Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.14 @ 16:47:28 Player: nostromo Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (52) 260 Value Destroyed (1718) 1718 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (724) 724 TOTAL SCORE: 6102 Bonus ------- High Alert Combat Kills 24 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 37/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Signal Interpreter Improved Targeting Computer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Seismic Detector Transmission Jammer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Ion Engine Fission Core Fission Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Advanced Signal Interpreter Improved Targeting Computer Transmission Jammer Graphene Brace > --- WEAPON ----------- Flak Cannon Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Improved Terrain Scanner Seismic Detector Transmission Jammer Advanced ECM Suite Flak Cannon [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Graphene Brace Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Improved Power Shielding Weapon Flak Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Slots Evolved 8 | . . 2 2 2 . 2 . Power 2 | . . . . 1 . 1 . Propulsion 2 | . . 2 . . . . . Utility 2 | . . . 2 . . . . Weapon 2 | . . . . 1 . 1 . Parts Attached 76 | 4 4 17 12 2 25 4 8 Power 13 | 1 . 3 1 1 4 2 1 Engine 8 | 1 . 3 1 1 1 . 1 Core 5 | . . . . . 3 2 . Reactor . | . . . . . . . . Propulsion 26 | 1 2 7 5 . 8 1 2 Treads 8 | . . . . . 7 1 . Leg 13 | 1 . 4 5 . 1 . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . 2 3 . . . . . Utility 14 | . 2 1 3 . 6 . 2 Device 9 | . 1 1 1 . 4 . 2 Storage 2 | . 1 . 1 . . . . Processor 2 | . . . . . 2 . . Hackware . | . . . . . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 23 | 2 . 6 3 1 7 1 3 Energy Gun 4 | . . . 2 1 . . 1 Energy Cannon 2 | . . 2 . . . . . Ballistic Gun 7 | 2 . 4 . . . . 1 Ballistic Cannon 7 | . . . 1 . 4 1 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . 3 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 2 | . . . . . 1 . 1 System Corruption 4 | . . . . . 3 . 1 Parts Lost 49 | . 1 10 3 . 16 . 19 Power 9 | . . 1 . . 4 . 4 Propulsion 18 | . 1 5 2 . 4 . 6 Utility 8 | . . . . . 5 . 3 Weapon 14 | . . 4 1 . 3 . 6 Highest Loss Streak 10 | . 1 9 3 . 10 . 9 To Critical Strikes 2 | . . . 2 . . . . Average Slot Usage (%) 77 | . 82 69 88 100 67 90 75 Engine 7 | . 14 7 9 15 5 6 2 Core 2 | . . . . . 1 4 8 Treads 8 | . . . . . 9 26 17 Leg 10 | . 4 13 29 30 8 . 3 Flight 4 | . 18 10 . . . . . Device 10 | . 2 11 9 7 10 13 11 Storage 8 | . 14 11 17 15 9 . . Processor 5 | . . . . . 3 13 13 Protection 1 | . . . 8 7 2 . . Energy Gun 2 | . . . 3 15 8 . . Energy Cannon 2 | . . 6 5 . . . . Ballistic Gun 4 | . 28 8 . . . . . Ballistic Cannon 7 | . . . 5 7 2 26 14 Peak Build Rating 56 | 4 7 11 22 24 41 56 56 Average Rating 24 | 2 5 7 17 24 24 48 45 On Entrance 20 | . 4 6 8 22 24 41 56 Naked Turns . | . . . . . . . . Heaviest Build 51 | 5 11 13 21 26 26 51 51 Greatest Support 96 | 10 10 30 52 52 88 96 96 Greatest Overweight (x) 5 | . 2 3 1 . 5 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 5 5 Average Capacity 6 | 5 8 8 8 8 6 5 5 Most Carried 8 | 5 6 8 8 6 8 5 5 Average Carried 5 | 2 3 6 7 5 6 4 4 Final Capacity 8 | 5 8 8 8 8 5 5 5 Final Carried 7 | 3 5 7 7 5 5 5 3 Class Distribution -------------------- 47% | Mutant 25% | Gunner 22% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/DSF Gunner | -6/Factory Gunner | -6/Garrison Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Matter Collected 1036 | 217 99 212 116 . 