End 2025.06.09 @ 15:03:14 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 15 Types 6/0/5/1/2/1/0/0/0/0 Lore% 81 Gallery% 69 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62b8f0f4-6d9c-4ef4-85b1-26538e29bb7c