Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.28 @ 19:10:40 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (129) 645 Value Destroyed (4489) 4489 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1158) 1158 TOTAL SCORE: 10112 Bonus ------- Follower Combat Kills 358 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 152/850 Matter 168/300 Energy 42/280 System Corruption 7% Temperature Cool (5) Movement Treading (480) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (7) ------ Huge Storage Unit Experimental Signal Interpreter Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (3) ------- Power Maul > --- INVENTORY (25) --- Nuclear Core Micro Nuclear Core Scrap Suit Small Matter Pod (0) Deep Structural Scanner Surveybot 17 Chip Improved Medium Armor Plating Hardlight Generator Hacking Suite Tractor Beam High-powered Tractor Beam Mapping Drone Bay (3/3) LU-1G1's Laser Shovel Botcube Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Humpback Advanced Sensor Array Experimental Signal Interpreter Hardened Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Phase Cannon Flak Cannon Power Maul > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Light Nuclear Core Improved Deuterium Engine Light Treads Light Treads Light Treads Armored Wheel Armored Wheel Scrap Suit Improved Cryofiber Web Huge Storage Unit Small Matter Pod Deep Structural Scanner Advanced Visual Processing Unit Surveybot 17 Chip Seismic Detector Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Improved Hacking Suite Tractor Beam High-powered Tractor Beam Mapping Drone Bay Precision Beam Rifle Enhanced Autogun Flak Cannon Heavy Missile Launcher Heavy Missile Launcher LU-1G1's Laser Shovel Botcube [Rating: 58] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved Flight Unit Utility Hardened Heavy Armor Plating Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon LU-1G1's Laser Shovel Impact Weapon Power Maul Build | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 2 . . . 4 Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 5 | . . 1 1 . . . 3 Weapon 1 | . . . . . . . 1 Parts Attached 86 | 6 1 10 17 11 3 12 26 Power 9 | 1 . 2 1 1 . 1 3 Engine 7 | 1 . 2 1 1 . 1 1 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 27 | 2 . 2 4 8 3 4 4 Treads 19 | 2 . 2 4 5 3 . 3 Leg . | . . . . . . . . Wheel 5 | . . . . . . 4 1 Hover 1 | . . . . 1 . . . Flight 2 | . . . . 2 . . . Utility 25 | 1 1 4 3 . . 4 12 Device 10 | . . 2 . . . 2 6 Storage 5 | 1 1 1 1 . . 1 . Processor 2 | . . . 1 . . . 1 Hackware 3 | . . . . . . . 3 Protection 5 | . . 1 1 . . 1 2 Artifact . | . . . . . . . . Weapon 25 | 2 . 2 9 2 . 3 7 Energy Gun 5 | 1 . . 2 . . . 2 Energy Cannon 2 | . . . 1 . . . 1 Ballistic Gun 5 | 1 . . 1 2 . . 1 Ballistic Cannon 8 | . . 2 4 . . 1 1 Launcher 3 | . . . 1 . . . 2 Special Weapon 1 | . . . . . . 1 . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 11 | . . 1 2 5 . 1 2 Parts Lost 35 | . . 2 2 . 1 1 29 Power 3 | . . 1 . . . . 2 Propulsion 11 | . . . 1 . 1 . 9 Utility 11 | . . 1 1 . . 1 8 Weapon 10 | . . . . . . . 10 Highest Loss Streak 17 | . . 1 1 . 1 1 17 To Critical Strikes . | . . . . . . . . Average Backups 23 | 1 6 13 20 24 24 24 27 Power 2 | . 1 1 2 2 2 2 3 Propulsion 4 | 1 2 2 2 5 6 4 3 Utility 11 | . . 3 9 12 11 13 14 Weapon 4 | . 3 6 5 5 5 4 4 Tool/Special . | . . . . . . . . Unused Backups 38 | . . 3 12 3 1 7 12 Power 5 | . . . 2 . . . 3 Propulsion 7 | . . 2 . . . 5 . Utility 16 | . . 1 3 1 1 1 9 Weapon 10 | . . . 7 2 . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 83 | . 85 93 82 89 89 73 85 Engine 7 | . 14 11 9 9 9 7 2 Treads 19 | . 28 31 29 35 35 3 8 Wheel 12 | . . . . . . 32 10 Device 3 | . . 8 3 . . 1 7 Storage 8 | . 14 11 9 9 9 7 5 Processor 5 | . . . 4 9 9 3 5 Hackware 2 | . . . . . . . 