144 80 168 Remotely . | . . . . . . . . Salvage Created 1422 | . 180 609 131 . 244 80 178 Parts 98 | . 21 37 13 . 15 2 10 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Combat Hostiles Destroyed 49 | . 8 17 3 . 9 3 9 Melee 6 | . . . . . 2 . 4 Guns 21 | . 8 8 1 . 4 . . Cannons 20 | . . 9 2 . 1 3 5 Classes Destroyed 10 | . 3 2 2 . 2 1 . Worker 1 | . 1 . . . . . . Builder 1 | . . . 1 . . . . Watcher 1 | . . . . . . 1 . Swarmer 20 | . 6 4 . . 7 . 3 Grunt 16 | . 2 9 . . . . 5 Duelist 1 | . . 1 . . . . . Sentry 7 | . . 3 2 . . 2 . Hunter 1 | . . . 1 . . . . Programmer 3 | . . . . . 1 1 1 Heavy 1 | . . . . . 1 . . Best Kill Streak 6 | . 4 5 3 . 4 4 6 Combat Bots Only 6 | . 4 5 2 . 4 2 6 Max Kills in Single Turn 1 | . 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Hostile Shots Fired 708 | . 60 84 32 . 211 62 259 Missed 202 | . 15 14 5 . 50 17 101 Damage Taken 7158 | . 440 912 325 . 2575 389 2517 Core 1930 | . 167 293 56 . 561 44 809 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 108 | . . . 9 . 99 . . Core Remaining (%) 53 | 100 33 26 89 . 19 . . Volleys Fired 154 | . 28 69 14 . 18 7 18 Largest 4 | . 2 2 2 . 3 4 3 Hottest 176 | . 40 88 112 . 124 176 138 Shots Fired 285 | . 56 107 24 . 36 28 34 Gun 173 | . 56 77 4 . 31 . 5 Cannon 112 | . . 30 20 . 5 28 29 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 212 | . 56 77 14 . 5 28 32 Thermal 71 | . . 30 10 . 31 . . Explosive . | . . . . . . . . Electromagnetic 2 | . . . . . . . 2 Robot Hit Streak 24 | . 5 24 15 . 7 5 8 Robot Miss Streak 6 | . 3 2 2 . 3 6 6 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 216 | . 33 88 17 . 30 19 29 Core Hits 130 | . 15 32 5 . 16 22 40 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . 2 . . Critical Strikes 3 | . 1 . . . 2 . . Destroy 1 | . 1 . . . . . . Smash 2 | . . . . . 2 . . Melee Attacks 17 | . . . . . 17 . . Impact 17 | . . . . . 17 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . Damage Inflicted 3703 | . 292 1023 380 . 724 460 824 Guns 1078 | . 285 489 23 . 230 . 51 Cannons 2020 | . . 530 357 . 116 460 557 Explosions 172 | . . . . . . . 172 Melee 378 | . . . . . 378 . . Ramming 55 | . 7 4 . . . . 44 Kinetic 2155 | . 285 489 233 . 116 460 572 Thermal 1079 | . . 530 147 . 230 . 172 Explosive . | . . . . . . . . Electromagnetic 36 | . . . . . . . 36 Impact 378 | . . . . . 378 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 4 1 2 Average Corruption 1 | . . . . . 3 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . 1 . 5 Message Errors 1 | . . . . . . . 1 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 1 | . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 199 | . . . 10 . 189 . . Projectiles 10 | . . . 10 . . . . Explosions . | . . . . . . . . Melee 189 | . . . . . 189 . . Knockbacks 18 | . . . 1 . 5 3 9 Impact 2 | . . . . . 2 . . Kinetic 16 | . . . 1 . 3 3 9 Secondary . | . . . . . . . . Self-Inflicted Damage 86 | . 3 . . . . . 83 Shots 1 | . . . . . . . 1 Rammed 8 | . 1 . . . . . 7 Targets Rammed 13 | . 1 1 . . . . 11 Kicked 1 | . . 1 . . . . . Crushed 4 | . . . . . . . 4 Highest Temperature 488 | . 34 166 219 . 202 488 311 Average Temperature 105 | . 9 47 116 . 104 310 116 Received Heat Transfer 1152 | . 138 315 63 . 42 84 510 Effects 10 | . . . 1 . . 9 . Shutdowns 8 | . . . . . . 8 . Energy Bleed 1 | . . . 1 . . . . Matter Decay 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . Combat Hostiles 2 | . . . . . 2 . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions 8 | . . . . . 8 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 3 . . 1 . . Heat Transferred 1909 | . . 962 272 . 525 . 