Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.08 @ 14:16:58 Player: Smie Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (52) 260 Value Destroyed (1488) 1488 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5168 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 267/300 Energy 55/100 System Corruption 15% Temperature Cool (9) Movement Walking (130) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg Titanium Leg > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Reinforced Deuterium Engine Neutrino Core Improved Carbon-fiber Leg Terrain Scan Processor Improved System Shield Plasma Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Targeting Computer Improved Targeting Computer Improved Light Armor Plating System Shield > --- WEAPON ----------- Minigun Heavy Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Titanium Leg Titanium Leg Improved Carbon-fiber Leg Armored Huge Wheel Terrain Scan Processor Improved System Shield Plasma Cannon Heavy Assault Rifle Autogun Axe Axe [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Trap Scanner Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Assault Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 4 | . . 1 2 1 . . . Weapon . | . . . . . . . . Parts Attached 70 | 6 3 14 13 23 8 . 3 Power 6 | 1 . 2 2 1 . . . Engine 5 | 1 . 2 2 . . . . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 28 | 2 . 5 5 11 2 . 3 Treads . | . . . . . . . . Leg 20 | . . . 5 11 1 . 3 Wheel 8 | 2 . 5 . . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 2 4 5 2 . . . Device 2 | . . . 1 1 . . . Storage 3 | 1 1 1 . . . . . Processor 3 | . 1 . 2 . . . . Hackware 1 | . . . 1 . . . . Protection 5 | . . 3 1 1 . . . Artifact . | . . . . . . . . Weapon 22 | 2 1 3 1 9 6 . . Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 15 | 2 1 3 1 6 2 . . Ballistic Cannon 1 | . . . . 1 . . . Launcher 2 | . . . . 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . 1 2 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 34 | . . 4 5 7 15 . 3 Power 4 | . . . 2 1 1 . . Propulsion 14 | . . 3 1 4 4 . 2 Utility 7 | . . . 1 1 4 . 1 Weapon 9 | . . 1 1 1 6 . . Highest Loss Streak 10 | . . 3 2 3 10 . 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 84 | . 97 91 90 93 58 30 23 Engine 6 | . 14 11 5 3 . . . Leg 13 | . . . 18 27 13 . 5 Wheel 10 | . 28 28 4 . 1 7 4 Storage 9 | . 14 11 9 7 7 7 7 Processor 17 | . 11 11 26 23 16 7 3 Hackware 3 | . . . 3 7 4 . . Protection 4 | . . 10 4 3 2 . . Ballistic Gun 15 | . 28 19 17 13 2 . . Naked Turns . | . . . . . . . . Heaviest Build 38 | 11 16 38 38 36 36 27 27 Greatest Support 60 | 26 26 36 30 60 50 28 34 Greatest Overweight (x) 2 | . . 1 1 2 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 Average Capacity 13 | 7 9 11 15 15 15 15 15 Most Carried 15 | 8 10 12 15 15 14 9 10 Average Carried 11 | 4 8 9 13 14 11 9 9 Final Capacity 15 | 8 10 15 15 15 15 15 15 Final Carried 15 | 8 10 12 15 14 9 9 7 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Dat Pro Matter Collected 1533 | 268 110 255 352 418 130 . . Remotely . | . . . . . . . . Salvage Created 2021 | 63 147 417 565 583 246 . . Parts 115 | 4 12 30 34 30 5 . . Haulers Intercepted 4 | . 1 . 3 . . . . Recyclers Shooed 3 | . . 1 . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . . . 5 . 3 Prevented 2 | . . . . . . . 2 Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Combat Hostiles Destroyed 38 | . 4 7 12 9 6 . . Melee 2 | . . . . . 2 . . Guns 29 | . 4 7 12 5 1 . . Cannons 2 | . . . . 1 1 . . AOE 5 | . . . . 3 2 . . Classes Destroyed 11 | 2 3 4 . 1 1 . . Worker 2 | . . 1 . 1 . . . Tunneler 1 | 1 . . . . . . . Hauler 4 | . 1 . 3 . . . . Recycler 5 | 1 . 1 . 3 . . . Watcher 2 | . . 1 1 . . . . Swarmer 14 | . 3 . 7 4 . . . Grunt 9 | . 1 3 1 2 2 . . Brawler 1 | . . . . . 1 . . Duelist 4 | . . 1 . 1 2 . . Sentry 9 | . . 3 4 1 1 . . Programmer 1 | . . . . 1 . . . Best Kill Streak 8 | 2 3 8 6 7 2 . . Combat Bots Only 5 | . 3 5 5 4 2 . . Max Kills in Single Turn 3 | 1 1 1 1 3 2 . . Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 2 . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Dat Pro Damage Taken 4860 | . 136 674 669 1307 1091 . 983 Core 907 | . 40 80 81 189 200 . 317 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 87 | 100 84 80 85 . . . . Volleys Fired 166 | 6 16 44 50 34 16 . . Largest 2 | 2 2 2 2 2 2 . . Hottest 80 | 40 40 40 40 64 80 . . Shots Fired 303 | 12 32 77 99 64 19 . . Gun 287 | 12 32 77 99 59 8 . . Cannon 11 | . . . . 