12 Protection 7 | . . 9 8 9 9 7 5 Ballistic Gun 7 | . 14 1 . 7 18 8 4 Ballistic Cannon 5 | . . 18 13 11 . . 5 Peak Build Rating 58 | 6 8 16 34 38 34 41 58 Average Rating 32 | 4 6 12 27 33 33 30 52 On Entrance 21 | . 6 7 16 34 34 33 38 Naked Turns . | . . . . . . . . Heaviest Build 235 | 11 26 60 122 122 114 231 235 Greatest Support 83 | 40 40 60 83 83 83 80 48 Greatest Overweight (x) 9 | . . . 1 2 1 8 9 Average Overweight (x) 2 | . . . . 1 1 2 8 Largest Inventory Capacity 35 | 8 15 20 25 25 25 35 35 Average Capacity 25 | 7 10 16 22 25 25 27 31 Most Carried 35 | 3 8 20 25 25 25 35 35 Average Carried 23 | 1 6 13 21 24 24 25 29 Final Capacity 35 | 8 15 20 25 25 25 35 25 Final Carried 34 | 3 8 20 25 25 25 34 15 Class Distribution -------------------- 39% | Commander-Mutant 36% | Mutant 12% | Hauler-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hauler-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Matter Collected 3707 | 196 17 430 804 601 207 388 1064 Remotely 136 | . . . . . . . 136 Salvage Created 4471 | 16 17 564 877 574 604 468 1351 Parts 225 | 1 3 45 41 35 29 20 51 Haulers Intercepted 8 | . . 2 3 2 . . 1 Recyclers Shooed 4 | . . 1 . . 1 . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 91 | . 1 15 19 10 8 11 27 Melee 1 | . . . . . . . 1 Guns 20 | . 1 . 1 1 8 2 7 Cannons 46 | . . 15 15 9 . . 7 AOE 19 | . . . 3 . . 9 7 Classes Destroyed 19 | 1 1 6 2 . 3 3 3 Worker 11 | 1 . 3 3 2 . . 2 Builder 5 | . . 1 2 1 1 . . Tunneler 1 | . . . . . . . 1 Hauler 8 | . . 2 3 2 . . 1 Recycler 6 | . . 1 2 . 2 . 1 Mechanic 1 | . . . . . . . 1 Operator 3 | . . . 2 . . . 1 Watcher 3 | . . 1 . 2 . . . Swarmer 8 | . 1 4 3 . . . . Grunt 34 | . . 8 12 6 1 . 7 Protector 1 | . . . . . 1 . . Sentry 17 | . . 3 3 4 4 . 3 Demolisher 1 | . . . . . 1 . . Specialist 4 | . . . . . . . 4 Hunter 7 | . . . 1 . . . 6 Programmer 8 | . . . . . 1 . 7 Federalist 1 | . . . . . . 1 . Ranger 2 | . . . . . . 2 . Scrapper 7 | . . . . . . 7 . Thug 1 | . . . . . . 1 . Best Kill Streak 16 | 1 1 16 6 7 4 11 6 Combat Bots Only 11 | . 1 5 3 4 4 11 5 Max Kills in Single Turn 2 | 1 1 1 2 2 2 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . 2 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Hostile Shots Fired 689 | . 3 40 118 40 37 52 399 Missed 198 | . 1 11 28 17 8 10 123 Damage Taken 7157 | . 17 348 1087 393 470 496 4346 Core 895 | . . 28 41 16 16 96 698 Absorbed by Shields 138 | . . . . . 6 132 . Regen/Repaired (Parts) 547 | . . . 547 . . . . Core Remaining (%) 90 | 100 100 93 . . . 69 . Volleys Fired 310 | 1 1 47 75 36 22 20 108 Largest 3 | 2 2 2 2 2 2 2 3 Hottest 137 | 70 70 70 121 80 50 86 137 Shots Fired 600 | 2 2 94 146 72 44 30 210 Gun 189 | 2 2 12 7 26 44 15 81 Cannon 380 | . . 82 135 46 . 3 114 Launcher 29 | . . . 4 . . 10 15 Special 2 | . . . . . . 2 . Kinetic 460 | 1 1 88 116 72 44 13 125 Thermal 103 | 1 1 6 26 . . 7 62 Explosive 29 | . . . 4 . . 10 15 Electromagnetic 8 | . . . . . . . 8 Robot Hit Streak 13 | 1 2 8 12 10 8 10 13 Robot Miss Streak 7 | . . 7 3 3 2 2 5 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 412 | 1 1 53 91 46 35 20 165 Core Hits 233 | 1 1 25 46 20 17 16 107 Critical Kills 3 | . . . . . 1 . 2 Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 22 | . . 3 4 6 1 1 7 Burn 4 | . . . . . . 1 3 Meltdown 2 | . . . . . . . 2 Destroy 1 | . . . . . 1 . . Blast 13 | . . 3 4 6 . . . Smash 2 | . . . . . . . 2 Melee Attacks 25 | . . . . . . 2 23 Impact 25 | . . . . . . 2 23 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11638 | 13 12 1100 2503 1153 657 1281 4919 Guns 2492 | 13 12 32 107 341 645 177 1165 Cannons 5889 | . . 1064 1857 812 . 23 2133 Explosions 2678 | . . . 539 . . 1081 1058 Melee 563 | . . . . . . . 563 Ramming 16 | . . 4 . . 12 . . Kinetic 6420 | . . 