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Peak Influence 466 | . 260 466 200 91 143 186 329 Initial 130 | . . 109 118 91 63 74 130 Average 181 | . 149 297 144 91 81 83 244 Maximum Alert Level 2 | . 1 2 1 . . . 1 Low Security (%) 59 | 100 54 10 91 100 100 100 34 Level 1 39 | . 45 84 8 . . . 65 Level 2 1 | . . 4 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . 1 . . Squads Dispatched 6 | . 2 2 . . . 2 . Investigation 2 | . 1 1 . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 1 . . . . . Assault . | . . . . . . . . Garrison 2 | . . . . . . 2 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Distress Signals 4 | . 1 2 1 . . . . Communications Jammed 10 | . . . . . 3 7 . Distress Signals 6 | . . . . . . 6 . Times Spotted 83 | . 16 20 4 . 11 4 28 Peak Tracking Total 14 | . 6 5 2 . 4 2 14 Tactical Retreats 8 | . 2 . . . 2 . 4 Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Traps Triggered 5 | . 1 1 1 . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Relay 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Machines Accessed 4 | . . 2 . 1 . 1 . Terminals 2 | . . 1 . 1 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 7 | . . 4 . 1 . 2 . Successful 5 | . . 3 . 1 . 1 . Failed 2 | . . 1 . . . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 4 | . . 3 . 1 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 3 | . . 2 . 1 . . . Open DSF 1 | . . . . 1 . . . Emergency Access Points 1 | . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . Scan Component 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . 1 . 1 . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 10 | . . . . . . . 10 Machine Destruction 10 | . . . . . . . 10 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Turns Passed 2443 | 48 235 577 355 37 354 328 509 Spaces Moved 1447 | 39 124 399 224 29 139 195 298 Core 83 | 13 . 38 . . 32 . . Treads 411 | . . . . . 53 195 163 Legs 680 | 26 38 174 224 29 54 . 135 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 273 | . 86 187 . . . . . Fastest Speed 34 | 50 117 34 120 122 50 145 120 Average Speed 118 | 96 119 88 121 122 132 146 135 Slowest Speed 300 | 120 200 200 190 122 300 148 152 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 3 20 42 21 1 63 5 37 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 19 | . . . 2 . . . 17 Melee . | . . . . . . . . Projectile 2 | . . . 2 . . . . AOE 17 | . . . . . . . 17 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Total 1885 | 49 167 527 282 30 246 219 365 Wait 125 | . 4 28 23 . 35 11 24 Move 1441 | 38 123 398 223 28 138 195 298 Hop . | . . . . . . . . Pick Up 46 | 7 6 12 9 . 10 1 1 Fast Attach 27 | . . 1 2 . 17 2 5 Attach 40 | 4 4 11 8 2 7 1 3 Detach 2 | . . 1 . . 1 . . Swap 9 | . . 5 2 . 1 1 . Drop 12 | . 1 1 1 . 7 1 1 Fire 154 | . 28 69 14 . 18 7 18 Melee 12 | . . . . . 12 . . Ram 1 | . 1 . . . . . . Kick 1 | . . 1 . . . . . Crush 11 | . . . . . . . 11 Escape Stasis 4 | . . . . . . . 4 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 16) 275 | -10/Materials | Core integrity fell below 50% 284 | -10/Materials | Entered another Materials area 284 | -9/Materials | Evolved 2 slots: Propulsion x2 526 | -9/Materials | Core integrity fell below 50% 562 | -9/Materials | Lost 9 parts (1p4n4w) 769 | -9/Materials | Discovered new exit (range 8) 770 | -9/Materials | Build established: Mutant 861 | -9/Materials | Entered another Materials area 861 | -8/Materials | Evolved 2 slots: Utility x2 1106 | -8/Materials | Lost 3 parts (2n1w) 1208 | -8/Materials | Discovered new exit (range 3) 1216 | -8/Materials | Entered Factory 1216 