3 8 . . Launcher 5 | . . . . 2 3 . . Special . | . . . . . . . . Kinetic 290 | 12 32 77 99 62 8 . . Thermal 8 | . . . . . 8 . . Explosive 5 | . . . . 2 3 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 22 | 3 10 14 17 22 13 . . Robot Miss Streak 5 | 2 2 3 5 1 2 . . Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . 1 3 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 227 | 7 24 57 65 54 20 . . Core Hits 102 | 2 8 24 28 24 15 . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 2 | . . 1 . . 1 . . Destroy 1 | . . 1 . . . . . Sever 1 | . . . . . 1 . . Melee Attacks 10 | . . . . 1 9 . . Impact . | . . . . . . . . Slashing 10 | . . . . 1 9 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . Damage Inflicted 4201 | 89 255 589 802 1501 961 . 4 Guns 2539 | 89 255 589 802 711 93 . . Cannons 270 | . . . . 65 205 . . Explosions 1183 | . . . . 725 458 . . Melee 205 | . . . . . 205 . . Ramming 4 | . . . . . . . 4 Kinetic 2604 | 89 255 589 802 776 93 . . Thermal 504 | . . . . 299 205 . . Explosive 884 | . . . . 426 458 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 205 | . . . . . 205 . . Piercing . | . . . . . . . . Highest Corruption 15 | . . 2 . . 15 15 15 Average Corruption 9 | . . 2 . . 14 15 15 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . . 2 . . 5 2 4 Message Errors 3 | . . . . . 1 . 2 Matter Fused 4 | . . . . . 2 1 1 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 3 | . . 2 . . . 1 . Data Loss (major) 1 | . . . . . 1 . . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 89 | . . . . 81 8 . . Projectiles . | . . . . . . . . Explosions 81 | . . . . 81 . . . Melee 8 | . . . . . 8 . . Knockbacks 2 | . . . . 2 . . . Impact . | . . . . . . . . Kinetic 2 | . . . . 2 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 190 | . . . . 188 . . 2 Shots 3 | . . . . 3 . . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 183 | . 18 27 18 26 90 . 183 Average Temperature 18 | . 10 6 8 10 39 . 80 Received Heat Transfer 1164 | . 60 237 252 153 207 . 255 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 600 | . . . . 200 400 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Peak Influence 376 | 10 210 318 376 306 . . . Initial 88 | . 6 88 64 47 . . . Average 147 | 3 69 199 186 125 . . . Maximum Alert Level 1 | . 1 1 1 1 . . . Low Security (%) 65 | 100 88 49 52 75 . . . Level 1 34 | . 11 50 47 24 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . 1 . 1 . . . Investigation . | . . . . . . . . Extermination 1 | . . . . 1 . . . Reinforcement 1 | . . 1 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Distress Signals 3 | . . 2 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 73 | . 9 14 22 15 7 . 6 Peak Tracking Total 8 | . 6 8 4 5 7 . 6 Tactical Retreats 7 | . 2 1 2 1 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Traps Triggered 2 | . . 1 . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Dat Pro Machines Disabled 8 | . . . . 7 1 . . Max in Single Turn 7 | . . . . 7 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Machines Accessed 18 | . 4 3 3 4 . 4 . Terminals 11 | . 4 2 3 2 . . . Fabricators 2 | . . . . 2 . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 65 | . 9 6 10 8 . 32 . Successful 53 | . 5 5 5 6 . 32 . Failed 12 | . 4 1 5 2 . . . Catastrophic 2 | . . . 1 1 . . . Database Lockouts . | . . . . . . . . Manual 19 | . 5 5 7 2 . . . Terminals 29 | . 9 5 10 5 . . . Fabricators 3 | . . . . 3 . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 41 | . 3 1 3 2 . 32 . Record 11 | . . . . . . 11 . Part Schematic 12 | . . . . . . 12 . Robot Schematic 6 | . . . . . . 6 . Prototype ID Bank 3 | . . . . . . 3 . Branch Access Points 2 | . 1 1 . . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 3 | . . . 1 2 . . . Fabricator Hacks 2 | . . . . 2 . . . Network Status 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . Retrieve Components 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 2 3 2 2 . . . Terminals 9 | . 2 3 2 2 . . . Botnet 8 | . 2 2 2 2 . . . Operators 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 3 1 2 2 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 6 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 12 | . . . . . . 12 . Parts Built 1 | . . . . 1 . . . Authchips . | . . . . . . . . Time 47 | . . . . 