1071 1512 1153 645 115 1924 Thermal 1929 | 13 12 25 452 . . 85 1342 Explosive 2624 | . . . 539 . . 1081 1004 Electromagnetic 86 | . . . . . . . 86 Impact 563 | . . . . . . . 563 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . 1 1 7 Average Corruption 2 | . . . . . 1 1 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 53 | . . . . . 9 6 38 Message Errors 17 | . . . . . 3 3 11 Matter Fused 10 | . . . . . 2 1 7 Heat Flow Errors 5 | . . . . . 1 1 3 Energy Discharges 4 | . . . . . . 1 3 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 8 | . . . . . 2 . 6 Data Loss (major) 2 | . . . . . 1 . 1 Misfires 1 | . . . . . . . 1 Weapon Failures 4 | . . . . . . . 4 Overload Shots . | . . . . . . . . Overflow Damage 523 | . . . 72 37 . 55 359 Projectiles 91 | . . . . 37 . 2 52 Explosions 203 | . . . 72 . . 53 78 Melee 229 | . . . . . . . 229 Knockbacks 50 | . . 2 17 3 . . 28 Impact 4 | . . . . . . . 4 Kinetic 45 | . . 2 16 3 . . 24 Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 323 | . . . . . . 38 285 Shots 6 | . . . . . . 2 4 Rammed 4 | . . 2 . . 2 . . Targets Rammed 4 | . . 2 . . 2 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 350 | 30 30 49 200 138 233 277 350 Average Temperature 71 | 18 18 20 50 43 65 139 101 Received Heat Transfer 1688 | . . 141 360 126 115 241 705 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . . . . . . . 4 Combat Hostiles 3 | . . . . . . . 3 Parts Fried 6 | . . . . . . . 6 Impact Corruptions 8 | . . . . . . . 8 Robots Melted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 9 | . . . . 2 . 3 4 Heat Transferred 3037 | 37 37 74 814 . . 175 1900 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Maximum Alert Level 2 | . . . . 2 . . 1 Low Security (%) 89 | 100 100 100 100 21 100 . 97 Level 1 8 | . . . . 61 . . 2 Level 2 2 | . . . . 17 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 443 | 5 60 177 187 443 154 . 279 Initial 154 | . 3 . 53 62 154 . . Average 79 | . 12 56 92 273 23 . 56 Influence Increases 3194 | 5 60 443 658 845 200 . 983 Destroy 0b10 Robot/C 1780 | . 20 300 380 400 140 . 540 Destroy 0b10 Robot/NC 205 | 5 . 40 60 40 25 . 35 Destroy Leader 472 | . 10 76 96 128 . . 162 Allied During Kill 248 | . . . . 226 22 . . Successful Hack 58 | . . 21 . 11 12 . 14 Disable Machine 90 | . . . 45 15 . . 30 Destroy Structure 191 | . . 6 32 25 1 . 127 Lose Combat Pursuer 150 | . 30 . 45 . . . 75 Influence Decreases 2504 | . 63 315 562 510 324 . 730 Time Decay 2068 | . 63 295 545 410 314 . 441 Lost Part 336 | . . 20 17 . 10 . 289 Lost Ally 100 | . . . . 100 . . . Squads Dispatched 24 | . . 2 4 4 . . 14 Investigation 1 | . . . . . . . 1 Extermination 4 | . . . . . . . 4 Reinforcement 15 | . . 2 4 3 . . 6 Assault . | . . . . . . . . Garrison 4 | . . . . 1 . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . 2 . . . 2 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Distress Signals 11 | . . 3 3 3 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 150 | . 2 21 35 22 10 12 48 Peak Tracking Total 9 | . 3 4 5 4 6 6 9 Tactical Retreats 9 | . 1 . 2 . . 1 5 Traps | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Traps Triggered 2 | . . 1 . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Machines Disabled 8 | . . . 3 1 . 2 2 Max in Single Turn 3 | . . . 3 1 . 1 2 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Machines Accessed 28 | . 2 3 4 5 6 3 5 Terminals 20 | . 2 3 2 4 6 . 3 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 Total Hacks 86 | . 2 6 9 9 9 44 7 Successful 67 | . 2 4 5 5 5 44 2 Failed 19 | . . 2 4 4 4 . 5 Catastrophic 4 | . . . 1 1 . . 2 Database Lockouts . | . . . . . . . . Manual 22 | . 2 2 3 1 10 . 4 Terminals 33 | . 2 6 4 8 9 . 4 Fabricators . | . . . . . . . . Repair Stations 5 | . . . 