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1249 | -7/Factory | Identified exit to DSF 1253 | -7/Factory | Entered DSF 1292 | -7/DSF | Additional patrols routed to DSF 1363 | -7/DSF | Lost 4 parts (1p1n1u1w) 1439 | -7/DSF | Discovered new exit (range 16) 1476 | -7/DSF | Core integrity fell below 50% 1507 | -7/DSF | Lost 10 parts (2p3n3u2w) 1563 | -7/DSF | Sterilization system engaged 1583 | -7/DSF | Ambient heat levels rising (+10) 1587 | -7/DSF | Core integrity fell below 20% 1598 | -7/DSF | Ambient heat levels rising (+10) 1607 | -7/DSF | Entered Factory 1607 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 1861 | -6/Factory | Build established: Gunner 1935 | -6/Factory | Identified exit to Garrison 1935 | -6/Factory | Entered Garrison 1993 | -6/Garrison | Triggered checkpoint 2067 | -6/Garrison | Triggered checkpoint 2090 | -6/Garrison | Garrison Relay disabled 2258 | -6/Garrison | Lost 9 parts (2p2n1u4w) 2285 | -6/Garrison | Spotted B-75 Beast 2359 | -6/Garrison | Triggered checkpoint 2419 | -6/Garrison | Triggered checkpoint 2424 | -6/Garrison | Lost 7 parts (1p3n1u2w) 2432 | -6/Garrison | Garrison Relay disabled 2437 | -6/Garrison | Core integrity fell below 50% 2443 | -6/Garrison | Core integrity fell below 20% 2443 | -6/Garrison | Spotted B-75 Beast 2444 | -6/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Flak Cannon destroyed. Carbon-fiber Leg destroyed. Adv. Heat Sink destroyed. System corrupted: Matter fused (-5). Beams of light sweep through the air. An alarm sounds. C-17 Slicer knocked back. Relay Coupler [Heavy] tumbles out of relay unit. Relay Coupler [Sentry] tumbles out of relay unit. Relay Coupler [Duelist] tumbles out of relay unit. Relay Coupler [NC] tumbles out of relay unit. Flexi-carbon Leg destroyed. C-17 Slicer destroyed. Lgt. Angular Momentum Engine destroyed. Imp. Terrain Scanner destroyed. C-17 Slicer destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#####??#######?????????????????????? | | ??????????????# #??#"""@"#?????????????????????? | | ?????????###### #####!lc###????????????????????? | | ?????????# glb!c! #????????????????????? | | ?????????# g =%YY #???###??????????????? | | ?????????# ##############%*#??? ]#??????????????? | | ?????????# #?????????????/ #?? ]#??????????????? | | ??# #### ############## #? ]#??????????????? | | ??# B# ]#??????????????? | | ??# BBB ]#??????????????? | | BB ]#??????????????? | | ######################## ## ]#??????????????? | | ????????????????????????# #????##??????????????? | | ???????????????###??????# #????????????????????? | | ??????????????""" 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""" ""???# #????????????????????? | | ???????????? ???# #????????????????????? | | ??????????? ??# #????????????????????? | | ?????????? ! ?# #????????????????????? | | ?????????? ## #????????###?????????? | | ?????????? #???????? #?????????? | | ?????????? ! #???????? #?????????? | | ?????????? ## #???????? #?????????? | | ?????????? ?# #???????? #?????????? | | ??????????? ! ??# #???????# #?????????? | | ???????????? * ???# #???????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 36 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Shielding 66 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club More Dakka Please No Signal Oops Power Corrupts Serviceable Loadout Challenges ------------ None Game ------ Seed IntegratedWeightBeamcaster Manual? 0 Play Time 00:35:46 Cumulative 5.2 hours Start 2024.10.14 @ 16:12:25 End 2024.10.14 @ 16:47:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6a00f82b-2e06-48cb-a0dc-aafcb6e793e1