47 . . . Total Part Build Rating 5 | . . . . 5 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Dat Pro Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . 96 Total Orders . | . . . . . . . . Ally Attacks 6 | . . . . . . . 6 Total Damage 224 | . . . . . . . 224 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Dat Pro Turns Passed 2351 | 68 251 480 495 657 233 76 91 Spaces Moved 1470 | 38 194 379 213 357 130 77 82 Core 3 | 3 . . . . . . . Treads . | . . . . . . . . Legs 594 | . . . 147 357 72 . 18 Wheels 873 | 35 194 379 66 . 58 77 64 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 80 95 120 100 100 100 Average Speed 107 | 87 90 85 135 126 112 100 105 Slowest Speed 260 | 100 90 95 190 260 190 100 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 3 37 37 19 8 24 68 14 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 29 | . . . . 7 22 . . Terrain Destroyed 106 | . . . . 74 32 . . Melee 1 | . . . . 1 . . . Projectile . | . . . . . . . . AOE 105 | . . . . 73 32 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Total 1942 | 58 242 469 320 507 183 76 87 Wait 159 | 1 21 13 34 70 20 . . Move 1463 | 37 193 378 212 356 129 76 82 Hop . | . . . . . . . . Pick Up 38 | 8 4 7 7 10 2 . . Fast Attach 30 | 6 2 8 6 7 1 . . Attach 25 | . . 4 5 7 6 . 3 Detach 7 | . 1 3 2 . . . 1 Swap 15 | . 1 2 2 9 1 . . Drop 29 | . 4 10 2 13 . . . Fire 166 | 6 16 44 50 34 16 . . Melee 9 | . . . . 1 8 . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Identified exit to Mines 208 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 320 | -10/Materials | Entered another Materials area 320 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 525 | -9/Materials | Lost 3 parts (2n1w) 530 | -9/Materials | Discovered new exit (range 15) 547 | -9/Materials | Identified exit to Mines 800 | -9/Materials | Entered another Materials area 800 | -8/Materials | Evolved 2 slots: Utility x2 1155 | -8/Materials | Discovered new exit (range 10) 1294 | -8/Materials | Identified exit to Factory 1295 | -8/Materials | Entered Factory 1295 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1546 | -7/Factory | Lost 3 parts (1n1u1w) 1689 | -7/Factory | Fabricated Imp. System Shield (x1) 1706 | -7/Factory | Discovered new exit (range 18) 1828 | -7/Factory | Lost 3 parts (3n) 1951 | -7/Factory | Identified exit to Lower Caves 1952 | -7/Factory | Entered Lower Caves 1982 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2023 | -7/Lower Caves | Lost 4 parts (1p1n2w) 2092 | -7/Lower Caves | System corruption reached 10% 2117 | -7/Lower Caves | Core integrity fell below 50% 2132 | -7/Lower Caves | Lost 10 parts (3n3u4w) 2183 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2185 | -7/Lower Caves | Entered Data Miner 2185 | -7/Data Miner | Discovered new exit (range 6) 2204 | -7/Data Miner | Met Data Miner 2222 | -7/Data Miner | Learned location of Section 7 (-2) 2222 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2238 | -7/Data Miner | Received God Mode back door access code from Data Miner 2261 | -7/Data Miner | Entered Proximity Caves 2327 | -6/Proximity Caves | Core integrity fell below 20% 2352 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\WH4R to gain control via the back door I've installed. Now off with you. 02241_ System corrupted: Energy discharge (-32). LOCATION=UNKNOWN GOAL=ESCAPE 02279_ System corrupted: Matter fused (-8). 02295_ System corrupted: Heat flow error (+217). 02299_ Slammed into S-27 Virus. 02301_ S-27 Virus destroyed. 02308_ Imp. Targeting Computer destroyed. 02311_ ZV|EZ&A,CZBD&PM40ZRJMKZMHZ NDRHNDTWL4%|MD%F>V 02350_ Aluminum Leg destroyed. 02350_ Critical hit (Burn: +37). 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Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Adv. Terrain Scanner | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Imp. Cloaking Device | -7/Data Miner | Free Imp. Force Booster | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free Fabricated ------------ Imp. System Shield | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerHellfireSabre Manual? 0 Play Time 00:44:19 Cumulative 84.6 hours Start 2022.07.08 @ 13:31:36 End 2022.07.08 @ 14:16:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 45 Adventurer 16 Explorer 3 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 67x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2017889d-e10d-4ca7-a85b-a20147636cb0