5 . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 1 . . 2 Terminal Hacks 52 | . . 2 1 4 . 44 1 Record 37 | . . . . . . 37 . Robot Analysis 7 | . . . . . . 7 . Prototype ID Bank 1 | . . 1 . . . . . Open Door 4 | . . . . 4 . . . Branch Access Points 3 | . . 1 1 . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . Scan Component 2 | . . . 2 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 10 | . 2 2 . . 5 . 1 Terminals 9 | . 2 2 . . 5 . . Skim 9 | . 2 2 . . 5 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Fedlink 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . . 1 2 4 3 . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 2 . . . . Time 70 | . . . 70 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 6 | . . . . . 6 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Total Allies 15 | . . . . 9 6 . . Largest Group 9 | . . . . 9 8 8 1 Highest-Rated Group 155 | . . . . 155 131 131 10 Highest-Rated Ally 29 | . . . . 29 27 27 10 Total Orders 8 | . . . . . 2 4 2 STAY 3 | . . . . . 1 1 1 ROAM 1 | . . . . . . . 1 FOLLOW 2 | . . . . . 1 1 . AID 2 | . . . . . . 2 . Ally Attacks 126 | . . . . 84 9 33 . Total Damage 1642 | . . . . 1054 131 457 . Kills 18 | . . . . 12 1 5 . Allies Corrupted . | . . . . . . . . Allies Melted 4 | . . . . . . 4 . Intel | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Active Infowar (turns) 1850 | . . . . . . . 1850 Sensors 398 | . . . . . . . 398 Seismic 1452 | . . . . . . . 1452 Robot Analysis Total 7 | . . . . . . 7 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Turns Passed 11573 | 106 259 926 1650 985 2066 3600 1981 Spaces Moved 5338 | 61 152 430 547 344 811 2360 633 Core 5 | 5 . . . . . . . Treads 2477 | 56 152 430 547 344 811 132 5 Legs . | . . . . . . . . Wheels 2856 | . . . . . . 2228 628 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 90 150 Average Speed 180 | 150 160 160 234 240 240 133 224 Slowest Speed 480 | 160 160 160 240 320 240 240 480 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 5 22 38 46 57 94 77 12 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 5 | . . . . . . 5 . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 6 | . . . . . . 6 . Spaces Dug 43 | . . 1 14 . . 18 10 Terrain Destroyed 399 | . . 2 40 22 . 112 223 Melee 10 | . . . . . . . 10 Projectile 49 | . . 2 14 22 . . 11 AOE 334 | . . . 26 . . 106 202 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Total 6673 | 70 166 572 779 446 904 2771 965 Wait 600 | . 7 61 82 29 12 298 111 Move 5331 | 60 151 429 546 343 810 2359 633 Hop . | . . . . . . . . Pick Up 135 | 3 5 16 26 5 2 46 32 Fast Attach 52 | 6 1 7 8 9 . 11 10 Attach 37 | . . 1 5 . 1 2 28 Detach 4 | . . . . . . . 4 Swap 34 | . . 4 9 6 2 5 8 Drop 91 | . 1 5 28 18 3 28 8 Fire 310 | 1 1 47 75 36 22 20 108 Melee 25 | . . . . . . 2 23 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . . 2 . . 2 . . Escape Stasis . | . . . . . . . . Rewire 50 | . . . . . 50 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / Min x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 107 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 366 | -10/Materials | Entered another Materials area 366 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 403 | -9/Materials | Identified exit to Mines 776 | -9/Materials | Discovered new exit (range 16) 1260 | -9/Materials | Discovered new exit (range 16) 1292 | -9/Materials | Entered another Materials area 1292 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2141 | -8/Materials | Repaired Lgt. Treads 2230 | -8/Materials | Discovered new exit (range 9) 2734 | -8/Materials | Discovered new exit (range 14) 2741 | -8/Materials | Identified exit to Storage 2894 | -8/Materials | Repaired Hrd. Heavy Armor Plating 2942 | -8/Materials | Entered Storage 3112 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3158 | -8/Storage | Garrison activated, responded to threat 3419 | -8/Storage | Build established: Commander-Mutant 3805 | -8/Storage | Lost 5 allies 3913 | -8/Storage | Used back door to open Recycling access 3913 | -8/Storage | Discovered new exit (range 4) 3927 | -8/Storage | Entered Recycling 3927 | -8/Recycling | Accompanied by 2 allies 4043 | -8/Recycling | Build established: Mutant 5110 | -8/Recycling | Learned 4 Lower Caves zone layouts 5149 | -8/Recycling | Learned Factory trap positions 5177 | -8/Recycling | Learned Factory garrison access intel 5198 | -8/Recycling | Learned 2 Storage zone layouts 5199 | -8/Recycling | Identified exit to Factory 5204 | -8/Recycling | Learned location of 2 exits from Lower Caves 5218 | -8/Recycling | Learned Storage non-interactive machine intel 5240 | -8/Recycling | Learned 2 Storage zone layouts 5305 | -8/Recycling | Build established: Scavenger-Mutant 5833 | -8/Recycling | Build established: Commander-Mutant 5922 | -8/Recycling | Scanned before Scraplab entrance 5960 | -8/Recycling | Entered Scraplab 5979 | -8/Recycling | Discovered new exit (range 2) 5993 | -8/Recycling | Entered Scraptown 5993 | -8/Scraptown | Accompanied by 8 allies 6160 | -8/Scraptown | Visited Symbiants 6179 | -8/Scraptown | Visited Fellowship of the Rings 6213 | -8/Scraptown | Visited Spacefarers 6232 | -8/Scraptown | Visited Red Mages 6265 | -8/Scraptown | Visited Comm Corps 6301 | -8/Scraptown | Visited Supply Room 6376 | -8/Scraptown | Visited Junk Repository 6411 | -8/Scraptown | Visited UFD Registry 6411 | -8/Scraptown | Registered with UFD as "Novaguard" 6476 | -8/Scraptown | Visited Observation Area 6490 | -8/Scraptown | Visited Botcube Research 6506 | -8/Scraptown | Visited Derelict Rescue Squad 6523 | -8/Scraptown | Visited Science Testing Area 6533 | -8/Scraptown | Visited Cartography Club 6550 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6569 | -8/Scraptown | Visited Curators Association 6589 | -8/Scraptown | Visited LU-1G1's Boring Crew 6651 | -8/Scraptown | Discovered exit to Factory (range 5) 6661 | -8/Scraptown | System corruption cleaned by C-Scrubber 6897 | -8/Scraptown | Found Surveybot 17 Chip 6971 | -8/Scraptown | Learned location of Storage (-8) 6971 | -8/Scraptown | Learned location of Recycling (-8) 6971 | -8/Scraptown | Learned location of Warlord (-4) 6971 | -8/Scraptown | Learned location of Hub_04(d) (-5) 6971 | -8/Scraptown | Learned 16 Factory zone layouts 6971 | -8/Scraptown | Learned 8 Access zone layouts 6971 | -8/Scraptown | Learned 8 Research zone layouts 6971 | -8/Scraptown | Learned location of Archives (-5) 6971 | -8/Scraptown | Learned 4 Recycling zone layouts 6971 | -8/Scraptown | Learned 8 Lower Caves zone layouts 6971 | -8/Scraptown | Learned 12 Lower Caves zone layouts 6971 | -8/Scraptown | Learned 20 Lower Caves zone layouts 6971 | -8/Scraptown | Learned 8 Upper Caves zone layouts 6971 | -8/Scraptown | Learned 20 Upper Caves zone layouts 6971 | -8/Scraptown | Learned Factory emergency access door positions 6971 | -8/Scraptown | Learned 16 Upper Caves zone layouts 6971 | -8/Scraptown | Learned location of 3 exits from Lower Caves 6971 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 7005 | -8/Scraptown | Found Deep Structural Scanner 7050 | -8/Scraptown | Found DCF Scrap (30 items) 7114 | -8/Scraptown | Visited Infowarlord's Domain 7134 | -8/Scraptown | Found Exp. Signal Interpreter 7394 | -8/Scraptown | Visited Analyses Database 8527 | -8/Scraptown | Found Botcube 8733 | -8/Scraptown | Found Scrap Suit 8999 | -8/Scraptown | Met Optimus 8999 | -8/Scraptown | Accepted into 0bPrime 9399 | -8/Scraptown | Civil war broke out across Scraptown 9412 | -8/Scraptown | Found Prototype Special Weapon 9415 | -8/Scraptown | Identified LU-1G1's Laser Shovel 9537 | -8/Scraptown | Lost 4 allies 9582 | -8/Scraptown | Destroyed 11 combat bots 9593 | -8/Scraptown | Entered Factory 9593 | -6/Factory | Accompanied by 1 ally 9593 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 9595 | -6/Factory | Loaded intel: 117 trap records 9597 | -6/Factory | Loaded intel: 4 garrison access locations 9887 | -6/Factory | Garrison activated, responded to threat 9931 | -6/Factory | Loaded intel: 8 recycling unit locations 9978 | -6/Factory | Build established: Hauler-Mutant 10364 | -6/Factory | Identified exit to Lower Caves 10662 | -6/Factory | Lost 3 parts (1n1u1w) 10973 | -6/Factory | Lost 4 parts (3n1u) 11451 | -6/Factory | Cargo convoy interrupted 11516 | -6/Factory | Core integrity fell below 50% 11573 | -6/Factory | Core integrity fell below 20% 11574 | -6/Factory | Self-destructed Last Messages --------------- 11544_ U-05 Engineer builds a Wall. 11545_ P-60 Hacker destroyed. 11545_ K-01 Serf destroyed. 11546_ Hvy. Missile Launcher destroyed. 11548_ The unstable cave ceiling collapses. 11549_ Acquired Arc Projector. 11551_ LADNQIGZW#T1 59DBG/:QGVC 11551_ The unstable cave ceiling collapses. 11556_ G-50 Soldier misfires. 11557_ Acquired 50 matter. 11561_ The unstable cave ceiling collapses. 11566_ G-50 Soldier IFF system glitched. 11568_ The unstable cave ceiling collapses. 11571_ Acquired 45 matter. 11571_ Acquired 49 matter. 11571_ Acquired 42 matter. 11573_ The unstable cave ceiling collapses. 11573_ Arc Projector destroyed. 11574_ <,|UC#WZPINHR&4# /O0FN%K 11574_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ######+###### ???????? | | ###### #????# ???????? | | # # #????# ???????? | | # # #????# ???????? | | # # #????# ???????? | | # + #????# ???????? | | # # #????# ???????? | | # # #????# ???????? | | # # #????# ???????? | | ####"# #????#############???????? | | # # #????# ???????? | | # # #????# """ ???????? | | # # #????# """"" ???????? | | # ! # #????# """"" ???????? | | # + #?#### ???????? | | # # ## # # #??????????? | | #* # # #??????????? | | # # ! ??????????? | | # # % % ??????????? | | ###### %* ??????????? | | ????### [# # ?????????? | | ????# #g # # #??????????? | | ????# #????????????? | | ????### ## i #????????????? | | ????## x # #????????????? | | ???# #!@! # #????????????? | | ???# ! # #????????????? | | ???## # #[ #??????????????? | | ????# ! [[! #??????????????? | | ????## # * =[! #??????????????? | | ?????###?# !#[[ #??????????????? | | ?????????##=######??????????????? | | ??????????# #???????????????????? | | ??????????#u#???????????????????? | | ??????????#*#???????????????????? | | ??????????#=#???????????????????? | | ???????????!????????????????????? | | ??????????? ????????????????????? | | ???????????"????????????????????? | | ???????????%????????????????????? | | ???????????"?????????????###### # | | ???????????+??????????????????# # | | ?????????????????????????###### # | | ????????????????????????? # | | ?????????????????????????###### # | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????# # | | ?????^?^??????????????????????# # | | ?????^^^^?????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 600 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 12% | -8/Materials Hrd. Heavy Armor Plating | 29% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightElectrostormLauncher Manual? 0 Play Time 00:58:28 Cumulative 263.7 hours Start 2025.02.28 @ 18:04:54 End 2025.02.28 @ 19:10:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 237 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0/0 Lore% 63 Gallery% 77 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e0a17be-207c-4e89-b25f-200ab86a4b00